WO2012018914A3 - Digital data processing systems and methods for skateboarding and other social sporting activities - Google Patents
Digital data processing systems and methods for skateboarding and other social sporting activities Download PDFInfo
- Publication number
- WO2012018914A3 WO2012018914A3 PCT/US2011/046423 US2011046423W WO2012018914A3 WO 2012018914 A3 WO2012018914 A3 WO 2012018914A3 US 2011046423 W US2011046423 W US 2011046423W WO 2012018914 A3 WO2012018914 A3 WO 2012018914A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- social
- methods
- skateboarding
- data processing
- sporting activities
- Prior art date
Links
- 230000000694 effects Effects 0.000 title abstract 2
- 238000000034 method Methods 0.000 title abstract 2
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/327—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/807—Gliding or sliding on surfaces, e.g. using skis, skates or boards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/205—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform for detecting the geographical location of the game platform
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8041—Skating using skis, skates or board
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Computer Networks & Wireless Communication (AREA)
- Telephone Function (AREA)
- Arrangements For Transmission Of Measured Signals (AREA)
Abstract
Systems and methods for social and other sporting activities. A system according to one such aspect of the invention comprises a sensing device that is attached to an object, such as a skateboard (by way of non-limiting example), for measuring characteristics thereof. It communicates those characteristics wirelessly, e.g., via bluetooth, to a mobile device, such as a cell phone, personal digital assistant, or the like (by way of non-limiting example). That device can log and/or display those characteristics, graphically, for study or analysis by the operator (e.g., the skateboard enthusiast) or others.
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13/565,971 US20130085713A1 (en) | 2010-08-03 | 2012-08-03 | Signature-based trick determination systems and methods for skateboarding and other activities of motion |
US13/565,966 US9285241B2 (en) | 2010-08-03 | 2012-08-03 | Devices, systems, and methods for games, sports, entertainment and other activities of engagement |
US15/069,690 US20160332064A1 (en) | 2010-08-03 | 2016-03-14 | Devices, systems and methods for games, sports, entertainment and other activities of engagement |
US15/218,594 US20160332060A1 (en) | 2010-08-03 | 2016-07-25 | Signature-based trick determination systems and methods for skateboarding and other activities of motion |
Applications Claiming Priority (6)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US37043910P | 2010-08-03 | 2010-08-03 | |
US61/370,439 | 2010-08-03 | ||
US37116110P | 2010-08-05 | 2010-08-05 | |
US61/371,161 | 2010-08-05 | ||
US38620710P | 2010-09-24 | 2010-09-24 | |
US61/386,207 | 2010-09-24 |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US13/197,429 Continuation US20120116714A1 (en) | 2010-08-03 | 2011-08-03 | Digital Data Processing Systems and Methods for Skateboarding and Other Social Sporting Activities |
Related Child Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US13/565,971 Continuation-In-Part US20130085713A1 (en) | 2010-08-03 | 2012-08-03 | Signature-based trick determination systems and methods for skateboarding and other activities of motion |
US13/565,966 Continuation-In-Part US9285241B2 (en) | 2010-08-03 | 2012-08-03 | Devices, systems, and methods for games, sports, entertainment and other activities of engagement |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2012018914A2 WO2012018914A2 (en) | 2012-02-09 |
WO2012018914A3 true WO2012018914A3 (en) | 2014-04-03 |
Family
ID=45560053
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2011/046423 WO2012018914A2 (en) | 2010-08-03 | 2011-08-03 | Digital data processing systems and methods for skateboarding and other social sporting activities |
Country Status (1)
Country | Link |
---|---|
WO (1) | WO2012018914A2 (en) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20120116714A1 (en) * | 2010-08-03 | 2012-05-10 | Intellisysgroup Llc | Digital Data Processing Systems and Methods for Skateboarding and Other Social Sporting Activities |
US20150133206A1 (en) * | 2012-04-30 | 2015-05-14 | The Regents Of The University Of California | Method and apparatus for mobile rehabilitation exergaming |
CN115545959A (en) * | 2013-05-31 | 2022-12-30 | 耐克创新有限合伙公司 | Skateboard system |
EP2913815A1 (en) * | 2014-02-28 | 2015-09-02 | Tommi Opas | A method and a system for tracking and analyzing a trajectory of a moving object, and for providing a score of such a trajectory |
US9709403B2 (en) | 2014-02-28 | 2017-07-18 | Vesa Saynajakangas | Method and a system for tracking and analyzing a trajectory of a moving object, and for providing a score of such a trajectory |
CN114582028B (en) * | 2022-05-05 | 2022-07-12 | 风云张家口信息技术***有限公司 | Ski field management method and system |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20030186785A1 (en) * | 2002-04-01 | 2003-10-02 | Ian Desberg | Skateboard simulator |
US20030215777A1 (en) * | 2002-03-28 | 2003-11-20 | Jared Loveless | System and method for skateboard performance and trick instruction |
US20070282564A1 (en) * | 2005-12-06 | 2007-12-06 | Microvision, Inc. | Spatially aware mobile projection |
US20090048070A1 (en) * | 2007-08-17 | 2009-02-19 | Adidas International Marketing B.V. | Sports electronic training system with electronic gaming features, and applications thereof |
US20090303204A1 (en) * | 2007-01-05 | 2009-12-10 | Invensense Inc. | Controlling and accessing content using motion processing on mobile devices |
-
2011
- 2011-08-03 WO PCT/US2011/046423 patent/WO2012018914A2/en active Application Filing
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20030215777A1 (en) * | 2002-03-28 | 2003-11-20 | Jared Loveless | System and method for skateboard performance and trick instruction |
US20030186785A1 (en) * | 2002-04-01 | 2003-10-02 | Ian Desberg | Skateboard simulator |
US20070282564A1 (en) * | 2005-12-06 | 2007-12-06 | Microvision, Inc. | Spatially aware mobile projection |
US20090303204A1 (en) * | 2007-01-05 | 2009-12-10 | Invensense Inc. | Controlling and accessing content using motion processing on mobile devices |
US20090048070A1 (en) * | 2007-08-17 | 2009-02-19 | Adidas International Marketing B.V. | Sports electronic training system with electronic gaming features, and applications thereof |
Also Published As
Publication number | Publication date |
---|---|
WO2012018914A2 (en) | 2012-02-09 |
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