WO2009012610A1 - Interactive learning machine - Google Patents

Interactive learning machine Download PDF

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Publication number
WO2009012610A1
WO2009012610A1 PCT/CN2007/002214 CN2007002214W WO2009012610A1 WO 2009012610 A1 WO2009012610 A1 WO 2009012610A1 CN 2007002214 W CN2007002214 W CN 2007002214W WO 2009012610 A1 WO2009012610 A1 WO 2009012610A1
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WO
WIPO (PCT)
Prior art keywords
learning machine
display screen
machine according
main body
interactive learning
Prior art date
Application number
PCT/CN2007/002214
Other languages
French (fr)
Chinese (zh)
Inventor
Chunlei Cai
Original Assignee
Chunlei Cai
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Chunlei Cai filed Critical Chunlei Cai
Priority to PCT/CN2007/002214 priority Critical patent/WO2009012610A1/en
Publication of WO2009012610A1 publication Critical patent/WO2009012610A1/en

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1633Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
    • G06F1/1637Details related to the display arrangement, including those related to the mounting of the display in the housing
    • G06F1/1647Details related to the display arrangement, including those related to the mounting of the display in the housing including at least an additional display
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1615Constructional details or arrangements for portable computers with several enclosures having relative motions, each enclosure supporting at least one I/O or computing function
    • G06F1/1616Constructional details or arrangements for portable computers with several enclosures having relative motions, each enclosure supporting at least one I/O or computing function with folding flat displays, e.g. laptop computers or notebooks having a clamshell configuration, with body parts pivoting to an open position around an axis parallel to the plane they define in closed position
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1626Constructional details or arrangements for portable computers with a single-body enclosure integrating a flat display, e.g. Personal Digital Assistants [PDAs]
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B7/00Electrically-operated teaching apparatus or devices working with questions and answers

Definitions

  • the invention relates to an interactive learning machine, in particular to an interactive learning machine with main and auxiliary display screens for synchronously displaying content.
  • early education machines are mostly designed for infants and young children. At present, they are usually simple card-style or book-type players, or reading machines, story machines, etc., with limited content, single function, and not very interesting.
  • the so-called learning machine is mostly for young learners, including electronic syllabus, handheld computers and laptops.
  • the mainstream products of the learning machines on the market are mostly the latter two types. Because the learning machine is mainly designed for youngsters with certain learning ability, the function is more biased towards self-learning and is not suitable for young learners.
  • the above-mentioned early education machine or learning machine lacks a corresponding design that allows the learner to grasp the state of the learner at any time and adjust the content and progress of the teaching at any time for the interactive learning activities that require both the educator and the learner to participate at the same time.
  • the teacher and the learner in order to clearly see the displayed content, the teacher and the learner must be located on the same side of the machine, so that the teacher can hardly realize the learner while teaching the learning content. Face-to-face interaction and the ability of the learner to operate the control machine within the learner's line of sight can easily distract the young learners' attention and make the learning less effective.
  • almost all of the products currently on the market do not take into account the special needs of infant learners who are still unable to sit still. Summary of the invention
  • the object of the present invention is to overcome the problems existing in the prior art, and to provide an interactive learning activity which is particularly suitable for the simultaneous participation of a teacher and a learner, and can enable the teacher to adjust the content of the teaching at any time according to the state of the learner. And progress learning machine.
  • the present invention provides an interactive learning machine comprising: a main body; a main body portion installed in the main body; a main display screen located on the front side of the main body for use by a learner; and a secondary display screen on the back of the main body for teaching The use of a plurality of control buttons on the surface of the main body for controlling the operation of the learning machine; wherein the main display screen and the auxiliary display screen can simultaneously display the content.
  • the content displayed by the primary display and the secondary display may be different.
  • the working mode of the learning machine includes a teaching mode and a self-learning mode, wherein the main display screen displays the teaching content, and the auxiliary display screen displays the teaching prompt content; in the self-learning mode, only the main display screen is in a working state The secondary display does not work.
  • a handle provided at a side of the main body is further included.
  • the handle can be formed by an elongated hollow opening at a position above the side of the body.
  • Control buttons can be placed over the handle on the back of the main body and/or under the handle on the front of the main body.
  • the main body includes a first portion and a second portion that are hinged to each other by a hinge shaft, and the main display screen and the auxiliary display screen are respectively formed on surfaces facing the first portion and the second portion,
  • the first part has a surface of the main display screen and the second part has a surface of the auxiliary display screen in an unclosed closed position; when the learning machine is working, the first part is turned 360 degrees relative to the second part, A portion of the surface having the primary display and the second portion having the secondary display are in an exposed open position.
  • the main display screen and the auxiliary display screen of the present invention can all be selected from liquid crystal displays.
  • the teacher in the interactive teaching activity, the teacher can see the learner's facial expressions and teaching tips, adjust the teaching content and progress at any time according to the learner's specific situation, and can enable the learner to simultaneously It is especially meaningful for young learners to see the learning content and the facial expressions of the instructors. It is easy for the learners and the educators to exchange their feelings, which can stimulate the interest of the learners, especially for the early stages of infants and young children. education. DRAWINGS
  • FIG. 1 is a perspective view of an embodiment of an interactive learning machine of the present invention
  • Figure 2 is a front view of the interactive learning machine shown in Figure 1;
  • Figure 3 is a rear view of the interactive learning machine shown in Figure 1;
  • FIG. 4 is a perspective view showing a state of use of the interactive learning machine of FIG. 1 in a self-learning mode
  • FIG. 5 is a schematic view of another embodiment of the interactive learning machine of the present invention, wherein the first portion is opened 180 degrees with respect to the second portion
  • 6 is a schematic view of the first part of the interactive learning machine of the present invention shown in FIG. 5 when the second part is closed
  • FIG. 7 is a schematic diagram of the main part of the interactive learning machine of the present invention
  • Figure 8 is a schematic illustration of the relative angle of the camera to the main display screen in accordance with yet another embodiment of the present invention. detailed description
  • Figures 1-3 illustrate one embodiment of an interactive learning machine of the present invention.
  • the interactive learning machine has a main body 1 constituting a substantially outer contour of the learning machine 1, a main display screen 2 mounted on the front side of the main body 1, and a secondary display screen 3 mounted on the back side of the main body 1.
  • Multiple control buttons 6 can be placed on the front and back of the main body.
  • the learner views the main display 2 and the instructor views the auxiliary display 3, and the two displays can simultaneously display the same or different contents.
  • the latter case is, for example, that the main display 2 displays a question, and the auxiliary display 3 displays an answer, or the main display 2 displays the teaching content, and the auxiliary display 3 displays the learning progress, time, and the like.
  • the user can select the contents displayed by the primary display 2 and the secondary display 3 through the control button 6.
  • the teaching person can simultaneously see the facial expression of the learner and the content displayed by the auxiliary display screen 3.
  • the control button 6 of the teaching operation can be adjusted at any time.
  • the content and progress of the teaching; and the learner can see both the content displayed on the main display 2 and the facial expression of the teacher, which is especially meaningful for young learners and is easy for learners and educators.
  • Emotional communication can stimulate the interest of learners, especially for early education of infants and young children.
  • the main display 2 is preferably of a relatively large size to provide a clear, eye-catching display for learners, especially young learners.
  • the auxiliary display 3 can preferably adopt a relatively small size.
  • the learning machine of the present invention can be placed on a support base. However, in order to adapt to the learning characteristics of infants and young children, the atmosphere of interactive teaching is more lively and interesting.
  • the learning machine of the present invention is designed on the side of the main body. Handles 4 and 5 for the teacher to grasp. Although the illustrated handle is provided for each of the two sides of the main body 1, the specific number is not limited thereto.
  • Handles 4 and 5 can take a variety of interesting patterns. However, in order to avoid distracting the learner's attention, it is preferable to use relatively simple lines, as shown in Fig. 3, to form the handle by directly forming the elongated openings 4, and 5 at the side 5 of the main body 1. Based on the same design concept, the color of the main body of the present invention is preferably black or white, so as not to be overwhelming.
  • the learning machine can also be suspended by means of the openings 4, 5, instead of being held by the teacher.
  • the handle can also adopt a telescopic design (not shown).
  • the handle When the bag is carried, the handle can be retracted into the main body of the learning machine, and the handle can extend out of the main body during use.
  • the handle can also be used in a form that is not completely hollowed out, or a hand-held portion is raised.
  • One of ordinary skill in the art can take any suitable known structure in accordance with the teachings of the present invention.
  • the handles 4 and 5 are designed to be placed on the upper side of the main body 1 so that the adult teacher is more comfortable with the main display 2
  • the height is also aligned with the eye line of the infant learner to prevent the child from feeling tired or annoyed by over-heading.
  • the control button 6 can be placed above the handles 4 and 5 on the back of the main body 1 to allow the learner to control with the thumb while holding the handle.
  • the control button 6 can be disposed around the openings 4, 5 on the back of the main body 1, and is more convenient to operate, such as being biased toward the inside of the main body outside the opening.
  • the instructor can use the control buttons on the back of the learning machine to operate the learning machine.
  • FIG. 4 is a diagram showing the use state of the interactive learning machine of FIG. 1 in the self-learning mode.
  • the user can turn off the secondary display 3 or use the control button 6 to select only the primary display 2.
  • the front side of the main body 1 can be rotated.
  • control button 6 can also be provided below the handles 4 and 5 on the front side of the main body 1 to facilitate the operation of the learning machine in the self-learning mode.
  • control press
  • the 30 key 6 can be disposed around the opening 4, and 5 on the front side of the main body 1, and is more convenient to operate, such as a position biased toward the inner side of the main body outside the opening.
  • Figures 5 and 6 illustrate another embodiment of the interactive learning machine of the present invention.
  • the learning machine includes a first portion 11 and a second portion that are hinged to each other by hinge devices 20 and 20.
  • Figure 5 is a schematic illustration of the opening of the first portion 180 degrees relative to the second portion.
  • Figure 6 is a schematic illustration of the first portion when the second portion is closed.
  • the first portion 11 can be rotated over 360 degrees with respect to the second portion 11, and overlap again.
  • the main display screen 12 and the auxiliary display screen 13 are formed on the surfaces of the first portion 11 and the second portion 11, respectively, opposite to each other.
  • the first portion 11 has a surface of the main display screen 12 and the second portion 11, and the surface of the auxiliary display screen 13 is in a closed position that is not exposed, as shown in FIG.
  • the first portion 11 is inverted 360 degrees with respect to the second portion 11, and the first portion 11 has a surface of the main display screen and a second portion 11 having
  • the surface of the secondary display screen is in an exposed open position, and the learning machine formed at this time has the appearance of the embodiment shown in FIG.
  • a known elastic card engaging mechanism similar to the elastic hook and the groove may be respectively disposed on the first portion 11 and the second portion 11 Achieve fast integration and separation.
  • the first portion 11 can also be opened and maintained at any angle between 15 90-180 degrees with respect to the second portion 11, and a keyboard can be set on the second portion 11, the learner can; Use the learning machine like a laptop.
  • the first portion 11 and the second portion 11 form hollow openings 21, 21, 22 and 22 at corresponding positions, thereby forming the handles 14, 14, 15 and 15,.
  • the first portion 11 is opposite to the second portion 11, when the flip overlaps, the 20 ports 21 and 21 are opened, the alignment is communicated, the openings 22 and 22 are aligned, the handles 14 and 14, and the handles 15 and 15 are respectively
  • the two groups of handles that are located on the upper side of the main display 2 in the working state are combined.
  • the design of the remaining control buttons and the like is similar to the embodiment shown in FIG.
  • One of the preferred modes is that, as shown in Fig. 5, the control buttons provided on the second portion 11, are arranged in an upward position around the inner side of the deflecting bodies of the openings 22 and 22'.
  • FIG. 7 is a block diagram showing the main part of the interactive learning machine of the present invention.
  • the main unit is installed in the main body and includes various control units and function modules.
  • One of ordinary skill in the art can design the host portion in accordance with common knowledge in the art and the functional needs of the learning machine.
  • the host portion may include a storage module 32, such as various existing storage devices using FLASH, SDRAM, SD/MMC cards, etc., for storing basic execution software (such as teaching execution).
  • Programs and operations 30 system software, and related text, data, images, multimedia files, etc.; central processing unit (CPU) 31, through the implementation of software programs to achieve control of peripheral devices, so that the entire machine coordinates work
  • the main display controller 33 and the auxiliary display controller 34 are respectively used to display image output data from the CPU 31 to the main and auxiliary display screens;
  • the power control module 35 may include a battery monitor and voltage regulation Circuit and power soft switches, etc., are used to provide the required power to the learning machine.
  • the learning machine may be provided with a speaker or other audio device 37, and the main unit portion accordingly includes an audio output module 36 for outputting audio data (e.g., a voice file) from the CPU 31 to the audio device 37.
  • the learning machine can be provided with a microphone 39, and the main unit portion accordingly includes an audio input module 38 for inputting the audio data collected by the microphone 39 to the CPU 31.
  • the host module can also be configured with a clock module 40 for providing time information.
  • the status display device 43 such as a display light or a voice prompt device, may be separately provided on the main body, or may have a specific status display area on the display areas of the main display 2 and the auxiliary display 3 for displaying time, learning progress, Send reminders, etc.
  • the host portion is also provided with a status indication module 41 to implement the above status indication function.
  • the clock module 40 can also provide time information to the status indication module 41, and the two cooperate to implement a timed reminder function to display specific reminder information on the status display device.
  • a plurality of expansion interfaces 9 can be provided on the main body of the present invention to access other peripheral devices, such as various USB interface devices, Ethernet interface devices, and the like.
  • the host part includes a peripheral interface module 42, which cooperates with the expansion interface 9 to implement the function expansion of the learning machine.
  • a camera 8 can be disposed on the main body as shown in FIG.
  • the camera can be placed in the center of the main display 2 to record the learner and record the learner's learning status.
  • the recorded images may be stored on a storage medium for later playback, or may be simultaneously displayed on the secondary display 3 so that the learner can better grasp the learner's condition.
  • the host portion of the learning machine accordingly has a camera control module 44 for communicating the video information captured by the camera 8 to the central processor.
  • the camera 8 is preferably fixed at an angle relative to the learner such that when the learner is in the position facing the main display screen, the nose of the ingested learner's face image is located exactly at the center of the entire image, at this time, By synchronously displaying the image of the learner on the secondary display screen 3, the teacher can determine whether the learner is currently in the appropriate learning position by the position of the nose tip in the displayed face image of the learner.
  • Figure 8 shows a schematic diagram of the preferred fixed angle of the camera.
  • the distance from the center of the camera to the center of the main display is b
  • the optimal distance of the learner from the learning machine is a
  • the distance from the middle of the learner to the tip of the nose is 0
  • the angle of the display is 90-0.
  • the learning characteristics have at least the following features and benefits in the design of the structure:
  • the camera is installed on the main body of the learning machine to record the learner's learning process for later playback, to better record and monitor the learner's learning process.
  • the interactive learning machine of the present invention can also be used in the fields of psychological testing, psychotherapy, intelligence testing and the like.
  • the tester or the therapist can use the interactive learning machine to observe the change of the expression of the test subject or the patient while presenting the specific content to the test subject or the patient, thereby capturing the information to be understood. It is not limited to the description of the above uses, and the present invention can be applied to other applications that require interactive communication.

Abstract

An interactive learning machine is provided. The learning machine includes a body (1), a host positioned in the body(1), a main display screen (2) provided at the front face of the body (1) for learner, a auxiliary display screen (3) provided at the back face of the body (1) for teacher, and many control buttons (6) provided at the surface of the body (1) for controlling the operation of the learning machine. The main display screen (2) and the auxiliary display screen (3) may display synchronously and may display different content. The operation mode of the learning machine includes a teaching mode and a self-learning mode. In the teaching mode, the main display screen (2) displays the content that is taught and the auxiliary display screen (3) displays the teaching prompt content. In the self-learning mode, only the main display screen (2) is in work, but the auxiliary display screen (3) is not in work.

Description

互动式学习机 技术领域  Interactive learning machine
本发明涉及一种互动式学习机, 特别涉及一种具有可同步显示内容的 主、 辅显示屏的互动式学习机。 背景技术  The invention relates to an interactive learning machine, in particular to an interactive learning machine with main and auxiliary display screens for synchronously displaying content. Background technique
市场上各种类型的学习机、 早教机种类繁多。 一般说, 早教机多为婴幼 儿设计, 目前通常为简单卡片式或书式的播放器, 或是读书机、 故事机等, 内容有限、 功能单一、 趣味性不是很强。 而所谓的学习机, 多面向青少年学 习者, 包括电子辞典型、 掌上电脑型和笔记本电脑型等。 目前市场上的学习 机的主流产品多为后两种类型。 学习机由于主要针对具有一定学习能力的青 少年设计, 功能上更多地偏向于自学方式, 不适合年幼的学习者。  There are many types of learning machines and early education machines on the market. Generally speaking, early education machines are mostly designed for infants and young children. At present, they are usually simple card-style or book-type players, or reading machines, story machines, etc., with limited content, single function, and not very interesting. The so-called learning machine is mostly for young learners, including electronic syllabus, handheld computers and laptops. At present, the mainstream products of the learning machines on the market are mostly the latter two types. Because the learning machine is mainly designed for youngsters with certain learning ability, the function is more biased towards self-learning and is not suitable for young learners.
上述早教机或学习机对于需要施教者和学习者同时参与的互动学习活 动, 都缺乏可以令施教者随时掌握学习者的状态、 随时调整教学的内容和进 度的相应设计。 在现有技术的早教机或学习机中, 为了看清楚显示的内容, 施教者和学习者必须位于机子的同一侧, 这样, 施教者在传授学习内容的同 时就很难实现与学习者面对面的交流互动, 并且施教者在学习者的视线范围 内操作控制机器, 会很容易分散年幼学习者的注意力, 使得学习效果不佳。 此外, 目前市售的各种产品几乎都没有考虑到尚无法坐立的婴儿学习者的特 殊需求。 发明内容  The above-mentioned early education machine or learning machine lacks a corresponding design that allows the learner to grasp the state of the learner at any time and adjust the content and progress of the teaching at any time for the interactive learning activities that require both the educator and the learner to participate at the same time. In the prior art early education machine or learning machine, in order to clearly see the displayed content, the teacher and the learner must be located on the same side of the machine, so that the teacher can hardly realize the learner while teaching the learning content. Face-to-face interaction and the ability of the learner to operate the control machine within the learner's line of sight can easily distract the young learners' attention and make the learning less effective. In addition, almost all of the products currently on the market do not take into account the special needs of infant learners who are still unable to sit still. Summary of the invention
本发明的目的在于克服现有技术中存在的问题,提供了一种特别适用于 施教者和学习者同时参与的互动学习活动, 可以令施教者随时根据学习者的 状态随时调整教学的内容和进度的学习机。  The object of the present invention is to overcome the problems existing in the prior art, and to provide an interactive learning activity which is particularly suitable for the simultaneous participation of a teacher and a learner, and can enable the teacher to adjust the content of the teaching at any time according to the state of the learner. And progress learning machine.
本发明的再一个目的在于提供一种既可以在教学模式下用于施教者和 学习者同时参与的互动学习活动, 又可以在自学模式下供学习者独自使用的 学习机。  It is still another object of the present invention to provide an interactive learning activity that can be used both for a teacher and a learner in a teaching mode, and for a learning machine that the learner can use alone in the self-learning mode.
本发明的又一个目的在于提供一种便于抓持,并便于在抓持时操作控制 按键的学习机。 为实现上述目的, 本发明提供一种互动式学习机, 包括主体; 安装在主 体内的主机部分; 位于主体正面的主显示屏, 供学习者使用; 位于主体背面 的辅显示屏, 供施教者使用; 位于主体表面的用于控制学习机的操作的多个 控制按键; 其中主显示屏和辅显示屏可以同步显示内容。 It is still another object of the present invention to provide a learning machine that facilitates gripping and facilitates operation of control buttons during gripping. To achieve the above object, the present invention provides an interactive learning machine comprising: a main body; a main body portion installed in the main body; a main display screen located on the front side of the main body for use by a learner; and a secondary display screen on the back of the main body for teaching The use of a plurality of control buttons on the surface of the main body for controlling the operation of the learning machine; wherein the main display screen and the auxiliary display screen can simultaneously display the content.
根据本发明的一种优选情况, 主显示屏和辅显示屏显示的内容可以不 同。 或者, 学习机的工作模式包括教学模式和自学模式, 在所述教学模式, 所述主显示屏显示教学内容,辅显示屏显示教学提示内容;在所述自学模式, 仅主显示屏处于工作状态, 辅显示屏不工作。  According to a preferred aspect of the invention, the content displayed by the primary display and the secondary display may be different. Alternatively, the working mode of the learning machine includes a teaching mode and a self-learning mode, wherein the main display screen displays the teaching content, and the auxiliary display screen displays the teaching prompt content; in the self-learning mode, only the main display screen is in a working state The secondary display does not work.
根据本发明的另一方面, 还包括设置在所述主体侧部的手柄。 手柄可以 通过在主体侧部偏上位置的细长镂空开口形成。控制按键可以设置在主体背 面的手柄上方, 和 /或主体正面的手柄下方。  According to another aspect of the present invention, a handle provided at a side of the main body is further included. The handle can be formed by an elongated hollow opening at a position above the side of the body. Control buttons can be placed over the handle on the back of the main body and/or under the handle on the front of the main body.
根据本发明的又一方面, 主体包括通过铰接轴相互铰接在一起的第一部 分和第二部分, 主显示屏和辅显示屏分别形成在第一部分和第二部分彼此相 对的表面上, 在所述学习机不工作时, 第一部分具有主显示屏的表面和第二 部分具有辅显示屏的表面处于不外露的闭合位置; 在所述学习机工作时, 第 一部分相对第二部分翻转 360度, 第一部分具有主显示屏的表面和第二部分 具有辅显示屏的表面处于外露的打开位置。  According to still another aspect of the present invention, the main body includes a first portion and a second portion that are hinged to each other by a hinge shaft, and the main display screen and the auxiliary display screen are respectively formed on surfaces facing the first portion and the second portion, When the learning machine is not working, the first part has a surface of the main display screen and the second part has a surface of the auxiliary display screen in an unclosed closed position; when the learning machine is working, the first part is turned 360 degrees relative to the second part, A portion of the surface having the primary display and the second portion having the secondary display are in an exposed open position.
本发明的主显示屏和辅显示屏可以均选用液晶显示器。  The main display screen and the auxiliary display screen of the present invention can all be selected from liquid crystal displays.
采用本发明的学习机, 在互动式教学活动中, 施教者可以看到学习者的 面部表情和教学提示, 根据学习者的具体情况随时调整教学的内容和进度, 并且可以使学习者可以同时看到学习内容和施教者的面部表情,这一点对于 年幼学习者来说特别有意义, 便于学习者和施教者之间感情交流, 可以激发 学习者的兴趣, 特别适合婴幼儿的早期教育。 附图说明  With the learning machine of the present invention, in the interactive teaching activity, the teacher can see the learner's facial expressions and teaching tips, adjust the teaching content and progress at any time according to the learner's specific situation, and can enable the learner to simultaneously It is especially meaningful for young learners to see the learning content and the facial expressions of the instructors. It is easy for the learners and the educators to exchange their feelings, which can stimulate the interest of the learners, especially for the early stages of infants and young children. education. DRAWINGS
下面将参照附图详细描述本发明的特点和优点。 其中:  Features and advantages of the present invention will be described in detail below with reference to the drawings. among them:
图 1为本发明互动式学习机一个实施例的立体图;  1 is a perspective view of an embodiment of an interactive learning machine of the present invention;
图 2为图 1所示互动式学习机的主视图;  Figure 2 is a front view of the interactive learning machine shown in Figure 1;
图 3为图 1所示互动式学习机的后视图;  Figure 3 is a rear view of the interactive learning machine shown in Figure 1;
图 4为显示图 1所示互动式学习机在自学模式时的使用状态的立体图; 图 5为本发明互动式学习机另一个实施例的示意图,其中第一部分相对 第二部分打开 180度; 图 6为图 5所示的本发明互动式学习机的第一部分相对第二部分闭合时 的示意图; ' 图 7为本发明互动式学习机的主机部分的框架示意图; 4 is a perspective view showing a state of use of the interactive learning machine of FIG. 1 in a self-learning mode; FIG. 5 is a schematic view of another embodiment of the interactive learning machine of the present invention, wherein the first portion is opened 180 degrees with respect to the second portion; 6 is a schematic view of the first part of the interactive learning machine of the present invention shown in FIG. 5 when the second part is closed; FIG. 7 is a schematic diagram of the main part of the interactive learning machine of the present invention;
图 8为在本发明又一实施例中摄像头与主显示屏相对角度的示意图。 具体实施方式  Figure 8 is a schematic illustration of the relative angle of the camera to the main display screen in accordance with yet another embodiment of the present invention. detailed description
图 1-3示出了本发明互动式学习机的一个实施例。 如图所示, 互动式学 习机具有构成学习机大致外部轮廓的主体 1, 安装在主体 1的正面的主显示 屏 2和安装在主体 1的背面的辅显示屏 3。 在主体的正面和背面都可以设置 多个控制按键 6。  Figures 1-3 illustrate one embodiment of an interactive learning machine of the present invention. As shown, the interactive learning machine has a main body 1 constituting a substantially outer contour of the learning machine 1, a main display screen 2 mounted on the front side of the main body 1, and a secondary display screen 3 mounted on the back side of the main body 1. Multiple control buttons 6 can be placed on the front and back of the main body.
需要特别指出的是, 为了描述清楚和方便, 以下相对于学习机或其部件 的位置描述, 以教学模式下的学习机的情况(如图 1-3的摆放情况,称为 "正 常情况")为准, 另有说明的除外。 所谓教学模式, 指的是学习活动的参加 者包括分别面向学习机正面和背面的两部分。 相对的, 所谓自学模式, 指的 是学习活动的参加者只有面向学习机正面的人。  It should be specially pointed out that, for the sake of clarity and convenience of description, the following description of the position of the learning machine or its components, in the teaching mode of the learning machine (as shown in Figure 1-3, called "normal situation" Subject to this, unless otherwise stated. The so-called teaching mode refers to the participants of the learning activities, including the two parts facing the front and back of the learning machine. In contrast, the so-called self-learning model refers to the participants of learning activities only those who are facing the front of the learning machine.
在学习机的使用过程中, 教学模式下, 学习者观看主显示屏 2而施教者 观看辅显示屏 3, 两个显示屏可以同步显示相同或不同的内容。 后一种情况 例如是, 主显示屏 2显示的是问题, 而辅显示屏 3显示的是答案, 或者主显 示屏 2显示的是教学内容, 而辅显示屏 3显示的学习进度、 时间等信息。 或 者,使用者可以通过控制按键 6来选定主显示屏 2和辅显示屏 3显示的内容。  During the use of the learning machine, in the teaching mode, the learner views the main display 2 and the instructor views the auxiliary display 3, and the two displays can simultaneously display the same or different contents. The latter case is, for example, that the main display 2 displays a question, and the auxiliary display 3 displays an answer, or the main display 2 displays the teaching content, and the auxiliary display 3 displays the learning progress, time, and the like. . Alternatively, the user can select the contents displayed by the primary display 2 and the secondary display 3 through the control button 6.
在使用本学习机进行互动式教学活动中,施教者可以同时看到学习者的 面部表情和辅显示屏 3显示的内容, 根据学习者的具体情况, 通过操作教学 的控制按键 6, 随时调整教学的内容和进度; 而学习者可以同时看到主显示 屏 2显示的内容和施教者的面部表情, 这一点对于年幼学习者来说特别有意 义, 便于学习者和施教者之间感情交流, 可以激发学习者的兴趣, 特别适合 婴幼儿的早期教育。  In the interactive teaching activity using the learning machine, the teaching person can simultaneously see the facial expression of the learner and the content displayed by the auxiliary display screen 3. According to the specific situation of the learner, the control button 6 of the teaching operation can be adjusted at any time. The content and progress of the teaching; and the learner can see both the content displayed on the main display 2 and the facial expression of the teacher, which is especially meaningful for young learners and is easy for learners and educators. Emotional communication can stimulate the interest of learners, especially for early education of infants and young children.
主显示屏 2优选采用比较大的尺寸, 以便给学习者特别是年幼的学习者 提供清晰、 醒目的显示效果。 为了降低整机的成本, 辅显示屏 3可以优选采 用比较小的尺寸。  The main display 2 is preferably of a relatively large size to provide a clear, eye-catching display for learners, especially young learners. In order to reduce the cost of the whole machine, the auxiliary display 3 can preferably adopt a relatively small size.
本发明的学习机可以放置在一个支承座上。但是为了适应婴幼儿的学习 特点, 令互动教学的气氛更生动有趣, 本发明的学习机在主体的侧部设计了 用于施教者抓握的手柄 4和 5。虽然图示的手柄为主体 1的两侧各设置一个, 但具体的数目并不限于此。 The learning machine of the present invention can be placed on a support base. However, in order to adapt to the learning characteristics of infants and young children, the atmosphere of interactive teaching is more lively and interesting. The learning machine of the present invention is designed on the side of the main body. Handles 4 and 5 for the teacher to grasp. Although the illustrated handle is provided for each of the two sides of the main body 1, the specific number is not limited thereto.
手柄 4和 5可以采取各种有趣的图案设计。但是为了避免分散学习者的 注意力, 优选采用比较简单的线条, 如图 3所示, 直接通过在主体 1的侧 5 部镂空形成细长的开口 4,和 5,而形成手柄。基于同样的设计思想, 本发明的 主体的颜色最好也选用黑或白色, 以免喧宾夺主。  Handles 4 and 5 can take a variety of interesting patterns. However, in order to avoid distracting the learner's attention, it is preferable to use relatively simple lines, as shown in Fig. 3, to form the handle by directly forming the elongated openings 4, and 5 at the side 5 of the main body 1. Based on the same design concept, the color of the main body of the present invention is preferably black or white, so as not to be overwhelming.
在以开口 4,和 5,形成手柄的实施例中, 还可以借助开口 4,和 5,将学习 机悬挂起来, 而代替施教者手持的方式。  In the embodiment in which the handles are formed by the openings 4, 5, the learning machine can also be suspended by means of the openings 4, 5, instead of being held by the teacher.
为了减少学习机携带时的体积, 手柄亦可采用伸缩设计(图中未示出), In order to reduce the volume of the learning machine when carrying, the handle can also adopt a telescopic design (not shown).
10 即在携带时手柄可以收回学习机主体内,在使用时手柄可以伸出主体。此外, 手柄亦可以采用非完全镂空, 或手持部分凸起的设计形式等。 本领域的普通 技术人员可以根据本发明的教导采取任何合适的公知结构。 10 When the bag is carried, the handle can be retracted into the main body of the learning machine, and the handle can extend out of the main body during use. In addition, the handle can also be used in a form that is not completely hollowed out, or a hand-held portion is raised. One of ordinary skill in the art can take any suitable known structure in accordance with the teachings of the present invention.
特别考虑到婴幼儿学习者和成年施教者情况下身高的差异, 手柄 4和 5 设计在主体 1偏上的位置上,这样成年施教者拿着比较舒服而主显示屏 2的 Special consideration is given to the difference in height between infant learners and adult learners. The handles 4 and 5 are designed to be placed on the upper side of the main body 1 so that the adult teacher is more comfortable with the main display 2
15 高度也正好与婴幼儿学习者的眼睛视线对齐,避免孩子因过分仰头而感觉疲 惫或烦躁。 控制按键 6可以设置在主体 1背面的手柄 4和 5上方, 便于施教 者在握持手柄的同时用拇指进行控制操作。 特别是, 控制按键 6可以在主体 1的背面围绕开口 4,和 5,设置, 更便于操作, 如在开口外偏向主体的内侧的 位置。 在教学过程中, 施教者可以选用学习机背面的控制按键操作学习机,15 The height is also aligned with the eye line of the infant learner to prevent the child from feeling tired or annoyed by over-heading. The control button 6 can be placed above the handles 4 and 5 on the back of the main body 1 to allow the learner to control with the thumb while holding the handle. In particular, the control button 6 can be disposed around the openings 4, 5 on the back of the main body 1, and is more convenient to operate, such as being biased toward the inside of the main body outside the opening. During the teaching process, the instructor can use the control buttons on the back of the learning machine to operate the learning machine.
20 这样就不会干扰到观看正面的主显示屏的学习者。 20 This will not interfere with the learner watching the front main display.
本发明的学习机除了可以在上述教学模式下工作,也可以在自学模式下 工作。 请参考图 4, 图 4为示出图 1 斤示互动式学习机在自学模式时的使用 状态。 在自学模式下, 使用者可以关闭辅显示屏 3或利用控制按键 6选择只 在主显示屏 2上显示。 此时为了便于学习者抓握, 可以将主体 1的正面旋转The learning machine of the present invention can work in the self-learning mode in addition to working in the above teaching mode. Please refer to FIG. 4. FIG. 4 is a diagram showing the use state of the interactive learning machine of FIG. 1 in the self-learning mode. In the self-learning mode, the user can turn off the secondary display 3 or use the control button 6 to select only the primary display 2. At this time, in order to facilitate the grasp of the learner, the front side of the main body 1 can be rotated.
25 180度, 使得与正常情况下的主***置颠倒, 相应的主显示屏 2显示的图像25 180 degrees, which causes the subject position to be reversed under normal conditions, and the corresponding main display 2 displays the image
;, 也相对于教学模式旋转 180度。 此时, 手柄 4和 5变成位于偏下的位置。 同 样地, 如果此时控制按键位于颠倒手柄的上方会方便使用者。 因此, 在图 1 所示教学模式的正常情况下,在主体 1正面的手柄 4和 5的下方也可以设置 控制按键 6, 从而为学习机在自学模式下的操作提供方便。 特别是, 控制按;, also rotated 180 degrees relative to the teaching mode. At this time, the handles 4 and 5 become positions that are located below. Similarly, if the control button is located above the upside down handle, it will be convenient for the user. Therefore, in the normal case of the teaching mode shown in Fig. 1, the control button 6 can also be provided below the handles 4 and 5 on the front side of the main body 1 to facilitate the operation of the learning machine in the self-learning mode. In particular, control press
30 键 6可以在主体 1的正面围绕开口 4,和 5,设置, 更便于操作, 如在开口外偏 向主体的内侧的位置。 图 5和 6示出本发明互动式学习机的另一实施例。 在该实施例中, 该学 习机包括通过铰接装置 20和 20,相互铰接在一起的第一部分 11和第二部分The 30 key 6 can be disposed around the opening 4, and 5 on the front side of the main body 1, and is more convenient to operate, such as a position biased toward the inner side of the main body outside the opening. Figures 5 and 6 illustrate another embodiment of the interactive learning machine of the present invention. In this embodiment, the learning machine includes a first portion 11 and a second portion that are hinged to each other by hinge devices 20 and 20.
、:: 11,。 图 5为第一部分相对第二部分打开 180度的示意图。 图 6为第一部分相 对第二部分闭合时的示意图。 第一部分 11可以相对于第二部分 11,转过 360 5 度而再次重叠。 主显示屏 12和辅显示屏 13分别形成在第一部分 11和第二 部分 11,彼此相对的表面上。 在所述学习机不工作时, 第一部分 11具有主显 示屏 12的表面和第二部分 11,具有辅显示屏 13的表面处于不外露的闭合位 置, 如图 6所示, 在所述学习机工作时, 如上所述, 第一部分 11相对第二 部分 11,翻转 360度, 第一部分 11具有主显示屏的表面和第二部分 11,具有, ::: 11. Figure 5 is a schematic illustration of the opening of the first portion 180 degrees relative to the second portion. Figure 6 is a schematic illustration of the first portion when the second portion is closed. The first portion 11 can be rotated over 360 degrees with respect to the second portion 11, and overlap again. The main display screen 12 and the auxiliary display screen 13 are formed on the surfaces of the first portion 11 and the second portion 11, respectively, opposite to each other. When the learning machine is not working, the first portion 11 has a surface of the main display screen 12 and the second portion 11, and the surface of the auxiliary display screen 13 is in a closed position that is not exposed, as shown in FIG. In operation, as described above, the first portion 11 is inverted 360 degrees with respect to the second portion 11, and the first portion 11 has a surface of the main display screen and a second portion 11 having
10 辅显示屏的表面处于外露的打开位置, 此时形成的学习机具有如图 1所示实 施例的外观。 为了使第一部分 11和第二部分 11,在打开的工作位置牢固地保 持重叠状态, 可以在第一部分 11和第二部分 11,上分别设置公知的类似弹性 钩和槽的弹卡配合机构, 可以实现快速的结合和分离。 The surface of the secondary display screen is in an exposed open position, and the learning machine formed at this time has the appearance of the embodiment shown in FIG. In order to make the first portion 11 and the second portion 11 firmly maintain the overlapping state in the open working position, a known elastic card engaging mechanism similar to the elastic hook and the groove may be respectively disposed on the first portion 11 and the second portion 11 Achieve fast integration and separation.
在自学模式下, 第一部分 11 也可以相对于第二部分 11,打开并保持在 15 90-180度之间的任意角度, 并且可以在第二部分 11,上设置键盘, 学习者可 ;; 像使用笔记本电脑一样使用该学习机。 : 对应于前一个实施例中的手柄设计, 第一部分 11和第二部分 11,在对应 的位置上形成镂空开口 21 , 21,, 22和 22,, 从而分别形成手柄 14, 14,, 15 和 15,。 这样在工作状态下, 第一部分 11相对第二部分 11,翻转重叠时, 开 20 口 21和 21,对齐连通, 开口 22和 22,对齐连通, 手柄 14和 14,及手柄 15和 15,分别对准而组合成为工作状态下位于主显示屏 2 两侧偏上位置的两个组 ' 合手柄。 其余控制按键等的设计与图 1所示的实施例类似。 其中一个优选方 式是, 如图 5所示, 在第二部分 11,上设置的控制按键排布在围绕开口 22和 22'的偏向主体内侧的偏上位置。  In the self-learning mode, the first portion 11 can also be opened and maintained at any angle between 15 90-180 degrees with respect to the second portion 11, and a keyboard can be set on the second portion 11, the learner can; Use the learning machine like a laptop. Corresponding to the handle design in the previous embodiment, the first portion 11 and the second portion 11 form hollow openings 21, 21, 22 and 22 at corresponding positions, thereby forming the handles 14, 14, 15 and 15,. Thus, in the working state, the first portion 11 is opposite to the second portion 11, when the flip overlaps, the 20 ports 21 and 21 are opened, the alignment is communicated, the openings 22 and 22 are aligned, the handles 14 and 14, and the handles 15 and 15 are respectively The two groups of handles that are located on the upper side of the main display 2 in the working state are combined. The design of the remaining control buttons and the like is similar to the embodiment shown in FIG. One of the preferred modes is that, as shown in Fig. 5, the control buttons provided on the second portion 11, are arranged in an upward position around the inner side of the deflecting bodies of the openings 22 and 22'.
25 图 7示出了本发明互动式学习机主机部分的框架示意图。 主机部分安装 在主体内, 包括各种控制单元和功能模块。 本领域的普通技术人员可以根据 本领域的常识及学习机的功能需要设计主机部分。 通常来说, 如图所示, 主 机部分可以包括存储模块 32,如现有的各种利用 FLASH、 SDRAM、 SD/MMC 卡等的各种存储装置, 用于存储基本的执行软件(如教学执行程序)和操作 30 ***软件,以及相关的文本、数据、图像、多媒体文件等;中央处理单元(CPU ) 31 , 通过执行软件程序实现对***设备的控制, 从而使整台机器协调工作 ; 主显示屏控制器 33、辅显示屏控制器 34分别用来将来自 CPU31的图像输 出数据显示到主、 辅显示屏上; 电源控制模块 35, 可以包含电池监控器 ( Battery Monitor )和电压调控电路及电源软开关等, 用于给学习机提供所 需电源。 Figure 7 is a block diagram showing the main part of the interactive learning machine of the present invention. The main unit is installed in the main body and includes various control units and function modules. One of ordinary skill in the art can design the host portion in accordance with common knowledge in the art and the functional needs of the learning machine. Generally, as shown, the host portion may include a storage module 32, such as various existing storage devices using FLASH, SDRAM, SD/MMC cards, etc., for storing basic execution software (such as teaching execution). Programs and operations 30 system software, and related text, data, images, multimedia files, etc.; central processing unit (CPU) 31, through the implementation of software programs to achieve control of peripheral devices, so that the entire machine coordinates work The main display controller 33 and the auxiliary display controller 34 are respectively used to display image output data from the CPU 31 to the main and auxiliary display screens; the power control module 35 may include a battery monitor and voltage regulation Circuit and power soft switches, etc., are used to provide the required power to the learning machine.
此外, 该学习机可以设置有扬声器或其它音响设备 37, 则主机部分相应 地包括音频输出模块 36, 用来将来自 CPU31的音频数据(如语音文件)输 出到音响设备 37。 该学习机可以设置有麦克风 39, 则主机部分相应地包括 音频输入模块 38, 用来将麦克风 39收集到的音频数据输入 CPU31。  Further, the learning machine may be provided with a speaker or other audio device 37, and the main unit portion accordingly includes an audio output module 36 for outputting audio data (e.g., a voice file) from the CPU 31 to the audio device 37. The learning machine can be provided with a microphone 39, and the main unit portion accordingly includes an audio input module 38 for inputting the audio data collected by the microphone 39 to the CPU 31.
主机部分还可以设置时钟模块 40, 用于提供时间信息。在主体上可以单 独设置状态显示装置 43, 如显示灯或语音提示装置, 也可以在主显示屏 2 和辅显示屏 3的显示区域上具有特定的状态显示区, 用以显示时间、 学习进 度、发出提醒信息等。 主机部分也设置有状态指示模块 41, 以实现上述状态 指示功能。  The host module can also be configured with a clock module 40 for providing time information. The status display device 43, such as a display light or a voice prompt device, may be separately provided on the main body, or may have a specific status display area on the display areas of the main display 2 and the auxiliary display 3 for displaying time, learning progress, Send reminders, etc. The host portion is also provided with a status indication module 41 to implement the above status indication function.
此外, 时钟模块 40还可以为状态指示模块 41提供时间信息, 两者协同 作用, 以实现定时提醒功能, 从而在状态显示装置上显示特定的提醒信息。  In addition, the clock module 40 can also provide time information to the status indication module 41, and the two cooperate to implement a timed reminder function to display specific reminder information on the status display device.
本发明的主体上可以设置多个扩展接口 9, 以便接入其它的***设备, 例如各种 USB接口设备、 以太网接口设备等。 主机部分则包括***接口模 块 42, 与扩展接口 9配合, 实现学习机的功能扩展。  A plurality of expansion interfaces 9 can be provided on the main body of the present invention to access other peripheral devices, such as various USB interface devices, Ethernet interface devices, and the like. The host part includes a peripheral interface module 42, which cooperates with the expansion interface 9 to implement the function expansion of the learning machine.
需要特别指出的是, 本说明书中所提到的各种控制功能 "模块", 由本领 域公知的电路结构实现, 其具体内容不再赘述。  It should be particularly noted that the various control functions "modules" mentioned in this specification are implemented by circuit structures well known in the art, and the detailed description thereof will not be repeated.
在本发明的再一个实施例中,在主体上可以设置摄像头 8,如图 1所示。 该摄像头可以设置在主显示屏 2上方的正中, 用来对学习者进行录像, 记录 学习者的学习状态。 记录的图像可以存储在存储介质上, 以便日后重放, 或 者, 也可以同步地显示在辅显示屏 3上, 以便施教者更好地掌握学习者的状 况。 当然, 学习机的主机部分相应地具有摄像头控制模块 44, 用于向中央处 理器传递摄像头 8所摄取的视频信息。  In still another embodiment of the present invention, a camera 8 can be disposed on the main body as shown in FIG. The camera can be placed in the center of the main display 2 to record the learner and record the learner's learning status. The recorded images may be stored on a storage medium for later playback, or may be simultaneously displayed on the secondary display 3 so that the learner can better grasp the learner's condition. Of course, the host portion of the learning machine accordingly has a camera control module 44 for communicating the video information captured by the camera 8 to the central processor.
摄像头 8优选地相对于学习者固定角度,以使得在学习者处于正对主显 示屏的位置时, 所摄取的学习者的脸部图像中, 鼻子正好位于整个图像的中 心位置, 此时, 若将学习者的图像同步显示在辅显示屏 3上, 则施教者可以 通过所显示的学习者的脸部图像中鼻尖的位置来判断学习者目前是否处于 合适的学习位置。 图 8示出了选取摄像头优选固定角度的示意图。 如图所示, 当幼儿学***均距离 b, = 2 cm, 则 0约为 15.6度, 则摄像头相对于主显示屏的优选角度为 74.4度。 学习特点, 在结构的设计上至少具有如下的特征和有益效果: The camera 8 is preferably fixed at an angle relative to the learner such that when the learner is in the position facing the main display screen, the nose of the ingested learner's face image is located exactly at the center of the entire image, at this time, By synchronously displaying the image of the learner on the secondary display screen 3, the teacher can determine whether the learner is currently in the appropriate learning position by the position of the nose tip in the displayed face image of the learner. Figure 8 shows a schematic diagram of the preferred fixed angle of the camera. As shown in the figure, when the toddler learner is in the best position, the distance from the center of the camera to the center of the main display is b, the optimal distance of the learner from the learning machine is a, the distance from the middle of the learner to the tip of the nose. For b, the angle between the learner's nose and the camera center and the line between the learner's eyes and the center of the main display is 0 = atan[(b+b')/a], then the camera is opposite to the main The angle of the display is 90-0. When the main display uses a 12-inch LCD screen, b = 12cm; the experiment proves that the optimal distance of the child from the learning machine is about a = 50 cm; the statistical results show that the average distance from the middle of the child's eyes to the tip of the nose b, = 2 cm, then 0 is about 15.6 degrees, then the preferred angle of the camera relative to the main display is 74.4 degrees. The learning characteristics have at least the following features and benefits in the design of the structure:
( 1 )具有位于主体正面和背面的主、 辅显示屏, 可以同步显示相同或 不同的内容, 使得施教者可以更密切掌握学习者的动态, 互动式的交流更加 方便;  (1) It has main and auxiliary display screens on the front and back of the main body, which can display the same or different content simultaneously, so that the teacher can grasp the dynamics of the learners more closely, and the interactive communication is more convenient;
( 2 )手柄和控制按键的设计, 使得施教者可以方便地调整与学习者的 距离和相对位置, 可以营造更活跃的学习气氛, 特别是由于可以手持操作, 尤其适合用于对尚无法坐立的婴儿学习者施教, 并且由于施教者可以选用主 体背面的控制按键操作学习机, 这样不会干扰到观看正面的主显示屏的学习 者, 令学习者的注意力集中;  (2) The design of the handle and control buttons allows the teacher to easily adjust the distance and relative position with the learner, which can create a more active learning atmosphere, especially because it can be operated by hand, especially suitable for The infant learner teaches, and because the teacher can use the control buttons on the back of the main body to operate the learning machine, this will not interfere with the learner who views the front main display, so that the learner's attention is concentrated;
( 3 ) 学习机主体上安装摄像头, 对学习者的学习过程进行录像, 以便 日后重放, 更好地记录和监控学习者的学习过程。  (3) The camera is installed on the main body of the learning machine to record the learner's learning process for later playback, to better record and monitor the learner's learning process.
本发明的互动式学习机除了上述应用领域外,还可以用于心理测试、 心 理治疗、 智力测试等领域。 在应用过程中, 测试者或治疗师利用本互动式学 习机在向被测试者或病人演示特定内容的同时, 可以观察被测试者或病人的 表情变化, 从而捕捉到所要了解的信息。 不限于上述用途的描述, 类似其它 需要互动交流的应用场合都可以采用本发明。  In addition to the above application fields, the interactive learning machine of the present invention can also be used in the fields of psychological testing, psychotherapy, intelligence testing and the like. During the application process, the tester or the therapist can use the interactive learning machine to observe the change of the expression of the test subject or the patient while presenting the specific content to the test subject or the patient, thereby capturing the information to be understood. It is not limited to the description of the above uses, and the present invention can be applied to other applications that require interactive communication.
尽管参照优选实施例描述了本发明,但本发明并不限于此,在不脱离本 发明精神和实质的前提下, 本领域的普通技术人员可以对本发明进行各种等 效的变形和改动, 而这些变形与改动都在本发明的涵盖范围内。  While the present invention has been described with respect to the preferred embodiments, the invention is not limited thereto, and various modifications and changes can be made by those skilled in the art without departing from the spirit and scope of the invention. These variations and modifications are within the scope of the invention.

Claims

权利要求 Rights request
1. 一种互动式学习机, 包括主体; 安装在主体内的主机部分; 位于主 体正面的主显示屏, 供学习者使用; 位于主体背面的辅显示屏, 供施教者使1. An interactive learning machine comprising a main body; a main body portion mounted in the main body; a main display located on the front side of the main body for use by a learner; a secondary display located on the back of the main body, for the instructor to make
5 用; 位于主体表面的用于控制学习机的操作的多个控制按键; 其中所述主显 示屏和辅显示屏可以同步显示内容。 5; a plurality of control buttons on the surface of the main body for controlling the operation of the learning machine; wherein the main display screen and the auxiliary display screen can simultaneously display the content.
2. 如权利要求 1所述的互动式学习机, 其特征在于, 所述主显示屏和所 述辅显示屏显示的内容不同。  2. The interactive learning machine according to claim 1, wherein the main display screen and the auxiliary display screen display different contents.
3. 如权利要求 1或 2所述的互动式学习机, 其特征在于,还包括设置在 0 所述主体至少一个侧部的手柄。  3. The interactive learning machine according to claim 1 or 2, further comprising a handle disposed at at least one side of the body.
4. 如权利要求 3所述的互动式学习机, 其特征在于, 所述手柄通过在所 述主体侧部偏上位置的开口形成。  The interactive learning machine according to claim 3, wherein the handle is formed by an opening at a position above the side of the main body.
5. 如权利要求 4所述的互动式学习机, 其特征在于, 所述控制按键包括 设置在所述主体的背面所述手柄的上方的控制按键。 5. The interactive learning machine according to claim 4, wherein the control button comprises a control button disposed above the handle on the back of the main body.
5 6. 如权利要求 4所述的互动式学习机, 其特征在于, 所述控制按键包括 设置在所述主体的正面所述手柄的下方的控制按键。  The interactive learning machine according to claim 4, wherein the control button comprises a control button disposed under the handle on the front side of the main body.
7. 如权利要求 5或 6所述的互动式学习机, 其特征在于, 所述控制按键 设置围绕所述开口设置。  7. The interactive learning machine according to claim 5 or 6, wherein the control button is disposed around the opening.
8. 如前述任一项权利要求所述的互动式学习机, 其特征在于, 所述主机 0 部分包括: 存储模块, 用于存储文件和预定的程序; 中央处理单元, 根据所 述预定的程序对所述学习机的操作进行控制; 主显示屏控制器和辅显示屏控 制器, 分别用来将来自所述中央处理器的图像输出数据显示到所述主显示屏 和所述辅显示屏上; 音频输出模块, 用来输出来自所述中央处理器的音频输 出数据; 电源控制模块, 用于向所述学习机提供电源。 The interactive learning machine according to any of the preceding claims, wherein the host 0 portion comprises: a storage module for storing files and a predetermined program; a central processing unit, according to the predetermined program Controlling operation of the learning machine; a primary display controller and a secondary display controller for respectively displaying image output data from the central processing unit to the primary display and the secondary display And an audio output module, configured to output audio output data from the central processing unit; and a power control module, configured to provide power to the learning machine.
5 9. 如权利要求 8所述的互动式学习机, 其特征在于, 所述主体上设置状 态显示装置; 所述主机部分包括对应的状态提示模块, 与所述中央处理单元 相连, 向所述状态显示装置提供状态提示信息。  The interactive learning machine according to claim 8, wherein the main body is provided with a state display device; the host portion includes a corresponding state prompting module, and is connected to the central processing unit, to the The status display device provides status prompt information.
10. 如权利要求 9所述的互动式学习机, 其特征在于, 所述主机部分还 包括时钟模块, 为所述状态提示模块提供时间信息, 向所述状态显示装置提 0 供定时提醒信息。  10. The interactive learning machine according to claim 9, wherein the host portion further comprises a clock module, providing time information for the status prompting module, and providing timing reminding information to the status display device.
1 1. 如权利要求 8- 10中任一项所述的互动式学习机, 其特征在于, 所述 :." 主体上设置麦克风,用于收集音频信息;所述主机部分还包括音频输入模块, 用于向所述中央处理单元传递所述音频信息。 The interactive learning machine according to any one of claims 8 to 10, wherein: the microphone is disposed on the main body for collecting audio information; and the host portion further includes an audio input module. , And for transmitting the audio information to the central processing unit.
12. 如权利要求 8-11中任一项所述的互动式学习机, 其特征在于, 所述 主体上设置扩展接口,用于安装***设备;所述主机部分包括***接口模块, 与所述中央处理单元相连, 用于所述***设备的控制。  The interactive learning machine according to any one of claims 8 to 11, wherein an extension interface is provided on the main body for installing a peripheral device; the host portion includes a peripheral interface module, and the The central processing unit is connected for control of the peripheral device.
5 13. 如权利要求 8-12中任一项所述的互动式学习机, 其特征在于, 在所 述学习机上设置摄像头, 用于摄取有关学习者的视频信息; 所述主机部分还 包括摄像头控制模块, 用于向所述中央处理器传递所述视频信息。  The interactive learning machine according to any one of claims 8 to 12, wherein a camera is provided on the learning machine for ingesting video information about a learner; the host portion further includes a camera And a control module, configured to deliver the video information to the central processor.
14. 如权利要求 13所述的互动式学习机, 其特征在于, 所述摄像头位于 所述主显示屏的上方。  14. The interactive learning machine according to claim 13, wherein the camera is located above the main display screen.
10 15. 如权利要求 13所述的互动式学习机, 其特征在于, 所述摄像头相对 取的学习者的脸部图像中, 学习者的鼻尖位于所述图像的中心。 The interactive learning machine according to claim 13, wherein in the face image of the learner taken by the camera, the nose of the learner is located at the center of the image.
16. 如前述任一项权利要求所述的互动式学习机, 其特征在于, 所述学 习机的工作模式包括教学模式和自学模式, 在所述教学模式, 所述主显示屏 16. An interactive learning machine according to any of the preceding claims, wherein the learning mode of the learning machine comprises a teaching mode and a self-learning mode, in the teaching mode, the main display
15 显示教学内容, 所述辅显示屏显示教学提示内容; 在所述自学模式, 仅所述 主显示屏处于工作状态, 所述辅显示屏不工作。 15 Displaying the teaching content, the auxiliary display screen displays the teaching prompt content; in the self-learning mode, only the primary display screen is in a working state, and the auxiliary display screen does not work.
17. 如权利要求所述 16的互动式学习机,其特征在于,在所述自学模式, 显示的图像相对于所述教学模式时旋转 180度。  17. The interactive learning machine according to claim 16, wherein in the self-learning mode, the displayed image is rotated by 180 degrees with respect to the teaching mode.
18. 如前述任一项权利要求所述的互动式学习机, 其特征在于, 所述主 20 体包括通过铰接装置相互铰接在一起的第一部分和第二部分, 所述主显示屏 : 和所述辅显示屏分别形成在所述第一部分和所述第二部分彼此相对的表面 上, 在所述学习机不工作时, 所述第一部分具有主显示屏的表面和所述第二 部分具有辅显示屏的表面处于不外露的闭合位置; 在所述学习机工作时, 所 述第一部分相对所述第二部分翻转 360度, 所述第一部分具有主显示屏的表 25 面和所述第二部分具有辅显示屏的表面处于外露的打开位置。  The interactive learning machine according to any of the preceding claims, wherein the main body 20 includes a first portion and a second portion hinged to each other by a hinge device, the main display screen: The auxiliary display screens are respectively formed on surfaces of the first portion and the second portion opposite to each other, and when the learning machine is not in operation, the first portion has a surface of the main display screen and the second portion has a secondary The surface of the display screen is in a non-exposed closed position; the first portion is turned 360 degrees relative to the second portion when the learning machine is in operation, the first portion having a surface 25 of the main display screen and the second portion Some of the surfaces with the secondary display are in an exposed open position.
19. 如前述任一项权利要求所述的互动式学习机, 其特征在于, 所述主 显示屏和所述辅显示屏均由液晶显示器构成。  19. An interactive learning machine according to any of the preceding claims, wherein said primary display screen and said secondary display screen are each comprised of a liquid crystal display.
30 30
PCT/CN2007/002214 2007-07-20 2007-07-20 Interactive learning machine WO2009012610A1 (en)

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