WO2007005739A3 - Computer graphics shader systems and methods - Google Patents

Computer graphics shader systems and methods Download PDF

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Publication number
WO2007005739A3
WO2007005739A3 PCT/US2006/025827 US2006025827W WO2007005739A3 WO 2007005739 A3 WO2007005739 A3 WO 2007005739A3 US 2006025827 W US2006025827 W US 2006025827W WO 2007005739 A3 WO2007005739 A3 WO 2007005739A3
Authority
WO
WIPO (PCT)
Prior art keywords
methods
computer graphics
systems
graphics shader
shader systems
Prior art date
Application number
PCT/US2006/025827
Other languages
French (fr)
Other versions
WO2007005739A2 (en
Inventor
Rolf Berteig
Thomas Driemeyer
Martin-Karl Lefrancois
Rolf Herken
Original Assignee
Mental Images Gmbh
Rolf Berteig
Thomas Driemeyer
Martin-Karl Lefrancois
Rolf Herken
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Mental Images Gmbh, Rolf Berteig, Thomas Driemeyer, Martin-Karl Lefrancois, Rolf Herken filed Critical Mental Images Gmbh
Priority to AU2006265815A priority Critical patent/AU2006265815A1/en
Priority to JP2008519658A priority patent/JP2009500730A/en
Priority to EP06774417A priority patent/EP1907964A4/en
Priority to CA002613541A priority patent/CA2613541A1/en
Publication of WO2007005739A2 publication Critical patent/WO2007005739A2/en
Publication of WO2007005739A3 publication Critical patent/WO2007005739A3/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Graphics (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Image Generation (AREA)
  • Debugging And Monitoring (AREA)
  • Processing Or Creating Images (AREA)

Abstract

Methods and systems (10) are described that unite various shading applications under a single language, enable the simple re-use and re-purposing of sahders (300), facilitate the design and construction of shaders (300) without need for computer programming, and enable the graphical debugging of shaders (300).
PCT/US2006/025827 2005-07-01 2006-06-30 Computer graphics shader systems and methods WO2007005739A2 (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
AU2006265815A AU2006265815A1 (en) 2005-07-01 2006-06-30 Computer graphics shader systems and methods
JP2008519658A JP2009500730A (en) 2005-07-01 2006-06-30 Computer graphic shader system and method
EP06774417A EP1907964A4 (en) 2005-07-01 2006-06-30 Computer graphics shader systems and methods
CA002613541A CA2613541A1 (en) 2005-07-01 2006-06-30 Computer graphics shader systems and methods

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US69612005P 2005-07-01 2005-07-01
US60/696,120 2005-07-01
US70742405P 2005-08-11 2005-08-11
US60/707,424 2005-08-11

Publications (2)

Publication Number Publication Date
WO2007005739A2 WO2007005739A2 (en) 2007-01-11
WO2007005739A3 true WO2007005739A3 (en) 2008-09-18

Family

ID=37605099

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2006/025827 WO2007005739A2 (en) 2005-07-01 2006-06-30 Computer graphics shader systems and methods

Country Status (5)

Country Link
EP (1) EP1907964A4 (en)
JP (1) JP2009500730A (en)
AU (1) AU2006265815A1 (en)
CA (1) CA2613541A1 (en)
WO (1) WO2007005739A2 (en)

Families Citing this family (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2917199B1 (en) * 2007-06-05 2011-08-19 Thales Sa SOURCE CODE GENERATOR FOR A GRAPHIC CARD
US8310483B2 (en) 2007-11-20 2012-11-13 Dreamworks Animation Llc Tinting a surface to simulate a visual effect in a computer generated scene
US8345045B2 (en) * 2008-03-04 2013-01-01 Microsoft Corporation Shader-based extensions for a declarative presentation framework
US8698818B2 (en) * 2008-05-15 2014-04-15 Microsoft Corporation Software rasterization optimization
US8866827B2 (en) 2008-06-26 2014-10-21 Microsoft Corporation Bulk-synchronous graphics processing unit programming
JP5123353B2 (en) 2010-05-06 2013-01-23 株式会社スクウェア・エニックス A virtual flashlight that illuminates and discovers real-time scenes
US20130063460A1 (en) * 2011-09-08 2013-03-14 Microsoft Corporation Visual shader designer
US9218785B2 (en) * 2013-03-15 2015-12-22 Dreamworks Animation Llc Lighting correction filters
US9659398B2 (en) 2013-03-15 2017-05-23 Dreamworks Animation Llc Multiple visual representations of lighting effects in a computer animation scene
US9811936B2 (en) 2013-03-15 2017-11-07 Dreamworks Animation L.L.C. Level-based data sharing for digital content production
US9514562B2 (en) 2013-03-15 2016-12-06 Dreamworks Animation Llc Procedural partitioning of a scene
US9589382B2 (en) 2013-03-15 2017-03-07 Dreamworks Animation Llc Render setup graph
DE102014214666A1 (en) * 2014-07-25 2016-01-28 Bayerische Motoren Werke Aktiengesellschaft Hardware-independent display of graphic effects
US10802698B1 (en) 2017-02-06 2020-10-13 Lucid Software, Inc. Diagrams for structured data
US10740074B2 (en) * 2018-11-30 2020-08-11 Advanced Micro Devices, Inc. Conditional construct splitting for latency hiding
CN109727186B (en) * 2018-12-12 2023-03-21 中国航空工业集团公司西安航空计算技术研究所 SystemC-based GPU (graphics processing Unit) fragment coloring task scheduling method
CN111460570B (en) * 2020-05-06 2023-01-06 北方工业大学 Complex structure node auxiliary construction method based on BIM technology
CN113407090A (en) * 2021-05-31 2021-09-17 北京达佳互联信息技术有限公司 Interface color sampling method and device, electronic equipment and storage medium

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6606092B2 (en) * 1997-07-02 2003-08-12 Mental Images G.M.B.H & Co., K.G. System and method for generating and using systems of cooperating and encapsulated shaders and shader DAGs for use in a computer graphics system
US7176919B2 (en) * 2000-08-23 2007-02-13 Nintendo Co., Ltd. Recirculating shade tree blender for a graphics system

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20050140672A1 (en) * 2003-02-18 2005-06-30 Jeremy Hubbell Shader editor and compiler

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6606092B2 (en) * 1997-07-02 2003-08-12 Mental Images G.M.B.H & Co., K.G. System and method for generating and using systems of cooperating and encapsulated shaders and shader DAGs for use in a computer graphics system
US7176919B2 (en) * 2000-08-23 2007-02-13 Nintendo Co., Ltd. Recirculating shade tree blender for a graphics system

Also Published As

Publication number Publication date
WO2007005739A2 (en) 2007-01-11
EP1907964A2 (en) 2008-04-09
JP2009500730A (en) 2009-01-08
EP1907964A4 (en) 2009-08-12
AU2006265815A1 (en) 2007-01-11
CA2613541A1 (en) 2007-01-11

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