WO2005123204A1 - Puzzle toy - Google Patents
Puzzle toy Download PDFInfo
- Publication number
- WO2005123204A1 WO2005123204A1 PCT/ES2005/000337 ES2005000337W WO2005123204A1 WO 2005123204 A1 WO2005123204 A1 WO 2005123204A1 ES 2005000337 W ES2005000337 W ES 2005000337W WO 2005123204 A1 WO2005123204 A1 WO 2005123204A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- holes
- toy
- faces
- rods
- wit
- Prior art date
Links
- 239000003086 colorant Substances 0.000 claims abstract description 5
- 230000035515 penetration Effects 0.000 claims description 3
- 238000007789 sealing Methods 0.000 claims description 2
- 210000000481 breast Anatomy 0.000 claims 1
- 230000037431 insertion Effects 0.000 abstract 1
- 238000003780 insertion Methods 0.000 abstract 1
- 230000003340 mental effect Effects 0.000 description 2
- 230000000295 complement effect Effects 0.000 description 1
- 238000004590 computer program Methods 0.000 description 1
- 230000008878 coupling Effects 0.000 description 1
- 238000010168 coupling process Methods 0.000 description 1
- 238000005859 coupling reaction Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 230000005484 gravity Effects 0.000 description 1
- 238000002513 implantation Methods 0.000 description 1
- 230000011664 signaling Effects 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
- A63F9/1252—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements
- A63F2009/1256—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs
- A63F2009/126—Configuration or arrangement of the pegs
- A63F2009/1268—Configuration or arrangement of the pegs the pegs forming angles with each other, e.g. right angles in three dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
- A63F9/1252—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements
- A63F2009/1256—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs
- A63F2009/1276—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs characterised by different lengths
Definitions
- the present invention relates to a toy of ingenuity, intended for the participation of two or more players, which allows a mental competition to be established between them, since each play made by a player interferes with the possibilities of subsequent plays for the remaining players.
- the object of the invention is to achieve a structurally simple toy, intended to practice the mental exercise of the players who use it, offering a wide range of play possibilities that are progressively reduced as the game progresses.
- Said toy is embodied in a body that configures a regular polyhedron, preferably an exahedron or bucket, although its number of faces can be variable without affecting the essence of the invention crossed by a plurality of holes perpendicular to the faces of the same through which they open to the outside, said holes adopting a reticular distribution, in each of said faces, and so that inside the body the holes that open towards the opposite faces, intersect with the of the remaining pairs of faces.
- the operative faces thereof in a maximum number of six, will be clearly differentiated through the use of respective colors, each face being assignable to a player in the if there are six players, up to two faces to each player in the case that there are three or up to three faces to each player in the case that they are two.
- the body For the specific case in which the toy is used by the maximum number of players, that is, by six players, in correspondence with its six faces, the body must be assisted by a support that allows its support on one of its vertices, so that all their faces are clear and accessible.
- the aforementioned body is complemented with a plurality of stems, of suitable section to be able to pass through the mentioned holes, topped by one of its ends in a head of greater diameter, acting as a penetration limiting stop.
- the stems of each player will be identified with the same colors as each one of said faces, at the same time that said stems will be identified, depending on their different lengths, with a numerical graphics established on his head or with any other type of appropriate marking.
- Each player may have a predetermined number of rods of each type or length, said rods may be cylindrical, square section, polygonal section or any other deemed convenient, and preferably incorporate stable coupling means in the holes of the body , such as a small flange close to its head, with which a wedge occurs over any of the holes in the body, which keeps these stems stable especially when, due to their position in the context of the toy, they tend to disengage due to the effect of the gravity.
- stable coupling means in the holes of the body , such as a small flange close to its head, with which a wedge occurs over any of the holes in the body, which keeps these stems stable especially when, due to their position in the context of the toy, they tend to disengage due to the effect of the gravity.
- stems are one in which they can be composed of various modular sections, capable of being embedded one after the other, thereby generating the desired length.
- the structure described is complemented by a set of dice that, either by means of chromatic signaling on their faces or through numerical references, will determine for each player and on each play the size of the rod that can be used.
- Figure 1 shows, according to a perspective view, the base body that participates in the inventive toy of the invention, in accordance with a practical embodiment for the same in which said body adopts a cubic configuration.
- Figure 2. Shows a side elevation view of the different types of stems that participate in the toy.
- Figure 3. Shows a detail in perspective of one of the dice that also participate in the toy.
- Figure 4.- Shows, finally, a cross-sectional detail of the body of Figure 1, in which several stems appear properly implanted as those of Figure 2.
- a plurality of rods (3) participate, in addition to the toy, such as those shown in Figure 2, for which six different sizes are defined, in accordance with the length to be sealed, respectively, one, two, three, four, five or six orifices of the body (1), said rods (3) being finished off in individual heads (4) of greater diameter, which act as penetration limiting stops, and the rods of each size being of different color, for easy identification thereof .
- the structure described is complemented by a series of dice (5), such as the one represented in Figure 3, specifically establishing four different dice, a dice whose six faces will be those corresponding to the six colors of the respective six faces of the body (1) , a second determinant die size rod to use in each case, a third given that provided with arrows determines an arrangement of verticality for the stems (3), and a given fourth, similar to the previous one, that determines the horizontal positioning for said stems (3).
- each of the faces of the body (1) will correspond to a player, although as previously stated, two or three faces may belong to each player, depending on the number of them, so that when the participation in the game is of six players (the maximum number of them), so that all their faces are practicable it will be necessary to have a support, not represented in the drawings, that allows to support and stabilize the body (1) to through one of its vertices, in which case (3) of the faces of the body (1) will be oriented downwards and, consequently, it will be necessary that the rods (3) have some type of interlocking means, to avoid their fall, such as a small flange near its head (4), which snaps into the mouth of the holes (2).
- the invention is not only applicable to a mechanical toy, with the parts described above, but can easily be transformed into an electronic toy or a computer program.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
Description
Claims
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
ESP200401466 | 2004-06-15 | ||
ES200401466A ES2253986B1 (en) | 2004-06-15 | 2004-06-15 | INGENIO TOY. |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2005123204A1 true WO2005123204A1 (en) | 2005-12-29 |
Family
ID=35509477
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/ES2005/000337 WO2005123204A1 (en) | 2004-06-15 | 2005-06-14 | Puzzle toy |
Country Status (2)
Country | Link |
---|---|
ES (1) | ES2253986B1 (en) |
WO (1) | WO2005123204A1 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101983092A (en) * | 2008-02-05 | 2011-03-02 | 乐高公司 | A gaming dice |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
ES157231U (en) * | 1970-03-30 | 1970-08-16 | Calatayud Andres Fernando | Educational toy. (Machine-translation by Google Translate, not legally binding) |
US3612537A (en) * | 1969-01-20 | 1971-10-12 | Nintendo Co Ltd | Assembling toy |
US3888487A (en) * | 1974-11-05 | 1975-06-10 | Daniel C Replogle | Three dimensional tic-tac-toe device |
US4129303A (en) * | 1977-03-31 | 1978-12-12 | Flagg John G | Cubic game board |
US4335879A (en) * | 1978-07-17 | 1982-06-22 | Wiskur Darrell D | Game apparatus and means for playing the same |
US4535993A (en) * | 1984-05-31 | 1985-08-20 | John Topits | Push peg game apparatus |
US4813678A (en) * | 1987-08-20 | 1989-03-21 | Edwin Collazo | Board game with dice |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2757413A1 (en) * | 1996-12-19 | 1998-06-26 | Le Solliec Philippe | Game using cube with pegs inserted into holes |
-
2004
- 2004-06-15 ES ES200401466A patent/ES2253986B1/en not_active Expired - Fee Related
-
2005
- 2005-06-14 WO PCT/ES2005/000337 patent/WO2005123204A1/en not_active Application Discontinuation
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3612537A (en) * | 1969-01-20 | 1971-10-12 | Nintendo Co Ltd | Assembling toy |
ES157231U (en) * | 1970-03-30 | 1970-08-16 | Calatayud Andres Fernando | Educational toy. (Machine-translation by Google Translate, not legally binding) |
US3888487A (en) * | 1974-11-05 | 1975-06-10 | Daniel C Replogle | Three dimensional tic-tac-toe device |
US4129303A (en) * | 1977-03-31 | 1978-12-12 | Flagg John G | Cubic game board |
US4335879A (en) * | 1978-07-17 | 1982-06-22 | Wiskur Darrell D | Game apparatus and means for playing the same |
US4535993A (en) * | 1984-05-31 | 1985-08-20 | John Topits | Push peg game apparatus |
US4813678A (en) * | 1987-08-20 | 1989-03-21 | Edwin Collazo | Board game with dice |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101983092A (en) * | 2008-02-05 | 2011-03-02 | 乐高公司 | A gaming dice |
CN101983092B (en) * | 2008-02-05 | 2013-06-12 | 乐高公司 | Gaming dice |
Also Published As
Publication number | Publication date |
---|---|
ES2253986A1 (en) | 2006-06-01 |
ES2253986B1 (en) | 2007-08-01 |
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