WO1982003563A1 - Toy comprised of a plurality of parts to be arranged in a certain way - Google Patents

Toy comprised of a plurality of parts to be arranged in a certain way Download PDF

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Publication number
WO1982003563A1
WO1982003563A1 PCT/CH1982/000053 CH8200053W WO8203563A1 WO 1982003563 A1 WO1982003563 A1 WO 1982003563A1 CH 8200053 W CH8200053 W CH 8200053W WO 8203563 A1 WO8203563 A1 WO 8203563A1
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WO
WIPO (PCT)
Prior art keywords
pins
holes
disks
bores
toy
Prior art date
Application number
PCT/CH1982/000053
Other languages
German (de)
French (fr)
Inventor
Hans Martin
Original Assignee
Hans Martin
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hans Martin filed Critical Hans Martin
Publication of WO1982003563A1 publication Critical patent/WO1982003563A1/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0803Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged
    • A63F9/0811Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged with rotatable concentric rings or discs
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional jig-saw puzzles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0803Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged
    • A63F9/0811Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged with rotatable concentric rings or discs
    • A63F2009/0815Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged with rotatable concentric rings or discs with rotary, stacked elements, e.g. elements with a puzzle image on a curved or cylindrical outer surface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional jig-saw puzzles
    • A63F9/1252Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements
    • A63F2009/1256Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs
    • A63F2009/126Configuration or arrangement of the pegs
    • A63F2009/1264Configuration or arrangement of the pegs all pegs being parallel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/12Miscellaneous game characteristics using a string, rope, strap or belt as a play element
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/0093Punchboards

Definitions

  • the invention relates to a toy in which several parts are to be brought into a specific arrangement.
  • Toys consisting of several parts are known in which the object is to assemble the parts in such a way that a very specific arrangement is achieved.
  • different demands are placed on the player. It is desirable that such toys are small and handy, but that they place the highest possible demands on the player so that the solution, i.e. the required arrangement of the parts can only be achieved with great concentration, deliberation and great endurance.
  • the present invention relates to such a toy consisting of several parts, in which, according to the invention, the parts are juxtaposed, approximately cylindrical disks arranged rotatably on an axis, in which a number parallel to the circle lies on at least one circle concentric to the axis of rotation Is distributed axis of rotation extending holes, of which at least two are arranged in the same position to each other in all disks and designed to receive an equal number of pins, one part of the holes having the same diameter as the holes for the Pins and the " other part of the holes has a hole preventing the passage of the pins.
  • ⁇ W The invention is shown in the drawing in an exemplary embodiment and described below. It shows
  • FIG. 1 shows a toy according to the invention in a schematic spatial representation
  • FIG. 2 shows a schematic side view of a single disc of the toy according to FIG. 1,
  • Fig. 3 shows a section of a disc according to Fig. 2 along.
  • FIG. 4 shows a disk of a toy according to the invention in a spatial representation with a circumferential marking.
  • the toy 1 shown in FIG. 1 consists of several parts which are designed in the form of approximately cylindrical disks 2.
  • the disks 2 are placed next to one another on an axis 3 and are arranged such that they can rotate relative to one another. So that the disks 2 are held in their position, 3 end disks 4 are arranged at the end of the axis, one of which is visible in FIG. 1.
  • the number of disks 2 can be chosen arbitrarily; 1 six disks 2 are arranged.
  • each disc 2 there is a hole circle 5 which is concentric to the axis 3 and on which a larger number of holes 6 running parallel to the axis 3 are distributed, the shape and arrangement of which are described in detail with reference to FIGS. 2 and 3.
  • the number of holes 6 can be chosen arbitrarily, for example 22 holes. - 3 -
  • Each of the disks 2 lying one behind the other has such a bolt circle 5.
  • the task of the toy 1 is to insert a number of pins 7 through all the disks 2.
  • Each plug pin 7 has a pin part 8, at one end of which a head 9 is attached. So that the pins 7 cannot be lost, they are attached to one of the disks 2 arranged at the end by means of a cord or a band 10, e.g. with a screw 11.
  • the free end has a section 12, the diameter of which is smaller than the diameter of the pin part 8.
  • the disks 2 can have more than just a bolt circle 5, e.g. two or more bolt circles 13, which are also arranged concentrically to the axis 3.
  • the disk 2 in FIG. 2 has a hole circle 5 on which 16 bores 6 with a constant pitch are arranged.
  • the bores 6 * shown filled in in FIG. 2 have a smooth bore into which the pin part 8 of the plug pin 7 can be snugly inserted.
  • the holes 6 adjacent to the bores 6 • '' have a section 14 of smaller diameter than the rest of the bore. Through this section 14, the pin part 8 of the plug pin 7 cannot be pushed through, ie the plug pin 7 strikes a hole 6 ′′ with the part when trying to push it through all the disks 2 14, the task of inserting the pins 7 through all the disks 2 cannot be carried out.
  • the bores a and h for the disk 2 are those bores for the pins 7 that are present in all disks 2, the bores ' d, f, i, m and o represent further bores 6' through which the pin 7 goes through. If the player uses one of these "wrong" holes 6 *, he cannot solve the task. He has to turn the disks 2 until the pins 7 are inserted through the bores a and h in all disks. If the pin 7 hits a hole 6 '', the player must pull the pin 7 back and bring the disc 2 into a new position. The part provided on the pin 7 makes it possible to also insert the pin 7 through the part 14 of the bore 6 ' 1 , so that the player cannot readily determine which disc he has to change in position.
  • the disks 2 can expediently be made of plastic, material 15 being able to be saved through cutouts.
  • the bore 16 is used to attach the disc 2 to the axis 3.
  • the toy described is extremely simple and handy.
  • the degree of difficulty can be increased in a simple manner in the manner described.
  • continuous bores can be used instead of the bores 6 ' 1 , but which have a different pitch, so that when these bores 6''are used, the bores 6' are blocked for the passage of the pins 7 , since they no longer align with the holes 6 'of the following disks.
  • the disk circumference 17 can have unevenness 18 and have humps, grooves or a border. If markings are used, they do not need to be assigned to all of the holes 6, but only to a part of them in the form of a crossword puzzle.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

Such a toy is comprised of a certain number of discs (2) arranged on and rotating about an axis (3). Each disc (2) has holes (6) arranged on at least one circle (5, 13), and in at least two of those holes of any disc (2), a pin may be driven in. In order to make the location of holes difficult, there are provided other holes (6) which are traversing as the others or which have a shape preventing the passage of the pin. According to the number of discs (2), holes and pins (7), it is very difficult to obtain the passage of pins (7) in the corresponding holes of the discs.

Description

Spielzeug toy
Die Erfindung betrifft ein Spielzeug, bei dem mehrere Teile in eine bestimmte Anordnung zu bringen sind.The invention relates to a toy in which several parts are to be brought into a specific arrangement.
Es sind aus mehreren Teilen bestehende Spielzeuge bekannt, bei denen die Aufgabe zu lösen ist, die Teile so zusammen¬ zustellen, dass eine ganz bestimmte Anordnung erreicht wird. Je nach der Art des Spielzeugs werden an den Spieler verschieden hohe Anforderungen gestellt. Erwünscht ist es, dass solche Spielzeuge zwar klein und handlich sind, dass sie jedoch möglichst hohe Anforderungen an den Spieler stellen, so dass die Lösung, d.h. die verlangte Anordnung der Teile, nur bei Aufbringung grosser Konzentration, Ueberlegung und grosser Ausdauer erreicht wird.Toys consisting of several parts are known in which the object is to assemble the parts in such a way that a very specific arrangement is achieved. Depending on the type of toy, different demands are placed on the player. It is desirable that such toys are small and handy, but that they place the highest possible demands on the player so that the solution, i.e. the required arrangement of the parts can only be achieved with great concentration, deliberation and great endurance.
Die vorliegende Erfindung betrifft ein solches aus mehre¬ ren Teilen bestehendes Spielzeug, bei dem erfindungsge- mäss die Teile nebeneinanderliegende, auf einer Achse dreh¬ bar angeordnete, etwa zylindrische Scheiben sind, bei denen auf mindestens einem konzentrisch zur Drehachse liegenden Kreis eine Anzahl parallel zur Drehachse verlaufender Boh¬ rungen verteilt ist, von denen mindestens zwei in allen Scheiben in derselben Lage zueinander angeordnet und zur Aufnahme einer gleich grossen Zahl von Steckstiften aus¬ gebildet sind, wobei der eine Teil der Bohrungen den glei¬ chen Durchmesser wie die Bohrungen für die Steckstifte und der" andere Teil der Bohrungen eine den Durchgang der Steck¬ stifte verhindernde Bohrung aufweist. ^W Die Erfindung ist in der Zeichnung in einem Ausführungs¬ beispiel dargestellt und nachfolgend beschrieben. Es zei¬ genThe present invention relates to such a toy consisting of several parts, in which, according to the invention, the parts are juxtaposed, approximately cylindrical disks arranged rotatably on an axis, in which a number parallel to the circle lies on at least one circle concentric to the axis of rotation Is distributed axis of rotation extending holes, of which at least two are arranged in the same position to each other in all disks and designed to receive an equal number of pins, one part of the holes having the same diameter as the holes for the Pins and the " other part of the holes has a hole preventing the passage of the pins. ^ W The invention is shown in the drawing in an exemplary embodiment and described below. It shows
Fig. 1 ein Spielzeug gemäss der Erfindung in sche a- tischer räumlicher Darstellung,1 shows a toy according to the invention in a schematic spatial representation,
Fig. 2 eine schematische Seitenansicht einer einzel¬ nen Scheibe des Spielzeugs nach Fig. 1,2 shows a schematic side view of a single disc of the toy according to FIG. 1,
Fig. 3 einen Schnitt einer Scheibe nach Fig. 2 längs .der Linie III - III undFig. 3 shows a section of a disc according to Fig. 2 along. The line III - III and
Fig. 4 eine Scheibe eines Spielzeugs gemäss der Er¬ findung in räumlicher Darstellung mit einer umfangseitigen Markierung.4 shows a disk of a toy according to the invention in a spatial representation with a circumferential marking.
Das in Fig. 1 dargestellte Spielzeug 1 besteht aus mehre¬ ren Teilen, die in Form, etwa zylindrischer Scheiben 2 ausgebildet sind. Die Scheiben 2 sind nebeneinander- liegeπd auf eine Achse 3 aufgesteckt und gegeneinander drehbar angeordnet. Damit die Scheiben 2 in ihrer Lage gehalten sind, sind am Ende der Achse 3 Endscheiben 4 angeordnet, von denen in Fig. 1 eine sichtbar ist. Die Zahl der Scheiben 2 kann beliebig gewählt werden; beim Spielzeug nach Fig. 1 sind sechs Scheiben 2 angeordnet.The toy 1 shown in FIG. 1 consists of several parts which are designed in the form of approximately cylindrical disks 2. The disks 2 are placed next to one another on an axis 3 and are arranged such that they can rotate relative to one another. So that the disks 2 are held in their position, 3 end disks 4 are arranged at the end of the axis, one of which is visible in FIG. 1. The number of disks 2 can be chosen arbitrarily; 1 six disks 2 are arranged.
Auf jeder Scheibe 2 ist ein konzentrisch zur Achse 3 liegender Lochkreis 5 vorgesehen, auf dem eine grössere Anzahl parallel zur Achse 3 verlaufender Bohrungen 6 verteilt ist, deren Form und Anordnung anhand von Fig. 2 und 3 im Detail beschrieben wird. Die Zahl der Bohrungen 6 kann beliebig gewählt werden, beispielsweise 22 Boh- - 3 -On each disc 2 there is a hole circle 5 which is concentric to the axis 3 and on which a larger number of holes 6 running parallel to the axis 3 are distributed, the shape and arrangement of which are described in detail with reference to FIGS. 2 and 3. The number of holes 6 can be chosen arbitrarily, for example 22 holes. - 3 -
rungen 6 beim Spielzeug gemäss Fig. 1.stanchions 6 in the toy according to FIG. 1.
Jede der hintereinanderliegenden Scheiben 2 weist einen solchen Lochkreis 5 auf. Mit dem Spielzeug 1 ist die Aufgabe zu lösen, eine Anzahl Steckstifte 7 durch alle Scheiben 2 zu stecken. Jeder Steckstift 7 weist einen Stiftteil 8 auf, an dessen einem Ende ein Kopf 9 befestigt ist. Damit die Stifte 7 nicht verloren werden können, sind - sie mit Hilfe einer Schnur oder eines Bandes 10 an einer der am Ende angeordneten Scheiben 2 befestigt, z.B. mit einer Schraube 11.Each of the disks 2 lying one behind the other has such a bolt circle 5. The task of the toy 1 is to insert a number of pins 7 through all the disks 2. Each plug pin 7 has a pin part 8, at one end of which a head 9 is attached. So that the pins 7 cannot be lost, they are attached to one of the disks 2 arranged at the end by means of a cord or a band 10, e.g. with a screw 11.
Bei dem in Fig. 1 dargestellten untenliegenden Steckstift 7 weist das freie Ende eine Partie 12 auf, deren Durch*- messer kleiner ist als der Durchmesser des Stif teils 8. Beim Spielzeug1 ist. zudem noch angedeutet, dass die Scheiben 2 mehr als nur einen Lochkreis 5 aufweisen können, z.B. zwei oder mehr Lochkreise 13, die ebenfalls konzentrisch zur Achse 3 angeordnet sind.1, the free end has a section 12, the diameter of which is smaller than the diameter of the pin part 8. also indicated that the disks 2 can have more than just a bolt circle 5, e.g. two or more bolt circles 13, which are also arranged concentrically to the axis 3.
Anhand von Fig. 2 und 3 sei die Funktion dieses Spielzeugs näher erläutert. Die Scheibe 2 in Fig. 2 weist einen Loch¬ kreis 5 auf, auf dem 16 Bohrungen 6 mit konstanter Teilung angeordnet sind. Wie aus Fig. 3 ersichtlich ist, weisen die in Fig. 2 ausgefüllt dargestellten Bohrungen 6 * eine glatte Bohrung auf, in die der Stiftteil 8 des Steckstiftes 7 satt passend durchgesteckt werden kann. Die neben den Bohrungen 6 liegenden Bohrungen 6 ' ' weisen eine Partie 14 mit kleinerem Durchmesser als der übrige Teil der Bohrung auf. Durch diese Partie 14 kann der Stiftteil 8 des Steckstiftes 7 nicht durchgesteckt werden, d.h. trifft der Steckstift 7 beim Versuch, denselben durch alle Schei¬ ben 2 durchzustecken, auf eine Bohrung 6'' mit der Partie 14, kann die gestellte Aufgabe des Durchführens der Steck¬ stifte 7 durch alle Scheiben 2 nicht durchgeführt werden. Der Spieler muss den Steckstift 7 zurückziehen und durch Drehen der betreffenden Scheibe 2 eine Lochanordnung finden, bei der der Steckstift 7 auf eine Bohrung 6 ' trifft. Dies hat jedoch auch für den weiteren Steckstift bzw. die weiteren Steckstifte 7 zuzutreffen. Das Auffinden . der richtigen Lösung wird jedoch ausserordentlich erschwert, wenn ausser der richtigen Lochanordnung für die Steckstifte 7 in jeder Scheibe 2 noch weitere Bohrungen 6 * _vorgesehen sind.The function of this toy will be explained in more detail with reference to FIGS. 2 and 3. The disk 2 in FIG. 2 has a hole circle 5 on which 16 bores 6 with a constant pitch are arranged. As can be seen from FIG. 3, the bores 6 * shown filled in in FIG. 2 have a smooth bore into which the pin part 8 of the plug pin 7 can be snugly inserted. The holes 6 adjacent to the bores 6 '' have a section 14 of smaller diameter than the rest of the bore. Through this section 14, the pin part 8 of the plug pin 7 cannot be pushed through, ie the plug pin 7 strikes a hole 6 ″ with the part when trying to push it through all the disks 2 14, the task of inserting the pins 7 through all the disks 2 cannot be carried out. The player must withdraw the pin 7 and find a hole arrangement by rotating the relevant disc 2, in which the pin 7 meets a bore 6 '. However, this also applies to the further pin or pins 7. Finding. However, the right solution is extremely difficult if, apart from the correct hole arrangement for the pins 7 in each disk 2, further bores 6 * are provided.
Sind beispielsweise für die Scheibe 2 die Bohrungen a und h diejenigen Bohrungen für die Steckstifte 7, die in allen Scheiben 2 vorhanden sind, stellen die Bohrungen' d, f , i, m und o weitere Bohrungen 6' dar, durch die der Steckstift 7 durchgeht. Benützt der Spieler eines dieser "falscher" Bohrungen 6* , kann er die Aufgabe nicht löse . Er hat solange die Scheiben 2 zu drehen, bis die Steckstifte 7 in allen Scheiben durch die Bohrungen a und h durchgesteckt sind. Trifft der Steckstift 7 auf eine Bohrung 6 ' ' , muss der Spieler den Steckstift 7 zurückziehen und die Scheibe 2 in eine neue Lage bringen. Die am Steckstift 7 vorge¬ sehene Partie ermöglicht es, den Steckstift 7 auch durch die Partie 14 der Bohrung 6'1 zu stecken, so dass der Spieler nicht ohne weiteres feststellen kann, welche Scheibe er in seiner Lage verändern muss.For example, if the bores a and h for the disk 2 are those bores for the pins 7 that are present in all disks 2, the bores ' d, f, i, m and o represent further bores 6' through which the pin 7 goes through. If the player uses one of these "wrong" holes 6 *, he cannot solve the task. He has to turn the disks 2 until the pins 7 are inserted through the bores a and h in all disks. If the pin 7 hits a hole 6 '', the player must pull the pin 7 back and bring the disc 2 into a new position. The part provided on the pin 7 makes it possible to also insert the pin 7 through the part 14 of the bore 6 ' 1 , so that the player cannot readily determine which disc he has to change in position.
Je grosser die Zahl der Scheiben 2, die Zahl der Bohrungen 6 und die Zahl der Steckstifte 7 gewählt wird, desto schwieriger ist es, zur Lösung der Aufgabe, alle Steck¬ stifte 7 durch alle Scheiben 2 zu stecken, zu gelangen. Wie aus Fig. 3 ersichtlich ist, können die Scheiben 2 zweckmässig aus Kunststoff hergestellt werden, wobei durch Aussparungen 15 Material eingespart werden kann. Die Bohrung 16 dient hierbei zum Aufstecken der Scheibe 2 auf die Achse 3.The greater the number of disks 2, the number of bores 6 and the number of pins 7 selected, the more difficult it is to achieve the task of inserting all pins 7 through all disks 2. As can be seen from FIG. 3, the disks 2 can expediently be made of plastic, material 15 being able to be saved through cutouts. The bore 16 is used to attach the disc 2 to the axis 3.
Die Lösung der Aufgabe, das Durchstecken der Steckstifte 7 durch alle Scheiben 2 zu erreichen, kann erleichtert werden, wenn gemäss Fig. 4 den einzelnen Bohrungen 6 am Scheibenumfang 17 Markierungen zugeordnet werden, bei¬ spielsweise Buchstaben. Es können dann Wörter mit soviel Buchstaben, als Scheiben 2 vorhanden sind, gebildet werden, von denen einige die Lösung der Aufgabe darstellen.The solution to the problem of inserting the pins 7 through all the disks 2 can be facilitated if, according to FIG. 4, the individual bores 6 on the disk circumference are assigned 17 markings, for example letters. Words with as many letters as there are slices 2 can then be formed, some of which represent the solution to the problem.
Das beschriebene Spielzeug ist ausserordentlich einfach und handlich. Der Schwierigkeitsgrad kann in einfacher Weise in der beschriebenen Weise gesteigert werden.The toy described is extremely simple and handy. The degree of difficulty can be increased in a simple manner in the manner described.
Es sei noch bemerkt, dass anstelle der Bohrungen 6'1 durch¬ gehende Bohrungen verwendet werden können, die jedoch eine andere Teilung aufweisen, so dass bei Benützung dieser Bohrungen 6 ' ' die Bohrungen 6 ' für den Durchgang der Steck¬ stifte 7 gesperrt sind, da sie mit den Bohrungen 6' der nachfolgende Scheiben nicht mehr fluchten.It should also be noted that continuous bores can be used instead of the bores 6 ' 1 , but which have a different pitch, so that when these bores 6''are used, the bores 6' are blocked for the passage of the pins 7 , since they no longer align with the holes 6 'of the following disks.
Der Scheibenumfang 17 kann Unebenheiten 18 aufweisen und Buckel, Rillen oder eine Randrierung aufweisen. Werden Markie¬ rungen verwendet, brauchen diese nicht allen Bohrungen 6, sondern kreuzworträtselartig nur einem Teil derselben zuge¬ ordnet zu sein. The disk circumference 17 can have unevenness 18 and have humps, grooves or a border. If markings are used, they do not need to be assigned to all of the holes 6, but only to a part of them in the form of a crossword puzzle.

Claims

Patentansprüche Claims
1. Spielzeug, bei dem mehrere Teile in eine bestirαte An¬ ordnung zu bringen sind, dadurch gekennzeichnet, dass die Teile nebeneinanderliegende, auf einer Achse (3) drehbar angeordnete, etwa zylindrische Scheiben (2) sind, bei denen auf mindestens einem konzentrisch zur Dreh¬ achse (3) liegenden Kreis (5) eine Anzahl parallel zur Drehachse verlaufender Bohrungen (6) verteilt ist, von denen mindestens zwei (a, g) in allen Scheiben (2) in derselben Lage zueinander angeordnet und zur Aufnahme einer gleich grossen Zahl von Steckstiften (7) ausge¬ bildet sind, wobei der eine Teil der Bohrungen (6') den gleichen Durchmesser wie die Bohrungen (a, h) für die Steckstifte (7) und der andere Teil der Bohrungen (61) eine den Durchgang der Steckstifte (7) verhindernde Bohrung (6 ' ') aufweist.1. A toy in which several parts are to be brought into an arrangement, characterized in that the parts are adjacent, approximately cylindrical disks (2) which are rotatably arranged on an axis (3) and in which at least one is concentrically arranged Rotary axis (3) lying circle (5) is distributed a number of bores (6) running parallel to the axis of rotation, at least two of which (a, g) are arranged in the same position in relation to one another in all disks (2) and for receiving an equally large one Number of pins (7) are formed, one part of the holes (6 ') having the same diameter as the holes (a, h) for the pins (7) and the other part of the holes (6 1 ) one Passage of the pins (7) preventing bore (6 '').
2. Spielzeug nach Anspruch 1, dadurch gekennzeichnet, dass die Bohrungen (6) auf dem Lochkreis (5) mit gleicher Teilung angeordnet sind.2. Toy according to claim 1, characterized in that the bores (6) on the bolt circle (5) are arranged with the same pitch.
3. Spielzeug nach Anspruch 1 oder 2 , dadurch gekennzeichnet, dass die den Durchgang verhindernde Bohrung (6'') eine Partie (14) mit kleinerem Durchmesser als der Durch¬ messer der Steckstifte (7) aufweist.3. Toy according to claim 1 or 2, characterized in that the passage preventing bore (6 '') has a portion (14) with a smaller diameter than the diameter of the pins (7).
4. Spielzeug nach Anspruch 1 oder 3, dadurch gekennzeichnet, dass die Steckstifte (7) an ihrem freien Ende eine Partie (12) mit einem dem kleineren Durchmesser der Boh¬ rung (61) entsprechenden Durchmesser aufweisen.4. Toy according to claim 1 or 3, characterized in that the plug pins (7) have at their free end a part (12) with a diameter corresponding to the smaller diameter of the bore (6 1 ).
- -
5. Spielzeug nach Anspruch 1, dadurch gekennzeichnet, dass die Bohrungen (6) des Lochkreises (5) am Scheiben¬ umfang (17) markiert sind, z.B. durch Buchstaben.5. Toy according to claim 1, characterized in that the bores (6) of the bolt circle (5) are marked on the disc circumference (17), e.g. by letters.
6. Spielzeug nach Anspruch 1, dadurch gekennzeichnet, dass die Scheiben am Scheibenumfang (17) Unebenheiten (18) , z.B. Buckel, Rillen oder eine Randrierung, auf¬ weisen.Toy according to claim 1, characterized in that the disks on the disk circumference (17) have bumps (18), e.g. Humps, grooves or a Randrierung have.
B! R£ -.A ( B ! R £ -.A (
PCT/CH1982/000053 1981-04-16 1982-04-15 Toy comprised of a plurality of parts to be arranged in a certain way WO1982003563A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CH2583/81810416 1981-04-16
CH258381 1981-04-16

Publications (1)

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WO (1) WO1982003563A1 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4605231A (en) * 1984-09-19 1986-08-12 Richman Lawrence D Light transmission puzzle game
US4822049A (en) * 1987-05-25 1989-04-18 Tuvia Biber Puzzle-type amusement device

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB125527A (en) * 1918-05-22 1919-04-24 Walter Collis Lowther A New or Improved Puzzle.
US2905474A (en) * 1955-08-10 1959-09-22 Marvin A Jahr Push peg puzzle
CH596861A5 (en) * 1975-10-01 1978-03-31 Haenny Jost Three dimensional assembly game

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB125527A (en) * 1918-05-22 1919-04-24 Walter Collis Lowther A New or Improved Puzzle.
US2905474A (en) * 1955-08-10 1959-09-22 Marvin A Jahr Push peg puzzle
CH596861A5 (en) * 1975-10-01 1978-03-31 Haenny Jost Three dimensional assembly game

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4605231A (en) * 1984-09-19 1986-08-12 Richman Lawrence D Light transmission puzzle game
US4822049A (en) * 1987-05-25 1989-04-18 Tuvia Biber Puzzle-type amusement device

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