US20100013159A1 - Card Game having Spelling or Word-Building Function - Google Patents

Card Game having Spelling or Word-Building Function Download PDF

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Publication number
US20100013159A1
US20100013159A1 US12/173,174 US17317408A US2010013159A1 US 20100013159 A1 US20100013159 A1 US 20100013159A1 US 17317408 A US17317408 A US 17317408A US 2010013159 A1 US2010013159 A1 US 2010013159A1
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US
United States
Prior art keywords
playing cards
card game
letter
game
marking module
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US12/173,174
Inventor
Hung-Pin Lin
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Individual
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Individual
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Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US12/173,174 priority Critical patent/US20100013159A1/en
Publication of US20100013159A1 publication Critical patent/US20100013159A1/en
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/04Card games combined with other games
    • A63F2001/0416Card games combined with other games with numbers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/04Card games combined with other games
    • A63F2001/0466Card games combined with other games with single letters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0423Word games, e.g. scrabble
    • A63F2003/0426Spelling games

Definitions

  • the present invention relates to a card game and, more particularly, to a card game having multiple playing cards to provide an amusement to players.
  • a conventional card game comprises a plurality of playing cards each having a front face provided with a marking module.
  • the marking module of each of the playing cards includes a symbol and a character.
  • the symbol of the marking module of each of the playing cards includes a spade, heart, diamond and club.
  • the character of the marking module of each of the playing cards includes ace (A), two, three, four, five, six, seven, eight, nine, ten, jack (J), queen (Q) and king (K).
  • each of the playing cards is provided with a marking module which includes a symbol and a character, so that each of the playing cards represents a symbol (such as a spade, heart, diamond or club) and a character (such as ace, two, three, four, five, six, seven, eight, nine, ten, jack, queen or king).
  • the card game comprises fifty-two playing cards for four players so that each of the four players has thirteen playing cards.
  • the four players can use the card game to play standard card games, such as the poker, the blackjack (twenty-one point), the contract bridge and the like by provision of the symbols and the characters of the marking modules on the playing cards.
  • the card game cannot be used to play a spelling or word-building game, thereby limiting the versatility of the card game.
  • a card game comprising a plurality of playing cards each having a front face provided with a marking module.
  • the marking module of each of the playing cards includes a symbol, a character and a letter.
  • the letter of the marking module of each of the playing cards is a capital letter.
  • the letter of the marking module of each of the playing cards is a small letter.
  • the letter of the marking module of each of the playing cards is either a capital or a small letter.
  • the playing cards contain fifty-two capital or small letters, and each of the playing cards has a different letter.
  • the card game is used to play a spelling or word-building game by provision of the letters of the marking modules on the playing cards.
  • the card game is connected to an international network to play a spelling or word-building game in the international network by provision of the letters of the marking modules on the playing cards.
  • the primary objective of the present invention is to provide a card game having spelling or word-building function.
  • Another objective of the present invention is to provide a card game, wherein the card game can be used to play standard card games by provision of the symbols and the characters of the marking modules on the playing cards and can also be used to play a spelling or word-building game by provision of the letters of the marking modules on the playing cards so that the card game can satisfy the requirements of different players, thereby enhancing the amusement effect of the card game.
  • a further objective of the present invention is to provide a card game, wherein the card game is connected to the international network so that the players can play the spelling or word-building game in the international network, thereby enhancing the versatility of the card game.
  • FIG. 1 is a front view of a playing card of a card game in accordance with the preferred embodiment of the present invention.
  • FIG. 2 is a rear view of the playing card of the card game as shown in FIG. 1 .
  • FIG. 3 is a front view showing four playing cards of the card game in accordance with the preferred embodiment of the present invention.
  • a card game in accordance with the preferred embodiment of the present invention comprises a plurality of playing cards 1 each having a front face provided with a marking module 2 and a back face provided with at least one commercial mark 3 , such as a trademark, pattern, character and the like.
  • the card game comprises fifty-two playing cards 1 and fifty-two marking modules 2 .
  • the marking module 2 is printed on the front face of each of the playing cards 1 .
  • the marking module 2 is located at two opposite diagonal corners of the front face of each of the playing cards 1 .
  • the marking module 2 of each of the playing cards 1 includes a symbol 21 , a character 22 and a letter 23 .
  • the symbol 21 of the marking module 2 of each of the playing cards 1 includes a spade, heart, diamond and club.
  • the character 22 of the marking module 2 of each of the playing cards 1 includes ace (A), two, three, four, five, six, seven, eight, nine, ten, jack (J), queen (Q) and king (K).
  • the letter 23 of the marking module 2 of each of the playing cards 1 includes a capital letter (from A to Z) and a small letter (from a to z).
  • the playing cards 1 contain fifty-two capital or small letters, and each of the playing cards 1 has a different letter.
  • each of the playing cards 1 is provided with a marking module 2 which includes a symbol 21 , a character 22 and a letter 23 , so that each of the playing cards 1 represents a symbol 21 (such as a spade, heart, diamond or club), a character 22 (such as ace, two, three, four, five, six, seven, eight, nine, ten, jack, queen or king) and a letter 23 (such as a capital letter (from A to Z) or a small letter (from a to z)).
  • a symbol 21 such as a spade, heart, diamond or club
  • a character 22 such as ace, two, three, four, five, six, seven, eight, nine, ten, jack, queen or king
  • a letter 23 such as a capital letter (from A to Z) or a small letter (from a to z)
  • the card game comprises fifty-two playing cards 1 for four players so that each of the four players has thirteen playing cards 1 .
  • the four players can use the card game to play standard card games, such as the poker, the blackjack (twenty-one point), the contract bridge and the like by provision of the symbols 21 and the characters 22 of the marking modules 2 on the playing cards 1 .
  • the four players can use the card game to play a spelling or word-building game by provision of the letters 23 of the marking modules 2 on the playing cards 1 .
  • each of the four players has thirteen playing cards 1 , so that each of the four players can use the letters 23 of the marking modules 2 on the thirteen playing cards 1 to spell a word.
  • the player who can use the letters 23 to spell a word having the most letters will win the game.
  • the game can regulate that all of the letters 23 in the word are capital letters or small letters or mixed capital and small letters to enhance the amusement effect.
  • the card game is connected to the international network so that the players can play the spelling or word-building game in the international network, thereby enhancing the versatility of the card game.
  • the card game can be used to play standard card games by provision of the symbols 21 and the characters 22 of the marking modules 2 on the playing cards 1 and can also be used to play a spelling or word-building game by provision of the letters 23 of the marking modules 2 on the playing cards 1 so that the card game can satisfy the requirements of different players, thereby enhancing the amusement effect of the card game.
  • the card game is connected to the international network so that the players can play the spelling or word-building game in the international network, thereby enhancing the versatility of the card game.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

A card game includes a plurality of playing cards each having a front face provided with a marking module. The marking module of each of the playing cards includes a symbol, a character and a letter. Thus, the card game can be used to play standard card games by provision of the symbols and the characters of the marking modules on the playing cards and can also be used to play a spelling or word-building game by provision of the letters of the marking modules on the playing cards so that the card game can satisfy the requirements of different players, thereby enhancing the amusement effect of the card game.

Description

    BACKGROUND OF THE INVENTION
  • 1. Field of the Invention
  • The present invention relates to a card game and, more particularly, to a card game having multiple playing cards to provide an amusement to players.
  • 2. Description of the Related Art
  • A conventional card game comprises a plurality of playing cards each having a front face provided with a marking module. The marking module of each of the playing cards includes a symbol and a character. The symbol of the marking module of each of the playing cards includes a spade, heart, diamond and club. The character of the marking module of each of the playing cards includes ace (A), two, three, four, five, six, seven, eight, nine, ten, jack (J), queen (Q) and king (K). In such a manner, the front face of each of the playing cards is provided with a marking module which includes a symbol and a character, so that each of the playing cards represents a symbol (such as a spade, heart, diamond or club) and a character (such as ace, two, three, four, five, six, seven, eight, nine, ten, jack, queen or king). In practice, the card game comprises fifty-two playing cards for four players so that each of the four players has thirteen playing cards. Thus, the four players can use the card game to play standard card games, such as the poker, the blackjack (twenty-one point), the contract bridge and the like by provision of the symbols and the characters of the marking modules on the playing cards. However, the card game cannot be used to play a spelling or word-building game, thereby limiting the versatility of the card game.
  • BRIEF SUMMARY OF THE INVENTION
  • In accordance with the present invention, there is provided a card game, comprising a plurality of playing cards each having a front face provided with a marking module. The marking module of each of the playing cards includes a symbol, a character and a letter.
  • Preferably, the letter of the marking module of each of the playing cards is a capital letter.
  • Preferably, the letter of the marking module of each of the playing cards is a small letter.
  • Preferably, the letter of the marking module of each of the playing cards is either a capital or a small letter.
  • Preferably, the playing cards contain fifty-two capital or small letters, and each of the playing cards has a different letter.
  • Preferably, the card game is used to play a spelling or word-building game by provision of the letters of the marking modules on the playing cards.
  • Preferably, the card game is connected to an international network to play a spelling or word-building game in the international network by provision of the letters of the marking modules on the playing cards.
  • The primary objective of the present invention is to provide a card game having spelling or word-building function.
  • Another objective of the present invention is to provide a card game, wherein the card game can be used to play standard card games by provision of the symbols and the characters of the marking modules on the playing cards and can also be used to play a spelling or word-building game by provision of the letters of the marking modules on the playing cards so that the card game can satisfy the requirements of different players, thereby enhancing the amusement effect of the card game.
  • A further objective of the present invention is to provide a card game, wherein the card game is connected to the international network so that the players can play the spelling or word-building game in the international network, thereby enhancing the versatility of the card game.
  • Further benefits and advantages of the present invention will become apparent after a careful reading of the detailed description with appropriate reference to the accompanying drawings.
  • BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING(S)
  • FIG. 1 is a front view of a playing card of a card game in accordance with the preferred embodiment of the present invention.
  • FIG. 2 is a rear view of the playing card of the card game as shown in FIG. 1.
  • FIG. 3 is a front view showing four playing cards of the card game in accordance with the preferred embodiment of the present invention.
  • DETAILED DESCRIPTION OF THE INVENTION
  • Referring to the drawings and initially to FIGS. 1 and 2, a card game in accordance with the preferred embodiment of the present invention comprises a plurality of playing cards 1 each having a front face provided with a marking module 2 and a back face provided with at least one commercial mark 3, such as a trademark, pattern, character and the like.
  • In the preferred embodiment of the present invention, the card game comprises fifty-two playing cards 1 and fifty-two marking modules 2.
  • The marking module 2 is printed on the front face of each of the playing cards 1.
  • Preferably, the marking module 2 is located at two opposite diagonal corners of the front face of each of the playing cards 1.
  • The marking module 2 of each of the playing cards 1 includes a symbol 21, a character 22 and a letter 23.
  • The symbol 21 of the marking module 2 of each of the playing cards 1 includes a spade, heart, diamond and club.
  • The character 22 of the marking module 2 of each of the playing cards 1 includes ace (A), two, three, four, five, six, seven, eight, nine, ten, jack (J), queen (Q) and king (K).
  • The letter 23 of the marking module 2 of each of the playing cards 1 includes a capital letter (from A to Z) and a small letter (from a to z). Thus, the playing cards 1 contain fifty-two capital or small letters, and each of the playing cards 1 has a different letter.
  • In such a manner, the front face of each of the playing cards 1 is provided with a marking module 2 which includes a symbol 21, a character 22 and a letter 23, so that each of the playing cards 1 represents a symbol 21 (such as a spade, heart, diamond or club), a character 22 (such as ace, two, three, four, five, six, seven, eight, nine, ten, jack, queen or king) and a letter 23 (such as a capital letter (from A to Z) or a small letter (from a to z)).
  • In practice, referring to FIGS. 1-3, the card game comprises fifty-two playing cards 1 for four players so that each of the four players has thirteen playing cards 1. Thus, the four players can use the card game to play standard card games, such as the poker, the blackjack (twenty-one point), the contract bridge and the like by provision of the symbols 21 and the characters 22 of the marking modules 2 on the playing cards 1.
  • Alternatively, the four players can use the card game to play a spelling or word-building game by provision of the letters 23 of the marking modules 2 on the playing cards 1. For example, each of the four players has thirteen playing cards 1, so that each of the four players can use the letters 23 of the marking modules 2 on the thirteen playing cards 1 to spell a word. Thus, the player who can use the letters 23 to spell a word having the most letters will win the game. In addition, the game can regulate that all of the letters 23 in the word are capital letters or small letters or mixed capital and small letters to enhance the amusement effect.
  • Alternatively, the card game is connected to the international network so that the players can play the spelling or word-building game in the international network, thereby enhancing the versatility of the card game.
  • Accordingly, the card game can be used to play standard card games by provision of the symbols 21 and the characters 22 of the marking modules 2 on the playing cards 1 and can also be used to play a spelling or word-building game by provision of the letters 23 of the marking modules 2 on the playing cards 1 so that the card game can satisfy the requirements of different players, thereby enhancing the amusement effect of the card game. In addition, the card game is connected to the international network so that the players can play the spelling or word-building game in the international network, thereby enhancing the versatility of the card game.
  • Although the invention has been explained in relation to its preferred embodiment(s) as mentioned above, it is to be understood that many other possible modifications and variations can be made without departing from the scope of the present invention. It is, therefore, contemplated that the appended claim or claims will cover such modifications and variations that fall within the true scope of the invention.

Claims (10)

1. A card game, comprising:
a plurality of playing cards each having a front face provided with a marking module;
wherein the marking module of each of the playing cards includes a symbol, a character and a letter.
2. The card game in accordance with claim 1, wherein the letter of the marking module of each of the playing cards is a capital letter.
3. The card game in accordance with claim 1, wherein the letter of the marking module of each of the playing cards is a small letter.
4. The card game in accordance with claim 1, wherein the letter of the marking module of each of the playing cards is either a capital or a small letter.
5. The card game in accordance with claim 1, wherein each of the playing cards has a back face provided with at least one commercial mark.
6. The card game in accordance with claim 1, wherein the playing cards contain fifty-two capital or small letters, and each of the playing cards has a different letter.
7. The card game in accordance with claim 1, wherein the marking module is printed on the front face of each of the playing cards.
8. The card game in accordance with claim 1, wherein the marking module is located at two opposite diagonal corners of the front face of each of the playing cards.
9. The card game in accordance with claim 1, wherein the card game is used to play a spelling or word-building game by provision of the letters of the marking modules on the playing cards.
10. The card game in accordance with claim 1, wherein the card game is connected to an international network to play a spelling or word-building game in the international network by provision of the letters of the marking modules on the playing cards.
US12/173,174 2008-07-15 2008-07-15 Card Game having Spelling or Word-Building Function Abandoned US20100013159A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US12/173,174 US20100013159A1 (en) 2008-07-15 2008-07-15 Card Game having Spelling or Word-Building Function

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Application Number Priority Date Filing Date Title
US12/173,174 US20100013159A1 (en) 2008-07-15 2008-07-15 Card Game having Spelling or Word-Building Function

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6164563B1 (en) * 2016-07-28 2017-07-19 川崎 宏子 Learning material toy
US9770637B2 (en) 2014-02-05 2017-09-26 Aim 4 Pie, LLC Word forming ball game and target mixer

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4333656A (en) * 1981-02-27 1982-06-08 Steven Sommer Deck of playing cards
US6575468B1 (en) * 2000-06-20 2003-06-10 Edward Kenneth Hall Method and apparatus for playing a word game

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4333656A (en) * 1981-02-27 1982-06-08 Steven Sommer Deck of playing cards
US6575468B1 (en) * 2000-06-20 2003-06-10 Edward Kenneth Hall Method and apparatus for playing a word game

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9770637B2 (en) 2014-02-05 2017-09-26 Aim 4 Pie, LLC Word forming ball game and target mixer
JP6164563B1 (en) * 2016-07-28 2017-07-19 川崎 宏子 Learning material toy
JP2018015295A (en) * 2016-07-28 2018-02-01 川崎 宏子 Learning-material toy

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