TWM378026U - Two-step intelligent toy for growing in wisdom - Google Patents

Two-step intelligent toy for growing in wisdom Download PDF

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Publication number
TWM378026U
TWM378026U TW98215712U TW98215712U TWM378026U TW M378026 U TWM378026 U TW M378026U TW 98215712 U TW98215712 U TW 98215712U TW 98215712 U TW98215712 U TW 98215712U TW M378026 U TWM378026 U TW M378026U
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TW
Taiwan
Prior art keywords
hole
sidewall
educational toy
order
housings
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Application number
TW98215712U
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Chinese (zh)
Inventor
zheng-hai Wu
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Throne Cosmetics Co Ltd
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Publication date
Application filed by Throne Cosmetics Co Ltd filed Critical Throne Cosmetics Co Ltd
Priority to TW98215712U priority Critical patent/TWM378026U/en
Publication of TWM378026U publication Critical patent/TWM378026U/en

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M378026 五、新型說明: 【新型所屬之技術領域】 本創作係關於一種二階益智玩具,尤指一種操作性佳 且益智有趣的二階益智玩具。 【先前技術】 益智玩具係一種可以訓練遊玩者腦力的玩具,—般說 來,其設計的理念多半是為了訓練遊玩者空間概念、邏輯、 δ己憶力…#抽象的思考能力,因此’益智玩具多半都被製作 _成具有一個目的,如拼圖、迷宮圖…等#,而方塊形的益智 玩具(俗稱魔術方塊)也是一例。 前述方塊形益智玩具包含有二階以及三階以上等數種 態樣,其構造主要是由可相對樞轉的複數組合塊相互組接 而成一立方體,且該複數組合塊上的每—面塗有不同的顏 色或圖樣,遊玩者必須旋轉該複數組合塊,使立方體的每 -面皆為同色,為了達成目@ ’遊玩者必須反覆思考並多 次嘗試錯誤後,從中找出解決的辦法,甚至歸納出遊戲的 破解法則,在此過程中’不僅可以從中找到樂趣,進而可 以訓練遊玩者各種不同的抽象思考能力。纟習知的二階益 智玩具操作性尚有改進空間’使遊玩者在旋轉操作時,宜 順暢度受到影響。 【新型内容】 本創作之主要目的在於提供一種二階益智玩具,希望 藉此設計,提供一操作性佳, J以剑練遊玩者立體空間 概念以及歸納能力的二階益知 3 M378026 為達前揭目的,本創作二階益智玩具包含: 一軸心件,其包含自基準點向前、後、左、右、上' 下六方向放射狀凸伸的六柱部; 六個旋轉件,其分別樞設於各柱部外側末端; 十一個卡掣件,其分別活動設於每二相鄰旋轉件間, 且每三相鄰卡掣件間各形成一開口; 固疋塊’其固設於該轴心件; * 七個活動土鬼,其分別伸入相異的開口,且該七個活動 •塊末端各形成一凸部,各凸部分別卡掣於該開口侧邊的三 卡掣件内側;以及 — ’"又體,/、分別固設於各活動塊與固定塊的外侧。 本創作二階益智玩具的八個殼體可進一步構成一立方 體外型,該立方體的每一外側面可塗有顏色或圖樣且該 六外側面的顏色皆相異’藉由可檀轉於軸心件的各旋轉: 帶動下,使卡掣於各旋轉件間的各活動塊可相對於該固定 塊旋轉,經過數次橫向或縱向的旋轉操作下,該立方體的 各外側面的顏色交錯設置, %杌者可在此條件下,利 空間概念來思考,將-卩比¥知 、 … 匕哼將一匕益智玩具恢復成各外側面同色的 狀態’遊玩者不僅可以從中对丨坐抓 中找到樂趣,尚可以訓練自己的 細力,進而提供一益智有趣的二階益智玩具。 本創作二階益智玩且的 八的另—目的,各旋轉件形成—自苴 頂側延伸至底側的貫孔,哕I 八 貝札該貝孔内部近底端處形成一卡抵 部,各旋轉件尚包含一彈簧以及一 - 内側並-端卡抵於該卡抵部 ㈣貫孔 ±^ 该螺絲伸入該貫孔壓抵彈簣並 累接於柱衫i且該螺絲的頭部與該旋轉件頂側間留有一 4 間距。 、於該旋轉件與螺絲間留有裕度,使該旋轉件可以朝遠 :件的方向移動-距離’使組裝迫入元件時較為容易, :在旋轉刼作i,也不會因各活動塊稍微沒有對正而無法 紅轉’使操作起來平滑而順暢,&而提升二階益智玩且的 操作性。 【實施方式】 月 > 閱第圖至第八圖所示,為本創作二階益智玩具 之較佳實施例,其包含一軸心件(1 0)、-固定塊(20)、六 個旋轉件(3G)、十二個卡掣件(4Q)、七個活動塊(5Q)以及八 個殼體(60)。 請配合參閱第二圖,該轴心件(1 0)包含自一基準點向 前、後、左、右、上、下六方向放射狀凸伸的六柱部(11); 請配合參閱第三圖,該固定塊(2〇)末端形成三連結片(21), 該三連結片(21)相互垂直連接,且該三連結片(21)分別固設 於任三相鄰柱部(11 ),該固定塊(20)外側端形成二卡接凸緣 (22)以及一卡接部(23);請配合參閱第三圖及第八圖,各旋 轉件(30)形成一自其頂端延伸至底端的貫孔(31),該貫孔 (31)内部近底端處形成一卡抵部(32),各旋轉件(30)尚包含 一彈簧(33)以及一螺絲(34),該彈簧(33)設於該貫孔(31)並 卡抵於該卡抵部(32),該螺絲(34)伸入該貫孔(31)壓抵該彈 簧(33)並鎖接於柱部(11),且該螺絲(34)的頭部與該旋轉件 (30)頂側間留有一間距,其中,請配合參閱第九圖,在本實 施例中,該三連結片(21)係藉由鄰近的旋轉件(30)壓抵固定 於該軸心件(1 0)。 M378026 請配合參閱第四圖及第五圖,該十二個卡掣件(40)設於 • 每二相鄰的旋轉件(30)之間,各卡掣件(40)的相對兩側邊分 別形成一凸片(41),請參閱第八圖,該二凸片(41)卡抵於該 兩相鄰旋轉件(30)的内侧面,請配合參照第十圖,每三相鄰 的卡掣件(40)之間自然形成一開口(42);各活動塊(50)末端 伸入該開口(42),各活動塊(50)末端形成一凸部(51 ),該凸 ' 部(51)卡置於該開口(42)側邊的三卡掣件(4〇)内侧,各活動 - 塊(50)外側端形成二卡合凸緣(52)以及--^合部(53)。 φ 請配合參閱第六圖、第七圖及第--圖至第十四圖, 各殼體(60)包含一第一側壁(61 )、第二側壁(62)以及第三側 壁(63),該第一側壁(61 )、第二側壁(62)、第三側壁(63)彼 .此垂直連接,該第一侧壁(61)内側形成一卡榫(64),該第二 側壁(62)以及第三側壁(63)内側各形成--^槽(65),各殼體 (60)的卡槽(65)分別組合於該固定塊(2〇)的二卡接凸緣 (22),以及各活動塊(50)的二卡合凸緣(52),各殼體(6〇)的 卡榫(64)分別卡接於該固定塊(20)的卡接部(23),以及各活 畚動塊(50)的卡合部(53),該組接於各活動塊(50)與固定塊(2〇> " 的八個殼體(60)可進一步構成一立方體外型。 本創作二階益智玩具藉由可樞轉於軸心件(彳〇)的各旋 轉件(30)帶動下,使卡置於各旋轉件(3〇)間的各卡掣件(4〇) 與活動塊(50)隨之旋轉,使該八個殼體(6〇)可互相橫向或縱 向的相對旋轉移動,請參閱第八圖,各旋轉件(3〇)受到彈簧 (33)的彈性力而被壓抵於軸心件(1())上,且該螺絲(34)與旋 轉件(30)間留有間隙,使得各旋轉件(3〇)可朝遠離轴心件⑽ 方向移動一距離,由於各旋轉件(3〇)與軸心件(1〇)有裕度地 6 M378026 组接,使組裝迫入70件時較為容易,且在旋轉操作上,不會 因各活動塊(50)稍微沒有對正而無法旋轉,使操作起來平滑 而順暢,進而提升二階益智玩具的操作性,請參閱第十五圖 第十/、圖,該立方體的每一外側面可分別塗有顏色或圖 樣,且六外側面分別塗成不同的顏色,在數次的旋轉操作 下,一階益智玩具的每—外側面的顏色混亂錯置,在此情況 •下,遊玩者可運用自身的幾何概念將二階益智玩具旋轉恢復 -成該六外側面各為同色的原始狀態,並可設定在最少次數的 鲁旋轉操作下兀成目標,藉此訓練遊玩者立體空間的概念,進 而提供一益智且有趣的二階益智玩具。 【圖式簡單說明】 裝流程示意圖β 第一圖:為本創作 的立體圖。 第一圖:為本創作二階益智玩具之一較佳實施例的組 階益智玩具較佳實施例之軸心件 第二圖:為本創作二階益智玩具較佳實施例之固定塊 鲁與旋轉件的組裝示意圖。 帛四® :為本創作二階益智玩具較佳實施例之卡 與活動塊的組裝示意圖(_ )。 第五圖:為本創作二階益智玩具較佳實施例之卡 與活動塊的組裝示意圖(二 —階益智玩具較佳實施例之殼體的 第六圖:為本創作二 組裝示意圖(一)。M378026 V. New description: [New technical field] This creation is about a second-order educational toy, especially a second-order educational toy with good operability and interesting puzzles. [Prior Art] Educational toys are toys that can train the minds of the players. Generally speaking, the concept of design is mostly to train the space concept, logic, and δ... Most of the educational toys have been made _ into a purpose, such as puzzles, labyrinths, etc. #, and square-shaped educational toys (commonly known as magic squares) is also an example. The above-mentioned block-shaped educational toy comprises a plurality of second-order and third-order or more, and the structure is mainly composed of a plurality of relatively pivotable complex combination blocks, and each of the plurality of composite blocks is coated. There are different colors or patterns, the player must rotate the complex combination block, so that each side of the cube is the same color, in order to achieve the goal @ 'players must repeatedly think and try the error many times, find a solution, Even the rules of the game are summed up. In the process, not only can you find fun, but you can also train the players with different abstract thinking skills. There is still room for improvement in the operability of the second-order Yizhi toys, which makes it suitable for the smoothness of the player during the rotation operation. [New Content] The main purpose of this creation is to provide a second-order educational toy. It is hoped that this design will provide a good operability. J will use the concept of the three-dimensional space of the sword to practice the player and the second-order benefit of the inductive 3 M378026. Objective, the second-order educational toy of the present invention comprises: a shaft core member, which comprises six pillars radially protruding from the reference point forward, backward, left, right and upper; six rotating parts, respectively The pivoting is disposed at the outer end of each column portion; eleven latching members are respectively disposed between each adjacent rotating member, and each of the three adjacent latching members forms an opening; the solid block is fixed The axis member; * seven movable earth ghosts, each of which protrudes into a different opening, and each of the seven movable blocks forms a convex portion, and each convex portion is respectively stuck to the three sides of the opening side The inside of the element; and - '" and body, /, respectively, are fixed to the outside of each movable block and fixed block. The eight housings of the second-order educational toy of the present invention can further form a cubic shape, and each outer side of the cube can be painted with a color or a pattern and the colors of the six outer sides are different. Each rotation of the core member: under the driving, the movable blocks between the rotating members can be rotated relative to the fixed block, and the color of each outer side of the cube is staggered after several horizontal or vertical rotation operations. Under the conditions, %杌 can think about the concept of profitable space, and will be able to restore the puzzle toy into the same color as the outer side of the outer side. 'The player can not only sit on it. In the fun, you can still train your own strength, and then provide a fun second-order educational toy. The second purpose of the creation of the second-order puzzle play is that each of the rotating members forms a through-hole extending from the top side to the bottom side, and a snap-in portion is formed at the near-bottom end of the interior of the shell. Each of the rotating members further includes a spring and a - inner side - end card is abutted against the card abutting portion (four) through hole ± ^ the screw extends into the through hole to press the magazine and is engaged with the column shirt i and the head of the screw There is a 4 gap between the top side of the rotating member. There is a margin between the rotating member and the screw, so that the rotating member can move toward the far: the direction of the member - the distance 'is easier to assemble into the component, and the rotation is not i, because of the activities. The block is slightly unaligned and cannot be red-turned' to make the operation smooth and smooth, and to improve the operability of the second-order puzzle play. [Embodiment] Month> Referring to the first to eighth figures, a preferred embodiment of the second-order educational toy of the present invention comprises a shaft core member (10), a fixed block (20), and six Rotating member (3G), twelve card members (4Q), seven moving blocks (5Q), and eight housings (60). Please refer to the second figure. The shaft member (10) includes a six-column portion (11) that protrudes radially from a reference point in the forward, rear, left, right, upper, and lower directions. In the three figures, the ends of the fixing block (2 turns) form three connecting pieces (21), the three connecting pieces (21) are perpendicularly connected to each other, and the three connecting pieces (21) are respectively fixed to any three adjacent columns (11). The outer end of the fixing block (20) forms a two-fitting flange (22) and a latching portion (23); please refer to the third and eighth figures, and each rotating member (30) is formed from the top end thereof. a through hole (31) extending to the bottom end, a through hole portion (32) is formed at the inner bottom end of the through hole (31), and each of the rotating members (30) further includes a spring (33) and a screw (34). The spring (33) is disposed on the through hole (31) and is engaged with the locking portion (32). The screw (34) extends into the through hole (31) to press against the spring (33) and is locked to the column. a portion (11), and a distance between the head of the screw (34) and the top side of the rotating member (30), wherein, in conjunction with the ninth figure, in the embodiment, the three connecting pieces (21) Pressed by the adjacent rotating member (30) Fixed to the axis member (10). M378026 Please refer to the fourth and fifth figures. The twelve clamping elements (40) are located between each two adjacent rotating parts (30), and the opposite sides of each clamping piece (40) Forming a tab (41), respectively, please refer to the eighth figure, the two tabs (41) are engaged with the inner sides of the two adjacent rotating members (30), please refer to the tenth figure, every three adjacent An opening (42) is naturally formed between the latching members (40); the end of each movable block (50) extends into the opening (42), and a convex portion (51) is formed at the end of each movable block (50). (51) The card is placed on the inner side of the three-clamping member (4〇) on the side of the opening (42), and the outer end of each movable-block (50) forms a two-engagement flange (52) and a hinge portion (53). ). φ Please refer to the sixth, seventh and fourth to fourteenth drawings, each housing (60) includes a first side wall (61), a second side wall (62) and a third side wall (63) The first side wall (61), the second side wall (62), and the third side wall (63) are vertically connected to each other, and a first side wall (61) forms a latch (64), and the second side wall (the second side wall (61) 62) and the inside of the third side wall (63) form a slot (65), and the slots (65) of the respective housings (60) are respectively combined with the two snap flanges of the fixing block (2). And the two engaging flanges (52) of the movable blocks (50), the latches (64) of the respective housings (6) are respectively engaged with the engaging portions (23) of the fixing block (20), And an engaging portion (53) of each movable block (50), the set of eight housings (60) connected to each movable block (50) and the fixed block (2〇>" can further form a cube The second-order educational toy of the present invention is driven by the rotating members (30) pivotable on the shaft member (彳〇), so that the card is placed between the respective rotating members (3〇) ( 4〇) rotate with the movable block (50) so that the eight housings (6〇) can mutually For the relative rotational movement to the longitudinal direction, referring to the eighth figure, each of the rotating members (3〇) is pressed against the axial core member (1()) by the elastic force of the spring (33), and the screw (34) There is a gap between the rotating member (30), so that each rotating member (3〇) can be moved a distance away from the axial member (10), because each rotating member (3〇) and the axial member (1〇) have a margin. Ground 6 M378026 is connected, which makes it easier to assemble the 70 pieces. In the rotation operation, the moving blocks (50) will not be rotated because they are slightly unaligned, which makes the operation smooth and smooth, thus improving the second-order benefits. For the operability of the wisdom toy, please refer to the fifteenth figure of the fifteenth figure. The outer side of the cube can be painted with color or pattern, and the six outer sides are respectively painted in different colors, and the rotation is performed several times. Next, the color of each outer side of the first-order educational toy is misplaced. In this case, the player can use his geometric concept to rotate the second-order educational toy to the original - the outer side of the six outer sides are the same color. State, and can be set to achieve the goal under the minimum number of rotations In this way, the concept of the three-dimensional space of the player is trained, and then a puzzle and interesting second-order educational toy is provided. [Simple description of the drawing] The schematic diagram of the loading process β The first picture: a perspective view of the creation. Creating a second-order educational toy, the preferred embodiment of the set of educational toys, the preferred embodiment of the axial core member, the second figure: the assembly diagram of the fixed block and the rotating member of the preferred embodiment of the second-order educational toy帛四®: This is the assembly diagram (_) of the card and the movable block of the preferred embodiment of the second-order educational toy. The fifth picture: the assembly of the card and the movable block of the preferred embodiment of the second-order educational toy Schematic (the sixth figure of the casing of the preferred embodiment of the second-order educational toy: a schematic diagram of the assembly of the second creation (1).

—階益智玩具較佳實施例之殼體的 7 意圖第八圖··為本創作二階益智玩具較佳實施例之别面示 較佳實施例之固定塊 第九圖:為本創作二階益智玩具 、裝於軸心件示意圖。 階益智玩具較佳實施例之活動塊 第十圖··為本創作 纽裝於卡掣件示意圖。 階益智玩具較佳實施例之殼體 第十一圖:為本創作二 組裝於固定塊示意圖。 階益智玩具較佳實施例之殼體 第十-圖:為第十-圖的剖視圖 弟十二圖.為本創作 組裝於活動塊示意圖。 第十四圖:為坌 —α ^ 的剖視圖。 第十五圖:為本創作_ 外觀圖。 ή益智玩具較佳實施例之立體 第十六圖:為本創作二 操作示意圖。 “智玩具較佳實施例之旋轉 【主要元件符號說明】 (1 0)軸心件 〇 1)柱部 (20)固定塊 (21)連結片 (22)卡接凸緣 Ρ3)卡接部 (30)旋轉件 (31)貫孔 (32)卡抵部 (34)螺絲 (33)彈簧 (40)卡掣件 (42)開 〇 (41)凸片 M378026 (50)活動塊 (52)卡合凸緣 (60)殼體 (62)第二側壁 (64)卡榫 (51)凸部 (53)卡合部 (61)第一側壁 (63)第三側壁 (65)卡槽- The seventh step of the preferred embodiment of the shell of the puzzle toy. The eighth figure is a fixed block of the preferred embodiment of the preferred embodiment of the second-order educational toy. Educational toys, schematic diagram mounted on the shaft. The active block of the preferred embodiment of the educational toy. The tenth figure····························· The shell of the preferred embodiment of the educational toy is shown in the eleventh figure: a schematic diagram of the assembly of the second assembly in the fixed block. The shell of the preferred embodiment of the puzzle toy Tenth-figure: is a cross-sectional view of the tenth-figure. Twelve diagrams. This is a schematic diagram assembled into a movable block. Figure 14: A cross-sectional view of 坌-α ^. The fifteenth picture: the original creation _ appearance. The three-dimensional figure of the preferred embodiment of the educational toy is shown in the figure. "Rotation of the preferred embodiment of the smart toy [Description of the main components] (1 0) Axle member 〇 1) Column portion (20) Fixing block (21) Connecting piece (22) Snap flange Ρ 3) Snap portion ( 30) Rotating member (31) through hole (32) card abutting portion (34) screw (33) spring (40) latching member (42) opening (41) tab M378026 (50) movable block (52) engaging Flange (60) housing (62) second side wall (64) latch (51) convex portion (53) engaging portion (61) first side wall (63) third side wall (65) card slot

Claims (1)

MJ/8Q26 六、申請專利範圍: 1. 一種二階益智玩具,其包含: 轴“件,其包含自基準點向前、後、左、右、上、 下六方向放射狀凸伸的六柱部; ,、個旋轉件,其分別樞設於各柱部外側末端; 十一個卡掣件,其分別活動設於每二相鄰旋轉件間, 且每三相鄰卡掣件間各形成一開口; 一固定塊,其固設於該軸心件; 七個活動力,其分別伸入相異的開口,且該七個活動 塊末端各形成-凸部’各凸部分別卡擎於該開口側邊的三 卡掣件内側;以及 — 八個殼體’其分別固設於各活動塊與固定塊的外側。 2·如申請專利範圍第彳項所述之二階益智玩具,其中, 各旋轉件形成一自其頂側延伸至底側的貫孔,該貫孔内部 近底端處形成一卡抵部,各旋轉件尚包含一彈簧以及一螺 、糸忒彈簧设於該貫孔内側並一端卡抵於該卡抵部,該螺 、糸伸入該貝孔壓抵彈簧並螺接於柱部末端,且該螺絲的頭 部與該旋轉件頂侧間具有一間距。 如申請專利範圍第彳項或第2項所述之二階益智玩 具,其中,該固定塊末端形成三連結片,該三連結片彼此 相互垂直連接,並分別鎖固於該軸心件之任三相鄰柱部。 (如申請專利範圍第彳項或第2項所述之二階益智玩 具,其中,該八個殼體各包含一第一側壁、一第二側壁以 及一第三側壁,該第一側壁、第二側壁、第三側壁互相垂 直連接,且該八個殼體相互構成一立方體外型,該第—側 M378026 9.如申請專利範圍第5項所述之二階益智玩具,其中, 各卡掣件兩側分別形成一凸片,該二凸片分別卡抵於二相 鄰旋轉件的内側面。 1 0.如申請專利範圍第9項所述之二階益智玩具,其 中,該八個殼體相互構成立方體外型的各側面塗有不同種 類的顏色。MJ/8Q26 VI. Patent application scope: 1. A second-order educational toy, comprising: a shaft "piece, which comprises six columns of radial protrusions from the reference point forward, backward, left, right, upper and lower directions. , a rotating member, which is respectively pivoted at the outer end of each column; eleven snap members are respectively arranged between each two adjacent rotating members, and each three adjacent card members are formed between An opening; a fixing block fixed to the shaft member; seven movable forces respectively extending into the different openings, and the ends of the seven movable blocks are formed respectively - the convex portions are respectively slid The inside of the three-clamping member on the side of the opening; and the eight housings are respectively fixed on the outer sides of the movable block and the fixed block. 2. The second-order educational toy as described in the scope of the patent application, wherein Each of the rotating members forms a through hole extending from a top side to a bottom side thereof, and a through hole is formed at a near bottom end of the through hole, and each of the rotating members further includes a spring and a screw and a spring are disposed therein The inner side of the hole and one end of the hole are engaged with the card abutting portion, and the screw and the cymbal protrude into the hole to press the ball And the second end of the puzzle piece, wherein the end of the fixed block is a screw. Forming three connecting pieces which are perpendicularly connected to each other and respectively locked to any three adjacent column portions of the axial core member. (A second-order educational toy as described in claim 2 or 2) The eight housings each include a first sidewall, a second sidewall, and a third sidewall. The first sidewall, the second sidewall, and the third sidewall are perpendicularly connected to each other, and the eight housings form a mutual The shape of the cube, the first side of the M378026. The second-order educational toy according to the fifth aspect of the patent application, wherein a tab is formed on each side of each of the latch members, and the two tabs are respectively engaged with the two phases. The second-order educational toy according to claim 9, wherein the eight sides of the three housings each having a cubic shape are coated with different kinds of colors. 七、圖式:(如次頁) 12Seven, the pattern: (such as the next page) 12
TW98215712U 2009-08-26 2009-08-26 Two-step intelligent toy for growing in wisdom TWM378026U (en)

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TWM378026U true TWM378026U (en) 2010-04-11

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