TWI727623B - A game system based on the flavor of objects in the real world - Google Patents
A game system based on the flavor of objects in the real world Download PDFInfo
- Publication number
- TWI727623B TWI727623B TW109102197A TW109102197A TWI727623B TW I727623 B TWI727623 B TW I727623B TW 109102197 A TW109102197 A TW 109102197A TW 109102197 A TW109102197 A TW 109102197A TW I727623 B TWI727623 B TW I727623B
- Authority
- TW
- Taiwan
- Prior art keywords
- red
- sensing
- color
- blue
- game system
- Prior art date
Links
Images
Landscapes
- Processing Or Creating Images (AREA)
Abstract
Description
本發明關於一種遊戲系統,尤指一種基於現實世界中物品風味的遊戲系統。The present invention relates to a game system, in particular to a game system based on the flavor of objects in the real world.
伴隨著網路及手機使用人口的普及,在手持式電子裝置執行的擴增實境類遊戲也逐漸受到遊戲玩家的喜愛。以現今該類型的遊戲來說,較常見者為將遊戲中的虛擬環境和現實世界中的地理相互結合,進而提供不同於完全建構於虛擬環境中的遊戲,增加遊戲的趣味性,也提供了額外的附加價值,例如鼓勵使用者到戶外活動,或結合旅遊觀光的目的。With the popularity of the Internet and mobile phone users, augmented reality games executed on handheld electronic devices have gradually become popular among gamers. For today’s games of this type, it’s more common to combine the virtual environment in the game with the geography in the real world to provide a game that is different from the game completely constructed in the virtual environment, increasing the fun of the game, and also providing Additional added value, such as encouraging users to go outdoors, or combined with the purpose of tourism.
傳統技術可見於美國發明專利公告第US10434404號,揭示一種遊戲系統,包括:一遊戲伺服器,包括一收發器,被配置為發送現實世界中的一位置的目標位置資料;一資訊處理裝置,包括一收發器,用於接收從該遊戲伺服器發送的目標位置資料。該輸入處理裝置包括一包括至少一硬體處理器的處理系統,該處理系統被配置為:確定該資訊處理設備在現實世界中的當前位置;計算現實世界中的一目標位置與該資訊處理裝置在現實世界中的當前位置之間的一距離;在執行遊戲程式期間處理提供給電腦的視頻遊戲輸入;以及,基於處理後的視頻遊戲輸入,控制一虛擬物件移動到該虛擬世界內的不同位置,其中,該距離的計算是用於控制該虛擬物件如何在該視頻遊戲的該虛擬世界內允許移動到該不同的位置。The conventional technology can be found in US Patent Publication No. US10434404, which discloses a game system, including: a game server, including a transceiver, configured to send target location data of a location in the real world; and an information processing device, including A transceiver for receiving target location data sent from the game server. The input processing device includes a processing system including at least one hardware processor, and the processing system is configured to: determine the current position of the information processing device in the real world; calculate a target position in the real world and the information processing device A distance between current positions in the real world; processing video game input provided to the computer during the execution of the game program; and, based on the processed video game input, controlling a virtual object to move to a different position in the virtual world , Wherein the calculation of the distance is used to control how the virtual object is allowed to move to the different position in the virtual world of the video game.
然而,市場上的擴增實境類遊戲,大多僅侷限於將遊戲中的虛擬環境和現實世界中的地理相互結合,而沒有進一步和現實世界中的其他條件相互結合,限制於遊戲的樂趣和應用範圍。However, most of the augmented reality games on the market are only limited to the combination of the virtual environment in the game and the geography in the real world, and no further combination with other conditions in the real world, which is limited to the fun and the game. The scope of application.
本發明的主要目的在於解決習知手持式電子裝置執行的擴增實境類遊戲,提供給使用者的樂趣有限的問題。The main purpose of the present invention is to solve the problem that the augmented reality games executed by the conventional handheld electronic devices provide users with limited fun.
為達上述目的,本發明提供一種基於現實世界中物品風味的遊戲系統,包括:To achieve the above objective, the present invention provides a game system based on the flavor of objects in the real world, including:
一感測裝置,包括一比色傳感器陣列,該比色傳感器陣列包括有複數個用於感測一散發一氣味的物品的感測材料,該感測材料分別和該物品的至少一代謝分子發生一化學反應而從一初始顏色改變為一指示顏色,而讓該比色傳感器陣列呈現一色彩圖案,該色彩圖案視覺上地關聯至一對應該物品的氣味資訊;A sensing device, including a colorimetric sensor array, the colorimetric sensor array includes a plurality of sensing materials used to sense an article emitting an odor, the sensing material and at least one metabolic molecule of the article A chemical reaction changes from an initial color to an indicator color, so that the colorimetric sensor array presents a color pattern that is visually related to the odor information of the corresponding item;
一資訊處理裝置,包括一取得該色彩圖案的影像擷取元件以及一傳送該色彩圖案的收發器;以及An information processing device including an image capturing element for obtaining the color pattern and a transceiver for transmitting the color pattern; and
一伺服器,儲存有一圖形資料庫;A server, storing a graphic database;
該遊戲系統被配置為執行以下方法:The gaming system is configured to perform the following methods:
將該色彩圖案和該圖形資料庫進行比對並產生一比對結果;以及Compare the color pattern with the graphic database and generate a comparison result; and
該資訊處理裝置根據該比對結果提供一虛擬物件。The information processing device provides a virtual object according to the comparison result.
據此,本發明利用了該比色傳感器陣列作為現實世界和虛擬環境之間的橋樑,將現實世界的物品風味轉換成可被遊戲程式讀取的色彩圖案,藉此讓遊戲程式能根據不同物品風味的色彩圖案,在遊戲的環境中提供對應的虛擬結果,從而增加了遊戲的趣味性和可玩性,也擴大了遊戲的應用範圍。Accordingly, the present invention uses the colorimetric sensor array as a bridge between the real world and the virtual environment, and converts the flavors of real-world items into color patterns that can be read by game programs, so that the game programs can be based on different items. Flavored color patterns provide corresponding virtual results in the game environment, thereby increasing the fun and playability of the game, and also expanding the application range of the game.
有關本發明的詳細說明及技術內容,現就配合圖式說明如下:The detailed description and technical content of the present invention are described as follows in conjunction with the drawings:
請參閱『圖1』,本發明揭露一種基於現實世界中物品風味的遊戲系統,包括一感測裝置10、一資訊處理裝置20以及一伺服器30,該感測裝置10包括一基材11以及一比色傳感器陣列12,請參閱『圖2』,該比色傳感器陣列12設置於該基材11上,該比色傳感器陣列12包括有複數個感測材料121,用於感測一散發一氣味的物品40,在一實施例中,該物品40係一食品,該感測材料121分別和該物品40的至少一代謝分子發生一化學反應而從一初始顏色改變為一指示顏色,藉此,該比色傳感器陣列12呈現一色彩圖案,該色彩圖案視覺上地關聯至一對應該物品40的氣味資訊。在一實施例中,該感測材料121以類似於像素的方式形成於該基材11上,例如7*7個感測像素。在本實施例中,該感測裝置10上還包括一形成於該基材11上的代碼13,該代碼13可關聯於該物品40,該代碼13係根據該物品40的至少一資訊而決定,該資訊擇自於一履歷資訊、一品質資訊與一初始外觀所組成的群組,該代碼13可以為一串數字、一維條碼、二維條碼(QR code)等等。Please refer to "FIG. 1". The present invention discloses a game system based on the flavor of objects in the real world, including a
該感測材料121包括一呈色試劑,該呈色試劑為選自甲基紅、剛果紅、溴酚藍、溴甲酚紫、溴甲酚綠、甲酚紅、苯酚紅、百里酚酞、刃天青、對硝基酚、溴瑞香草藍、百里酚藍、中性紅、結晶紫、4-(4-硝基苄基)吡啶、苯二酚紫、氯酚紅、硝嗪黃、溴酚紅、間甲酚紫、鉻黑T(Eriochrome black T)、番紅、螢光素、伊紅Y(Eosin yellow)、亮綠(Brilliant green)、達旦黃、維多利亞藍B、胭脂紅、石蕊、薑黃素、花青素、茜素紅S、茜素黃R、靛藍胭脂紅、尼羅藍A、橙黃G、曙紅B、3,3',5,5',-四碘苯酚砜基酚酞、溴二甲苯酚藍、酚藍、分散橙25、阿啶橙、分散橙3、分散紅1、溴焦酚红、二胺二苯硫楓、氨基熒光素、紅紫尿素銨、2,6-二氯靛酚、苯二酚紫與以上化合物之鈉鹽或混和物等所組成的群組。The
又,該感測材料可進一步包括一分子阻障材料,該分子阻障材料為選自十八醇、聚乙烯吡咯烷酮、聚乙烯醇縮甲醛、聚醋酸乙烯樹脂、酚醛樹酯、環氧樹酯、聚丁烯樹酯、聚乙二醇、碳黑、奈米碳管、石墨烯、纖維素奈米纖維(Cellulose Nanofiber,CNF)與矽氧化合物等等,該分子阻障材料可影響該感測材料與目標偵測分子的反應速度,透過選用不同的該分子阻障材料,可調控反應速度,滿足使用上的需求。In addition, the sensing material may further include a molecular barrier material selected from stearyl alcohol, polyvinylpyrrolidone, polyvinyl formal, polyvinyl acetate resin, phenolic resin, epoxy resin , Polybutene resin, polyethylene glycol, carbon black, carbon nanotubes, graphene, cellulose nanofiber (Cellulose Nanofiber, CNF) and silicon oxide, etc., the molecular barrier material can affect the sensory The reaction speed of the test material and the target detection molecule can be adjusted by selecting different molecular barrier materials to meet the needs of use.
該資訊處理裝置20包括一影像擷取元件21以及一收發器,在本實施例中,該資訊處理裝置20為一具備連網能力的手機、平板電腦、手持式智慧裝置、一般電腦或其他類似裝置,該資訊處理裝置20藉由設置一網路晶片達到連網能力,即該收發器為該資訊處理裝置20的該網路晶片,此已為本領域人士熟知技藝,於此不另贅述。該伺服器30和該資訊處理裝置20透過一網路50彼此通訊連接。The
如『圖1』所示,當該感測裝置10接近或接觸該物品40時,該比色傳感器陣列12的該感測材料121將和該物品40的該代謝分子進行該化學反應,而從該初始顏色改變為該指示顏色,而複數個反應後的該感測材料121將形成該色彩圖案。根據本發明一實施例,該資訊處理裝置20係載入和執行一遊戲,該遊戲為一基於位置服務的擴增實境類手機遊戲。在該遊戲中,使用者配合該遊戲的內容、故事或玩法而和現實世界中的至少一物體產生一互動,該物體可以是水果、植物、人類、加工或未加工的食品或其他散發特定氣味的物品,舉例來說,該物體可以是水果、人、機器、飲料、香水、香精、酒、肉類、牛奶、甜食、蔬菜或其組合。利用該資訊處理裝置20的該影像擷取元件21,取得該色彩圖案,該伺服器30儲存有一圖形資料庫,該資訊處理裝置20的該收發器傳送該色彩圖案至該伺服器,將該色彩圖案和該圖形資料庫進行比對後,可產生一比對結果,該資訊處理裝置20根據該比對結果提供一虛擬物件,該虛擬物件可以是一特定圖像、一虛擬點數、一虛擬貨幣、一特定結果或一互動式結果。As shown in "FIG. 1", when the
請參閱『圖3』,本實施例以不同成熟度的香蕉作為舉例說明,該物品包括一未熟青香蕉40a、一黃色熟香蕉40b以及一茶色斑點香蕉40c,而不同成熟度的香蕉,氣味各有不同,利用該感測裝置10和該物品進行反應後,該比色傳感器陣列12a、12b、12c將分別呈現不同的該色彩圖案。進一步地,該影像擷取元件21擷取該色彩圖案和該圖形資料庫進行比對後,該資訊處理裝置20根據該比對結果提供不同的該虛擬物件。舉例來說,該未熟青香蕉40a對應較低的虛擬點數,該黃色熟香蕉40b對應中等的虛擬點數,該茶色斑點香蕉40c對應較高的虛擬點數。Please refer to "Figure 3". In this embodiment, bananas of different maturity levels are used as examples. The objects include an immature
據此,本發明利用了該比色傳感器陣列作為現實世界和虛擬環境之間的橋樑,將現實世界的物品風味轉換成可被遊戲程式讀取的色彩圖案,藉此讓遊戲程式能根據不同物品風味的色彩圖案,在遊戲的環境中提供對應的虛擬結果,從而增加了遊戲的趣味性和可玩性,也擴大了遊戲的應用範圍。Accordingly, the present invention uses the colorimetric sensor array as a bridge between the real world and the virtual environment, and converts the flavors of real-world items into color patterns that can be read by game programs, so that the game programs can be based on different items. Flavored color patterns provide corresponding virtual results in the game environment, thereby increasing the fun and playability of the game, and also expanding the application range of the game.
10:感測裝置
11:基材
12、12a、12b、12c:比色傳感器陣列
121:感測材料
13:代碼
20:資訊處理裝置
21:影像擷取元件
30:伺服器
40:物品
40a:未熟青香蕉
40b:黃色熟香蕉
40c:茶色斑點香蕉
50:網路
10: Sensing device
11:
『圖1』,為本發明一實施例的系統架構示意圖。 『圖2』,為本發明一實施例中該感測裝置的結構示意圖。 『圖3』,為本發明一實施例應用於不同食物的示意圖。 "Figure 1" is a schematic diagram of the system architecture of an embodiment of the present invention. "Figure 2" is a schematic diagram of the structure of the sensing device in an embodiment of the present invention. "Figure 3" is a schematic diagram of an embodiment of the present invention applied to different foods.
10:感測裝置 10: Sensing device
11:基材 11: Substrate
12:比色傳感器陣列 12: Colorimetric sensor array
13:代碼 13: code
20:資訊處理裝置 20: Information processing device
21:影像擷取元件 21: Image capture component
30:伺服器 30: server
40:物品 40: Items
50:網路 50: Internet
Claims (3)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW109102197A TWI727623B (en) | 2020-01-21 | 2020-01-21 | A game system based on the flavor of objects in the real world |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW109102197A TWI727623B (en) | 2020-01-21 | 2020-01-21 | A game system based on the flavor of objects in the real world |
Publications (2)
Publication Number | Publication Date |
---|---|
TWI727623B true TWI727623B (en) | 2021-05-11 |
TW202128259A TW202128259A (en) | 2021-08-01 |
Family
ID=77036667
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW109102197A TWI727623B (en) | 2020-01-21 | 2020-01-21 | A game system based on the flavor of objects in the real world |
Country Status (1)
Country | Link |
---|---|
TW (1) | TWI727623B (en) |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102507550A (en) * | 2011-10-20 | 2012-06-20 | 江苏大学 | Manufacturing method of food odor visible sensor based on natural pigment |
US20120183452A1 (en) * | 2009-08-13 | 2012-07-19 | Thomas Schalkhammer | Sensor having a color-changeable sensory surface |
US20160125600A1 (en) * | 2014-11-04 | 2016-05-05 | Samsung Electronics Co., Ltd. | Method of and apparatus for measuring biometric information |
TW201922689A (en) * | 2017-11-01 | 2019-06-16 | 美商美力肯及公司 | Leuco compounds, colorant compounds, and compositions containing the same |
-
2020
- 2020-01-21 TW TW109102197A patent/TWI727623B/en active
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20120183452A1 (en) * | 2009-08-13 | 2012-07-19 | Thomas Schalkhammer | Sensor having a color-changeable sensory surface |
CN102507550A (en) * | 2011-10-20 | 2012-06-20 | 江苏大学 | Manufacturing method of food odor visible sensor based on natural pigment |
US20160125600A1 (en) * | 2014-11-04 | 2016-05-05 | Samsung Electronics Co., Ltd. | Method of and apparatus for measuring biometric information |
TW201922689A (en) * | 2017-11-01 | 2019-06-16 | 美商美力肯及公司 | Leuco compounds, colorant compounds, and compositions containing the same |
Also Published As
Publication number | Publication date |
---|---|
TW202128259A (en) | 2021-08-01 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Perin et al. | State of the art of sports data visualization | |
US20160030848A1 (en) | Integrated multi environment interactive battle game | |
US20190217200A1 (en) | Computer systems and computer-implemented methods for conducting and playing personalized games based on vocal and non-vocal game entries | |
CN109789337A (en) | For verifying and the system and method for the interaction of third party's interactive media | |
US20200001186A1 (en) | System and method for determining type of player in online game | |
TWI727623B (en) | A game system based on the flavor of objects in the real world | |
Tregel et al. | Costs to compete-analyzing pay to win aspects in current games | |
CN108525285A (en) | A kind of mahjong calculates board device and method automatically | |
Nair et al. | Inferring private personal attributes of virtual reality users from head and hand motion data | |
US20050248091A1 (en) | Game board and game element with detecting means | |
Wann et al. | Comparing the identity centrality of sport team identification and sport fandom | |
Kerdvibulvech | Location-based augmented reality games through immersive experiences | |
AU2016102396A4 (en) | Novelty gaming techniques | |
CN102614665B (en) | A kind of method adding real world object in online game image | |
Wohn et al. | Virtual item purchasing patterns in a social game: Differences between high and low spenders | |
KR20230129779A (en) | User targeting method for game promotion and user targeting system using the same | |
Schmitt et al. | Evaluating the adoption of the physical board game ludo for automated assessments of cognitive abilities | |
Chung | The effect of sensory experience on sport development: baseball simulation in Korea | |
CN108472547A (en) | Game device and program | |
EP2723461A1 (en) | Novelty gaming techniques | |
Eishita et al. | Analyzing play experience sensitivity to input sensor noise in outdoor augmented reality smartphone games | |
JP7090681B2 (en) | Systems and methods for providing immediate information on product labels, fresh foods | |
KIM et al. | Design and Development of Room Escape Horror Game ‘The Ampoule’ | |
Bostan et al. | Explorations in game experience: A case study of ‘horizon zero dawn’ | |
Bland | Color and Color Placement Effects on Purchase Intent of Loot Boxes in Video Games |