TWI235342B - Geographic information system demonstrating 3D virtual reality - Google Patents

Geographic information system demonstrating 3D virtual reality Download PDF

Info

Publication number
TWI235342B
TWI235342B TW90127259A TW90127259A TWI235342B TW I235342 B TWI235342 B TW I235342B TW 90127259 A TW90127259 A TW 90127259A TW 90127259 A TW90127259 A TW 90127259A TW I235342 B TWI235342 B TW I235342B
Authority
TW
Taiwan
Prior art keywords
data
virtual reality
geographic
attribute
patent application
Prior art date
Application number
TW90127259A
Other languages
Chinese (zh)
Inventor
Tian-Ying Jou
Lan-Kuen Jung
Wen-Yuan Gu
Wei-Yuan Luo
Original Assignee
Univ Feng Chia
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Univ Feng Chia filed Critical Univ Feng Chia
Priority to TW90127259A priority Critical patent/TWI235342B/en
Application granted granted Critical
Publication of TWI235342B publication Critical patent/TWI235342B/en

Links

Landscapes

  • Processing Or Creating Images (AREA)

Abstract

A geographic information system (GIS) structure demonstrating 3D virtual reality integrates a GIS, a virtual reality modeling language (VRML) and a database management system to convert a 2D plane data into a picture file format capable of being browsed in internet using a self-designed computer computation method. The converted picture has the GIS attributes capable of being further integrated with the back-end database system to provide a total 3D virtual reality GIS solution, making 3D virtual reality not only a beautiful demonstration but also a versatile application.

Description

12353421235342

【發明所屬之技術領域】 本發明係為一種可在網際網路呈現3D虛擬實 貢訊系統轉換技術及架構,特別是指一種將2D地理 透過計算機演算法將轉換為3D虛擬實境資料格式,保留空 間資料的屬性資料,提供使用者在網際網路瀏覽時可查詢 模型屬性負料’真正實現3D虛擬實境地理資訊系統的目 的。 、 【先前技術】 地理負sfL糸統是一種數位地圖技術,能將含糊的地理 資料(像是道路街址)轉換成明確的地圖位置,儲存於數 位地圖檔中,這些經由數位化後的數位地圖可經由地理資 訊系統用以展示、查詢及分析使用。以 地理資訊系統整合電腦測繪、遙感探測、資料庫管理 系統及電腦輔助設計等技術而成,近年來隨著電腦技術之 不斷創新進步,使得GI S的應用更為廣泛,一般應用在下 列四個方面: 1 ·圖形資料製作與更新方面:傳統的圖形資料製作工作, 皆是以人工緣製’不僅耗時費事、易錯且修改不易’如今 利用電腦使用G I S工具來進行製圖及修圖,不僅輕鬆快速 而精確,而且易於更新,同時電腦檔案可一再的重複使 用,並可以航測或衛星遙測影像圖為底圖進行及時而精確 的修改。 2 ·圖形資料管理方面:傳統的圖形資料管理,是使用各種 紙圖及圖櫃,時日一久往往面臨紙張泛濫、無法檢索的難[Technical field to which the invention belongs] The present invention is a conversion technology and architecture capable of presenting a 3D virtual reality message system on the Internet, and in particular refers to a computer algorithm that converts 2D geography to a 3D virtual reality data format. The attribute data of the spatial data is retained, so that users can query the model attribute negatives when browsing on the Internet, truly achieving the purpose of the 3D virtual reality geographic information system. [Previous technology] Geographic negative sfL system is a digital map technology, which can convert ambiguous geographic data (such as road and street addresses) into clear map locations and store them in digital map files. These digitized digits Maps can be used for display, query and analysis via GIS. The geographic information system is integrated with computer mapping, remote sensing detection, database management system and computer-aided design. In recent years, with the continuous innovation and progress of computer technology, GIS has been widely used. It is generally used in the following four Aspects: 1 · Graphic data production and updating: Traditional graphic data production is based on artificial margins, which are not only time-consuming, time-consuming, error-prone, and difficult to modify. Nowadays, computers use GIS tools for drawing and retouching. Not only is it easy, fast and accurate, but it is also easy to update. At the same time, computer files can be reused again and again, and aerial or satellite telemetry image maps can be timely and accurately modified as base maps. 2 · Graphical data management: Traditional graphic data management uses various paper maps and graphic cabinets. Over time, it often faces the difficulty of flooding papers and being unable to retrieve them.

第6頁 1235342 _案號 90111259___年月 日 一 五、發明說明(2) 題’使用G I S並運用資料庫技術進行圖形資料管理可大大 提高資料的整合性,易於查詢及節省儲存空間,同時降低 資料的重覆性。 3 ·查詢顯示方面:運用G I S工具進行查詢時,可以組合多 重條件,進行複合查詢,統計分析的工作可以於查詢時同 步完成,查詢的結果亦可以結合空間資訊加以展現,清楚 易懂。 4·決策支援方面·透過GI S的分析功能,決策者 < 以做多 種的模擬分析,可得到各種決策數據,以保持資料的客觀 性,而增加決策的正確性。 G I S的應用已由單純的單機應用,逐漸朝向網際網路 方向應用,但目前網際網路應用上仍以平面方式來展示地 理資訊,較不容易表現出真實的地形地貌,現今3D虚擬實 境技術漸趨成熟,以3 D虛擬實境技術展示地理資訊,是未 來GIS的發展趨勢,以國内較常使用的GIS軟體ArcGIS及 Map Info而言,相繼推出3D分析模組,希望能夠將地形地 貌更真實的呈現在使用者面前。 現階段在網際網路上可以找到一些G I S的網站,如台 灣電子地圖網站(www. map.com.tw)、逢甲大學任逍遙網站 (www· easymap· com· tw)等,都是相當成功的G I S網站,但 這些網站所能夠呈現給使用者的地理資訊是傳統的平面資 訊,無法將真實世界的面貌呈現在使用者面前。 現階段G I S視覺化的應用僅限於單機上,在網際網路 上被應用的仍相當的少,主要是要將3D技術應用到網頁式 地理資訊系統(W E B G I S )中,仍有問題懸而未決。Page 6 1235342 _Case No. 90111259 ___ Date of Invention (2) Question 'Using GIS and using database technology for graphic data management can greatly improve the integration of data, make it easy to query and save storage space, and reduce Data repeatability. 3. Query display: When using the G I S tool for querying, multiple conditions can be combined to perform compound querying. Statistical analysis can be completed simultaneously during querying. The query results can also be displayed in combination with spatial information, which is clear and easy to understand. 4. Decision support aspect • Through the analysis function of GIS, decision makers < do a variety of simulation analysis to obtain various decision data to maintain the objectivity of the data and increase the correctness of the decision. The application of GIS has been gradually applied from the stand-alone application to the direction of the Internet. However, the current Internet application still displays geographic information in a flat way, which is less likely to show the real terrain. Today's 3D virtual reality technology Gradually mature, using 3D virtual reality technology to display geographic information is the development trend of GIS in the future. For the more commonly used GIS software ArcGIS and Map Info in China, 3D analysis modules have been successively launched, hoping to transform the terrain More realistically presented in front of users. At this stage, some GIS websites can be found on the Internet, such as the Taiwan electronic map website (www.map.com.tw), Fengjia University Ren Xiaoyao website (www · easymap · com · tw), etc., which are quite successful. GIS websites, but the geographic information that these websites can present to users is traditional flat information, and it is impossible to present the face of the real world to users. At this stage, the application of G I S visualization is limited to a single machine. It is still relatively rare on the Internet. The main reason is to apply 3D technology to web-based geographic information systems (W E B G I S).

1235342 _案號90127259_年月曰 佟丨下 五、發明說明(3) 本發明並非在設計一 3D虛擬實境緣圖引擎,而是應用 目前標準虛擬實境技術VRML做為技術平台,將發明重^置 於如何將2D G IS平面資料轉換為能夠描述3d g is虛擬實 境的VRML資料格式。目前3D G IS網際網路之虛擬實11境實作 方法,有一種的方式是直接利用G丨S軟體產生虛擬實境作 業檔案。 香港中文大學Bo Huang曾以3D緣圖軟體ArcView配合 其3D分析軟體3D Analysis及網路地圖伺服器(Internet M a p S e r v e r )兩個模組進行研究,透過這兩個模組開發一 套元整的GeoVR系統(請參閱第一圖所示),當使用者利用 使用者電腦1 0 〇透過網際網路2 0 〇連結到網路地圖伺服器 3 0 0之3D G IS網站時,GeoVR系統301將使用者所指定的區 域擷取空間資料庫3 0 2内之空間資料,以轉換為VRML檔案 格式’再傳回至使用者電腦1 〇 〇的瀏覽器展示。 一般而言利用這個方法來產生虛擬實境作業檔案是最 節省時間的一種方式,但是有兩個缺點: (1)必須再額外花費去購買3D及網路地圖伺服器(internet Map Server)模組 〇 (2 ) 3 D模組所產生的虛擬實境作業檔案,將原本在2 d G I S 獨立的空間物件,變成了一個單一空間物件,所以使用者 將無法針對物件進行屬性連結或查詢。 為了解決上述的問題,Carson( 1 998 )提出了另外的解 決方法’ Carson利用CAD軟體來產生VRML虛擬實境檔案, β亥方/会首先係利用美工軟體(如Adobe Illustrator)產生 2 〇地圖’再使用 Meta Creations Ray Dream Studi 〇軟體1235342 _Case No. 90127259_Year Month 下 丨 5. Description of the invention (3) The present invention is not designing a 3D virtual reality edge map engine, but uses the current standard virtual reality technology VRML as a technology platform to invent Refocus on how to convert 2D G IS plane data into VRML data format that can describe 3D g is virtual reality. Currently, there is a way to implement the virtual reality 11 environment of the 3D G IS Internet. One way is to directly use G 丨 S software to generate virtual reality job files. The Chinese University of Hong Kong Bo Huang used the 3D edge map software ArcView to cooperate with its 3D analysis software 3D Analysis and Internet Map Server (Internet Map Server). GeoVR system (see the first picture), when the user uses the user's computer 1 0 〇 to connect to the 3D G IS website of the Internet map server 3 0 0, the GeoVR system 301 The space specified in the user's specified area is captured in the spatial database 3202, converted into a VRML file format, and then returned to the user's computer's browser for display. Generally speaking, using this method to generate virtual reality operation files is the most time-saving way, but there are two disadvantages: (1) You must spend extra to buy 3D and internet map server (Internet Map Server) modules 〇 (2) The virtual reality operation file generated by the 3D module turns the original spatial object in the 2D GIS into a single spatial object, so the user will not be able to link or query the attributes of the object. In order to solve the above problems, Carson (1 998) proposed another solution 'Carson uses CAD software to generate VRML virtual reality files, β Hai Fang / will first use art software (such as Adobe Illustrator) to generate 20 maps' Then use Meta Creations Ray Dream Studi 〇 software

1235342 _案號 90127259 五、發明說明(4) 的extrusion工具伸展建物高度,然後將檔案儲 虛擬實境檔案,最後以手動方式逐一為物件加上士 執行步驟包括: π π ° 步驟 步驟 ••將shape fUe轉存成「* ai」的袼式 :利用高階美工作業軟體(如Ad〇be1235342 _Case No. 90127259 V. Extrusion tool of the invention description (4) stretches the height of the building, then stores the file into the virtual reality file, and finally manually adds the object one by one. The execution steps include: π π ° Shape fUe transfer to "* ai" mode: using high-end beauty work software (such as Ad〇be

Illsutrator)將「*.ai」袼式檔案轉成「*.邙 、步驟三:利用3D製圖作業軟體(如3D Studi〇 取這個「*· eps」檔案,並以手動方式將每楝建 ^ 伸展開來; w间没 步驟四:將檔案儲存成虛擬實境VRML (如* 式;及 .wri)袼 步驟五·以手動方式為每楝建物加上屬性戋連於 在進行本發明前,亦曾經對於既有的技術實:° 試,上述方法的確解決了 3D GISm網際網路中應用之部 ,題’每個空間物件可以被查詢及連結,❻其仍具下。Illsutrator) convert the "* .ai" file into "*. 邙", step three: use 3D drawing software (such as 3D Studi) to take this "* · eps" file, and manually expand each file ^ Expand it; step 4: save the file as a virtual reality VRML (such as the * form; and .wri) 五 step 5: add attributes to each building manually, even before performing the invention, also For the existing technology: ° Try, the above method does solve the application part of the 3D GISm Internet, the question 'Each spatial object can be queried and linked, and it is still available.

題· 口 JQuestion · J

(1)整個轉換過程太過繁瑣,同時必須以手動方 為每個空間物件進行高度延展及連結。 八A (2 )未提出屬性問題的解決方法。 因此如何將2D GIS資料自動轉換為3D GIS資料及 解決屬性連結的問題即成為本發明欲解決的重點。 ° 訂定三個研究目標: ·· ♦ %明 1.設計具備高效率的3D虛擬實境資料轉換 2 ·設計具備處理g I S屬性能力之m嗥批* 、 引擎。 喝Γ生此力之dD虛擬實境資料轉換(1) The entire conversion process is too tedious. At the same time, each space object must be highly extended and connected manually. Eight A (2) does not propose a solution to the attribute problem. Therefore, how to automatically convert 2D GIS data into 3D GIS data and solve the problem of attribute connection has become the focus of the present invention. ° Set three research goals: ·· ♦% Ming 1. Design with high efficiency 3D virtual reality data conversion 2 · Design m 嗥 batches *, engines with the ability to process g IS attributes. DD virtual reality data conversion

1235342 __案號90127259 车 q 日 絛正_ 五、發明說明(5) 3.提出網際網路虛擬實境3D G IS系統架構,並提出屬 性資料連結問題,這是3D G I S呈現在網頁上最重要的部 份,因為G I S資料是由空間資料與屬性資料所組成,若是 不能夠提出在網頁上屬性資料連結問題的解決方法,就不 算是完成3D的GIS。 職疋’本案發明人即為解決上述現有的缺點及實際之 需求’不斷的研究開發’終於成功發展出一種呈現3D虛擬 實境之地理資訊系統技術架構,將G I S的地形地貌更真實 的呈現在使用者面前。 【發明内容】 本發明之主要目的即是提供一種呈現3 D虛擬實境之地 理資訊系統轉換技術,係可利用現有2 D G I S資料,運用自 行設計之計算機演算法,操取2 D平面之地理坐標及屬性資 料’並將其轉換為虛擬實境標示語言格式為目的者。 ' 本發' 明之次一目的在於解決3D G I S屬性資料問題,讓 2 D G I S資料不因為轉換為3 D虛擬實境資料後而喪失原有的 屬性資料為目的者。 ” ’ 本發明之再一目的在於解決3D虛擬實境中空間定位問 題,於轉換過程中加入每個物件定位節點及介面,提供使 角者快速找到空間位置為目的者。 本發明各又一目的即在於提供一種呈現3D虛擬實境之 地理資訊系統,係使用電腦上之網頁瀏覽器即可呈現31)之 G I S地理圖形為目的者。 本發明之又一目的即在於提供一種呈現3D虛擬實境之1235342 __Case No. 90127259 车 q 日 绦 正 _ V. Description of the invention (5) 3. Put forward the 3D G IS system architecture of the Internet virtual reality, and put forward the problem of linking attribute data. This is the most 3D GIS presented on the web page. The important part is that GIS data is composed of spatial data and attribute data. If it is not possible to propose a solution to the problem of linking attribute data on a web page, it is not considered to be a 3D GIS. The job title 'the inventor of this case is to solve the existing shortcomings and actual needs' 'continuous research and development' finally successfully developed a technical information architecture of a geographic information system that presents 3D virtual reality, and more realistically displays the topographic features of GIS In front of users. [Summary of the invention] The main purpose of the present invention is to provide a geographic information system conversion technology that presents 3D virtual reality. It can use the existing 2 DGIS data and use a computer algorithm designed by itself to manipulate the geographic coordinates of the 2 D plane. And attribute data 'and convert it to a virtual reality markup language format for the purpose. The purpose of the present invention is to solve the problem of 3D G I S attribute data so that 2 D G I S data will not lose the original attribute data after conversion to 3 D virtual reality data. "" Another object of the present invention is to solve the problem of spatial positioning in 3D virtual reality. Each object is added to the positioning node and interface during the conversion process, and the purpose is to enable the corner person to quickly find the spatial position. Another object of the present invention That is to provide a geographic information system for presenting 3D virtual reality, which can be used to display 31) GIS geographic graphics using a web browser on a computer. Another object of the present invention is to provide a 3D virtual reality. Of

=之詳細,明,附圖’相信本發明之目的、特徵與特點, 二可由此得一深入且具體之瞭解,然而所附圖式僅提供參 考與t明用,並非用來對本發明加以限制者。 夂^ f參閱圖二所示,係為本發明呈現3D虛擬實境之地理 =讯系統之電腦架構示意圖。為了確定本發明所提出的方 /的可行性,將所提出的方法利用系統開發工具予 化,實際開發設計一自動將2D GIS資料轉換成3D GU 之^腦架構不意圖,本發明之2D轉換成3D的系統架構俜由 40。所構成,其係、包含一處理器4〇1及一資料以由 异早το 402,該資料轉換運算單元4 ^運 #; ^ , GIS//tVi 處理器4〇1來執行該資料轉換運算單元4〇2内所^存令之 以Μ/ΐ發明更進一步設有一 2DGIS資料讀取單位403田 J使用者選擇欲呈現之地理區域’並口 面地理坐標及屬性資料值,本發明由使用者 f之2D平 ^讀取單元403選擇GIS 41〇中欲呈現的區域的資D GIS資 貝枓轉換運算單元402處理後產生3D虛擬實境資料。,經由 本發明會自動分析2 D G丨s之資料 ::的節,點,轉為成虛擬實境的節點格式 $空間= Detailed, clear, and attached drawings' I believe that the purpose, features, and characteristics of the present invention can be obtained from this in-depth and specific understanding, but the drawings are provided for reference only and are not intended to limit the present invention. By.夂 ^ f Refer to FIG. 2, which is a schematic diagram of the computer architecture of a 3D virtual reality geography = communication system. In order to determine the feasibility of the method proposed in the present invention, the proposed method is pre-engineered using system development tools. The actual development and design-the automatic conversion of 2D GIS data to 3D GU brain structure is not intended. The 2D conversion of the present invention A 3D system architecture (from 40). It is composed of a processor 401 and a piece of data. The data conversion operation unit 4 ^ RUN #; ^, GIS // tVi processor 401 performs the data conversion operation. The storage order in the unit 402 is based on the invention of M / ΐ. It is further provided with a 2DGIS data reading unit 403 Tian J. The user selects the geographic area to be presented 'and the geographic coordinates and attribute data values of the interface. The 2D flat reading unit 403 selects the GIS data conversion operation unit 402 of the area to be presented in GIS 41, and generates 3D virtual reality data after processing. Through the present invention, the data of 2 D G 丨 s :: will be automatically analyzed, and the nodes and points of the :: will be converted into the node format of virtual reality. $ 空间

的屬性資料轉存到3D虛擬實境資料 f將2D GIS ,實境物件加上連結,建立符合GIS工義以每個 $然本發明最主要目的在提出在網際網路上 ^擬實境GIS解決方案,故本發明將2D ^見3D的 境格式,再使用電腦中之網ΪΛ?以The attribute data is transferred to the 3D virtual reality data. F 2D GIS, the real object is added to the link, to establish a GIS work principle. Each of the main purposes of the present invention is to propose on the Internet ^ a virtual reality GIS solution. Solution, so the present invention will use 2D ^ see 3D environment format, and then use the network 电脑 Λ? In the computer to

第12頁 1235342 __案號90127259_年月日_^_ 五、發明說明(8) 以描繪出處理器所轉換出之3 D物件模型。 為了讓本發明在網際網路上使用,另規劃3 D虛擬實境 地理資訊系統架構雛型(如圖三所示),其包括一虛擬實境 網站伺服器5 0 0可連接上3 D虛擬實境模型資料庫5 0 2以讀取 模型資料,該虛擬實境網站伺服器5 0 0擁有模型資料管理 單元5 0 3及屬性連結控制單元5 0 1兩個單元,用來管理及控 制系統執行。Page 12 1235342 __Case No. 90127259_Year Month Day _ ^ _ V. Description of the Invention (8) To describe the 3D object model transformed by the processor. In order to allow the present invention to be used on the Internet, another prototype of a 3D virtual reality geographic information system architecture is planned (as shown in FIG. 3), which includes a virtual reality website server 500 that can be connected to a 3D virtual reality. Environment model database 5 0 2 to read model data, the virtual reality website server 5 0 0 has a model data management unit 5 0 3 and an attribute link control unit 5 0 1 to manage and control system execution .

使用者透過電腦4 5 0經由網際網路6 0 0連接到虛擬實境 網站伺服器5 0 0後,由模型資料管理單元5 0 3向模型資料庫 5 0 2提取模型資料,再籍由使用者網頁瀏覽器5 0 4來呈現3 D 虛擬實境模型資料,當使用者查詢屬性資料時,屬性連結 控制單元5 0 1即向屬性資料庫5 1 0查詢資料。After the user connects to the virtual reality web server 5 0 through the computer 4 5 0 through the Internet 6 0, the model data management unit 5 0 3 extracts the model data from the model database 5 2 2 and uses it again. The user's web browser 504 displays 3D virtual reality model data. When the user queries the attribute data, the attribute link control unit 501 queries the attribute database 5 1 0 for data.

先敘明2 D G I S資料格式包括有地理屬性資料及2 D G I S 圖形(地理座標資料),其中地理屬性資料係包括該圖形 (例如丘陵、建物或可動財產)的基本資料之文字敘述, 如包含日期、佔地、高度等,由於2 D G I S圖形係關聯至屬 性資料表内運用其所需之有關平面資料(如佔地)展現, 而不會選用高度值之資料,是以,該地理屬性資料内所建 置之資料並非全數為該2 D G I S圖形所運用;且由此可知, 可由該地理屬性資料内取得該圖形之高度值,並運用VRML 語法將自該地理屬性資料内取出之高度值結合該2 D G I S圖 形,經過重新節點定義與面定義之後,展現出虛擬實境之 模型,與習知不同的是,此虛擬實境模型並非僅具有展示 功能,乃可包括有2 D G I S圖形所隱含之地理座標及地理屬 性資料,以期做更多元之加值應用。The first description of the 2 DGIS data format includes geographic attribute data and 2 DGIS graphics (geographic coordinate data), where the geographic attribute data includes a text description of the basic data of the figure (such as hills, buildings, or movable property), such as including dates, Occupied land, height, etc., because 2 DGIS graphics are linked to the attribute data table using the relevant plane data (such as land occupation) to display, instead of selecting the height value data, therefore, the geographic attribute data The built data are not all used by the 2 DGIS graphics; and it can be known that the height value of the graphic can be obtained from the geographic attribute data, and the height value extracted from the geographic attribute data is combined with the 2 using VRML syntax. DGIS graphics, after re-defining node definitions and surface definitions, show a model of virtual reality. Unlike the conventional one, this virtual reality model does not only have a display function, but also includes the geography implied by 2 DGIS graphics. Coordinates and geographic attribute data, with a view to doing more value-added applications.

第13頁 1235342 __案號90127259_年月曰 修正_ 五、發明說明(9) 本發明為解決2D資料轉換成3D資料(如圖四A所示係 為3 D物件定義節點座標值之示意圖)必須先定義3 D物件之 節點座標及面的部份: (1 )節點定義:在2 D G I S資料中,其空間物件是由多個 節點所連接而成,而這些節點只記錄X,Y座標值,並沒有 記錄物件的Z值,是以需關聯至屬性資料表,並由儲存Z值 之該屬性資料表取出,針對3 D物件建立並定義3 D物件所有 的節點座標: 物件底部之節點座標值:Page 131235342 __Case No. 90127259_Year Month Amendment _ V. Description of the Invention (9) The present invention is to solve the conversion of 2D data into 3D data (as shown in Figure 4A is a schematic diagram of the node coordinate values for 3D objects. ) Must first define the node coordinates and area of the 3D object: (1) Node definition: In 2 DGIS data, its spatial objects are connected by multiple nodes, and these nodes only record X, Y coordinates Value, and does not record the Z value of the object. It needs to be associated with the attribute data table and retrieved from the attribute data table that stores the Z value. Create and define all the node coordinates of the 3 D object for the 3 D object: The node at the bottom of the object Coordinate values:

Gi = {x, y, z ;其中 X, y, z 屬於實數(R)}; 物件的高度值:Gi = {x, y, z; where X, y, z are real numbers (R)}; the height of the object:

Hi = {0, 0, h ;其中h屬於實數(R)}; 物件頂部之節點座標值:Hi = {0, 0, h; where h is a real number (R)}; the node coordinate value at the top of the object:

Ti = Ni + Η卜 (2 )面的定義:當3 D物件所有的座標被定義後,即可開 始著手3 D物件面的定義。(如圖四B所示係為3 D物件圖面 的定義示意圖)在面的定義可分為三個部份: 3 D物件底部面: G r 〇 u n d = { G 1,G 2,G 3 ,…,G i };Ti = Ni + Definition of the (2) plane: After all the coordinates of the 3D object are defined, the definition of the 3D object plane can be started. (As shown in Figure 4B is a schematic diagram of the definition of the 3D object surface) The definition of the surface can be divided into three parts: The bottom surface of the 3D object: G r und = {G 1, G 2, G 3 , ..., G i};

3 D物件頂部面:3 D object top surface:

Top = {Tl,T2, T3,···,Τι }; 3D物件側面:Top = {Tl, T2, T3, ..., Ti}; Side of 3D object:

Side = {Gi,Gi + 1,Ti + 1,Ti }。 請參閱圖五所示,係為本發明2 D轉換成3 D之流程示意 圖;本發明定義完3 D物件之節點及面後則可進行2 D資料轉Side = {Gi, Gi + 1, Ti + 1, Ti}. Please refer to FIG. 5, which is a schematic diagram of the process of converting 2D to 3D according to the present invention; after the nodes and faces of the 3D object are defined in the present invention, 2D data can be converted.

第14頁 1235342 ___案號90127259_年月曰 修正_ 五、發明說明(10) 換成3D資料,其轉換步驟為: 步驟1 0 :由2 D G I S空間資料之地理坐標資料中讀取某 一物件之X,Y座標值; 步驟1 1 :產生3 D物件底部之節點座標值G i ; 步驟1 2 :由2 D G I S空間資料之地理屬性資料中讀取某 一物件之Z值; 步驟1 3 :由該Z值產生3 D物件之高度值H i ; 步驟1 4 :由3 D物件底部之節點座標值G i及高度值H i產 生3D物件之頂部之節點座標值T i ;Page 141235342 ___Case No. 90127259_Year Month and Amendment _ V. Description of the Invention (10) Replaced with 3D data, the conversion steps are as follows: Step 10: Read a geographic coordinate data from 2 DGIS spatial data The X and Y coordinate values of the object; Step 1 1: Generate the node coordinate value G i at the bottom of the 3 D object; Step 12: Read the Z value of an object from the geographic attribute data of 2 DGIS spatial data; Step 1 3 : Generate the height value H i of the 3D object from the Z value; Step 14: Generate the node coordinate value T i of the top of the 3D object from the node coordinate value G i and the height value H i of the 3 D object;

步驟1 5 :由3 D物件之底部節點座標值G i描繪出3 D物件 之底咅P面Ground ; 步驟1 6 :由3 D物件之頂部節點座標值T i描繪出3 D物件 之底部面T〇p ; 步驟1 7 :由3 D物件之底部節點座標值G i及頂部節點座 標值T i描繪出3D物件之側面S i de ;以及 步驟1 8 :重覆步驟1 0到步驟1 7直到所有的2 D G I S空間 資料讀取完畢。Step 15: Draw the bottom surface of the 3D object 咅 P plane Ground from the bottom node coordinate value G i of the 3D object; Step 16: Draw the bottom surface of the 3D object from the top node coordinate value T i of the 3D object T〇p; Step 17: Draw the side S i of the 3D object from the bottom node coordinate value G i and the top node coordinate value T i of the 3 D object; and Step 18: Repeat steps 10 to 17 Until all 2 DGIS spatial data have been read.

請參閱圖六所示,係為本發明2D G IS資料轉換VRML格 式之3 D G I S資料實施例示意圖,而圖七即為以本發明描繪 出3 D虛擬實境地圖之實施例示意圖。本發明本案發明人以 逢曱大學第一校區為測試對象,利用本發明之技術將2D校 區配置圖轉換為3 D虛擬實境檔案格式,經實際測試結果令 人相當振奮,應用本發明提出的3D虛擬實境地理資訊系統 轉換技術及架構,除了快速將2 D G I S平面資料轉換為3 D虛 擬實境資料呈現外,亦可查詢校園中每一棟建築屬性證實Please refer to FIG. 6, which is a schematic diagram of an embodiment of 3 D G I S data of 2D G IS data conversion VRML format according to the present invention, and FIG. 7 is a schematic diagram of an embodiment of a 3 D virtual reality map according to the present invention. The inventor of the present invention took Fengyi University's first campus as a test object, and used the technology of the present invention to convert the 2D campus layout to a 3D virtual reality file format. The actual test results are quite exciting. The application of the present invention The proposed 3D virtual reality geographic information system conversion technology and architecture, in addition to quickly converting 2 DGIS plane data to 3 D virtual reality data presentation, can also query the properties of each building on campus to confirm

第15頁 1235342 ----t!fe_9Q127259 五、發明說明(11) 修正 了本發明提出架構之可行性。 接下來解決屬性資料的遠 的VRM丨姑化士色、,、 連接問題,因為本發明所使用 的VRML技術本身並不具備直接 明捭屮運、雨叮+ ,石 士 关存取,、枓庫能力,因此本發 明出運用可在網頁上存取後 a (ASP pup 「ΓΜ…w入心俊而_貝斜庫的動態網頁程式Page 15 1235342 ---- t! Fe_9Q127259 V. Description of the invention (11) The feasibility of the proposed structure of the invention has been corrected. Next, the remote VRM of the attribute data is solved, because the VRML technology used in the present invention does not have direct Ming Yun, Yu Ding +, Shi Shiguan access, Library capabilities, so the present invention uses a dynamic web page program that can be accessed on a web page (ASP pup "ΓΜ ... w 入 心 俊 而 _ 贝 斜 库

Anchor 性連結金鑰以做為3D空間物件盎μ W:次玉間及屬 ._ , ^ ^ ^ 干興屬性貝枓連結依據。舉例 而吕,如果本發明應用於立體建物管理,可 建物物件以Anchor結點進行群組化,並、 義建物與後端建物資料庫的連結全鑰, 二丄攔位中定 »、抑⑽奢从仏从士 R ^ 口孟⑤ 田使用者使用滑鼠 2透3D建物物件犄,即可透過動態網頁裎式 料庫進行建物資料擷取,並將建物資料提供仏杳^ J物貝 屬性連結範例: α 一 ^ f # 3 D建物物件 Anchor{ children Transform{ children Shape{ appearance Appearance { material Material {diffuseCo1 or 0.2 3 0.2 3 0 2 3 emissiveColor 1 . 501960784313725 .501960784313725}Anchor sex link key as a 3D space object angstrom μ W: Jiyuma and genus ._, ^ ^ ^ Qian Xing attribute Bei Yi link basis. For example, if the present invention is applied to the management of three-dimensional buildings, the buildable objects are grouped by Anchor nodes, and the full key of the connection between the meaning building and the back-end building database is fixed. Extraordinary Congshi R ^ Kou Meng ⑤ Field users can use the mouse 2 to penetrate 3D building objects, and then use the dynamic web page library to retrieve building data, and provide building data 仏 杳 ^ J property shell properties Example of connection: α 一 ^ f # 3 DBuilding object Anchor {children Transform {children Shape {appearance Appearance {material Material {diffuseCo1 or 0.2 3 0.2 3 0 2 3 emissiveColor 1. .501960784313725 .501960784313725}

geometry I ndexedFaceSet{ convex FALSEgeometry I ndexedFaceSet {convex FALSE

solid FALSEsolid FALSE

1235342 _案號 90127259_ 年月曰__ 五、發明說明(12) colorPerVertex FALSE coord Coordinate! point[1961.48 0 1687.28,1961.48 5.3 1687.28 , 1 9 5 6.3 1 0 1 6 8 7.2,1 9 5 6.3 1 5.3 1 68 7.2 , 1951.57 0 1687.13,1951.57 5.3 1687.13 , 1 9 5 1. 6 2 0 1 6 84. 8, 1 9 5 1. 6 2 5. 3 1 6 84. 8 , 1961.58 0 1684.8,1961.58 5.3 1684.8] } coordlndex [ 0,2, 4,6, 8,-l,0,l,3,2,-l,2,3,5,4,-l,4,5,7,6,-l,6,7,9,8,-l, 8,9, 1,0, -1,1,3,5,7,9, -1 ] } } rotation 1000.001} ur 1 "http://co〇l_〇racle:82/vrml3d/prop.asp?LandID-0687 00390000” parameter [Mtargeinfo_frame"] description,,[7-11 市政店]丨丨 如園 ^ μ句+贺明於逯物官理系統中的廯用开 意圖,本發明將2D平面建物資料轉換為3D ^ : 含有屬性資料之虛擬實境模型,可提供後端資;4 = =二後端地籍資料庫整合,提供資料擴充能力了 查洶建物地籍資料。 糟1235342 _ Case No. 90127259_ Year Month __ V. Description of the invention (12) colorPerVertex FALSE coord Coordinate! Point [1961.48 0 1687.28, 1961.48 5.3 1687.28, 1 9 5 6.3 1 0 1 6 8 7.2, 1 9 5 6.3 1 5.3 1 68 7.2, 1951.57 0 1687.13, 1951.57 5.3 1687.13, 1 9 5 1. 6 2 0 1 6 84. 8, 1 9 5 1. 6 2 5. 3 1 6 84. 8, 1961.58 0 1684.8, 1961.58 5.3 1684.8]} coordlndex [0, 2, 4, 6, 8, -l, 0, l, 3, 2, -l, 2, 3, 5, 4, 4, -l, 4, 5, 7, 6, -l, 6 ,, 7,9,8, -l, 8,9,1,0, -1,1,3,5,7,9, -1]}} rotation 1000.001} ur 1 " http: // co〇l_ 〇racle: 82 / vrml3d / prop.asp? LandID-0687 00390000 ”parameter [Mtargeinfo_frame "] description, [7-11 Municipal Store] 丨 如 园 ^ μ 句 + 贺 明 于 逯 物 官 理 理 *** 廯With open intention, the present invention converts 2D flat building data into 3D ^: a virtual reality model containing attribute data, which can provide back-end resources; 4 = = two back-end cadastral database integration, providing data expansion capabilities Cadastral information.

第17頁 1235342 案號 90127259 供虛擬實 用實施例 速找到特 供使用者 境模型中 能藉上述 G I S之解 屬性連結 蒐集模式 使用價值 發明專利 式、說明 當可依據 於本發明 境模型查 示意圖, 定位置。 以門牌查 快速找到 所揭露之 決方案, 問題這兩 ’係迴然 ,又其申 之要件, 詢定位 可讓使 圖中本 詢、建 特定位 技術, 並且能 個技術 不同於 請前未 爱依法 五、發明說明(13) 而圖九即為本發明提 流程圖,圖十為圖九之應 總輸無際的虛擬實境中快 應用建物管理系統,可提 或地號查詢方式於虛擬實 綜上所述,本發明確 種可在網際網路上實現3 D 角午決2 D資料轉換3 ])資料及 提供使用者一方便之資訊 的§又计,堪能提高整體之 物或公開使用,誠已符合 明專利申請。 ° 惟,上述所揭露之圖 而=凡精于此項技藝者 之改良,而i言胳, 舌二改變仍屬 定之專利範圍中。义1 功能之 用者在 發明之 號查詢 置。 提供一 夠完全 瓶頸, 習知者 見於刊 提出發 ’僅為本發明之實施例 上述之說明作其他種種 之發明精神及以下所界Page 17 1235342 Case No. 90127259 For the virtual practical embodiment to quickly find the special user environment model can use the above GIS solution attribute link collection mode to use the value invention patent formula, description should be based on the schematic diagram of the invention environment model, position. Quickly find the solution disclosed by the house number check. The two problems of the question are echoed, and they are the essential requirements. The positioning of the query can make the query in the figure, build a specific bit technology, and can be different from the previous one. According to Law V. Explanation of the Invention (13) Figure 9 is a flowchart of the present invention, and Figure 10 is a quick application of building management system in the virtual reality that should be endlessly lost. To sum up, the present invention confirms that the 3D corner lunch 2D data conversion 3]) data and provide users with convenient information in the Internet can improve the overall thing or public use, Sincerely in line with the Ming patent application. ° However, the above-disclosed diagrams are the improvements of those skilled in this art, but the changes of the tongue and tongue are still within the scope of the fixed patents. The user of the function of 1 is inquired about the invention number. To provide a complete enough bottleneck, the reader sees it in the journal. It ’s just an example of the present invention. The above description is for other kinds of inventive spirit and the following boundaries.

第18頁 1235342 _案號90127259_年月日 修正 圖式簡單說明 【圖式簡單說明】 (1 )圖式說明: 圖一係為習知3D模組之G I S架構示意圖; 圖二係為本發明呈現3 D虛擬實境之地理資訊系統之電 腦架構示意圖; 圖三係為本發明呈現3 D虛擬實境之地理資訊系統之主 從式的網路架構示意圖; 圖四A係為3 D物件圖定義節點座標值示意圖; 圖四B係為3 D物件圖面的定義示意圖; 圖五a、b係為本發明2D轉換為3D之流程圖; 圖六係為本發明2D平面轉換VRML格式之實施例示意 流 •,之 •,圖能 圖意功 意示位 示用定 例應詢 施的查 實中型 。 之統模 圖 圖系境 意 地理實 示 3管擬 例 出物虛 施 繪建供 實 描於提 用 明明明 應 發發發 之 本本本 九 為為為 圖 係係係 為 七八九及十 圖圖圖 ·,圖 •, 一Itll 圖程 (2 )主要部分之代表符號: 1 0 0 使用者電腦 2 0 0 網際網路 3 0 0 網路地圖伺服器 301 GeoVR系統 3 0 2 空間資料庫Page 18 1235342 _Case No. 90127259_ A simple explanation of the revised version of the day [Simplified description of the figure] (1) Schematic illustration: Figure 1 is a schematic diagram of the GIS architecture of a conventional 3D module; Figure 2 is the invention Schematic diagram of the computer architecture of a 3D virtual reality geographic information system; Figure 3 is a schematic diagram of the master-slave network architecture of a 3D virtual reality geographic information system; Figure 4A is a 3D object diagram Schematic diagram of defining node coordinate values; Figure 4B is a schematic diagram of the definition of a 3D object surface; Figure 5a and b are flowcharts of 2D to 3D conversion of the present invention; Figure 6 is an implementation of the 2D plane conversion VRML format of the present invention The example shows the flow of the example, and the figure shows the medium of the application. The model map of the concept map is the actual geographic display of 3 tubes. The example is to create a virtual drawing. It is provided for actual description. The book is clearly intended to be issued. The book is a map. The system is 7889 and 10. Tutu ··, · •, a symbol of the main part of an Itll chart (2): 1 0 0 user computer 2 0 0 internet 3 0 0 network map server 301 GeoVR system 3 0 2 spatial database

第19頁 1235342 _案號90127259_年月日_修正 圖式簡單說明 400 電 腦 401 處 理 器 402 資 料 轉 換 運 算 tn? —· 早兀 403 G I S資料讀取單元 404 虛 擬 實 境 資 料 庫 410 地 理 資 訊 系 統 (GIS) 405 網 頁 Μ 覽 器 450 使 用 者 電 腦 500 虛 擬 實 境 網 站 伺月艮器 501 屬 性 連 結 控 制 單元 502 虛 擬 實 境 模 型 資料庫 503 模 型 資 料 管 理 單元 504 網 頁 瀏 覽 器 510 屬 性 資 料 庫 600 網 際 網 路Page 191235342 _Case No. 90127259_Year Month Day_Revised Simple Description of Diagrams 400 Computers 401 Processors 402 Data Conversion Operations tn? — Early Wu 403 GIS Data Reading Unit 404 Virtual Reality Database 410 Geographic Information System ( GIS) 405 Web page browser 450 User computer 500 Virtual reality website server 501 Attribute link control unit 502 Virtual reality model database 503 Model data management unit 504 Web browser 510 Attribute database 600 Internet

第20頁Page 20

Claims (1)

12353421235342 方= :實境之地理資訊系統之呈現方法,該 δ貝取2 D G I S之地理坐標資 根據地理坐標及高度屬性 值 料; 建立3D物件 之座標值(X,Υ,Ζ 將每個物件之坐標 並將其儲存於模型資料 讀2 D G I S之地理屬性資 建立3D物件與屬性資料 有屬性資料,並儲存於 定義3 D物件圖形呈 根據3D物件之定義 成各個3 D物件之每個點 透過一 3D圖形呈現 繪至於電腦上,以呈現 透過動態網頁程式 2·如申請專利範圍第 系統呈現方法,其中資 SQL Server, Oracle··· $轉換成虛擬實境標示語言格式, 料; 】Ϊ ΐ金鑰,並將連結金鑰加入原 屬性資料庫; 現之各個點及面; 这,每個2D物件之(χ γ,ζ值)轉換 及母個面之數值; 程式將每_ 3D物#之點Α面之數值 具3 D物件之地理圖形;及 建立3D模型與屬性資料連結關係。 1項所述之3D虛擬實境之地理資訊 料庫為關聯式資料庠(如Access、 3 ·如申請專利範圍第1項所述之動態網百 .,, 只式,其中包 括ASP、PHP、CGI或其他具有相同特性的動 L 勒態網頁技術。 4·如申請專利範圍第1項所述之3D虛擬訾 — 焉境之地理資 系統呈現方法,其中定義3D物件的步驟,〜t ° _ ^ 包括定義物件之Fang =: Presentation method of real geographic information system. The δ shell takes 2 DGIS geographic coordinate data according to the geographic coordinates and height attribute values. Establish the coordinate values of 3D objects (X, Υ, Z. Store it in the model data and read the 2DGIS geographic attributes. Create 3D objects and attribute data. Have attribute data and store it in the definition. 3D object graphics are rendered according to the 3D object definition. Each point of each 3D object passes through a 3D graphic. As for the rendering on the computer, it can be presented through the dynamic webpage program. 2. If the patent application scope system presentation method is used, the SQL Server, Oracle ... $ is converted into the virtual reality markup language format, material;] ΐ ΐ key, And the link key is added to the original attribute database; the existing points and faces; this, the (χ γ, ζ value) transformation of each 2D object and the value of the parent face; the program will add a point A of each _ 3D thing # The numerical value of the surface has the geographic figure of the 3D object; and the connection relationship between the 3D model and the attribute data is established. The geographic information database of the 3D virtual reality described in item 1 is related data (such as Access 3 · Dynamic webpages as described in item 1 of the scope of patent application, including ASP, PHP, CGI or other dynamic webpage technologies with the same characteristics. 4 · As item 1 of the scope of patent application The described 3D virtual 訾 —geographic information system rendering method of the environment, wherein the steps of defining 3D objects, ~ t ° _ ^ include the definition of objects I235342 〜^ ---901272M 年 月 六、申請專利箱' 物件底部之節點座標值: z屬於實數(R ) }; Gi 二{χ, Υ, z ;其中X, y, 物件的高度值: Η二{〇,〇,h ;其中h屬於實數(R)};及 物件頂部之節點座標值: Ti 二 Ni + Hi 〇 么^申請專利範圍第1項所述之3D虛擬實境之地理資訊 不、、充壬現方法,其中定義3 D物件的步驟,包括定義面的部 3D物件底部面: Ground = {Gl,G2, G3,…,Gi }; 3D物件頂部面: T〇P = {ΊΊ,丁2, T3,…,Ti }; 3D物件側面: Side = {Gi,Gi + 1,Ti + 1,Ti}。 6·如申請專利範圍第1項所述之3D虛擬實境之地理資訊 系統(G IS)呈現方法,其中2D資訊轉換成3D物件之點及面 數值之轉換步驟為: (a)由2D G I S空間資料之地理坐標資料中讀取某一物 件之X,Y座標值; C b)產生3 D物件底部之節點座標值G i ; (c) 由2 D G I S空間資料之地理屬性資料中讀取某一物 件之Z值; (d) 產生3D物件之高度值Hi ;I235342 ~ ^ --- 901272M 6th, patent application box, the node coordinate value at the bottom of the object: z belongs to real number (R)}; Gi two {χ, Υ, z; where X, y, height value of the object: Η Second {〇, 〇, h; where h is a real number (R)}; and the node coordinate value at the top of the object: Ti II Ni + Hi 〇 Mod ^ The geographic information of the 3D virtual reality described in the first scope of the patent application is not The method of filling 3D objects, including the steps of defining a 3D object, includes defining the bottom surface of the 3D object: Ground = {Gl, G2, G3, ..., Gi}; 3D object top surface: T〇P = {ΊΊ , Ding 2, T3, ..., Ti}; Side of 3D object: Side = {Gi, Gi + 1, Ti + 1, Ti}. 6. The 3D virtual reality geographic information system (G IS) presentation method as described in item 1 of the scope of the patent application, wherein the conversion steps of 2D information to 3D object point and area values are: (a) 2D GIS Read the X, Y coordinates of an object from the geographic coordinate data of the spatial data; C b) Generate the node coordinate values G i at the bottom of the 3 D object; (c) Read a certain attribute from the geographic attribute data of the 2 DGIS spatial data The Z value of an object; (d) the height value Hi of the 3D object; 第22頁 1235342 ^ t號 9012725Q 六、申請專利範圍 年月 日Page 22 1235342 ^ t No. 9012725Q VI. Scope of patent application 產生3D (e) 由3D物件底部之節點座標值以及古 物件之頂部之節點座標值T i ; ^ ^ 1 1 (f) 由3D物件之底部節點座標值以描絡 部面Ground ; q 川 物件之底 g)由3D物件之頂部節點座標值n描緣㈣物件 之底 部節點座標值 (1)重覆步驟(a)到步驟(h)直到 讀取完畢。 1 ,的2DGIS空間貧料 7.如申請專利範圍第!:員所述之⑽ 系統呈現方法,中3D圄积§钼和斗、 男、兄之地理貝訊 軟體上,”伽=;式可執行於㈣ 8 : J呈現3D虛擬實境之地理資訊系統資料轉 具係包括· ,ρ取工具’用以讀取呈現之地理區域,並讀取 a亥&域之2D平面坐標及屬性資料值; 料·虛擬貝^ ^型資料庫,用以儲存虛擬實境模型資 料及以:;運算單元,其内儲存有2D資料轉換㈣資 料及屬14貝料處理轉換指令; 理於二處i 用以執行資料轉換運算單元内所儲存之處 理才日令’碩取2 D g I S咨判_ 1”誠# ^腺仏▲ a 4从人枓轉換成虛擬實境資料格式,並 :斤產生連、、Ό孟鑰儲存於屬性資料庫·,及 部面Top (h)由3D物件之底部節點座標值Gi及 T i描繪出3 D物件之侧面s i己e ; 、 換架構,Generate 3D (e) from the node coordinates at the bottom of the 3D object and the node coordinates at the top of the ancient object T i; ^ ^ 1 1 (f) from the bottom node coordinates of the 3D object to describe the surface of the ground; q Bottom g) Draw the edge from the top node coordinate value n of the 3D object. ㈣ The bottom node coordinate value of the object (1) is repeated from step (a) to step (h) until the reading is completed. 1, 2DGIS space poor materials 7. Such as the scope of patent application! : The system presentation method described by the member, in the 3D map § Mo and Dou, male and brother geographic bexun software, "Ga =; formula can be executed in ㈣ 8: J geographic information system to present 3D virtual reality The data transfer tool includes: · The ρ picking tool 'is used to read the geographic area presented, and read the 2D plane coordinates and attribute data values of the ai &domain; material · virtual shell ^ ^ type database for storage Virtual reality model data and: The operation unit, which stores 2D data conversion data, and 14-material processing conversion instructions; It is processed in two places to execute the processing stored in the data conversion operation unit. '硕 取 2 D g IS 咨询 _ 1 ”Sincerity # ^ 腺 仏 ▲ a 4 Converted from a human to a virtual reality data format, and stored the key, the key and the key stored in the attribute database. The surface Top (h) depicts the side surfaces of the 3D object si and e from the coordinate values Gi and T i of the bottom nodes of the 3D object; 第23頁 1235342 _案號90127259_年月日__ 六、申請專利範圍 一網頁瀏覽器,可執行虛擬實境模型指令將處理器所 轉換出之3D物件模型,繪製於瀏覽器上。Page 23 1235342 _Case No. 90127259_Year_Month__ VI. Patent Application Scope A web browser can execute virtual reality model instructions to draw the 3D object model transformed by the processor and draw it on the browser. 第24頁Page 24
TW90127259A 2001-11-02 2001-11-02 Geographic information system demonstrating 3D virtual reality TWI235342B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW90127259A TWI235342B (en) 2001-11-02 2001-11-02 Geographic information system demonstrating 3D virtual reality

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW90127259A TWI235342B (en) 2001-11-02 2001-11-02 Geographic information system demonstrating 3D virtual reality

Publications (1)

Publication Number Publication Date
TWI235342B true TWI235342B (en) 2005-07-01

Family

ID=36637643

Family Applications (1)

Application Number Title Priority Date Filing Date
TW90127259A TWI235342B (en) 2001-11-02 2001-11-02 Geographic information system demonstrating 3D virtual reality

Country Status (1)

Country Link
TW (1) TWI235342B (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI382358B (en) * 2008-07-08 2013-01-11 Nat Univ Chung Hsing Method of virtual reality data guiding system

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI382358B (en) * 2008-07-08 2013-01-11 Nat Univ Chung Hsing Method of virtual reality data guiding system

Similar Documents

Publication Publication Date Title
Bhandarkar et al. Migrating from IGES to STEP: one to one translation of IGES drawing to STEP drafting data
JP6645733B2 (en) Augmented reality update of 3D CAD model
CN103955549A (en) Web GIS system based on SVG and data input and search method thereof
WO2007127814A2 (en) Identifying geo-located objects
WO2007124512A2 (en) Registration of geographic objects at a geographic information system for publication
Van Oosterom et al. Bridging the worlds of CAD and GIS
Tierney et al. Managing equivalent representations of design and analysis models
KR20210063828A (en) 3d modeling file conversion system
Wang et al. Modelling and visualizing holographic 3D geographical scenes with timely data based on the HoloLens
Chen et al. Modeling standards and file formats for indoor mapping
Chernick et al. On-site BIM-enabled augmented reality for construction
Kim et al. Internet-based concurrent engineering: an interactive 3D system with markup
TWI235342B (en) Geographic information system demonstrating 3D virtual reality
Song et al. Development of a lightweight CAE middleware for CAE data exchange
Xu et al. [Retracted] Visual Dissemination of Intangible Cultural Heritage Information Based on 3D Scanning and Virtual Reality Technology
Zhang et al. U3D File format analyzing and 3DPDF generating method
Richardson et al. Computational processes for map generalization
Zhou et al. Study of an SCSG-OSM for the Creation of an Urban Three-Dimensional Building
Praschl et al. Extending 3D geometric file formats for geospatial applications
Ren et al. Modeling of irregular structures for the construction simulation in virtual reality environments based on web
Li et al. Multi-platform symbolize software development of aerogeophysical data
Wan et al. Application research of web-based BIM model lightweight platform
Li Analysis of digital sculpture language in the application of ZBrush
Liu et al. An interactive display system for large-scale 3D models
Huang et al. Interactive 3D character modeling from 2D orthogonal drawings with annotations

Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees