TW202412896A - Sensing feedback integration system for intelligent table tennis serving machine including a table tennis serving machine, a plurality of indication components, a plurality of sensing components and a control apparatus - Google Patents
Sensing feedback integration system for intelligent table tennis serving machine including a table tennis serving machine, a plurality of indication components, a plurality of sensing components and a control apparatus Download PDFInfo
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Description
本發明是有關於一種桌球訓練裝置,特別是指一種能隱蔽發球位置並指示回擊位置及量測相關力學數據的智能桌球發球機感測回饋整合系統。The present invention relates to a billiard training device, and more particularly to an intelligent billiard serving machine sensing feedback integrated system that can conceal the serving position, indicate the return position, and measure relevant mechanical data.
桌球是相當流行的一種運動競技,故也發展出各種訓練器材。其中,讓選手可以單人練習回擊技巧的發球機便是被高頻率使用的器材。習知的發球機雖然已能用不同球速、角度及頻率發出各種球路(例如旋球或直球等),但無法協助記錄選手的回擊相關資訊,例如反應時間、落點位置、擊球速度及擊球角度等。Table tennis is a very popular sport, so various training equipment has been developed. Among them, the ball serving machine that allows players to practice their return skills is a frequently used equipment. Although the known ball serving machine can serve various ball paths (such as spin balls or straight balls) with different ball speeds, angles and frequencies, it cannot help record the player's return-related information, such as reaction time, landing point, hitting speed and hitting angle.
有鑑於此,本發明人乃潛心研思、設計組製,期能提供一種藉由能增加桌球選手訓練時的變化,並將相關力學數據回饋給選手,即為本發明所欲研創之發明動機者。In view of this, the inventor of the present invention has devoted himself to research and design in order to provide a method for increasing the variety of table tennis players' training and providing relevant mechanical data feedback to the players, which is the motivation for the invention.
本發明之主要目的,即在提供一種智能桌球發球機感測回饋整合系統,能夠隱蔽發球位置增加訓練變化,並回饋相關數據。The main purpose of the present invention is to provide a smart billiard serving machine sensing feedback integrated system that can conceal the serving position to increase training changes and feedback related data.
本發明之智能桌球發球機感測回饋整合系統,其裝設於一桌球桌,包括有一桌球發球機,其裝設於桌球桌之一側;複數指示元件,各指示元件分別設於桌球桌中與桌球發球機同側之頂面;複數感測元件,各感測元件分別設於桌球桌中與桌球發球機同側之頂面;及一控制裝置,其電性連接桌球發球機及各感測回饋裝置。The intelligent billiard ball serving machine sensing feedback integrated system of the present invention is installed on a billiard table, including a billiard ball serving machine installed on one side of the billiard table; a plurality of indicating elements, each indicating element is respectively arranged on the top surface of the billiard table on the same side as the billiard ball serving machine; a plurality of sensing elements, each sensing element is respectively arranged on the top surface of the billiard table on the same side as the billiard ball serving machine; and a control device, which is electrically connected to the billiard ball serving machine and each sensing feedback device.
桌球發球機可有複數的出球口,或是使用複數的桌球發球機。讓選手無法預測發球的位置。控制裝置可為一電腦或行動裝置。The billiard ball serving machine may have multiple ball outlets, or multiple billiard ball serving machines may be used, so that the player cannot predict the position of the serve. The control device may be a computer or a mobile device.
各指示元件可分別為一發光二極體,控制裝置在桌球發球機發球時可讓各指示元件顯示出至少一個光圈,用以指示選手回擊的落點位置。各指示元件可以發出不同顏色、大小的光圈,也可同時讓各指示元件顯示出複數光圈,不同顏色、數量、大小的光圈可用來增加訓練的變化,或是讓選手在不同顏色的光圈中必須瞄準特定顏色的光圈。控制裝置可以讓相鄰的各指示元件一同發光來進一步加大光圈的範圍。Each indicator element can be a light-emitting diode. When the billiard ball machine serves, the control device can make each indicator element display at least one aperture to indicate the landing point of the player's return. Each indicator element can emit apertures of different colors and sizes, and each indicator element can also display multiple apertures at the same time. Apertures of different colors, numbers, and sizes can be used to increase the variation of training, or to make the player aim at a specific color aperture among apertures of different colors. The control device can make adjacent indicator elements emit light together to further increase the range of the aperture.
在另一實施例中,桌球發球機內設有一投影元件及一光感應元件,投影元件可在桌球桌上投影出至少一光圈,同樣可以同時有不同顏色、數量、大小的光圈,用以代替各指示元件,故在此實施例中不包含複數指示元件。光感應元件用以感測選手是否有命中光圈。In another embodiment, a projection element and a light sensing element are provided in the billiard serving machine. The projection element can project at least one aperture on the billiard table. There can also be apertures of different colors, numbers, and sizes to replace the indicator elements. Therefore, this embodiment does not include multiple indicator elements. The light sensing element is used to sense whether the player has hit the aperture.
各感測元件可分別為一感壓墊,選手回擊的球打到各感測元件便會產生電子訊號傳送至控制裝置,藉以讓控制裝置量測選手回擊的反應時間、落點、準確率(是否命中光圈)、角度、速度等數據。Each sensing element can be a pressure pad. When the ball hit by the player hits each sensing element, an electronic signal will be generated and transmitted to the control device, so that the control device can measure the player's reaction time, landing point, accuracy (whether it hits the aperture), angle, speed and other data of the return.
本可進一步包含一發聲元件,發聲元件電性連接控制裝置。發生單元可為一揚聲器,發聲元件可對應選手命中光圈或是錯過光圈時撥放音效給予選手回饋,增加趣味性。The device may further include a sound element, which is electrically connected to the control device. The generating unit may be a speaker, and the sound element may play a sound effect to give feedback to the player when the player hits the aperture or misses the aperture, thereby increasing the fun.
本發明可進一步包含一顯示元件,顯示元件電性連接控制裝置。顯示元件可為一螢幕,讓選手可以從顯示元件觀看控制裝置所計算出的數據。The present invention may further include a display element, which is electrically connected to the control device. The display element may be a screen, so that the player can view the data calculated by the control device through the display element.
為了能夠更進一步瞭解本發明之特徵、特點和技術內容,請參閱以下有關本發明之詳細說明。In order to further understand the features, characteristics and technical contents of the present invention, please refer to the following detailed description of the present invention.
請參閱第一圖至第二圖,揭示本發明實施方式的圖例中,由上述圖式說明本發明之智能桌球發球機感測回饋整合系統之實施例(一),其裝設於一桌球桌A,包含一桌球發球機1,其裝設於桌球桌A之一側,本發明之桌球發球機1可包含至少一發球口11,本實施例(一)之桌球發球機1以三根管子分別延伸到三個發球口11;複數指示元件2,各指示元件2分別設於桌球桌A中與桌球發球機1同側之頂面,本實施例(一)中各指示元件2分別為一發光二極體(Light Emitting Diode, LED) ,各指示元件2可分別發出各種顏色;複數感測元件3,各感測元件3分別設於桌球桌A中與桌球發球機1同側之頂面,本實施例(一)中各感測元件3分別為一感壓墊;及一控制裝置4,其電性連接桌球發球機1、各指示元件2及各感測元件3。Please refer to the first and second figures, which disclose the examples of the embodiments of the present invention. The above figures illustrate the embodiment (I) of the intelligent billiard ball serving machine sensing feedback integrated system of the present invention, which is installed on a billiard table A, including a billiard
控制裝置4可控制桌球發球機1之發球球速、角度、頻率及球路(例如旋球或直球等)等,也能隨機控制球由哪個發球口11發出。習知的發球機大多使用轉動式的發球口11來射出不同方向的發球,但是如此一來選手可以藉由發球口11的轉動來預知發球的大致方位;本實施例(一)中桌球發球機1有三個發球口11,用以隱蔽發球的位置,選手無法先觀察到發球位置的改變,增加訓練的變化。控制裝置4可為一電腦或行動裝置,控制裝置4也可以整合於桌球發球機1之中。The
第二圖中可以看到,控制裝置4在桌球發球機1發球時可讓各指示元件2顯示出至少一個光圈21,用以指示選手回擊的落點位置,也可同時顯示複數光圈21。也可同時讓各指示元件2發出不同顏色、大小的光圈21,不同數量、顏色、大小的光圈可用來增加訓練的變化,或是讓選手在不同顏色的光圈21中必須瞄準特定顏色的光圈21。控制裝置4可以讓相鄰的各指示元件2一同發出同顏色的光來進一步加大光圈21的範圍。故光圈21的大小、數量及顏色等參數可以依訓練目的做調整。請注意本發明中並無限制各指示元件2與各感測元件3的數量與排列方式,可視需要調整。As can be seen in the second figure, when the
第三圖中可以看到選手回擊的桌球B打到各感測元件3便會產生電子訊號傳送至控制裝置4,藉以讓控制裝置4量測選手回擊的反應時間、落點、準確率(是否命中光圈)及相關力學數據(例如入射角度、速度等),讓本發明可提供一客觀依據給選手與教練作為後續訓練的參考。控制裝置4可用桌球發球機1的發球時間與桌球B碰到感測元件3的間隔時間判定選手的反應時間。As can be seen in the third figure, when the player's return ball B hits each
本發明可進一步包含一發聲元件(未繪製),發聲元件(未繪製)電性連接控制裝置4。發生單元(未繪製)可為一揚聲器,發聲元件(未繪製)可對應選手命中光圈21或是錯過光圈21時撥放音效給予選手回饋,增加趣味性。The present invention may further include a sound element (not shown), which is electrically connected to the
本發明亦可進一步包含一顯示元件(未繪製),顯示元件(未繪製)電性連接控制裝置4。顯示元件(未繪製)可為一螢幕,讓選手可以從顯示元件(未繪製)觀看控制裝置4所計算出的相關數據,例如選手回擊的反應時間、落點、準確率(是否命中光圈)及相關力學數據(例如入射角度、速度等)。The present invention may further include a display element (not shown), which is electrically connected to the
第四圖為本發明之實施例(二),實施例(二)中使用複數的桌球發球機1來隱蔽發球的位置,各桌球發球機1分別電性連接至控制裝置4,讓控制裝置可以隨機由任一桌球發球機1來發球,選手便無法猜出球會從何而來。The fourth figure is the second embodiment of the present invention. In the second embodiment, a plurality of billiard
第五圖至第六圖為本發明之實施例(三),實施例(三)中桌球發球機1內設有一投影元件5及一光感應元件(未繪製),投影元件5可在桌球桌A上投影出至少一光圈21,與實施例(一)同樣,可以同時在桌球桌A上有不同顏色、數量、大小的光圈21。投影元件5用以代替各指示元件2,故在此實施例中不包含複數指示元件2。光感應元件(未繪製)用以感測選手回擊的桌球B是否有遮蔽到光圈21,藉以計算桌球B的落點以及選手回擊球的命中率。Figures 5 to 6 are the third embodiment of the present invention. In the third embodiment, a
惟以上所述者,僅為本發明之較佳實施例,當不能用以限定本發明可實施之範圍,凡習於本業之人士所明顯可作的變化與修飾,皆應視為不悖離本發明之實質內容。However, the above is only a preferred embodiment of the present invention and should not be used to limit the scope of the present invention. Any changes and modifications that are obviously possible for people skilled in the art should be considered as not deviating from the essential content of the present invention.
1:桌球發球機 11:發球口 2:指示元件 21:光圈 3:感測元件 4:控制裝置 5:投影元件 A:桌球桌 B:桌球 1: Table tennis serving machine 11: Serving port 2: Indicator element 21: Aperture 3: Sensor element 4: Control device 5: Projection element A: Table tennis table B: Table tennis
第一圖為本發明之實施例(一)之立體示意圖。 第二圖為本發明之實施例(一)之俯視示意圖。 第三圖為本發明之實施例(一)之使用機制示意圖。 第四圖為本發明之實施例(二)之前視示意圖。 第五圖為本發明之實施例(三)之立體示意圖。 第六圖為本發明之實施例(三)之俯視示意圖。 The first figure is a three-dimensional schematic diagram of the embodiment (one) of the present invention. The second figure is a top view schematic diagram of the embodiment (one) of the present invention. The third figure is a schematic diagram of the use mechanism of the embodiment (one) of the present invention. The fourth figure is a front view schematic diagram of the embodiment (two) of the present invention. The fifth figure is a three-dimensional schematic diagram of the embodiment (three) of the present invention. The sixth figure is a top view schematic diagram of the embodiment (three) of the present invention.
無without
1:桌球發球機 1: Table tennis serving machine
11:發球口 11: Service port
4:控制裝置 4: Control device
A:桌球桌 A: Pool table
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