201000179 九、發明說明: 【發明所屬之技術領域】 ㈣ίΓ 月係有關於一種可感測使用者身體影像之電子 作:法’尤指一種可感測使用者的各種動 HP ί 者操作、控制電子遊戲顯示晝面上之特 ί控化的可感測使用者身體影像之電子遊戲 【先前技術】 隸Ϊ,電子元件及軟體開發的快逮發展,促成了電子 手她曰二早已不限於傳統操控板及 :像的方式,成更具直覺式操控的動: 者之二r機r像操取單元’以接收、操取使用 =二2?平面座標上之變化,以操控顯= 參 才疋,子祐的移動、或特定物件的變化。 其影:=於ί子遊戲操控裝置的—般視訊攝影機, 因:::測早兀均係用來擷取可見光波長範圍, =其接收得到的影像,除了使 罝的環境背景影像。而在璟产北呈士 有大 反光表面、或使用者以t “中,如有其他發光源、 著舆環境背景近4 =;,或是使用者的穿 易受到環境背景之:@ 丁後績之影像處理時,容 游押h ! 的干擾,使得顯示畫面上之特定 動;Ί反應出使用者相對於電子遊戲内容的操控 作因此’如欲對包含有大量環境背景之所擷取= 5 201000179 之::進二過ΐ提辨識或運算處理’以精準辨識使用者 動^則必須提高用於影像處理之相關電子元件的效 ‘ίΓί良軟體運算及優化的能力,如此將提高電子 特關設備的成本,且容易使得顯示晝面上之 ^相對於㈣者之身體動作的反應延遲。 ❹ 心研===於上述缺失之可改善,乃特潛 善上述問狀本㈣用,提出—種設計合理且有效改 【發明内容】 本發明之目的,§•太坦. 億夕垂7 —、 曰在鍉供一種可感測使用者身體影 的紅外線呆置及方法,利用自使用者身體反射 介面,來=控電吏用者—更完整的電子遊戲操控 化。’、二电遊戲頌不晝面上之特定游標或物件變 ❹ 去j 了達成上述目的’本發明储供—種可感測使用 體動作遊戲操控裝置,其用以感測使用者身 特像m以操控電子遊戲顯示畫面上之 紅外線二 外線發繼,其包含有多數個 紅外線:一::’該紅外線發光裝置用以朝使用者發射 的-侧,,該:;像::ίί 置在該紅外線發光裝置 影像感測模組有一紅外線細組及-射之紅外線通過並光錢組使^含有自使用者反 像,該影像感測模紐:收::::到:紅外線影 影像數位化,而钤中!:外線衫像,並將該紅外線 則出數位影像訊號,該數位影像訊號 6 201000179 =影像及環境背景影像,其中該紅外線發 =1=影像擷取裝置的外側;以及-運算控制 =1 影像操取裝置,用以接收該數位影像 2 4异錄位影像訊號巾的該❹者影像的景 像訊ΐ中去二 :義於一平面參考座標中進行運 用者影像在該平面衰考座俨卜妇姐认± 辨識。亥使 β而對庫於使用h m ‘對時間軸的變化, 面上身體動作來產生電子遊戲顯示晝 之知·疋游糕或物件變化的操控訊號。 一 * 為了達成上述目的,本發明另提供一種可残測佶用 .=二像:電:遊戲操控方法,其包括下列= 紅外線發光裝置包含有發射紅外線,該 "像操取裝置元;⑺利 β 得到一紅外線影像,其中該紅外 響線毛先衣置配置於該影像榻取 ,取裝置將該紅外線影像數位化 影像訊號係包含有使用者影像及環境; 訊;,並控制單元’以接收該數位影像 深’以將該環境背景影像自 的豕 鎖定並追縱已與環境背m位〜像㈣中去除;⑸ 像;⑷將該使用離的該使用者影 運算處理,來辨識該使 後"面茶考座標_進行 戟亥使用者影像在該平面參考座標上相 7 201000179 對於一時間轴的變化;以及(7) 在該平面夂老片挪L 根據该使用者身體影像 你邊十面芩考座標上之變化,以對應 ?”豕 來產生一電子涝两l Μ、使用者身體動作 摔押吒號·心戲特定游標或物件變化的 戲虎,糟此’使用者可藉由Μ動作來從事電子遊 本發明具有以下的有益效果: 一、本發明運用該紅外線 β式電子遊戲的使用者,並接收自==事於互動 ❹像,來進行數位化愈、軍曾考柿吏用者射的紅外線影 使用者身體動作的:化二,以計算從事電子遊戲之 紅外線該紅外線發光裝置所發射 . 睛較不會產生傷害。 尤/、疋眼 呈水ί排;:紅光裝置中的該等紅外線發光單元係 U千排列,而持續發射出紅外線 目苗的方式,如此可降低相 :要乂切換知 元件運*處理關5又備的成本,減少相關電子 仵求’簡化為 == 體處理運算程序’並增進電子 产:對於使用者身體動作之反應時間及靈敏 又,達成更P時的操控反應需求與更細腻的操控介面。 的^線影像娜裝置只使包含有自使用者反射 =、.::二通過’而相較於接收可見光影像的視訊攝影 …坐易從影像中辨識出使用者影像與環境背景影 像’而不易受到淨户北旦山 ’、、’ 、兄'豕中如有其他發光源、反光表面、 ;使用者以外之移動物體之干擾,也不會因為使用者的 穿著而影響對紅外線影像之處理4克服利料 8 201000179 影控電子遊戲之影像處理上的問題。 "本發明之詳細說二及== 餘供料肖朗肖,財加m圖式 【實施方式】 T尽毛明加以限制者。 雷射測距儀器所應用之原 間量測(Time of FHght,T〇F 刀上1 )一飛订時 量測等三種方法,其中 $測及二角原理 接收雷射脈衝的時間差來係以測量發射到 測係利用雷射照射目標物時皮量 而,理量 I占光源至Μ示物表面及三角關係,以計 雷射光源的距離。因此’應用上述之雷射測:捕 : = 如使用者身體之影像,_配合 田射先源快速地切換掃瞒該目標物,以捕捉 扉、動作及在影像中的深度。 &物的輪 :現有之利用上述儀器的電子遊戲 =時間量測來捕捉使用者身體動作的影像 = 使用者身體動作,而不易進-步得到使用 旋轉或^速度等物理量,使得電子遊戲的互動性有所揭 限’且雷射光源的能量較高’對於使用者的身體盆 是眼睛容易造成傷害。 /、 、因此,請參閱第—圖及第二圖所示,係本發明之可 感測使用者身體影像之電子遊戲操控裝置之實施例的組 9 201000179 =圖及:吏用狀態示意圖,其包括有:-紅外線發光 裝置1、-衫像榻取裝置2、一運算控制單元3。 m線發光裝置!其包含有多數個 二),=㈣波長在750 一之間的近.二線 , X光—極體,較佳的波長約為85〇nm,並可設 置該發先二極體的晶片在一拋物 光,所發射的光線可經由,,二凹 該發光二極體方向發射,亦可藉由調整 射紅外線。如第二圖所示,該等紅外線發 顯示螢幕上在二^卜線發光裝置1可配置在 發射紅外線。 “事電子遊戲的使用者均勾地 側,該影像榻取裝置2的外 -旦”象二Γ: 有一紅外線濾波模組2 1及 ❹ :像感測換組2 2,該紅外線濾波模組2 1包含有一 片 21 1 (C°1〇rfilter,CF)。該彩色濾光片 2 1土係用以將紅外線波長以外的光線過濾,來遮斷如背 =原,光源等可見光波長之光線,而只二: 3 4影像擷取裝置2係以該紅外線濾波模組2丄使 ㈣用者反射之紅外線通過,並光學成像,而接 線二紅t線影像。該影像感測模組2 2接收該紅外 2 ’並提兩該紅外線影像中使用者影像與環境背景 :位i:的對比,再將該紅外線影像數位化,而輸出二 衫像讯唬,該數位影像訊號係包含有使用者影像及 201000179 。本實施例中’提高該使用者影像與環境 高於環境背以设定為:令使用者影像的亮度 環境背或令使用者影像的亮度低於 距離2❹者與環境背景相對㈣影像擷《置2的 、、車垃°❼具有不同的景深。因此,該運算控制單元 :連置2,用以接收該數位影= ❹ 參 數位影像訊號中的該使用者影像的景深, 該::sr影像自該數位影像訊號中去除,而只對 用=鎖定並追縱,進而持續將被鎖定的使 、育,@樣符合該使用者影像之景深的影像過 ί中t 較的使用者影像^義於-平面參考座 時間軸的變化,再對應於使用者之各種 變化的操控訊子遊戲顯不晝面上之特定游標或物件 一電-步配合一遊戲主機或 像擷取裝置2及該運算處理單元3感測使 遊油變化’並產生操控訊號’即可操控電子 者i二之特定游標’使該特定游標模擬出使用 者身體的各種動作或運動狀態。 像之之者身體影 擷敌 直(另只細例,其具有兩個影像 ° ",而勿別設置在該紅外線發光裝置1的兩 201000179 ❹ ❹ 側,該等紅外線發料元11係呈水平排列,該運算控 制單兀3連接於該兩影_取裝置2,而自該兩影像掘 取裝置2接收得到兩數位影像訊號,由於使用者在該兩 數位影像訊號中所顯示的景深不相同,故該運算控制單 元3可進-步比對該兩數位影像訊號中使用者影像之景 ^的差異及變化’如依序比對兩數位影像訊號中使用者 衫像之晝素(Plxel-by-pixel)的平移,而當使用者距離該 =影像擷取裝置2越遠時’所得到的該兩數位影像訊號 ^使用者1像職近重4,#使用者輯料影像擷取 •C置2越近時,該兩數位影像訊號中使用者影像將且有 越明顯的平移’而更容易計算出使用者身體特定部位的 位置或在空間上的尺度資訊’以及分辨使用者的肢體是 否重疊及使用者身體的距離、移動、加速度或旋轉等細 膩的:作’而產生對應於使用者身體動作的操控訊號。 請參照第三圖所示,係本發明可感測使用者身體影 像之電子遊戲掉和裝署夕7 每> ' μ…U雜U之又—貫施例,其中該等紅外線 兔先早πi i係圍繞於該等影像擷取裝置2,本實 中該4紅外線發光單元1 1係呈環狀㈣,但本發明不 以此為限,亦可排列呈矩形、或特^的曲線,以朝 用者發射均勻的紅外線。 在本發明令,如使用兩個以上的影像擷取裝置 =該等影像擷取裝置2係可以_預定的頻率交替地開 關^非叫使包含有自使用者反射之 =22’如可設定成-次只有-個影像二; 吏匕3有自使用者反射之紅外線通過’以防止當該 12 201000179 紅外線發光裝置1所發射的紅外線未均勻地照射於使用 者身體時,該等不同的影像擷取裝置2同時所得到 外線影像之間的差異以及陰影的干擾,影響所輸出的數 位影像訊號以及該運算控制單开s斟 的計算。 〜㈣早70 3對Μ數位影像訊號 另請參閱第四圖所示,本發明係提供—種 用者身體影像之電子遊戲操控方法,其包括下列之步驟:201000179 IX. Invention Description: [Technical field of invention] (4) Γ The month is about an electronic method that can sense the user's body image: the method 'is especially a kind of dynamic HP that can sense the user's operation, control electronics The game displays a special video game that can sense the user's body image. [Prior Art] Lie, the rapid development of electronic components and software development has contributed to the electronic hand. Board and: like the way, into a more intuitive manipulation of movement: the second r machine r like the operation unit 'to receive, manipulate the use of = 2 2? plane coordinates change, to control the display = 参才疋, the movement of the child, or the change of a specific object. The shadow video camera is used to capture the visible wavelength range, and the received image is in addition to the ambient background image. In the north of the 璟 呈 呈 , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , When the image is processed, the interference of the hoop is made, so that the specific motion on the display screen is reflected; the user's manipulation relative to the content of the electronic game is reflected, so that the user wants to capture a large amount of environmental background = 5 201000179 The following:: Into the second to mention the identification or arithmetic processing 'to accurately identify the user action ^ must improve the effectiveness of the relevant electronic components for image processing ' Γ 良 good software calculation and optimization, this will improve the electronic special equipment The cost, and it is easy to delay the reaction of the body surface on the display surface relative to the body movement of the (4). ❹ 心研===The above-mentioned missing can be improved, but the above-mentioned question (4) is used. Reasonable design and effective modification [Summary of the Invention] The purpose of the present invention is §•太坦. 夕夕垂7 — 曰 鍉 鍉 鍉 鍉 鍉 鍉 鍉 鍉 鍉 鍉 鍉 鍉 鍉 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线 红外线Interface, come = power control users - more complete control of electronic games. ', two electric games, no specific cursors or objects on the surface of the game, to achieve the above purpose 'the storage of the invention' The use of the body motion game control device for sensing the user's body image m to control the infrared second line transmission on the electronic game display screen, which includes a plurality of infrared rays: one:: 'The infrared light emitting device is used To the side of the user's launch, the:::: ίί placed in the infrared illuminating device image sensing module has an infrared fine group and - the infrared light passing through and the light money group ^ contains the user reverse image, The image sensing module: receiving:::: to: the infrared image is digitized, and the middle!: the outer shirt image, and the infrared image is a digital image signal, the digital image signal 6 201000179 = image and environmental background Image, wherein the infrared ray = 1 = the outside of the image capturing device; and - the operation control = 1 image capturing device for receiving the image of the image of the digital image of the digital image Go in the middle : In the plane reference coordinates, the user image is recognized in the plane 衰 考 俨 妇 妇 妇 认 认 辨识 辨识 。 。 亥 亥 亥 亥 亥 亥 亥 而 而 而 而 而 而 而 而 而 而 而 β β β hm hm hm hm hm hm hm hm hm hm hm The control signal of the change of the cake or the object is displayed. One* In order to achieve the above object, the present invention further provides a residual test.=Two images: electricity: game control method, which includes the following = infrared light-emitting device Including emitting infrared rays, the image is a device, and (7) is obtained by an infrared image, wherein the infrared microphone is disposed on the image couch, and the device is configured to digitize the infrared image. There is a user image and environment; and the control unit 'receives the digital image depth' to lock the environmental background image from the 豕 and to remove the already removed m-bit from the environment~ (4); (5) image; (4) The user shadow operation process is used to identify the post-"face tea test mark_for the user image on the plane reference coordinate 7 201000179 for a time axis Change; and (7) in the plane, the old film moves L. According to the user's body image, you change the coordinates on the side of the face, to correspond to the "豕" to generate an electronic 涝 two l Μ, the user's body movements fall The use of the infrared beta-type video game is the use of the infrared beta-type electronic game. The user can use the squatting action to engage in electronic travel. The invention has the following beneficial effects: 1. The present invention uses the infrared beta-type electronic game. And receive from the == things in the interactive image, to carry out the digitalization of the body, the military has tested the body movement of the infrared shadow user's body action: the second, to calculate the infrared light in the electronic game, the infrared light-emitting device Emitted. The eye is less harmful.尤 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 5 The cost of the preparation, reduce the related electronic pleading 'simplified to == body processing operation program' and enhance the electronic production: response time and sensitivity to the user's body movements, and the need for more control response when the P is achieved. Control interface. The ^ line image of the device only contains the reflection from the user =, .:: two through 'as compared to the video capture of the visible light image ... sitting easy to identify the user image and environmental background image from the image ' not easy If there are other sources of illumination, reflective surfaces, and moving objects other than the user in the Beidanshan ', ', ' brother', there will be no impact on the infrared image processing due to the user's wearing. Overcome the problem of image processing in the video game of 2010. "Detailed Description of the Invention II and == Remaining Supply Xiao Lang Xiao, Cai Jia m Pattern [Embodiment] T is limited by Mao Mingming. The three methods of measuring the time range of the laser range finder (Time of FHght, T〇F knives 1) and the time of the fly-scheduled measurement, wherein the time difference between the $-measurement and the two-angle principle receiving the laser pulse is The measurement is transmitted to the measuring system by using the laser to irradiate the target with the amount of skin, and the measuring amount I occupies the surface of the light source to the surface of the display and the triangular relationship to measure the distance of the laser light source. Therefore, the application of the above-mentioned laser measurement: capture: = as the image of the user's body, _ with the field source to quickly switch the target to capture the 扉, motion and depth in the image. & object wheel: the existing video game using the above instrument = time measurement to capture the image of the user's body movement = the user's body movements, and it is not easy to get a physical quantity such as rotation or ^ speed to make the video game The interaction has a limit of 'and the energy of the laser source is higher' is easy for the user's body basin to cause damage to the eyes. And, as shown in the first and second figures, a group 9 of an embodiment of the electronic game control device for sensing a user's body image of the present invention; 201000179=Fig. The invention includes: an infrared ray emitting device 1, a shirt like a couching device 2, and an arithmetic control unit 3. m line lighting device! It comprises a plurality of two), = (four) wavelengths between 750 and a near two-line, X-ray body, preferably a wavelength of about 85 〇 nm, and the wafer of the first diode can be placed A parabolic light, the emitted light can be emitted through the two concave directions of the light emitting diode, and the infrared light can also be adjusted by adjusting. As shown in the second figure, the infrared ray display on the screen can be arranged to emit infrared rays. "The users of the video game are hooked to the side, and the image-taking device 2 is externally-like". There is an infrared filter module 2 1 and a ❹: image sensing change group 2 2 , the infrared filter module 2 1 contains a piece of 21 1 (C°1〇rfilter, CF). The color filter 21 is used to filter light other than the infrared wavelength to block light of visible wavelength such as back = original, light source, etc., and only two: 3 4 image capturing device 2 is filtered by the infrared light. The module 2 enables (4) the infrared rays reflected by the user to pass through, and optically images, and the two red t-line images are wired. The image sensing module 22 receives the infrared 2' and compares the user image with the environmental background: position i: in the infrared image, and digitizes the infrared image to output a second shirt image. The digital video signal contains user images and 201000179. In this embodiment, the user image and the environment are higher than the environment, and the brightness is set back to the user's image or the brightness of the user's image is lower than the distance 2 (4). 2, car, and different depth of field. Therefore, the operation control unit: the connection 2 is configured to receive the depth of field of the user image in the digital image = ❹ parameter bit image signal, the::sr image is removed from the digital image signal, and only used = Lock and track, and then continue to lock the image, the image of the user's image depth is better than the user's image The user's various changes to the control game play a specific cursor or object on a face-to-face with a game console or like the capture device 2 and the arithmetic processing unit 3 senses the change of the swim oil 'and generates control The signal 'can control the specific cursor of the electronic person i' enables the specific cursor to simulate various motions or motion states of the user's body. For example, the body is invisible to the enemy (the other example, it has two images ° ", and should not be placed on the two 201000179 ❹ 侧 side of the infrared illuminating device 1, the infrared ray elements 11 are The two rows of video signals are received from the two image capturing devices 2, and the depth of field displayed by the user in the two digital image signals is not In the same way, the operation control unit 3 can further compare the difference and change of the user image in the two-digit image signal, such as sequentially comparing the pixels of the user's shirt image in the two-digit image signal (Plxel). -by-pixel) translation, and when the user is farther away from the image capturing device 2, the obtained two-digit image signal ^ user 1 is close to the weight 4, # user random image capture • The closer the C is set to 2, the more obvious the translation of the user image in the two-digit image signal is, and it is easier to calculate the position of the specific part of the user's body or the spatial scale information' and distinguish the user's Whether the limbs overlap and the user The body's distance, movement, acceleration, or rotation is delicate: it produces a control signal corresponding to the user's body motion. Referring to the third figure, the present invention can sense the user's body image of the electronic game off and </ br> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> The invention is in the form of a ring (four), but the invention is not limited thereto, and may be arranged in a rectangular shape or a special curve to emit uniform infrared rays toward the user. In the present invention, if more than two images are used, Device=The image capturing device 2 can alternately switch _ predetermined frequency 非 non-calling to include the reflection from the user = 22 ' can be set to - only only - two images; 吏匕 3 self-use The reflected infrared rays pass through 'to prevent the difference between the external image obtained by the different image capturing devices 2 and the shadows when the infrared rays emitted by the infrared light emitting device 1 are not uniformly irradiated to the user's body. Interference The output of the digital video signal and the calculation of the operation control single open s斟. ~ (four) early 70 3 pairs of digital video signals, please also refer to the fourth figure, the present invention provides a user video game video game A method of manipulation that includes the following steps:
(1)利用一紅外線發光裝置,朝使用者發射紅外 線’該紅外線發光裝置包含有多數個紅外線發光單 (2)利用—影像擷取裝置,使包含有自使用者反 之紅外線通過並光學成像,而接收得到一紅 1象,其中該影像擷取裝置包含有—紅外線濾波^ :且’ 5亥紅外線渡波模組具有一彩色濾光片,該 濾光片將紅外線波長以外的光線過濾,而只讓 線通過,而該步驟〇)之該紅外線 係 於該影像擷取裝置的外侧; < 直係配. 利㈣影㈣料置將該紅料f彡像數位化 ::-數位影像訊號,該數位影像訊號係包含肩 使用者影像及環境背景影像,並可進 3像訊號中使用者影像及環境背景影像的^ ^吏用者㈣影像的亮度高於環境背景的亮度, 或使使用者身體影像的亮度低於環境背景的亮度; 4)利用-運算㈣單元’以接收該數位影像訊 ^,並計异該數位影像訊號巾的該使时影像的景 13 201000179 深T㈣環境背景影像自該數位影像訊號中去除; 用者旦鎖Γ,亚相已與環境f景影像㈣分離的該使 #二从亚可進—步在鎖定該使用者身體影像 :字除了使用者身體影像外,符合使用者 像之不深的影像過濾; (6)將該使用者影像定義於—平面來考座 ,鼻處理’來_該使用者影像 丁 ❹ 上相對於—時間軸的變化;以及 /考就 用者身㈣像在該平面參考座標上之 ς查以對應於使用者身體動作來產生-電子遊戲 颁不旦面上之特定游標的操控訊號; 俾二該步驟(2)之該等紅外線發光單元 影像擷取該影像榻取裝置,並可使用兩個 办像絲取裝置,而個別產 者在該兩數位參㈣料碎曰 办像心虎’由於使用 步驟像射_示的景深不相同,故在該 ❿f彡像糾巾H射請算㈣以進—步比賴兩數位 〜像w中使用者影像之景深的差異及變化 對兩數位影像訊財使时影像之晝素(pixe\ 而當使用者距離該兩影像擷取裝置越遠時二斤 使用者距itr象訊號令使用者影像越接近重疊,當 號中使用者=影像掘取裝置越近時,該兩數位影像訊 ,中使用者影像將具有越明顯的平移, =::用::體距離與移動,以及加速度= 號,、如=兩:對f於使用者身體動作的操控訊 上㈣像取裝置’則該等影像榻取 14 201000179 裝置係可以一預定的頻率交替地開關,而非同時使包入 有自使用者反射之紅外線通過該等影像擷取裝置。3 綜上所述,本發明具有下列之有益效果: 一、本發明運用該紅外線發光裝置1射向從事於(1) using an infrared illuminating device to emit infrared rays toward a user'. The infrared illuminating device includes a plurality of infrared illuminating sheets (2) utilizing an image capturing device to allow infrared rays to pass through and optically image. Receiving a red image, wherein the image capturing device comprises an infrared filter ^: and the '5 ray infrared wave wave module has a color filter, the filter filters the light outside the infrared wavelength, and only allows The line passes, and the infrared light of the step 〇) is attached to the outside of the image capturing device; < the direct matching. The (four) shadow (4) material is used to digitize the red material image:: - digital image signal, The digital image signal includes the shoulder user image and the environmental background image, and can be used to input the user image and the environmental background image of the image signal. The brightness of the image is higher than the brightness of the environmental background, or the user's body is The brightness of the image is lower than the brightness of the environment background; 4) using the - operation (four) unit 'to receive the digital image signal ^, and differentiating the image of the time image of the digital image signal towel 13 201000179 The deep T (four) environmental background image is removed from the digital image signal; the user is locked, the subphase has been separated from the environment f image (4), and the second is from the sub-step to lock the user's body image: word except In addition to the user's body image, it conforms to the image filtering of the user's image; (6) The user image is defined in the plane to test the seat, and the nose is processed to the user's image. And the tester's body (4) is like a check on the plane reference coordinate to generate a control signal corresponding to the user's body motion - the specific cursor of the electronic game on the surface of the game; 2) The infrared illuminating unit images capture the image reclining device, and two image taking devices can be used, and the individual producers in the two-digit ginseng (four) material 曰 曰 像 ' ' 由于 由于 由于The depth of field indicated by the shot_ is not the same, so the difference between the depth of the user's image and the change of the depth of the user's image in w is the same as the change of the depth of the user's image in w. Image quality (pixe\ and when the user is away The farther away from the two image capturing devices, the closer the user is to the itr image signal, the closer the user image is to the overlap. The closer the user is in the number = the image capturing device, the two digital images, the user image The more obvious the translation will be, =:: with: body distance and movement, and acceleration = number, such as = two: on the manipulation of the user's body movements (four) like the device 'the image tat 14 201000179 The device can be alternately switched at a predetermined frequency instead of simultaneously passing infrared rays reflected from the user through the image capturing device. 3 In summary, the present invention has the following beneficial effects: The invention uses the infrared illuminating device 1 to shoot and engage in
鲁 =電t賴的❹者,並接㈣❹者反㈣紅外線 衫像,來進行數位化與運算處理,以計算從事電子 之使用者身體動作的變化,其巾該紅外線發光裝置^ 發射紅外線的能量較雷射低,對於使用者的體, 是眼睛較不會產生傷害。 一、§亥紅外線發光裝置2中的該等紅外 11係呈水平排列或圍繞於該影像擷取 發射出紅外線’而不需要以切細的方式2如 =目關设備的成本,減少相關電子元件運算處理效能的 化為了辨識使用者身體與環境背景之軟體處理 =异程序’並增進電子遊戲顯示晝面之特定游標相對於 用者身體動作之反應時間及$敏度,達成更即時的操 控反應需求與更細腻的操控介面。 由於°亥衫像擷取裝置2只使包含有自使用者反 =的紅外線通過’而相較於接收可見光影像的視訊攝影 、’可更輕易從影像中辨識出使用者影像與環境背景影 ’而不易受到環境背景中如有其他發光源、反光表面、 用者以外之移動物體之干擾,也不會因為使用者的 2而影響對紅外線影像之處理,而克服利用可見光攝 如某使用者操控電子遊戲之影像處理上的問題。 四、本發明並可進—纟配置有兩個影像操取裝置 15 201000179 2,而可經過比對兩數位影像訊號中的使用者影像之景 深的不同,而更容易計算得到使用者身體特定部位的位 置或在空間上的尺度資訊,以及使用者身體的移動、距 離、旋轉或加速度等更細腻的動作,而產生對應於使用 者身體動作的操控訊號,而大幅提升電子遊戲的互動 性,並增進使用者從事互動式電子遊戲的樂趣。 以上所述僅為本發明之較佳可行實施例,非因此侷 限本發明之專利賴範圍,故舉凡本發明說明書及 圖式内谷所為之等效技術變化,均包含於本發明之權利 保護範圍内,合予陳明。 【圖式簡單說明】 子遊戲操控 第一圖係本發明可感測使用者身體影像之電 裝置之組成方塊圖。Lu = electric 赖 ❹ , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , It is lower than the laser. For the user's body, the eye is less harmful. 1. The infrared 11 systems in the infrared light-emitting device 2 are arranged horizontally or around the image to extract infrared rays, and do not need to be in a shredded manner, such as the cost of the device, reducing the related electrons. In order to identify the software processing of the user's body and the environment background, and to improve the response time and sensitivity of the specific cursor of the video game relative to the user's body movement, a more immediate control is achieved. Reaction requirements and a more delicate handling interface. Since the image-collecting device 2 only allows the infrared rays from the user to pass the 'passage', compared to the video image for receiving the visible light image, 'the user image and the environmental background image can be more easily recognized from the image'. It is not easy to be disturbed by other moving sources, reflective surfaces, and moving objects other than the user in the environmental background, and it will not affect the processing of infrared images due to the user's 2, and overcome the use of visible light to take control of a user. Problems with image processing in video games. 4. The present invention can be configured to have two image manipulation devices 15 201000179 2, and it is easier to calculate a specific part of the user's body by comparing the depth of field of the user image in the two-digit image signal. The location or spatial scale information, as well as the more delicate movements of the user's body movement, distance, rotation or acceleration, and generate a control signal corresponding to the user's body movement, and greatly enhance the interactive nature of the video game, And to enhance the fun of users engaged in interactive video games. The above is only a preferred embodiment of the present invention, and is not intended to limit the scope of the present invention. Therefore, the equivalent technical changes of the present specification and the drawings are included in the scope of protection of the present invention. Within, combined with Chen Ming. [Simple Description of the Drawings] Subgame Control The first figure is a block diagram of the components of the present invention that can sense the body image of the user.
2圖係本發明可感測使用者身體影像之電子遊戲操控 裝置之使用狀態示意圖。 =圖係树明可感測使用者身體影像之電子遊戲操控 装置之又一貫施例的使用狀態示意圖。 第四圖係本發明可感測使用者身 方法之步驟流程圖。 【主要元件符號說明】 體影像之電子遊戲操控 1 紅外線發光襞置 11 紅外線發光單元 2 影像操取袭置 16 201000179 2 1 紅外線濾波模組 2 1 1彩色濾光片 2 2 影像感測模組 3 運算控制單元2 is a schematic view showing the state of use of the electronic game control device capable of sensing the body image of the user. = Diagram of the state of use of the electronic game control device that can sense the user's body image. The fourth figure is a flow chart of the steps of the present invention for sensing the user's body. [Main component symbol description] Video game control of body image 1 Infrared light device 11 Infrared light unit 2 Image manipulation device 16 201000179 2 1 Infrared filter module 2 1 1 color filter 2 2 Image sensing module 3 Operation control unit
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