200926083 九、發明說明: / 【發明所屬之技術領域】 本發明主要係__軸路互動學習與娛料統及裝置,特 別係關於種結合^^頻辨識(Radi〇 Freq_cy ldentificati〇n; RFID)技術與無線感測網路呢如咖&則『Netw〇rk; WSN)之網 路互動學習與娛樂系統及裝置。 0 【先前技術】 隨著科技的進步,學習系統逐漸從原本的平面圖書、圖 卡…等普通物件用光碟播放學習内容,到電子技術設計出 使用者利用鍵雜人或_物件啟動實體_简發聲音,同時 也出現手指靠近或觸碰螢幕就可以取得學習内容,此外也有利用 光予感/刺方式#取使用者所持卡片或頁面的條媽等學習系統方 式。 ®【發明内容】 本發明之主要目的在於提供—種結合射綱_⑽與無線 感測網路⑽)之網路互動學f與娛縣解裝置,魏置外部或 内部設有射頻辨識(Radi0 Frequency版耐心咖獅)讀 寫器與無線感測網路(Wireless s_r Netw〇rk;腿)模組,能 經由實體物件中的賴辨識晶片、感·(s_)與天線以非接觸 式方式來啟動系統,以提供主機儲存裝置4互動學習與娱樂網路 伺服器内的互動與娛樂内容與讀寫實體物件内之記憶體,並同時 200926083 控制主機與龍物件產生聲音、縣、燈_機械動作"·等事件, 增加達成互動學習、娛樂之目的,此外可以將使用者的身分、觸 發的事件、時間、地點、使用的物件、感測器(s_⑽數據.·等 貝料有效的記錄於龍物件、主機與互轉習與娛細路舰器 中。200926083 IX. INSTRUCTIONS: / [Technical Fields of the Invention] The present invention mainly relates to the __axis interactive learning and entertainment system and device, in particular to the combination of frequency identification (Radi〇Freq_cy ldentificati〇n; RFID) Technology and wireless sensing network, such as coffee &"Netw〇rk; WSN" network interactive learning and entertainment systems and devices. 0 [Prior Art] With the advancement of technology, the learning system gradually uses the original flat books, graphics cards, and other common objects to play learning content on CDs, and electronic technology to design users to use key miscellaneous or _objects to launch entities. When you make a sound, you can also get the learning content by touching your finger or touching the screen. In addition, you can use the light-sensing/stinging method to take the learning system of the card or page held by the user. ® [Summary of the Invention] The main purpose of the present invention is to provide a network interaction between the combination of the _ (10) and the wireless sensing network (10), and the entertainment device, and the external or internal radio frequency identification (Radi0) Frequency version of the patient crayon) wireless reader network and wireless sensing network (Wireless s_r Netw〇rk; leg) module, can identify the chip, the sense (s_) and the antenna in a non-contact way through the physical object The system is activated to provide interaction and entertainment content in the interactive learning and entertainment network server of the host storage device 4, and to read and write the memory in the physical object, and at the same time, the control unit and the dragon object generate sound, county, lamp_mechanical action "· Events, increase the purpose of interactive learning and entertainment, and can effectively record the user's identity, triggered events, time, location, objects used, sensors (s_(10) data, etc.) Dragon objects, mainframes and interchangeable learning and entertainment.
本發明主要是利用射頻辨識技術(RFID)與無線感測網路 (WSN),助含w與天、__裝置與細雜人積木、紙卡、 』膠卡>5玩具、公仔...等以互動學習與娛樂為目的製造的物件 中配***頻辨識讀寫器連結個人電腦,筆記型電腦或歷架構 的單晶片電腦或其他微控制器裝置’藉由電磁感應方式觸發該裝 置内的倾、_或硬體,向雜置的鱗裝置或絲學習轉 樂網路舰器中取得學f與娛樂内容,並利用主機與實體物件以 影像、聲音、燈號、機械動作或其他電子機械裝置回饋給使用者, 並同時將互動的内容與資料寫_含射頻晶片的物件與互動學習 與娛樂網路伺服器中’以達成互動學習與娛樂之目的。 本發明之另—目的在於提供—縣具防偽、記憶與感· (S_)功能之實體物件,該物件包含積木、公仔、玩具(包含_ 布填充玩具、歸玩具、橡膠玩具、紙漿玩具f)、卡片⑻ 以紙或塑膠製成之縣卡片、球員卡片、英文字母卡片、數= 片、圖形卡片).··等以互動學習與娛樂為目的製造的實體物件, 此物件内部或表面封裝有射頻辨識邮、天線與感測蒙 200926083 (Sensor)·.·縣置’有唯—性的韻碼咖读可加雜的記憶 體具防偽舰;内部具有可Μ讀寫的單元與感測器 (Se騰能將每次學習的人員、事件、時間、地點、物件、感 測資料…等資訊紀錄下來。依據實際運耻—實體物件區分為有 電源(兼具主動式與被動式功能)與無電源(被動式)兩種型態。 。。此外’本發明也提供一種學習與娛樂專用之無線射頻讀寫 器’内含五十歐姆或其他阻抗之匹配電路並與—感應天線電性連 接,可以讀取上述之實體物件⑽射頻觸^的唯—識別資料 _)、記麵内容與感測器伽㈣之數據;本射頻辨識讀寫器, 内建序列或並财線觀裝置(例如:RS232、ieeei394、㈣、The invention mainly utilizes radio frequency identification technology (RFID) and wireless sensing network (WSN), and helps w and sky, __ device and fine-grained building blocks, paper cards, plastic cards>5 toys, dolls.. A device that is built for the purpose of interactive learning and entertainment, with a radio frequency identification reader connected to a personal computer, a notebook computer or a calendar-based single-chip computer or other microcontroller device that triggers the device by electromagnetic induction. Plunge, _ or hardware, learn the f and entertainment content from the miscellaneous scale device or the wire learning network, and use the host and the physical object to image, sound, signal, mechanical action or other electronic The mechanical device feeds back to the user, and at the same time, the interactive content and data are written to the object of the RF chip and the interactive learning and entertainment network server to achieve interactive learning and entertainment purposes. Another object of the present invention is to provide a physical object of the county with anti-counterfeiting, memory and sensation (S_) functions, which includes building blocks, dolls, toys (including _ cloth stuffed toys, returning toys, rubber toys, pulp toys f) Cards (8) County cards made of paper or plastic, player cards, English alphabet cards, numbers = tablets, graphic cards), etc., etc., which are manufactured by interactive learning and entertainment. The object is internally or surface-encapsulated. Radio Frequency Identification Post, Antenna and Sensing Month 200926083 (Sensor)·.·County County's unique-sense rhyme code reading can add miscellaneous memory with anti-counterfeiting ship; internal unit with Μ reading and writing (Seten can record the information of each person, event, time, place, object, sensory data, etc.. According to the actual shame - physical objects are divided into power (both active and passive) and none Power supply (passive) two types. In addition, the present invention also provides a learning and entertainment dedicated radio frequency reader, which contains a matching circuit of fifty ohms or other impedance and is electrically connected to the inductive antenna. Connected, can read the above physical object (10) radio frequency contact ^ only identification data _), face content and sensor gamma (four) data; the radio frequency identification reader, built-in sequence or parallel view device ( For example: RS232, ieeei394, (four),
PS/2…等)與無線的通訊裝置(例如:藍芽、z咖^、觸、r秦、 ibree、’工外線…等)可以跟系統主機通訊,也内建有充電電池, 可以利用外接朗_電職應11«統主機上的通訊介面充 電(例如.USB與IEEE1394...等),待本射頻讀寫器具備足夠電力 後’即可峨除連絲與域分離,循辦通訊之方式提供主機 項取上述之以干&與β樂為目的製造之實體物件内的射頻辨識 晶片的識別資料與記憶體内容。 此外’本系統也具備—主機,此主機以個人、筆記型電 腦、平板電腦、可攜式行動設備(ultra Mobne Devices; UMD)、4 你行動型電腦(Ultra Mobile PC; UMPC)、Eee PC、〇U>C(〇nePS/2...etc.) and wireless communication devices (for example: Bluetooth, z-cafe, touch, r-qin, ibree, 'external line...etc.) can communicate with the system host, and have a built-in rechargeable battery. Long _ electric service should be 11 « unified host communication interface charging (such as .USB and IEEE1394...etc.), after the RF reader has enough power, it can eliminate the separation of the wire and the domain, and follow the communication The method provides the host item to obtain the identification data and the memory content of the radio frequency identification chip in the physical object manufactured for the purpose of dry & In addition, 'this system also has a host, this host is personal, notebook, tablet, ultra mobile device (UMD), 4 your mobile computer (Ultra Mobile PC; UMPC), Eee PC, 〇U>C(〇ne
Laptop Pef〇iild)'PDA、智慧型手機或ARM架構的單晶片電腦 200926083 或其他微控制器裝置實現,並以有線或無線通訊之方式與上述學 習與娛樂專用之無線射頻讀寫器連接溝通,本主機也具備儲存裝 置,此儲存裝置包含:硬碟、記憶卡]、快閃記憶體(FlashLaptop Pef〇iild) 'PDA, smart phone or ARM-based single-chip computer 200926083 or other microcontroller device, and communicate with the above-mentioned learning and entertainment-specific wireless RF readers by wired or wireless communication. The host also has a storage device, which includes: a hard disk, a memory card, and a flash memory (Flash)
Memory)、固態硬碟(Solid-state drive; SSD)、E2R〇M…等,藉 以儲存學習與娛樂軟體與韌體,也提供儲存上述以學習與育樂為 目的製造之貫體物件的相關資料,該相關資料包含人員、事件、 時間、地點、物件、感測器(Sensor)數據…等,本主機也具備網 〇 際網路(Intemet)連接能力,可以透過有線(例如:ADSl、ISDN、 光纖…等)或無線(WiFi、Bluetooth、GPRS、i>HS、WCDMA、3G、、 3.5G、WiMax…等)方式連接上網際網路並與本系統之互動學習 與娛樂網路伺服器通訊,以傳送與接收相關資料與互動學習内 容。 此外’本系統也具備互動學習與娱樂網路飼服器,該健 器内有資料庫’存有上述以學習與育樂為目的製造之實體物件的 ❹相關資料’該相關資料包含使用者、觸發事件、時間、地點、 物件、感測器(Sensor)數據…等。 本互動學習與娱樂網路祠服器内含有互動學習與娱樂之飼服 器端軟體與_式資料庫,透準的Tcp/Ip與㈣通訊協定 與上述之主機通訊藉以記錄互動學習與娱樂的相關資料與提供 數位内合予域’本域也具備朗者付費管理期卡作業之飼 服器軟體程式’針對實體物件主機也具懸核真倾控制實體物 200926083 件之伺服ϋ雜A b卜!+_個者付㈣s、_與開卡作業 之流程伺服ϋ端也針對金流與物流設有糊伺服n端軟體程式; 針對以上之功能網路伺服器内之關聯式資料庫包含:使用者資料 庫、實體物件資料庫、使用者瑞主機資料庫、多媒體影音資料庫、 網路電話資料庫、預付點數資料庫、金流與物流資料庫...等。 關於本發明之優點與精神玎以藉由以下的發明詳述及所附 圖式得到進一步的瞭解。 200926083 【實施方式】 網路學習與本=f=頻辨識與感測網路之 辨識之學習與娛樂裝置主要包含實體不^發明利用射頻 辨識讀取模組14、使財端16、網應天線12、射頻 ❿ ❹ 案的實體齡10(例如:紅色的純、形狀與圖 有唯-性),可_錢域12 的識酬(其具 在通過驗證此識別碼後,使原本^體物5 ' j莫組14的讀取並 14確認此一實體物姆偽,、如為真品則觸發=== 内的軟體效果與硬體效果(例如·主機罄1^/、娛柒主機16 靜八發出APple英文語音),並由主學機習螢/=放1 果相關的動畫與 件10觸發職的效果(例如·ΐ果予上\與葦娱控制實體物 動學習與__舰_ 18 t 傳回互 的變動資細如:者名字與相對應 用者端主機16 _存裝置内。)並下餘關更新内容於使 在=識識別資料的過程中,需要五個部分,亦即實體物、 =天線12、射頻辨識讀取模組14、使用者端主 =娛樂網路伺服器丨8。在使用者端主機16中運i的學習 =藉以驗證實體物件i。内的識別貪料,因此可二^ 若經驗料合法時,才從學習與娛紅機 1的效果’並控制實體物件1Q產生正確的反應與針對實體物^ 10内的記憶體寫人JL確的相關雜,錢成鳴學f與娛樂之目 的。 、、 上述實體物件10可以更換不同型態之物件(例如:積木、公 12 仔、木製玩具、絨布填充玩具、 動學習與娛樂之目的Memory, Solid-state drive (SSD), E2R〇M, etc., to store learning and entertainment software and firmware, as well as to store the above-mentioned materials for the purpose of learning and breeding. The related information includes personnel, events, time, location, objects, sensor data, etc. The host also has Internet connection capabilities, which can be wired (eg ADSl, ISDN, Optical fiber, etc.) or wireless (WiFi, Bluetooth, GPRS, i>HS, WCDMA, 3G, 3.5G, WiMax, etc.) to connect to the Internet and communicate with the interactive learning and entertainment network server of the system. To transmit and receive relevant materials and interactive learning content. In addition, the system also has an interactive learning and entertainment network feeding device, which has a database containing the above-mentioned related materials for the physical objects manufactured for the purpose of learning and breeding. Trigger events, time, location, objects, sensor data, etc. The interactive learning and entertainment network server contains interactive learning and entertainment software and software, and the Tcp/Ip and (4) communication protocols communicate with the host to record interactive learning and entertainment. Relevant information and the provision of digital internal cooperation domain 'this domain also has the Langshi pay management period card operation of the food service software program' for the physical object host also has a suspended core true tilt control entity 200926083 pieces of servo noisy A b !+_人付(4)s, _, and the process of opening the card. The servo terminal also has a paste servo n-end software program for the gold stream and logistics; the associated database in the above functional network server includes: Database, physical object database, user host database, multimedia video library, VoIP database, prepaid point database, gold flow and logistics database...etc. The advantages and spirit of the present invention will be further understood from the following detailed description of the invention and the accompanying drawings. 200926083 [Embodiment] The learning and entertainment device for network learning and the identification of the frequency identification and sensing network mainly includes the entity not using the radio frequency identification reading module 14, the financial terminal 16, and the network antenna. 12. The physical age of the radio frequency 10 10 10 (for example: pure red, shape and graph-only), can be _ money domain 12 of the reward (theft after verifying the identification code, the original body 5 ' j Mo group 14 reads and 14 confirms that this entity is false, if it is genuine, it triggers the software effect and hardware effect in === (for example, host 罄1^/, entertainment host 16 static Eight issued APple English voice), and by the main learning machine Xiu Ying / = put 1 related animation and pieces 10 trigger the effect of the job (for example · 予 予 上 上 上 苇 苇 苇 苇 苇 苇 苇 苇 苇 苇 舰18 t returns the mutual change of the details such as: the name of the person and the relative application host 16 _ stored in the device.) and the remaining update content in the process of making identification data, requires five parts, namely Physical object, = antenna 12, radio frequency identification reading module 14, user terminal main = entertainment network server 丨 8. On the user side The learning of the machine in the machine 16 = to verify the physical object i. The identification of the greedy material, so can be the same as the experience of the learning and entertainment red machine 1 and control the physical object 1Q to produce the correct response It is related to the memory written by JL in the physical object, and Qian Chengming learns the purpose of entertainment and entertainment. The above-mentioned physical object 10 can be replaced with different types of objects (for example: building blocks, public 12, Wooden toys, velvet stuffed toys, for learning and entertainment purposes
200926083 祕辟具兄玩具、塑膠玩具、橡膠玩具、办丄 紙^膠或其他材質製成之明星卡片,球ii,具: 製造的物體) ’數字卡片’_卡十..等以^*“1^目ί 藉著10 的與=機制,就可 中的劇情與觸發實趙物件公:。=據= 發明之特ftj ί實施例之魏,歸望能更加清楚描述本 神’而並非以上述所揭露的較佳具體實施例來對 及且滅!^^限制。相反地’其目的是希望能涵蓋各種改變 及,、相雜的讀於本發明所欲巾請之專娜_範脅内。 【圖式簡單說明】 第1圖為本發明具射頻辨識與無線❹_路之網路學習與娱樂系 統之示意圖。 第2圖為本發明之實體物件示意圖。 第3圖為本發明之實體物件另一示意圖。 第4圖為本發明之實際運作示意圖。 第5圖為本發明之實際運作另一示意圖。 【主要元件符號說明】 10實體物件 12感應天線 14射頻辨識讀寫模組 16使用者端主機 18互動學習與娛樂網路伺服器 13 200926083 20電磁波 22讀寫器與使用者端主機之有線或無線通訊連結 24使用者端主機與網際網路之有線或無線通訊連結 26網際網路 - 28互動學習與娛樂網路伺服器與網際網路之有線或無線通訊 連結 30單個或多個關聯式資料庫 40實體物件内之感應線圈 42實體物件内之射頻辨識晶片 44實體物件内之天線 © 46實體物件内之無線感測裝置 48實體物件内之電源與電池模組 50實體物件内之輸出與輸入控制裝置 52實體物件之其他電子與機械裝置(例如:馬達與LED...等) 54實體物件之感測器(Sensor) ❹ 14200926083 Secret brothers toys, plastic toys, rubber toys, star papers made of enamel paper or other materials, ball ii, with: manufactured objects) 'digital card' _ card ten.. etc. ^*" 1^目ί By the 10 and = mechanism, the story can be triggered and the real Zhao object is public: . = = according to the invention ftj ί embodiment of the Wei, the hope can more clearly describe the god 'and not The preferred embodiments disclosed above are intended to be inconsistent with each other. Instead, the purpose of the present invention is to cover various changes and to read the various aspects of the present invention. BRIEF DESCRIPTION OF THE DRAWINGS Fig. 1 is a schematic diagram of a network learning and entertainment system with radio frequency identification and wireless ❹_路. Fig. 2 is a schematic diagram of a physical object of the present invention. Another schematic diagram of the physical object. Fig. 4 is a schematic diagram of the actual operation of the present invention. Fig. 5 is another schematic diagram of the actual operation of the present invention. [Description of main components] 10 physical object 12 sensing antenna 14 radio frequency identification reading and writing module 16 User-side host 18 interactive learning and entertainment Road server 13 200926083 20 electromagnetic wave 22 reader and cable or wireless communication connection with the user host 24 user host and the Internet wired or wireless communication link 26 Internet - 28 interactive learning and entertainment network servo Wired or wireless communication link between the device and the Internet 30 Single or multiple associated data banks 40 Inductive coils in physical objects 42 Radio frequency identification chips in physical objects 44 Antennas in physical objects © 46 Wireless sensing in physical objects Device 48 Power and battery module in the physical object 50 Output and input control device in the physical object 52 Other electronic and mechanical devices of the physical object (for example: motor and LED, etc.) 54 physical object sensor (Sensor ) ❹ 14