SG11201907294PA - Systems and methods for layered virtual features in an amusement park environment - Google Patents

Systems and methods for layered virtual features in an amusement park environment

Info

Publication number
SG11201907294PA
SG11201907294PA SG11201907294PA SG11201907294PA SG11201907294PA SG 11201907294P A SG11201907294P A SG 11201907294PA SG 11201907294P A SG11201907294P A SG 11201907294PA SG 11201907294P A SG11201907294P A SG 11201907294PA SG 11201907294P A SG11201907294P A SG 11201907294PA
Authority
SG
Singapore
Prior art keywords
display
virtual features
international
layer
rule
Prior art date
Application number
SG11201907294PA
Other languages
English (en)
Inventor
Gregory Shellman Hall
David Gerard Majdali
Original Assignee
Universal City Studios Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Universal City Studios Llc filed Critical Universal City Studios Llc
Publication of SG11201907294PA publication Critical patent/SG11201907294PA/en

Links

Classifications

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    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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    • A63SPORTS; GAMES; AMUSEMENTS
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    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04845Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
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    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/344Displays for viewing with the aid of special glasses or head-mounted displays [HMD] with head-mounted left-right displays
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6653Methods for processing data by generating or executing the game program for rendering three dimensional images for altering the visibility of an object, e.g. preventing the occlusion of an object, partially hiding an object
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    • G02B2027/0138Head-up displays characterised by optical features comprising image capture systems, e.g. camera
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    • G02B27/01Head-up displays
    • G02B27/0101Head-up displays characterised by optical features
    • G02B2027/014Head-up displays characterised by optical features comprising information/image processing systems
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    • G02B2027/0145Head-up displays characterised by optical features creating an intermediate image
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    • G02B27/017Head mounted
    • G02B2027/0178Eyeglass type
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    • G06F2203/04806Zoom, i.e. interaction techniques or interactors for controlling the zooming operation
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    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
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Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • Optics & Photonics (AREA)
  • Software Systems (AREA)
  • Computer Graphics (AREA)
  • Signal Processing (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)
  • Television Signal Processing For Recording (AREA)
  • Transforming Electric Information Into Light Information (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Motorcycle And Bicycle Frame (AREA)
SG11201907294PA 2017-03-06 2018-03-05 Systems and methods for layered virtual features in an amusement park environment SG11201907294PA (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US201762467817P 2017-03-06 2017-03-06
US15/786,359 US20180255285A1 (en) 2017-03-06 2017-10-17 Systems and methods for layered virtual features in an amusement park environment
PCT/US2018/020949 WO2018165039A1 (en) 2017-03-06 2018-03-05 Systems and methods for layered virtual features in an amusement park environment

Publications (1)

Publication Number Publication Date
SG11201907294PA true SG11201907294PA (en) 2019-09-27

Family

ID=63355058

Family Applications (4)

Application Number Title Priority Date Filing Date
SG11201907293SA SG11201907293SA (en) 2017-03-06 2018-03-05 Mixed reality viewer system and method
SG11201907294PA SG11201907294PA (en) 2017-03-06 2018-03-05 Systems and methods for layered virtual features in an amusement park environment
SG11201907988QA SG11201907988QA (en) 2017-03-06 2018-03-06 Gameplay ride vehicle systems and methods
SG11201907990YA SG11201907990YA (en) 2017-03-06 2018-03-06 Augmented ride system and method

Family Applications Before (1)

Application Number Title Priority Date Filing Date
SG11201907293SA SG11201907293SA (en) 2017-03-06 2018-03-05 Mixed reality viewer system and method

Family Applications After (2)

Application Number Title Priority Date Filing Date
SG11201907988QA SG11201907988QA (en) 2017-03-06 2018-03-06 Gameplay ride vehicle systems and methods
SG11201907990YA SG11201907990YA (en) 2017-03-06 2018-03-06 Augmented ride system and method

Country Status (11)

Country Link
US (4) US20180255285A1 (ko)
EP (4) EP3592442B1 (ko)
JP (5) JP7497572B2 (ko)
KR (5) KR20190123314A (ko)
CN (5) CN110382066B (ko)
CA (4) CA3054671A1 (ko)
ES (2) ES2951475T3 (ko)
MY (2) MY195166A (ko)
RU (4) RU2754991C2 (ko)
SG (4) SG11201907293SA (ko)
WO (4) WO2018165041A1 (ko)

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