PL3422145T3 - Zapewnienie treści rzeczywistości wirtualnej - Google Patents
Zapewnienie treści rzeczywistości wirtualnejInfo
- Publication number
- PL3422145T3 PL3422145T3 PL17178245T PL17178245T PL3422145T3 PL 3422145 T3 PL3422145 T3 PL 3422145T3 PL 17178245 T PL17178245 T PL 17178245T PL 17178245 T PL17178245 T PL 17178245T PL 3422145 T3 PL3422145 T3 PL 3422145T3
- Authority
- PL
- Poland
- Prior art keywords
- provision
- virtual reality
- reality content
- content
- virtual
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F16/00—Information retrieval; Database structures therefor; File system structures therefor
- G06F16/20—Information retrieval; Database structures therefor; File system structures therefor of structured data, e.g. relational data
- G06F16/24—Querying
- G06F16/245—Query processing
- G06F16/2457—Query processing with adaptation to user needs
- G06F16/24578—Query processing with adaptation to user needs using ranking
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/20—Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/20—Scenes; Scene-specific elements in augmented reality scenes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2215/00—Indexing scheme for image rendering
- G06T2215/16—Using real world measurements to influence rendering
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Software Systems (AREA)
- Computer Hardware Design (AREA)
- Human Computer Interaction (AREA)
- Multimedia (AREA)
- Architecture (AREA)
- Databases & Information Systems (AREA)
- Data Mining & Analysis (AREA)
- Computational Linguistics (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP17178245.1A EP3422145B1 (en) | 2017-06-28 | 2017-06-28 | Provision of virtual reality content |
Publications (1)
Publication Number | Publication Date |
---|---|
PL3422145T3 true PL3422145T3 (pl) | 2020-06-29 |
Family
ID=59284998
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PL17178245T PL3422145T3 (pl) | 2017-06-28 | 2017-06-28 | Zapewnienie treści rzeczywistości wirtualnej |
Country Status (3)
Country | Link |
---|---|
US (1) | US10970932B2 (pl) |
EP (1) | EP3422145B1 (pl) |
PL (1) | PL3422145T3 (pl) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US11095855B2 (en) * | 2020-01-16 | 2021-08-17 | Microsoft Technology Licensing, Llc | Remote collaborations with volumetric space indications |
US11126850B1 (en) * | 2020-04-09 | 2021-09-21 | Facebook Technologies, Llc | Systems and methods for detecting objects within the boundary of a defined space while in artificial reality |
US11232644B1 (en) | 2020-12-31 | 2022-01-25 | Facebook Technologies, Llc | Systems and methods for providing spatial awareness in virtual reality |
JP2023003033A (ja) * | 2021-06-23 | 2023-01-11 | キヤノン株式会社 | 電子機器および電子機器の制御方法 |
US20240071007A1 (en) * | 2022-08-31 | 2024-02-29 | Snap Inc. | Multi-dimensional experience presentation using augmented reality |
Family Cites Families (23)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2000350865A (ja) * | 1999-06-11 | 2000-12-19 | Mr System Kenkyusho:Kk | 複合現実空間のゲーム装置、その画像処理方法およびプログラム記憶媒体 |
JP3927821B2 (ja) * | 2002-01-25 | 2007-06-13 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体及びゲーム装置 |
US7479967B2 (en) * | 2005-04-11 | 2009-01-20 | Systems Technology Inc. | System for combining virtual and real-time environments |
US8253731B2 (en) * | 2006-11-27 | 2012-08-28 | Designin Corporation | Systems, methods, and computer program products for home and landscape design |
JP2012520650A (ja) * | 2009-05-29 | 2012-09-06 | ヨングク エレクトロニクス シーオー., エルティーディー | 知能型監視カメラ装置及びこれを採用した映像監視システム |
US8860760B2 (en) * | 2010-09-25 | 2014-10-14 | Teledyne Scientific & Imaging, Llc | Augmented reality (AR) system and method for tracking parts and visually cueing a user to identify and locate parts in a scene |
US20120264510A1 (en) * | 2011-04-12 | 2012-10-18 | Microsoft Corporation | Integrated virtual environment |
US9454849B2 (en) * | 2011-11-03 | 2016-09-27 | Microsoft Technology Licensing, Llc | Augmented reality playspaces with adaptive game rules |
US20130141419A1 (en) * | 2011-12-01 | 2013-06-06 | Brian Mount | Augmented reality with realistic occlusion |
US9041739B2 (en) * | 2012-01-31 | 2015-05-26 | Microsoft Technology Licensing, Llc | Matching physical locations for shared virtual experience |
JP5580855B2 (ja) * | 2012-06-12 | 2014-08-27 | 株式会社ソニー・コンピュータエンタテインメント | 障害物回避装置および障害物回避方法 |
US9524585B2 (en) * | 2012-11-05 | 2016-12-20 | Microsoft Technology Licensing, Llc | Constructing augmented reality environment with pre-computed lighting |
US20140128161A1 (en) * | 2012-11-06 | 2014-05-08 | Stephen Latta | Cross-platform augmented reality experience |
US9286727B2 (en) * | 2013-03-25 | 2016-03-15 | Qualcomm Incorporated | System and method for presenting true product dimensions within an augmented real-world setting |
JP2014203429A (ja) * | 2013-04-10 | 2014-10-27 | トヨタ自動車株式会社 | 地図生成装置、地図生成方法及び制御プログラム |
US9245387B2 (en) * | 2013-04-12 | 2016-01-26 | Microsoft Technology Licensing, Llc | Holographic snap grid |
US9489774B2 (en) * | 2013-05-16 | 2016-11-08 | Empire Technology Development Llc | Three dimensional user interface in augmented reality |
US9898844B2 (en) * | 2013-12-31 | 2018-02-20 | Daqri, Llc | Augmented reality content adapted to changes in real world space geometry |
KR20150101612A (ko) * | 2014-02-27 | 2015-09-04 | 엘지전자 주식회사 | 폐쇄형 시야(Closed-view)를 제공하는 헤드 마운티드 디스플레이 및 그 제어 방법 |
US9779633B2 (en) * | 2014-08-08 | 2017-10-03 | Greg Van Curen | Virtual reality system enabling compatibility of sense of immersion in virtual space and movement in real space, and battle training system using same |
US9599821B2 (en) * | 2014-08-08 | 2017-03-21 | Greg Van Curen | Virtual reality system allowing immersion in virtual space to consist with actual movement in actual space |
EP3037917B1 (en) * | 2014-12-24 | 2021-05-19 | Nokia Technologies Oy | Monitoring |
US9898864B2 (en) * | 2015-05-28 | 2018-02-20 | Microsoft Technology Licensing, Llc | Shared tactile interaction and user safety in shared space multi-person immersive virtual reality |
-
2017
- 2017-06-28 PL PL17178245T patent/PL3422145T3/pl unknown
- 2017-06-28 EP EP17178245.1A patent/EP3422145B1/en active Active
-
2018
- 2018-06-27 US US16/019,872 patent/US10970932B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
US20190005728A1 (en) | 2019-01-03 |
EP3422145A1 (en) | 2019-01-02 |
EP3422145B1 (en) | 2020-01-29 |
US10970932B2 (en) | 2021-04-06 |
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