NZ761973A - Management system for table game - Google Patents
Management system for table game Download PDFInfo
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- NZ761973A NZ761973A NZ761973A NZ76197320A NZ761973A NZ 761973 A NZ761973 A NZ 761973A NZ 761973 A NZ761973 A NZ 761973A NZ 76197320 A NZ76197320 A NZ 76197320A NZ 761973 A NZ761973 A NZ 761973A
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- New Zealand
- Prior art keywords
- game
- bet
- money
- result
- tokens
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- 238000010191 image analysis Methods 0.000 claims abstract description 54
- 238000005096 rolling process Methods 0.000 claims description 13
- 238000005259 measurement Methods 0.000 claims description 10
- 238000001454 recorded image Methods 0.000 claims description 4
- 238000004364 calculation method Methods 0.000 claims description 2
- 238000000034 method Methods 0.000 description 10
- 238000004458 analytical method Methods 0.000 description 6
- 230000001264 neutralization Effects 0.000 description 6
- 230000002093 peripheral Effects 0.000 description 6
- 239000003086 colorant Substances 0.000 description 5
- 230000000875 corresponding Effects 0.000 description 3
- 238000004519 manufacturing process Methods 0.000 description 3
- 238000000605 extraction Methods 0.000 description 2
- 230000001537 neural Effects 0.000 description 2
- 210000003733 Optic Disk Anatomy 0.000 description 1
- 230000004913 activation Effects 0.000 description 1
- 230000015572 biosynthetic process Effects 0.000 description 1
- 238000005755 formation reaction Methods 0.000 description 1
- 238000010801 machine learning Methods 0.000 description 1
- 239000003550 marker Substances 0.000 description 1
- 238000003825 pressing Methods 0.000 description 1
- 238000010200 validation analysis Methods 0.000 description 1
Abstract
A management system for a table game includes a function in which the type and the number of bet game tokens are determined independently in bet areas including at least a player bet area and a banker bet area based on an image analysis result by an image analyzer and it is determined whether the total amount of money or the total number of game tokens every sitting number or in each of the read areas based on the image analysis result by the image analyzer is matched with the total amount of money or the total number of game tokens every sitting number or in each of the read areas based on the read result by a chip reader. otal amount of money or the total number of game tokens every sitting number or in each of the read areas based on the image analysis result by the image analyzer is matched with the total amount of money or the total number of game tokens every sitting number or in each of the read areas based on the read result by a chip reader.
Description
PAPC5041
MANAGEMENT SYSTEM FOR TABLE GAME
CROSS REFERENCE TO RELATED APPLICATION
This nonprovisional application is based on Japanese
Patent Application No. 2019-45249 filed with the Japan
Patent Office on Feb. 21, 2019, the entire contents of
which are hereby incorporated by reference.
FIELD
The present disclosure relates to a management system
for a table game that avoids the use of fraud game tokens
in a gaming house in casinos and other game facilities
where game tokens are used.
BACKGROUND AND SUMMARY
In gaming houses, such as casinos, attempts are made
to detect and avoid cheating at table games or to detect
and avoid errors or cheating in betting game tokens or in
making a pay adjustment.
For the casino, it is important to find a fraud game
token at a point in time when the game token is placed on a
game table. US 5,651,548 A discloses a technique in order
to avoid the use of a fake game token 1 in which an RFID
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tag is attached to a game token, an RFID attached game
token that is bet on a table is read, and it is determined
whether the game token is a fake or not.
Conventionally, attempts are made in which an RFID
antenna is embedded in a casino game table, ID information
is read, and thus it is recognized which bet area the RFID
attached game token is bet. However, the reading of the
game token based on such a previously existing technique,
when a game token with no RFID attached or a game token
with a broken RFID is placed in the first place, a problem
arises in that it is not enabled to recognize that the game
token is present or it is not enabled to recognize a fraud
or faulty game token is present. There is a concern that
it is not enabled to detect a game token with no RFID
attached or with a broken RFID attached, leading to a
problem to be solved.
In a conventional layout for reading an RFID as shown
in , a problem arise in that a player area and a
banker area have to be widely separate or a problem arises
in that reading individual side bets is not enabled. A
problem arises in that embedding individual RFID antennas
increases costs.
Therefore, an object of the present disclosure is to
provide a management system for a table game having an
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object in which based on an image captured by a camera
device, positions and types of game tokens placed on a game
table and the number of these game tokens are determined
and a fraud or faulty game token can be detected using
RFID.
In order to solve the conventional problems, a
management system for a table game according to the present
disclosure has: a game token having an RFID individually
identifiable; a game table on which a game is played using
the game token; a game recorder configured to record game
tokens bet by game participants in a game played at the
game table as images through a camera; an image analyzer
configured to subject the recorded image of the game token
to image analysis; a chip reader configured to read an
RFIDof the game token bet by game participants; and a
controller configured to determine an image analysis result
by the image analyzer and a read result by the chip reader.
The game table includes a plurality of bet areas including
at least a player bet area and a banker bet area every
sitting number. The chip reader is configured to read the
game token within one read area formed of a whole bet area
of a sitting number, for each sitting number, or the chip
reader is configured to read the game token within each of
a plurality of areas separated from the whole bet area, a
number of the plurality of areas is smaller than a number
of the bet areas. The controller is configured to
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determine a type and a number of bet game tokens
independently in bet areas including at least the player
bet area and the banker bet area based on the image
analysis result by the image analyzer, the controller is
configured to determine whether a total amount of money or
a total number of game tokens every sitting numbers or in
each of the read areas based on the image analysis result
by the image analyzer is matched with a total amount of
money or a total number of game tokens every sitting
numbers or in each of the read areas based on the read
result of the chip reader, and the controller is configured
to output a determined result.
The controller may be configured to output a sitting
number having the determined result that is not matched.
The controller may be configured to generate a signal
indicating a possibility that an RFID attached to the game
token is broken or a game token does not have an RFID when
a total amount of money or a total number of game tokens
every sitting numbers based on the read result of the chip
reader is smaller than a total amount of money or a total
number of game tokens every sitting numbers based on the
image analysis result by the image analyzer.
The controller may be further configured to generate
a signal indicating a possibility of a read error of the
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game token by the image analyzer when a total amount of
money or a total number of game tokens every sitting
numbers based on the read result of the chip reader is
greater than a total amount of money or a total number of
game tokens every sitting numbers based on the image
analysis result by the image analyzer.
The management system for a table game may include a
database configured to store an ID of an RFID of the game
token. The controller may be configured to check an ID of
an RFID based on the read result of the chip reader against
an ID stored on the database, to determine whether the game
token is a fake or not, and to output a determined result.
The management system for a table game may include a
chip tray configured to retain a game token used by a
dealer at the game table; a chip tray determination device
configured to determine a type and a number of game tokens
accommodated in the chip tray; and a game result
determination device configured to determine game results
of games at the game table. The controller may have a
calculation function in which an income and expenditure of
a casino side at the game table are calculated every
collection and redemption of games using a measurement
result of a position, an amount of money, and a number of
game tokens based on a game result obtained from the game
result determination device and the image analysis result
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by image analyzer. The controller may have a collection
determination function in which after collection of loss
game tokens bet by game participants is finished, an amount
of money of game tokens that have to be collected which are
calculated from positions, types, and a number of game
tokens that are bet by game participants at the game table,
the game result is compared with an actually collected
amount of money in the chip tray, it is determined whether
a difference is present between an amount of money of game
tokens that have to be collected and an actually collected
amount of money, and it is determined whether a fraud or an
error occurs in collection of game tokens, and a redemption
determination function in which a game token that has to be
redeemed is redeemed, after redemption is finished, a total
amount that has to be present on the chip tray based on an
amount of money of game tokens that have to be redeemed at
the game calculated from positions, types, and a number of
game tokens that are bet by game participants at the game
table and the game result is compared with an actual total
amount on the chip tray, and when it is determined that a
difference is present between a total amount that has to be
present and an actual total amount, it is determined that a
fraud or an error occurs in redemption.
The controller may be configured to identify the
collected game token every sitting number based on
information on an ID of an RFID of the game token that is
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collected and determined by the chip tray determination
device and information on an ID of an RFID of the game
token read by the chip reader, the controller may be
configured to compare an ID or an amount of money or a
number of game tokens that are identified with an ID or an
amount of money or a number of game tokens that have to be
collected every sitting number determined using a
measurement result of a position, an amount of money, and a
number of game tokens based on a game result obtained from
the game result determination device and the image analysis
result by the image analyzer, and the controller may be
configured to determine whether the amount of money or the
number of game tokens is matched.
The controller may be configured to determine a type
classified for each use application or each use purpose of
the game token based on information on an ID of an RFID of
the game token read by the chip reader in each of games,
and the controller may be configured to store an amount of
bet money or an amount of money collected or redeemed every
of the type of the game token every sitting number.
In a plurality of games, the controller may be
configured to store an accumulating total amount of bet
money or an accumulating total amount of collected or
redeemed money every type of the game token every sitting
number.
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A type of the game token may include at least one of
cash chip, rolling chip, and promotion chip.
The controller may be configured to identify an owner
based on ID information on the rolling chip and to store an
accumulating total amount of money of the rolling chip that
is bet or an accumulating total amount of collected or
redeemed money every owner.
The chip reader may be configured to read the game
token for redemption placed on the chip reader every
sitting number. The controller may be configured to
compare an amount of money for redemption determined using
a measurement result of a position, an amount of money, and
a number of game tokens based on a game result obtained
from the game result determination device and the image
analysis result by the image analyzer with an amount of
money of the game token placed every sitting numbers based
on the read result of the chip reader, the controller may
be configured to determine whether an amount of money for
redemption is matched or not, and the controller may be
configured to output the determination.
The controller may be configured to display a result
that is not matched when a determined result of the amount
of money for redemption is not matched. The controller may
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be configured to again make a determination and to again
output a result that is matched or not when an amount of
money of the game token placed on the chip reader every
sitting numbers read by the chip reader is changed.
The controller may be configured to compare an amount
of money of the game token for redemption placed every
sitting numbers with amounts of an increase and a decrease
on the chip tray before and after redemption, and the
controller is configured to determine whether a difference
is present.
The chip reader may include a payment confirmation
area disposed on a dealer side of the bet area, the payment
confirmation area on which the game token for redemption is
placed.
The management system for a table game may further
include a game participant identification unit by a face
recognition system or a player ID card. The controller may
be configured to link the sitting number with information
on the game participant identified by the game participant
identification unit.
The management system for a table game may further
include a display device configured to perform display
based on an output from the controller.
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The game table may further include a side-bet bet
areas. each of the side-bet bet area may be provided
adjacently with bet areas of each sitting number. The chip
reader may be configured to collectively read at least one
of the side-bet bet areas. The controller may be
configured to determine a type and a number of game tokens
bet in the at least one side-bet bet area based on the
image analysis result by the image analyzer, the controller
may be configured to determine whether a total amount of
money or a total number of game tokens in the at least one
side-bet bet area based on the image analysis result by the
image analyzer is matched with a total amount of money or a
total number of game tokens in the side-bet bet area based
on the read result of the chip reader, and the controller
may be configured to output a signal indicating a
determined result.
Another embodiment of the present disclosure is a
management system for a table game having: a game token
having an RFID individually identifiable; a game table on
which a game is played using the game token; a game
recorder configured to record game tokens bet by game
participants in a game played at the game table as images
through a camera; an image analyzer configured to subject
the recorded image of the game token to image analysis; a
chip reader configured to read an RFID of the game token
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bet by game participants; and a controller configured to
determine an image analysis result by the image analyzer
and a read result of the chip reader.
The game table includes a bet area formed of a player
bet area, a banker bet area, and a side-bet bet area. The
side-bet bet area is provided adjacently with bet areas
every sitting number. The chip reader is configured to
collectively read at least one of the side-bet bet areas.
The controller is configured to independently determine a
type and a number of bet game tokens in the at least one
side-bet bet area based on the image analysis result by the
image analyzer, the controller is configured to determine
whether a total amount of money or a total number of game
tokens in the at least one side-bet bet area based on the
image analysis result by the image analyzer is matched with
a total amount of money or a total number of game tokens in
the side-bet bet area based on the read result of the chip
reader, and the controller is configured to output a signal
indicating a determined result.
The controller may be configured to output the side-
bet bet area having the determined result that is not
matched.
The controller may be further configured to generate
a signal indicating a possibility that an RFID of the game
token is broken or a game token does not have an RFID when
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a total amount of money or a total number of game tokens in
each of the side-bet bet area based on the read result of
the chip reader is smaller than a total amount of money or
a total number of game tokens in each of the side-bet bet
area based on the image analysis result by the image
analyzer.
The controller may be configured to generate a signal
indicating a possibility of a read error of the game token
by the image analyzer when a total amount of money or a
total number of game tokens in each of the side-bet bet
area based on the read result of the chip reader is greater
than a total amount of money or a total number of game
tokens in each of the side-bet bet area based on the image
analysis result by the image analyzer.
The management system for a table game may further
include a database configured to store an ID of an RFID of
the game token. The controller may be configured to check
an ID of an RFID based on the read result of the chip
reader against an ID stored on the database, and the
controller may be configured to determine whether the game
token is a fake or not.
The controller may be configured to identify the game
token collected in each of the side-bet bet area based on
information on an ID of an RFID of the game token that is
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collected and determined by the chip tray determination
device and information on an ID of an RFID of the game
token read by the chip reader, the controller may be
configured to compare an ID or an amount of money or a
number of game tokens that have to be collected in each of
the side-bet bet area determined using a measurement result
of a position, an amount of money, and a number of game
tokens based on a game result obtained from the game result
determination device and the image analysis result by the
image analyzer with an ID or an amount of money or a number
of game tokens that are collected in each of the side-bet
bet area, and the controller may be configured to determine
whether a collected amount of money is matched or not.
The foregoing and other objects, features, aspects
and advantages of the exemplary embodiments will become
more apparent from the following detailed description of
the exemplary embodiments when taken in conjunction with
the accompanying drawings.
BRIEF DESCRIPTION OF THE DRAWINGS
is a view showing the outline of an overall
management system for a table game at a gaming house having
a plurality of game tables according to an embodiment of
the present disclosure;
is a view showing read results of chips by a
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camera and RFID according to an embodiment of the present
disclosure;
is a view showing game tables according to an
embodiment of the present disclosure;
is a view showing states of game tokens bet at
game tables according to an embodiment of the present
disclosure;
is a view showing states of game tokens bet at
game tables according to the embodiment of the present
disclosure;
is a view showing the detail of a chip tray
according to a first embodiment of the present disclosure;
is a view showing another example of a chip
tray according to the first embodiment of the present
disclosure;
is a view of game tables according to an
embodiment of the present disclosure;
is a view showing read results of chips by a
camera and RFID according to an embodiment of the present
disclosure;
is a view of game tables according to another
embodiment of the present disclosure;
is a view of game tables according to another
embodiment of the present disclosure;
is a view of game tables according to another
embodiment of the present disclosure;
is a perspective view showing a game token
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according to an embodiment of the present disclosure;
is a cross sectional view showing a game
token according to an embodiment of the present disclosure;
is a view showing a conventional layout for
reading an RFID.
DETAILED DESCRIPTION OF NON-LIMITING EXAMPLE EMBODIMENTS
In the following, the outline of an overall
management system for a table game in a gaming house having
a plurality of game tables according to an embodiment of
the present disclosure will be described. Embodiments in
which chip type game tokens are used as an example of the
game token will be described, and the game token is also
called as chip in the following. is a view showing
the outline of the overall management system. A management
system for a table game in a gaming house having a
plurality of game tables 4 includes a game recorder 11 that
records, as images, games played at the game table 4
including game tokens 1 through a plurality of cameras 2,
an image analyzer 12 that analyzes recorded images, a chip
reader 25 that reads RFID attached to the game token 1, and
a game result determination device 18 that determines and
displays the game results of games at the game table 4.
The game result determination device 18 is a card
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distributor 3, for example, that is a so-called electronic
shoe used among persons skilled in the art. The card
distributor 3 is structured in which game rules are
programmed on before hand, information on a card C that is
distributed is read, and a game outcome can be determined.
For example, in baccarat games, a banker win, a player win,
and a tie (draw) are basically determined by the ranks of
two to three cards, and a determined result (outcome
result) is displayed using a result display lamp 13.
In the game table 4 is a baccarat table, at
which five sitting numbers 13 (a “sitting number 1” 131, a
“sitting number 2” 132, a “sitting number 3” 133, a
“sitting number 5” 134, and a “sitting number 6” 135) are
provided, and five game participants can participate in a
game. A bet area 44 is provided every sitting number 13.
The bet area 44 of the sitting number 13 includes the areas
of a player (PLAYER) 441, a banker (BANKER) 442, the tie
(TIE) 443, a player pair (P) 444, and a banker pair (B)
445. The game participants make a bet by placing the game
token 1 in an amount for betting at a position
corresponding to a bet target. In for example, two
game tokens 1 are placed at the tie 443 and two game tokens
1 are placed at the player 441 at the sitting number 5 for
betting. The game table 4 is provided with a player card
area 45 in which player cards (or player hands) drawn from
the shoe is placed and a banker card area 46 in which
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banker cards (or banker hands) drawn from the shoe is
placed.
A controller 14 can determine, through the camera 2
and the image analyzer 12, which positions in a betting
area 8 players 6 bet game tokens 1, the types of bet game
tokens 1 (the different values of amounts are allocated to
each color of the game tokens 1), and the number of game
tokens 1. That is, the controller 14 can determine that
two game tokens 1 are bet at the tie 443 at the sitting
number 5, and two game tokens 1 are bet at the player 441,
for example.
As shown in the entire bet area of each
sitting number is regarded as one read area, and the chip
reader 25 is disposed such that the RFIDs of the game
tokens 1 in a read area can be read collectively. On RFID
attached to the game token 1, unique ID information, the
amount of money of the game token 1, a type, production
information, owner information, and any other information
are written. Alternatively, in a database, the ID
information and the amount of money of the game token 1,
the type, the production information, the owner
information, and any other information may be stored with
these pieces of information linked. The chip reader 25
reads RFID attached to the game token 1, and thus can
determine the game tokens 1 every sitting number, and can
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determine the total amount of money or the number of game
tokens 1. That is, for example, four game tokens are bet
at the sitting number 5, and the types, amount of money,
and IDs of these four game tokens can be determined.
As shown in the controller 14 determines the
total amount of money or the total number of game tokens 1
every sitting number from the types of game tokens 1 and
the number of game tokens 1 that are bet in the bet areas
of each of the sitting numbers based on image analysis
results by the image analyzer 12, compares the total amount
of money or the total number of game tokens 1 with the
total amount of money or the total number of game tokens 1
every sitting number based on RFID information on game
tokens 1 that are read by the chip reader 25, and
determines whether the total amounts of money and the total
numbers are matched. The controller 14 can output the
sitting number at which the determination is not matched,
and can identify the sitting number at which there is a
problem.
In the case in which the total amount of money or the
total number of game tokens 1 every sitting number based on
the read result by the chip reader 25 is smaller than the
total amount of money or the total number of game tokens 1
every sitting number based on the image analysis result by
the image analyzer, a possibility is thought that the RFID
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attached to the game token 1 is broken, RFID is not
readable, or no RFID is attached to the game token 1. In
the total number of reads based on the image
analysis result by the image analyzer 12 for the game
tokens 1 that are bet at the sitting number 1 is four,
whereas the total number of reads based on RFID reads by
the chip reader 25 is three. Therefore, it is thought that
the RFID of one game token 1 among four game tokens 1 that
are bet at the sitting number 1 is non-readable.
In the case in which the total amount of money or the
total number of game tokens 1 every sitting number based on
the read result by the chip reader 25 is greater than the
total amount of money or the total number of game tokens 1
every sitting number based on the image analysis result by
the image analyzer, a possibility is thought that the image
analyzer 12 fails to read the game token 1 due to a factor,
such as the game token 1 in the blind spot of the camera.
In the total number of reads based on the image
analysis result by the image analyzer 12 for the game token
1 that is bet at the sitting number 3 is one, whereas the
total number of reads based on RFID reads by the chip
reader 25 is two. Therefore, a possibility is thought that
there are two game tokens 1 that are bet at the sitting
number 3, but the image analyzer can recognize one game
token 1 alone.
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ID information on an RFID attached to game token 1 is
registered on the database of the casino, and information
on production and shipment at a factory, information on a
receipt, validation, and activation at the casino are
recorded. The controller 14 checks RFID information read
by the chip reader 25 against information in the database,
and can determine whether the game token 1 is a fake or not
as the game token 1 is registered, which has to be used in
the casino.
With this configuration, the type and the number of
game tokens 1 that are bet in the bet areas are determined
by the camera, and the game token 1 whose authenticity is a
fraud or faulty game token 1 can be determined every
sitting number based on RFID information on the game token
1 that is read by the chip reader 25.
The system further includes a game participant
identification unit by a face recognition system or a
player ID card. The controller 14 can link game
participant information identified by the game participant
identification unit with the sitting number. The
controller 14 can store the bet amount of money, the
redeemed or collected amount of money, and outcome
information that are stored every sitting number every game
participant. The controller 14 can collectively store
information indicating that the game participant plays a
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plurality of games at a plurality of tables.
The controller 14 can determine the total amount of
money of the game tokens 1 on a chip tray 17 of a dealer 5
at the game table 4 using a chip tray determination device
12. After the game is finished and payment is paid off,
the controller 14 can compare and calculate whether the
total amount of money of the game tokens 1 in the chip tray
17 is increased or not corresponding to the amount of money
of collecting loss game tokens 1 that are bet by the
players 6 and a payment 9W of win chips for a player 6W who
wins the game according to a game outcome result. The chip
tray determination device may determine the total amount of
money of the game tokens 1 on the chip tray 17 by capturing
game tokens 1 accommodated in the chip tray 17 using the
camera 2 based on analysis by the image analyzer, or may
detect the total amount of money of the game tokens 1
accommodated in the chip tray 17 by providing an RFID
reader on the chip tray 17.
In this example, a fraud or an error is detected
based on the game outcome result, information which type of
game token 1 and how many game tokens 1 are bet at any
position in the betting area 8 (the player, the banker, the
tie, and the pair), and the amounts of an increase and a
decrease in the game tokens 1 on the chip tray 17 after
collecting loss chips and the redemption of win game tokens
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1, and thus a fraud or an error can be detected without
determining the movement of the game token 1 after the game
is finished, i.e., the bet game token 1 moves to the player
side or to the dealer side.
Here, in the case of baccarat, for example, the game
outcome result can be determined according to the rules of
baccarat by reading the rank of the card C put at the game
at the card distributor 3. The game outcome result can be
determined in which the top of the game table 4 is captured
by the camera 2, the image is analyzed by the image
analyzer 12, and the controller 14 checks the analysis
result against the game rules. In this case, the camera 2
and the image analyzer 12 and the controller 14 constitute
the game result determination device. Information on
players at the sitting number 7, in formation indicating
which type of game token 1 and how many game tokens 1 are
bet at any position (the player, the banker, the tie, the
player pair, and the banker pair) in the betting area 8 are
obtained by capturing the game tokens 1 placed in the
betting area 8 by the camera 2 and analyzing the images
every play position 7 by the image analyzer 12.
The amounts of an increase and a decrease in the game
tokens 1 on the chip tray 17 before and after the
collection of loss game tokens 1 and the redemption of the
win game tokens 1 can be calculated by the comparison of
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the total amount of money of the game tokens 1 in the chip
tray 17 before the collection of loss game tokens 1 and the
redemption of the win game tokens 1 with the total amount
of money of the game tokens 1 in the chip tray 17 after the
collection of loss game tokens 1 and the redemption of the
win game tokens 1.
For example, it is assumed that the total amount of
money of the game tokens 1 on the chip tray 17 is Bb before
the game is started and the total amount of money of the
game tokens 1 on the chip tray 17 after the game is
finished and the collection of loss chips and the
redemption of win chips are finished is Ba. In this game,
it is assumed that the total amount of money of the game
tokens 1 that are bet in the player area at all the play
positions 7 is bp, the total amount of money of the game
tokens 1 that are bet in the banker area at all the play
positions 7 is bb, and the total amount of money of the
game tokens 1 that are bet in the tie area at all the play
positions 7 is bt. For example, in the case in which the
game outcome result shows the banker wins, Ba - Bb = bp -
bb + bt has to be held. Alternatively, the total amount Ba
of the game tokens 1 on the chip tray 17 after the game is
finished has to be (Bb + bp - bb + bt). In the case in
which these are not held, it can be determined that a fraud
or an error is made in the collection or the redemption of
chips.
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is a view showing the detail of the chip tray
according to the present embodiment, and is a view
showing another example of the chip tray. The chip tray 17
is provided with a collection chip tray 171 on which a game
token 1L bet by a player 6L who loses the game is collected
and temporarily kept and a redemption chip tray 172 on
which a game token 1W for redemption is kept. The image
analyzer 12 and the controller 14 determine the positions,
the types, and the number of game tokens 1L bets by the
player 6L who loses the game, and calculate the amount of
an increase in the game tokens 1L (the amount of the game
tokens 1 that have to be present on the collection chip
tray 171). The image analyzer 12 and the controller 14
further determine the actual total amount of money of the
game tokens 1 on the chip tray 171 after collection,
compare the total amount that has to be present with the
actual total amount, and determine whether a difference is
present.
The controller 14 further redeems the game token 1
that has to be redeemed. After redemption is finished, the
controller 14 compares the total amount that has to be
present on the chip tray based on the amount of money of
chips that have to be redeemed at the game calculated from
the positions, the types, and the number of chips that are
bet by the game participants at the game table and the game
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result with the actual total amount on the chip tray, and
it can be determined whether a difference is present
between the total amount that has to be present and the
actual total amount.
For the redemption of the game token 1W for the
player 6W who wins the game, the game token 1 on the
redemption chip tray 172 is used, and the image analyzer 12
and the controller 14 can reserve enough time to determine
the actual total amount of money of the game tokens 1 on
the collection chip tray 171 after collection.
As described above, in the present embodiment, the
controller 14 calculates the income and expenditure of
chips from the amount of money of bet chips on the game
table 4 and the game outcome result every game, and
verifies the amount of an increase in the balance of chips
in the chip tray 17 after the game. When the controller 14
detects a difference in this verification, the controller
14 sends an alarm or adds a record about the difference on
a video record captured by the camera 2. The casino
operator can pursue the cause of the difference by
confirming the video.
The management system for a table game according to
the present embodiment adds and subtracts, to and from the
total amount of money of the game tokens 1 on the chip tray
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17 before payment is paid off at each game, the amounts of
an increase and a decrease in chips at the game calculated
from the positions, the types, and the number of game
tokens 1 bet by all the players 6 at the game and a game
outcome result obtained at the outcome result determination
device, compares the total amount of money of the game
tokens 1 that have to be present on the chip tray 17 after
payment is paid off when the game is finished with the
actual total amount of money of the game tokens 1 on the
chip tray 17 obtained through the image analyzer 12 when
the game is finished, and determines whether a difference
is present between the total amount that has to be present
and the actual total amount.
The controller 14 determines the positions, the
types, and the number of chips bet by the players through
the image analyzer 12, the controller 14 determines the
actual total amount of money of chips on the chip tray when
the collection of all loss chips bet by the players is
finished, compares the total amount of money of the game
tokens 1 that have to be present on the chip tray 17,
obtained by adding the amount of an increase in the chip
tray 17 at the game calculated from the positions, the
types, and the number of chips bet by the player who loses
the game to the total amount of money of chips on the chip
tray before payment is paid off at each game, with the
actual total amount of money of the game tokens 1 on the
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chip tray 17, and the controller 14 determines whether a
difference is present between the total amount that has to
be present and the actual total amount.
The controller 14 compares the total amount of money
of the game tokens 1 that have to be present on the chip
tray 17, obtained by adding the amount of an increase in
the chip tray 17 at the game calculated from the positions,
the types, and the number of game tokens 1 bet by the
player who loses the game to the total amount of money of
the game tokens 1 on the chip tray 17 before payment is
paid off at each game, with the actual total amount of
money of the game tokens 1 on the chip tray 17, and the
controller 14 determines that no difference is present
between the total amount that has to be present and the
actual total amount. In the case in which the controller
14 compares the total amount that has to be present on the
chip tray 17 after a pay adjustment is made when the game
is finished with the actual total amount of money of the
game tokens 1 on the chip tray 17 obtained through the
image analyzer 12 when the game is finished and determines
that a difference is present between the total amount that
has to be present and the actual total amount, the
controller 14 determines that a payment error is present,
and the controller 14 generates a payment error signal that
notifies a payment error.
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The chip tray 17 is provided with the collection chip
tray 171 that collects and temporarily keeps the game token
1 bet by the player who loses the game. The image analyzer
12 compares the total amount of money of the game tokens 1
that have to be present on the collection chip tray 171, to
which the amount of an increase in the game token 1 at the
game calculated from the positions, the types, and the
number of game tokens 1L bet by the player who loses the
game is added, with the actual total amount of money of the
game tokens 1 on the collection chip tray 171, and the
image analyzer 12 determines whether a difference is
present between the total amount that has to be present and
the actual total amount.
When the controller 14 determines a difference in
which the actual total amount of money of the game tokens 1
that are determined on the chip tray 17 of the dealer 5 at
the game table 4 does not correspond to the amounts of an
increase and a decrease in chips calculated from the amount
of money of chips bet by all the players and the game
outcome result, the game recorder 11 can impose an index or
a time instant to the acquired video or can identify and
replay a collection scene or a payment scene of the game
tokens 1 such that the game record where the difference
occurs can be analyzed on the game recorder 11.
As described above, the controller 14 obtains the
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total amount of money of chips on the chip tray 17 after
payment is paid off when the game is finished through the
image analyzer 12. It is assumed that the determination
after payment is paid off in this case is the determination
when any situation 1) to 4) below occurs:
1) the redemption of the win game tokens 1 is finished,
2) the card C used at the game is collected and discarded
in a discard area 41 or a discard slot 42 at the table,
3) a predetermined button associated with the outcome
result determination device is pressed, and
4) a marker 43 that indicates the outcome is returned to
the original state.
The controller 14 has an artificial intelligence
utilized structure or deep learning structure in which the
controller 14 determines the position of the chip bet at
the play positions 7 at the game table 4 (the position at
which a bet is made on the player, the banker, and the
pair) and the amount (the type and the number of chips),
the controller 14 compares the outcome history of the
players 6 obtained from the outcome results of games and
the amount of the obtained chips (the amount of money of
wins) with the statistical data of a large number of games
in the past (big data), and the controller 14 can extract
the situations as a singular situation (set by the casino).
Typically, the controller 14 in an artificial intelligence
utilized structure or deep learning structure is included
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in which situations that a win amount in a certain amount
(one million dollars) or more occurs and that at a certain
play position 7 at the game table 4, the amount of money of
the bet chip is small when the game is lost and the amount
of money of the bet chip is large when the game is won,
which continues for a few games, are compared with
statistical data of games (big data, for example), and
these situations can be extracted as a singular situation.
The controller 14 of the management system for a
table game has a structure in which the situation is
extracted as a singular situation (integrally with the
image analyzer 12) or the individual players 6 who win the
game for a predetermined amount or more at the play
position 7 can be identified. Such identification of the
player 6 is obtained in which the image analyzer 12 obtains
a face image as feature points by extraction, for example,
and an identity number (ID, for example) is imposed for
identification. The controller 14 has an alarm function
that notifies the presence of the specific player at
another game table when the player 6 leaves the table and
arrives at the other game table. More specifically, a pit
manager who manages the game tables 4 or a person in charge
of tables (the dealer may be fine) is notified of the
arrival to avoid a further singular phenomenon.
The controller 14 can identify the collected game
PAPC5041
token 1 every sitting number based on the ID information on
the RFID of the collected game token 1 determined by the
chip tray determination device and the ID information on
the RFID of the game token 1 read by the chip reader 25.
In the game tokens 1 are bet as shown in
FIGS. 4 and 5. In analysis by the image analyzer 12,
places where the game token 1 is bet (the player, the
banker, and the like) and the number of game tokens 1 (and
the amount of money) can be determined. On the other hand,
in read by the chip reader 25, the ID of RFID attached to
the game token 1 every sitting number can be determined.
Since the chip tray determination device 25 can determine
the ID of the game token 1 in the chip tray 17, the chip
tray determination device 25 can determine the collected
game token 1 by determining the ID that is increased before
and after collection. In the case in which the game result
shows that the banker wins in FIGS. 3 to 5, it is revealed
that two chips bet on the banker pair have to be collected
from the analysis result by the image analyzer 12, and it
is revealed that in the IDs of the collected chips
determined by the chip tray determination device, two chips
with ID 6 and ID 18 read by the chip reader 25, which are
bet on the sitting number 5 are collected.
The controller 14 further determines the total amount
of money or the total number of game tokens 1 that have to
PAPC5041
be collected every sitting number determined using the
measurement result of the position, the amount of money,
and the number of game tokens 1 based on the game result
obtained from the game result determination device and the
image analysis result by the image analyzer. Therefore,
the controller 14 compares the total amount of money or the
total number of collected game tokens 1 every sitting
number determined based on an RFID with the total amount of
money or the total number of game tokens 1 that have to be
collected, and can determine whether the total amount of
money or the total number is matched.
For example, in the case in which the read result by
the chip reader 25 at the sitting number 1 shows “A, B, C,
D, and E”, the analysis result by the image analyzer 12
shows that “two chips on the tie, and two chips on the
banker”, the game result shows that “the banker wins”, and
the read result by the chip tray determination device 18
shows “A and B”, it is revealed that chips A and B bet on
the tie are correctly collected.
The controller 14 further can determine whether the
ID information on the RFID of the collected game token 1
determined by the chip tray determination device is matched
with the ID information on the RFID of the bet game token 1
read by the chip reader 25. By this determination, it can
be determined whether the game token 1 collected on the
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chip tray is the game token 1 that is bet at the game table
or whether the game token 1 collected on the chip tray is a
game token 1 that is falsely collected from another place.
The controller 14 further can determine the types of
chips, such as a cash chip, a rolling chip, and a promotion
chip, based on RFID information read by the chip reader 25,
and can store the amount of bet money and the amount of
money collected or redeemed for each of the types of
determined chips.
The rolling chip is a special chip that can be
purchased by specific members and is non-exchangeable to
cash, and the amount of money of the purchased rolling chip
is managed fir every member. The rolling chip has to be
consumed for use in betting, and the redemption for betting
using the rolling chip is redeemed by the cash chip. The
amount of money of the rolling chip that is bet or
collected is stored based on RFID information read by the
chip reader 25, and thus the amount of money of the rolling
chip that has to be owned by the specific member can be
determined.
The chip reader 25 further includes the function of a
confirmation area, and can read the game token 1 placed for
redemption. As shown in in the case in which a
redemption is made to the banker at the sitting number 2, a
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game token 1 for redemption is placed in the chip reader 25
for reading. In the game token 1 for redemption is
placed next to a win game token 1 bet at the banker at the
sitting number 2. The controller 14 compares the amount of
money for redemption determined using the measurement
result of the position, the amount of money, and the number
of game tokens 1 based on the game result obtained from the
game result determination device and the image analysis
result by the image analyzer with the amount of money of
the game token 1 placed every sitting number based on the
read result by the chip reader 25, determines whether the
amount of money for redemption is matched or not, and can
output the result. In the total number of game
tokens 1 that has to be paid at the sitting number 1 is
four, whereas the read result by the chip reader 25 is
three, and thus the amount of money is not matched. In the
case in which the amount of money for redemption is not
matched, a non-matched signal is outputted, and the dealer
can again place a game token 1 for redemption based on the
outputted signal. In the case in which the game token 1 is
again placed, determination is again made, and the
determined result can be outputted. The area in which the
game token 1 for redemption is placed is any place in the
chip reader 25. As shown in separately from the
bet area, the payment confirmation area 26 may be disposed
on the dealer side of the bet area. In the game
token 1 for redemption is placed in the payment
PAPC5041
confirmation area 26 at the sitting number 6, the chip
reader 25 reads the game token 1 for redemption, the
controller 14 makes determination, and the redemption chip
is placed next to the win game token 1 placed at the
banker.
A configuration may be provided in which the image
analyzer 12 performs image analysis also on the
confirmation area, the controller 14 checks the image
analysis against the read result by the chip reader 25, and
it is determined whether the total number of game tokens 1
is matched.
The controller 14 can output a signal based on the
determination performed. The signal may be sent such that
signal indication is displayed on the display unit of the
chip tray 17 or the display unit of the card distributor
13, or the signal may be outputted to the pit manager or
the back yard of the casino.
As shown in the chip reader 25 may have one
read area that is the entire bet area every sitting number,
or as shown in , the chip reader 25 may have one
read area, every sitting number, such that a player bet
area and a banker bet area form one read area, and a tie
bet area, a player pair bet area, and a banker pair bet
area form one read area. As shown in FIGS. 11 and 14, the
PAPC5041
side-bet bet areas of the tie bet area, the player pair bet
area, and the banker pair bet area individually form one
read area.
In the following, the game token 1 used in the
embodiment of the present disclosure will be described.
is an outside view of the game token 1 for use in
the present system, and is a front cross sectional
view. The game token 1 has a multi-layer structure in
which a plurality of plastic layers having different colors
is stacked, a colored layer 101 is included at least in the
middle, and a white layer 102 or a pale color layer (which
may be a layer in a pale color lighter than the colored
layer 101, although not shown in the drawing) is stacked on
both sides of the colored layer 101 in the middle. As
described above, the multi-layer structure is provided in
which the colored layer 101 is included, and the white
layer 102 or the pale color layer (which may be a layer in
a pale color lighter than the colored layer 101, although
not shown in the drawing) is stacked on both sides of the
colored layer 101 in the middle. Thus, as shown in , a stripe pattern is formed on the side surface in the
stacking direction, the color of the colored layer 101 is
changed (red, green, yellow, or blue, and any other color),
and the type of the game token 1 (10 points, 20 points, 100
points, 1,000 points, and the like) can be identified.
PAPC5041
As shown in , the colored layer 101 may be
formed of a plurality of colored layers (in , three
layers). Since the plurality of colored layers (in , three layers) is subjected to thermocompression
bonding, the state of the three-layer structure fails to be
visually seen as shown in , and shows three
layers for explanation. In the middle layer among the
three layers of the colored layer 101, a partial bore B is
provided, and an RFID is built in the bore B.
The structure of the game token 1 is not limited to
the plastic stacked structure, and may be one having the
similar appearance as the colored layer 101 in the
appearance.
In the following, a method by which the image
analyzer 12 analyzes the game token 1 is shown in detail.
The image analyzer 12 subjects images recorded on the
recorder 11 to image analysis, and recognizes at least two
colors which are a specific color 121 that is at least
partially imposed to the game token 1 and a reference color
R that is present in the image and is different from the
specific color 121. Note that the specific color 121 is at
least partially imposed at a predetermined position of the
game token 1 or in a predetermined shape. For example, the
specific color 121 may be imposed as the colored layer 101,
may be imposed on the side surface of the game token 1 in
PAPC5041
the circumferential direction, or may be imposed as a
predetermined mark on the surface of the game token 1. The
reference color R may be the color of a specific area at
the game table 4, for example, or may be a color imposed at
a place different from the specific color 121 in the game
token 1.
The image analyzer 12 includes an artificial
intelligence device 12a that specifies a specific color by
deep learning technique, for example, and determines the
number and the types of the game tokens 1 disposed at the
game table 4. The image analyzer 12 may further determine
the position of the game token 1 at the game table 4.
The image analyzer 12 acquires pluralities of images
of the game token 1 and the reference color R applied at
different illuminances, learns the acquired images and
correct colors of the specific color 121 of the game token
1 and the reference color R in the images as teacher data
by being taught by a person, and creates a learning model
13a (recognition program). Note that for the images of the
game token 1 and the reference color R applied at the
illuminances under the same conditions, since the specific
color 121 and the reference color R are applied at the same
illuminance, the relative relationship between the specific
color 121 and the reference color R can be acquired. For
example, the relative relationship between may be used for
PAPC5041
the recognition of the specific color 121.
A configuration may be provided in which the image
analyzer 12 uses no artificial intelligence, and a center
line C of the game token 1 may be extracted by a method in
which the game token 1 is captured by a camera 212 and
recorded as images, an image analysis result is used to
measure the characteristics on images, such as shapes,
lightness, chroma, and tint.
The artificial intelligence device 12a further
includes a configuration in which a peripheral image in a
predetermined range around the center line C that is
extracted (e.g. a range of eight pixels orthogonal to the
center line about the center line, for example) is
subjected to image analysis, and at least two colors are
recognized which are the specific color 121 and the
reference color R that is different from the specific color
121 in the peripheral image. Note that when the peripheral
image in a predetermined range around the center line C
that is extracted is subjected to image analysis, the image
may be analyzed as it is, or may be analyzed after image
processing, such as color highlighting and noise removal
for easy recognition of the specific color 121.
In summary, the artificial intelligence device 12a of
the image analyzer 12 includes a configuration in which the
PAPC5041
center line C is extracted from the image of the game token
1, the peripheral image in a predetermined range about the
center line C is subjected to image analysis, and at least
two colors are recognized which are the specific color 121
and the reference color R that is different from the
specific color 121 in the peripheral image. The artificial
intelligence device 12a is an artificial intelligence
device to which pluralities of peripheral images of the
game token 1 and the reference color R applied at different
illuminances are taught as teacher data.
In another embodiment of the present disclosure, the
controller 14 includes a function that determines at least
one of the situations:
1) in each of games, whether a chip is moved after card
drawing is started, or during a period from the game start
operation by the dealer to before the game outcome result
is displayed by the card distributor;
2) after each of games is finished, whether a chip is moved
by a person other than the dealer during a period in which
the dealer is collecting chips bet by a loser among game
participants;
3) after each of games is finished, whether a chip is added
during a period in which the dealer is collecting chips bet
by a loser among game participants;
4) after each of games is finished, whether the dealer
makes a payment at the position of the chip bet by a winner
PAPC5041
among game participants; and
) after each of games is finished, whether a winner among
game participants receives a chip bet by the winner and a
chip for payment.
The controller 14 may be configured to detect the
movement of hands of the dealer and the game participants,
the movement of chips, or the movement of hands and the
movement of chips using the analysis result by the image
analyzer and to determine at least one of the situations 1)
to 5).
As a characteristic function of the invention of the
present application, the controller 14 has functions shown
in 1) to 5) below, and determines whether a fraud against
the rules is practiced. That is, the controller 14
monitors the situations:
1) in each of games, whether the game token 1 is moved
during a period from a signal indicating that card drawing
is started obtained from the card distributor 3 or from the
game start operation by pressing a start button 4s by the
dealer 5 to before the game outcome result is displayed by
the card distributor 3 based on information obtained by the
image analyzer 12 using the camera 2;
2) after each of games is finished, whether a loser 6
falsely takes the game token 1 during a period in which the
dealer 5 is collecting the game token 1 bet by the loser
PAPC5041
among game participants 6 based on information obtained by
the image analyzer 12 using the camera 2;
3) after each of games is finished, whether a person other
than the dealer 5 (a winner or a loser) adds the win game
token 1W, or again places a new game token 1 during a
period in which the dealer 5 is collecting the game token 1
bet by the loser among game participants 6 based on
information obtained by the image analyzer 12 using the
camera 2;
4) after each of games is finished, whether the dealer 5
correctly places the game token 1W for payment the position
of the game token 1 bet by a winner among game participants
6 based on information obtained by the image analyzer 12
using the camera 2; and
) after each of games is finished (the dealer 5 operates
the card distributor 3 to display the outcome result on the
display lamp 13), whether the winner 6W among the game
participants 6 takes the game token 1 bet by the winner 6W
and the game token 1W that is paid based on information
obtained by the image analyzer 12 using the camera 2.
Note that in the embodiment, the image analyzer 12 or
the controller 14 is devices having an artificial
intelligence utilized structure or deep learning structure.
However, specifically, the image analyzer 12 or the
controller 14 may perform image analysis and the various
ways of control using Scale-Invariant Feature Transform
PAPC5041
(SIFT) algorithms, Convolutional Neutral Network (CNN),
deep learning, machine learning, or similar techniques.
These techniques are techniques that subject captured
images to image recognition to recognize targets included
in the images. Specifically, nowadays, deep learning
techniques having multi-layered neural networks are used to
recognize targets highly accurately. Typically in the deep
learning technique, layers are stacked across a plurality
of stages in an intermediate layer between the input layer
and the output layer of the neural network, and thus
targets are recognized highly accurately. In the deep
learning technique, attention is specifically focused on
the convolutional neutral network that has a performance
higher than recognizing targets based on conventional image
feature values.
The convolutional neutral network learns labelled
recognition target images, and recognizes main targets
included in the recognition target images. In the case in
which a plurality of main targets is present in the learned
images, and a region is specified by a rectangle, the image
corresponding to the specified region is labelled for
learning. In the convolutional neutral network, a main
target in the image and the position of the specified can
also be determined.
The convolutional neutral network will be further
PAPC5041
described. In the target recognition process, edge
extraction processing, for example, is applied to the
recognition target image to extract a candidate region
based on local features, the candidate region is inputted
to the convolutional neutral network to extract feature
vectors for sorting, and the sorted candidate region having
the highest certainty factor is obtained as a recognized
result. The certainty factor is a value indicating what
degree the similarity of the entity of the image learned
with a label to a certain image region is relatively higher
than the similarity of other classes.
As described above, various embodiments of the
present disclosure are described. The foregoing
embodiments can be of course modified by a person skilled
in the art in the scope of the present disclosure, and the
devices of the present embodiment may be appropriately
modified suited to games to be applied as necessary.
PAPC5041
Claims (24)
1. A management system for a table game comprising: a game token having an RFID individually identifiable; a game table on which a game is played using the game token; a game recorder configured to record game tokens bet by game participants in a game played at the game table as images through a camera; an image analyzer configured to subject the recorded image of the game token to image analysis; a chip reader configured to read an RFID of the game token bet by game participants; and a controller configured to determine an image analysis result by the image analyzer and a read result by the chip reader, wherein the game table includes a plurality of bet areas including at least a player bet area and a banker bet area every sitting number, the chip reader is configured to read the game token within one read area formed of a whole bet area of a sitting number, for each sitting number, or the chip reader is configured to read the game token within each of a plurality of areas separated from the whole bet area, a number of the plurality of areas is smaller than a number of the bet areas, and the controller is configured to: PAPC5041 determine a type and a number of bet game tokens independently in bet areas including at least the player bet area and the banker bet area based on the image analysis result by the image analyzer; determine whether a total amount of money or a total number of game tokens every sitting numbers or in each of the read areas based on the image analysis result by the image analyzer is matched with a total amount of money or a total number of game tokens every sitting numbers or in each of the read areas based on the read result of the chip reader; and output a determined result.
2. The management system for a table game according to claim 1, wherein the controller is configured to output a sitting number having the determined result that is not matched.
3. The management system for a table game according to claim 1 or 2, wherein the controller is further configured to generate a signal indicating a possibility that an RFID of the game token is broken or a game token does not have an RFID when a total amount of money or a total number of game tokens every sitting numbers based on the read result of the chip reader is smaller than a total amount of money or a total number of game tokens every sitting numbers based on the PAPC5041 image analysis result by the image analyzer.
4. The management system for a table game according to claim 1 or 2, wherein the controller is further configured to generate a signal indicating a possibility of a read error of the game token by the image analyzer when a total amount of money or a total number of game tokens every sitting numbers based on the read result of the chip reader is greater than a total amount of money or a total number of game tokens every sitting numbers based on the image analysis result by the image analyzer.
5. The management system for a table game according to any one of claims 1 to 4, further comprising a database configured to store an ID of an RFID of the game token, wherein the controller is configured to check an ID of an RFID based on the read result of the chip reader against an ID stored on the database, to determine whether the game token is a fake or not, and to output a determined result.
6. The management system for a table game according to any one of claims 1 to 5, further comprising: a chip tray configured to retain a game token used by a dealer at the game table; a chip tray determination device configured to PAPC5041 determine a type and a number of game tokens accommodated in the chip tray; and a game result determination device configured to determine game results of games at the game table, wherein the controller has a calculation function in which an income and expenditure of a casino side at the game table are calculated every collection and redemption of games using a measurement result of a position, an amount of money, and a number of game tokens based on a game result obtained from the game result determination device and the image analysis result by image analyzer, the controller has a collection determination function in which after collection of loss game tokens bet by game participants is finished, an amount of money of game tokens that have to be collected which are calculated from positions, types, and a number of game tokens that are bet by game participants at the game table, and the game result is compared with an actually collected amount of money in the chip tray, it is determined whether a difference is present between an amount of money of game tokens that have to be collected and an actually collected amount of money, and it is determined whether a fraud or an error occurs in collection of game tokens, and a redemption determination function in which a game token that has to be redeemed is redeemed, after redemption is finished, a total amount that has to be present on the chip tray based on an amount of money of game tokens that PAPC5041 have to be redeemed at the game calculated from positions, types, and a number of game tokens that are bet by game participants at the game table and the game result is compared with an actual total amount on the chip tray, and when it is determined that a difference is present between a total amount that has to be present and an actual total amount, it is determined that a fraud or an error occurs in redemption.
7. The management system for a table game according to any one of claims 1 to 6, wherein the controller is configured to identify the collected game token every sitting number based on information on an ID of an RFID of the game token that is collected and determined by the chip tray determination device and information on an ID of an RFID of the game token read by the chip reader, and the controller is configured to: compare an ID or an amount of money or a number of game tokens that are identified with an ID or an amount of money or a number of game tokens that have to be collected every sitting number determined using a measurement result of a position, an amount of money, and a number of game tokens based on a game result obtained from the game result determination device and the image analysis result by the image analyzer; and determine whether the amount of money or the number PAPC5041 of game tokens is matched.
8. The management system for a table game according to any one of claims 1 to 7, wherein the controller is configured to: determine a type classified for each use application or each use purpose of the game token based on information on an ID of an RFID of the game token read by the chip reader in each of games; and store an amount of bet money or an amount of money collected or redeemed every of the type of the game token every sitting number.
9. The management system for a table game according to claim 8, wherein in a plurality of games, the controller is configured to store an accumulating total amount of bet money or an accumulating total amount of collected or redeemed money every type of the game token every sitting number.
10. The management system for a table game according to claim 8 or 9, wherein a type of the game token includes at least one of cash chip, rolling chip, and promotion chip.
11. The management system for a table game according to claim 10, wherein PAPC5041 the controller is configured to identify an owner based on ID information on the rolling chip and to store an accumulating total amount of money of the rolling chip that is bet or an accumulating total amount of collected or redeemed money every owner.
12. The management system for a table game according to any one of claims 1 to 11, wherein the chip reader is configured to read the game token for redemption placed on the chip reader every sitting number, and the controller is configured to: compare an amount of money for redemption determined using a measurement result of a position, an amount of money, and a number of game tokens based on a game result obtained from the game result determination device and the image analysis result by the image analyzer with an amount of money of the game token placed every sitting numbers based on the read result of the chip reader; determine whether an amount of money for redemption is matched or not; and output the determination.
13. The management system for a table game according to claim 12, wherein the controller is configured to: display a result that is not matched when a PAPC5041 determined result of the amount of money for redemption is not matched; and again make a determination and again output a result that is matched or not when an amount of money of the game token placed on the chip reader every sitting numbers read by the chip reader is changed.
14. The management system for a table game according to claim 12 or 13, wherein the controller is configured to: compare an amount of money of the game token for redemption placed every sitting numbers with amounts of an increase and a decrease on the chip tray before and after redemption; and determine whether a difference is present.
15. The management system for a table game according to any one of claims 12 to 14, wherein the chip reader includes a payment confirmation area disposed on a dealer side of the bet area, the payment confirmation area on which the game token for redemption is placed.
16. The management system for a table game according to any one of claims 1 to 15, further comprising a game participant identification unit by a face recognition system or a player ID card, wherein PAPC5041 the controller is configured to link the sitting number with information on the game participant identified by the game participant identification unit.
17. The management system for a table game according to any one of claims 1 to 16, further comprising a display device configured to perform display based on an output from the controller.
18. The management system for a table game according to any one of claims 1 to 17, the game table further includes a side-bet bet areas, each of the side-bet bet areas is provided adjacently with bet area of each sitting number, the chip reader is configured to collectively read at least one of the side-bet bet areas, and the controller is configured to: determine a type and a number of game tokens bet in the at least one side-bet bet area based on the image analysis result by the image analyzer; determine whether a total amount of money or a total number of game tokens in the at least one side-bet bet area based on the image analysis result by the image analyzer is matched with a total amount of money or a total number of game tokens in the side-bet bet area based on the read result of the chip reader; and output a signal indicating a determined result. PAPC5041
19. A management system for a table game comprising: a game token having an RFID individually identifiable; a game table on which a game is played using the game token; a game recorder configured to record game tokens bet by game participants in a game played at the game table as images through a camera; an image analyzer configured to subject the recorded image of the game token to image analysis; a chip reader configured to read an RFID of the game token bet by game participants; and a controller configured to determine an image analysis result by the image analyzer and a read result of the chip reader, wherein the game table includes a bet area formed of a player bet area, a banker bet area, and a side-bet bet area, the side-bet bet area is provided adjacently with bet areas every sitting number, the chip reader is configured to collectively read at least one of the side-bet bet areas, and the controller is configured to: independently determine a type and a number of bet game tokens in the at least one side-bet bet area based on the image analysis result by the image analyzer; determine whether a total amount of money or a total PAPC5041 number of game tokens in the at least one side-bet bet area based on the image analysis result by the image analyzer is matched with a total amount of money or a total number of game tokens in the side-bet bet area based on the read result of the chip reader; and output a signal indicating a determined result.
20. The management system for a table game according to claim 19, wherein the controller is configured to output the side-bet bet area having the determined result that is not matched.
21. The management system for a table game according to claim 19 or 20, wherein the controller is further configured to generate a signal indicating a possibility that an RFID of the game token is broken or a game token does not have an RFID when a total amount of money or a total number of game tokens in each of the side-bet bet area based on the read result of the chip reader is smaller than a total amount of money or a total number of game tokens in each of the side-bet bet area based on the image analysis result by the image analyzer.
22. The management system for a table game according to claim 19 or 20, wherein the controller is configured to generate a signal PAPC5041 indicating a possibility of a read error of the game token by the image analyzer when a total amount of money or a total number of game tokens in each of the side-bet bet area based on the read result of the chip reader is greater than a total amount of money or a total number of game tokens in each of the side-bet bet area based on the image analysis result by the image analyzer.
23. The management system for a table game according to any one of claims 19 to 22, further comprising a database configured to store an ID of an RFID of the game token, wherein the controller is configured to: check an ID of an RFID based on the read result of the chip reader against an ID stored on the database; and determine whether the game token is a fake or not.
24. The management system for a table game according to any one of claims 19 to 23, wherein the controller is configured to: identify the game token collected in each of the side-bet bet area based on information on an ID of an RFID of the game token that is collected and determined by the chip tray determination device and information on an ID of an RFID of the game token read by the chip reader; compare an ID or an amount of money or a number of game tokens that have to be collected in each of the side- PAPC5041 bet bet area determined using a measurement result of a position, an amount of money, and a number of game tokens based on a game result obtained from the game result determination device and the image analysis result by the image analyzer with an ID or an amount of money or a number of game tokens that are collected in each of the side-bet bet area; and determine whether a collected amount of money is matched or not in each of the side-bet bet area. PAPC5041
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2019-045249 | 2019-02-21 |
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NZ761973A true NZ761973A (en) | 2020-02-28 |
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