NO20072760L - Procedure, system and computer software product for producing, offering and executing entertainment computer programs - Google Patents

Procedure, system and computer software product for producing, offering and executing entertainment computer programs

Info

Publication number
NO20072760L
NO20072760L NO20072760A NO20072760A NO20072760L NO 20072760 L NO20072760 L NO 20072760L NO 20072760 A NO20072760 A NO 20072760A NO 20072760 A NO20072760 A NO 20072760A NO 20072760 L NO20072760 L NO 20072760L
Authority
NO
Norway
Prior art keywords
offering
procedure
producing
software product
computer programs
Prior art date
Application number
NO20072760A
Other languages
Norwegian (no)
Inventor
Marko Hannikainen
Timo D Hamalainen
Original Assignee
Advant Games Oy Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Advant Games Oy Ltd filed Critical Advant Games Oy Ltd
Publication of NO20072760L publication Critical patent/NO20072760L/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/34Betting or bookmaking, e.g. Internet betting
    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
    • A63F2300/6018Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content where the game content is authored by the player, e.g. level editor or by game device at runtime, e.g. level is created from music data on CD

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Business, Economics & Management (AREA)
  • Multimedia (AREA)
  • Human Resources & Organizations (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Tourism & Hospitality (AREA)
  • Marketing (AREA)
  • General Business, Economics & Management (AREA)
  • General Health & Medical Sciences (AREA)
  • Economics (AREA)
  • Theoretical Computer Science (AREA)
  • Health & Medical Sciences (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Display Devices Of Pinball Game Machines (AREA)

Abstract

Rekreasjonsapplikasjonsprogrammer tilbys for utføring gjennom spilleres terminaler. Rekreasjonsapplikasjonsprogrammene involverer i det minste det ene av spilling og gambling. Systemet omfatter en hendelsesmodell (301), hvilken er en prosess som er tilpasset til å representere en sekvens av delhendelser i en målhendelse (202, 203, 204) i sanntid. Systemet er tilpasset til å tilby utføringen av et rekreasjonsapplikasjonsprogram gjennom spilleres terminaler som en respons på en hending som skjer i hendelsesmodellen (301).Recreation application programs are offered for execution through players' terminals. The recreation application programs involve at least one of gaming and gambling. The system comprises an event model (301), which is a process adapted to represent a sequence of sub-events in a target event (202, 203, 204) in real time. The system is adapted to offer the execution of a recreation application program through players' terminals in response to an event occurring in the event model (301).

NO20072760A 2004-12-02 2007-05-30 Procedure, system and computer software product for producing, offering and executing entertainment computer programs NO20072760L (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
FI20041563A FI119858B (en) 2004-12-02 2004-12-02 A method, system, and computer program for producing, providing, and running entertaining application programs
PCT/FI2005/000518 WO2006058957A1 (en) 2004-12-02 2005-11-30 Method, system and computer program product for producing, offering and executing recreational application programs

Publications (1)

Publication Number Publication Date
NO20072760L true NO20072760L (en) 2007-08-31

Family

ID=33547936

Family Applications (1)

Application Number Title Priority Date Filing Date
NO20072760A NO20072760L (en) 2004-12-02 2007-05-30 Procedure, system and computer software product for producing, offering and executing entertainment computer programs

Country Status (5)

Country Link
US (1) US20080214303A1 (en)
EP (1) EP1839258A4 (en)
FI (1) FI119858B (en)
NO (1) NO20072760L (en)
WO (1) WO2006058957A1 (en)

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* Cited by examiner, † Cited by third party
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US20080242949A1 (en) * 2007-03-30 2008-10-02 Searete Llc, A Limited Liability Corporation Of The State Of Delaware Computational user-health testing
US20090258685A1 (en) * 2007-10-10 2009-10-15 Gabriel Gaidos Method for merging live sports game data with Internet based computer games
EP2223270A1 (en) * 2007-12-14 2010-09-01 Caelestron B.V. Computer program product and computersystem
GB0804274D0 (en) * 2008-03-07 2008-04-16 Virtually Live Ltd A media sysyem and method
US9576330B2 (en) * 2008-03-07 2017-02-21 Virtually Live (Switzerland) Gmbh Media system and method
US9536378B2 (en) 2012-01-13 2017-01-03 Igt Canada Solutions Ulc Systems and methods for recommending games to registered players using distributed storage
US9558625B2 (en) 2012-01-13 2017-01-31 Igt Canada Solutions Ulc Systems and methods for recommending games to anonymous players using distributed storage
US9084932B2 (en) 2012-01-13 2015-07-21 Gtech Canada Ulc Automated discovery of gaming preferences
CN104778085B (en) * 2015-03-25 2018-07-06 广州多益网络股份有限公司 A kind of game fighting processing method and processing device of hand trip
US11468744B2 (en) * 2020-09-30 2022-10-11 Adrenalineip Wager sharing and invitation method

Family Cites Families (17)

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Publication number Priority date Publication date Assignee Title
US4339798A (en) * 1979-12-17 1982-07-13 Remote Dynamics Remote gaming system
WO1992000654A1 (en) * 1990-06-25 1992-01-09 Barstow David R A method for encoding and broadcasting information about live events using computer simulation and pattern matching techniques
US6080063A (en) * 1997-01-06 2000-06-27 Khosla; Vinod Simulated real time game play with live event
US6722980B2 (en) * 1999-04-30 2004-04-20 Asip Holdings Inc Wagering system
AU5590300A (en) * 1999-05-28 2001-03-19 Nokia Corporation Real-time, interactive and personalized video services
US6616529B1 (en) * 2000-06-19 2003-09-09 Intel Corporation Simulation and synthesis of sports matches
AUPR198800A0 (en) * 2000-12-08 2001-01-11 Structured Data Systems Pty Ltd Race simulation system and method
US6921331B2 (en) * 2001-04-19 2005-07-26 Cyberscan Technology, Inc. Methods and systems for electronic virtual races
US7699701B2 (en) * 2001-07-05 2010-04-20 Dbs Limited Partnership Method and system for providing real time sports betting information
WO2003095050A2 (en) * 2002-05-13 2003-11-20 Consolidated Global Fun Unlimited, Llc Method and system for interacting with simulated phenomena
US20070265089A1 (en) * 2002-05-13 2007-11-15 Consolidated Global Fun Unlimited Simulated phenomena interaction game
US7294054B2 (en) * 2003-04-10 2007-11-13 David Schugar Wagering method, device, and computer readable storage medium, for wagering on pieces in a progression
US8118675B2 (en) * 2003-09-15 2012-02-21 Youbet.Com, Llc System and method for relaying race information
WO2005026870A2 (en) * 2003-09-16 2005-03-24 Yakir Terebilo Massive role-playing games or other multiplayer games system and method using cellular phone or device
US7711628B2 (en) * 2004-03-05 2010-05-04 Cantor Index Llc System and method for offering intraday wagering in a financial market environment
US7637807B2 (en) * 2004-04-29 2009-12-29 Cfph, L.L.C. System and method for mapping results from sporting events to game inputs
US8500529B2 (en) * 2004-06-28 2013-08-06 Cfph, Llc Bets regarding intermediate points in a race

Also Published As

Publication number Publication date
WO2006058957A1 (en) 2006-06-08
EP1839258A4 (en) 2009-07-01
FI119858B (en) 2009-04-15
FI20041563A0 (en) 2004-12-02
EP1839258A1 (en) 2007-10-03
US20080214303A1 (en) 2008-09-04

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Legal Events

Date Code Title Description
FC2A Withdrawal, rejection or dismissal of laid open patent application