MX2017008496A - Control de contenido de realidad virtual. - Google Patents
Control de contenido de realidad virtual.Info
- Publication number
- MX2017008496A MX2017008496A MX2017008496A MX2017008496A MX2017008496A MX 2017008496 A MX2017008496 A MX 2017008496A MX 2017008496 A MX2017008496 A MX 2017008496A MX 2017008496 A MX2017008496 A MX 2017008496A MX 2017008496 A MX2017008496 A MX 2017008496A
- Authority
- MX
- Mexico
- Prior art keywords
- virtual reality
- reality content
- content control
- visual virtual
- interest
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/0093—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00 with means for monitoring data relating to the user, e.g. head-tracking, eye-tracking
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/16—Sound input; Sound output
- G06F3/165—Management of the audio stream, e.g. setting of volume, audio stream path
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/003—Navigation within 3D models or images
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
- H04N21/4728—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for selecting a Region Of Interest [ROI], e.g. for requesting a higher resolution version of a selected region
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/65—Transmission of management data between client and server
- H04N21/658—Transmission by the client directed to the server
- H04N21/6587—Control parameters, e.g. trick play commands, viewpoint selection
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0179—Display position adjusting means not related to the information to be displayed
- G02B2027/0187—Display position adjusting means not related to the information to be displayed slaved to motion of at least a part of the body of the user, e.g. head, eye
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Optics & Photonics (AREA)
- Software Systems (AREA)
- Databases & Information Systems (AREA)
- Computer Hardware Design (AREA)
- Computer Graphics (AREA)
- Remote Sensing (AREA)
- Radar, Positioning & Navigation (AREA)
- General Health & Medical Sciences (AREA)
- Audiology, Speech & Language Pathology (AREA)
- Health & Medical Sciences (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
Se proporcionan aparatos, métodos y programas informáticos. Un método comprende: determinar al menos una región de interés en un contenido de realidad virtual visual; monitorizar si al menos una proporción definida de un campo de visión del observador coincide con la al menos una región de interés determinada en el contenido de realidad virtual visual: y controlar el avance del contenido de realidad virtual visual basándose en si la al menos una proporción definida del campo de visión del observador coincide con la al menos una región interés determinada en el contenido de realidad virtual visual.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP14200212.0A EP3037915B1 (en) | 2014-12-23 | 2014-12-23 | Virtual reality content control |
PCT/FI2015/050908 WO2016102763A1 (en) | 2014-12-23 | 2015-12-18 | Virtual reality content control |
Publications (1)
Publication Number | Publication Date |
---|---|
MX2017008496A true MX2017008496A (es) | 2017-10-11 |
Family
ID=52292688
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
MX2017008496A MX2017008496A (es) | 2014-12-23 | 2015-12-18 | Control de contenido de realidad virtual. |
Country Status (8)
Country | Link |
---|---|
US (1) | US20170371518A1 (es) |
EP (1) | EP3037915B1 (es) |
JP (1) | JP6670838B2 (es) |
CN (1) | CN107111364B (es) |
ES (1) | ES2642263T3 (es) |
MX (1) | MX2017008496A (es) |
WO (1) | WO2016102763A1 (es) |
ZA (1) | ZA201704823B (es) |
Families Citing this family (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9690374B2 (en) * | 2015-04-27 | 2017-06-27 | Google Inc. | Virtual/augmented reality transition system and method |
US11032471B2 (en) * | 2016-06-30 | 2021-06-08 | Nokia Technologies Oy | Method and apparatus for providing a visual indication of a point of interest outside of a user's view |
EP3470976A1 (en) | 2017-10-12 | 2019-04-17 | Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. | Method and apparatus for efficient delivery and usage of audio messages for high quality of experience |
GB2558284B (en) | 2016-12-23 | 2021-12-08 | Sony Interactive Entertainment Inc | Virtual reality |
EP3367383B1 (en) | 2017-02-23 | 2023-12-20 | Nokia Technologies Oy | Virtual reality |
US11451689B2 (en) * | 2017-04-09 | 2022-09-20 | Insoundz Ltd. | System and method for matching audio content to virtual reality visual content |
US10477105B2 (en) * | 2017-06-08 | 2019-11-12 | Futurewei Technologies, Inc. | Method and system for transmitting virtual reality (VR) content |
US20180373325A1 (en) * | 2017-06-22 | 2018-12-27 | Immersion Corporation | Haptic dimensions in a variable gaze orientation virtual environment |
EP3422146A1 (en) | 2017-06-28 | 2019-01-02 | Nokia Technologies Oy | An apparatus and associated methods for presenting sensory scenes |
WO2019005622A1 (en) | 2017-06-30 | 2019-01-03 | Pcms Holdings, Inc. | METHOD AND APPARATUS FOR GENERATING AND DISPLAYING 360-DEGREE VIDEO BASED ON FOLLOW-UP OF THE LOOK AND PHYSIOLOGICAL MEASUREMENTS |
US11303814B2 (en) | 2017-11-09 | 2022-04-12 | Qualcomm Incorporated | Systems and methods for controlling a field of view |
US11153482B2 (en) * | 2018-04-27 | 2021-10-19 | Cubic Corporation | Optimizing the content of a digital omnidirectional image |
US10721510B2 (en) | 2018-05-17 | 2020-07-21 | At&T Intellectual Property I, L.P. | Directing user focus in 360 video consumption |
US10482653B1 (en) | 2018-05-22 | 2019-11-19 | At&T Intellectual Property I, L.P. | System for active-focus prediction in 360 video |
US10827225B2 (en) | 2018-06-01 | 2020-11-03 | AT&T Intellectual Propety I, L.P. | Navigation for 360-degree video streaming |
US11587200B2 (en) | 2018-09-28 | 2023-02-21 | Nokia Technologies Oy | Method and apparatus for enabling multiple timeline support for omnidirectional content playback |
CN115690374B (zh) * | 2023-01-03 | 2023-04-07 | 江西格如灵科技有限公司 | 一种基于模型边缘射线检测的交互方法、装置及设备 |
Family Cites Families (23)
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JP2003115058A (ja) * | 2001-08-02 | 2003-04-18 | Matsushita Electric Ind Co Ltd | 表示装置および表示方法 |
JP2004312401A (ja) * | 2003-04-08 | 2004-11-04 | Sony Corp | 再生装置および再生方法 |
JP2007036846A (ja) * | 2005-07-28 | 2007-02-08 | Nippon Telegr & Teleph Corp <Ntt> | 動画再生装置およびその制御方法 |
US20060256133A1 (en) * | 2005-11-05 | 2006-11-16 | Outland Research | Gaze-responsive video advertisment display |
US20100079508A1 (en) * | 2008-09-30 | 2010-04-01 | Andrew Hodge | Electronic devices with gaze detection capabilities |
JP5367833B2 (ja) * | 2009-09-29 | 2013-12-11 | 株式会社東芝 | 関心領域抽出装置及びプログラム |
US8330793B2 (en) * | 2009-10-09 | 2012-12-11 | Hewlett-Packard Development Company, L.P. | Video conference |
JP5054215B2 (ja) * | 2010-05-13 | 2012-10-24 | キヤノン株式会社 | 映像再生装置およびその制御方法およびプログラム |
JP2012094990A (ja) * | 2010-10-25 | 2012-05-17 | Duse Technologies Co Ltd | 視点連動画像表示システム |
US8576276B2 (en) * | 2010-11-18 | 2013-11-05 | Microsoft Corporation | Head-mounted display device which provides surround video |
US9213405B2 (en) * | 2010-12-16 | 2015-12-15 | Microsoft Technology Licensing, Llc | Comprehension and intent-based content for augmented reality displays |
JP5698574B2 (ja) * | 2011-03-15 | 2015-04-08 | オリンパスイメージング株式会社 | 音声・映像情報報知システム及びその制御方法 |
US9323325B2 (en) * | 2011-08-30 | 2016-04-26 | Microsoft Technology Licensing, Llc | Enhancing an object of interest in a see-through, mixed reality display device |
US20130259312A1 (en) * | 2011-09-08 | 2013-10-03 | Kenton M. Lyons | Eye Gaze Based Location Selection for Audio Visual Playback |
JP2013057918A (ja) * | 2011-09-09 | 2013-03-28 | Shigeto Umeda | 可変長の広告を表示また、入札するシステム |
US9255813B2 (en) * | 2011-10-14 | 2016-02-09 | Microsoft Technology Licensing, Llc | User controlled real object disappearance in a mixed reality display |
GB2511257B (en) * | 2011-12-21 | 2018-02-14 | Hewlett Packard Development Co Lp | Interactive streaming video |
JP5344073B2 (ja) * | 2012-09-14 | 2013-11-20 | 日本電気株式会社 | 病理組織画像撮影システム、病理組織画像撮影方法、および病理組織画像撮影プログラム |
JP5826730B2 (ja) * | 2012-09-20 | 2015-12-02 | 株式会社ソニー・コンピュータエンタテインメント | 動画圧縮装置、画像処理装置、動画圧縮方法、画像処理方法、および動画圧縮ファイルのデータ構造 |
US9996150B2 (en) * | 2012-12-19 | 2018-06-12 | Qualcomm Incorporated | Enabling augmented reality using eye gaze tracking |
US20140267005A1 (en) * | 2013-03-14 | 2014-09-18 | Julian M. Urbach | Eye piece for augmented and virtual reality |
CN103593051B (zh) * | 2013-11-11 | 2017-02-15 | 百度在线网络技术(北京)有限公司 | 头戴式显示设备 |
US9392212B1 (en) * | 2014-04-17 | 2016-07-12 | Visionary Vr, Inc. | System and method for presenting virtual reality content to a user |
-
2014
- 2014-12-23 EP EP14200212.0A patent/EP3037915B1/en active Active
- 2014-12-23 ES ES14200212.0T patent/ES2642263T3/es active Active
-
2015
- 2015-12-18 WO PCT/FI2015/050908 patent/WO2016102763A1/en active Application Filing
- 2015-12-18 US US15/537,012 patent/US20170371518A1/en not_active Abandoned
- 2015-12-18 JP JP2017533385A patent/JP6670838B2/ja active Active
- 2015-12-18 MX MX2017008496A patent/MX2017008496A/es active IP Right Grant
- 2015-12-18 CN CN201580069682.4A patent/CN107111364B/zh active Active
-
2017
- 2017-07-17 ZA ZA2017/04823A patent/ZA201704823B/en unknown
Also Published As
Publication number | Publication date |
---|---|
EP3037915B1 (en) | 2017-08-16 |
US20170371518A1 (en) | 2017-12-28 |
ZA201704823B (en) | 2019-01-30 |
JP2018506205A (ja) | 2018-03-01 |
CN107111364A (zh) | 2017-08-29 |
CN107111364B (zh) | 2020-05-15 |
JP6670838B2 (ja) | 2020-03-25 |
EP3037915A1 (en) | 2016-06-29 |
WO2016102763A1 (en) | 2016-06-30 |
ES2642263T3 (es) | 2017-11-16 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
FG | Grant or registration |