KR930021245A - 카아드 게임 완구 - Google Patents

카아드 게임 완구 Download PDF

Info

Publication number
KR930021245A
KR930021245A KR1019930005985A KR930005985A KR930021245A KR 930021245 A KR930021245 A KR 930021245A KR 1019930005985 A KR1019930005985 A KR 1019930005985A KR 930005985 A KR930005985 A KR 930005985A KR 930021245 A KR930021245 A KR 930021245A
Authority
KR
South Korea
Prior art keywords
game
card
video
bar code
information
Prior art date
Application number
KR1019930005985A
Other languages
English (en)
Other versions
KR0144332B1 (ko
Inventor
히로시 하라
Original Assignee
마에다 다께도라
가부시키기이샤 에폭샤
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 마에다 다께도라, 가부시키기이샤 에폭샤 filed Critical 마에다 다께도라
Publication of KR930021245A publication Critical patent/KR930021245A/ko
Application granted granted Critical
Publication of KR0144332B1 publication Critical patent/KR0144332B1/ko

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/02Cards; Special shapes of cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2411Input form cards, tapes, discs
    • A63F2009/2419Optical
    • A63F2009/242Bar codes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays
    • A63F2009/246Computer generated or synthesized image
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/247Output devices audible, e.g. using a loudspeaker
    • A63F2009/2476Speech or voice synthesisers, e.g. using a speech chip
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/301Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing
    • A63F2300/6081Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Toys (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

막대 코우드로 부터 얻을 수 있는 데이터에 따라서 게임 내용을 결정함과 동시에 이 게임내용을 영상화 및 음성화하므로서 시각, 청력에 호소하여 박력이나 현장감, 게임전개의 의의성을 향상한 카아드 게임 완구를 제공하려 하는 것으로서 카아드(1)의 막대 코우드(1a)를 판독하고 판독한 데이터를 다른 정보로 변환하는 막대코우드 판독·연산수단(10)을 전술한 정보에 따라 게임내용을 결정하는 전용게임 소프트(14)가 탑재된 게임기기(12)에 접속하여 이 게임기기(12)에 게임내용을 영상화 및 음성화하는 영상·음성발생수단(13)을 접속하였다.

Description

카아드 게임 완구
본 내용은 요부공개 건이므로 전문내용을 수록하지 않았음
제1도는 실시예 1에 관한 카아드 게임 완구의 구성도.
제2도는 제1도에 나타낸 막대 코우드 판독·연산 수단의 의견 사시도.
제3도는 실시예 1에 관한 카아드 게임 완구의 구성을 나타낸 볼록도.
제4도는 실시예 1에 관한 카아드 게임 완구의 놀이방법을 나타낸 순서도.

Claims (2)

  1. 카아드의 막대코우드를 판독하고, 판독한 데이터를 다른 정보로 변환하는 막대코우드 판독·연산수단과 전술한 정보에 따라서 게임내용을 결정하는 프로그램용 메모리를 구비한 게임기기와, 게임내용을 영상화 및 음성화하는 영상·음성발생수단 등을 구비한 것을 특징으로 하는 카아드 게임 완구.
  2. 카아드의 막대코우드를 판독하는 막대코우드 판독수단과 판독한 데이터를 다른 정보로 변환하고, 이 정보에 따라서 게임 내용을 결정하는 프로그램용 메모리를 구비한 게임기기와 게임내용을 영상화 및 음성화하는 영상·음성발생수단 등을 구비한 것을 특징으로 하는 카아드 게임 완구.
    ※ 참고사항 : 최초출원 내용에 의하여 공개한 것임.
KR1019930005985A 1992-04-30 1993-04-09 카아드 게임 완구 KR0144332B1 (ko)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP92-111855 1992-04-30
JP4111855A JPH05307634A (ja) 1992-04-30 1992-04-30 カードゲーム玩具

Publications (2)

Publication Number Publication Date
KR930021245A true KR930021245A (ko) 1993-11-22
KR0144332B1 KR0144332B1 (ko) 1998-07-15

Family

ID=14571856

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1019930005985A KR0144332B1 (ko) 1992-04-30 1993-04-09 카아드 게임 완구

Country Status (6)

Country Link
EP (1) EP0567687A1 (ko)
JP (1) JPH05307634A (ko)
KR (1) KR0144332B1 (ko)
AU (1) AU660256B2 (ko)
CA (1) CA2078176C (ko)
FI (1) FI931874A (ko)

Families Citing this family (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB9414935D0 (en) * 1994-07-25 1994-09-14 Ashley Philip M Improvements in or relating to electronic games
JP3672120B2 (ja) * 1995-11-17 2005-07-13 株式会社セガ ゲーム機及び情報処理方法
US7314407B1 (en) * 2000-09-25 2008-01-01 Pearson Carl P Video game system using trading cards
US20020193157A1 (en) 2001-06-18 2002-12-19 Canon Kabushiki Kaisha Computer device for implementing a trading card game and control method therefor, program executed by computer device, controller, system, and game cards
JP4839532B2 (ja) * 2001-06-29 2011-12-21 株式会社セガ カードゲームシステム
JP3712122B2 (ja) * 2002-08-06 2005-11-02 株式会社セガ ゲーム装置及びコンピュータプログラム
JP2005168946A (ja) * 2003-12-15 2005-06-30 Taito Corp プレイカードを用いてゲームを行うビデオゲーム機
JP2006006657A (ja) * 2004-06-25 2006-01-12 Aruze Corp ゲームシステム及びゲーム制御方法
JP2005000685A (ja) * 2004-09-28 2005-01-06 Sega Corp ゲーム装置
US8382567B2 (en) 2004-11-03 2013-02-26 Mattel, Inc. Interactive DVD gaming systems
JP4757544B2 (ja) * 2005-06-15 2011-08-24 株式会社エクシング ゲーム方法及びゲーム装置
US7883420B2 (en) 2005-09-12 2011-02-08 Mattel, Inc. Video game systems
JP4420352B2 (ja) * 2006-04-28 2010-02-24 株式会社タイトー ネットワークゲームシステム
JP4880390B2 (ja) * 2006-07-12 2012-02-22 株式会社コナミデジタルエンタテインメント 画像表示装置及び画像表示用プログラム
JP4555273B2 (ja) * 2006-10-24 2010-09-29 株式会社タイトー ゲーム機
JP4971910B2 (ja) * 2007-08-24 2012-07-11 キヤノン株式会社 ゲームプログラム、並びにコンピュータ機器とその制御方法
JP2010063899A (ja) * 2009-11-13 2010-03-25 Nintendo Co Ltd ゲームシステム、ゲームプログラム、およびゲームカード読取装置

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4729564A (en) * 1986-02-07 1988-03-08 Marvin Glass & Associates Card reading responsive electronic game
US4799678A (en) * 1987-02-06 1989-01-24 Marvin Glass & Associates Electronic game with animated host
US4840382A (en) * 1988-01-20 1989-06-20 Rubin Kenneth L Electronic card reader and financial asset games
GB8823301D0 (en) * 1988-10-04 1988-11-09 Scantech Promotions Inc Coupon validation terminal
US5026058A (en) * 1989-03-29 1991-06-25 Eric Bromley Electronic baseball game apparatus
US4958837A (en) * 1989-06-23 1990-09-25 Russell Faye Y Travel game with a game board display screen and electronic card reader
JPH03193074A (ja) 1989-12-22 1991-08-22 Epotsukushiya:Kk カードゲーム玩具

Also Published As

Publication number Publication date
FI931874A0 (fi) 1993-04-26
EP0567687A1 (en) 1993-11-03
CA2078176C (en) 1997-08-05
CA2078176A1 (en) 1993-10-31
AU660256B2 (en) 1995-06-15
AU3512993A (en) 1993-11-04
FI931874A (fi) 1993-10-31
KR0144332B1 (ko) 1998-07-15
JPH05307634A (ja) 1993-11-19

Similar Documents

Publication Publication Date Title
KR930021245A (ko) 카아드 게임 완구
JPH03112780U (ko)
KR850003039A (ko) 자기 카드 재생장치
JPS603890U (ja) 電子楽器
JPS6039100U (ja) 任意語発声装置
JPS6070892U (ja) 電子楽器
KR910005141A (ko) 화상작성장치
KR910005287A (ko) 콤팩트 디스크 파일 편집 회로
JP3032818U (ja) 音感教育用カード
JPS59194766U (ja) 文字学習機
KR20050077621A (ko) Rfid를 이용한 언어교육용 학습기기
Mulder The Music Machine: Selected Readings from Computer Music Journal ed. by Curtis Roads
KR880013398A (ko) 화상정보 표시장치
JPS60122997U (ja) 自動リズム演奏装置
JPS59166291U (ja) 自動リズム発生装置
JPS60186494U (ja) 音楽情報入力装置
JPH049972U (ko)
JPS5891798U (ja) 電子楽器
JPS60236798A (ja) 書籍
JPS5886695U (ja) 電子楽器の自動伴奏装置
JPH03103498U (ko)
JPS606195U (ja) 電子楽器
JPS5832495U (ja) 音声報時時計
JPS6380586U (ko)
JPS5811797U (ja) 楽譜デ−タ表示装置

Legal Events

Date Code Title Description
A201 Request for examination
E701 Decision to grant or registration of patent right
GRNT Written decision to grant
LAPS Lapse due to unpaid annual fee