KR930021245A - 카아드 게임 완구 - Google Patents
카아드 게임 완구 Download PDFInfo
- Publication number
- KR930021245A KR930021245A KR1019930005985A KR930005985A KR930021245A KR 930021245 A KR930021245 A KR 930021245A KR 1019930005985 A KR1019930005985 A KR 1019930005985A KR 930005985 A KR930005985 A KR 930005985A KR 930021245 A KR930021245 A KR 930021245A
- Authority
- KR
- South Korea
- Prior art keywords
- game
- card
- video
- bar code
- information
- Prior art date
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/02—Cards; Special shapes of cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2411—Input form cards, tapes, discs
- A63F2009/2419—Optical
- A63F2009/242—Bar codes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2457—Display screens, e.g. monitors, video displays
- A63F2009/246—Computer generated or synthesized image
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/247—Output devices audible, e.g. using a loudspeaker
- A63F2009/2476—Speech or voice synthesisers, e.g. using a speech chip
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6081—Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Toys (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
- Electrically Operated Instructional Devices (AREA)
Abstract
막대 코우드로 부터 얻을 수 있는 데이터에 따라서 게임 내용을 결정함과 동시에 이 게임내용을 영상화 및 음성화하므로서 시각, 청력에 호소하여 박력이나 현장감, 게임전개의 의의성을 향상한 카아드 게임 완구를 제공하려 하는 것으로서 카아드(1)의 막대 코우드(1a)를 판독하고 판독한 데이터를 다른 정보로 변환하는 막대코우드 판독·연산수단(10)을 전술한 정보에 따라 게임내용을 결정하는 전용게임 소프트(14)가 탑재된 게임기기(12)에 접속하여 이 게임기기(12)에 게임내용을 영상화 및 음성화하는 영상·음성발생수단(13)을 접속하였다.
Description
본 내용은 요부공개 건이므로 전문내용을 수록하지 않았음
제1도는 실시예 1에 관한 카아드 게임 완구의 구성도.
제2도는 제1도에 나타낸 막대 코우드 판독·연산 수단의 의견 사시도.
제3도는 실시예 1에 관한 카아드 게임 완구의 구성을 나타낸 볼록도.
제4도는 실시예 1에 관한 카아드 게임 완구의 놀이방법을 나타낸 순서도.
Claims (2)
- 카아드의 막대코우드를 판독하고, 판독한 데이터를 다른 정보로 변환하는 막대코우드 판독·연산수단과 전술한 정보에 따라서 게임내용을 결정하는 프로그램용 메모리를 구비한 게임기기와, 게임내용을 영상화 및 음성화하는 영상·음성발생수단 등을 구비한 것을 특징으로 하는 카아드 게임 완구.
- 카아드의 막대코우드를 판독하는 막대코우드 판독수단과 판독한 데이터를 다른 정보로 변환하고, 이 정보에 따라서 게임 내용을 결정하는 프로그램용 메모리를 구비한 게임기기와 게임내용을 영상화 및 음성화하는 영상·음성발생수단 등을 구비한 것을 특징으로 하는 카아드 게임 완구.※ 참고사항 : 최초출원 내용에 의하여 공개한 것임.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP92-111855 | 1992-04-30 | ||
JP4111855A JPH05307634A (ja) | 1992-04-30 | 1992-04-30 | カードゲーム玩具 |
Publications (2)
Publication Number | Publication Date |
---|---|
KR930021245A true KR930021245A (ko) | 1993-11-22 |
KR0144332B1 KR0144332B1 (ko) | 1998-07-15 |
Family
ID=14571856
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1019930005985A KR0144332B1 (ko) | 1992-04-30 | 1993-04-09 | 카아드 게임 완구 |
Country Status (6)
Country | Link |
---|---|
EP (1) | EP0567687A1 (ko) |
JP (1) | JPH05307634A (ko) |
KR (1) | KR0144332B1 (ko) |
AU (1) | AU660256B2 (ko) |
CA (1) | CA2078176C (ko) |
FI (1) | FI931874A (ko) |
Families Citing this family (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB9414935D0 (en) * | 1994-07-25 | 1994-09-14 | Ashley Philip M | Improvements in or relating to electronic games |
JP3672120B2 (ja) * | 1995-11-17 | 2005-07-13 | 株式会社セガ | ゲーム機及び情報処理方法 |
US7314407B1 (en) * | 2000-09-25 | 2008-01-01 | Pearson Carl P | Video game system using trading cards |
US20020193157A1 (en) | 2001-06-18 | 2002-12-19 | Canon Kabushiki Kaisha | Computer device for implementing a trading card game and control method therefor, program executed by computer device, controller, system, and game cards |
JP4839532B2 (ja) * | 2001-06-29 | 2011-12-21 | 株式会社セガ | カードゲームシステム |
JP3712122B2 (ja) * | 2002-08-06 | 2005-11-02 | 株式会社セガ | ゲーム装置及びコンピュータプログラム |
JP2005168946A (ja) * | 2003-12-15 | 2005-06-30 | Taito Corp | プレイカードを用いてゲームを行うビデオゲーム機 |
JP2006006657A (ja) * | 2004-06-25 | 2006-01-12 | Aruze Corp | ゲームシステム及びゲーム制御方法 |
JP2005000685A (ja) * | 2004-09-28 | 2005-01-06 | Sega Corp | ゲーム装置 |
US8382567B2 (en) | 2004-11-03 | 2013-02-26 | Mattel, Inc. | Interactive DVD gaming systems |
JP4757544B2 (ja) * | 2005-06-15 | 2011-08-24 | 株式会社エクシング | ゲーム方法及びゲーム装置 |
US7883420B2 (en) | 2005-09-12 | 2011-02-08 | Mattel, Inc. | Video game systems |
JP4420352B2 (ja) * | 2006-04-28 | 2010-02-24 | 株式会社タイトー | ネットワークゲームシステム |
JP4880390B2 (ja) * | 2006-07-12 | 2012-02-22 | 株式会社コナミデジタルエンタテインメント | 画像表示装置及び画像表示用プログラム |
JP4555273B2 (ja) * | 2006-10-24 | 2010-09-29 | 株式会社タイトー | ゲーム機 |
JP4971910B2 (ja) * | 2007-08-24 | 2012-07-11 | キヤノン株式会社 | ゲームプログラム、並びにコンピュータ機器とその制御方法 |
JP2010063899A (ja) * | 2009-11-13 | 2010-03-25 | Nintendo Co Ltd | ゲームシステム、ゲームプログラム、およびゲームカード読取装置 |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4729564A (en) * | 1986-02-07 | 1988-03-08 | Marvin Glass & Associates | Card reading responsive electronic game |
US4799678A (en) * | 1987-02-06 | 1989-01-24 | Marvin Glass & Associates | Electronic game with animated host |
US4840382A (en) * | 1988-01-20 | 1989-06-20 | Rubin Kenneth L | Electronic card reader and financial asset games |
GB8823301D0 (en) * | 1988-10-04 | 1988-11-09 | Scantech Promotions Inc | Coupon validation terminal |
US5026058A (en) * | 1989-03-29 | 1991-06-25 | Eric Bromley | Electronic baseball game apparatus |
US4958837A (en) * | 1989-06-23 | 1990-09-25 | Russell Faye Y | Travel game with a game board display screen and electronic card reader |
JPH03193074A (ja) | 1989-12-22 | 1991-08-22 | Epotsukushiya:Kk | カードゲーム玩具 |
-
1992
- 1992-04-30 JP JP4111855A patent/JPH05307634A/ja active Pending
- 1992-09-14 CA CA002078176A patent/CA2078176C/en not_active Expired - Fee Related
- 1992-09-17 EP EP92115938A patent/EP0567687A1/en not_active Ceased
-
1993
- 1993-03-10 AU AU35129/93A patent/AU660256B2/en not_active Ceased
- 1993-04-09 KR KR1019930005985A patent/KR0144332B1/ko not_active IP Right Cessation
- 1993-04-26 FI FI931874A patent/FI931874A/fi not_active Application Discontinuation
Also Published As
Publication number | Publication date |
---|---|
FI931874A0 (fi) | 1993-04-26 |
EP0567687A1 (en) | 1993-11-03 |
CA2078176C (en) | 1997-08-05 |
CA2078176A1 (en) | 1993-10-31 |
AU660256B2 (en) | 1995-06-15 |
AU3512993A (en) | 1993-11-04 |
FI931874A (fi) | 1993-10-31 |
KR0144332B1 (ko) | 1998-07-15 |
JPH05307634A (ja) | 1993-11-19 |
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Legal Events
Date | Code | Title | Description |
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A201 | Request for examination | ||
E701 | Decision to grant or registration of patent right | ||
GRNT | Written decision to grant | ||
LAPS | Lapse due to unpaid annual fee |