KR20160134172A - Apparatus and method for providing of game based tourist information - Google Patents

Apparatus and method for providing of game based tourist information Download PDF

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KR20160134172A
KR20160134172A KR1020150067799A KR20150067799A KR20160134172A KR 20160134172 A KR20160134172 A KR 20160134172A KR 1020150067799 A KR1020150067799 A KR 1020150067799A KR 20150067799 A KR20150067799 A KR 20150067799A KR 20160134172 A KR20160134172 A KR 20160134172A
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user
game
answer
unit
content
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KR1020150067799A
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Korean (ko)
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김현기
김건
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안동대학교 산학협력단
(주)앱솔
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Priority to KR1020150067799A priority Critical patent/KR20160134172A/en
Publication of KR20160134172A publication Critical patent/KR20160134172A/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/14Travel agencies
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information

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  • Tourism & Hospitality (AREA)
  • Engineering & Computer Science (AREA)
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  • Human Resources & Organizations (AREA)
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  • General Physics & Mathematics (AREA)
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  • Theoretical Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The present invention discloses an apparatus and method for providing a game based on tourism information. The game providing apparatus based on the tourist information may include a content generating unit for providing information related to a cultural tourism destination by region and a user who inputs an answer to the game as a correct answer based on the user's current location, And a content management unit for determining whether or not the content is stored.

Description

[0001] APPARATUS AND METHOD FOR PROVIDING TOGETHER BASED TOURIST INFORMATION [0002]

The present invention relates to an apparatus and method for providing a game on the basis of tourism information, and more particularly, to an apparatus and method for providing a game in which a participant game To an apparatus and method for providing an application.

With the recent development of communication and media, it becomes possible to acquire the necessary information anytime and anywhere, and travel through tourism service based on smart terminal is increasing rapidly.

As a result, the development of infrastructure for tourism information itself is insignificant, so it is difficult to obtain tourist information of a place desired by tourists.

Although applications for providing tourist information have appeared, they are operated in such a way as to provide a problem related to a tourist area or a name of a famous place, and then to provide correct answers, thereby providing information necessary for travelers who actually want to travel to the tourist destination There is a limit.

On the other hand, as the number of students who play games using smart terminals increases, the academic achievement, the concentration decrease, the mass production of the secluded people, the increase of violence, and the waste of time and money are becoming social problems.

There is a growing need to develop educational game content to address the negative aspects of such games.

Accordingly, there is a need for a technique for providing a participatory game application that educates the user and enables him or her to visit and experience a tourist spot of a local area while performing a game in order to solve the problems as described above.

SUMMARY OF THE INVENTION The present invention has been made in view of the above circumstances, and it is an object of the present invention to provide a participatory game application which guides a user to visit and experience a cultural tourist spot in a local area, The present invention relates to an apparatus and a method for providing an application.

To achieve the above object, according to a first aspect of the present invention, there is provided a game providing apparatus, comprising: a content generating unit for providing information related to a cultural tourism destination by game; And a content management unit for determining whether the user inputs an answer based on the current position of the user when the user inputs an answer to the game.

The game is characterized in that the difficulty is differently provided in a webtoon format based on a storytelling technique through one of a cooperative mission, a competitive mission, and an individual mission.

Wherein the content generation unit comprises: a communication unit for communicating with the terminal of the user to provide the game; A production unit for producing a game story and a character based on information related to the culture tourism destination in each region to provide the game on the basis of the storytelling technique; And a providing unit for delivering the first game content selected by the user during the game in the form of a webtoon through one of the game execution methods.

Wherein the content management unit comprises: a communication unit for receiving an answer input by the user in the course of performing the first game content; A first checking unit for performing a first checking on the answer inputted by the user; Wherein when the first confirmation is completed, the second information processing unit determines whether or not a second cultural tournament location corresponding to the first game content is present, based on a result of determining whether or not the current location of the user matches the location of the first cultural tourism site associated with the first game content A second confirmation unit for performing confirmation; And a calculation unit for determining a score for each process of performing the first game content.

The second confirming unit judges that the user has visited the culture sightseeing spot directly and recognizes the answer inputted by the user as a final correct answer when the position of the first cultural sightseeing spot coincides with the current position of the user, 1 if the location of the cultural sightseeing spot does not coincide with the current location of the user, it is determined that the user has not visited the culture sightseeing spot directly, and the answer inputted by the user is recognized as partial correct answer.

The calculating unit may determine a score of the final correct answer among the scores available to the user in the course of performing the first game content as a maximum value.

And a content utilization unit for providing coupons and reserves available in the peripheral shops and the Internet shopping malls of the regional cultural tourism destinations based on the scores obtained by the user through the first game contents.

According to a second aspect of the present invention, there is provided a game providing method comprising: providing information related to a cultural tourism destination by game; And determining whether the user inputs an answer based on the current position of the user when the user inputs an answer to the game.

The game is characterized in that the difficulty is differently provided in a webtoon format based on a storytelling technique through one of a cooperative mission, a competitive mission, and an individual mission.

Wherein providing to the game comprises: communicating with a terminal of the user to provide the game; Producing a game story and a character based on information related to the culture tourism destination in each region to provide the game on the basis of the storytelling technique; And transmitting the quiz game selected by the user during the game in the form of a webtoon through one of the game execution modes.

Wherein the determining step comprises: receiving an answer inputted by the user in the course of performing the first game content; Performing a primary check on the answer entered by the user; Wherein when the first confirmation is passed, a determination is made based on a result of determining whether or not the position of the first cultural tourism spot in the area related to the first game content matches the current position of the user, Performing an identification; And determining a score for each process of performing the first game content.

The step of performing the secondary confirmation may include: when the position of the first cultural tourism spot coincides with the current position of the user, it is determined that the user has visited the culture tourist spot directly and the answer entered by the user is recognized as a final correct answer ; And recognizing that the user has not directly visited the cultural tourism destination of the first area and recognizing the answer inputted by the user as a partial correct answer if the location of the first cultural tourism destination does not match the current location of the user And a control unit.

The step of determining a score for each process may include determining a maximum score for the final correct answer among the scores available to the user during the execution of the first game content.

And providing a coupon and a reserve available to the peripheral shopping mall and the Internet shopping mall based on the score obtained by the user through the first game content.

Accordingly, the present invention provides a participatory game application for visiting and experiencing cultural tourism sites directly in a local area while performing a game related to a local cultural tourism destination. Therefore, the present invention is not limited to a method of providing passive tourist information, Can actively lead cultural tourism destinations in the area and provide tourism information at the same time, thus contributing to the revitalization of local cultural tourism business.

In addition, the present invention provides a webtoon-type game on the basis of a storytelling technique through various game execution methods such as a collaboration mission, a competitive mission, an individual mission, etc., Accordingly, it is possible to provide educational game contents to students who like games, and it is possible to naturally learn to improve their thinking ability, cooperation and competition through problem solving. Accordingly, it is possible to provide educational game contents on a variety of basis based on games related to cultural tourism sites in each region, which can turn negative aspects of conventional games positively.

FIG. 1 is a diagram schematically showing a system for providing a tourist information-based game according to an embodiment of the present invention.
2 is a view schematically showing a content generation unit of the game supply apparatus shown in FIG.
3 is a view showing an example of a participation game application execution screen according to an embodiment of the present invention.
FIG. 4 is a view schematically showing a content management unit of the game providing apparatus shown in FIG. 1. FIG.
5 is a view illustrating an example of displaying visit guidance information according to an embodiment of the present invention.
FIG. 6 is a diagram illustrating an example of providing a score according to a game execution method according to an embodiment of the present invention.
FIG. 7 is a flowchart for providing a game based on tourism information according to an embodiment of the present invention, according to an embodiment of the present invention.

It is noted that the technical terms used herein are used only to describe specific embodiments and are not intended to limit the invention. It is also to be understood that the technical terms used herein are to be interpreted in a sense generally understood by a person skilled in the art to which the present invention belongs, Should not be construed to mean, or be interpreted in an excessively reduced sense. Further, when a technical term used herein is an erroneous technical term that does not accurately express the spirit of the present invention, it should be understood that technical terms that can be understood by a person skilled in the art are replaced. In addition, the general terms used in the present invention should be interpreted according to a predefined or prior context, and should not be construed as being excessively reduced.

Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings, wherein like reference numerals refer to like or similar elements throughout the several views, and redundant description thereof will be omitted. In the following description, well-known functions or constructions are not described in detail since they would obscure the invention in unnecessary detail. Hereinafter, embodiments of the present invention will be described with reference to the accompanying drawings.

FIG. 1 is a diagram schematically showing a system for providing a tourist information-based game according to an embodiment of the present invention. 2 is a view schematically showing a content generation unit of the game supply apparatus shown in FIG. 3 is a view showing an example of a participation game application execution screen according to an embodiment of the present invention. FIG. 4 is a view schematically showing a content management unit of the game providing apparatus shown in FIG. 1. FIG. 5 is a view illustrating an example of displaying visit guidance information according to an embodiment of the present invention. FIG. 6 is a diagram illustrating an example of providing a score according to a game execution method according to an embodiment of the present invention.

1, a game providing apparatus (hereinafter referred to as a game providing apparatus) 100 for activating cultural tourism in a system 10 for providing a tourist information based game according to an embodiment of the present invention includes: And provides a participatory game application for interacting with the tourist information database 200 and guiding the user to visit and experience the cultural tourism sites directly in the respective regions while playing a game related to the cultural tourism sites by region.

More specifically, the game providing apparatus 100 includes a content generating unit 110, a content managing unit 120, and a content utilizing unit 130.

The content generation unit 110 provides the game-related information related to the cultural tourism destination by region.

At this time, the game related to the cultural tourism destination in each region may be a quiz game having different difficulty levels provided in a webtoon format based on a storytelling technique through a game execution method of a collaboration mission, a competitive mission, or an individual mission .

Here, the cooperative mission is a method in which a large number of people co-solve a game, and a competitive mission is a method of performing at least two groups to compete in a single game. The individual mission is to solve a game solely .

The content generating unit 110 includes a communication unit 111, a producing unit 112, and a providing unit 113.

The communication unit 111 communicates with a terminal of a user to provide a participating game application (hereinafter referred to as a game application) related to a local cultural tourism destination.

That is, the communication unit 111 transmits a setup screen for installation of a game application related to a cultural tourism destination by region when a user terminal accesses and requests transmission of a game application related to a local cultural tourism destination.

When the installation of the game application is completed, the communication unit 111 delivers the execution screen of the game application to the user terminal as shown in Fig.

Referring again to FIG. 2, the production unit 112 produces game stories and characters based on information related to cultural tourism sites in each region, in order to provide games related to local cultural tourism destinations based on a storytelling technique.

That is, the production unit 112 combines the information on the cultural tourism sites by region into the game story, and then generates related characters to produce the game contents for the respective cultural tourism destinations by region.

Thereafter, the production unit 112 notifies the providing unit 113 of the completion of the generation of the game contents (hereinafter referred to as game contents) for each of the regional cultural tourism destinations.

The providing unit 113 receives the game content selected by the user (hereinafter referred to as the first game content) through the communication unit 111. At this time, when the user selects any one of the collaboration mission, the competitive mission, and the individual mission, the provider 113 delivers the first game content to the user terminal in a webtoon format through the selected game execution method.

Referring again to FIG. 1, when the user inputs an answer to the first game content, the content management unit 120 determines whether to accept the answer input by the user based on the current position of the user as a correct answer.

More specifically, the content management unit 120 includes a communication unit 121, a first verification unit 122, a second verification unit 123, and a calculation unit 124.

The communication unit 121 communicates with the user terminal and receives the answer input by the user in the course of performing the first game content.

Then, the communication unit 121 delivers the answer inputted by the user to the first confirmation unit 122. [

The first confirmation unit 122 first confirms whether the answer entered by the user is the correct answer.

That is, if the answer inputted by the user is correct, the first confirmation unit 122 informs the second confirmation unit 123 that the user has input the correct answer. If the answer entered by the user is not correct, the first confirmation unit 122 provides an opportunity to retry the problem solving because the user has input an incorrect answer.

For example, the problem of the first game content is "a tourist spot with treasures of the stone floating in the sky, the living cane of the ambassador, the National Treasure No.18, the National Treasure No.17, Assuming that the correct answer is "permanent resident", the first confirmation unit 122 compares the correct answer to the question of the first game content with the answer entered by the user, and determines whether the answer entered by the user is the correct answer Whether or not it is the first time.

In other words, if the answer inputted by the user is not "permanent resident", the first confirmation unit 122 provides a hint view through the communication unit 121 because the user has input an incorrect answer, to provide.

On the other hand, if the answer entered by the user is "permanent resignation, " the first confirmation unit 122 informs the second confirmation unit 123 that the primary confirmation of the answer entered by the user is completed.

At this time, the first confirming unit 122 requests the calculating unit 124 to determine a score according to the primary confirmation and provide it to the user.

The first confirming unit 122 also includes information such as tournament information (introduction and guidance), map, and method of visiting (from the user's present position to the abusive temple) related to the answer inputted by the user, So that the visit guidance information is provided through the communication unit 121.

That is, in order to provide an opportunity for the user to visit the cultural tourism site directly after inputting the correct answer to the problem of the game, the visiting guide information is displayed on the terminal of the user as shown in FIG.

Referring again to FIG. 4, the second confirming unit 123 judges whether or not the user has visited the culture sightseeing site directly after the first confirmation of the answer inputted by the user is completed, Decides whether to accept the answer entered as the final answer.

More specifically, when the first confirmation of the answer inputted by the user is completed, the second confirmation unit 123 determines whether or not the user directly visited the cultural tourism destination, Secondly, whether or not the current position matches.

At this time, the current location of the user can be obtained using GPS (Global Positioning System) information of the user's terminal, and the location of the cultural tourism site can be obtained through information stored in advance in the tourist information database 200.

That is, if the location of the cultural tourism destination coincides with the current location of the user, the second confirmation unit 123 determines that the user has visited the cultural tourism destination directly and recognizes the answer inputted by the user as the final correct answer.

At this time, the second confirmation unit 123 requests the calculation unit 124 to determine the score for the final correct answer and provide it to the user because the answer entered by the user based on the result of the second verification is recognized as the final correct answer .

In other words, the score obtained as the final correct answer among the scores available to the user in the course of performing the first game content is determined as the maximum value and is provided to the user.

Accordingly, it is possible not only to solve the problem through the first game contents, but also to provide the participating game contents which can induce the user to directly experience the experience of the cultural tournament with respect to the answer inputted by the user.

On the other hand, if the location of the cultural tourism destination does not match the current location of the user, the second confirmation unit 123 determines that the user has not visited the cultural tourism destination directly, and recognizes the answer inputted by the user as a partial correct answer.

At this time, the second confirmation unit 123 requests the calculation unit 124 to determine the score for the partial correct answer and to provide it to the user because the answer entered by the user based on the result of the second check is recognized as a partially correct answer .

That is, since only the correct answer to the question is inputted while performing the first game contents and the correct visit is inputted through the first check, since it is not visited the cultural sightseeing spot directly, it is recognized as a partial correct answer rather than a final answer.

The calculation unit 124 determines a score for each process of performing the first game content.

That is, when the primary confirmation and the secondary confirmation of the answer inputted by the user are completed, the calculating unit 124 determines the score according to the execution of the first game contents based on the score table previously set for each performance process.

For example, when it is confirmed that the answer of "the permanent resident" that is the answer inputted by the user in the primary confirmation process is the correct answer, the calculating unit 124 calculates the score corresponding to the case where the correct answer is matched in the first check process in the score table, If the answer is correct, one point is detected and provided to the user.

Thereafter, the calculation unit 124, when the user directly visits the "permanent resident" and the answer inputted by the user is recognized as the final correct answer in the second confirmation process, if the final answer is recognized in the second check process in the score table , I.e., 10 points in the case of the final correct answer, and provides the detected score to the user.

That is, the calculating unit 124 determines a maximum value of the scores that are determined as the final correct answer among the scores available to the user in the course of performing the first game content, and provides the score to the user.

On the other hand, if the answer input by the user is recognized as a partially correct answer because the user does not directly visit the "permanent resident" in the second checking process, the calculating unit 124 may recognize the partial answer in the second checking process in the score table In the case of partial answer, one point is detected and provided to the user.

In addition, the calculating unit 124 may detect a score according to a process of performing the first game content for each of game execution methods such as a collaboration mission, a competitive mission, an individual mission, etc., from a score table and provide the score to the user.

For example, assuming that the expedition team 600 is configured to perform the treasure hunt 610 of the first game contents as shown in FIG. 6, the calculating unit 124 calculates the treasure hunt 610 The score for all the processes of storing the treasure found 614 while the expedition team 612 creates the treasure journal 613 related to the treasure is detected from the score table by each process to be performed, that is, the treasure map 611 Or may be provided to the user.

Referring again to FIG. 1, the content utilization unit 130 provides coupons and reserves available in the nearby shopping malls and Internet shopping malls of the local cultural tourism destinations based on the scores obtained through the first game contents.

At this time, an affiliation relationship is formed in advance so that the user can use the coupon and the reserve money with the shops and the Internet shopping mall located near the cultural tourism destination visited while performing the first game contents.

Here, the shops near the cultural attractions include all shops such as food, lodging, specialty products, miscellaneous goods, etc., and the Internet shopping mall includes all Internet shopping companies selling products and specialties produced at the cultural tourism sites .

For example, the content utilization unit 130 provides the discount coupon of the restaurant located near the cultural tourism destination to the user based on the score acquired through the first game content.

The user can then visit the restaurant where the discount coupon is available and use the restaurant at the discounted price.

Accordingly, it is possible to contribute to the activation of the surrounding commercial area through the sales increase of the nearby shops of the cultural tourism destination visited while performing the first game contents and the local special products transaction.

On the other hand, if the score obtained through the first game content is included in the criterion threshold range for recognizing the doctor, the content utilization unit 130 may grant the user a "Doctor of Culture"

In other words, by granting the user the "Doctor of Culture" certification, it can induce the competition of other users and increase the interest in the participatory game by improving the sense of accomplishment.

Referring again to FIG. 1, the tourist information database 200 receives and stores overall tourist information about the cultural tourism sites in each region from the Ministry of Culture & Tourism and the Korea Tourist Corporation's TourAPI.

That is, the tourist information database 200 provides overall tourist information to the game providing apparatus 100 so that a participating game application related to the local cultural tourism destination can be produced.

Hereinafter, an operational flow for providing a game based on a tourist information according to an embodiment of the present invention will be described in detail with reference to FIG. Hereinafter, for convenience of description, reference will be made to the reference numerals mentioned in FIGS. 1 to 6 described above.

As shown in FIG. 7, the content generation unit 110 of the game providing apparatus 100 according to the embodiment of the present invention provides information related to cultural tourism destinations by region as a game.

At this time, the game related to the cultural tourism destination in each region may be a quiz game having different difficulty levels provided in a webtoon format based on a storytelling technique through a game execution method of a collaboration mission, a competitive mission, or an individual mission .

More specifically, the content generation unit 110 generates a game story and a character based on information related to a culture tourism destination in each region, in order to provide a game related to a local culture tourism destination based on a storytelling technique.

That is, the production unit 112 combines the information on the cultural tourism destination by region into the game story, and then generates the related character to generate the game contents for each local cultural tourism destination (S100).

Then, when the user terminal accesses and requests the transmission of the game application related to the local cultural tourism destination, the content generation unit 110 delivers the installation screen for installing the game application related to the local cultural tourism destination (S110).

On the other hand, when the installation of the game application is completed, the content generation unit 110 delivers the execution screen of the game application to the user terminal (see FIG. 3).

Thereafter, the content generation unit 110 generates the game content (hereinafter, referred to as first game content) selected by the user from among the game contents for each cultural tourism destination in each region in the form of a webtoon, (S120).

On the other hand, when the user inputs the answer to the first game content, the content management unit 120 determines whether to accept the answer inputted by the user based on the current position of the user as a correct answer.

More specifically, the content management unit 120 communicates with the user terminal and receives the user's input in the course of performing the first game content (S130).

The content management unit 120 first checks whether the answer inputted by the user is the correct answer (S140).

That is, if the answer inputted by the user is not correct, the content management unit 120 provides an opportunity to retry the problem solving because the user has input an incorrect answer.

On the other hand, if the answer inputted by the user is correct, the content management unit 120 performs the secondary verification because the user inputs the correct answer (S150).

That is, when the first confirmation of the answer inputted by the user is completed, the content management unit 120 matches the current location of the cultural tourism destination with the current location of the user to determine whether the user directly visited the cultural tourism destination Whether or not it is the second time.

That is, the content management unit 120 determines that the user visited the cultural tourism destination directly if the location of the cultural tourism destination coincides with the current location of the user, and recognizes the answer inputted by the user as the final correct answer.

At this time, since the answer inputted by the user as a result of the secondary check is accepted as the final correct answer, the content management unit 120 determines the score of the final correct answer and provides the score to the user.

On the other hand, if the location of the cultural tourism destination does not match the current location of the user, the content management unit 120 determines that the user has not visited the cultural tourism destination directly, and recognizes the answer inputted by the user as a partial correct answer.

At this time, since the answer inputted by the user as a result of the secondary check is accepted as a partially correct answer, the content management unit 120 determines the score for the partial correct answer and provides the score to the user.

Then, the content management unit 120 notifies the content utilization unit 130 that the first game content is completed.

The content utilization unit 130 provides the coupons and the reserve money available in the nearby shopping malls and the Internet shopping malls based on the scores obtained through the first game contents (S160).

The user can then visit the restaurant where the discount coupon is available and use the restaurant at the discounted price.

Accordingly, it is possible to contribute to the activation of the surrounding commercial area through the sales increase of the nearby shops of the cultural tourism destination visited while performing the first game contents and the local special products transaction.

Meanwhile, if the score acquired through the first game content is included in the criterion threshold range for recognizing the doctor, the content utilization unit 130 may further perform the step of granting the user a "Doctor of Culture" .

As described above, the present invention provides a participatory game application to visit and experience a cultural tourist spot in a local area while performing a game related to a local cultural tourism destination. Therefore, the present invention is not limited to a method of providing passive tourist information, Users can actively lead cultural tourism sites in the area and provide tourism information at the same time, thus contributing to the activation of local cultural tourism business.

In addition, the present invention provides a webtoon-type game on the basis of a storytelling technique through various game execution methods such as a collaboration mission, a competitive mission, an individual mission, etc., Accordingly, it is possible to provide educational game contents to students who like games, and it is possible to naturally learn to improve their thinking ability, cooperation and competition through problem solving. Accordingly, it is possible to provide educational game contents on a variety of basis based on games related to cultural tourism sites in each region, which can turn negative aspects of conventional games positively.

As noted above, the functional operations and subject matter implementations described herein may be implemented in digital electronic circuitry, or may be implemented in computer software, firmware, or hardware, including the structures disclosed herein and structural equivalents thereof, And combinations of one or more of these. Implementations of the subject matter described herein may be implemented as one or more computer program products, i. E. One or more modules relating to computer program instructions encoded on a type of program storage medium for execution by, or control of, the operation of the processing system Can be implemented.

The computer-readable medium can be a machine-readable storage device, a machine-readable storage substrate, a memory device, a composition of matter that affects the machine readable propagation type signal, or a combination of one or more of the foregoing.

As used herein, the term " system "or" device "encompasses all apparatus, apparatus, and machines for processing data, including, for example, a programmable processor, a computer or a multiprocessor or computer. The processing system may, in addition to the hardware, comprise code that forms an execution environment for a computer program upon request, such as, for example, code comprising a processor firmware, a protocol stack, a database management system, an operating system, .

A computer program (also known as a program, software, software application, script or code) may be written in any form of programming language, including compiled or interpreted language, a priori or procedural language, Components, subroutines, or other units suitable for use in a computer environment. A computer program does not necessarily correspond to a file in the file system. The program may be stored in a single file provided to the requested program, or in multiple interactive files (e.g., a file storing one or more modules, subprograms, or portions of code) (E.g., one or more scripts stored in a markup language document). A computer program may be deployed to run on multiple computers or on one computer, located on a single site or distributed across multiple sites and interconnected by a communications network.

On the other hand, computer readable media suitable for storing computer program instructions and data include semiconductor memory devices such as, for example, EPROM, EEPROM and flash memory devices, such as magnetic disks such as internal hard disks or external disks, Non-volatile memory, media and memory devices, including ROM and DVD-ROM disks. The processor and memory may be supplemented by, or incorporated in, special purpose logic circuits.

Implementations of the subject matter described herein may include, for example, a back-end component such as a data server, or may include a middleware component, such as an application server, or may be a web browser or a graphical user, for example a user, who may interact with an implementation of the subject- Front-end components such as client computers with interfaces, or any combination of one or more of such back-end, middleware, or front-end components. The components of the system may be interconnected by any form or medium of digital data communication, such as, for example, a communications network.

While the specification contains a number of specific implementation details, it should be understood that they are not to be construed as limitations on the scope of any invention or claim, but rather on the description of features that may be specific to a particular embodiment of a particular invention Should be understood. Likewise, the specific features described herein in the context of separate embodiments may be implemented in combination in a single embodiment. Conversely, various features described in the context of a single embodiment may also be implemented in multiple embodiments, either individually or in any suitable subcombination. Further, although the features may operate in a particular combination and may be initially described as so claimed, one or more features from the claimed combination may in some cases be excluded from the combination, Or a variant of a subcombination.

It is also to be understood that although the present invention is described herein with particular sequence of operations in the drawings, it is to be understood that it is to be understood that it is to be understood that all such illustrated acts have to be performed or that such acts must be performed in their particular order or sequential order, Can not be done. In certain cases, multitasking and parallel processing may be advantageous. Also, the separation of the various system components of the above-described embodiments should not be understood as requiring such separation in all embodiments, and the described program components and systems will generally be integrated together into a single software product or packaged into multiple software products It should be understood that

As such, the present specification is not intended to limit the invention to the specific terminology presented. Thus, while the present invention has been described in detail with reference to the above examples, those skilled in the art will be able to make adaptations, modifications, and variations on these examples without departing from the scope of the present invention. The scope of the present invention is defined by the appended claims rather than the detailed description and all changes or modifications derived from the meaning and scope of the claims and their equivalents are to be construed as being included within the scope of the present invention do.

100: Game providing apparatus 110: Content generating unit
111: communication unit 112: production unit
113: Provided 120: Content management unit
121: communication unit 122: first verification unit
123: second verification unit 124: calculation unit
130: Content utilization section 200: Tourist information database

Claims (15)

A content generation unit for providing information related to a cultural tourism destination by game; And
A content management unit for determining whether to answer the user's answer based on the current position of the user when the user inputs an answer to the game,
And a game device.
The method according to claim 1,
Wherein the game is provided with different difficulty levels in a webtoon format based on a storytelling technique through one of a cooperative mission, a competitive mission, and an individual mission.
3. The method of claim 2,
The content generation unit generates,
A communication unit for communicating with the terminal of the user to provide the game;
A production unit for producing a game story and a character based on information related to the culture tourism destination in each region to provide the game on the basis of the storytelling technique; And
And a delivering unit for delivering the first game content selected by the user during the game in the webtoon format through one of the game execution methods.
The method of claim 3,
The content management unit,
A communication unit for receiving an answer inputted by the user in the course of performing the first game contents;
A first checking unit for performing a first checking on the answer inputted by the user;
Wherein when the first confirmation is completed, the second information processing unit determines whether or not a second cultural tournament location corresponding to the first game content is present, based on a result of determining whether or not the current location of the user matches the location of the first cultural tourism site associated with the first game content A second confirmation unit for performing confirmation; And
And a calculation unit for determining a score for each process of performing the first game content.
5. The method of claim 4,
Wherein the second confirmation unit
If it is determined that the user has visited the culture sightseeing spot directly, the answer inputted by the user is recognized as a final correct answer,
If the user does not match the current location of the first culture sightseeing spot and the current location of the user, the user is determined not to visit the culture sightseeing spot directly, Device.
6. The method of claim 5,
The calculating unit calculates,
And determines a score of the final correct answer as a maximum value among scores available to the user in the course of performing the first game content.
The method according to claim 6,
Further comprising a content utilization unit for providing a coupon and a reserve that are available in a nearby shopping mall and an Internet shopping mall based on the score obtained by the user through the first game content.
Providing information related to a cultural tourism destination by region to a game; And
When the user inputs an answer to the game, determining whether to answer the user's answer based on the current position of the user as an answer
And the game information is stored in the storage unit.
9. The method of claim 8,
Wherein the game is provided with different difficulty levels in a webtoon format based on a storytelling technique through one of a cooperative mission, a competitive mission, and an individual mission.
10. The method of claim 9,
The method of claim 1,
Communicating with the terminal of the user to provide the game;
Producing a game story and a character based on information related to the culture tourism destination in each region to provide the game on the basis of the storytelling technique; And
And delivering the quiz game selected by the user during the game in the form of a webtoon through one of the game execution methods.
11. The method of claim 10,
Wherein the determining comprises:
Receiving an answer input by the user in the course of performing the first game content;
Performing a primary check on the answer entered by the user;
Wherein when the first confirmation is passed, a determination is made based on a result of determining whether or not the position of the first cultural tourism spot in the area related to the first game content matches the current position of the user, Performing an identification; And
And determining a score for each process of performing the first game content.
12. The method of claim 11,
Wherein performing the secondary identification comprises:
Recognizing that the user has visited the culture sightseeing spot directly and accepting the answer inputted by the user as a final correct answer if the position of the first cultural sightseeing spot coincides with the current position of the user; And
If it is determined that the user has not visited the cultural tourism site of the first area and the answer inputted by the user is recognized as a partial correct answer if the location of the first cultural tourism spot does not match the current location of the user, And the game information.
12. The method of claim 11,
The step of determining a score for each process may include:
Wherein the score of the final correct answer among the scores available to the user in the course of performing the first game content is determined as a maximum value.
14. The method of claim 13,
Further comprising providing coupons and reserve funds available at nearby shops and Internet shopping malls of the regional cultural tourism destinations based on the scores obtained by the user through the first game contents.
15. A computer-readable medium having instructions for performing the steps of any of claims 8 to 14.
KR1020150067799A 2015-05-15 2015-05-15 Apparatus and method for providing of game based tourist information KR20160134172A (en)

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2019045123A1 (en) * 2017-08-26 2019-03-07 (주)유비스티 Gamification tourtainment service system
WO2019083234A1 (en) * 2017-10-27 2019-05-02 (주)루시드스톤 System for visualization and compensation of spatial content experience information
KR20200114832A (en) * 2019-03-29 2020-10-07 엠에스캠핑 주식회사 System for providing local history and culture contents
KR20220084588A (en) * 2020-12-14 2022-06-21 (주)케이시크 connected mobility and contents service method

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2019045123A1 (en) * 2017-08-26 2019-03-07 (주)유비스티 Gamification tourtainment service system
WO2019083234A1 (en) * 2017-10-27 2019-05-02 (주)루시드스톤 System for visualization and compensation of spatial content experience information
KR20200114832A (en) * 2019-03-29 2020-10-07 엠에스캠핑 주식회사 System for providing local history and culture contents
KR20220084588A (en) * 2020-12-14 2022-06-21 (주)케이시크 connected mobility and contents service method

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