KR20140040972A - Survival game system together human and robot - Google Patents
Survival game system together human and robot Download PDFInfo
- Publication number
- KR20140040972A KR20140040972A KR1020120107707A KR20120107707A KR20140040972A KR 20140040972 A KR20140040972 A KR 20140040972A KR 1020120107707 A KR1020120107707 A KR 1020120107707A KR 20120107707 A KR20120107707 A KR 20120107707A KR 20140040972 A KR20140040972 A KR 20140040972A
- Authority
- KR
- South Korea
- Prior art keywords
- game
- robot
- equipment
- survival
- human
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/02—Shooting or hurling games
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F41—WEAPONS
- F41A—FUNCTIONAL FEATURES OR DETAILS COMMON TO BOTH SMALLARMS AND ORDNANCE, e.g. CANNONS; MOUNTINGS FOR SMALLARMS OR ORDNANCE
- F41A33/00—Adaptations for training; Gun simulators
- F41A33/02—Light- or radiation-emitting guns ; Light- or radiation-sensitive guns; Cartridges carrying light emitting sources, e.g. laser
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/27—Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2436—Characteristics of the input
- A63F2009/2442—Sensors or detectors
- A63F2009/2444—Light detector
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- General Engineering & Computer Science (AREA)
- Toys (AREA)
- Manipulator (AREA)
Abstract
Description
The present invention relates to a survival game system in which humans and robots work together, and more particularly, a human and robot play a game together to support an environment similar to the actual situation and increase the effectiveness of survival games by adding strategies and tactics. It is not about a survival game system where humans and robots work together to create an opportunity to visit the game site continuously.
In general, a survival game is a survival game that holds certain equipment and separates enemy and allies in a real situation.
In recent years, a lot of equipment has been mobilized for such a survival game. Especially, the survival of the survival game is more interesting by using a receiver such as a mobile phone with a GPS function and a wireless communication device such as a Bluetooth terminal that can communicate with the receiver. It offers a Survival game.
However, such a survival game system provides an online survival environment such as the real world, and the efficiency and convenience of online games exist, but the fun and interest of online games while the user is aware of the survival game offline. Is inevitably deteriorated.
On the other hand, it is expected that the battle will be executed by the robot in the future, the state-of-the-art robots are being researched and developed.
However, this could not be practically experienced by the general public.
Therefore, the present invention has been proposed in view of the above-described problems of the prior art, and an object of the present invention is to support the environment as a reality in three dimensions, but by sharing the intelligent robot into the battlefield, the game participants and the robot share together and modern warfare. And to allow game participants to experience future wars.
In order to achieve the object of the present invention,
Survival game system that the human and the robot according to an embodiment of the present invention,
Installed in a helmet, a combat suit or a vest configured to detect the
A
The
Conventional equipment means (100) comprising a camera installed for each camp in a predetermined shape of terrain having at least two camps;
Possesses a weapon that emits a laser beam,
It owns a firearm that emits a laser beam, the
It owns a firearm that emits a laser beam,
A future warfare means (200) comprising a robot control unit (240) for controlling the robots;
A
An electric
A
It comprises a control means 300 that comprises a robot
Survival game system with a human and a robot according to the present invention having the above configuration and action,
Humans and robots play games together to support a realistic environment, add strategy and tactics to increase the effectiveness of survival games, and provide an opportunity to continuously visit the game site rather than one-off. do.
In other words, by incorporating cutting-edge science and technology into the equipment of the game facility, the game site is operated to induce interest such as online games, thereby creating an opportunity for revisit rather than a one-off.
1 is an overall configuration diagram of a survival game system with a human and a robot according to an embodiment of the present invention.
Figure 2 is a block diagram of the control means of a survival game system with a human and a robot according to an embodiment of the present invention.
3 is a diagram illustrating an installation of a survival game system in which a human and a robot work together according to an embodiment of the present invention.
4 is a diagram illustrating an installation of a survival game system in which a human and a robot work together according to an embodiment of the present invention.
5 is another installation example of a survival game system in which a human and a robot according to an embodiment of the present invention.
Figure 6 is another installation example of a survival game system with a human and a robot according to an embodiment of the present invention.
Survival game system that the human and the robot in accordance with an embodiment of the present invention for achieving the above object,
In the game operation system for operating a survival game,
Installed in a helmet, a combat suit or a vest configured to detect the
A
The
Conventional equipment means (100) comprising a camera installed for each camp in a predetermined shape of terrain having at least two camps;
Possesses a weapon that emits a laser beam,
It owns a firearm that emits a laser beam, the
It owns a firearm that emits a laser beam,
A future warfare means (200) comprising a robot control unit (240) for controlling the robots;
A
An electric
A
And a control means 300 including a robot
At this time, the first military equipment constituting the equipment of the future warfare means and conventional equipment means,
Characterized in that the second military equipment constituting the equipment only by the conventional equipment means to pay to each game user.
At this time, the first military equipment constituting the equipment with the conventional equipment means in a different configuration,
Characterized in that the second military equipment constituting the equipment of the future warfare means and conventional equipment means to each of the game users.
At this time, the first military equipment which comprises the equipment of the future warfare means and conventional equipment means with another configuration,
Characterized in that the second military equipment constituting the equipment of the future warfare means and conventional equipment means to each of the game users.
Hereinafter, an embodiment of a survival game system in which a human and a robot work together according to the present invention will be described in detail.
1 is an overall configuration diagram of a survival game system with a human and a robot according to an embodiment of the present invention.
As shown in FIG. 1, a survival game system in which humans and robots work together,
Installed in a helmet, a combat suit or a vest configured to detect the
A
The
Conventional equipment means (100) comprising a camera installed for each camp in a predetermined shape of terrain having at least two camps;
Possesses a weapon that emits a laser beam,
It owns a firearm that emits a laser beam, the
It owns a firearm that emits a laser beam,
A future warfare means (200) comprising a robot control unit (240) for controlling the robots;
It is configured to include a control means 300 for executing the control for the game operation.
The conventional equipment means 100,
Installed in a helmet, a combat suit or a vest configured to detect the
A
The
It is configured to include a camera installed for each faction in a terrain of a predetermined shape having at least two factions.
Game users wear a combat suit or a vest, and wear a helmet, and a sensor for receiving a laser beam is installed on the helmet and the combat suit or a vest.
That is, the sensor is mounted on the chest, shoulder, arm, back, back, and the like, and a different code is assigned to each mounting portion to measure the reception portion of the laser beam.
In addition, to transmit the received signal to the control means to recognize the individual real-time situation.
This is to recognize the degree of death or injury of the game user according to the laser beam measurement site, and determines whether the personal firearm can be used according to the degree of injury.
In addition, the
In addition, the camera is installed for each camp in a predetermined shape of terrain having at least two camps so that the progress can be monitored by the control means.
On the other hand, by configuring the control means to detect the optical signal received from the sensor to convert to a predetermined signal, and to detect the body part with respect to the standardized signal to determine the degree of injury of the game user to send to the control means will be.
For example, when a laser beam is received by a sensor installed in the chest, the game user is required to exit the game, and when the laser beam is received by the arm, the game user is considered injured to continue the survival game. It can be done, but if the laser beam is received more than once in a similar part, it will be removed from the game.
In this way, the plurality of detection sensors are assigned to the weight for each position to perform the game.
On the other hand, the future warfare means 200 is to utilize the robot to experience the future war, it is placed on the ground, the sea, the air to provide a lively as a real battle.
To this end, owns a firearm that emits a laser beam, the
It owns a firearm that emits a laser beam, the
Owns a firearm that emits a laser beam, including a
The robot control unit remotely controls the robot with reference to the operation command signal transmitted from the control unit.
As described above, in order to provide a game site where humans and robots work together, as shown in FIG. 3, divided into Cheong-gun and Hong-gun and arranged on both sides, the robots can be placed in a central area to feel a combat experience as in practice. Make sure
Figure 2 is a block diagram of the control means of a survival game system with a human and a robot according to an embodiment of the present invention.
As shown in Figure 2, the control means 300,
A
An electric
A
The robot control unit includes a robot
The display
In addition, the
The robot
3 is a diagram illustrating an installation of a survival game system in which a human and a robot work together according to an embodiment of the present invention.
4 is a diagram illustrating an installation of a survival game system in which a human and a robot work together according to an embodiment of the present invention.
5 is another installation example of a survival game system in which a human and a robot according to an embodiment of the present invention.
Figure 6 is another installation example of a survival game system with a human and a robot according to an embodiment of the present invention.
On the other hand, as shown in Figure 4, the first military equipment constituting the equipment of the future warfare means and conventional equipment means,
The second military equipment, which comprises the equipment only by conventional equipment means, is paid to each game user.
In other words, high-tech robots are given to Cheong-gun (the first Army) and Hwang-gun is paid only with conventional equipment, so that they can face each other and experience the future war.
In addition, as shown in Figure 5, by distributing equipment can be experienced in the future war, as shown in Figure 6, as shown in Figure 6, the first and second groups, respectively, aerial robot, ground robot, marine robot By supplying the humans and robots will be one to perform the battle.
In the control means, each game user's survival and sensed information are stored in a database and stored separately, and statistics can be managed for each team's odds.
Through the configuration and operation as described above, humans and robots play games together to support an environment similar to the real world, increase the effectiveness of survival games by adding strategies and tactics, and continue to visit the game site instead of one-off. It will provide the effect of creating an instrument.
It will be appreciated by those skilled in the art that the present invention may be embodied in other specific forms without departing from the spirit or essential characteristics thereof. It is to be understood, therefore, that the embodiments described above are to be considered in all respects as illustrative and not restrictive.
The scope of the present invention is defined by the appended claims rather than the detailed description and all changes or modifications derived from the meaning and scope of the claims and their equivalents are to be construed as being included within the scope of the present invention do.
100: conventional equipment
200: future warfare means
300 control means
Claims (4)
Installed in a helmet, a combat suit or a vest configured to detect the laser sensor 110,
A wireless communication terminal 120 which gives different frequency bands to at least two camps and is provided to game users;
The game personalizer 130 is provided for each game user and capable of emitting a laser beam,
Conventional equipment means (100) comprising a camera installed for each camp in a predetermined shape of terrain having at least two camps;
Possesses a weapon that emits a laser beam, aerial robot 210 to proceed with the game in the air,
It owns a firearm that emits a laser beam, the ground robot 220 to proceed with the game on the ground,
It owns a firearm that emits a laser beam, marine robot 230 to play a game in the ocean,
A future warfare means (200) comprising a robot control unit (240) for controlling the robots;
A data collector 310 for collecting a detection signal from the sensor;
An electric sign output unit 320 for displaying the survival on the electric sign according to whether the terrain and the detection of the detection sensor for the fact that is captured from the camera,
A sound output unit 330 that provides sound as a sound depending on the terrain of any camp captured by the camera and whether the sensor is detected;
Survival game system comprising a human and a robot, characterized in that it comprises a; control means (300) comprising a robot tactics instruction unit (340) for transmitting a tactical instruction command to the robot control unit.
A first military equipment comprising the future warfare means and conventional equipment means;
Survival game system with a human and a robot, characterized in that the second military equipment constituting the equipment only by conventional equipment means to each game user.
The first military equipment constituting the equipment by the conventional equipment means,
Survival game system with a human and a robot, characterized in that the second military equipment constituting the equipment as a future warfare means and conventional equipment means to each game user.
The first military equipment comprising the future warfare equipment and conventional equipment means;
Survival game system with a human and a robot, characterized in that the second military equipment constituting the equipment as a future warfare means and conventional equipment means to each game user.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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KR1020120107707A KR20140040972A (en) | 2012-09-27 | 2012-09-27 | Survival game system together human and robot |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020120107707A KR20140040972A (en) | 2012-09-27 | 2012-09-27 | Survival game system together human and robot |
Publications (1)
Publication Number | Publication Date |
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KR20140040972A true KR20140040972A (en) | 2014-04-04 |
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Family Applications (1)
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KR1020120107707A KR20140040972A (en) | 2012-09-27 | 2012-09-27 | Survival game system together human and robot |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109876435A (en) * | 2019-03-29 | 2019-06-14 | 上海掌门科技有限公司 | One kind is played a game scene operation method and equipment |
WO2022119031A1 (en) * | 2020-12-01 | 2022-06-09 | 주식회사 에스에프이음 | Experiential game support system |
-
2012
- 2012-09-27 KR KR1020120107707A patent/KR20140040972A/en not_active Application Discontinuation
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109876435A (en) * | 2019-03-29 | 2019-06-14 | 上海掌门科技有限公司 | One kind is played a game scene operation method and equipment |
WO2022119031A1 (en) * | 2020-12-01 | 2022-06-09 | 주식회사 에스에프이음 | Experiential game support system |
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