KR20130082709A - Method and system for providing service of exclusive use using 3d avatar - Google Patents
Method and system for providing service of exclusive use using 3d avatar Download PDFInfo
- Publication number
- KR20130082709A KR20130082709A KR1020110135146A KR20110135146A KR20130082709A KR 20130082709 A KR20130082709 A KR 20130082709A KR 1020110135146 A KR1020110135146 A KR 1020110135146A KR 20110135146 A KR20110135146 A KR 20110135146A KR 20130082709 A KR20130082709 A KR 20130082709A
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- South Korea
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- avatar
- user
- information
- character
- virtual
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- 238000000034 method Methods 0.000 title description 4
- 125000002066 L-histidyl group Chemical group [H]N1C([H])=NC(C([H])([H])[C@](C(=O)[*])([H])N([H])[H])=C1[H] 0.000 claims 1
- 238000005516 engineering process Methods 0.000 abstract description 5
- 230000003796 beauty Effects 0.000 description 3
- 238000002316 cosmetic surgery Methods 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 210000004709 eyebrow Anatomy 0.000 description 2
- 239000011521 glass Substances 0.000 description 2
- 210000004209 hair Anatomy 0.000 description 2
- 210000003423 ankle Anatomy 0.000 description 1
- 230000005540 biological transmission Effects 0.000 description 1
- 230000037237 body shape Effects 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- 238000013500 data storage Methods 0.000 description 1
- 210000002683 foot Anatomy 0.000 description 1
- 210000003128 head Anatomy 0.000 description 1
- 239000007943 implant Substances 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
- 210000000056 organ Anatomy 0.000 description 1
- 210000001747 pupil Anatomy 0.000 description 1
- 210000004761 scalp Anatomy 0.000 description 1
- 230000001360 synchronised effect Effects 0.000 description 1
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/06—Buying, selling or leasing transactions
- G06Q30/0601—Electronic shopping [e-shopping]
- G06Q30/0641—Shopping interfaces
- G06Q30/0643—Graphical representation of items or shoppers
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
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- Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Strategic Management (AREA)
- Marketing (AREA)
- General Business, Economics & Management (AREA)
- Economics (AREA)
- Tourism & Hospitality (AREA)
- Accounting & Taxation (AREA)
- Finance (AREA)
- Primary Health Care (AREA)
- Human Resources & Organizations (AREA)
- General Health & Medical Sciences (AREA)
- Health & Medical Sciences (AREA)
- Development Economics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
This technology is a commerce and online virtual precedence system using 3D avatars. The user saves his or her information through character input (or drag or click) on the character implemented through the 3D engine, and the 3D avatar is as much as the value entered by the user. You can change the value of all items such as arms and legs.
Description
This technology is a commerce and online virtual precedence system using 3D avatars. The user saves his or her information through character input (or drag or click) on the character implemented through the 3D engine, and the 3D avatar is as much as the value entered by the user. You can change the value of all items such as arms and legs.
Conventionally, there is no technology of generating a 3D avatar by inputting user's own information into a character implemented through a 3D engine and applying it to a commerce and online virtual preceding service.
This technology is a commerce and online virtual precedence system using 3D avatars. The user saves his or her information through character input (or drag or click) on the character implemented through the 3D engine, and the 3D avatar is as much as the value entered by the user. You can change the value of all items such as arms and legs.
According to one embodiment of the present invention, the user stores his or her information through a character implemented through the 3D engine (or drags or clicks), and the 3D avatar is assigned to all item values such as arms and legs as much as the user inputs. It includes a user-only service providing system utilizing the 3D avatar to change.
According to the present invention, you can directly edit your own characters generated in 3D to be stored and synchronized on your PC or Server, or both, as can be done as follows.
1. Virtual wear on-line of clothing and miscellaneous goods.
2. Virtual wearing of lenses, glasses, etc.
3. Explain the exact location of the sick part of your body using the character (including teeth)
4. Others Enable virtual experiences of all types that can be done online on your behalf.
5. To do this, the size color information of all the above objects is stored in the server through the client or directly stored in the server.
1 and 2 are exemplary views showing a 3D avatar according to an embodiment of the present invention.
3 is a block diagram showing the overall network relationship of the user-only service providing system using the 3D avatar according to an embodiment of the present invention.
Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings so that those skilled in the art may easily implement the present invention. The present invention may, however, be embodied in many different forms and should not be construed as limited to the embodiments set forth herein. Further, in order to clearly illustrate the present invention in the drawings, portions not related to the description are omitted. In addition, the same code | symbol is attached | subjected about the similar part throughout the specification. In the following description, well-known functions or constructions are not described in detail since they would obscure the invention in unnecessary detail.
1 and 2 are exemplary views showing a 3D avatar according to an embodiment of the present invention.
Referring to FIGS. 1 and 2, the present technology is a commerce and online virtual preceding system using 3D avatar, and a user inputs (or drags or clicks) his or her information into a character implemented through a 3D engine. The 3D avatar may change all sub-item values such as arms and legs by the value input by the user.
1.length, style, color, and current state of hair
2. The color and current state of the entire skin including the scalp (health condition, beauty related-tattoo, etc.)
3. Eyebrows, eye condition, and eye size (using existing photos taken with smart devices)
4. The shape of the nose and the shape of the nose (smart device dedicated shooting or utilizing existing photos)
5. The shape and size of the mouth and the condition of the teeth (Smart device-only shots or existing photos)
6. Shape of the whole face (Smart device-only shot or existing photo)
7. Neck thickness and length (Smart device dedicated shooting and direct input)
8. Overall body dimensions required for tailoring the garment, including shoulder width (direct input)
9. Size and shape of hands and feet
10. Implement normal tooth shape and edit to fit the user's own dental condition
11. Body shape information including weight and height
All of the above information can be selected or input completely, and the shooting program for the dedicated smart device makes it easier to take and apply photos.
In this way, you can edit your own 3D generated characters and save them on your PC or Server, or both, to synchronize them.
1. Virtual wear on-line of clothing and miscellaneous goods.
2. Virtual wearing of lenses, glasses, etc.
3. Explain the exact location of the sick part of your body using the character (including teeth)
4. Others Enable virtual experiences of all types that can be done online on your behalf.
5. To do this, the size color information of all the above objects is stored in the server through the client or directly stored in the server.
3 is a block diagram showing the overall network relationship of the user-only service providing system using the 3D avatar according to an embodiment of the present invention.
Referring to FIG. 3, in the case of the PC client, the initial character may be directly edited and utilized, and in the case of the smart-device client, the photograph may be directly taken and reflected / used in the character.
[Service model]
1. Provide character directly to clothing fashion goods provider or internet site of shopping mall for a certain fee and store service information of visiting user in server to provide service (same as Smart-device).
2. Characters are directly supplied to the portal site through a certain fee, and individual users use the 3D characters to purchase / support shopping and medical services. (Smart-device same)
3. Create, transform, and store 3D characters through applications on individual PCs and smart devices, and link the results by sending the result values to each portal (only images can be transferred-specific medical fields, etc.), and clothing sites are individually Update the dimensions of the clothing to take advantage of this virtual wearing.
[Detailed operation]
1. Click or touch and drag a specific part of the character for PC or Smart-device to adjust it, or adjust it through the bar that appears when you click or touch, or enter a value (cm or inc) directly.
2. In the case of eyes, the color and size of the pupil can be applied through the photo information, or the user can directly enter or select the value to change the value.
3. In case of face shape, you can adjust it through photo information (in case of front side, input photo data for each angle or take pictures with smart-device).
4. For teeth, list the number of basic upper teeth (including teeth), and take upper and lower teeth that can be photographed by using a smart-device, and use the molar areas without teeth. Users can remove it and adapt it to their own dental condition. You can also share this information with the dentists with whom you have a working agreement and set up a system to manage and manage your dental condition in parallel with dental treatment.
5. Enter the user's overall body information in detail by the desired and interlocking parts, and the head can be worn on hats and headgear, eyeglasses and lenses, and tooth implants. Related to this, the whole face manages the data in cooperation with the organs related to plastic surgery and enables virtual procedures and wearing.
6. It is possible to link with beauty and jewelry related companies such as neck, nose, tongue, ear, eyebrow, finger, cuff, ankle and navel, and in case of hair, it can be changed to the desired style and printed out. You can control the operation on the site so that users can see it.)
7. Individual body shall input data such as detailed body index and adjust the data so that it can be virtually worn in connection with all fashion goods such as hospital, plastic surgery, clothing, gloves, shoes, and belt.
8. The data for the virtual wearing treatment beauty can be searched and utilized by the user by directly inputting an example or various cases from the service provider, and whether the user can first modify and send the data to the relevant institution. You can also check.
So far I looked at the center of the preferred embodiment for the present invention. It will be understood by those skilled in the art that various changes in form and details may be made therein without departing from the spirit and scope of the invention as defined by the appended claims. Accordingly, the disclosed embodiments are to be considered in an illustrative rather than a restrictive sense, and all differences within the scope of equivalents thereof should be construed as being included in the present invention.
Further, the system and method according to the present invention can be embodied as computer readable codes on a computer readable recording medium. A computer-readable recording medium includes all kinds of recording apparatuses in which data that can be read by a computer system is stored. Examples of the recording medium include a ROM, a RAM, a CD-ROM, a magnetic tape, a floppy disk, an optical data storage device, and the like, and a carrier wave (for example, transmission via the Internet). The computer readable recording medium can also be distributed over network coupled computer systems so that the computer readable code is stored and executed in a distributed fashion.
Claims (1)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020110135146A KR20130082709A (en) | 2011-12-15 | 2011-12-15 | Method and system for providing service of exclusive use using 3d avatar |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020110135146A KR20130082709A (en) | 2011-12-15 | 2011-12-15 | Method and system for providing service of exclusive use using 3d avatar |
Publications (1)
Publication Number | Publication Date |
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KR20130082709A true KR20130082709A (en) | 2013-07-22 |
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KR1020110135146A KR20130082709A (en) | 2011-12-15 | 2011-12-15 | Method and system for providing service of exclusive use using 3d avatar |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10152829B2 (en) | 2014-10-21 | 2018-12-11 | Samsung Electronics Co., Ltd. | Virtual fitting device and virtual fitting method thereof |
-
2011
- 2011-12-15 KR KR1020110135146A patent/KR20130082709A/en not_active Application Discontinuation
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10152829B2 (en) | 2014-10-21 | 2018-12-11 | Samsung Electronics Co., Ltd. | Virtual fitting device and virtual fitting method thereof |
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