KR20110127530A - Board game - Google Patents
Board game Download PDFInfo
- Publication number
- KR20110127530A KR20110127530A KR1020100047076A KR20100047076A KR20110127530A KR 20110127530 A KR20110127530 A KR 20110127530A KR 1020100047076 A KR1020100047076 A KR 1020100047076A KR 20100047076 A KR20100047076 A KR 20100047076A KR 20110127530 A KR20110127530 A KR 20110127530A
- Authority
- KR
- South Korea
- Prior art keywords
- game
- player
- dice
- button
- board
- Prior art date
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00063—Board games concerning economics or finance, e.g. trading
- A63F3/00072—Board games concerning economics or finance, e.g. trading played along an endless track, e.g. monopoly
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00895—Accessories for board games
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Educational Technology (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a board game, and more particularly, to a board game having an electronic roulette to easily play a game. The present invention can provide a board game that can more easily and smoothly play the game of complex rules using the electronic roulette during the game progress. In addition, the present invention can provide a board game that allows the player to easily learn the economic concept by proceeding with the game by introducing economic concepts such as companies and stocks, unlike the existing board games. In addition, the present invention can provide a board game that can easily learn the characteristics of the countries of the world by writing the description of the country and the description of the representative region, objects, etc. on the national card.
Description
BACKGROUND OF THE
A board game is a game in which a horse or card is placed on the board and played according to certain rules. These board games are played on a regular board like Blue Marble, and a few game words are put on the board to play according to a fixed rule, or a game of a type playing a game according to a fixed rule through a fixed number of cards such as poker or playing cards. Comprehensive. In detail, the card game can be divided into a card game in which a game is played by a card, and a board game featuring dice and soldiers.
Among them, a board game featuring dice and soldiers usually moves a number of squares on the board by a random number of rolls of dice, and the game ends when all but one player goes bankrupt.
However, since the conventional general board game proceeds to the game only with dice, there is a problem in that the board game having a complicated rule is difficult to proceed.
An object of the present invention is to provide a board game that can easily proceed the game even with a complicated rule.
Another object of the present invention is to provide a board game that can easily learn the economic concept.
In order to achieve the above object, the present invention provides a board game in which a plurality of players each hold a company and decides the game based on the stock of the company. It provides a board game, characterized in that it comprises a plurality of game words, and the electronic roulette to determine the number of spaces that the plurality of game words move the plurality of spaces. The plurality of compartments includes a starting compartment at which the game end starts, a national compartment, a desert compartment, an oasis compartment, a bermudacan compartment, a tax compartment, and a casino compartment where the end of the game moves from the beginning compartment. A country name is recorded and the desert car makes the game end moved to the desert car among the plurality of game ends impossible for a certain turn, and the oasis car and the Bermuda car are the oasis car among the game ends. Or move the game horse moved to the Bermuda Khan to a desired one of the plurality of compartments, and the tax column allows a player who owns the game horse moved to the tax compartment among the game ends of the plurality of players to pay the tax. . The board game may further include a chance card for instructing a player of a game end moving to the chance card space when a game end of one of the plurality of players moves to the chance card space. In this case, the instruction may include a change of the stock and movement of the game end within a plurality of squares of the board. The plurality of spaces further comprises a casino space, wherein the casino spaces are determined by each player betting a certain amount of dice after the number of players betting, the player who matches the graduation rolled the dice with the electronic roulette bet If you take all of the money, or if the number of players bets a certain amount, each player decides the dice scale, and when the dice rolled with the electronic roulette is not the same as the dice scale set by the plurality of players Take all bets on this bet. The board game includes a company word for displaying the companies owned by the plurality of players on the board, a national certificate for the country space, and a stock certificate for the company. The electronic roulette,
A plurality of player buttons for allowing the plurality of players to recognize their turn to the electronic roulette, a dice button for rolling the dice when the plurality of players is their turn, and whether the plurality of players will change the number of companies or share price A stock price / corporate selection button for determining a number, a company number / stock increase / decrease button for increasing or decreasing the number of companies selected or selected by the share price / corporate selection button, and dice regardless of data generated and stored in the course of the board game. A button unit including a dice independent mode / data initialization button for changing to rollable dice independent mode or normal stock mode or initializing data; and when the player button of any one of the plurality of player buttons is pressed, the player button is pressed. Recognize the player selection module and press the dice button A dice module for randomly generating a dice grid when the dice is pressed, a stock module for changing a stock price of a company held by the plurality of players by a formula whenever the dice button is pressed, and the dice module and the stock module are generated. A memory module for storing data and a formula for changing the stock price, a display unit for displaying the data generated in the dice module and the stock module, and the data stored in the memory module. The display unit may include a player icon window in which an icon of a player selected by the player button is displayed, a stock price display window displaying a stock price controlled by the number of companies / stock increase / decrease buttons, and a dividend of a player currently selected by the player button. A status information display module for displaying information, a stock price display module for displaying a stock price of a company held by the player, and a dice scale display module for displaying a dice scale randomly generated by the dice module.
The present invention can provide a board game that can more easily and smoothly play the game of complex rules using the electronic roulette during the game progress.
In addition, the present invention can provide a board game that allows the player to easily learn the economic concept by proceeding with the game by introducing economic concepts such as companies and stocks, unlike the existing board games.
In addition, the present invention can provide a board game that can easily learn the characteristics of the countries of the world by writing the description of the country and the description of the representative region, objects, etc. on the national card.
1 is a perspective view of a board game according to the present invention.
2 is a plan view of an electronic roulette according to the present invention.
3 is a conceptual diagram of an electronic roulette according to the present invention.
Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings.
It will be apparent to those skilled in the art that the present invention may be embodied in many different forms and should not be construed as limited to the embodiments set forth herein. Rather, these embodiments are provided so that this disclosure will be thorough and complete, It is provided to let you know. Like reference numerals in the drawings refer to like elements.
1 is a perspective view of a board game according to the present invention, Figure 2 is a plan view of an electronic roulette according to the present invention. 3 is a conceptual diagram of an electronic roulette according to the present invention.
Board game according to the present invention, as shown in Figure 1, the board board, the
The
The
The
The
Oasis / Bermuda Khan (152) is a square for moving the player to the desired place, the player who arrives in one of the oasis Khan (154) and Bermuda Khan (152) can move to the desired square without rolling the dice. have. However, even if you pass or go to the starting point in the oasis Khan (154) and Bermuda Khan (152) does not receive a dividend.
The
The
The
Paper money is a currency used in the game of the board game according to the present invention, it may be composed of a plurality of paper money having a certain amount, for example, a number of 10,000 won, five thousand won, thousand won, five hundred won, hundred won.
The national certificate is for conferring to the player the ownership of the country corresponding to the
A stock certificate is a certificate of stock for a company, and a number of stock certificates are provided so that each player can be divided. For example, a total of 40 stock certificates of 10 cards for each company may be divided into 10 players for each player. That is, the present embodiment illustrates that up to four players can play the game at the same time, and each player can be regarded as one company. Therefore, since the board game according to the present embodiment may have a total of four companies, when the stock certificates are divided by ten companies, a total of 40 stock certificates must be provided.
The
The
The
The
The stock price /
The number of companies / stock price increase /
The dice independent mode /
The
The
The
The
The
The status
The stock
The dice
As described above, the board game according to the present invention can more easily and smoothly play a game of complex rules using the
Next, a board game method according to the present invention will be briefly described.
The board game method according to the present invention largely includes preparing a game, starting a game, and ending a game.
In the stage of preparing the game, the game board is laid out on the table, and the
At the beginning of the game, each player rolls the dice using the
A player may sell his company established at his turn at any time for the price indicated on the national certificate. However, a national certificate without any company must be returned to the bank, and if there is not enough cash, it can sell its own company to make cash. In addition, when another player arrives in a country that owns a national certificate, they must purchase shares at the current price by the number of companies established in that country. Purchased stocks can be sold to the bank at any time during their turn, that is, before and after rolling the dice. In addition, if there is no stock of the company and other players, the player may sell his unsold stock to the bank for a certain amount, for example, 500 won. In other cases, however, you cannot sell your shares.
At the end of the game, if either company sells the shares, the game ends. At this time, the person who earned the most money wins by building his company in a number of
Although described above with reference to the drawings and embodiments, those skilled in the art can be variously modified and changed within the scope of the invention without departing from the spirit of the invention described in the claims below. I can understand.
100: board 110: starting slot
120: Country Car 130: Chance Card Car
140: Desert Khan 152: Bermuda Khan
154: Oasis Khan 160: Tax Field
170: casino slot 200: game end
300: Chance Card 400: Company
500: electronic roulette 510: button portion
511:
511b:
511d: fourth player button 512: dice button
513: share price / corporate selection button 514: number of companies / stock increase / decrease button
515: Cancel Job / Reset Data Button 520: Player Selection Module
530: dice module 540: stock module
550: memory module 560: display unit
562: status information display module 564: stock price display module
566: dice grid display module
Claims (8)
Board board with a number of compartments,
A plurality of game pieces to move the plurality of spaces,
Board game characterized in that the plurality of game words comprises an electronic roulette to determine the number of squares to move the plurality of squares.
The plurality of compartments include a starting compartment at which the game end starts, a national compartment, a desert compartment, an oasis compartment, a Bermuda compartment, a tax compartment, a casino compartment, and the game compartment starting from the start compartment.
The country column is the country where the country name is recorded,
The desert car makes the game horse moved to the desert car of the plurality of game horses impossible to move for a certain turn,
The oasis Khan and the Bermuda Khan moves the game end moved to the Oasis Khan or the Bermuda Khan of the plurality of game end to the desired one of the plurality of cells,
The tax column is a board game, characterized in that for the player who owns the game end that moved to the tax column of the game end of the plurality of players pay taxes.
The plurality of compartments further includes a chance card compartment,
The board game further comprises a chance card for instructing a player of a game end moving to the chance card space when a game end of one of the plurality of players moves to the chance card space.
And the instructions include fluctuations in the stock and movement of the end of the game within multiple squares of the board.
The plurality of compartments further comprises a casino compartment,
The casino space is determined by each of the plurality of players bet a certain amount of dice after the dice, and rolled the dice with the electronic roulette to take all of the player bet a certain amount, or
After the plurality of players have bet a certain amount, each player decides a dice scale, and if the scale when the dice are rolled by the electronic roulette is not the same as the dice scale set by the plurality of players, the bank may bet all of the predetermined amount. Board game characterized by taking.
The board game is a corporate word that displays on the board the companies owned by the plurality of players,
A national certificate for the country column, and
Board game comprising a stock certificate for the company.
The electronic roulette,
A plurality of player buttons for allowing the plurality of players to recognize their turn to the electronic roulette, a dice button for rolling the dice when the plurality of players is their turn, and whether the plurality of players will change the number of companies or share price A stock price / corporate selection button for determining a number, a company number / stock increase / decrease button for increasing or decreasing the number of companies selected or selected by the share price / corporate selection button, and dice regardless of data generated and stored in the course of the board game. A button unit including a dice independent mode / data reset button for changing to rollable dice independent mode or normal stock mode or initializing data;
A player selection module which recognizes a pressed player button when one of the plurality of player buttons is pressed;
A dice module for randomly generating a dice grid when the dice button is pressed;
A stock price module for changing a stock price of a company held by the plurality of players by a formula each time the dice button is pressed;
A memory module for storing data generated by the dice module and the stock price module and a formula for changing the stock price;
And a display configured to display data generated by the dice module, the stock price module, and data stored in the memory module.
The display unit,
A player icon window in which an icon of a player selected by the player button is displayed, a stock price display window displaying a stock price controlled by the number of companies / stock increase / decrease buttons, and dividend information of the player currently selected by the player button; A status information display module,
Stock price display module for displaying the stock price of the company owned by the player, and
And a dice scale display module for displaying a dice scale randomly generated by the dice module.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020100047076A KR20110127530A (en) | 2010-05-19 | 2010-05-19 | Board game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020100047076A KR20110127530A (en) | 2010-05-19 | 2010-05-19 | Board game |
Publications (1)
Publication Number | Publication Date |
---|---|
KR20110127530A true KR20110127530A (en) | 2011-11-25 |
Family
ID=45396150
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020100047076A KR20110127530A (en) | 2010-05-19 | 2010-05-19 | Board game |
Country Status (1)
Country | Link |
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KR (1) | KR20110127530A (en) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101707658B1 (en) * | 2016-01-22 | 2017-02-20 | (주)원더피플 | Method, server and computer-readable recording media for provide mobile board game |
KR20180096935A (en) * | 2017-02-22 | 2018-08-30 | 경남대학교 산학협력단 | Board games for child rights education to prevent abuse |
KR20230000165A (en) * | 2021-06-24 | 2023-01-02 | 육민혁 | Boardgame apparatus for financial economy education |
KR20230080707A (en) * | 2021-11-30 | 2023-06-07 | 박은미 | Algorithm board game |
-
2010
- 2010-05-19 KR KR1020100047076A patent/KR20110127530A/en not_active Application Discontinuation
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101707658B1 (en) * | 2016-01-22 | 2017-02-20 | (주)원더피플 | Method, server and computer-readable recording media for provide mobile board game |
WO2017126856A1 (en) * | 2016-01-22 | 2017-07-27 | (주)원더피플 | Method for providing mobile board game, server and computer readable recording medium |
KR20180096935A (en) * | 2017-02-22 | 2018-08-30 | 경남대학교 산학협력단 | Board games for child rights education to prevent abuse |
KR20230000165A (en) * | 2021-06-24 | 2023-01-02 | 육민혁 | Boardgame apparatus for financial economy education |
KR20230080707A (en) * | 2021-11-30 | 2023-06-07 | 박은미 | Algorithm board game |
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