KR20030047095A - Key input apparatus and method for portable terminal - Google Patents

Key input apparatus and method for portable terminal Download PDF

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Publication number
KR20030047095A
KR20030047095A KR1020010077484A KR20010077484A KR20030047095A KR 20030047095 A KR20030047095 A KR 20030047095A KR 1020010077484 A KR1020010077484 A KR 1020010077484A KR 20010077484 A KR20010077484 A KR 20010077484A KR 20030047095 A KR20030047095 A KR 20030047095A
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South Korea
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portable terminal
user
call
movement
display unit
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KR1020010077484A
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Korean (ko)
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KR100451183B1 (en
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최원수
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엘지전자 주식회사
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Priority to KR10-2001-0077484A priority Critical patent/KR100451183B1/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2250/00Details of telephonic subscriber devices
    • H04M2250/12Details of telephonic subscriber devices including a sensor for measuring a physical value, e.g. temperature or motion

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • User Interface Of Digital Computer (AREA)
  • Telephone Function (AREA)

Abstract

PURPOSE: A key input device for a portable terminal and a method therefor are provided to conveniently scroll the picture of a three-dimensional game by azimuth information outputted from a slant sensor, and control the operation of the portable terminal by the motion of the portable terminal when it is difficult to operate a keypad. CONSTITUTION: If a user moves a portable terminal, a slant sensor(9) outputs azimuth information according to the motion of the portable terminal. A control unit(5) receives azimuth information outputted from the slant sensor(9), grasps the motion of the portable terminal, and performs a procedure according to the grasp motion of the portable terminal. A display unit(8) displays data outputted from the control unit(5) to the user.

Description

휴대용 단말기의 키입력장치 및 방법{KEY INPUT APPARATUS AND METHOD FOR PORTABLE TERMINAL}KEY INPUT APPARATUS AND METHOD FOR PORTABLE TERMINAL}

본 발명은 휴대용 단말기의 키입력장치 및 방법에 관한 것으로, 특히 기울기 감지센서로부터 출력되는 방위 정보를 사용하여 3차원 게임의 화면 스크롤을 편리하게 하고 사용자가 키패드 조작을 어려워 할 때 휴대용 단말기의 움직임으로 휴대용 단말기의 동작을 제어하게 한 휴대용 단말기의 키입력장치 및 방법에 관한 것이다.The present invention relates to a key input device and a method of a portable terminal, in particular, using the orientation information output from the tilt sensor to facilitate the screen scroll of the three-dimensional game and when the user is difficult to operate the keypad, the movement of the portable terminal The present invention relates to a key input device and a method of a portable terminal for controlling the operation of the portable terminal.

일반적으로 사용자 인터페이스는 사용자가 이를 통해 휴대용 단말기의 동작을 제어하는데 사용되는 장치로서 키패드가 대부분을 차지하고 있으며 PDA 타입의 단말기에는 터치 패드가 사용되고 있다.In general, a user interface is a device used by a user to control the operation of a portable terminal, and a keypad takes up most of the user interface, and a touch pad is used for a PDA type terminal.

그러나, 사용자가 휴대용 단말기에서 키패드나 터치 패널을 이용하여 게임을 즐길 때 조작의 어려움을 겪을 수 있으므로 게임을 위해 조이 스틱과 같은 보조 입력 장치가 필요하다.However, since a user may experience difficulty in playing a game using a keypad or a touch panel in a portable terminal, an auxiliary input device such as a joy stick is required for the game.

사용자는 게임의 진행, 메뉴의 이동 및 전화 통화를 위해 키패드나 터치 패드를 사용하여 휴대용 단말기에 명령을 내리는데 메뉴 스크롤의 편리를 위해 내비게이션 키(Navigation Key)나 조그 키(Jog Key)를 두어 사용자 편리성을 높이는 휴대용 단말기도 있다.The user uses the keypad or touch pad to command the handheld device for game play, navigation of menus, and phone calls.Navigation Keys or Jog Keys are convenient for users to scroll through menus. There are also portable terminals that increase the castle.

그러나, 상기와 같은 종래 기술에 있어서, 키패드나 터치 패드는 접촉식이므로 사용자가 연속적으로 자주 사용하는 경우 기구적으로 마모가 생겨 키 감촉도와 인식도가 떨어지는 문제점이 있다.However, in the prior art as described above, since the keypad or the touch pad is a contact type, when the user frequently uses it continuously, there is a problem in that the wear occurs mechanically and the key feeling and the recognition are inferior.

또한, 손가락을 주로 이용하여 조작하므로 손가락을 사용할 수 없는 사람이나 손이 불편한 사람의 경우 휴대용 단말기를 사용하기가 어려운 문제점이 있다.In addition, in the case of a person who cannot use a finger or a person who is uncomfortable with a finger because the user mainly operates the finger, it is difficult to use the portable terminal.

따라서, 본 발명은 상기와 같은 문제점을 감안하여 창안한 것으로, 사용자가 휴대용 단말기를 움직이면 기울기 감지 센서로부터 출력되는 방위 정보를 입력받아 3차원 게임에서는 사용자가 화면 스크롤을 하는데 도움을 주고 손이 불편한 사람에게는 휴대용 단말기의 움직임으로 휴대용 단말기의 동작을 제어하게 한 휴대용 단말기의 키입력장치 및 방법을 제공함에 그 목적이 있다.Therefore, the present invention was devised in view of the above problems, and when the user moves the portable terminal, the user receives the orientation information output from the tilt detection sensor to help the user scroll the screen in a 3D game and is inconvenient for the hand. It is an object of the present invention to provide a key input device and a method of a portable terminal that allow the movement of the portable terminal to control the operation of the portable terminal.

도 1은 본 발명 휴대용 단말기의 키입력장치에 대한 구성을 보인 블록도.1 is a block diagram showing the configuration of a key input device of the present invention portable terminal.

도 2는 본 발명 휴대용 단말기의 키입력방법에 따른 동작 흐름을 보인 순서도.Figure 2 is a flow chart showing the operation flow according to the key input method of the present invention portable terminal.

**도면의 주요부분에 대한 부호의 설명**** Description of the symbols for the main parts of the drawings **

1 : 무선부 2 : 음성처리부1: wireless unit 2: voice processing unit

3 : 마이크 4 : 스피커3: microphone 4: speaker

5 : 제어부 6 : 메모리부5 control unit 6 memory unit

7 : 키입력부 8 : 표시부7: key input unit 8: display unit

9 : 기울기 감지센서9: tilt sensor

상기와 같은 목적을 달성하기 위한 본 발명은, 사용자가 휴대용 단말기를 움직이면 그에 따른 방위 정보를 출력하는 기울기 감지센서와; 상기 기울기 감지센서로부터 출력되는 방위 정보를 입력받아 휴대용 단말기의 움직임을 파악하고 그에 따른 절차를 수행하는 제어부와; 상기 제어부로부터 출력되는 데이터를 사용자에게 표시하는 표시부로 구성한 것을 특징으로 한다.The present invention for achieving the above object, and a tilt detection sensor for outputting the direction information according to the user moving the portable terminal; A control unit which receives the orientation information output from the inclination detection sensor, grasps the movement of the portable terminal, and performs a procedure according thereto; Characterized in that it comprises a display unit for displaying the data output from the control unit to the user.

또한, 사용자가 3차원 게임을 실행하고 휴대용 단말기를 움직이면 기울기 감지센서로부터 출력되는 방위 정보를 입력받아 휴대용 단말기의 위치를 파악하는 제1단계와; 상기 휴대용 단말기의 움직임이 좌/우 움직임으로 판단하면 표시부의 화면 스크롤을 좌/우로 행하고 상기 휴대용 단말기의 움직임이 앞/ 뒤 움직임으로 판단하면 표시부의 화면 스크롤을 전/후진으로 행하는 제2단계와; 상기 사용자가휴대용 단말기를 통화 대기 상태로 놓은 후 콜이 수신되면 사용자에게 벨이나 진동으로 콜이 수신되었음을 알릴 때 사용자가 휴대용 단말기를 흔들면 사용자와 상대방간의 통화를 연결하는 제3단계와; 상기 사용자가 휴대용 단말기를 세워서 들면 통화 상태를 계속 유지하는 제4단계와; 상기 사용자가 휴대용 단말기를 눕히면 통화를 끊고 사용자가 키패드를 통해 입력하는 명령을 입력받는 제5단계로 동작하는 것을 특징으로 한다.In addition, when the user executes the 3D game and moves the portable terminal, the first step of receiving the orientation information output from the tilt sensor to determine the position of the portable terminal; A second step of scrolling the screen of the display unit to the left / right when the movement of the portable terminal is determined to be left / right movement; and scrolling the screen of the display unit to the forward / reverse if the movement of the portable terminal is determined to be forward / backward; A third step of connecting the call between the user and the other party when the user shakes the portable terminal when the user notifies the call of a bell or vibration when the call is received after the user puts the portable terminal in a call waiting state; A fourth step of maintaining the call state when the user stands up the portable terminal; When the user lays down the portable terminal, the call is disconnected and the user operates in a fifth step of receiving a command input through the keypad.

이하, 본 발명에 따른 일실시예를 첨부한 도면을 참조하여 상세히 설명하면 다음과 같다.Hereinafter, an embodiment according to the present invention will be described in detail with reference to the accompanying drawings.

도 1은 본 발명 휴대용 단말기의 키입력장치에 대한 구성을 보인 블록도로서, 이에 도시한 바와 같이 사용자가 휴대용 단말기를 움직이면 그에 따른 방위 정보를 출력하는 기울기 감지센서(9)와; 상기 기울기 감지센서(9)로부터 출력되는 방위 정보를 입력받아 휴대용 단말기의 움직임을 파악하고 그에 따른 절차를 수행하는 제어부(5)와; 상기 제어부(5)로부터 출력되는 데이터를 사용자에게 표시하는 표시부(8)로 구성한다.1 is a block diagram showing a configuration of a key input device of a portable terminal of the present invention, as shown in the figure, a tilt sensor 9 for outputting azimuth information when a user moves the portable terminal; A controller 5 which receives the orientation information output from the tilt sensor 9 to grasp the movement of the portable terminal and performs a procedure according thereto; The display unit 8 displays data output from the control unit 5 to the user.

또한, 도 2는 본 발명 휴대용 단말기의 키입력방법에 대한 동작 흐름도로서, 이에 도시한 바와 같이 사용자가 3차원 게임을 실행하고 휴대용 단말기를 움직이면 기울기 감지센서로부터 출력되는 방위 정보를 입력받아 휴대용 단말기의 위치를 파악하는 제1단계(S1, S2)와; 상기 휴대용 단말기의 움직임이 좌/우 움직임으로 판단하면 표시부의 화면 스크롤을 좌/우로 행하고 상기 휴대용 단말기의 움직임이 앞/ 뒤 움직임으로 판단하면 표시부의 화면 스크롤을 전/후진으로 행하는제2단계(S3~S7)와; 상기 사용자가 휴대용 단말기를 통화 대기 상태로 놓은 후 콜이 수신되면 사용자에게 벨이나 진동으로 콜이 수신되었음을 알릴 때 사용자가 휴대용 단말기를 흔들면 사용자와 상대방간의 통화를 연결하는 제3단계(S8~S10)와; 상기 사용자가 휴대용 단말기를 세워서 들면 통화 상태를 계속 유지하는 제4단계(S11, S12)와; 상기 사용자가 휴대용 단말기를 눕히면 통화를 끊고 사용자가 키패드를 통해 입력하는 명령을 입력받는 제5단계(S13, S14)로 이루어진 것으로 본 발명의 일실시예를 설명한다.FIG. 2 is a flowchart illustrating a key input method of the portable terminal according to the present invention. As shown in FIG. 2, when a user executes a 3D game and moves the portable terminal, the mobile terminal receives the orientation information output from the tilt sensor. First steps (S1, S2) of determining a location; If the movement of the portable terminal is determined to be left / right movement, the screen scrolls to the left / right side of the display unit; S7); When the user puts the portable terminal into a call waiting state and then receives a call to notify the user that the call has been received by a bell or vibration, when the user shakes the portable terminal (S8 ~ S10) Wow; A fourth step (S11, S12) of continuing the call state when the user stands up the portable terminal; When the user lays down the portable terminal, an embodiment of the present invention will be described as consisting of fifth steps S13 and S14 for receiving a command for inputting a user's input through a keypad.

사용자가 휴대용 단말기에서 3차원 게임 메뉴를 선택하고 실행하면 휴대용 단말기는 3차원 게임을 실행하고 사용자가 입력하는 명령에 따라 게임을 진행한다.When the user selects and executes the 3D game menu on the portable terminal, the portable terminal executes the 3D game and proceeds the game according to a command input by the user.

휴대용 단말기는 실시간으로 기울기 감지센서(9)로부터 방위 정보를 입력받아 사용자가 휴대용 단말기를 어떤 방향으로 움직이는지를 판단한다.The portable terminal receives direction information from the tilt sensor 9 in real time to determine in which direction the user moves the portable terminal.

사용자가 휴대용 단말기를 좌/우로 움직이면 기울기 감지센서(9)는 그에 따른 방위 정보를 휴대용 단말기의 제어부(5)에 출력한다.When the user moves the portable terminal left / right, the inclination sensor 9 outputs the azimuth information corresponding thereto to the controller 5 of the portable terminal.

제어부(5)는 기울기 감지센서(9)로부터 방위 정보를 입력받아 그에 비례하게 표시부(8)에 나타나는 화면을 좌/우로 스크롤한다.The controller 5 receives azimuth information from the tilt sensor 9 and scrolls the screen displayed on the display unit 8 in proportion to the left / right.

다른 경우로, 사용자가 휴대용 단말기를 앞/뒤로 움직이면 기울기 감지센서(9)는 그에 따른 방위 정보를 휴대용 단말기의 제어부(5)에 출력한다.In another case, when the user moves the portable terminal back and forth, the tilt sensor 9 outputs the bearing information accordingly to the controller 5 of the portable terminal.

제어부(5)는 기울기 감지센서(9)로부터 방위 정보를 입력받아 그에 비례하게 표시부(8)에 나타나는 화면을 전/후진으로 스크롤한다.The controller 5 receives the orientation information from the inclination sensor 9 and scrolls the screen displayed on the display unit 8 in forward / reverse proportionally thereto.

사용자가 3차원 게임을 실행 중지시키고 휴대용 단말기를 통화 대기 상태로놓는다.The user disables the 3D game and puts the portable terminal on standby.

이후, 전화가 수신되면 휴대용 단말기는 벨 또는 진동으로 사용자에게 전화가 수신되었음을 알리고 사용자가 휴대용 단말기를 흔드는지를 판단한다.Then, when the call is received, the portable terminal notifies the user that the call is received by a bell or vibration and determines whether the user shakes the portable terminal.

사용자가 휴대용 단말기를 흔들면 휴대용 단말기는 사용자가 전화를 받고자 하는 것으로 판단하고 사용자와 상대방간의 통화를 연결한다.When the user shakes the portable terminal, the portable terminal determines that the user wants to answer the call and connects a call between the user and the other party.

사용자가 휴대용 단말기를 들고 계속 통화하면 휴대용 단말기는 통화 상태를 계속 유지하고 사용자가 휴대용 단말기를 내려 놓으면 휴대용 단말기는 눕혀진 상태로 인식하고 사용자와 상대방간의 통화를 끊는다.When the user holds the portable terminal and continues to talk, the portable terminal maintains the call state. When the user puts the portable terminal down, the portable terminal recognizes the lying state and ends the call between the user and the other party.

여기서, 전화 수신, 통화 상태 및 전화 끊음에 대한 휴대용 단말기의 상태를 사용자가 미리 휴대용 단말기에 저장시키는데 위 실시예는 흔들림, 세워진 상태 그리고 눕혀진 상태를 휴대용 단말기의 각 동작을 제어하는 상태로 설정하고 있다.Here, the user stores the state of the portable terminal with respect to the call reception, the call state, and the hangup in the portable terminal. The above embodiment sets the shaking, standing state, and lying down state to control each operation of the portable terminal. have.

이상에서 상세히 설명한 바와 같이, 본 발명은 휴대용 단말기의 움직임으로 3차원 게임에서는 사용자가 화면 스크롤을 하는데 도움을 주고 손이 불편한 사람에게는 휴대용 단말기의 동작을 제어할 수 있는 효과가 있다.As described in detail above, the present invention has the effect of helping the user to scroll the screen in the three-dimensional game by the movement of the portable terminal and control the operation of the portable terminal for those who are uncomfortable.

Claims (2)

사용자가 휴대용 단말기를 움직이면 그에 따른 방위 정보를 출력하는 기울기 감지센서와; 상기 기울기 감지센서로부터 출력되는 방위 정보를 입력받아 휴대용 단말기의 움직임을 파악하고 그에 따른 절차를 수행하는 제어부와; 상기 제어부로부터 출력되는 데이터를 사용자에게 표시하는 표시부로 구성된 것을 특징으로 하는 휴대용 단말기의 키입력장치.A tilt sensor for outputting azimuth information when the user moves the portable terminal; A control unit which receives the orientation information output from the inclination detection sensor, grasps the movement of the portable terminal, and performs a procedure according thereto; And a display unit which displays data output from the controller to a user. 사용자가 3차원 게임을 실행하고 휴대용 단말기를 움직이면 기울기 감지센서로부터 출력되는 방위 정보를 입력받아 휴대용 단말기의 위치를 파악하는 제1단계와; 상기 휴대용 단말기의 움직임이 좌/우 움직임으로 판단하면 표시부의 화면 스크롤을 좌/우로 행하고 상기 휴대용 단말기의 움직임이 앞/ 뒤 움직임으로 판단하면 표시부의 화면 스크롤을 전/후진으로 행하는 제2단계와; 상기 사용자가 휴대용 단말기를 통화 대기 상태로 놓은 후 콜이 수신되면 사용자에게 벨이나 진동으로 콜이 수신되었음을 알릴 때 사용자가 휴대용 단말기를 흔들면 사용자와 상대방간의 통화를 연결하는 제3단계와; 상기 사용자가 휴대용 단말기를 세워서 들면 통화 상태를 계속 유지하는 제4단계와; 상기 사용자가 휴대용 단말기를 눕히면 통화를 끊고 사용자가 키패드를 통해 입력하는 명령을 입력받는 제5단계로 이루어진 것을 특징으로 하는 휴대용 단말기의 키입력방법.A first step of determining a position of the portable terminal by receiving the orientation information output from the tilt sensor when the user executes the 3D game and moves the portable terminal; A second step of scrolling the screen of the display unit to the left / right when the movement of the portable terminal is determined to be left / right movement; and scrolling the screen of the display unit to the forward / reverse if the movement of the portable terminal is determined to be forward / backward; A third step of connecting a call between the user and the other party when the user shakes the portable terminal when the user notifies the call that is received by a bell or vibration when the call is received after the user puts the portable terminal in a call waiting state; A fourth step of maintaining the call state when the user stands up the portable terminal; And a fifth step of receiving a command for the user to input a call through the keypad when the user lays down the portable terminal.
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KR100582349B1 (en) * 2002-12-12 2006-05-22 주식회사 팬택 Apparatus for instituting function by movement in handset and method thereof
WO2005027365A1 (en) * 2003-09-15 2005-03-24 Sk Telecom Co., Ltd. Mobile telecommunication terminal has electrical compass module and playing network type mobile game method using electrical compass module thereof
WO2005027363A1 (en) * 2003-09-15 2005-03-24 Sk Telecom Co., Ltd. Mobile telecommunication terminal has electrical compass module and playing stand-alone type mobile game method using electrical compass module thereof
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KR100725185B1 (en) * 2005-12-20 2007-06-04 삼성전자주식회사 Work content save method for mobile terminal
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