KR20010092943A - An advertisement display method on playing game - Google Patents
An advertisement display method on playing game Download PDFInfo
- Publication number
- KR20010092943A KR20010092943A KR1020000015650A KR20000015650A KR20010092943A KR 20010092943 A KR20010092943 A KR 20010092943A KR 1020000015650 A KR1020000015650 A KR 1020000015650A KR 20000015650 A KR20000015650 A KR 20000015650A KR 20010092943 A KR20010092943 A KR 20010092943A
- Authority
- KR
- South Korea
- Prior art keywords
- game
- advertisement
- user
- displayed
- course
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A47—FURNITURE; DOMESTIC ARTICLES OR APPLIANCES; COFFEE MILLS; SPICE MILLS; SUCTION CLEANERS IN GENERAL
- A47L—DOMESTIC WASHING OR CLEANING; SUCTION CLEANERS IN GENERAL
- A47L17/00—Apparatus or implements used in manual washing or cleaning of crockery, table-ware, cooking-ware or the like
- A47L17/04—Pan or pot cleaning utensils
- A47L17/08—Pads; Balls of steel wool, wire, or plastic meshes
Landscapes
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Description
어떤 게임을 수행함에 있어서 시간이 흐름에 따라 에너지나 돈, 그리고 그 밖의 게임을 진행하기 위해서 필요한 것들을 얻어야만 계속해서 게임을 진행할 수 있는 것이다. 본 발명에서는 이것들을 얻기 위하여 적절한 버튼을 눌러야 하는데 버튼을 누를 때마다 데이터베이스에 저장되어 있는 광고들을 순서대로 표시하는 것이다. 종래의 기술에서는 돈이나 에너지 버튼을 눌러서 돈을 벌거나 에너지를 높여 게임을 진행할 수 있었으나, 본 발명 방법과 같이 광고를 표시하는 기술은 도입된 적이 없다.As you play a game over time, you'll have to get energy, money, and other things to play the game, so you can continue playing. In the present invention, in order to obtain these, an appropriate button must be pressed, and each time the button is pressed, advertisements stored in the database are displayed in order. In the prior art, it was possible to proceed with the game by making money or raising the energy by pressing the money or energy button, but the technology for displaying an advertisement has not been introduced as in the present invention.
본 발명이 구현하고자 하는 기술은 인터넷이나 소프트웨어를 구입하여 수행할 수 있는 게임에 있어서 광고를 표시하는 방법에 관한 것으로 크게 두 가지로 나눌 수 있다.The technology to be implemented by the present invention relates to a method of displaying an advertisement in a game that can be performed by purchasing the Internet or software.
첫째는, 광고를 위하여 제품, 기업 등의 자료를 수록하는 데이터베이스 구축 기술이다. 둘째는, 게임 수행자가 게임을 더 이상 진행하기 위하여 에너지나 돈 등을 얻기 위하여 원하는 버튼을 클릭할 때 에너지나 돈을 지불함과 동시에 데이터베이스에 저장된 광고를 순서대로 표시하는 기술이다. 광고 표시 시간을 아주 짧게 하여 게임 수행자가 광고로 인하여 지루해하거나 짜증내지 않을 정도로 버튼을 클릭하여 놓을 때까지만 광고를 표시한다.The first is a database construction technology that contains data of products and companies for advertising. The second is a technology that displays advertisements stored in a database in order while paying energy or money when a game performer clicks a desired button for obtaining energy or money in order to proceed with the game. The display time of the advertisement is very short so that the advertisement is displayed only until the game player clicks the button so that the advertisement does not get bored or annoying.
본 발명은 데이터베이스 구축과 그 데이터 베이스에 수록된 광고를 표시하는 방법으로 실시 예를 보다 상세히 설명하면 다음과 같다.The present invention will be described in more detail with reference to the embodiment of the database construction and the method of displaying the advertisement contained in the database.
사용자가 인터넷에 접속하여 본 발명 방법이 구현된 게임을 실행시키거나 또는 본 발명이 구현된 게임 소프트웨어를 구입하여 게임을 실행할 때에, 게임 시작 시점이나 수행 도중에 에너지를 보충하여야 하거나 돈을 벌어야 하는 등 게임을 더 수행하기 위하여 필요한 버튼을 클릭하여야 한다. 이때 이러한 적절한 버튼을 클릭하면 게임을 지속적으로 수행할 수 있도록 에너지나 돈 등을 증가시켜 주는데, 이 과정에서 광고를 보여 주는 것이다. 광고를 보여줄 때는 게임하는 사람이 지루해하거나 짜증내지 않도록 버튼을 클릭함과 동시에 표시하고 버튼을 놓으면 사라지도록 아주 짧은 시간 동안 보여주는 광고 방법이다. 광고를 위해서는 데이터베이스 구축이 필요하며 순서대로 광고가 표시될 수 있도록 한다. 한편, 게임이 종료된 시점까지 표시된 마지막 광고를 데이터베이스에 저장함으로써, 다음 게임을 시작할 때 그 다음 광고부터 보여줄 수 있도록 하였다.When a user connects to the Internet to execute a game in which the method of the present invention is implemented or purchases game software in which the present invention is implemented and executes the game, the user must replenish energy or make money at the time of starting the game or during execution. You must click on the required button to perform more operations. Clicking on the appropriate button will increase your energy and money so that you can continue to play the game. When you show an ad, you don't get bored or annoyed by the game player. At the same time, you click the button and display it for a very short time so that it disappears when you release the button. The advertisement requires the construction of a database so that the advertisements can be displayed in order. Meanwhile, the last advertisement displayed until the end of the game is stored in a database so that the next advertisement can be displayed at the start of the next game.
인터넷 상에서 게임을 구동한다면 게임 진행 과정에서 광고를 보여주게 되므로 광고 유치에 따른 수익과, 게임의 재미로 인한 접속자 수와 접속 시간이 증가함으로써 인지도 향상에 따른 추가의 광고 수익을 기대할 수 있다. 또한, 소프트웨어에 저장하여 공급하는 경우 제작자가 광고 수익을 얻게 되므로 낮은 가격으로 시장에 공급할 수 있어서 보다 많은 사람들이 즐길 수 있을 것으로 생각된다.If the game is run on the Internet, the advertisement is displayed in the course of the game, and thus, the revenue from advertisement attraction and the number of users and access time due to the fun of the game increase, so that additional advertisement revenue can be expected due to the increase in awareness. In addition, if the software is stored and supplied to the producers will be advertising revenue, so it can be supplied to the market at a lower price, so more people will enjoy.
Claims (1)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020000015650A KR20010092943A (en) | 2000-03-28 | 2000-03-28 | An advertisement display method on playing game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020000015650A KR20010092943A (en) | 2000-03-28 | 2000-03-28 | An advertisement display method on playing game |
Publications (1)
Publication Number | Publication Date |
---|---|
KR20010092943A true KR20010092943A (en) | 2001-10-27 |
Family
ID=19659054
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020000015650A KR20010092943A (en) | 2000-03-28 | 2000-03-28 | An advertisement display method on playing game |
Country Status (1)
Country | Link |
---|---|
KR (1) | KR20010092943A (en) |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5823879A (en) * | 1996-01-19 | 1998-10-20 | Sheldon F. Goldberg | Network gaming system |
US5964660A (en) * | 1997-06-18 | 1999-10-12 | Vr-1, Inc. | Network multiplayer game |
KR19990083908A (en) * | 1999-08-28 | 1999-12-06 | 강동훈 | Advertising method using contest games |
KR20000012242A (en) * | 1999-10-26 | 2000-03-06 | 백원기 | A method of internet horse racing game using the cyber money |
KR20010011817A (en) * | 1999-07-30 | 2001-02-15 | 이관식 | Game software having a advertisements which is displayed in accordance with gaming procedure |
KR20010017998A (en) * | 1999-08-17 | 2001-03-05 | 전동호 | Method and recording medium having a program recorded therein for displaying an advertisement on a computer game |
KR20010091283A (en) * | 2000-03-14 | 2001-10-23 | 이훈행 | Internet Advertise - MUD Game System |
-
2000
- 2000-03-28 KR KR1020000015650A patent/KR20010092943A/en not_active Application Discontinuation
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5823879A (en) * | 1996-01-19 | 1998-10-20 | Sheldon F. Goldberg | Network gaming system |
US5964660A (en) * | 1997-06-18 | 1999-10-12 | Vr-1, Inc. | Network multiplayer game |
KR20010011817A (en) * | 1999-07-30 | 2001-02-15 | 이관식 | Game software having a advertisements which is displayed in accordance with gaming procedure |
KR20010017998A (en) * | 1999-08-17 | 2001-03-05 | 전동호 | Method and recording medium having a program recorded therein for displaying an advertisement on a computer game |
KR19990083908A (en) * | 1999-08-28 | 1999-12-06 | 강동훈 | Advertising method using contest games |
KR20000012242A (en) * | 1999-10-26 | 2000-03-06 | 백원기 | A method of internet horse racing game using the cyber money |
KR20010091283A (en) * | 2000-03-14 | 2001-10-23 | 이훈행 | Internet Advertise - MUD Game System |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Park et al. | Exploring the value of purchasing online game items | |
DE60132993D1 (en) | PROVIDING RECLAME IN VIDEO GAMES | |
JP2006204440A (en) | Game system and typing game device | |
Wang et al. | Effects of game‐product congruity on in‐app interstitial advertising and the moderation of media‐context factors | |
US8753184B2 (en) | System and method for interactive gameplay with song lyric database | |
KR20000012739A (en) | Advertisement method on internet by On-Line games | |
KR20010084819A (en) | Method of match game using internet | |
Joo et al. | A Study on the User Experiences of the Animal Crossing | |
KR20010092943A (en) | An advertisement display method on playing game | |
TWI602134B (en) | How to advertise in the game | |
JP2002207925A (en) | Advertisement system and recording medium | |
KR20000036946A (en) | Method of Game to make Words or Sentences by pointing alphabet in Internet | |
Boric et al. | What turns a freemium game player into a paying player | |
Smucker | Gaming sober, playing drunk: Sound effects of alcohol in video games | |
Redden | Learning to labour on the reality talent show | |
KR20000017750A (en) | A advertising method using internet puzzle game | |
KR20010025146A (en) | Advertising Method Using Games | |
KR20000054375A (en) | advertisement cards and korean playing cards game on pc-communication system and internet | |
KR19990078747A (en) | Game method having advertisement effects in the internet and a readable medium by a computer recording the method | |
US20160314655A1 (en) | Advertising method combining game software in a mobile device | |
KR20000072542A (en) | Target advertisement method using self-selection mechanism screening consumer preference during internet game | |
KR20010106188A (en) | Method for advertising of goods using internet | |
Nieminen | Towards Stardom: Qualitative analysis of free-to-play match-3 mobile game reviews | |
WO2011059206A2 (en) | Method and system for online concert and viewing service in avatar community space | |
Bosák | Utilization of advergames in marketing strategies |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
A201 | Request for examination | ||
E902 | Notification of reason for refusal | ||
E601 | Decision to refuse application |