JPS5828632Y2 - play equipment - Google Patents
play equipmentInfo
- Publication number
- JPS5828632Y2 JPS5828632Y2 JP11325080U JP11325080U JPS5828632Y2 JP S5828632 Y2 JPS5828632 Y2 JP S5828632Y2 JP 11325080 U JP11325080 U JP 11325080U JP 11325080 U JP11325080 U JP 11325080U JP S5828632 Y2 JPS5828632 Y2 JP S5828632Y2
- Authority
- JP
- Japan
- Prior art keywords
- pin
- chip
- flat plate
- play equipment
- opponent
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired
Links
Landscapes
- Toys (AREA)
- Pinball Game Machines (AREA)
Description
【考案の詳細な説明】 本考案は、遊戯具に関するものである。[Detailed explanation of the idea] The present invention relates to play equipment.
この遊戯具は、平盤上で二人対応し、定められたルール
に従ってピンを進め、マークを合せて如何に早く相手の
陣地を占領するかを競うようにした新規なものである。This toy is a new type of play equipment in which two players compete on a flat board to advance pins according to established rules and match marks to see how quickly they can occupy the opponent's base.
以下、本考案の実施例を図面に基づいて説明する。Hereinafter, embodiments of the present invention will be described based on the drawings.
第1図乃至第3図に示すように、本考案の遊戯具は、ピ
ンの進路を示す軌道とピンを置くことができる位置を示
す線図が描かれている方形状の平盤1と、上面に数字1
乃至10のマーク2が記された10個のピン3と、同じ
ように数字1乃至10のマーク4が記された10枚のチ
ップ5との組合せから成るものである。As shown in FIGS. 1 to 3, the play equipment of the present invention includes a rectangular flat board 1 on which a trajectory showing the path of the pin and a line diagram showing the position where the pin can be placed; Number 1 on top
It consists of a combination of ten pins 3 on which marks 2 of numbers 1 to 10 are written, and ten chips 5 on which marks 4 of numbers 1 to 10 are similarly written.
前記平盤1は、上面の長手方向辺縁に沿った5条の軌道
A、B、C,D、Eと、幅方向辺縁に沿った7条の軌道
a、b、C,d、e、f、gとが格子状に描かれ、各交
差点Aa、Ab・・・・・・Ef、Egから斜め前後の
交差点を結ぶ斜交状の軌道が描かれている。The flat plate 1 has five tracks A, B, C, D, and E along the longitudinal edge of the top surface, and seven tracks a, b, C, d, and e along the widthwise edge. .
また、合計35個所の各交差点Aa、Ab、・・・・・
・Ef、Egは、第5図に示すように、ピン3を置くこ
とができる位置を示すためピン3とほぼ同じ大きさの円
形状に描かれている。In addition, a total of 35 intersections Aa, Ab,...
- Ef and Eg are drawn in circular shapes approximately the same size as the pin 3 to indicate the positions where the pin 3 can be placed, as shown in FIG.
前記平盤1は、幅方向側縁部にピン3及びチップ5を置
くための溝6(第4図参照)が設けられ、また、この両
側部のそれぞれピン3の10個の定位置をもつ2条の軌
道a、l)及び19gが両者の陣地であり、この部分に
はチップ5が嵌まり込む浅い円形のくぼみ7(第4図参
照)が設けられている。The flat plate 1 has grooves 6 (see FIG. 4) for placing pins 3 and chips 5 on the side edges in the width direction, and has ten fixed positions for the pins 3 on each side. The two tracks a, l) and 19g are the positions of both, and a shallow circular recess 7 (see FIG. 4) into which the chip 5 fits is provided in these parts.
なお、前記平盤1は、格子状に交差する縦横の軌道数及
び陣地数を適宜選択することができ、また、軌道を小幅
の帯状のほか線状でもよい。The number of vertical and horizontal tracks and the number of positions of the flat plate 1 that intersect in a lattice pattern can be selected as appropriate, and the tracks may be linear in addition to narrow strips.
前記ピン3は、第2図に示すように、チップ5より多少
大きい円板8上面中央につまみ9が設けられ、板上面に
は4個の小さい数字のマーク2が記されている。As shown in FIG. 2, the pin 3 is provided with a knob 9 at the center of the upper surface of a disk 8, which is somewhat larger than the chip 5, and four small number marks 2 are written on the upper surface of the plate.
チップ5は、10円硬貨大のものである。The chip 5 is the size of a 10 yen coin.
なお、ピン3及びチップ5に記されるマークは、上述の
ような数字のばか英文字や絵柄模様でもよく用途に合せ
て適宜選択することができる。Note that the marks written on the pin 3 and the chip 5 may be numbers, letters, or patterns as described above, and may be appropriately selected according to the purpose.
本考案に係る遊戯具は、以上のような構成であり、ゲー
ム方法の1例を説明すると、二人対応のゲームで平盤1
手前の2例a、l)及び19gの各10個の定位置が自
分の陣地になり、第5図に示すように、手持ちの10枚
のチップ5を任意な順序に自分の陣地のくぼみ7に入れ
、その上にピン3を任意な順序に置いてチップ5のマー
ク4を被い隠す。The play equipment according to the present invention has the above-mentioned configuration, and to explain one example of a game method, a game for two players is performed using one flat board.
The fixed positions of 10 each of the two examples a, l) and 19g in the front will be your own base, and as shown in Figure 5, place the 10 chips 5 you have in any order in the depression 7 of your base. and place the pins 3 on it in any order to cover the mark 4 of the chip 5.
このため、相手のチップ5のマーク4は、お互に分から
ない。Therefore, neither player knows the mark 4 on the opponent's chip 5.
ゲームは、じゃんけん又はさいころ等で先行後行を決め
て開始し、ピン3の移動は、前後左右斜め自在に一目ず
つ交代に行うもので、相手のピンと対1面した時は、直
進、斜め前進及び横行の場合これを飛び越すことができ
る。The game starts by deciding who goes first and last with rock-paper-scissors or dice, and the movement of pin 3 is done in turns, moving forward, backward, left, right, and diagonally, one at a time. and can be skipped in case of rampant.
この場合飛び越すことができる相手のピンは、2個でも
3個でも直線状であれば可能で、しかしくの字又は桂馬
飛びはできない。In this case, it is possible to jump over two or three of the opponent's pins as long as they are in a straight line, but a dogleg or Keima jump is not possible.
好ましい手がない場合は、後方へ退くことができるが、
相手のピンが直後又は斜め後方にある時は飛び越して退
くことができない。If there is no preferred move, you can retreat backwards, but
If your opponent's pin is directly behind you or diagonally behind you, you cannot jump over and retreat.
また、相手陣地に進入する時は、ピンの空いている時の
み進入でき、相手と対面している時飛び越して進入する
ことはできない。Also, when entering the opponent's territory, you can only enter when the pin is vacant, and you cannot jump over and enter when you are facing the opponent.
この遊戯具は、上述のようなルールに従って、相手陣地
のチップ上へ、これと同じマークの自分のピンを如何に
早く移動させるかで勝負が決まるものであって、最初の
チップとピンの組合せと、ピンの進め方によって益々興
味がわく効果がある。In this toy, the game is decided by how fast you can move your own pin with the same mark onto the opponent's chip according to the rules mentioned above, and the first chip and pin combination This has the effect of increasing interest depending on how the pin is advanced.
第1図は、本考案に係る遊戯具の平盤の平面図、第2図
はピンの斜視図、第3図はチップの斜視図、第4図は平
盤の要部横断面図、第5図は使用状態を示す斜視図であ
る。
A、B、C,D、E・・−・・長手方向の軌道、a、l
)、c。
d、e、f、g・・・・・・幅方向の軌道、1・・・・
・・平盤、2゜4・・・・・・マーク、3・・・・・・
ピン、5・・・・・・チップ。Fig. 1 is a plan view of the flat plate of the play equipment according to the present invention, Fig. 2 is a perspective view of the pin, Fig. 3 is a perspective view of the chip, Fig. 4 is a cross-sectional view of the main part of the flat plate, FIG. 5 is a perspective view showing the state of use. A, B, C, D, E...Longitudinal trajectory, a, l
), c. d, e, f, g... Trajectory in the width direction, 1...
...Flat plate, 2゜4...Mark, 3...
Pin, 5...chip.
Claims (1)
プと、チップと同じマークを記しチップ。 上に置いてこれを被うピンとの組合せから威り、前記平
盤上面には、対向する両側部にチップが嵌まり込む浅い
複数のくぼみからなる陣地を設け、且つピンの軌道を示
す線図と、ピンを置くことができる位置を示す印を描い
たことを特徴とする遊戯具。[Claims for Utility Model Registration] A rectangular flat plate, a chip with different marks, and a chip with the same mark as the chip. The upper surface of the flat plate is provided with a plurality of shallow recesses into which the chips fit, and a diagram showing the trajectory of the pin is formed on the upper surface of the flat plate. and a mark indicating a position where a pin can be placed.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP11325080U JPS5828632Y2 (en) | 1980-08-05 | 1980-08-05 | play equipment |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP11325080U JPS5828632Y2 (en) | 1980-08-05 | 1980-08-05 | play equipment |
Publications (2)
Publication Number | Publication Date |
---|---|
JPS5734274U JPS5734274U (en) | 1982-02-23 |
JPS5828632Y2 true JPS5828632Y2 (en) | 1983-06-22 |
Family
ID=29474271
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP11325080U Expired JPS5828632Y2 (en) | 1980-08-05 | 1980-08-05 | play equipment |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPS5828632Y2 (en) |
-
1980
- 1980-08-05 JP JP11325080U patent/JPS5828632Y2/en not_active Expired
Also Published As
Publication number | Publication date |
---|---|
JPS5734274U (en) | 1982-02-23 |
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