JPH0947545A - Decorative illumination device of game machine - Google Patents

Decorative illumination device of game machine

Info

Publication number
JPH0947545A
JPH0947545A JP20351695A JP20351695A JPH0947545A JP H0947545 A JPH0947545 A JP H0947545A JP 20351695 A JP20351695 A JP 20351695A JP 20351695 A JP20351695 A JP 20351695A JP H0947545 A JPH0947545 A JP H0947545A
Authority
JP
Japan
Prior art keywords
light emitting
layer
emitting layer
nonluminescent
luminescent layer
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP20351695A
Other languages
Japanese (ja)
Inventor
Akihiro Isomura
明宏 磯村
Takashi Sagehashi
隆 提箸
Masatoshi Takizawa
昌利 滝沢
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Heiwa Corp
Original Assignee
Heiwa Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Heiwa Corp filed Critical Heiwa Corp
Priority to JP20351695A priority Critical patent/JPH0947545A/en
Publication of JPH0947545A publication Critical patent/JPH0947545A/en
Pending legal-status Critical Current

Links

Landscapes

  • Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To increase game performance appealing to the vision by integrating a luminescent display and a nonluminescent display on the same plane. SOLUTION: A surface electrode 1b is formed on the whole rear face of a light-transmitting surface panel 1a. Design patterns expressed by a combination of a luminescent layer 1c and a nonluminescent layer 1d in a state that they are adjacently arranged are overlapped and formed on the rear face of the surface electrode 1b. When the luminescent layer 1c and the nonluminescent layer 1d have different colors, the border of the luminescent layer 1c with the non-luminescent layer 1d can be discriminated by the color difference even when the luminescent layer 1c is in an electrically nonluminescent state. When the luminescent layer 1c and the nonluminescent layer 1d have the same color system, the design pattern expressed by the combination of the luminescent layer 1c and the nonluminescent layer 1d can be integrated by assimilation of the luminescent layer 1c and the nonluminescent layer 1d when the luminescent layer 1c is in an electrically nonluminous state.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】この発明はパチンコ機やスロ
ットマシンなどの遊技機に用いられ、エレクトロルミネ
センスランプを発光表示部として備えた電飾装置に関す
る。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an illumination device used in a gaming machine such as a pachinko machine or a slot machine and provided with an electroluminescence lamp as a light emitting display section.

【0002】[0002]

【従来の技術】パチンコ機の電飾装置としては、特開平
4−50092号公報、特開平7−16341号公報及
び特開平7−108084号公報に開示されたように、
遊技板の前面にエレクトロルミネセンスランプを発光表
示部として設けることが知られている。
2. Description of the Related Art As an illumination device for a pachinko machine, as disclosed in Japanese Patent Application Laid-Open Nos. 4-50092, 7-16341 and 7-108084,
It is known to provide an electroluminescent lamp as a light emitting display on the front surface of a game board.

【0003】[0003]

【発明が解決しようとする課題】しかし、前者のいずれ
においても、エレクトロルミネセンスランプの発光表示
部と従前の塗料による非発光表示部との前後方向への段
違い配置により、遊技者が発光表示部と非発光表示部と
の境目に違和感を受ける可能性があり、視覚に訴える遊
技性に欠ける問題がある。
However, in any of the former cases, the player is allowed to change the light emitting display portion by the stepwise arrangement in the front-back direction between the light emitting display portion of the electroluminescence lamp and the non-light emitting display portion of the conventional paint. There is a possibility that the user may feel a sense of discomfort at the boundary between the non-emissive display section and the non-light emitting display section, and there is a problem in that the game is visually unattractive.

【0004】そこで、この発明は、同一平面上で発光表
示部と非発光表示部との一体化を図り、視覚に訴える遊
技性を高めて、品質信頼性を向上することができる遊技
機の電飾装置を提供しようとするものである。
Therefore, the present invention aims to integrate the light emitting display unit and the non-light emitting display unit on the same plane, enhances the game play appealing to the eyes, and improves the quality reliability. It is intended to provide a decoration device.

【0005】[0005]

【課題を解決するための手段】請求項1の電飾装置は、
光透過性の表面パネルの裏面に表面電極と発光層と背面
電極とからなるエレクトロルミネセンスランプに構成さ
れた発光表示部を有するセルシートを備えた遊技機の電
飾装置において、表面電極を表面パネルの裏面の全面に
形成し、この表面電極の裏面に発光層と非発光層とを隣
接配置した状態での組で表されるデザイン図を重ね合わ
せて形成したことを特徴としている。この請求項1の発
明によれば、発光層と非発光層とを表面電極の裏面によ
る同一平面上で一体としたことにより、例えば発光層の
色を赤色とし、非発光層の色を空色とするように、又
は、発光層の色を白色とし、非発光層の色を水色とする
といように、発光層の色彩を非発光層の色彩と異ならせ
れば、発光層への電力供給を停止して、当該発光層を電
気的に非発光状態にしたときにも、発光層と非発光層と
の境目を色違いにより識別でき、発光層で形成されるデ
ザイン図を電気的な発光状態のみならず、電気的に非発
光状態でもはっきり見せて、視覚に訴える遊技性を向上
することができる。請求項2の電飾装置は、請求項1に
記載の発光層と非発光層とを同色系としたことを特徴と
している。この請求項2の発明によれば、発光層で形成
されるデザイン図を電気的な発光状態では発光層の蛍光
発光で鮮明に見える一方、発光層の電気的な非発光状態
では発光層と非発光層との境目が同化することにより、
発光層と非発光層との組で表されるデザイン図を一体に
見せることができる。
A lighting device according to claim 1 is:
In a lighting device of a gaming machine, which is provided with a cell sheet having a light-emitting display section composed of an electroluminescent lamp composed of a surface electrode, a light emitting layer and a back electrode on the back surface of a light transmissive front panel, the front surface electrode is provided. It is characterized in that it is formed on the entire back surface of the panel, and a design diagram represented by a set in which a light emitting layer and a non-light emitting layer are arranged adjacent to each other is superposed on the back surface of the front surface electrode. According to the invention of claim 1, the light emitting layer and the non-light emitting layer are integrated on the same plane by the back surface of the front surface electrode, so that, for example, the color of the light emitting layer is red and the color of the non light emitting layer is sky blue. As described above, or if the color of the light emitting layer is white and the color of the non-light emitting layer is light blue, if the color of the light emitting layer is different from the color of the non light emitting layer, the power supply to the light emitting layer is stopped. Then, even when the light emitting layer is brought into an electrically non-emission state, the boundary between the light emitting layer and the non-emission layer can be identified by different colors, and the design diagram formed by the light emitting layer is only in the electrically emitting state. In addition, it is possible to improve the game playability that visually appeals even in the electrically non-emission state. An illumination device according to a second aspect is characterized in that the light emitting layer and the non-light emitting layer according to the first aspect have the same color system. According to the invention of claim 2, the design diagram formed by the light emitting layer can be clearly seen by the fluorescent light emission of the light emitting layer in the electrically emitting state, while it is not visible as the light emitting layer in the electrically non-emitting state of the light emitting layer. By assimilating the boundary with the light emitting layer,
The design diagram represented by the combination of the light emitting layer and the non-light emitting layer can be seen integrally.

【0006】[0006]

【発明の実施の形態】図2は一実施形態のパチンコ機の
電飾装置を示し、4は店の島に取り付けられる外枠とこ
れに開閉可能に装着された前枠とからなるパチンコ機の
図外の機枠の内部に着脱自在に組み付けられるゲージ盤
で、このゲージ盤4はほぼ方形のベニヤ板により構成さ
れた図1に示す遊技板2の前面の全域にデザイン図の描
かれた図1に示すセルシート1を一体に結合してあり、
そのセルシート1上に図外の発射装置から発射された図
外の遊技球を遊技領域に誘導するバンド5、センタ役物
6、風車7、始動口8、一般入賞口9、大入賞口10、
アウト口11及び多数の遊技釘12を備えている。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS FIG. 2 shows an electric decoration device for a pachinko machine according to one embodiment, and 4 is a pachinko machine comprising an outer frame attached to an island of a store and a front frame openably and closably attached to the outer frame. A gauge board detachably mounted inside the machine frame (not shown). This gauge board 4 is a square veneer board, and a design drawing is drawn on the entire front surface of the game board 2 shown in FIG. The cell sheet 1 shown in FIG.
A band 5, a center accessory 6, a windmill 7, a starting opening 8, a general winning opening 9, and a special winning opening 10 for guiding a game ball (not shown) launched from a launching device (not shown) on the cell sheet 1 to a game area. ,
It is provided with an out port 11 and a large number of game nails 12.

【0007】セルシート1は、大まかには、光透過性を
有する透明なポリエチレンテレフタレートフィルム(P
ETフィルムと俗称されている)製の図1に示す表面パ
ネル1aの裏面に図2に点線で示すように点在配置され
たエレクトロルミネセンスランプからなる複数の発光表
示部13a,13bと、発光表示部13a,13b以外
の部分である通常の塗料印刷にて形成された複数の非発
光表示部13c,13dとからなるデザイン図を有して
いる。
The cell sheet 1 is roughly composed of a transparent polyethylene terephthalate film (P
A plurality of light emitting display portions 13a and 13b composed of electroluminescence lamps, which are interspersed as shown by dotted lines in FIG. 2, on the back surface of the front panel 1a shown in FIG. It has a design diagram including a plurality of non-luminous display portions 13c and 13d formed by ordinary paint printing, which is a portion other than the display portions 13a and 13b.

【0008】この実施形態の場合、例えば、非発光表示
部13cが海を表現し、非発光表示部13dが空を表現
し、これら双方の境目が水平線13eを表現し、発光表
示部13aが波を表現し、発光表示部13bが太陽を表
現している。
In the case of this embodiment, for example, the non-emissive display portion 13c represents the sea, the non-emissive display portion 13d represents the sky, the boundary between them represents the horizontal line 13e, and the light-emissive display portion 13a represents the wave. And the light emitting display portion 13b expresses the sun.

【0009】図1は図2に示す実施形態のA−A線断面
図を示し、ゲージ盤4は、セルシート1の裏面を遊技板
2の前面に接着剤3で接着してある。
FIG. 1 is a sectional view taken along the line AA of the embodiment shown in FIG. 2, in which a gauge board 4 has a back surface of a cell sheet 1 bonded to a front surface of a game board 2 with an adhesive 3.

【0010】セルシート1は、遊技板2の前面とほぼ合
同な形状の方形に形成されたPETフィルムによる透明
な表面パネル1aと、表面パネル1aの裏面の全面に真
空蒸着で形成された透明な表面電極1bと、表面電極1
bの発光表示部13aと対応する部分に印刷された発光
層1cと、表面電極1bの非発光表示部13cと対応す
る部分に印刷された非発光層1dと、発光層1cの裏面
及び非発光層1dの裏面の全面を覆う状態で印刷された
絶縁層1eと、発光層1cと対応する位置で絶縁層1e
の裏面に重ね合わせた状態に印刷された背面電極1f
と、背面電極1fの裏面及び絶縁層1eの裏面を覆う状
態で印刷された保護層1gと、保護層1gの裏面の全面
に印刷された接着層1hと、セルシート1を遊技板2に
接着剤3で接着する際の定着を良くするためのケント紙
のような定着用紙1iとからなる積層体に形成されてい
る。
The cell sheet 1 is a transparent front panel 1a made of a PET film formed in a rectangular shape having a shape substantially similar to the front surface of the game board 2, and a transparent front panel 1a formed by vacuum deposition on the entire back surface of the front panel 1a. Surface electrode 1b and surface electrode 1
b, a light emitting layer 1c printed on a portion corresponding to the light emitting display portion 13a, a non-light emitting layer 1d printed on a portion of the surface electrode 1b corresponding to the non-light emitting display portion 13c, a back surface of the light emitting layer 1c and non-light emitting The insulating layer 1e printed so as to cover the entire back surface of the layer 1d and the insulating layer 1e at a position corresponding to the light emitting layer 1c.
Back electrode 1f printed on top of the back of the
A protective layer 1g printed so as to cover the back surface of the back electrode 1f and the back surface of the insulating layer 1e; an adhesive layer 1h printed on the entire back surface of the protective layer 1g; and a cell sheet 1 bonded to the game board 2. It is formed into a laminated body composed of a fixing paper 1i such as Kent paper for improving fixing at the time of bonding with the agent 3.

【0011】ゲージ盤4の製造工程について説明する
と、先ず、タブロイド判または遊技板2とほぼ合同な方
形の大きさを有する表面パネル1aの裏面の全面に表面
電極1bを成膜し、この成膜された表面電極1bの裏面
に発光層1c及び非発光層1dを多色刷り印刷により並
列配置した状態に形成する。例えば、発光層形成部分に
発光層1cを形成するための材料を有すると共に発光層
形成部分以外の部分を材料抜きとした発光層用の印刷ス
クリーンで、発光層1cを表面電極1bの裏面に多色刷
り印刷のセルフアライメント(位置合わせ)を取って印
刷して形成する。また、非発光層形成部分に非発光層1
dを形成するための塗料を有すると共に非発光層形成部
分以外の部分を塗料抜きとした非発光層用の印刷スクリ
ーンで、非発光層1dを表面電極1bの裏面に上記セル
フアライメント時の位置決め部を基準としたセルフアラ
イメントを取って印刷して形成する。これらの発光層1
c及び非発光層1dの印刷は2工程のように説明した
が、実際には、発光層1c及び非発光層1dのそれぞれ
は、多色で複数のデザイン図を提供する状態で人の視覚
に訴える絵柄を形成することから、2工程以上になるの
が普通であると共に、発光層1c及び非発光層1dのど
ちらを先に印刷してもよいけれども、印刷された層の厚
さが薄く形成される方を先に印刷すれば、当該先に印刷
した発光層1c及び非発光層1dを形成するための材料
や塗料が、その後に用いられる印刷スクリーンに転写す
るのを防止し、定着時間を短くして、発光層1c及び非
発光層1dの印刷時間を短縮することができる。
Explaining the manufacturing process of the gauge board 4, first, a surface electrode 1b is formed on the entire back surface of a surface panel 1a having a square size which is substantially congruent with the tabloid size or the game board 2, and this film is formed. The light emitting layer 1c and the non-light emitting layer 1d are formed on the back surface of the front surface electrode 1b in a state of being arranged in parallel by multicolor printing. For example, in a printing screen for a light emitting layer which has a material for forming the light emitting layer 1c in the light emitting layer forming portion and has a material other than the light emitting layer forming portion as a material, the light emitting layer 1c is often provided on the back surface of the front surface electrode 1b. It is formed by printing after taking self-alignment of the color printing. Further, the non-light emitting layer 1 is formed in the non-light emitting layer forming portion.
A printing screen for a non-light-emitting layer, which has a coating material for forming d and has a portion other than the non-light-emitting layer forming portion removed from the coating material. It is formed by printing by taking self-alignment with reference to. These light emitting layers 1
Although the printing of the c and the non-emissive layer 1d has been described as a two-step process, in reality, each of the emissive layer 1c and the non-emissive layer 1d is visible to human eyes in a state of providing a plurality of design drawings in multiple colors. Since the appealing pattern is formed, it usually takes two or more steps, and either the light emitting layer 1c or the non-light emitting layer 1d may be printed first, but the printed layer is formed thin. If the printed one is printed first, the material and the paint for forming the light emitting layer 1c and the non-light emitting layer 1d printed earlier are prevented from being transferred to the printing screen to be used thereafter, and the fixing time is increased. By shortening, the printing time of the light emitting layer 1c and the non-light emitting layer 1d can be shortened.

【0012】次に、表面電極1bの裏面に並設された発
光層1c及び非発光層が定着した後に、発光層1c及び
非発光層1dの裏面の全面に絶縁層1eを印刷で成膜し
て定着した後に、背面電極形成部分に背面電極1fを形
成するための材料を有すると共に背面電極形成部分以外
の部分を材料抜きとした背面電極用の印刷スクリーン
で、背面電極1fを上記絶縁層1eの平坦状の裏面に上
記セルフアライメント時の位置決め部を基準としたセル
フアライメントを取って印刷で成膜して定着させる。そ
の後、背面電極1fを含む絶縁層1eの裏面の全面に保
護層1gを背面電極1fを被覆する状態で印刷で成膜
し、その保護層1gが定着した後に、保護層1gの平坦
状の裏面の全面に、表面パネル1aとほぼ同形に形成さ
れた定着用紙1iを接着層1hを介在させた状態で重ね
合わせた状態で加圧して一体に結合する。
Next, after the light emitting layer 1c and the non-light emitting layer arranged in parallel on the back surface of the front surface electrode 1b are fixed, an insulating layer 1e is formed by printing on the entire back surface of the light emitting layer 1c and the non light emitting layer 1d. After fixing by fixing, the back electrode 1f is a printing screen having a material for forming the back electrode 1f on the back electrode forming portion and removing the material other than the back electrode forming portion from the insulating layer 1e. Self-alignment is performed on the flat back surface of the substrate with reference to the positioning portion at the time of self-alignment, and a film is formed by printing and fixed. After that, a protective layer 1g is formed on the entire back surface of the insulating layer 1e including the back electrode 1f by printing in a state of covering the back electrode 1f, and after the protection layer 1g is fixed, a flat back surface of the protection layer 1g is formed. A fixing paper 1i formed in substantially the same shape as the front panel 1a is pressed and bonded integrally on the entire surface of the sheet with the adhesive layer 1h interposed therebetween.

【0013】そして、この表面パネル1a、表面電極1
b、発光層1c、非発光層1d、絶縁層1e、背面電極
1f、保護層1g、接着層1h及び定着用紙1iからな
る積層体がタブロイド判のような大きさの場合は遊技板
2とほぼ同形の方形に型抜き成形することにより、セル
シート1が完成する。
Then, the surface panel 1a and the surface electrode 1
When the laminated body including b, the light emitting layer 1c, the non-light emitting layer 1d, the insulating layer 1e, the back electrode 1f, the protective layer 1g, the adhesive layer 1h, and the fixing paper 1i has a size like a tabloid size, it has substantially the same shape as the game board 2. The cell sheet 1 is completed by die-cutting and molding into a rectangular shape.

【0014】さらに、遊技板2の前面の全面に溶融した
接着剤3を糊付けし、その接着剤3の上に上記セルシー
ト1の定着用紙1iの裏面を重ね合わせ、この重ね合わ
された3者にセルシート1の前面側と遊技板の裏面側と
の両方より互いに向き合う方向の圧力を加え、遊技板2
とセルシート1とを接着剤3を介在させた状態で加圧密
着した状態で一体に結合し、セルシート1の前面より各
種釘用下穴、飾り物用下穴などの必要な穴明け加工を行
った後に、遊技釘12をセルシート1の前面より遊技板
2に打ち込むと共に、バンド5、センタ役物6、風車
7、始動口8、一般入賞口9、大入賞口10、アウト口
11などのような各種の役物や飾り物をセルシート1の
前面に取り付けることにより、図2に示す状態のゲージ
盤4が完成する。
Further, the melted adhesive 3 is glued to the entire front surface of the game board 2, the back surface of the fixing sheet 1i of the cell sheet 1 is superposed on the adhesive 3, and the three superposed ones are adhered to each other. From both the front side of the cell sheet 1 and the back side of the game board, pressure is applied in a direction in which they face each other.
The cell sheet 1 and the cell sheet 1 are integrally joined in a state of being pressed and adhered with the adhesive 3 interposed therebetween, and various holes for nails, ornaments, etc. are drilled from the front surface of the cell sheet 1 as necessary. After the game is finished, the game nail 12 is driven into the game board 2 from the front of the cell sheet 1, and the band 5, the center accessory 6, the windmill 7, the starting opening 8, the general winning opening 9, the big winning opening 10, the out opening 11, etc. By attaching various kinds of accessories and decorations to the front surface of the cell sheet 1, the gauge board 4 in the state shown in FIG. 2 is completed.

【0015】したがって、この実施形態の完成したゲー
ジ盤4によれば発光層1cと非発光層1dとの印刷時に
おけるセルフアライメントを精度よく取るだけで、発光
層1cと非発光層1dとを互いに一連となった状態に隣
接配置し、この隣接配置された発光層1cと非発光層1
dとによる組で表されるデザイン図が表面電極1bの裏
面に重ね合わされている。具体的には、1つの組で表さ
れるデザイン図は発光層1cに相当する波を表現した発
光表示部13aと非発光層1dに相当する海を表現した
非発光表示部13cとを表面電極1bの裏面上で連続し
た状態で一体に形成してあると共に、これらの波を表現
した発光表示部13aと海を表現した非発光表示部13
cとの上側の境目を互いに水色の同色系に形成してあ
る。もう1つの組で表されるデザイン図は発光層1cに
相当する太陽を表現した発光表示部13bと非発光層1
dに相当する空を表現した非発光表示部13dとを表面
電極1bの裏面上で連続した状態で一体に形成してある
と共に、これらの太陽を表現した発光表示部13bと空
を表現した非発光表示部13dとの境目の全部を互いに
異なる色に形成してある。
Therefore, according to the completed gauge board 4 of this embodiment, the light-emitting layer 1c and the non-light-emitting layer 1d are mutually aligned simply by accurately performing self-alignment during printing of the light-emitting layer 1c and the non-light-emitting layer 1d. The light emitting layer 1c and the non-light emitting layer 1 which are arranged adjacent to each other in a series are arranged next to each other.
The design drawing represented by the group of d and is overlaid on the back surface of the front surface electrode 1b. Specifically, the design diagram represented by one set includes a light emitting display portion 13a representing a wave corresponding to the light emitting layer 1c and a non-light emitting display portion 13c representing a sea corresponding to the non-light emitting layer 1d as surface electrodes. 1b is formed integrally in a continuous manner on the back surface of 1b, and a light emitting display portion 13a expressing these waves and a non-light emitting display portion 13 expressing the sea are formed.
The upper boundary with c is formed in the same color system of light blue. The design diagram represented by another set is a light emitting display portion 13b representing the sun and a non-light emitting layer 1 corresponding to the light emitting layer 1c.
The non-light emitting display portion 13d representing the sky corresponding to d is integrally formed on the back surface of the front surface electrode 1b in a continuous state, and the non-light emitting display portion 13b representing the sun and the non-light emitting display portion 13d representing the sky are formed. All the boundaries with the light emitting display portion 13d are formed in different colors.

【0016】よって、表面電極1bと背面電極1fとの
間に図外のドライバー回路からエレクトロルミネセンス
ランプの発光に必要な電力を供給した場合、図2に示す
水平線13eより上方のデザイン図では空色の非発光表
示部13dの中で発光表示部13bが真っ赤に蛍光発光
で鮮明に浮き上がるように発光表示し、水平線13eよ
り下方のデザイン図では水色の非発光表示部13cの中
で発光表示部13aが上方より下方に向けて波が砕ける
水色と白色とに蛍光発光で鮮明に浮き上がるように発光
表示するので、視覚に訴える遊技性が高くなる。
Therefore, when electric power necessary for emitting light from the electroluminescent lamp is supplied from the driver circuit (not shown) between the front surface electrode 1b and the rear surface electrode 1f, the design drawing above the horizontal line 13e shown in FIG. In the non-emissive display portion 13d, the light-emission display portion 13b emits a bright red fluorescent light so as to clearly rise, and in the design diagram below the horizontal line 13e, the light-emission display portion 13a is included in the light-blue non-emission display portion 13c. Since the light emitting display is made by fluorescent light emission so as to clearly float up in the light blue and white where the wave breaks from the upper part to the lower part, the visually appealing game is enhanced.

【0017】上記ドライバー回路から表面電極1bと背
面電極1fとの間への電力供給を停止した場合、水平線
13eより上方のデザイン図では発光表示部13bの色
彩と非発光表示部13dの色彩とが異なっていることか
ら、発光表示部13bと非発光表示部13dとの境目が
表面電極1bによる同一平面上で色違いにより識別で
き、発光表示部13bで形成されるデザイン図が電気的
な発光状態のみならず、電気的に非発光状態でもはっき
り見せて、視覚に訴える遊技性を向上することができ
る。また、同電力供給の停止状態において、水平線13
eより下方のデザイン図では発光表示部13aと非発光
表示部13cとの上側の境目が同色系であることから、
当該部分で発光表示部13aと非発光表示部13cが表
面電極1bによる同一平面上で同化し、発光表示部13
aと非発光表示部13cとの組で表されるデザイン図を
一体に見せて、視覚に訴える遊技性を向上することがで
きる。
When the power supply from the driver circuit to the front electrode 1b and the back electrode 1f is stopped, in the design drawing above the horizontal line 13e, the colors of the light emitting display portion 13b and the non-light emitting display portion 13d are different from each other. Since they are different, the boundary between the light emitting display portion 13b and the non-light emitting display portion 13d can be identified by different colors on the same plane by the surface electrode 1b, and the design diagram formed by the light emitting display portion 13b is in an electrically emitting state. Not only that, the game can be visually appealing even in an electrically non-luminous state, and the game play appealing to the eyes can be improved. In addition, when the power supply is stopped, the horizontal line 13
In the design drawing below e, since the upper boundary between the light emitting display portion 13a and the non-light emitting display portion 13c is of the same color system,
At this portion, the light emitting display portion 13a and the non-light emitting display portion 13c are integrated on the same plane by the surface electrode 1b, and the light emitting display portion 13 is formed.
The design drawing represented by the combination of "a" and the non-emissive display portion 13c can be shown integrally, and the game play appealing to the eyes can be improved.

【0018】前記保護層1gとして絶縁層1eと同じ物
性を有する材料を使用すれば、保護層1gを絶縁層1e
と重ね合わせ面間で強固に結合することができる。
If a material having the same physical properties as that of the insulating layer 1e is used as the protective layer 1g, the protective layer 1g is replaced with the insulating layer 1e.
Can be firmly bonded between the overlapping surfaces.

【0019】前記実施形態では遊技球を発光表示部13
a,13bをバンド5によりその内部に区画されたゲー
ジ盤4の遊技領域に配置した場合を図示して説明した
が、図示は省略するけれども、発光表示部をバンド5よ
り外側に位置するゲージ盤4の非遊技領域又は機枠の前
面に配置しても実施できる。
In the above embodiment, the game ball is a light emitting display unit 13.
The case where a and 13b are arranged in the game area of the gauge board 4 which is partitioned by the band 5 has been illustrated and described, but although the illustration is omitted, the gauge board in which the light emitting display section is located outside the band 5 is shown. It can also be implemented by arranging in the front of the non-gaming area of 4 or the machine frame.

【0020】前記実施形態では遊技機として遊技球を使
用するパチンコ機を図示して説明したが、同実施形態で
の始動口8や一般入賞口9への入賞による遊技状況をメ
ダル投入による遊技状況と読み替えれることによりスロ
ットマシンにも適用可能である。
In the above-mentioned embodiment, the pachinko machine which uses a game ball as a game machine is illustrated and described, but the game situation by winning the start opening 8 and the general winning opening 9 in the same embodiment is a gaming situation by inserting a medal. It can be applied to a slot machine as well.

【図面の簡単な説明】[Brief description of drawings]

【図1】 実施形態を示す図2のA−A線断面図。FIG. 1 is a sectional view taken along line AA of FIG. 2 showing an embodiment.

【図2】 同実施形態のゲージ盤を示す正面図。FIG. 2 is a front view showing the gauge board of the embodiment.

【符号の説明】[Explanation of symbols]

1 セルシート 1a 表面パネル 1b 表面電極 1c 発光層 1d 非発光層 1f 背面電極 4 ゲージ盤 13a,13b 発光表示部 13c,13d 非発光表示部 1 Cell Sheet 1a Surface Panel 1b Surface Electrode 1c Light Emitting Layer 1d Non-Emitting Layer 1f Back Electrode 4 Gauge Panel 13a, 13b Light Emitting Display 13c, 13d Non Light Emitting Display

Claims (2)

【特許請求の範囲】[Claims] 【請求項1】 光透過性の表面パネルの裏面に表面電極
と発光層と背面電極とからなるエレクトロルミネセンス
ランプに構成された発光表示部を有するセルシートを備
えた遊技機の電飾装置において、表面電極を表面パネル
の裏面の全面に形成し、この表面電極の裏面に発光層と
非発光層とを隣接配置した状態での組で表されるデザイ
ン図を重ね合わせて形成したことを特徴とする遊技機の
電飾装置。
1. A lighting device for a gaming machine, comprising: a cell sheet having a light emitting display portion formed on an electroluminescent lamp including a surface electrode, a light emitting layer, and a back electrode on a back surface of a light transmissive front panel. The front electrode is formed on the entire back surface of the front panel, and the back surface of the front electrode is formed by superposing a design drawing represented by a set in which a light emitting layer and a non-light emitting layer are arranged adjacent to each other. Illumination device for game machines.
【請求項2】 発光層と非発光層とを同色系としたこと
を特徴とする請求項1記載の遊技機の電飾装置。
2. The illumination device for a gaming machine according to claim 1, wherein the light emitting layer and the non-light emitting layer have the same color system.
JP20351695A 1995-08-09 1995-08-09 Decorative illumination device of game machine Pending JPH0947545A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP20351695A JPH0947545A (en) 1995-08-09 1995-08-09 Decorative illumination device of game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP20351695A JPH0947545A (en) 1995-08-09 1995-08-09 Decorative illumination device of game machine

Publications (1)

Publication Number Publication Date
JPH0947545A true JPH0947545A (en) 1997-02-18

Family

ID=16475453

Family Applications (1)

Application Number Title Priority Date Filing Date
JP20351695A Pending JPH0947545A (en) 1995-08-09 1995-08-09 Decorative illumination device of game machine

Country Status (1)

Country Link
JP (1) JPH0947545A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006187559A (en) * 2004-12-06 2006-07-20 Aiwa Raito:Kk Game board
JP2007501994A (en) * 2003-08-07 2007-02-01 ペリコン リミテッド Electroluminescence display

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007501994A (en) * 2003-08-07 2007-02-01 ペリコン リミテッド Electroluminescence display
JP2006187559A (en) * 2004-12-06 2006-07-20 Aiwa Raito:Kk Game board

Similar Documents

Publication Publication Date Title
US7752791B2 (en) Display device
JP2007316584A (en) Display apparatus
JP2002205500A (en) Light emitting decorating device
TW200621083A (en) Organic el display device and method of manufacturing the same
CN103165028B (en) Embedded LED display and its manufacturing process
JP2003190400A (en) Pachinko machine
JP3830570B2 (en) Fluctuation display device for gaming machines
JPH0947545A (en) Decorative illumination device of game machine
JPH0951976A (en) Electric decoration device for game machine
JPH11202814A (en) Decoration unit body for el and el surface light emission body for decoration
JPH0951975A (en) Electric decoration device for game machine
JPH0956887A (en) Illumination device of game machine
JPH0956885A (en) Illumination device of game machine
JPH0956882A (en) Illumination device for game machine
CN210467827U (en) Three-dimensional OLED lighting assembly
JPH07108084A (en) Pachinko game machine
JPH0956881A (en) Illumination device for game machine
JPH0966134A (en) Decorative illumination device for game machine
JPH09140862A (en) Illuminating device for game machine
JPH08164245A (en) Decorative illumination device for game machine and manufacture thereof
JPH0984928A (en) Electroluminescence device for game machine
JPH09103542A (en) Electric decoration device for game machine
JPH0956886A (en) Illumination device of game machine
JP3913280B2 (en) Pachinko machine lighting equipment
JPH0947546A (en) Electric illumination device of game machine

Legal Events

Date Code Title Description
A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20041210

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20050215

A521 Written amendment

Effective date: 20050412

Free format text: JAPANESE INTERMEDIATE CODE: A523

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20050510

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20050527

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20050830

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20060110