JPH08318028A - Attaching structure for components of game machine - Google Patents
Attaching structure for components of game machineInfo
- Publication number
- JPH08318028A JPH08318028A JP12667795A JP12667795A JPH08318028A JP H08318028 A JPH08318028 A JP H08318028A JP 12667795 A JP12667795 A JP 12667795A JP 12667795 A JP12667795 A JP 12667795A JP H08318028 A JPH08318028 A JP H08318028A
- Authority
- JP
- Japan
- Prior art keywords
- locking
- component
- insertion hole
- game board
- locking piece
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000002093 peripheral effect Effects 0.000 claims abstract description 34
- 230000037431 insertion Effects 0.000 claims description 60
- 238000003780 insertion Methods 0.000 claims description 60
- 230000007423 decrease Effects 0.000 claims description 9
- 238000010276 construction Methods 0.000 claims 1
- 239000000758 substrate Substances 0.000 description 7
- 238000010586 diagram Methods 0.000 description 3
- 230000001154 acute effect Effects 0.000 description 1
- 239000000470 constituent Substances 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
- 239000000463 material Substances 0.000 description 1
- 229920003002 synthetic resin Polymers 0.000 description 1
- 239000000057 synthetic resin Substances 0.000 description 1
Landscapes
- Pinball Game Machines (AREA)
Abstract
Description
【0001】[0001]
【産業上の利用分野】本発明は、遊技機における構成部
品取付構造に関し、例えば、パチンコ機の遊技盤に取り
付けられる入賞装置などの取付構造に関する。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a component mounting structure for a gaming machine, for example, a mounting structure for a prize winning device mounted on a gaming board of a pachinko machine.
【0002】[0002]
【従来の技術】例えば、パチンコ機の遊技盤には、アタ
ッカーと称する変動入賞装置等の入賞装置や装飾部品な
ど、多くの構成部品が取り付けられている。これらの構
成部品を遊技盤に取り付けるための取付構造として、遊
技盤の表面に構成部品を挿入可能な挿通孔を開設し、こ
の挿通孔の周辺部にねじ孔を設けると共に、構成部品に
も、遊技盤のねじ孔と対応する位置にねじ又はビスを通
す貫通孔を設けて、当該構成部品と遊技盤とをねじ又は
ビスにより止着する構造が広く知られている。この取付
構造では、遊技盤のねじ孔と構成部品の貫通孔との正確
な位置合せが必要であり、構成部品を取り付ける際に
は、予め双方の孔同士を完全に一致させてからねじやビ
スを挿通しなければならない。また、構成部品を遊技盤
から取り外すときには、ねじやビスを一々取り外さねば
ならない。このように、ねじやビスを用いた取付構造で
は、遊技盤に対する構成部品の着脱が容易でないという
問題があった。2. Description of the Related Art For example, on a game board of a pachinko machine, many components such as a prize winning device such as a variable prize winning device called an attacker and decorative parts are attached. As an attachment structure for attaching these components to the game board, an insertion hole into which the components can be inserted is opened on the surface of the game board, and screw holes are provided in the peripheral portion of the insertion hole, and also to the components. A structure is widely known in which a through hole through which a screw or a screw is inserted is provided at a position corresponding to the screw hole of the game board, and the component and the game board are fixed by the screw or the screw. In this mounting structure, it is necessary to accurately align the screw holes of the game board with the through holes of the component parts, and when mounting the component parts, make sure that both holes are completely aligned before screwing or screwing. Must be inserted. Also, when removing the components from the game board, the screws and screws must be removed one by one. As described above, the mounting structure using screws and screws has a problem that it is not easy to attach and detach the components to and from the game board.
【0003】そこで、ビスを用いず、構成部品の裏側に
爪状の係止片を突設し、この係止片を遊技盤に開設した
取付孔に嵌合させることにより、構成部品を遊技盤に着
脱可能に取り付ける構造が知られている(例えば、実公
平5−30453号)。この構造によれば、構成部品を
遊技盤の所定位置に容易に取り付けることができ、ま
た、遊技盤に取り付けられた構成部品の係止片に力を加
えて弾性変形させることにより、構成部品を遊技盤から
取り外すことができる。Therefore, without using a screw, a claw-shaped locking piece is provided on the back side of the component, and the locking piece is fitted into a mounting hole formed in the game board, whereby the component is played on the game board. There is known a structure that is detachably attached to (for example, Japanese Utility Model Publication No. 5-30453). According to this structure, the component can be easily attached to the predetermined position of the game board, and the component is attached by elastically deforming the locking piece of the component attached to the game board. Can be removed from the game board.
【0004】[0004]
【発明が解決しようとする課題】しかし、上記のように
構成部品の裏側に設けた係止片により構成部品に対する
着脱を可能にした取付構造では、構成部品が大きい場合
は、遊技盤への装着を確実なものとするため、構成部品
の複数の箇所に係止片を設けなければならない。このた
め、構成部品を取り外す際には、これら複数箇所にある
係止片に指をかけたり道具を用いたりして、係止片を弾
性変形させて遊技盤から取り外すことが要求される。従
って、構成部品が大型で係止片の数が多くなるほど、取
り外す作業が煩雑になり、時間もかかるという問題があ
った。However, in the mounting structure in which the engaging piece provided on the back side of the component can be attached to and detached from the component as described above, when the component is large, it is mounted on the game board. In order to ensure that the locking parts are secured, it is necessary to provide locking pieces at a plurality of places of the component. For this reason, when removing the component parts, it is required to elastically deform the locking pieces by removing them from the game board by putting fingers or tools on the locking pieces at these plural positions. Therefore, there is a problem that the larger the number of components and the larger the number of locking pieces, the more complicated the removal work and the longer time it takes.
【0005】本発明の目的は、複数の係止片により遊技
盤に装着される構成部品について、遊技盤に対する着脱
がより容易に行われるようにした取付構造を提供するこ
とにある。It is an object of the present invention to provide a mounting structure in which the components mounted on the game board by a plurality of locking pieces can be easily attached to and detached from the game board.
【0006】[0006]
【課題を解決するための手段】本発明は、遊技機の遊技
盤に構成部品を取り付けるための構造において、構成部
品には、遊技盤に形成された挿通孔の周縁部に係止する
弾性係止部が複数設けられ、該係止部のうちの少なくと
も1つは、構成部品を取付状態から外すとき当該係止部
が移動するに従って前記挿通孔の周囲部分に接触する領
域が減少する特定係止部として形成されていることを特
徴とする。According to the present invention, in a structure for attaching a component to a game board of a game machine, the component has an elastic member for engaging with a peripheral edge portion of an insertion hole formed in the game board. A plurality of stoppers are provided, and at least one of the locking portions has a contact area with the peripheral portion of the insertion hole that decreases as the locking portion moves when the component is removed from the attached state. It is characterized in that it is formed as a stop.
【0007】本発明の具体的態様では、前記挿通孔の周
囲部分に接触する領域は、特定係止部の先端から外向き
に突設した突出部の端面の一部であり、その端面は、構
成部品が遊技盤に取り付けられているとき前記挿通孔の
周囲部分に接触する平面部と、構成部品を取付状態から
外すとき特定係止部の移動に伴って前記挿通孔の周囲部
分に接触するように前記平面部に続いて形成された曲面
部とで構成される。In a specific mode of the present invention, a region contacting a peripheral portion of the insertion hole is a part of an end surface of a protruding portion protruding outward from a tip of the specific locking portion, and the end surface is When the component is attached to the game board, the flat portion comes into contact with the peripheral portion of the insertion hole, and when the component is removed from the attached state, the flat portion comes into contact with the peripheral portion of the insertion hole with the movement of the specific locking portion. As described above, the curved surface portion is formed following the flat surface portion.
【0008】本発明においては、遊技盤の挿通孔を構成
部品に対して一つ設け、当該挿通孔に構成部品の複数の
係止部が係合するように構成するか、或いは、構成部品
の複数の係止部に対応して複数の貫通孔又は陥没穴を遊
技盤の挿通孔として設けることができる。In the present invention, one insertion hole of the game board is provided for each component, and a plurality of engaging portions of the component are engaged with the insertion hole, or A plurality of through holes or depressions can be provided as insertion holes of the game board corresponding to the plurality of locking portions.
【0009】[0009]
【作用及び効果】本発明によれば、遊技機の遊技盤に構
成部品を取り付ける際には、遊技盤の挿通孔の周縁部に
構成部品の係止部を弾性的に係合させることにより、構
成部品が迅速且つ的確に装着される。According to the present invention, when the components are attached to the game board of the game machine, the engaging portions of the components are elastically engaged with the peripheral edge of the insertion hole of the game board. The components are mounted quickly and accurately.
【0010】遊技盤に装着されている構成部品を取り外
す際には、遊技盤の挿通孔の周囲部分に接触する領域が
減少するように形成された特定係止部とは別の任意の係
止部を弾性変形させて取り外す方向に引くと、特定係止
部も移動する。この時、その移動に従って特定係止部が
挿通孔の周囲部分に接触する領域が減少していくので、
両者の接触による抵抗力も漸減する。このため、任意の
係止部を遊技盤の挿通孔から引き出すだけで、特定係止
部も挿通孔から外すことができ、複数の係止部によって
遊技盤に装着されている構成部品でも、小さい力で無理
なく容易に遊技盤から取り外すことができる。When removing the components mounted on the game board, any locking other than the specific locking portion formed so as to reduce the area in contact with the peripheral portion of the insertion hole of the game board When the portion is elastically deformed and pulled in the removing direction, the specific locking portion also moves. At this time, the area in which the specific locking portion contacts the peripheral portion of the insertion hole decreases with the movement,
The resistance due to the contact between the two also gradually decreases. For this reason, the specific locking portion can be removed from the insertion hole by simply pulling out any locking portion from the insertion hole of the game board, and even a component mounted on the game board by a plurality of locking portions is small. It can be easily and easily removed from the game board.
【0011】従って、遊技機の遊技盤上の構成部品を交
換する場合に、遊技盤や新旧の構成部品を大きな力で損
傷したりすることがなく、交換に要する時間も従来より
短縮することができる。Therefore, when the components on the game board of the game machine are replaced, the game board and the old and new components are not damaged by a great force, and the time required for the replacement can be shortened as compared with the conventional case. it can.
【0012】本発明の具体的態様では、構成部品が遊技
盤に取り付けられているとき、特定係止部の先端から外
向きに突設した突出部の端面の平面部が遊技盤の挿通孔
の周囲部分に接触しており、構成部品を取付状態から外
すとき、特定係止部の移動に伴って、遊技盤の挿通孔の
周囲部分に接触する領域が前記端面の平面部から曲面部
に移っていく。これにより、その接触領域が次第に減少
し、零になったところで特定係止部が遊技盤の挿通孔か
ら外れることになる。つまり、接触領域が平面部から曲
面部へと漸次移行しながら減少していくので、構成部品
の取り外しが容易且つ円滑に行われる。According to a specific aspect of the present invention, when the component parts are attached to the game board, the flat surface of the end surface of the protruding portion projecting outward from the tip of the specific locking portion is the insertion hole of the game board. When the component is removed from the mounting state because it is in contact with the peripheral part, the area that contacts the peripheral part of the insertion hole of the game board moves from the flat part of the end face to the curved part when the specific locking part moves. To go. As a result, the contact area gradually decreases, and when the contact area becomes zero, the specific locking portion comes out of the insertion hole of the game board. That is, since the contact area gradually decreases from the flat surface portion to the curved surface portion, the component parts can be easily and smoothly removed.
【0013】また、本発明によれば、遊技盤の挿通孔を
構成部品に対して一つ設け、その挿通孔に構成部品の複
数の係止部が係合するように構成した場合には、構成部
品の取付けや取り外しがワンタッチで行われると共に、
当該挿通孔の形状や大きさで構成部品の種類や取付位置
を一目で認識できるという効果も得られる。Further, according to the present invention, when one insertion hole of the game board is provided for the component, and a plurality of engaging portions of the component are engaged with the insertion hole, With the one-touch installation and removal of components,
The shape and size of the insertion hole can also provide an effect that the type and mounting position of the component can be recognized at a glance.
【0014】更に、構成部品の複数の係止部に対する挿
通孔として、遊技盤に複数の貫通孔又は陥没穴を設ける
場合には、構成部品の種類や形に拘らず、係止部の位置
を共通にしておけば、遊技盤の挿通孔に対して複数の構
成部品のうち所望のものを着脱することができる。この
場合、遊技盤の複数の貫通孔又は陥没穴は、その全てが
使用される必要はなく、構成部品の大きさや形状に応じ
て適宜のものを使用できる。Further, when a plurality of through holes or depressions are provided in the game board as insertion holes for a plurality of locking parts of the component parts, the positions of the locking parts are set regardless of the types and shapes of the component parts. If they are made common, a desired one of a plurality of components can be attached to and detached from the insertion hole of the game board. In this case, it is not necessary that all of the plurality of through holes or the recessed holes of the game board be used, and appropriate ones can be used according to the size and shape of the component parts.
【0015】[0015]
【実施例】図1は、本発明の取付構造に含まれる構成部
品の一例を示す。この構成部品1は、裏面の左右の一端
に、それぞれ1つずつの係止片3,4と、構成部品1の
裏面の上端縁に相当の間隔をとって設けた2つの係止片
5,6と、構成部品1の裏面の下端縁に上端縁の2つの
係止片5,6とは異なる間隔をとって設けた2つの係止
片7,8と、これらの係止片を一体に突設させた基板1
0とを備えている。これらの係止片は、基板10と共に
合成樹脂等の弾性変形が可能な材料で形成され、基本的
に同じ形状である。DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS FIG. 1 shows an example of components included in the mounting structure of the present invention. This component 1 has one locking piece 3, 4 at each of the left and right ends of the back surface, and two locking pieces 5, 5 provided at the upper edge of the back surface of the component 1 with a considerable distance. 6, two locking pieces 7, 8 provided at the lower edge of the back surface of the component 1 at different intervals from the two locking pieces 5, 6 of the upper edge, and these locking pieces are integrally formed. Substrate 1 protruding
It has 0 and. These locking pieces are formed of a material such as a synthetic resin that is elastically deformable together with the substrate 10, and have basically the same shape.
【0016】すなわち、各係止片は、基板10からほぼ
垂直に突出した片持ち梁形状の小片であり、その先端1
2から外側に突設した鉤状の突出部から成る係止部14
を備えている。この係止部14は、図2に示すように、
係止片4の先端12から上り傾斜した傾斜面16と、そ
の上端部に形成された突出端面17と、この突出端面1
7から係止片4の平面部13と直角ないし鋭角をなす端
面18とを有し、係止片の基部をなす基板10の面から
端面18までの間隔が後述の遊技盤20の厚さとほぼ一
致するように形成されている。That is, each locking piece is a small piece in the shape of a cantilever that projects substantially vertically from the substrate 10, and its tip 1
2 is a locking portion 14 formed of a hook-shaped protrusion protruding from the outside.
It has. The locking portion 14 is, as shown in FIG.
An inclined surface 16 that is upwardly inclined from the tip 12 of the locking piece 4, a protruding end surface 17 formed at the upper end portion thereof, and the protruding end surface 1
7 to the flat surface portion 13 of the locking piece 4 and an end surface 18 forming a right angle or an acute angle, the distance from the surface of the base plate 10 forming the base of the locking piece to the end surface 18 is almost the same as the thickness of the game board 20 described later. It is formed to match.
【0017】しかしながら、この実施例では、左右の係
止片3,4のみがそれぞれ下記のような特定形状の係止
部(特定係止部)を有するものとして形成されている。
以下では、図1の右側の係止片4について説明する。However, in this embodiment, only the left and right locking pieces 3 and 4 are formed to have locking portions (specific locking portions) of the following specific shapes, respectively.
Hereinafter, the locking piece 4 on the right side of FIG. 1 will be described.
【0018】図2に示すように、係止片4の係止部(特
定係止部)14は、その幅が先端12から傾斜面16に
沿って次第に狭くなる形状として形成されている。この
ため、係止部14の突出端面17は、傾斜面16の上端
に位置する平面部17aと、傾斜面16の手前側に沿っ
て傾斜して平面部17aに連なる斜面部17bとから成
り、この傾斜面16の平面部17a及び斜面部17bに
対応して、端面18も平面部18aと曲面部18bから
成る。これらの形状により、後述のように遊技盤20に
設けた挿通孔22の周囲をなす裏面部分に接触する係止
部14の接触領域は、構成部品1を取り外すとき、係止
部14の移動に伴って、端面18の斜線部分19で示さ
れるように急激に減少していくことになる。As shown in FIG. 2, the locking portion (specific locking portion) 14 of the locking piece 4 is formed in such a shape that its width is gradually narrowed from the tip 12 along the inclined surface 16. Therefore, the projecting end surface 17 of the locking portion 14 is composed of a flat surface portion 17a located at the upper end of the inclined surface 16 and a sloped surface portion 17b that is inclined along the front side of the inclined surface 16 and continues to the flat surface portion 17a. Corresponding to the flat surface portion 17a and the sloped surface portion 17b of the inclined surface 16, the end surface 18 also includes a flat surface portion 18a and a curved surface portion 18b. Due to these shapes, the contact area of the locking portion 14 that comes into contact with the back surface portion that surrounds the insertion hole 22 provided in the game board 20 as described later, when the component 1 is removed, moves the locking portion 14 when the component 1 is removed. Along with this, as shown by the hatched portion 19 of the end face 18, the sharp decrease will occur.
【0019】図3は、パチンコ機等の遊技機において、
上記構成部品1が装着される遊技盤20の挿通孔22を
形成した部分を示す。この挿通孔22は、四隅が斜面と
して形成された略長方形の開口から成る。FIG. 3 shows a gaming machine such as a pachinko machine.
The part which formed the insertion hole 22 of the game board 20 in which the said component 1 is mounted is shown. The insertion hole 22 is formed of a substantially rectangular opening whose four corners are formed as slopes.
【0020】図4は、係止片4と遊技盤20の挿通孔2
2との関係を示す拡大図である。構成部品1を遊技盤2
0に取り付ける際には、矢印で示すように、構成部品2
から突出した係止片4の係止部14を遊技盤20の表面
20A側から挿通孔22の周縁部(内壁面)24に沿っ
て挿入する。このとき、係止部14が挿通孔22の内側
に押されるので、係止片4は弾性変形する。更に構成部
品1を押圧することにより、係止部14が遊技盤20の
挿通孔22から裏面20B側に出ると、係止片4は変形
した状態からもとの状態に戻り、係止部14が挿通孔2
2の周縁部24に係止される。FIG. 4 shows the engaging piece 4 and the insertion hole 2 of the game board 20.
It is an enlarged view which shows the relationship with 2. Game board 2 with component 1
As shown by the arrow, the component 2
The locking portion 14 of the locking piece 4 protruding from the game board 20 is inserted from the front surface 20A side along the peripheral edge portion (inner wall surface) 24 of the insertion hole 22. At this time, since the locking portion 14 is pushed inside the insertion hole 22, the locking piece 4 is elastically deformed. By further pressing the component 1, when the locking portion 14 comes out from the insertion hole 22 of the game board 20 to the back surface 20B side, the locking piece 4 returns from the deformed state to the original state, and the locking portion 14 Is the insertion hole 2
It is locked to the peripheral portion 24 of the second.
【0021】図5は、この係止状態を示す縦断面図であ
る。このとき、遊技盤20の裏面20B側に突出した係
止部14の端面18が挿通孔22の周囲に当接し、端面
18の平面部18aが、遊技盤20の挿通孔22の周囲
部分に対する接触領域になっている。FIG. 5 is a vertical sectional view showing this locked state. At this time, the end surface 18 of the locking portion 14 protruding toward the back surface 20B of the game board 20 contacts the periphery of the insertion hole 22, and the flat surface portion 18a of the end surface 18 contacts the peripheral portion of the insertion hole 22 of the game board 20. It has become an area.
【0022】次に、実施例の構成部品取付構造の作用に
ついて説明する。Next, the operation of the component mounting structure of the embodiment will be described.
【0023】まず、構成部品1を遊技盤20に取り付け
る場合、係止片4の先端の傾斜面16を挿通孔22の周
縁部24に沿って図4の矢印方向に押し込むことによ
り、係止部14が挿通孔22内に容易に引き込まれる。
そして、前述のように、係止部14が遊技盤20の挿通
孔22から裏面20B側に出たとき、係止部14の端面
18の平面部18aが遊技盤20の挿通孔22の周囲
(裏面20Bの部分)に接触し、この平面部18aの接
触領域と基板10の裏面との間に遊技盤20を挟んだ状
態になる。他の係止片についても同様である。かくし
て、構成部品1は、全ての係止片が挿通孔22の周囲部
分に接触した状態で遊技盤20上に係止される。First, when the component 1 is attached to the game board 20, by pushing the inclined surface 16 at the tip of the locking piece 4 along the peripheral edge 24 of the insertion hole 22 in the direction of the arrow in FIG. 14 is easily drawn into the insertion hole 22.
Then, as described above, when the locking portion 14 comes out from the insertion hole 22 of the game board 20 to the back surface 20B side, the flat surface portion 18a of the end surface 18 of the locking portion 14 surrounds the insertion hole 22 of the game board 20 ( The rear surface 20B) is contacted, and the game board 20 is sandwiched between the contact area of the flat surface portion 18a and the rear surface of the substrate 10. The same applies to the other locking pieces. Thus, the component 1 is locked on the game board 20 with all the locking pieces in contact with the peripheral portion of the insertion hole 22.
【0024】次に、上記のように遊技盤20に装着され
た構成部品1を取り外す場合について説明する。Next, the case where the component 1 mounted on the game board 20 as described above is removed will be described.
【0025】まず、図5の状態において、複数の係止片
のうち左右の係止片3,4以外のもの(例えば、構成部
品1を遊技盤20の裏面20B側の上方に引き上げるよ
うにして取り外す場合は、下部の係止片7及び8。以
下、この場合について述べる。)の係止部14を挿通孔
22の内側方向に押して、その係止片7及び8を弾性変
形させる。次に、図6に示すように、基板10の下部を
引き出し、上部の係止片5及び6を支点として矢印方向
に構成部品1を回動させる。このとき、下部の係止片7
及び8は、それぞれ係止部14が挿通孔22の周縁部2
4に接触しながら、遊技盤20の表面20A側へ移動す
る。First, in the state of FIG. 5, other than the left and right locking pieces 3 and 4 among the plurality of locking pieces (for example, the component 1 is pulled up above the rear surface 20B of the game board 20). When detaching, the lower locking pieces 7 and 8 (hereinafter, this case will be described) is pressed inward of the insertion hole 22 to elastically deform the locking pieces 7 and 8. Next, as shown in FIG. 6, the lower part of the substrate 10 is pulled out, and the component 1 is rotated in the arrow direction with the upper locking pieces 5 and 6 as fulcrums. At this time, the lower locking piece 7
And 8, the engaging portion 14 is the peripheral edge portion 2 of the insertion hole 22.
While coming into contact with 4, it moves to the surface 20A side of the game board 20.
【0026】一方、左右の係止片3,4は、図7に示す
ように、係止部14の端面18を支点として反時計方向
に回動するので、遊技盤20の裏面20Bと接触してい
る係止部14の領域は、図2の斜線部分19で示される
ように、端面18の平面部18aから曲面部18bへと
次第に移っていき、最後に曲面部18bと斜面部17b
との境界線上の位置18cで、係止部14の接触領域で
ある斜線部分19の幅が零になり、係止部14の端面1
8が遊技盤20の裏面20Bから外れる。On the other hand, the left and right locking pieces 3 and 4 rotate counterclockwise about the end face 18 of the locking portion 14 as shown in FIG. 7, so that they come into contact with the back surface 20B of the game board 20. The area of the locking portion 14 that is engaged gradually moves from the flat surface portion 18a of the end surface 18 to the curved surface portion 18b as shown by the hatched portion 19 in FIG.
At a position 18c on the boundary line between the locking portion 14 and the end surface 1 of the locking portion 14, the width of the hatched portion 19 which is the contact area of the locking portion 14 becomes zero.
8 comes off from the back surface 20B of the game board 20.
【0027】このように、構成部品1を取付状態から外
す時には、左右の係止片3,4の係止部14が遊技盤2
0の挿通孔22の周囲部分と接触する領域は、当該係止
部14が回動するに従って急激に減少するように形成さ
れているので、左右の係止片3,4以外の係止片を遊技
盤20の挿通孔22から表面20A側に引き出すだけ
で、左右の係止片3,4も挿通孔22から引き出され
る。In this way, when the component 1 is removed from the mounted state, the engaging portions 14 of the left and right engaging pieces 3 and 4 are the game board 2
The area of 0 that contacts the peripheral portion of the insertion hole 22 is formed so as to sharply decrease as the locking portion 14 rotates, so that locking pieces other than the left and right locking pieces 3 and 4 may be used. By simply pulling out from the insertion hole 22 of the game board 20 to the surface 20A side, the left and right locking pieces 3 and 4 are also pulled out from the insertion hole 22.
【0028】従って、構成部品1に複数の係止片3〜8
が設けられていても、一部の係止片の係止部14の形状
を、上記のように構成部品1の取り外し方向に対応して
接触領域が急激に減少するように形成することにより、
容易に構成部品1を取り外すことができる。Therefore, the component 1 has a plurality of locking pieces 3-8.
Even if the above-mentioned structure is provided, by forming the shape of the locking portion 14 of a part of the locking pieces so that the contact area sharply decreases in accordance with the removal direction of the component 1 as described above,
The component 1 can be easily removed.
【0029】次に、図8は、係止片4の先端12の厚さ
Aが平面部分の厚さBよりも薄い場合、係止片4と遊技
盤20の挿通孔22との位置関係を表す図である。この
場合、破線で示した周縁部24の壁面は、図において係
止片4の先端12よりも上に位置するので、係止片4を
水平に図の左方に移動させて挿通孔22の周縁部24に
係止させるとき、先端12は挿通孔22の内部に入る。
そして、係止片4の移動に伴い、相対的に周縁部24の
角25が係止片4の傾斜面16に沿って進むことになる
ので、係止動作が円滑に行われる。Next, FIG. 8 shows the positional relationship between the locking piece 4 and the insertion hole 22 of the game board 20 when the thickness A of the tip 12 of the locking piece 4 is thinner than the thickness B of the plane portion. It is a figure showing. In this case, since the wall surface of the peripheral edge portion 24 shown by the broken line is located above the tip 12 of the locking piece 4 in the figure, the locking piece 4 is moved horizontally to the left side of the figure to form the insertion hole 22. The tip 12 enters the inside of the insertion hole 22 when locked to the peripheral portion 24.
Then, as the locking piece 4 moves, the corner 25 of the peripheral edge portion 24 relatively advances along the inclined surface 16 of the locking piece 4, so that the locking operation is smoothly performed.
【0030】これに対し、図9に示すように、係止片4
の先端12の厚さA’が平面部分の厚さBと同じ場合に
は、破線で示す周縁部24の壁面は、係合片4の先端1
2の上側の角の位置と一致する。このため、係止片4を
水平に図の左方に移動させて挿通孔22の周縁部24に
係止させるとき、A’とBとのわずかな寸法の違いで係
止できない場合がある。そこで、実際の係止片では、図
8の例のようにAよりもBの寸法を大きくすることが好
ましい。On the other hand, as shown in FIG.
When the thickness A ′ of the tip 12 is the same as the thickness B of the flat portion, the wall surface of the peripheral edge portion 24 indicated by the broken line is the tip 1 of the engaging piece 4.
Match the position of the upper corner of 2. Therefore, when the locking piece 4 is horizontally moved to the left in the drawing and locked to the peripheral edge portion 24 of the insertion hole 22, it may not be possible to lock due to a slight difference in size between A ′ and B. Therefore, in the actual locking piece, it is preferable to make the dimension of B larger than A as in the example of FIG.
【0031】なお、各係止片の係止部14の形状は、上
記のものに限らず、適宜の変更が可能である。例えば、
図5の状態において、基板10の下端側を支点にして上
端側を回動させることも可能であり、その場合、係止部
の形状は、図10に示すように形成することができる。
この係止片4’においては、遊技盤の挿通孔22の周囲
部分と接触する端面18’の曲面部は、傾斜面16’の
上端部に形成された突出端面17’と共に、図2の例と
は反対の側に向かって緩やかな円弧を描く形状となって
いる。The shape of the locking portion 14 of each locking piece is not limited to the above, but can be changed appropriately. For example,
In the state of FIG. 5, it is possible to rotate the upper end side with the lower end side of the substrate 10 as a fulcrum, and in that case, the shape of the locking portion can be formed as shown in FIG.
In this locking piece 4 ', the curved surface portion of the end surface 18' which comes into contact with the peripheral portion of the insertion hole 22 of the game board, together with the projecting end surface 17 'formed at the upper end portion of the inclined surface 16', the example of FIG. It has a shape that draws a gentle arc toward the side opposite to.
【0032】また、図11は、構成部品1を遊技盤20
の裏面側の上方、下方のいずれの方向に回動させても、
取り外しが容易にできる形状の係止片を示す。この係止
片4”においては、遊技盤の挿通孔22の周囲部分に接
触する端面18”は、その中央の平面部の両側に、傾斜
面16’の上端部に形成された突出端面17’と共に緩
やかな円弧を描くような形状の曲面部を備えている。Further, FIG. 11 shows the component 1 as a game board 20.
Even if it is rotated either upward or downward on the back side of
A locking piece having a shape that can be easily removed is shown. In this locking piece 4 ″, the end surface 18 ″ that comes into contact with the peripheral portion of the insertion hole 22 of the game board has protruding end surfaces 17 ′ formed on the upper ends of the inclined surfaces 16 ′ on both sides of the central flat portion. In addition, it has a curved surface that is shaped like a gentle arc.
【0033】更に、遊技盤に装着した構成部品1をその
左端あるいは右端から回動させて外す場合は、上記係止
部のような形状を、基板10の上部の係止片5,6や下
部の係止片7,8に設けてもよい。係止片の数が多い場
合には、上記のような各種形状の係止部のうち、構成部
品の取り外し方向等に応じて最適な形状の係止部を設け
るようにすれば良い。Further, when the component 1 mounted on the game board is rotated and removed from the left end or the right end, the shape like the above-mentioned engaging portion is changed to the engaging pieces 5, 6 on the upper portion of the substrate 10 or the lower portion. It may be provided on the locking pieces 7 and 8. When the number of locking pieces is large, among the locking sections having various shapes as described above, the locking section having the optimum shape may be provided according to the direction of removing the component.
【図1】実施例の取付構造による構成部材の例を示す
図。FIG. 1 is a diagram showing an example of constituent members according to a mounting structure of an embodiment.
【図2】係止片の先端部分の拡大斜視図。FIG. 2 is an enlarged perspective view of a tip portion of a locking piece.
【図3】遊技盤の挿通孔を形成した部分を示す図。FIG. 3 is a view showing a portion where an insertion hole of a game board is formed.
【図4】係止片と遊技盤の挿通孔との関係を示す拡大斜
視図。FIG. 4 is an enlarged perspective view showing a relationship between a locking piece and an insertion hole of a game board.
【図5】係止片を有する構成部品が遊技盤に装着された
状態を示す縦断面図。FIG. 5 is a vertical cross-sectional view showing a state in which a component having a locking piece is mounted on a game board.
【図6】構成部品を遊技盤から取り外すときの状態を示
す縦断面図。FIG. 6 is a vertical cross-sectional view showing a state where the components are removed from the game board.
【図7】構成部品を取り外すときの係止部の状態を示す
要部拡大図。FIG. 7 is an enlarged view of an essential part showing a state of a locking part when a component is removed.
【図8】係止片の先端部の厚さが平面部の厚さより薄い
場合の係止片と周縁部との位置関係を示す図。FIG. 8 is a diagram showing a positional relationship between the locking piece and the peripheral portion when the thickness of the tip of the locking piece is thinner than the thickness of the flat surface portion.
【図9】係止片の先端部の厚さが平面部の厚さと同じ場
合の係止片と周縁部との位置関係を示す図。FIG. 9 is a diagram showing a positional relationship between the locking piece and the peripheral portion when the thickness of the tip of the locking piece is the same as the thickness of the flat surface portion.
【図10】別の実施例の係止片の形状を示す図。FIG. 10 is a view showing the shape of a locking piece of another embodiment.
【図11】更に別の実施例の係止片の形状を示す図。FIG. 11 is a view showing the shape of a locking piece of yet another embodiment.
1…構成部品、3〜8…係止片、10…基板、12…先
端、14…係止部、16…傾斜面、17…突出端面、1
8…端面、20…遊技盤、20A…表面、20B…裏
面、22…挿通孔、24…周縁部。DESCRIPTION OF SYMBOLS 1 ... Component parts, 3-8 ... Locking piece, 10 ... Board, 12 ... Tip, 14 ... Locking part, 16 ... Inclined surface, 17 ... Projection end surface, 1
8 ... End surface, 20 ... Game board, 20A ... Front surface, 20B ... Back surface, 22 ... Insertion hole, 24 ... Peripheral part.
Claims (4)
めの構造において、前記構成部品には、前記遊技盤に形
成された挿通孔の周縁部に係止する弾性係止部が複数設
けられ、該係止部のうちの少なくとも1つは、前記構成
部品を取付状態から外すとき当該係止部が移動するに従
って前記挿通孔の周囲部分に接触する領域が減少するよ
うに形成されていることを特徴とする構成部品取付構
造。1. A structure for attaching a component to a game board of a game machine, wherein the component is provided with a plurality of elastic locking portions which are locked to a peripheral portion of an insertion hole formed in the game board. At least one of the locking portions is formed so that a region that comes into contact with a peripheral portion of the insertion hole decreases as the locking portion moves when the component is removed from the mounted state. Component mounting structure characterized by.
前記係止部の先端から外向きに突設した突出部の端面の
一部であり、該端面は、前記構成部品が遊技盤に取り付
けられているとき前記挿通孔の周囲部分に接触する平面
部と、前記構成部品を取付状態から外すとき当該係止部
の移動に伴って前記挿通孔の周囲部分に接触するように
前記平面部に続いて形成された曲面部とで構成されてい
ることを特徴とする、請求項1記載の構成部品取付構
造。2. The area contacting the peripheral portion of the insertion hole is
It is a part of an end surface of a protruding portion that projects outward from the tip of the locking portion, and the end surface is a flat surface portion that comes into contact with the peripheral portion of the insertion hole when the component is attached to the game board. And a curved surface portion formed following the flat surface portion so as to come into contact with the peripheral portion of the insertion hole as the locking portion moves when the component is removed from the mounted state. The component mounting structure according to claim 1, which is characterized in that.
けられ、該挿通孔に前記複数の係止部が係合されること
を特徴とする請求項1又は2記載の構成部品取付構造。3. The component mounting according to claim 1, wherein one insertion hole is provided for the component, and the plurality of locking portions are engaged with the insertion hole. Construction.
対応した複数の貫通孔又は陥没穴から成ることを特徴と
する請求項1又は2記載の構成部品取付構造。4. The component mounting structure according to claim 1, wherein the insertion hole comprises a plurality of through holes or depressions corresponding to the plurality of locking portions, respectively.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP12667795A JP3835837B2 (en) | 1995-05-25 | 1995-05-25 | Game machine component mounting structure |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP12667795A JP3835837B2 (en) | 1995-05-25 | 1995-05-25 | Game machine component mounting structure |
Publications (2)
Publication Number | Publication Date |
---|---|
JPH08318028A true JPH08318028A (en) | 1996-12-03 |
JP3835837B2 JP3835837B2 (en) | 2006-10-18 |
Family
ID=14941133
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP12667795A Expired - Lifetime JP3835837B2 (en) | 1995-05-25 | 1995-05-25 | Game machine component mounting structure |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP3835837B2 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001112950A (en) * | 1999-10-19 | 2001-04-24 | Sansei R & D:Kk | Pachinko game machine and game member attaching structure in pachinko game machine |
JP2012120649A (en) * | 2010-12-07 | 2012-06-28 | Kyoraku Sangyo Kk | Game machine |
-
1995
- 1995-05-25 JP JP12667795A patent/JP3835837B2/en not_active Expired - Lifetime
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001112950A (en) * | 1999-10-19 | 2001-04-24 | Sansei R & D:Kk | Pachinko game machine and game member attaching structure in pachinko game machine |
JP2012120649A (en) * | 2010-12-07 | 2012-06-28 | Kyoraku Sangyo Kk | Game machine |
Also Published As
Publication number | Publication date |
---|---|
JP3835837B2 (en) | 2006-10-18 |
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