JP5739170B2 - Bullet ball machine - Google Patents

Bullet ball machine Download PDF

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JP5739170B2
JP5739170B2 JP2011007084A JP2011007084A JP5739170B2 JP 5739170 B2 JP5739170 B2 JP 5739170B2 JP 2011007084 A JP2011007084 A JP 2011007084A JP 2011007084 A JP2011007084 A JP 2011007084A JP 5739170 B2 JP5739170 B2 JP 5739170B2
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洋平 板谷
洋平 板谷
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株式会社藤商事
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Description

本発明は、パチンコ機、アレンジボール機等の弾球遊技機に関するものである。   The present invention relates to a ball game machine such as a pachinko machine or an arrangement ball machine.

例えばパチンコ機には、遊技盤の遊技領域の略中央に配置された中央役物に、演出画像を表示する液晶式等の画像表示手段と、画像表示手段の前側に配置され且つ遊技球を適宜転動させながら左右に振り分けて遊技盤の前側へと落下させるステージとを備え、中央役物の下方に特別図柄始動手段を配置したものがある。   For example, in a pachinko machine, an image display means such as a liquid crystal display that displays an effect image is placed on a central role placed approximately in the center of the game area of the game board, and a game ball that is placed on the front side of the image display means is appropriately used. There is a stage in which a special symbol starting means is arranged below the central bonus, with a stage that is distributed to the left and right while rolling and dropped to the front side of the game board.

ステージには、従来、左右方向に波状又は凹凸状に形成された固定転動部を備えた固定式の他に、固定転動と可動体とを組み合わせた可動式のものがある。可動式のステージには、左右方向に波状に形成された転動部を前後方向に階段状に備え、その前後方向の中間の転動部を左右方向に往復移動させるようにした往復移動式(特許文献1)、転動部の左右中央に形成された***部に、上面に周方向に複数個の突起を有し且つ縦軸廻りに回転する回転体を備えた1軸回転式(特許文献2)、上面に凹溝を有し且つ内外に同心状に配置された内外2個の回転体を***部に備え、この各回転体を同心状の内外2本の縦軸により駆動するようにした2軸回転式(特許文献3)等がある。   Conventionally, the stage includes a movable type that combines a fixed rolling and a movable body, in addition to a fixed type that includes a fixed rolling part formed in a wave shape or an uneven shape in the left-right direction. The movable stage is provided with rolling parts formed in a wavy shape in the left-right direction in a stepwise manner in the front-rear direction, and a reciprocating movement type in which an intermediate rolling part in the front-rear direction is reciprocated in the left-right direction ( Patent Document 1) A uniaxial rotating type provided with a rotating body that has a plurality of protrusions in the circumferential direction on the upper surface and rotates around a vertical axis on a raised portion formed at the center of the left and right of the rolling part (Patent Document 1) 2) A ridge is provided with two inner and outer rotators having concave grooves on the upper surface and arranged concentrically on the inside and outside, and each rotator is driven by two concentric inner and outer longitudinal axes. 2 axis rotation type (Patent Document 3).

特開2002−369919号公報JP 2002-369919 A 特開2005−334502号公報JP 2005-334502 A 特開2010−46426号公報JP 2010-46426 A

可動式のステージは、転動部上の遊技球が可動体と接触することにより、遊技球の挙動を積極的に不規則に変化させるため、遊技球の挙動に対する遊技者の興趣を固定式のステージに比較して喚起できる利点がある。   The movable stage positively and irregularly changes the behavior of the game ball when the game ball on the rolling part comes into contact with the movable body, so that the player's interest in the behavior of the game ball is fixed. There is an advantage that can be evoked compared to the stage.

しかし、従来の可動式ステージは、可動転動部が左右に往復移動したり、回転体が縦軸廻りに回転して、転動部の上面側で遊技球の挙動を変化させる構成であって、遊技球が比較的短時間でステージを通過する構造であるため、間持ちが悪く遊技者の注意を十分に惹き付け得ない欠点がある。   However, the conventional movable stage is configured to change the behavior of the game ball on the upper surface side of the rolling part by moving the movable rolling part to reciprocate left and right or rotating the rotating body around the vertical axis. Since the structure is such that the game ball passes through the stage in a relatively short period of time, there is a drawback that it is poor in holding time and cannot attract the player's attention sufficiently.

本発明は、このような従来の問題点に鑑み、ステージで遊技球を振り分けて遊技盤の前側に落下させる際の間持ちを良くして、遊技者の興趣をより喚起できるステージを備えた弾球遊技機を提供することを目的とする。   In view of such a conventional problem, the present invention improves the holding time when the game balls are distributed on the stage and dropped to the front side of the game board, thereby providing a bullet equipped with a stage that can further enhance the interest of the player. An object is to provide a ball game machine.

本発明は、遊技盤の前面に入球手段と、球案内通路からの遊技球を前記入球手段に入球し易い第1落下部と入球し難い左右の第2落下部とに振り分けて前記遊技盤の前側に落下させるステージとを備えた弾球遊技機において、前記ステージは外周に前記球案内通路からの遊技球が衝突する衝突部を有し且つ横軸廻りに前上がり又は後上がりに回転して衝突後の遊技球を前記第1落下部前記第2落下部の何れかに振り分ける回転体を備え、前記衝突部は周方向に溝状に形成され且つ衝突後の遊技球を前記第1落下部へと案内し易い第1衝突部と、周方向に突状に形成され且つ衝突後の遊技球を前記第2落下部へと案内し易い第2衝突部とを外周に周方向に備えたものである The present invention distributes the ball entering means on the front surface of the game board, and the game balls from the ball guide passage are divided into a first drop part that is easy to enter the ball entry means and left and right second drop parts that are difficult to enter. in a ball-shooting game machine and a stage for dropping the front side of the game board, the stage and the horizontal axis around the forwardly upwardly or after having a collision portion which game ball collides from the sphere guide passage on the outer periphery A rotating body that rotates upward and distributes the game ball after the collision to either the first drop part or the second drop part, and the collision part is formed in a groove shape in the circumferential direction and the game after the collision A first collision part that easily guides the ball to the first dropping part and a second collision part that is formed in a protruding shape in the circumferential direction and easily guides the game ball after the collision to the second dropping part In the circumferential direction

前記第1衝突部と前記第1落下部とを前後方向に備え、前記第1落下部の左右両側に前記第2落下部を備え、前記回転体は遊技球を前記第1落下部へと前後方向に案内し易い第1衝突部と前記第2落下部へと左右方向に案内し易い第2衝突部とを外周に有するものでも良い。前記第1衝突部は凹部と該凹部の左右両側の突条とを有し、前記第2衝突部は左右略中央に突条を有するものでも良い。   The first collision part and the first drop part are provided in the front-rear direction, the second drop part is provided on both left and right sides of the first drop part, and the rotating body moves the game ball back and forth to the first drop part. A first collision part that is easy to guide in the direction and a second collision part that is easy to guide in the left-right direction to the second dropping part may be provided on the outer periphery. The first collision part may have a concave part and ridges on both the left and right sides of the concave part, and the second collision part may have a ridge at substantially the center on the left and right.

前記第1衝突部及び前記第2衝突部の左右両側に、遊技球を前記第2落下部へと案内する案内部を備えたものでも良い。前記第1落下部は前記回転体の前側の転動部上に配置された上落下部と、前記転動部の下側に配置された下落下部とを有し、前記第1衝突部の後側に球入口を有し且つ該球入口からの遊技球を前記下落下部へと案内する通路を備えたものでも良い。   A guide portion that guides the game ball to the second dropping portion may be provided on both the left and right sides of the first collision portion and the second collision portion. The first drop part includes an upper drop part disposed on a rolling part on the front side of the rotating body, and a lower drop part disposed on a lower side of the rolling part, and the rear part of the first collision part. It may be provided with a passage having a ball entrance on the side and guiding a game ball from the ball entrance to the lower drop part.

遊技球を左右に転動させながら左右に振り分ける第1転動部と第2転動部と第3転動部とを奥から前へと前後方向の階段状に備え、前記第1転動部に前記球案内通路からの遊技球を前記回転体の前記衝突部上に落下させる第3落下部を、前記第2転動部に前記回転体を、前記第3転動部に前記第1落下部及び前記第2落下部を夫々備えたものでも良い。   The first rolling part includes a first rolling part, a second rolling part, and a third rolling part that divide the game ball to the left and right while rolling the game ball to the left and right in a stepwise manner from the back to the front. A third drop part for dropping the game ball from the ball guide passage onto the collision part of the rotating body, the rotating body at the second rolling part, and the first falling part at the third rolling part. And the second drop part may be provided.

前記第2転動部の横長状の開口部内に、少なくとも回転時に前記第1衝突部及び第2衝突部が前記開口部上に順次突出し且つ前記第2転動部上に遊技球が滞留しないように横長状の前記回転体を配置し、該回転体を駆動する駆動手段を前記第1転動部の下側に設けたものでも良い。   In the horizontally elongated opening of the second rolling part, at least when rotating, the first collision part and the second collision part sequentially protrude on the opening part so that the game ball does not stay on the second rolling part. It is also possible to arrange the horizontally long rotating body and provide a driving means for driving the rotating body below the first rolling part.

前記回転体は回転方向に二分割され且つ着脱自在に結合された一対の分割体を備え、一方の該分割体に前記第1衝突部を、他方の該分割体に第2衝突部を夫々備えたものでも良い。前記遊技盤の前面に装着された前構造体と、該前構造体の表示窓に対応して装着された画像表示手段とを有する中央役物を備え、前記画像表示手段の前下側で前記前構造体に前記ステージを設けたものでも良い。   The rotating body includes a pair of divided bodies that are divided into two in the rotational direction and are detachably coupled. The first collision portion is provided in one of the divided bodies, and the second collision portion is provided in the other divided body. It may be good. A central structure having a front structure mounted on the front surface of the game board and an image display means mounted corresponding to a display window of the front structure, and on the front lower side of the image display means The front structure may be provided with the stage.

本発明によれば、ステージで遊技球を振り分けて遊技盤の前側に落下させる際の間持ちを良くして、遊技者の興趣をより喚起できる利点がある。   According to the present invention, there is an advantage that the game ball is distributed on the stage and the holding time when dropping it to the front side of the game board is improved, and the player's interest can be further enhanced.

本発明の第1の実施形態を示すパチンコ機の正面図である。1 is a front view of a pachinko machine showing a first embodiment of the present invention. 同ステージの正面図である。It is a front view of the same stage. 同ステージの平面断面図である。It is a plane sectional view of the stage. 同ステージの側面断面図である。It is side surface sectional drawing of the same stage. 同要部の正面断面図である。It is front sectional drawing of the principal part. 同要部の側面断面図である。It is side surface sectional drawing of the principal part. 同要部の一部破断平面図である。It is a partially broken top view of the principal part. 同ステージの分解斜視図である。It is a disassembled perspective view of the same stage. 同(A)(B)は回転体の分割体の斜視図である。(A) (B) is a perspective view of the division body of a rotary body. 同動作説明図である。FIG. 同動作説明図である。FIG. 本発明の第2の実施形態を示すステージの斜視図である。It is a perspective view of the stage which shows the 2nd Embodiment of this invention. 同要部の正面断面図である。It is front sectional drawing of the principal part. 同本発明の第3の実施形態を示すステージの平面図である。It is a top view of the stage which shows the 3rd Embodiment of the same invention. 同正面断面図である。It is the same front sectional view. 同本発明の第4の実施形態を示すステージの平面図である。It is a top view of the stage which shows the 4th Embodiment of the same invention. 同側面断面図である。FIG.

以下、本発明の第1の実施形態を図面に基づいて詳述する。図1〜図11は本発明をパチンコ機に採用した第1の実施形態を例示する。パチンコ機は、図1に示すように、矩形状の外枠1と、この外枠1の前側にヒンジ2により縦軸廻りに開閉自在に枢着された前枠3とを備えている。前枠3の前側にはガラス扉4と前面板5とが上下に配置され、前枠3に対してヒンジ2と同じ側に配置された上下一対のヒンジ6により縦軸廻りに開閉自在に枢支されている。   Hereinafter, a first embodiment of the present invention will be described in detail with reference to the drawings. 1 to 11 illustrate a first embodiment in which the present invention is adopted in a pachinko machine. As shown in FIG. 1, the pachinko machine includes a rectangular outer frame 1 and a front frame 3 pivotally attached to a front side of the outer frame 1 by a hinge 2 so as to be openable and closable around a vertical axis. A glass door 4 and a front plate 5 are arranged vertically on the front side of the front frame 3, and can be opened and closed around a vertical axis by a pair of upper and lower hinges 6 arranged on the same side as the hinge 2 with respect to the front frame 3. It is supported.

前面板5の前側には発射用の遊技球を貯留する球供給皿7が配置され、その側方に遊技球を発射する発射手段の発射ハンドル8が設けられている。ガラス扉4はその透視窓10を塞ぐ前後2枚のガラス板11(図3、図4参照)を有し、このガラス扉4の裏側に、ガラス扉4に対応するように前枠3に遊技盤12が着脱自在に装着されている。   On the front side of the front plate 5, a ball supply tray 7 for storing game balls for launch is arranged, and on the side thereof, a launch handle 8 of launching means for launching game balls is provided. The glass door 4 has two front and rear glass plates 11 (see FIGS. 3 and 4) that close the see-through window 10, and the front frame 3 corresponds to the glass door 4 on the back side of the glass door 4. A board 12 is detachably mounted.

遊技盤12の前面には、発射手段から発射された遊技球を誘導するガイドレール13と、略円弧状の内周面を有する外周飾り部材14とが周方向に装着され、そのガイドレール13と外周飾り部材14との内側が略円形状の遊技領域15となっている。   On the front surface of the game board 12, a guide rail 13 for guiding a game ball launched from the launching means and an outer periphery decorative member 14 having a substantially arc-shaped inner peripheral surface are mounted in the circumferential direction. A game area 15 having a substantially circular shape is formed inside the outer periphery decoration member 14.

遊技領域15には中央役物18、普通図柄始動手段19、第1特別図柄始動手段20、第2特別図柄始動手段21、大当たり用の開閉入賞手段22、普通入賞手段23、普通図柄表示手段24、第1特別図柄表示手段25、第2特別図柄表示手段26、装飾体等の各種の遊技部品が配置されている。   In the game area 15, a central character 18, a normal symbol starting means 19, a first special symbol starting means 20, a second special symbol starting means 21, a jackpot opening / closing winning means 22, a normal winning means 23, a normal symbol displaying means 24 Various game parts such as a first special symbol display means 25, a second special symbol display means 26, and a decorative body are arranged.

中央役物18は遊技領域15の左右方向の略中央に配置されており、この中央役物18の上端側の左右中央より左側が左打ち通路28となり、右側が右打ち通路29となっている。従って、遊技領域15の上部に打ち込まれた遊技球は、左打ち通路28、右打ち通路29の何れかの流下通路を経て順次流下する。   The central combination 18 is arranged at the approximate center in the left-right direction of the game area 15. The left side from the left and right center of the upper side of the central combination 18 is a left-handed passage 28, and the right side is a right-handed passage 29. . Accordingly, the game balls that have been driven into the upper portion of the game area 15 flow down sequentially through either the left-handed passage 28 or the right-handed passage 29.

中央役物18は、図2〜図4に示すように、遊技盤12の前側に装着された前構造体32Aと、遊技盤12の裏側に装着された裏構造体32Bと、前構造体32Aの表示窓32aに対応して遊技盤12の裏側で裏構造体32Bに装着された液晶式その他の画像表示手段33と、画像表示手段33の前側で前構造体32Aに装着されたステージ34とを有する。   2 to 4, the central accessory 18 includes a front structure 32A attached to the front side of the game board 12, a back structure 32B attached to the back side of the game board 12, and a front structure 32A. A liquid crystal type other image display means 33 attached to the back structure 32B on the back side of the game board 12 corresponding to the display window 32a, and a stage 34 attached to the front structure 32A on the front side of the image display means 33, Have

中央役物18の下側の左右略中央には、この中央役物18と最下部のアウト球口35との間に第1特別図柄始動手段20と第2特別図柄始動手段21とが上下方向に配置されている。そして、中央役物18の左下側には左打ち通路28を置いて複数個の普通入賞手段23が配置され、また右下側には普通図柄始動手段19、開閉入賞手段22、普通入賞手段23等が配置されている。   The first special symbol starting means 20 and the second special symbol starting means 21 are arranged in the vertical direction between the central accessory 18 and the lowermost ball outlet 35 at the center of the left and right of the lower side of the central accessory 18. Is arranged. A plurality of normal winning means 23 are arranged on the lower left side of the central accessory 18 with a left-handed passage 28, and on the lower right side, a normal symbol starting means 19, an open / close winning means 22, and a normal winning means 23 are arranged. Etc. are arranged.

前構造体32Aは左打ち通路28側に開口する球誘導口36と、この球誘導口36からの遊技球をステージ34へと案内する球案内通路37とを有し、球誘導口36、球案内通路37を経てステージ34へと誘導された遊技球を、そのステージ34で左右に振り分けて第1特別図柄始動手段20の上方から遊技盤12の前側へと落下させるようになっている。また前構造体32Aにはその前面等の適当箇所に普通図柄表示手段24、第1特別図柄表示手段25、第2特別図柄表示手段26が装着されている。   The front structure 32A has a ball guide opening 36 that opens to the left-handed passage 28 side, and a ball guide passage 37 that guides a game ball from the ball guide opening 36 to the stage 34. The game balls guided to the stage 34 through the guide passage 37 are distributed to the left and right on the stage 34 and dropped from above the first special symbol starting means 20 to the front side of the game board 12. The front structure 32A is provided with normal symbol display means 24, first special symbol display means 25, and second special symbol display means 26 at appropriate locations such as the front surface.

普通図柄表示手段24は普通図柄を変動表示するためのもので、複数種類の普通図柄(例えば2種類の「○」「×」)に対応する複数個の発光素子により構成されており、普通図柄始動手段19が遊技球を検出することを条件に2個の発光素子が交互に点灯するように所定時間点滅して、普通図柄始動手段19の遊技球の検出時に抽選した乱数値が予め定められた当たり判定値と一致した場合に当たり態様の「○」側の発光素子が点灯し、それ以外の場合に外れ態様の「×」側の発光素子が点灯して停止する。なお、変動後の普通図柄は1/10程度の所定の確率で当たり態様となる。   The normal symbol display means 24 is for variably displaying normal symbols, and is composed of a plurality of light emitting elements corresponding to a plurality of types of normal symbols (for example, two types of “O” and “X”). Under the condition that the starting means 19 detects a game ball, the two light-emitting elements blink for a predetermined time so that they are alternately turned on, and a random number value drawn when the normal symbol starting means 19 detects the game ball is determined in advance. The light emitting element on the “◯” side in the hit state is turned on when the hit determination value is matched, and the light emitting element on the “×” side in the off state is turned on and stopped in other cases. In addition, the normal symbol after change will be in a hit mode with a predetermined probability of about 1/10.

第1特別図柄表示手段25、第2特別図柄表示手段26は発光部位の変化等で第1特別図柄、第2特別図柄を変動表示可能なセグメント式等の表示手段により構成されており、第1特別図柄表示手段25は第1特別図柄始動手段20が、第2特別図柄表示手段26は第2特別図柄始動手段21が夫々遊技球を検出することを条件に、第1特別図柄、第2特別図柄が所定時間変動して、第1特別図柄始動手段20、第2特別図柄始動手段21の遊技球の検出時に抽選された乱数値が予め定められた大当たり判定値と一致した場合に所定の大当たり態様で、それ以外の場合に外れ態様で停止するようになっている。   The first special symbol display means 25 and the second special symbol display means 26 are constituted by a display unit such as a segment type capable of variably displaying the first special symbol and the second special symbol by a change in the light emitting part, etc. The special symbol display means 25 is detected on the condition that the first special symbol start means 20 and the second special symbol display means 26 on the condition that the second special symbol start means 21 detects the game ball, respectively. When the symbol fluctuates for a predetermined time and the random number value lottery when the first special symbol starter 20 and the second special symbol starter 21 detect the game ball coincides with a predetermined jackpot determination value, the predetermined jackpot In the mode, it is stopped in the off mode in other cases.

なお、変動後の第1特別図柄、第2特別図柄は、通常確率状態中は1/350等の通常確率で大当たり態様となり、大当たり状態終了後の高確率状態中は1/35等の高確率で大当たり態様となる。大当たり状態中の場合には第1特別図柄、第2特別図柄は何れも変動しないし、一方が変動中の場合には他方は変動しない。また各特別図柄の始動検出は所定の上限数(例えば4)まで保留可能であり、両方に1以上の保留がある場合には、第2特別図柄表示手段26の図柄変動が優先する。更に高確率状態中は第1特別図柄、第2特別図柄の変動時間も短縮される。   Note that the first special symbol and the second special symbol after the change are in a big hit mode with a normal probability of 1/350 etc. during the normal probability state, and a high probability of 1/35 etc. in the high probability state after the big hit state ends. It becomes a big hit mode. Neither the first special symbol nor the second special symbol changes when the big hit state is in effect, and the other does not change when one is changing. Further, the start detection of each special symbol can be suspended up to a predetermined upper limit number (for example, 4), and when both have one or more suspensions, the symbol variation of the second special symbol display means 26 has priority. Furthermore, during the high probability state, the variation time of the first special symbol and the second special symbol is also shortened.

画像表示手段33は第1特別図柄表示手段25、第2特別図柄表示手段26に対応する演出図柄表示手段40を構成するもので、第1特別図柄、第2特別図柄の変動時にその図柄変動に同期して変動する1個又は複数個、例えば3個の演出図柄40a〜40cを変動表示する。演出図柄40a〜40cは第1特別図柄始動手段20、第2特別図柄始動手段21の遊技球の検出を条件に、抽選により決定された所定の演出図柄変動パターンを経て所定時間変動した後、第1特別図柄、第2特別図柄の変動終了に同期して所定の順序で順次停止する。なお、演出図柄表示手段40は第1特別図柄表示手段25、第2特別図柄表示手段26に対応して別々に設けてもよい。   The image display means 33 constitutes the effect symbol display means 40 corresponding to the first special symbol display means 25 and the second special symbol display means 26. When the first special symbol and the second special symbol change, the image change means 33 One or a plurality of, for example, three effect symbols 40a to 40c that fluctuate synchronously are variably displayed. The effect symbols 40a to 40c change for a predetermined time through a predetermined effect symbol variation pattern determined by lottery on the condition that the first special symbol starter 20 and the second special symbol starter 21 detect the game balls. It stops sequentially in a predetermined order in synchronization with the end of the fluctuation of the first special symbol and the second special symbol. The effect symbol display means 40 may be provided separately corresponding to the first special symbol display means 25 and the second special symbol display means 26.

演出図柄40a〜40cの変動後の停止図柄は、第1特別図柄、第2特別図柄が大当たり態様で停止する場合には全てが揃う大当たり演出態様となり、第1特別図柄、第2特別図柄が外れ態様で停止する場合には少なくとも一部が異なる外れ演出態様となる。   When the first and second special symbols stop in the big win mode, the stop symbol after the change of the production symbols 40a to 40c becomes a big hit directing mode in which the first special symbol and the second special symbol come off. In the case of stopping in a mode, at least a part is a different production mode.

例えば、演出図柄40a〜40cには0〜9までの数字図柄が使用されており、特別図柄が大当たり態様で停止する場合には演出図柄40a〜40cは「7・7・7」等の大当たり演出態様で停止し、特別図柄が外れ態様で停止する場合には演出図柄40a〜40cは「2・4・5」等の外れ演出態様で停止する。   For example, numerical symbols from 0 to 9 are used for the production symbols 40a to 40c, and when the special symbols are stopped in a big hit mode, the production symbols 40a to 40c are jackpot productions such as "7 / 7.7". When it stops in the mode and the special symbol stops in the off mode, the effect symbols 40a to 40c stop in the off mode such as “2, 4, 5”.

第1特別図柄始動手段20は非開閉式であって、画像表示手段33の下側に配置されており、この第1特別図柄始動手段20は右打ち通路29に比較して左打ち通路28を経て落下する遊技球が入賞し易くなっている。   The first special symbol starting means 20 is a non-opening / closing type, and is arranged below the image display means 33. The first special symbol starting means 20 has a left-handed passage 28 compared to a right-handed passage 29. Game balls that fall after that are easier to win.

第2特別図柄始動手段21は開閉式であって、左右一対の開閉部材21aを備えた電動チューリップ式入賞手段等により構成され、普通図柄表示手段24の変動後の普通図柄が当たり態様で停止した場合に所定の開放パターンで開放するようになっている。   The second special symbol starting means 21 is of an open / close type, and is constituted by an electric tulip type winning means having a pair of left and right opening / closing members 21a. The normal symbol after the fluctuation of the normal symbol display means 24 stops in a hit state. In some cases, it is opened with a predetermined opening pattern.

第2特別図柄始動手段21の開放パターンには、開放時間の短い通常パターン(例えば0.2秒×1回)と開放時間の長い特別パターン(例えば2秒×3回)とがあり、通常確率状態中は通常パターンが、高確率状態中は特別パターンが夫々選択される。   The opening pattern of the second special symbol starting means 21 includes a normal pattern with a short opening time (for example, 0.2 seconds × 1 time) and a special pattern with a long opening time (for example, 2 seconds × 3 times). A normal pattern is selected during the state, and a special pattern is selected during the high probability state.

開閉入賞手段22は変動後の第1特別図柄、第2特別図柄が大当たり態様で停止した場合に発生する大当たり状態中に所定の開放パターンで開閉するもので、この開閉入賞手段22に遊技球が入賞したときには、他の普通入賞手段23等への入賞よりも多くの賞球が払い出されるようになっている。この開閉入賞手段22は上向きに開口する大入賞口22aと、前後方向に出退して大入賞口22aを開閉する開閉板22bとを有する。   The open / close winning means 22 opens and closes in a predetermined opening pattern during the big hit state that occurs when the first special symbol and the second special symbol after the change stop in a big win mode. When winning, more prize balls are paid out than winning in other ordinary winning means 23 or the like. The open / close winning means 22 has a large winning opening 22a that opens upward and an open / close plate 22b that opens and closes in the front-rear direction to open and close the large winning opening 22a.

なお、開閉入賞手段22の開閉パターンは、開放後に所定数(例えば10個)の遊技球が入賞するか、所定時間(例えば30秒)が経過するかの何れか早い方で閉じる開閉動作を1ラウンドとして、そのラウンド数の違いにより複数の種類があり、大当たりの抽選時にその複数種類の開閉パターンの何れかが抽選される。   The open / close pattern of the open / close winning means 22 is an open / close operation that closes at the earlier of a predetermined number (for example, 10) of game balls winning or a predetermined time (for example, 30 seconds) after opening. There are a plurality of types of rounds depending on the number of rounds, and one of the plurality of types of opening / closing patterns is drawn at the time of the jackpot lottery.

普通図柄始動手段19は遊技球の検出を条件に普通図柄表示手段24の普通図柄を変動させるためのもので、右打ち通路29を経て流下する遊技球の通過を検出するようになっている。   The normal symbol starting means 19 is for changing the normal symbol of the normal symbol display means 24 on the condition that the game ball is detected, and detects the passage of the game ball flowing down through the right-handed passage 29.

ステージ34は図2〜図9に示すように構成されている。ステージ34は球案内通路37からの遊技球を左右方向に転動させながら、第1落下部38と第2落下部39との何れかに振り分けて、その落下部38,39から遊技盤12の前側に落下させるためのもので、画像表示手段33の前下側で前構造体32Aに設けられている。第1落下部38は第1特別図柄始動手段20に入賞し易い位置に遊技球を落下させるためのもので、この第1落下部38には第1特別図柄始動手段20の略直上で上下に配置された上落下部38aと下落下部38bとがある。第2落下部39は第1特別図柄始動手段20に入賞し難い位置に遊技球を落下させるためのもので、第1特別図柄始動手段20の略直上から左右に外れて第1落下部38の左右両側に配置されている。   The stage 34 is configured as shown in FIGS. While the stage 34 rolls the game ball from the ball guide passage 37 in the left-right direction, the stage 34 distributes the game ball to either the first drop part 38 or the second drop part 39, and from the drop parts 38, 39 to the game board 12. It is for dropping to the front side, and is provided in the front structure 32A on the front lower side of the image display means 33. The first drop part 38 is for dropping the game ball at a position where it is easy to win the first special symbol starter 20, and the first drop part 38 is vertically above and below the first special symbol starter 20. There are an upper drop part 38a and a lower drop part 38b arranged. The second dropping portion 39 is for dropping the game ball at a position where it is difficult for the first special symbol starting means 20 to win. It is arranged on both the left and right sides.

ステージ34は、図2〜図9に示すように、前構造体32Aに設けられたステージ枠41を備え、このステージ枠41上に第1転動部42〜第3転動部44が前後方向の階段状に設けられている。第1転動部42は画像表示手段33の前側近傍に配置され、この第1転動部42から前側へと順次低くなるように第2転動部43と第3転動部44とが階段状に配置されている。   As shown in FIGS. 2 to 9, the stage 34 includes a stage frame 41 provided on the front structure 32 </ b> A, and the first rolling portion 42 to the third rolling portion 44 are arranged in the front-rear direction on the stage frame 41. It is provided in a staircase shape. The first rolling part 42 is disposed in the vicinity of the front side of the image display means 33, and the second rolling part 43 and the third rolling part 44 are stepped so that the first rolling part 42 gradually decreases from the first rolling part 42 to the front side. Arranged in a shape.

ステージ枠41の前端には、遊技盤12に前側から当接する前飾り板45aが当接され、またステージ34の後端には、画像表示手段33への遊技球の衝突を阻止する阻止板45bが第1転動部42の後端に沿って左右方向の略全長に設けられている。なお、ステージ枠41は前構造体32Aに装着してユニットとし、前構造体32Aを介して遊技盤12に装着してもよいし、前構造体32Aから分離して、前構造体32Aとは別に遊技盤12に装着するようにしてもよい。   A front decoration plate 45 a that contacts the game board 12 from the front side is in contact with the front end of the stage frame 41, and a blocking plate 45 b that prevents the game ball from colliding with the image display means 33 at the rear end of the stage 34. Is provided along the rear end of the first rolling part 42 over substantially the entire length in the left-right direction. The stage frame 41 may be attached to the front structure 32A as a unit, and may be attached to the game board 12 via the front structure 32A, or separated from the front structure 32A and the front structure 32A. Alternatively, it may be mounted on the game board 12.

各転動部42〜44は共に左右方向の中央部分が低くなる形状であって、その中央部分で遊技球を振り分けるようになっている。第1転動部42は左右両側に配置された傾斜部42aと、左右方向の略中央に配置された奥落下部(第3落下部)42bと、この奥落下部42bの左右両側に配置された***部42cと、この***部42cと傾斜部42aとの間に配置された左右の奥落下部42dとを有し、球案内通路37から一方の傾斜部42aを経て左右方向に転動する遊技球を、その慣性力に応じて何れかの奥落下部42b,42dに振り分けて、その奥落下部42b,42dから前側へと落下させるようになっている。   Each of the rolling portions 42 to 44 has a shape in which a central portion in the left-right direction is lowered, and game balls are distributed at the central portion. The first rolling part 42 is disposed on both the left and right sides of the inclined part 42a disposed on the left and right sides, the back drop part (third drop part) 42b disposed substantially in the center in the left-right direction, and the back drop part 42b. And a left and right back drop portion 42d disposed between the raised portion 42c and the inclined portion 42a, and rolls in the left-right direction from the spherical guide passage 37 through one inclined portion 42a. The game balls are distributed to any of the back drop portions 42b and 42d according to the inertial force, and dropped from the back drop portions 42b and 42d to the front side.

第2転動部43、第3転動部44は第1転動部42の左右の傾斜部42aの略前側に配置された共通の傾斜部43aを有する。第2転動部43は第1転動部42の奥落下部42bに対応して左右方向の略中央に配置された回転体46と、第1転動部42の奥落下部42dに対応して回転体46の左右両側に配置された凸状の***部43bと、回転体46と***部43bとの間に配置された凹状の中落下部43cと、***部43bと傾斜部43aとの間に配置された凹状の案内部43dとを有する。回転体46は第1転動部42からの遊技球をその前後と中落下部43cの何れかに振り分けるようになっている。   The second rolling portion 43 and the third rolling portion 44 have a common inclined portion 43 a disposed substantially in front of the left and right inclined portions 42 a of the first rolling portion 42. The second rolling part 43 corresponds to the rotating body 46 disposed substantially at the center in the left-right direction corresponding to the back drop part 42 b of the first rolling part 42 and the back drop part 42 d of the first rolling part 42. A convex raised portion 43b arranged on the left and right sides of the rotating body 46, a concave middle falling portion 43c arranged between the rotating body 46 and the raised portion 43b, a raised portion 43b, and an inclined portion 43a. And a concave guide portion 43d disposed therebetween. The rotating body 46 distributes the game balls from the first rolling part 42 to either the front or back thereof or the middle dropping part 43c.

第3転動部44は回転体46の左右方向の略中央に対応して配置された凹状の入賞用の上落下部38aと、各傾斜部43aの中央側に連続して配置された凹状の第2落下部39と、第1落下部38と第2落下部39との間に配置され且つ第2落下部39側へと傾斜状に形成された凸状の***部44aとを有し、第2転動部43からの遊技球を第1落下部38、第2落下部39の何れかに振り分けるようになっている。   The third rolling part 44 is a concave winning top-falling part 38a disposed corresponding to the approximate center in the left-right direction of the rotating body 46, and a concave-shaped part continuously disposed on the center side of each inclined part 43a. A second drop portion 39, and a convex raised portion 44a disposed between the first drop portion 38 and the second drop portion 39 and formed in an inclined shape toward the second drop portion 39, The game balls from the second rolling part 43 are distributed to either the first drop part 38 or the second drop part 39.

第1落下部38の上落下部38a、第2落下部39の前端は前飾り板45aの上端縁側に位置している。第1落下部38の下落下部38bは前飾り板45aの前面に開口状に形成されており、第2転動部43、第3転動部44の下側に形成された連通路47を介して、第1転動部42の奥落下部42bの下で回転体46の後側に開口する球入口48に連通され、この球入口48に入った遊技球を連通路47を経て遊技盤12の前側に落下させるようになっている。球入口48は上落下部38aと前後に相対応しており、回転体46と対向して第2転動部43の後側の後壁49に形成されている。連通路47は下カバー50上に前後方向に形成され、また下カバー50は回転体46等を下側から覆うようにステージ枠41の下側に装着されている。   The front ends of the upper drop part 38a and the second drop part 39 of the first drop part 38 are located on the upper edge side of the front decorative board 45a. The lower drop portion 38b of the first drop portion 38 is formed in an opening shape on the front surface of the front decoration plate 45a, and is connected via a communication passage 47 formed below the second rolling portion 43 and the third rolling portion 44. Thus, a ball inlet 48 that opens to the rear side of the rotator 46 is communicated with the lower part 42 b of the first rolling part 42, and the game ball that has entered the ball inlet 48 passes through the communication passage 47 to the game board 12. It is designed to drop to the front side of the. The ball inlet 48 corresponds to the front drop part 38 a in the front-rear direction, and is formed on the rear wall 49 on the rear side of the second rolling part 43 so as to face the rotating body 46. The communication path 47 is formed on the lower cover 50 in the front-rear direction, and the lower cover 50 is mounted on the lower side of the stage frame 41 so as to cover the rotating body 46 and the like from the lower side.

回転体46は図5〜図9に示すように左右方向に長い横長状であって、第1転動部42の前端よりも前側に離れた位置で開口部51内に横軸廻りに回転自在に配置され、駆動手段52の駆動により増速機構53、駆動軸63を介してa矢示方向に回転する。開口部51は第2転動部43の左右の中落下部43c間に、前側の第3転動部44と連続状に形成されている。   As shown in FIGS. 5 to 9, the rotating body 46 has a horizontally long shape that is long in the left-right direction, and is rotatable around the horizontal axis in the opening 51 at a position farther forward than the front end of the first rolling portion 42. And is rotated in the direction indicated by the arrow a through the speed increasing mechanism 53 and the drive shaft 63 by the driving means 52. The opening 51 is formed between the left and right middle drop portions 43 c of the second rolling portion 43 so as to be continuous with the third rolling portion 44 on the front side.

回転体46は回転方向に二分割された半割状の分割体54,55を着脱自在に結合して構成されている。この回転体46の左右方向の略中央部には、奥落下部42bから落下する遊技球を振り分けるための第1衝突部56と第2衝突部57とが前後方向の略同一面上に位置する奥落下部42b、上落下部38a及び球入口48に対応して回転方向に設けられ、その第1衝突部56、第2衝突部57の左右両側に、遊技球を中落下部43cへと案内する案内部58,59が設けられている。案内部58,59は両端側へと細くなるように急テーパー部58a,59aと緩テーパー部58b,59bとにより構成されている。   The rotator 46 is configured by detachably connecting halved segments 54 and 55 that are divided in the rotational direction. A first collision part 56 and a second collision part 57 for distributing game balls falling from the back drop part 42b are located on substantially the same plane in the front-rear direction at a substantially central part in the left-right direction of the rotating body 46. A game ball is guided to the middle drop part 43c on the left and right sides of the first collision part 56 and the second collision part 57 provided in the rotational direction corresponding to the back drop part 42b, the upper drop part 38a and the ball entrance 48. Guide portions 58 and 59 are provided. The guide portions 58 and 59 are constituted by steeply tapered portions 58a and 59a and loosely tapered portions 58b and 59b so as to become narrower toward both ends.

第1衝突部56は奥落下部42bから落下する遊技球を第1落下部38へと案内し易くするためもので、回転方向に連続する凹部56aと、この凹部56aの左右両側に形成された回転方向の突条56bとを有し、奥落下部42bから落下する遊技球の衝突位置に応じて前後の何れかに振り分けるようになっている。第1衝突部56の左右両側には、突条56bの外側の急テーパー部58aと、この急テーパー部58aの外側の緩テーパー部58bとが設けられている。   The first collision part 56 is intended to make it easier to guide the game ball falling from the back drop part 42b to the first drop part 38. The first collision part 56 is formed on the concave part 56a continuous in the rotation direction and on both the left and right sides of the concave part 56a. It has a ridge 56b in the rotation direction, and is distributed to either the front or the back according to the collision position of the game ball falling from the back drop part 42b. On both the left and right sides of the first collision portion 56, a steep taper portion 58a outside the protrusion 56b and a gentle taper portion 58b outside the steep taper portion 58a are provided.

なお、凹部56a内には、第1衝突部56に衝突する遊技球が振り分けられ易い方向を示す矢印、文字等の必要な表示が刻印等により付されている。第1衝突部56、急テーパー部58a、緩テーパー部58bは、一方の分割体54の外周に設けられている。第1衝突部56の突条56b及び急テーパー部58aの回転方向の両端には、第1衝突部56と第2衝突部57との接続部分で遊技球を左右方向に容易に排出できるように、回転方向の両側が低くなる傾斜部56c,58cが設けられている。   It should be noted that necessary indications such as arrows and characters indicating the direction in which the game balls colliding with the first collision unit 56 are easily distributed are given in the recess 56a by engraving or the like. The first collision part 56, the steep taper part 58 a, and the gentle taper part 58 b are provided on the outer periphery of the one divided body 54. At both ends of the rotation direction of the protrusion 56b and the steep taper portion 58a of the first collision portion 56, the game ball can be easily discharged in the left-right direction at the connection portion between the first collision portion 56 and the second collision portion 57. In addition, inclined portions 56c and 58c are provided on both sides in the rotational direction.

第2衝突部57は奥落下部42bから落下する遊技球を第2落下部39へと案内し易くし第1落下部38へは案内し難くするためのもので、第1衝突部56の凹部56aの左右方向の略中央に回転方向に形成された突条57aを有し、この突条57aに衝突した遊技球を左右の何れかに振り分けるようになっている。第2衝突部57の左右両側には突条57aの外側の急テーパー部59aと、この急テーパー部59aの外側の緩テーパー部59bとが設けられている。なお、第2衝突部57、急テーパー部59a、緩テーパー部59bは、他方の分割体55の外周に設けられている。   The second collision part 57 is for making it easy to guide the game ball falling from the back drop part 42 b to the second drop part 39 and difficult to guide it to the first drop part 38. A protrusion 57a formed in the rotational direction is provided at the approximate center in the left-right direction of 56a, and the game balls colliding with the protrusion 57a are distributed to either the left or right. On both the left and right sides of the second collision portion 57, a steep taper portion 59a outside the protrusion 57a and a gentle taper portion 59b outside the steep taper portion 59a are provided. The second collision part 57, the steep taper part 59a, and the gentle taper part 59b are provided on the outer periphery of the other divided body 55.

第2衝突部57の突条57aは第1衝突部56の突条56bと略同径か若干大径である。第2衝突部57の両側の急テーパー部59aは、第1衝突部56の両側の急テーパー部58aの左右方向の中間までであり、第1衝突部56の両側の急テーパー部58aに比較して傾斜角度が小さくなっている。   The ridge 57a of the second collision part 57 is substantially the same diameter or slightly larger than the ridge 56b of the first collision part 56. The steep taper portions 59a on both sides of the second collision portion 57 are up to the middle in the left-right direction of the steep taper portions 58a on both sides of the first collision portion 56, and compared to the steep taper portions 58a on both sides of the first collision portion 56. The tilt angle is small.

回転体46の上部側は開口部51から上方に突出しており、緩テーパー部58b,59bでも回転体46と後壁49との間に遊技球が滞留せず、球入口48、上落下部38a以外の遊技球の全てを左右の落下部43c等から第3転動部44へと案内するようになっている。   The upper side of the rotator 46 protrudes upward from the opening 51, and the game balls do not stay between the rotator 46 and the rear wall 49 even in the gently tapered portions 58b and 59b, and the ball inlet 48 and the upper drop portion 38a. All of the game balls other than are guided from the left and right drop parts 43c to the third rolling part 44.

両分割体54,55の内部には左右両側に結合ボス部54a,55aが設けられ、その両結合ボス部54a,55aがネジ60により着脱自在に結合されている。一方の結合ボス部55aはネジ挿通孔55bを有し、そのネジ挿通孔55bから挿通されたネジ60が他方の結合ボス部54aのネジ孔54bに螺合している。回転体46には左右方向の一端に軸部54cが設けられると共に他端に駆動軸63が連結され、その軸部54c及び駆動軸63がブッシュ61を介してステージ枠41に横軸心廻りに回転自在に支持されている。各ブッシュ61はステージ枠41と、その下側に固定された下カバー50との間に介在されている。   Both bosses 54 a and 55 a are provided on both the left and right sides inside the divided bodies 54 and 55, and the both bosses 54 a and 55 a are detachably connected by screws 60. One coupling boss portion 55a has a screw insertion hole 55b, and a screw 60 inserted through the screw insertion hole 55b is screwed into the screw hole 54b of the other coupling boss portion 54a. The rotating body 46 is provided with a shaft portion 54 c at one end in the left-right direction and a drive shaft 63 is connected to the other end. The shaft portion 54 c and the drive shaft 63 are connected to the stage frame 41 via the bush 61 around the horizontal axis. It is supported rotatably. Each bush 61 is interposed between the stage frame 41 and a lower cover 50 fixed to the lower side thereof.

駆動手段52は駆動モータにより構成され、ステージ枠41の下側に装着された支持枠62の取り付け部62aに第1転動部42の下側に対応して固定されている。駆動軸63は支持枠62の取り付け部62aに回転自在に挿通されている。増速機構53は取り付け部62aに対して駆動手段52と反対側に配置され、駆動手段52側の回転軸に固定された大径の駆動ギヤー53aと、この駆動ギヤー53aと噛合して駆動軸63に固定された小径の従動ギヤー53bとを備えている。なお、駆動手段52の回転速度が早い場合には増速機構53に代えて減速機構を設けてもよい。また増速機構53等を介さずに駆動手段52と駆動軸63とを連結してもよい。   The drive means 52 is constituted by a drive motor, and is fixed to the attachment portion 62a of the support frame 62 mounted on the lower side of the stage frame 41 corresponding to the lower side of the first rolling portion 42. The drive shaft 63 is rotatably inserted into the attachment portion 62 a of the support frame 62. The speed increasing mechanism 53 is disposed on the opposite side to the driving means 52 with respect to the mounting portion 62a, and has a large-diameter driving gear 53a fixed to the rotating shaft on the driving means 52 side, and meshes with the driving gear 53a to drive the driving shaft. And a small-diameter driven gear 53 b fixed to 63. If the rotational speed of the driving means 52 is fast, a speed reduction mechanism may be provided instead of the speed increase mechanism 53. Further, the drive means 52 and the drive shaft 63 may be connected without using the speed increasing mechanism 53 or the like.

ゲームに際しては、発射手段の発射ハンドル8を操作して遊技領域15へと遊技球を発射させる。このとき通常確率状態であれば、遊技者は第1特別図柄始動手段20に入賞し易い左打ち通路28に遊技球が集中するように左打ちをする。左打ち通路28を落下する遊技球が中央役物18の球誘導口36に入ると、その遊技球は球案内通路37を経てステージ34へと案内されて、このステージ34で第1転動部42から第2転動部43、第3転動部44を経て第1落下部38、第2落下部39の何れかに振り分けられた後、その第1落下部38、第2落下部39の何れかから遊技盤12の前側へと落下する。   In the game, the launching handle 8 of the launching means is operated to launch a game ball into the game area 15. At this time, if it is a normal probability state, the player hits the left so that the game balls concentrate on the left-handed passage 28 that is easy to win the first special symbol starting means 20. When a game ball falling in the left-handed passage 28 enters the ball guide port 36 of the central actor 18, the game ball is guided to the stage 34 through the ball guide passage 37, and the first rolling unit is moved to the stage 34. 42, after passing through the second rolling part 43 and the third rolling part 44 to the first dropping part 38 or the second dropping part 39, the first dropping part 38 and the second dropping part 39 It falls to the front side of the game board 12 from either.

第3転動部44を経て遊技球が遊技盤12の前側へと落下する場合、その遊技球が第1落下部38から落下すれば第1特別図柄始動手段20に入賞し易くなり、また第2落下部39から落下すれば第1特別図柄始動手段20に入賞し難くなる。   When the game ball falls to the front side of the game board 12 through the third rolling part 44, if the game ball falls from the first drop part 38, it becomes easy to win the first special symbol starting means 20, and If it falls from the 2 drop part 39, it will become difficult to win the 1st special symbol starting means 20.

ステージ34で振り分けられた後の遊技球が第1落下部38から落下し、その遊技球が第1特別図柄始動手段20に入賞すると、第1特別図柄表示手段25の第1特別図柄、演出図柄表示手段40の演出図柄40a〜40cが同期して所定時間変動する。そして、第1特別図柄始動手段20に遊技球が入賞したときの抽選結果が大当たりか否かに応じて、第1特別図柄表示手段25の変動後の第1特別図柄が大当たり態様又は外れ態様で停止し、演出図柄表示手段40の演出図柄40a〜40cが大当たり演出態様又は外れ演出態様で停止する。   When the game balls distributed at the stage 34 fall from the first drop unit 38 and the game balls win the first special symbol starting means 20, the first special symbols and the production symbols of the first special symbol display means 25 are displayed. The production symbols 40a to 40c of the display means 40 fluctuate for a predetermined time in synchronization. Then, depending on whether or not the lottery result when the game ball wins the first special symbol starting means 20 is a big win, the first special symbol after the change of the first special symbol display means 25 is a big hit mode or an off mode. The effect symbols 40a to 40c of the effect symbol display means 40 are stopped in the jackpot effect mode or the off effect mode.

通常確率状態中でも右打ち通路29に進入した遊技球が普通図柄始動手段19に入賞すれば、普通図柄表示手段24の普通図柄が変動して変動後に当たり態様で停止することもある。しかし、通常確率状態中は第2特別図柄始動手段21の開放時間が僅かであるため、第2特別図柄始動手段21に遊技球が入賞する可能性は非常に低い。   If the game ball that has entered the right-handed path 29 wins the normal symbol starting means 19 even in the normal probability state, the normal symbol of the normal symbol display means 24 may fluctuate and stop in a winning manner after the fluctuation. However, since the opening time of the second special symbol starting means 21 is short during the normal probability state, the possibility that the game ball wins the second special symbol starting means 21 is very low.

第1特別図柄表示手段25の変動後の第1特別図柄が大当たり態様で停止すれば大当たり状態となり、開閉入賞手段22が抽選された所定の開閉パターンで所定ラウンド数開閉動作を繰り返すので、遊技者は開閉入賞手段22に遊技球が入賞し易い右打ち通路29側に遊技球を集中させるべく右打ちをする。右打ち通路29に入った遊技球は普通図柄始動手段19、開閉入賞手段22、特別図柄始動手段20,21等に入賞するか、アウト球口35側へと流下する。なお、大当たりの場合には、所定の開閉パターンで大入賞口22aが開放して、その開放時に多数の遊技球が入賞するため、遊技者は有利にゲームを行うことができる。   If the first special symbol after the change of the first special symbol display means 25 stops in a big win mode, it becomes a big hit state, and the open / close winning means 22 repeats a predetermined round number opening / closing operation with a predetermined opening / closing pattern, so that the player The player hits the open / close winning means 22 to make the game ball concentrate on the side of the right-handed passage 29 where the game ball is easy to win. The game ball that has entered the right-handed passage 29 wins the normal symbol starting means 19, the open / close winning means 22, the special symbol starting means 20, 21 or the like, or flows down to the out ball opening 35 side. In the case of a big win, the big winning opening 22a is opened with a predetermined opening / closing pattern, and a large number of game balls are won at the time of opening, so that the player can play a game advantageously.

普通図柄始動手段19が遊技球を検出すると、普通図柄表示手段24の普通図柄が所定時間変動して当たり図柄又は外れ図柄で停止し、当たり図柄のときには第2特別図柄始動手段21が所定時間開放し、この第2特別図柄始動手段21に遊技球が入賞し易くなる。そして、第2特別図柄始動手段21に遊技球が入賞すると、第2特別図柄表示手段26の第2特別図柄が所定時間変動し、第1特別図柄表示手段25の第1特別図柄の場合と同様に動作する。   When the normal symbol starting means 19 detects a game ball, the normal symbol on the normal symbol displaying means 24 fluctuates for a predetermined time and stops at the winning symbol or the off symbol, and when the winning symbol is reached, the second special symbol starting means 21 is released for a predetermined time. And it becomes easy to win a game ball to this 2nd special symbol starting means 21. When a game ball wins the second special symbol starting means 21, the second special symbol of the second special symbol display means 26 fluctuates for a predetermined time and is the same as the case of the first special symbol of the first special symbol display means 25. To work.

ステージ34では前後方向に階段状に配置された第1転動部42〜第3転動部44の内、その第2転動部43に回転体46があり、この回転体46が駆動手段52の駆動により横軸心廻りにa矢示方向に回転するようにしているので、この回転体46によって遊技球の振り分け時の間持ちが良くなり、ゲームでの遊技球の振り分けに関する遊技者の興趣を向上させることができる。   In the stage 34, the first rolling part 42 to the third rolling part 44 arranged stepwise in the front-rear direction have a rotating body 46 in the second rolling part 43, and the rotating body 46 is a driving means 52. Since it is rotated in the direction of arrow a around the horizontal axis by driving, the rotating body 46 improves the holding time when the game balls are distributed, and improves the interest of the player regarding the distribution of the game balls in the game Can be made.

即ち、球誘導口36から球案内通路37を経てステージ34に誘導された遊技球は、第1転動部42上を左右方向に転動し、そのときの慣性力に応じて奥落下部42b,42dの何れかに振り分けられて第2転動部43へと落下する。左右の奥落下部42dから落下する遊技球は、第2転動部43、第3転動部44を経て第2落下部39から遊技盤12の前側へと落下し、その遊技球が第1特別図柄始動手段20に入賞する可能性は低い。   That is, the game ball guided to the stage 34 from the ball guide port 36 through the ball guide passage 37 rolls on the first rolling part 42 in the left-right direction, and the back drop part 42b according to the inertial force at that time. , 42d and falls to the second rolling part 43. The game balls falling from the left and right back drop portions 42d fall from the second drop portion 39 to the front side of the game board 12 via the second rolling portion 43 and the third rolling portion 44, and the gaming balls are the first ones. The possibility of winning the special symbol starting means 20 is low.

中央の奥落下部42bからの遊技球は、その前下側でa矢示方向に回転する回転体46の第1衝突部56、第2衝突部57の何れかに衝突する。そして、遊技球が第1衝突部56上に落下したときには、その遊技球が第1落下部38に振り分けられる可能性が大となり、また第2衝突部57上に落下したときには、その遊技球が第2落下部39に振り分けられる可能性が大となる。   The game ball from the central back drop part 42b collides with either the first collision part 56 or the second collision part 57 of the rotating body 46 rotating in the direction indicated by the arrow a on the front lower side. And when a game ball falls on the 1st collision part 56, possibility that the game ball will be distributed to the 1st fall part 38 becomes large, and when it falls on the 2nd collision part 57, the game ball will be The possibility of being distributed to the second drop part 39 becomes large.

例えば、図10(A)(B)に示すように第1衝突部56が回転体46の上側を通過する場合に、その頂部近傍から後側を含む範囲で左右の突条56b間に遊技球が落下すれば、その遊技球は回転体46の回転力等を受けて第1衝突部56の両側の突条56bにより後側へとa矢示方向に案内されて、回転体46の後側に開口する球入口48に入り連通路47を経て下落下部38bへとc矢示方向に案内された後、その下落下部38bから下方へとc矢示方向に落下する。   For example, as shown in FIGS. 10A and 10B, when the first collision portion 56 passes the upper side of the rotating body 46, a game ball between the left and right protrusions 56b in a range including the rear side from the vicinity of the top portion. If the ball falls, the game ball receives the rotational force of the rotating body 46 and is guided to the rear side by the protrusions 56b on both sides of the first collision portion 56 in the direction indicated by the arrow a. The ball enters the sphere inlet 48 that opens to the lower drop portion 38b through the communication passage 47 and is guided in the direction indicated by the arrow c, and then falls downward from the lower drop portion 38b in the direction indicated by the arrow c.

また第1衝突部56の頂部よりも前側で左右の突条56b間に遊技球が落下すれば、その遊技球は回転体46の回転とは逆に第1衝突部56の凹部56aの両側の突条56bにより前側へと反a矢示方向に案内されて、第3転動部44上の上落下部38aへとd矢示方向に案内された後、その上落下部38aから下方へとe矢示方向に落下する。   If a game ball falls between the left and right protrusions 56b on the front side of the top of the first collision part 56, the game ball is opposite to the rotation of the rotating body 46 on both sides of the concave part 56a of the first collision part 56. After being guided in the direction indicated by the arrow a toward the front side by the protrusion 56b and guided in the direction indicated by the arrow d to the upper drop part 38a on the third rolling part 44, the upper drop part 38a is moved downward. e Drop in the direction of the arrow.

奥落下部42bから遊技球が落下する際に左右方向の一方側に振れた場合には、その遊技球が第1衝突部56の突条56bよりも外側に落下することがある。そのときには遊技球は回転体46の急テーパー部58aに沿って左右方向の外側へとf矢示方向に案内され、緩テーパー部58bから第2転動部43の中落下部43c、第3転動部44の第2落下部39へと案内されて行く。   When the game ball falls from the back drop part 42 b and swings to one side in the left-right direction, the game ball may fall outside the protrusion 56 b of the first collision part 56. At that time, the game ball is guided in the direction indicated by the arrow f along the steeply tapered portion 58a of the rotating body 46 in the left-right direction, and from the gently tapered portion 58b to the middle drop portion 43c and the third rolling portion 43 of the second rolling portion 43. It is guided to the second drop part 39 of the moving part 44.

図11(A)(B)に示すように第2衝突部57が回転体46の上側を通過する場合に、第2衝突部57の左右方向の略中央に突条57aがあるので、奥落下部42bから落下した遊技球は、回転体46の回転に関係なく突条57aにより左右の何れかに振り分けられる。例えば回転体46の急テーパー部59a側に振り分けられた遊技球は、急テーパー部59aに沿ってg矢示方向に移動し、緩テーパー部59b、第2転動部43の中落下部43cを経て第3転動部44の第2落下部39へと案内されて行く。また突条57aの両側の急テーパー部59a上に直接落下した遊技球も、同様に緩テーパー部59b、第2転動部43の中落下部43cを経て第3転動部44の第2落下部39へと案内されて行く。   As shown in FIGS. 11A and 11B, when the second collision part 57 passes the upper side of the rotating body 46, there is a protrusion 57a at the approximate center in the left-right direction of the second collision part 57. The game balls dropped from the portion 42b are distributed to either the left or right by the ridge 57a regardless of the rotation of the rotating body 46. For example, the game balls distributed to the steep taper portion 59a side of the rotating body 46 move in the direction indicated by the arrow g along the steep taper portion 59a, and move the gentle taper portion 59b and the middle drop portion 43c of the second rolling portion 43. Then, it is guided to the second drop part 39 of the third rolling part 44. Similarly, a game ball that has directly dropped onto the steep taper portions 59a on both sides of the ridge 57a is similarly subjected to the second fall of the third rolling portion 44 via the gently tapered portion 59b and the middle falling portion 43c of the second rolling portion 43. Guided to part 39.

なお、第2衝突部57の突条57aの最大径部分に遊技球が落下した場合には、その遊技球は前後の球入口48、第1落下部38の何れかへと案内されることがある。しかし、第2衝突部57の突条57aの左右幅は第1衝突部56の左右幅に比較して小であるため、第2衝突部57に衝突した遊技球が球入口48、第1落下部38の何れかに案内されることは少ないか、又は極稀である。   When a game ball falls on the maximum diameter portion of the protrusion 57a of the second collision portion 57, the game ball may be guided to either the front or rear ball inlet 48 or the first drop portion 38. is there. However, since the left and right widths of the protrusions 57a of the second collision part 57 are smaller than the left and right widths of the first collision part 56, the game ball that has collided with the second collision part 57 is moved to the ball entrance 48 and the first drop. It is rarely or rarely guided to any of the sections 38.

図12、図13は本発明の第2の実施形態を例示する。回転体46は、第1衝突部56、第2衝突部57の周方向の全周に左右一対の突条56b、急テーパー部58a、緩テーパー部58bを備え、その第1衝突部56は左右の突条56b間を凹部56aとし、第2衝突部57の両突条56b間には、これらよりも径方向の外方に突出する突条57aが設けられている。他の構成は第1の実施形態と同様である。   12 and 13 illustrate a second embodiment of the present invention. The rotating body 46 includes a pair of left and right protrusions 56b, a steep taper portion 58a, and a gentle taper portion 58b on the entire circumference in the circumferential direction of the first collision portion 56 and the second collision portion 57. A recess 56a is formed between the protrusions 56b, and a protrusion 57a protruding outward in the radial direction is provided between the protrusions 56b of the second collision part 57. Other configurations are the same as those of the first embodiment.

このようにすれば、第1衝突部56は第1の実施形態と同様に遊技球を振り分けることができ、また第2衝突部57では突条57aに衝突した遊技球が左右何れかに移動すると、その遊技球を突条56b、急テーパー部58aを経て左右の落下部39へと案内することができる。この場合には、第1衝突部56側及び第2衝突部57側の突条56b、急テーパー部58aを同じ形状にできるので、金型の構造を簡単にできる。   If it does in this way, the 1st collision part 56 can distribute a game ball similarly to 1st Embodiment, and if the game ball which collided with the protrusion 57a moves to the left or right in the 2nd collision part 57, it will be. The game ball can be guided to the left and right drop portions 39 through the protrusion 56b and the steep taper portion 58a. In this case, since the protrusion 56b and the steep taper part 58a on the first collision part 56 side and the second collision part 57 side can be formed in the same shape, the structure of the mold can be simplified.

図14、図15は本発明の第3の実施形態を例示する。回転体46の左右方向の長さは左右の突条56bの両側までの長さであり、この回転体46の左右両側の第2転動部43には、回転体46側から落下部43cに向かって傾斜する傾斜面43eが設けられている。   14 and 15 illustrate a third embodiment of the present invention. The length of the rotator 46 in the left-right direction is the length to both sides of the left and right ridges 56b, and the second rolling parts 43 on the left and right sides of the rotator 46 are connected to the drop part 43c from the rotator 46 side. An inclined surface 43e that is inclined toward the surface is provided.

このように第2転動部43側に傾斜面43eを設けることにより、回転体46の左右のテーパー部58a,58b,59a,59bを省略することも可能であり、回転体46の小型化を図ることができる。   Thus, by providing the inclined surface 43e on the second rolling portion 43 side, the left and right tapered portions 58a, 58b, 59a, 59b of the rotating body 46 can be omitted, and the size of the rotating body 46 can be reduced. Can be planned.

図16、図17は本発明の第4の実施形態を例示する。このステージ34の転動部65には、球案内通路37に連通する傾斜通路66と、この傾斜通路66の下流側に対応してその前側に配置された回転体46と、この回転体46の前側に配置された第1落下部38と、回転体46の前側で第1落下部38の左右両側に配置された第2落下部39とを有する。   16 and 17 illustrate a fourth embodiment of the present invention. The rolling portion 65 of the stage 34 includes an inclined passage 66 communicating with the ball guide passage 37, a rotating body 46 disposed on the front side corresponding to the downstream side of the inclined passage 66, and the rotating body 46. It has the 1st fall part 38 arrange | positioned at the front side, and the 2nd fall part 39 arrange | positioned in the right and left both sides of the 1st drop part 38 in the front side of the rotary body 46.

回転体46は第1衝突部56と第2衝突部57とを外周の周方向に備え、球案内通路37側からの遊技球が第1衝突部56に衝突した場合に、その遊技球が第1衝突部56を乗り越える程度に転動部65上に突出して配置されている。遊技球が第1衝突部56に衝突した場合に、その遊技球は第1衝突部56を乗り越えて第1落下部38へと振り分けられ、また遊技球が第2衝突部57に衝突した場合には、その遊技球は第2衝突部57により左右何れかの第2落下部39へと振り分けられる。   The rotating body 46 includes a first collision portion 56 and a second collision portion 57 in the circumferential direction of the outer periphery. When a game ball from the ball guide passage 37 collides with the first collision portion 56, the game ball is It is arranged so as to protrude on the rolling part 65 so as to get over the one collision part 56. When a game ball collides with the first collision unit 56, the game ball gets over the first collision unit 56 and is distributed to the first dropping unit 38, and when the game ball collides with the second collision unit 57 The game ball is distributed by the second collision unit 57 to the left or right second drop unit 39.

このように回転体46は傾斜通路66上を転がる遊技球が衝突部56,57に衝突するように構成して、その衝突部56,57により各落下部38,39へと遊技球を振り分けるようにしてもよい。従って、回転体46の衝突部56,57に衝突する遊技球は、第3落下部42bから落下する遊技球に限定されるものではない。またこの実施形態の場合にも各実施形態と同様に回転体46は横軸廻りに回転するが、各実施形態で云う横軸は縦軸に対比される概念であって、左右方向の軸廻りに回転する場合は勿論のこと、前後方向の軸廻りに回転する場合も含むものである。   Thus, the rotating body 46 is configured such that the game ball rolling on the inclined passage 66 collides with the collision portions 56 and 57, and the collision balls 56 and 57 distribute the game ball to the dropping portions 38 and 39, respectively. It may be. Therefore, the game balls that collide with the collision portions 56 and 57 of the rotating body 46 are not limited to the game balls that fall from the third dropping portion 42b. Also in this embodiment, the rotating body 46 rotates around the horizontal axis as in the embodiments. However, the horizontal axis in each embodiment is a concept that is compared with the vertical axis, and is around the axis in the left-right direction. Of course, this includes the case of rotating around the axis in the front-rear direction.

以上、本発明の各実施形態について詳述したが、本発明はこの各実施形態に限定されるものではなく、本発明の趣旨を逸脱しない範囲で種々の変更が可能である。例えば各実施形態では、第1転動部42〜第3転動部44を備えたステージ34を例示しているが、球案内通路37からの遊技球を回転体46へと落下させる第3落下部42bは、第1転動部42以外の部分に設けて、前後2個の転動部43,44としてもよい。   As mentioned above, although each embodiment of this invention was explained in full detail, this invention is not limited to this each embodiment, A various change is possible in the range which does not deviate from the meaning of this invention. For example, in each embodiment, although the stage 34 provided with the 1st rolling part 42-the 3rd rolling part 44 is illustrated, the 3rd fall which drops the game ball from the ball guide path 37 to the rotary body 46 is shown. The part 42b may be provided in a part other than the first rolling part 42 and may be two rolling parts 43 and 44 in the front and rear.

また第1落下部38の下方の入球手段として第1特別図柄始動手段20を例示し、第1落下部38から落下する遊技球は第1特別図柄始動手段20に入賞し易くし、第2落下部39から落下する遊技球は第1特別図柄始動手段20に入賞し難くしているが、ステージ34の下方に第1特別図柄始動手段20以外の図柄始動手段、入賞手段等を配置してもよいし、入賞手段以外のもの、例えば遊技球が入って通過するものでもよい。従って、ステージ34の下方には少なくとも入球手段があれば十分である。   Further, the first special symbol starting means 20 is illustrated as a ball entering means below the first dropping portion 38, and the game balls falling from the first dropping portion 38 are easy to win the first special symbol starting means 20, and the second The game ball falling from the dropping portion 39 is difficult to win the first special symbol starting means 20, but a symbol starting means other than the first special symbol starting means 20, a winning means, etc. are arranged below the stage 34. Alternatively, other than winning means, for example, a game ball may enter and pass. Accordingly, it is sufficient that there is at least a ball entry means below the stage 34.

第1衝突部56は遊技球を第1落下部38へと案内するためのものとし、第2衝突部57は遊技球を第2落下部39へと案内するためのものとしてもよい。また回転体46は奥落下部42bからの遊技球を前後、左右の何れかに振り分けるように構成し、前後方向に振り分けられた遊技球を第1落下部38に、左右方向に振り分けられた遊技球を第2落下部39に夫々案内するようにしてもよい。従って、その場合には、回転体46は必ずしも転動部43に配置する必要はない。   The first collision unit 56 may be used for guiding the game ball to the first dropping unit 38, and the second collision unit 57 may be used for guiding the game ball to the second dropping unit 39. Further, the rotator 46 is configured to distribute the game balls from the back drop part 42b to either the front or back, the left or right, and the game balls distributed in the front or back direction are distributed to the first drop part 38 in the left or right direction. The balls may be guided to the second drop part 39, respectively. Therefore, in that case, the rotating body 46 is not necessarily arranged in the rolling part 43.

また第1衝突部56は遊技球を前後方向に振り分け易い構造であり、第2衝突部57は遊技球を左右に振り分け易い構造であれば良く、実施形態に例示の構造に限定されるものではない。例えば、第1衝突部56の左右の突条56b、第2衝突部57の突条57aに代えて周方向に所定間隔を置いて複数個の突部を設けてもよい。   In addition, the first collision unit 56 has a structure in which game balls can be easily distributed in the front-rear direction, and the second collision unit 57 has only to have a structure in which game balls can be distributed right and left, and is not limited to the structure exemplified in the embodiment. Absent. For example, a plurality of protrusions may be provided at predetermined intervals in the circumferential direction instead of the left and right protrusions 56b of the first collision part 56 and the protrusions 57a of the second collision part 57.

回転体46の外周の第1衝突部56、第2衝突部57は回転方向に略半分ずつ設けているが、回転方向に2以上を交互に設けてもよいし、3種類以上の衝突部を設けてもよい。回転体46は実施形態では前上がりに回転するようにしているが、後上がりに回転するようにしてもよい。また第1落下部38には上落下部38aと下落下部38bとがあるが、何れか一方のみでもよい。   The first collision part 56 and the second collision part 57 on the outer periphery of the rotating body 46 are provided approximately in half in the rotation direction, but two or more may be provided alternately in the rotation direction, or three or more types of collision parts may be provided. It may be provided. In the embodiment, the rotating body 46 is rotated forward, but may be rotated backward. The first dropping part 38 includes an upper dropping part 38a and a lower dropping part 38b, but only one of them may be provided.

回転体46はパチンコ機の稼働中、常時回転するようにしてもよいし、遊技者が発射ハンドル8を保持する等、遊技状態にあるときに回転するようにしてもよい。球誘導口36の遊技球の通過を検出する検出手段を設け、この検出手段が遊技球を検出したときに回転体46が回転するようにしてもよい。また回転と停止とを繰り返し、また早い速度での回転と遅い速度での回転とを繰り返す等、回転体46の回転状況を間欠的に制御するようにしてもよい。   The rotating body 46 may be rotated at all times during operation of the pachinko machine, or may be rotated when the player is in a gaming state, such as holding the firing handle 8. Detection means for detecting passage of the game ball through the ball guide port 36 may be provided, and the rotating body 46 may be rotated when the detection means detects the game ball. Further, the rotation state of the rotating body 46 may be intermittently controlled by repeating rotation and stop, repeating rotation at a high speed and rotation at a low speed, or the like.

その他、球案内通路37に球誘導口36に代えて、開閉羽根等の開閉部材により開閉される入賞口を設け、ステージ34の下方に特定領域用の入球手段を設けておき、入賞口から入賞した遊技球を球案内通路37を経て回転体46へと案内し、その回転体46の回転によって衝突部56,57により第1落下部38、第2落下部39の何れかに振り分けて、第1落下部38から落下する遊技球が特定領域用の入球手段に入球したときに、遊技者に有利な利益状態が発生するようにしてもよい。   In addition, in place of the ball guide opening 36 in the ball guide passage 37, a winning opening that is opened and closed by an opening / closing member such as an opening / closing blade is provided, and a ball entry means for a specific area is provided below the stage 34. The winning game balls are guided to the rotating body 46 through the ball guide passage 37, and are distributed to either the first dropping part 38 or the second dropping part 39 by the collision parts 56, 57 by the rotation of the rotating body 46, A profit state advantageous to the player may occur when a game ball falling from the first drop unit 38 enters a specific area entrance means.

回転体46は回転方向に二分割された一対の分割体54,55を着脱自在に結合し、その一方の分割体54に第1衝突部56を、他方の分割体55に第2衝突部57を夫々設けているが、三分割以上の分割体により構成してもよいし、その第1衝突部56、第2衝突部57は複数の分割体54,55に跨がって設けてもよい。また回転体46は回転方向の全周が一体でもよいし、複数個の分割体54,55により構成する場合にも、左右方向に分割してもよい。   The rotating body 46 detachably couples a pair of divided bodies 54 and 55 that are divided into two in the rotational direction. The first collision portion 56 is connected to one of the divided bodies 54, and the second collision portion 57 is connected to the other divided body 55. However, each of the first collision part 56 and the second collision part 57 may be provided across a plurality of division bodies 54 and 55. . The rotating body 46 may be integrated with the entire circumference in the rotational direction, or may be divided in the left-right direction when it is constituted by a plurality of divided bodies 54 and 55.

また右打ち、左打ちタイプ以外のパチンコ機でも同様に実施できる。更に本発明はパチンコ機の他、アレンジボール機、その他の各種の弾球遊技機においても同様に実施可能であることは云うまでもない。   It can also be implemented in the same manner with pachinko machines other than right-handed and left-handed types. Furthermore, it goes without saying that the present invention can be similarly applied to an arrangement ball machine and other various ball game machines in addition to pachinko machines.

12 遊技盤
18 中央役物
20 第1特別図柄始動手段(入賞手段)
21 第2特別図柄始動手段
32A 前構造体
32a 表示窓
33 画像表示手段
34 ステージ
37 球案内通路
38 第1落下部
38a 上落下部
38b 下落下部
39 第2落下部
42 第1転動部
42b 奥落下部
43 第2転動部
44 第3転動部
46 回転体
47 連通路
48 球入口
51 開口部
52 駆動手段
54,55 分割体
56 第1衝突部
57 第2衝突部
56b,57a 突条
58,59 案内部
12 Game board 18 Central character 20 First special symbol starting means (winning means)
21 Second special symbol starting means 32A Front structure 32a Display window 33 Image display means 34 Stage 37 Ball guide passage 38 First drop part 38a Upper drop part 38b Lower drop part 39 Second drop part 42 First rolling part 42b Back fall Part 43 Second rolling part 44 Third rolling part 46 Rotating body 47 Communication path 48 Sphere inlet 51 Opening part 52 Driving means 54, 55 Split body 56 First collision part 57 Second collision part 56b, 57a Projection 58, 59 Guide

Claims (9)

遊技盤の前面に入球手段と、
案内通路からの遊技球を前記入球手段に入球し易い第1落下部と入球し難い左右の第2落下部とに振り分けて前記遊技盤の前側に落下させるステージと、を備えた弾球遊技機において、
前記ステージは外周に前記球案内通路からの遊技球が衝突する衝突部を有し且つ横軸廻りに前上がり又は後上がりに回転して衝突後の遊技球を前記第1落下部前記第2落下部の何れかに振り分ける回転体を備え、
前記衝突部は周方向に溝状に形成され且つ衝突後の遊技球を前記第1落下部へと案内し易い第1衝突部と、周方向に突状に形成され且つ衝突後の遊技球を前記第2落下部へと案内し易い第2衝突部とを外周に周方向に備えた
ことを特徴する弾球遊技機。
Entry means on the front of the game board,
A stage for dropping the front side of the game ball after splitting it into a second falling portion of the right and left hardly ball entrance to the first fall portion easily entered the special entering-sphere means of the game board from the sphere guide passage, with a In bullet ball machines,
The stage has a collision part on the outer periphery where a game ball from the ball guide passage collides, and rotates forward or rearward around a horizontal axis to move the game ball after the collision to the first drop part and the second a rotating body which distributes to any one of the falling portion,
The collision part is formed in a groove shape in the circumferential direction, and a first collision part that easily guides the game ball after the collision to the first dropping part, and a game ball that is formed in a protrusion shape in the circumferential direction and after the collision A bullet ball game machine comprising a second collision portion that is easy to guide to the second dropping portion in a circumferential direction on an outer periphery.
前記第1衝突部と前記第1落下部とを前後方向に備え、
前記第1落下部の左右両側に前記第2落下部を備え、
前記回転体は遊技球を前記第1落下部へと前後方向に案内し易い第1衝突部と前記第2落下部へと左右方向に案内し易い第2衝突部とを外周に有する
ことを特徴とする請求項1に記載の弾球遊技機。
The first collision part and the first drop part are provided in the front-rear direction,
The second drop part is provided on both the left and right sides of the first drop part,
The rotating body has a first collision part that easily guides the game ball in the front-rear direction to the first dropping part and a second collision part that easily guides the game ball in the left-right direction on the outer periphery. The bullet ball game machine according to claim 1.
前記第1衝突部は凹部と該凹部の左右両側の突条とを有し、
前記第2衝突部は左右略中央に突条を有する
ことを特徴とする請求項2に記載の弾球遊技機。
The first collision part has a recess and protrusions on both the left and right sides of the recess,
The bullet ball game machine according to claim 2, wherein the second collision portion has a protrusion at a substantially right and left center.
前記第1衝突部及び前記第2衝突部の左右両側に、遊技球を前記第2落下部へと案内する案内部を備えた
ことを特徴とする請求項2又は3に記載の弾球遊技機。
The ball game machine according to claim 2 or 3, further comprising guide portions for guiding the game ball to the second drop portion on both the left and right sides of the first collision portion and the second collision portion. .
前記第1落下部は前記回転体の前側の転動部上に配置された上落下部と、前記転動部の下側に配置された下落下部とを有し、
前記第1衝突部の後側に球入口を有し且つ該球入口からの遊技球を前記下落下部へと案内する通路を備えた
ことを特徴とする請求項2〜4の何れかに記載の弾球遊技機。
The first dropping part has an upper dropping part arranged on the rolling part on the front side of the rotating body, and a lower dropping part arranged on the lower side of the rolling part,
The passage according to any one of claims 2 to 4, further comprising a passage having a ball entrance on a rear side of the first collision portion and guiding a game ball from the ball entrance to the lower drop portion. A ball game machine.
遊技球を左右に転動させながら左右に振り分ける第1転動部と第2転動部と第3転動部とを奥から前へと前後方向の階段状に備え、
前記第1転動部に前記球案内通路からの遊技球を前記回転体の前記衝突部上に落下させる第3落下部を、前記第2転動部に前記回転体を、前記第3転動部に前記第1落下部及び前記第2落下部を夫々備えた
ことを特徴とする請求項2〜5の何れかに記載の弾球遊技機。
The first rolling part, the second rolling part, and the third rolling part that distribute the game ball to the left and right while rolling the game ball to the left and right are provided in a stepped shape in the front-rear direction from the back to the front,
The first rolling part has a third dropping part for dropping the game ball from the ball guide passage onto the collision part of the rotating body, the second rolling part has the rotating body, and the third rolling part has The bullet ball game machine according to any one of claims 2 to 5, wherein the first drop part and the second drop part are provided in each part.
前記第2転動部の横長状の開口部内に、少なくとも回転時に前記第1衝突部及び第2衝突部が前記開口部上に順次突出し且つ前記第2転動部上に遊技球が滞留しないように横長状の前記回転体を配置し、
該回転体を駆動する駆動手段を前記第1転動部の下側に設けた
ことを特徴とする請求項6に記載の弾球遊技機。
In the horizontally elongated opening of the second rolling part, at least when rotating, the first collision part and the second collision part sequentially protrude on the opening part so that the game ball does not stay on the second rolling part. The horizontally long rotating body is arranged in
The bullet ball game machine according to claim 6, wherein a driving means for driving the rotating body is provided below the first rolling part.
前記回転体は回転方向に二分割され且つ着脱自在に結合された一対の分割体を備え、
一方の該分割体に前記第1衝突部を、他方の該分割体に第2衝突部を夫々備えた
ことを特徴とする請求項1〜7の何れかに記載の弾球遊技機。
The rotating body includes a pair of divided bodies that are divided into two in the rotational direction and are detachably coupled,
The ball game machine according to claim 1, wherein one of the divided bodies includes the first collision portion and the other of the divided bodies includes a second collision portion.
前記遊技盤の前面に装着された前構造体と、該前構造体の表示窓に対応して装着された画像表示手段とを有する中央役物を備え、
前記画像表示手段の前下側で前記前構造体に前記ステージを設けた ことを特徴とする請求項1〜8の何れかに記載の弾球遊技機。
A central accessory having a front structure mounted on the front surface of the game board and image display means mounted corresponding to the display window of the front structure;
The ball game machine according to any one of claims 1 to 8, wherein the stage is provided in the front structure on the lower front side of the image display means.
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