JP4791097B2 - Bullet ball machine - Google Patents

Bullet ball machine Download PDF

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JP4791097B2
JP4791097B2 JP2005212575A JP2005212575A JP4791097B2 JP 4791097 B2 JP4791097 B2 JP 4791097B2 JP 2005212575 A JP2005212575 A JP 2005212575A JP 2005212575 A JP2005212575 A JP 2005212575A JP 4791097 B2 JP4791097 B2 JP 4791097B2
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game
game ball
stage
area
landing
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JP2007029146A (en
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健康 草野
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Heiwa Corp
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Description

本発明は、遊技球が打ち込まれる遊技領域にセンター役物を備えた弾球遊技機に関する。   The present invention relates to a ball game machine having a center accessory in a game area into which a game ball is to be driven.

例えば、パチンコ機のような弾球遊技機においては、遊技球が打ち込まれる遊技領域のほぼ中央部に、遊技領域を装飾するセンター役物が配置されるとともに、センター役物の中央奥部には、複数の図柄、数字等で構成される識別情報を変動及び停止表示可能な表示部が設けられている。また、センター役物は、表示部の下部に設けられたステージに遊技領域に打ち込まれた遊技球が流入すると、流入してきた遊技球を宙返りさせることによって、遊技球がステージ上で多様な動きを行うようにしたものがある(例えば、特許文献1参照)。
特開2001−29569号公報
For example, in a ball game machine such as a pachinko machine, a center accessory that decorates the game area is arranged at the center of the game area where the game ball is driven, and at the center back of the center object. In addition, a display unit capable of changing and stopping display of identification information composed of a plurality of symbols, numbers, and the like is provided. In addition, when the game balls that have been driven into the game area flow into the stage provided at the lower part of the display unit, the center role moves the game balls that have flowed in so that the game balls can move variously on the stage. Some have been made (see, for example, Patent Document 1).
JP 2001-29569 A

しかし、上述の特許文献1に記載された弾球遊技機においては、宙返り部を宙返りした遊技球が着地部に着地しても、遊技球が遊技に有利な領域(遊技者に特別な利益を与える領域)に移動し得るとは限らないため、遊技球の着地部に対する着地の期待感が薄れ、遊技の興趣性を低下させることとなる。   However, in the ball game machine described in the above-mentioned Patent Document 1, even if a game ball that has been flipped over is turned over to the landing part, the game ball is advantageous for the game (a special advantage for the player). (The area to be given) may not be able to move, so that the expectation of landing on the landing portion of the game ball is diminished and the interest of the game is reduced.

本発明は、上述の従来の問題に鑑みてなされたもので、遊技球の着地部に対する着地の期待感を向上させ、遊技の興趣性を向上させるようにした弾球遊技機を提供することを目的とする。   The present invention has been made in view of the above-described conventional problems, and provides a ball game machine that improves the expectation of landing on the landing portion of the game ball and improves the fun of the game. Objective.

本発明によると、上記課題は、次のようにして解決される。
(1)遊技球が打ち込まれる遊技領域にセンター役物を備えた弾球遊技機において、前記センター役物は、流入してきた遊技球が転動可能な第1ステージと、該第1ステージを転動する遊技球が宙返りし得るように案内する宙返り部と、該宙返り部に案内された遊技球が着地可能な着地部と、該着地部に着地した遊技球を前記遊技領域における遊技に有利な領域にのみ誘導可能な案内口と、前記第1ステージの奥部上方にあって、流入してきた遊技球が左右、前後へ転動可能であるとともに、遊技球を前記着地部に着地可能な領域と着地不能な領域とに振り分け可能な***部が設けられた第2ステージを有する。
According to the present invention, the above problem is solved as follows.
(1) In a ball game machine equipped with a center role in a game area into which a game ball is to be driven, the center role is configured to roll a first stage on which an incoming game ball can roll, and the first stage. Advantageous to the game in the game area is a flip-over portion that guides the moving game ball so that it can be flipped over, a landing portion where the game ball guided to the flip-over portion can land, and a game ball landed on the landing portion. A guide port that can be guided only to the area, and an area above the back of the first stage, in which the inflowing game ball can roll left and right, back and forth, and where the game ball can land on the landing portion And a second stage provided with a raised portion that can be distributed to an unlandable area .

)上記()項において、前記***部を、前記宙返り部の真後ろに設ける。
(2) In the above (1) term, the ridge is provided directly behind the somersault portion.

本発明によれば、次のような効果が奏せられる。
(a)請求項1記載の発明によると、センター役物は、流入してきた遊技球が転動可能な第1ステージと、第1ステージを転動する遊技球が宙返りし得るように案内する宙返り部と、宙返り部に案内された遊技球が着地可能な着地部と、着地部に着地した遊技球を遊技領域における遊技に有利な領域にのみ誘導可能な案内、前記第1ステージの奥部上方にあって、流入してきた遊技球が左右、前後へ転動可能であるとともに、遊技球を前記着地部に着地可能な領域と着地不能な領域とに振り分け可能な***部が設けられた第2ステージを有することにより、遊技者は遊技球が着地部に対して着地することを期待しながら遊技を行うことができ、遊技の興趣性が向上する。
また、遊技者は第2ステージでの遊技球の多様な動きを見ることができるとともに、第2ステージに流入してきた遊技球に対しても、着地部に着地することを期待しながら遊技を行うことができる。
According to the present invention, the following effects can be obtained.
(A) According to the first aspect of the present invention, the center role is a first stage in which the incoming game ball can roll, and a turnover that guides the game ball that rolls on the first stage so that it can flip over. A landing portion where the game ball guided to the flip-over portion can land, a guide port capable of guiding the game ball landed on the landing portion only to an area advantageous to the game in the game area, and the back of the first stage There is provided a raised portion that is located above the part and that allows the flowing game ball to roll left and right, back and forth, and to distribute the game ball into a region where it can land and a region where it cannot land By having the second stage , the player can play the game while expecting the game ball to land on the landing portion, and the fun of the game is improved.
In addition, the player can see various movements of the game ball on the second stage, and also plays the game with the expectation that the game ball that has flowed into the second stage will land on the landing part. be able to.

)請求項記載の発明によると、宙返り部の後方で遊技球を着地部に着地可能な領域と着地不能な領域とに振り分けることができる。
( B ) According to the invention described in claim 2 , the game balls can be divided into an area that can land on the landing part and an area that cannot land on the landing part behind the flip-over part.

図1は、本発明を適用した弾球遊技機の正面図、図2は、センター役物の斜視図、図3は、センター役物の要部の拡大斜視図、図4は、センター役物の要部の拡大正面図、図5は、図4におけるV−V線に沿う縦断面図、図6は、図4におけるVI−VI線に沿う縦断面図、図7は、センター役物の要部の平面図である。なお、以下の説明では、図1において紙面手前を「前方または表面」とし、紙面奥を「後方または裏面」とし、左方を「左方」とし、右方を「右方」とする。   1 is a front view of a ball game machine to which the present invention is applied, FIG. 2 is a perspective view of a center accessory, FIG. 3 is an enlarged perspective view of a main part of the center accessory, and FIG. 4 is a center accessory. 5 is a longitudinal sectional view taken along line VV in FIG. 4, FIG. 6 is a longitudinal sectional view taken along line VI-VI in FIG. 4, and FIG. It is a top view of the principal part. In the following description, the front side of the page in FIG. 1 is “front or front side”, the back side of the page is “back or back side”, the left side is “left”, and the right side is “right”.

図1に示すように、パチンコ機の弾球遊技機(1)は、外枠(2)に取り付けられる遊技盤(4)を備えている。ガラス枠扉(3)により覆われる遊技盤(4)の前面には、外側ガイドレール(5)と内側ガイドレール(6)とによって包囲された円形状の遊技領域(7)が設けられている。   As shown in FIG. 1, a ball and ball game machine (1) of a pachinko machine includes a game board (4) attached to an outer frame (2). A circular game area (7) surrounded by an outer guide rail (5) and an inner guide rail (6) is provided on the front surface of the game board (4) covered by the glass frame door (3). .

遊技者は、ガラス枠扉(3)の右下に設けられた操作ハンドル(8)を回動操作することにより、ガラス枠扉(3)の下方に設けられた球供給皿(9)に貯留されている遊技球を発射装置(図示略)から発射して遊技領域(7)に打ち込むことによって遊技を行うことができる。発射装置から発射された遊技球は、外側ガイドレール(5)及び内側ガイドレール(6)により誘導されて遊技領域(7)に打ち込まれ、遊技領域(7)に植設された多数の遊技釘に当接しながら流下する。なお、遊技釘は、図面簡素化のため省略してある。   The player rotates the operation handle (8) provided at the lower right of the glass frame door (3) to store it in the ball supply tray (9) provided below the glass frame door (3). A game can be played by launching a game ball that has been played from a launcher (not shown) and driving it into the game area (7). The game balls launched from the launching device are guided by the outer guide rail (5) and the inner guide rail (6) and driven into the game area (7), and a number of game nails implanted in the game area (7). It flows down while abutting on. Note that game nails are omitted for simplification of the drawing.

遊技領域(7)には、ほぼ中央部に配置されるとともに、裏面側に設置された液晶表示器またはドットマトリックス表示器等により構成される表示装置(図示略)に表示される左、中及び右3列の数字、図柄等から構成される複数の識別情報(10)を表示可能な正面視矩形の表示部(121)を有するセンター役物(12)と、センター役物(12)の真下に配置される図柄始動口(13)と、図柄始動口(13)の真下に配置され、遊技者にとって不利な第1の状態(遊技球が入賞不能な状態)と遊技者にとって有利な第2の状態(遊技球が入賞可能な状態)とに変化可能な大入賞装置(14)と、最下部に設けられ、遊技球を遊技盤(4)の裏面側に排出するアウト口(15)とが設けられている。   In the game area (7), the left, middle, and right sides are displayed on a display device (not shown) that is arranged in a substantially central portion and that includes a liquid crystal display or a dot matrix display installed on the back side. A center accessory (12) having a rectangular display section (121) capable of displaying a plurality of identification information (10) composed of numbers, symbols, etc. in the right three columns, and directly below the center accessory (12) The symbol start port (13) arranged at the top and the symbol start port (13), which is disposed immediately below the first state disadvantageous for the player (the game ball cannot be won) and the second advantageous for the player. A large winning device (14) that can be changed to a state (a state in which a game ball can be won), an out port (15) that is provided at the bottom and discharges the game ball to the back side of the game board (4); Is provided.

遊技領域(7)に打ち込まれた遊技球が図柄始動口(13)に入球すると、これを契機に表示装置に表示されている識別情報(10)が、所定の確率に基づいて可変表示した後、所定時間経過後、停止して確定表示される。   When a game ball that has been driven into the game area (7) enters the symbol start opening (13), the identification information (10) displayed on the display device is variably displayed based on a predetermined probability. Then, after a predetermined time has elapsed, it is stopped and displayed.

確定表示された識別情報(10)の組み合わせが、予め定められた表示態様、例えば、「7、7、7」のように同一の数字が揃った場合には、大当り状態を生起させ、大入賞装置(14)を第1の状態から第2の状態に変化させ、遊技者に所定の遊技価値を付与するようになっている。   When the combination of the identification information (10) that is confirmed and displayed is a predetermined display form, for example, “7, 7, 7”, the same numbers are arranged, a big hit state is generated and a big prize is awarded. The device (14) is changed from the first state to the second state to give a predetermined game value to the player.

大当り状態が生起した場合には、例えば、大入賞装置(14)の大入賞口(141)を開閉可能な開閉蓋(142)が開放し、大入賞口(141)に遊技球が10個入賞するか、または開閉蓋(142)が開放してから30秒経過すると、開閉蓋(142)が閉鎖し、その後、再び開閉蓋(142)が開放する動作を15回まで繰り返し動作を行なう。   When the big hit state occurs, for example, the open / close lid (142) capable of opening and closing the big prize opening (141) of the big prize winning device (14) is opened, and ten game balls are won in the big prize opening (141). When 30 seconds have elapsed after the opening / closing lid (142) is opened, the opening / closing lid (142) is closed and then the opening / closing lid (142) is opened again up to 15 times.

確定表示された識別情報(10)の組み合わせが、予め定めた表示態様でない場合には、ハズレとなり、大入賞装置(14)は第1の状態を維持する。   If the combination of the identification information (10) that is confirmed and displayed is not a predetermined display mode, the game is lost, and the special winning device (14) maintains the first state.

センター役物(12)は、ほぼ全体が合成樹脂材で形成される枠部(120)と、枠部(120)の中央に設けられ、表示装置に表示される識別情報(10)を透視できるように透明樹脂板により形成される前記表示部(121)とを有している。   The center accessory (12) is provided in the center of the frame portion (120) formed almost entirely of a synthetic resin material and the frame portion (120), and the identification information (10) displayed on the display device can be seen through. The display unit (121) is formed of a transparent resin plate.

枠部(120)における表示部(121)の下方手前には、上段ステージ(第2ステージ)(122)と、下段ステージ(第1ステージ)(123)とが設けられ、また、同じく左側部には、遊技領域(7)を流下する遊技球が進入可能なワープ通路口(124)が設けられ、さらに下段ステージ(123)の下方には、図柄始動口(13)の真上に位置する案内出口(128)がそれぞれ設けられている。なお、案内出口(128)は、枠部(120)の下部内部に設けられた案内路(126a)の出口である。   An upper stage (second stage) (122) and a lower stage (first stage) (123) are provided in front of the display part (121) in the frame part (120). Is provided with a warp passage opening (124) through which a game ball flowing down the game area (7) can enter, and further below the lower stage (123) is a guide located directly above the symbol start opening (13). Each outlet (128) is provided. The guide outlet (128) is an outlet of a guide path (126a) provided inside the lower part of the frame (120).

下段ステージ(123)は、左右にアール部(123b)(123b)を有する正面視ほぼ船底状をなすとともに、両アール部(123b)(123b)間の平面部(123c)には、左方が開口した三日月状の宙返り部(123a)が設けられている。また、下段ステージ(123)の後端から立ち上がる垂直壁(127)には、舌片状に前方へ突出する着地部(125)と、案内路(126a)の入口である案内口(126)とが設けられている。   The lower stage (123) has a substantially bottom-like shape with a rounded portion (123b) (123b) on the left and right sides, and the left side of the flat portion (123c) between the rounded portions (123b) (123b) An open crescent shaped flip-over part (123a) is provided. Further, on the vertical wall (127) rising from the rear end of the lower stage (123), a landing part (125) protruding forward in a tongue-like shape, and a guide port (126) which is an entrance of the guide path (126a) Is provided.

着地部(125)は、遊技球が下段ステージ(123)を左右方向へ転動する際、遊技球の転動を遮ることがなく、かつ上段ステージ(122)から落下する遊技球が着地できるように、下段ステージ(123)より上方で、かつ上段ステージ(122)より下方に設けられる。   The landing part (125) is configured so that when the game ball rolls on the lower stage (123) in the left-right direction, the game ball does not block the rolling of the game ball and can fall from the upper stage (122). Are provided above the lower stage (123) and below the upper stage (122).

案内口(126)は、着地部(125)に着地した遊技球が進入し得るように、着地部(125)の真後ろに設けられている。なお、着地部(125)は、着地した遊技球が案内口(126)に向けて転動し得るように、表面全体または一部が僅かに後下がり傾斜している。案内口(126)に進入した遊技球は、案内路(126a)に案内されて案内出口(128)から遊技領域(7)における図柄始動口(13)の真上に排出される。   The guide port (126) is provided directly behind the landing portion (125) so that a game ball landing on the landing portion (125) can enter. The landing part (125) is inclined slightly downward and rearward so that the landed game ball can roll toward the guide port (126). The game ball that has entered the guide port (126) is guided to the guide path (126a) and discharged from the guide outlet (128) directly above the symbol start port (13) in the game area (7).

図3、4に示すように、遊技領域(7)に打ち込まれてワープ通路口(124)に進入した遊技球(100)は、枠部(120)の側部内に設けられるワープ通路(124a)を通って下段ステージ(123)のアール部(123b)を転がり落ちて宙返り部(123a)に向けて移動する。宙返り部(123a)に達した遊技球(100)は、宙返り部(123a)の円弧状の内周面(123g)を転動しながら上昇した後、宙返り部(123a)の開放端部(123h)から放出されるような動作(以下、この動作を宙返りと記す)をして着地部(125)に落下する。このとき、遊技球(100)の落下速度、落下方向が適当な場合、遊技球(100)は、着地部(125)に着地し、着地部(125)から落下することはない。しかし、遊技球(100)の落下速度、落下方向が適当でない場合、遊技球(100)は、着地部(125)に着地することなく着地部(125)から落下する。また、宙返り部(123a)に進入するときの遊技球(100)の勢いが小さい場合、遊技球(100)は、宙返り部(123a)の上り坂の途中で失速して、宙返り部(123a)を逆に下っていく。   As shown in FIGS. 3 and 4, the game ball (100) that has been driven into the game area (7) and entered the warp passage opening (124) is a warp passage (124a) provided in the side portion of the frame portion (120). It passes through the round part (123b) of the lower stage (123) and moves toward the flip-over part (123a). The game ball (100) that has reached the somersault part (123a) rises while rolling on the arcuate inner surface (123g) of the somersault part (123a), and then the open end part (123h) of the somersault part (123a) ) Is released to the landing part (125) by performing an operation that is released from (). At this time, if the falling speed and the falling direction of the game ball (100) are appropriate, the game ball (100) will land on the landing portion (125) and will not fall from the landing portion (125). However, when the falling speed and the falling direction of the game ball (100) are not appropriate, the game ball (100) falls from the landing portion (125) without landing on the landing portion (125). Also, if the momentum of the game ball (100) when entering the somersault part (123a) is small, the game ball (100) will stall on the way uphill of the somersault part (123a), and the somersault part (123a) Go down in reverse.

着地部(125)に着地した遊技球(100)は、案内口(126)に進入し、案内路(126a)に案内されて案内出口(128)から遊技領域(7)における図柄始動口(13)の真上、すなわち図柄始動口(13)に入賞する可能性が高い領域(遊技に有利な領域)にのみ誘導される。   The game ball (100) that has landed on the landing part (125) enters the guide port (126), is guided by the guide path (126a), and is guided from the guide exit (128) to the symbol start port (13) in the game area (7). ), I.e., only in an area where there is a high possibility of winning the symbol start opening (13) (an area advantageous to the game).

着地部(125)から落下した遊技球(100)は、下段ステージ(123)上に落下し、下段ステージ(123)の前端縁に設けられた3箇所の排出部(123d)(123e)(123f)のいずれから遊技領域(7)に排出される。3箇所の排出部(123d)(123e)(123f)のうち真ん中の排出部(123e)は、図柄始動口(13)の真上に位置する。したがって、真ん中の排出部(123e)から落下する遊技球(100)は、他の切欠部(123d)(123f)から落下する遊技球(100)に比較して、図柄始動口(13)に入球する可能性は高い。   The game ball (100) dropped from the landing part (125) falls on the lower stage (123), and the three discharge parts (123d) (123e) (123f) provided at the front edge of the lower stage (123). ) Is discharged to the game area (7). Of the three discharge portions (123d), (123e), and (123f), the discharge portion (123e) in the middle is positioned directly above the symbol start port (13). Therefore, the game ball (100) falling from the middle discharge portion (123e) enters the symbol start port (13) compared to the game ball (100) falling from the other notches (123d) (123f). There is a high possibility of a ball.

宙返り部(123a)を登り切れず逆戻りした遊技球(100)は、下段ステージ(123)を左右に転動した後、排出部(123d)(123e)(123f)のいずれから遊技領域(7)に排出される。   The game ball (100) that has not been able to climb the flip-over part (123a) and has returned backwards rolls the lower stage (123) to the left and right, and then from any of the discharge parts (123d) (123e) (123f) To be discharged.

次に上段ステージ(122)について説明する。上段ステージ(122)のステージ面(上面)は、遊技球(100)が左右及び前後方向へ転動可能であるとともに、僅かに前下がり傾斜している。また、上段ステージ(122)の上面前部における宙返り部(123a)の真後ろには、主に図7に示すように、前方に行くにしたがって左右方向の幅が漸増する形状で、山形状に***する***部(122a)が設けられている。   Next, the upper stage (122) will be described. The stage surface (upper surface) of the upper stage (122) is tilted slightly downward while allowing the game ball (100) to roll in the left and right and front and rear directions. In addition, as shown in FIG. 7, the width in the left-right direction gradually increases toward the front, and is raised in a mountain shape just behind the flip-over portion (123a) in the upper front portion of the upper stage (122). A raised portion (122a) is provided.

遊技領域(7)に打ち込まれて上段ステージ(122)に流入した遊技球(100)は、上段ステージ(122)を左右方向へ転動しつつ前方へ移動して、上段ステージ(122)の前端から落下する。図7に示すように、上段ステージ(122)を転動する遊技球(100)のうち***部(122a)の後方から前方へ転動する遊技球(100)は、***部(122a)を境にして、着地部(125)に落下可能なA方向(左方向)と着地部(125)以外の箇所に落下可能なB方向(右方向)とに振り分けられる。   The game ball (100) that is driven into the game area (7) and flows into the upper stage (122) moves forward while rolling the upper stage (122) in the left-right direction, and the front end of the upper stage (122). Fall from. As shown in FIG. 7, among the game balls (100) that roll on the upper stage (122), the game balls (100) that roll from the rear of the raised portion (122a) to the front are bordered by the raised portion (122a). Thus, it is sorted into the A direction (left direction) that can fall to the landing portion (125) and the B direction (right direction) that can fall to places other than the landing portion (125).

***部(122a)を宙返り部(123a)の真後ろに設けたため、宙返り部(123a)の真後ろにおいて遊技球(100)がA方向とB方向とに振り分けられる。これにより、宙返り部(123a)を上段ステージ(122)より高くしても、遊技球(100)が宙返り部(123a)の後端に引っ掛かって停止することはない。   Since the raised portion (122a) is provided immediately behind the somersault portion (123a), the game balls (100) are distributed in the A direction and the B direction immediately behind the somersault portion (123a). Thereby, even if the somersault part (123a) is made higher than the upper stage (122), the game ball (100) is not caught by the rear end of the somersault part (123a) and stopped.

上段ステージ(122)から落下して着地部(125)に着地した遊技球(100)は、宙返り部(123a)を宙返りして着地部(125)に着地した遊技球と同様に、案内口(126)に進入し、遊技領域(7)における図柄始動口(13)の真上に排出される。また、下段ステージ(123)に落下した遊技球(100)は、排出部(123d)(123e)(123f)のいずれから遊技領域(7)に排出される。   The game ball (100) that has fallen from the upper stage (122) and landed on the landing part (125) is similar to the game ball that flipped the somersault part (123a) and landed on the landing part (125). 126) and is discharged just above the symbol start port (13) in the game area (7). In addition, the game ball (100) dropped on the lower stage (123) is discharged from any of the discharge units (123d), (123e), and (123f) to the game area (7).

以上のように、本発明において、センター役物(12)は、流入してきた遊技球(100)を誘導する下段ステージ(第1ステージ)(123)と、下段ステージ(123)を転動する遊技球(100)が宙返りし得るように案内する宙返り部(123a)と、宙返り部(123a)に案内された遊技球(100)が着地可能な着地部(125)と、着地部(125)に着地した遊技球(100)を遊技領域(7)における図柄始動口(13)の真上(遊技に有利な領域)にのみ誘導可能な案内路(126a)の案内口(126)とを有することにより、遊技者は遊技球(100)が着地部(125)に着地することを期待しながら遊技を行うことができ、遊技の興趣性が向上する。   As described above, in the present invention, the center accessory (12) is a game that rolls the lower stage (123) and the lower stage (first stage) (123) that guides the flowing game ball (100). The flip-over part (123a) that guides the ball (100) so that it can flip over, the landing part (125) where the game ball (100) guided by the flip-over part (123a) can land, and the landing part (125) It has a guide port (126) of a guide path (126a) capable of guiding the landed game ball (100) only above the symbol start port (13) in the game region (7) (a region advantageous to the game) Thus, the player can play the game while expecting the game ball (100) to land on the landing part (125), and the interest of the game is improved.

センター役物(12)は、さらに下段ステージ(123)の奥部上方に、流入してきた遊技球(100)が左右、前後へ転動可能であるとともに、遊技球(100)を着地部(125)に着地可能な領域または着地不能な領域に誘導可能な***部(122a)が設けられた上段ステージ(第2ステージ)(122)を有することにより、遊技者は上段ステージ(122)での遊技球(100)の多様な動きを見ることができるとともに、上段ステージ(122)に流入してきた遊技球(100)に対しても、着地部(125)に着地することを期待しながら遊技を行うことができる。   The center accessory (12) further allows the inflowing game ball (100) to roll to the left and right and back and forth above the lower stage (123), and the game ball (100) to the landing part (125 ) Has an upper stage (second stage) (122) provided with a raised portion (122a) that can be guided to an area that can be landed or cannot be landed, so that the player can play games on the upper stage (122). A variety of movements of the ball (100) can be seen, and the game ball (100) flowing into the upper stage (122) is also played while expecting to land on the landing part (125) be able to.

また、***部(122a)を、宙返り部(123a)の真後ろに設けたことにより、宙返り部(123a)の後方で遊技球を着地部(125)に着地可能な領域と着地不能な領域とに振り分けることができる。   In addition, by providing the raised portion (122a) directly behind the flip-over portion (123a), an area where the game ball can land on the landing portion (125) and an area where it cannot land is located behind the flip-over portion (123a). Can be sorted.

さらに、着地部(125)を、下段ステージ(123)の上方で、かつ上段ステージ(122)の下方の位置にあって、上段ステージ(122)より前方へ突出するように設けたことにより、下段ステージ(123)に流入してきた遊技球(100)を着地部(125)に遮られることなく左右方向に転動させることができ、また上段ステージ(122)に流入してきた遊技球(100)を着地部(125)に落下させることができる。   Further, the landing part (125) is provided above the lower stage (123) and below the upper stage (122) so as to protrude forward from the upper stage (122). The game ball (100) that has flowed into the stage (123) can be rolled left and right without being blocked by the landing portion (125), and the game ball (100) that has flowed into the upper stage (122) It can be dropped on the landing part (125).

以上、本発明の実施形態について説明したが、本発明の要旨を逸脱しない範囲内で、上記実施形態に、例えば、下記のような種々の変形や変更を施すことが可能である。
(i)遊技領域(7)における遊技に有利な領域は、図柄始動口(13)の真上の位置のみに特定されるものでなく、例えば、大入賞口(141)に入賞し易い領域としても良い。要するに、遊技者に特別の利益を与える領域であればどのような領域であっても良い。
(ii)***部(122a)を、宙返り部(123a)の真後ろから外れた位置に設ける。
Although the embodiments of the present invention have been described above, for example, the following various modifications and changes can be made to the above embodiments without departing from the scope of the present invention.
(I) The area advantageous to the game in the game area (7) is not specified only at the position directly above the symbol start opening (13), but for example, as an area where it is easy to win a prize winning opening (141) Also good. In short, any area may be used as long as it gives special benefits to the player.
(Ii) The raised part (122a) is provided at a position off the back of the somersault part (123a).

本発明を適用した弾球遊技機の正面図である。It is a front view of a ball game machine to which the present invention is applied. センター役物の斜視図である。It is a perspective view of a center actor. センター役物の要部の拡大斜視図である。It is an expansion perspective view of the principal part of a center accessory. センター役物の要部の拡大正面図である。It is an enlarged front view of the principal part of a center accessory. 図4におけるV−V線に沿う縦断面図である。It is a longitudinal cross-sectional view which follows the VV line in FIG. 図4におけるVI−VI線に沿う縦断面図である。It is a longitudinal cross-sectional view which follows the VI-VI line in FIG. センター役物の要部の平面図である。It is a top view of the principal part of a center accessory.

符号の説明Explanation of symbols

(1)弾球遊技機
(2)外枠
(3)ガラス枠扉
(4)遊技盤
(5)外側ガイドレール
(6)内側ガイドレール
(7)遊技領域
(8)操作ハンドル
(9)球供給皿
(10)識別情報
(12)センター役物
(13)図柄始動口
(14)大入賞装置
(15)アウト口
(100)遊技球
(120)枠部
(121)表示部
(122)上段ステージ(第2ステージ)
(122a)***部
(123)下段ステージ(第1ステージ)
(123a)宙返り部
(123b)アール部
(123c)平面部
(123d)(123e)(123f)排出部
(123g)内周面
(123h)開放端部
(124)ワープ通路口
(124a)ワープ通路
(125)着地部
(126)案内口
(126a)案内路
(127)垂直壁
(128)案内出口
(141)大入賞口
(142)開閉蓋
(1) Ball game machine
(2) Outer frame
(3) Glass frame door
(4) Game board
(5) Outer guide rail
(6) Inner guide rail
(7) Game area
(8) Operation handle
(9) Ball supply tray
(10) Identification information
(12) Center character
(13) Design start port
(14) Grand prize-winning device
(15) Out mouth
(100) game balls
(120) Frame
(121) Display section
(122) Upper stage (second stage)
(122a) Raised part
(123) Lower stage (first stage)
(123a) Somersault
(123b) Earl Club
(123c) Plane part
(123d) (123e) (123f) Discharge part
(123g) Inner peripheral surface
(123h) Open end
(124) Warp passage
(124a) Warp passage
(125) Landing part
(126) Guide entrance
(126a) Guideway
(127) Vertical wall
(128) Guide exit
(141) Grand Prize Winner
(142) Open / close lid

Claims (2)

遊技球が打ち込まれる遊技領域にセンター役物を備えた弾球遊技機において、
前記センター役物は、流入してきた遊技球が転動可能な第1ステージと、該第1ステージを転動する遊技球が宙返りし得るように案内する宙返り部と、該宙返り部に案内された遊技球が着地可能な着地部と、該着地部に着地した遊技球を前記遊技領域における遊技に有利な領域にのみ誘導可能な案内口と、前記第1ステージの奥部上方にあって、流入してきた遊技球が左右、前後へ転動可能であるとともに、遊技球を前記着地部に着地可能な領域と着地不能な領域とに振り分け可能な***部が設けられた第2ステージとを有することを特徴とする弾球遊技機。
In a ball game machine equipped with a center role in a game area into which a game ball is driven,
The center object is guided to the first stage in which the incoming game ball can roll, the flip-over section for guiding the game ball rolling on the first stage to be able to flip somewhere, and the somersault section. A landing portion on which a game ball can land, a guide port capable of guiding the game ball landed on the landing portion only to an area advantageous to the game in the game area, and an inflow above the back of the first stage. And a second stage provided with a raised portion capable of sorting the game ball into an area where the game ball can land on the landing part and an area where the game ball cannot land on the landing part. A ball game machine characterized by
前記***部を、前記宙返り部の真後ろに設けたことを特徴とする請求項記載の弾球遊技機。 The ridges, pinball game machine of claim 1, wherein the provided directly behind the somersault portion.
JP2005212575A 2005-07-22 2005-07-22 Bullet ball machine Expired - Fee Related JP4791097B2 (en)

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JP5049212B2 (en) * 2008-07-07 2012-10-17 株式会社オリンピア Bullet ball machine
JP5049905B2 (en) * 2008-07-17 2012-10-17 株式会社オリンピア Directional device for a ball game machine
JP5359258B2 (en) * 2008-12-24 2013-12-04 株式会社三洋物産 Game machine
JP5605479B2 (en) * 2013-09-04 2014-10-15 株式会社三洋物産 Game machine
JP6115530B2 (en) * 2014-08-27 2017-04-19 株式会社三洋物産 Game machine

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JP2001029569A (en) * 1999-07-16 2001-02-06 Mori Mokko:Kk Pachinko game machine
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