JP3219144U - Othello game equipment - Google Patents
Othello game equipment Download PDFInfo
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- JP3219144U JP3219144U JP2018003669U JP2018003669U JP3219144U JP 3219144 U JP3219144 U JP 3219144U JP 2018003669 U JP2018003669 U JP 2018003669U JP 2018003669 U JP2018003669 U JP 2018003669U JP 3219144 U JP3219144 U JP 3219144U
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- othello
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Abstract
【課題】支柱体を設けてゲーム盤を平面使用から立てかけ使用が可能となって、はなれた位置からもゲーム状況が見え、多人数でのゲームが可能なオセロ用ゲーム具を提供する。
【解決手段】各マス目の中心位置に磁性体7を取り付けたオセロ(商標登録)盤1と、表裏両面に磁石を埋め込んだオセロ駒と、オセロ盤1を後方から垂直方向に支えるオセロ盤支持体8と、を備えたオセロ用ゲーム具であって、オセロ盤1には、マス目領域の上側に横方向のマス目の順番を示す横一列の横マス目順番表示欄と、マス目領域の左右いずれかの側に縦方向のマス目の順番を示す縦一列の縦マス目順番表示欄を設け、さらに、次に打つオセロ駒の黒または白の色を示す標識体4をオセロ盤1に設けた。
【選択図】図3An object of the present invention is to provide a game device for Othello, which is provided with a support body so that a game board can be stood and used from a flat surface, the game situation can be seen from a distant position, and a game with a large number of people can be played.
SOLUTION: An Othello (registered trademark) board 1 having a magnetic body 7 attached to the center position of each square, an Othello piece in which magnets are embedded on both front and back surfaces, and an Othello board support that supports the Othello board 1 in the vertical direction from the rear. The Othello game device includes a body 8, and the Othello board 1 has a horizontal cell order display field in a horizontal row indicating the order of the horizontal cells above the cell region, and a cell region. A vertical cell order display column indicating the order of the vertical cells is provided on either side of the left and right sides, and a marker 4 indicating the black or white color of the next Othello piece is provided on the Othello board 1. Provided.
[Selection] Figure 3
Description
本考案は見やすく、扱いやすく、声の指示だけでも参加できる多人数で楽しめるオセロゲーム具に関する。
The present invention relates to an othello game device that is easy to see, handle, and can be enjoyed by a large number of people who can participate only by voice instructions.
ますます健康、長寿の高齢化社会の昨今、高齢者どうし、人とのふれあい、脳の活性化は日々の生活で欠かせない要素である。ルールがわかりやすいオセロゲームに参加し、ふれあいのひと時で知らず知らずに脳活性化が図れる。 In an aging society with ever-increasing health and longevity, elderly people, interaction with people, and brain activation are indispensable elements in everyday life. Participate in the Othello game with easy-to-understand rules to activate your brain without knowing it at a moment of interaction.
市販されているオセロゲームは、オセロ盤(1)、オセロ駒(6)とも小さくゲームの進行は向かい合う二人に限られるゲームであった。床、テーブルに水平に置かれたオセロ盤(1)のため、離れた距離からは見えず、向かい合う二人以外は参加できない。多人数での遊びには不向きのゲームであった。 The Othello game on the market is a game that is small for both the Othello board (1) and Othello piece (6), and the progress of the game is limited to two people facing each other. Because of the Othello board (1) placed horizontally on the floor and table, it cannot be seen from a distance, and only two people facing each other can participate. It was a game unsuitable for play with a large number of people.
本考案のオセロ用ゲーム具は、各マス目の中心位置に磁性体(7)を取り付けたオセロ(商標登録)盤(1)と、表裏両面に磁石(5)を埋め込んだオセロ駒(6)と、オセロ盤(1)を後方から垂直方向に支えるオセロ盤支持体(8)と、を備えたオセロ用ゲーム具であって、オセロ盤(1)には、マス目領域(10)の上側に横方向のマス目の順番を示す横一列の横マス目順番表示欄(2)と、マス目領域(10)の左右いずれかの側に縦方向のマス目の順番を示す縦一列の縦マス目順番表示欄(3)と、を設けたことを特徴とする。 The game machine for Othello of the present invention is an Othello (trademark registered) board (1) with a magnetic body (7) attached to the center position of each square, and an Othello piece (6) embedded with magnets (5) on both sides. And an Othello board support (8) that supports the Othello board (1) in the vertical direction from the rear, and the Othello board (1) has an upper side of the grid area (10). A horizontal grid order display column (2) indicating a horizontal grid order and a vertical column indicating the vertical grid order on either side of the grid area (10). A grid order display column (3) is provided.
従来の二人対戦ゲームを多人数対応に改良することにより、参加がしやすくゲーム中の人との対話、声だし、ゲームに集中する、考える、推理する、発表する、 相談する、人の話に耳を傾ける、大きな声を出す・・・などにより脳の活性化に効果が期待できるなど、オセロゲームの効果をより多くのひとが共有できる。
また立ちあがる、すわる、盤の位置まで歩くなどのあしの運動、駒の着脱動作をする際の手・指の運動動作などなど自然に脳、からだの活性効果にもつながる。
By improving the conventional two-player game to support a large number of people, it is easy to participate, interact with people in the game, speak out, concentrate on the game, think, infer, announce, consult, talk of people More people can share the effects of the Othello game, such as listening to the voice, making a loud voice, and so on.
In addition, it also leads to the body and body activation effects naturally, such as standing up, sitting down, walking to the board position, and hand / finger movements when attaching / detaching pieces.
本考案のオセロ用ゲーム具の実施形態の一例について図1から図4を参照して説明する。
図1に示すようにオセロ盤(1)のサイズは一例として縦横900mmの正方形サイズにした。すなわちオセロ盤(1)は従来のオセロ盤を拡大したものであり、さらにマス目領域(10)のマス目、横マス目番号欄(2)、縦マス目記号欄(3)、さらにオセロ駒(6)も比例拡大した。従来の平面置仕様でなく図3に示すようにオセロ盤支柱体(8)によりほぼ垂直の状態に立てかける仕様にして多人数で、少し離れた位置からも見える、参加できるゲームとした。
オセロ盤(1)の各マス目の中心位置に磁性体(7)を取り付けた。
オセロ駒(6)の表裏両面に図2に示すように駒の着脱に充分な磁力の磁石(5)を埋め込み、立てかけ仕様のオセロ盤(1)の各マス目の磁性体(7)に吸着させる。
図1に示すようにオセロ盤(1)の8×8のマス目からなるマス目領域(10)の上側に左隅より右横方向へのマス目の順番を示す横一列の横マス目番号欄(横マス目順番表示欄)(2)を設ける。マス目領域(10)の縦方向のマス目領域の外側に縦方向へ升目の順番を示す縦一列の縦マス目の順番表示欄(3)を設ける。横マス目順番表示欄(2)縦マス目順番表示欄(3)の交差するゲーム仲間からの指示されたマス目に磁石で吸着された白駒は黒駒に 黒駒は白駒に手動で裏返してゲームを進行する。ゲームの仲間は横マス目番号欄の番号と縦マス目記号蘭の記号との組み合わせによってマス目を指定することができる。
図4に示すようにゲームの進行内容をわかりやすくするためにオセロ駒(6)の操作の順番を示す白黒の駒状の標識体(4)をオセロ盤(1)裏面上部に設けて左右にスライド操作して次は白 次は黒とオセロ盤(1)の枠外に標示してゲーム順番を参加者にわかりやすくした。
An example of an embodiment of the game device for Othello of the present invention will be described with reference to FIGS.
As shown in FIG. 1, the size of the Othello board (1) is, for example, a square size of 900 mm in length and width. That is, the Othello board (1) is an enlargement of the conventional Othello board, and further, the grid in the grid area (10), the horizontal grid number column (2), the vertical grid symbol column (3), and the Othello piece (6) also expanded proportionally. As shown in FIG. 3, it is a specification that leans to a substantially vertical state by the Othello board support (8) as shown in FIG. 3, and it is a multiplayer game that can be seen from a slightly distant position.
The magnetic body (7) was attached to the center position of each square of the Othello board (1).
As shown in FIG. 2, magnets (5) having a magnetic force sufficient to attach and detach the pieces are embedded on both front and back surfaces of the reversing piece (6), and are attracted to the magnetic bodies (7) of each square of the reversing specification reversing plate (1). .
As shown in FIG. 1, a horizontal cell number column in a horizontal row showing the order of the cells in the right lateral direction from the left corner above the cell region (10) composed of 8 × 8 cells of the Othello board (1). (Horizontal grid order display field) (2) is provided. A vertical cell order display column (3) indicating the order of the cells in the vertical direction is provided outside the vertical grid region of the grid region (10). Horizontal square order display field (2) Vertical square order display field (3) The white piece adsorbed by the magnet to the designated square from the intersecting game friends is turned into a black piece and the black piece is turned over manually into a white piece. proceed. Friends of the game can specify squares by combining the numbers in the horizontal square number column and the vertical square symbols orchids.
As shown in FIG. 4, in order to make the progress of the game easier to understand, a black and white piece-shaped sign (4) indicating the order of operations of the Othello pieces (6) is provided on the upper surface of the Othello board (1) and left and right. After sliding, next is white. Next is black and outside the Othello board (1).
従来の一対一のゲームから多人数対応に変化させることにより 高齢者の脳活性化機能向上のための介護レクリエーション に寄与できるものと確信します。 また幼児 学童等の知育学習,グループでの知育遊びとして楽しむことができる。 We are confident that changing the conventional one-on-one game to support a large number of people can contribute to nursing recreation for improving the brain activation function of the elderly. It can also be enjoyed as educational learning for infants and schoolchildren, and educational play for groups.
1 オセロ盤
2 横マス目番号欄(横マス目順番表示欄)
3 縦マス目記号欄(縦マス目順番表示欄)
4 ゲーム進行順番標識体
5 磁石
6 オセロ駒
7 磁性体(鉄板)
8 オセロ盤支柱体
8−1 支柱補強板
8−2 支柱土台
8−3 支柱
9 支柱保持枠
10 マス目、マス目領域(数字欄1〜8×縦マス目記号欄A〜H)
1 Othello board 2 Horizontal grid number field (Horizontal grid order display field)
3 Vertical grid symbol field (vertical grid order display field)
4 Game progress indicator 5 Magnet 6 Othello piece 7 Magnetic body (iron plate)
8 Othello board column 8-1 Column reinforcement plate 8-2 Column base 8-3 Column 9 Column holding frame 10 grid, grid area (number column 1-8 × vertical grid symbol column AH)
Claims (3)
表裏両面に磁石(5)を埋め込んだオセロ駒(6)と、
オセロ盤(1)を後方から垂直方向に支えるオセロ盤支持体(8)と、を備えたオセロ用ゲーム具であって、
オセロ盤(1)には、
マス目領域(10)の上側に横方向のマス目の順番を示す横一列の横マス目順番表示欄(2)と、
マス目領域(10)の左右いずれかの側に縦方向のマス目の順番を示す縦一列の縦マス目順番表示欄(3)を設けたオセロ用ゲーム具。 Othello (registered trademark) board (1) with a magnetic body (7) attached to the central position of each square,
Othello piece (6) with magnet (5) embedded on both sides,
An Othello game device comprising an Othello board support (8) for supporting the Othello board (1) in the vertical direction from the rear,
On the Othello board (1)
A horizontal cell order display field (2) in a horizontal row indicating the order of the horizontal cells above the cell region (10),
Othello game tool provided with a vertical cell order display field (3) in a vertical row indicating the order of the vertical cells on either the left or right side of the cell region (10).
The sign body (4) has black and white pieces attached to both ends of the slide bar, and the back side of the Othello board (1) is slid to the left and right. From the left and right sides of the Othello board (1), white or black Othello pieces (6 The game machine for Othello according to claim 2, which is configured to appear.
Priority Applications (1)
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JP2018003669U JP3219144U (en) | 2018-09-20 | 2018-09-20 | Othello game equipment |
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JP2018003669U JP3219144U (en) | 2018-09-20 | 2018-09-20 | Othello game equipment |
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JP2018003669U Expired - Fee Related JP3219144U (en) | 2018-09-20 | 2018-09-20 | Othello game equipment |
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Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5294971U (en) * | 1976-01-09 | 1977-07-15 | ||
JPS5562380U (en) * | 1978-09-28 | 1980-04-28 | ||
JPS585487U (en) * | 1981-07-04 | 1983-01-13 | 浦田 久生 | game board with stand |
JPH06190104A (en) * | 1991-05-02 | 1994-07-12 | Osamu Iemura | Game implement |
JP2001178867A (en) * | 1999-12-22 | 2001-07-03 | Takeshi Aso | Stand for magnetic go board |
JP2005021575A (en) * | 2003-07-02 | 2005-01-27 | Bunji Ishino | Magnetic piece game |
JP2005230500A (en) * | 2004-02-23 | 2005-09-02 | Natuko Senju | Facing type game board |
JP3162490U (en) * | 2010-06-24 | 2010-09-02 | 健 西尾 | Othello game (registered trademark) set |
-
2018
- 2018-09-20 JP JP2018003669U patent/JP3219144U/en not_active Expired - Fee Related
Patent Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5294971U (en) * | 1976-01-09 | 1977-07-15 | ||
JPS5562380U (en) * | 1978-09-28 | 1980-04-28 | ||
JPS585487U (en) * | 1981-07-04 | 1983-01-13 | 浦田 久生 | game board with stand |
JPH06190104A (en) * | 1991-05-02 | 1994-07-12 | Osamu Iemura | Game implement |
JP2001178867A (en) * | 1999-12-22 | 2001-07-03 | Takeshi Aso | Stand for magnetic go board |
JP2005021575A (en) * | 2003-07-02 | 2005-01-27 | Bunji Ishino | Magnetic piece game |
JP2005230500A (en) * | 2004-02-23 | 2005-09-02 | Natuko Senju | Facing type game board |
JP3162490U (en) * | 2010-06-24 | 2010-09-02 | 健 西尾 | Othello game (registered trademark) set |
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