JP2022067312A5 - - Google Patents
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- JP2022067312A5 JP2022067312A5 JP2020175949A JP2020175949A JP2022067312A5 JP 2022067312 A5 JP2022067312 A5 JP 2022067312A5 JP 2020175949 A JP2020175949 A JP 2020175949A JP 2020175949 A JP2020175949 A JP 2020175949A JP 2022067312 A5 JP2022067312 A5 JP 2022067312A5
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- control means
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Description
本発明は、以下の解決手段によって上述の課題を解決する(かっこ書きで、対応する実施形態の構成を示す。)。
本発明(第11実施形態)は、
主制御手段(メイン制御基板50)を有し、
副制御手段(サブ制御基板80)を有し、
主制御手段は、メイン処理(図97)と、タイマ割込み処理(割込み処理(図98))を実行可能とし、
所定条件を満たした(設定キースイッチ152をオンにした状態で電源をオンにした)場合に、設定値が変更可能な設定変更モードを実行可能とし、
副制御手段は、設定変更間の遊技媒体の付与数に関する情報(図196(a)中、「c)アウト枚数」)を複数回分記憶可能とし、
副制御手段は、設定変更間の遊技回数に関する情報(図196(a)中、「a)遊技回数」)を複数回分記憶可能とし、
所定条件を満たして設定変更モードが実行された場合でも、副制御手段が記憶している複数回分の設定変更間の遊技媒体の付与数に関する情報はクリアせず(図197)、
所定条件を満たして設定変更モードが実行された場合でも、副制御手段が記憶している複数回分の設定変更間の遊技回数に関する情報はクリアしない(図197)
ことを特徴とする。
The present invention solves the above-mentioned problems by the following solving means (the structure of the corresponding embodiment is shown in parentheses).
The present invention ( 11th embodiment)
It has a main control means (main control board 50),
It has a sub-control means (sub-control board 80),
The main control means is capable of executing main processing (FIG. 97) and timer interrupt processing (interrupt processing (FIG. 98)),
When a predetermined condition is met (the power is turned on with the setting key switch 152 turned on), a setting change mode in which the set value can be changed can be executed,
The sub-control means is capable of storing information regarding the number of game media given between setting changes ("c) number of out cards" in FIG. 196(a) for a plurality of times,
The sub-control means is capable of storing information regarding the number of games played between setting changes (“a) number of games played” in FIG. 196(a) for a plurality of times;
Even if the setting change mode is executed with the predetermined conditions met, the information regarding the number of game media given during the multiple setting changes stored in the sub-control means is not cleared (FIG. 197);
Even if the setting change mode is executed with the predetermined conditions met, the information about the number of games between multiple settings changes stored in the sub-control means is not cleared (FIG. 197).
It is characterized by
Claims (1)
副制御手段を有し、
主制御手段は、メイン処理と、タイマ割込み処理を実行可能とし、
所定条件を満たした場合に、設定値が変更可能な設定変更モードを実行可能とし、
副制御手段は、設定変更間の遊技媒体の付与数に関する情報を複数回分記憶可能とし、
副制御手段は、設定変更間の遊技回数に関する情報を複数回分記憶可能とし、
所定条件を満たして設定変更モードが実行された場合でも、副制御手段が記憶している複数回分の設定変更間の遊技媒体の付与数に関する情報はクリアせず、
所定条件を満たして設定変更モードが実行された場合でも、副制御手段が記憶している複数回分の設定変更間の遊技回数に関する情報はクリアしない
ことを特徴とする遊技機。 has a main control means,
having a sub-control means;
The main control means is capable of executing main processing and timer interrupt processing,
When a predetermined condition is met, a setting change mode in which the setting value can be changed can be executed,
The sub-control means is capable of storing information regarding the number of game media provided between setting changes for a plurality of times,
The sub-control means is capable of storing information regarding the number of games played between settings changes for a plurality of times,
Even if the setting change mode is executed with the predetermined conditions met, the information regarding the number of game media given during the multiple setting changes stored in the sub-control means is not cleared;
A gaming machine characterized in that even if a setting change mode is executed with predetermined conditions met, information regarding the number of games between multiple settings changes stored in the sub-control means is not cleared .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020175949A JP7464344B2 (en) | 2020-10-20 | 2020-10-20 | Gaming Machines |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020175949A JP7464344B2 (en) | 2020-10-20 | 2020-10-20 | Gaming Machines |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2022067312A JP2022067312A (en) | 2022-05-06 |
JP2022067312A5 true JP2022067312A5 (en) | 2024-01-29 |
JP7464344B2 JP7464344B2 (en) | 2024-04-09 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2020175949A Active JP7464344B2 (en) | 2020-10-20 | 2020-10-20 | Gaming Machines |
Country Status (1)
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JP (1) | JP7464344B2 (en) |
Family Cites Families (9)
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JP4212379B2 (en) | 2003-02-21 | 2009-01-21 | 株式会社三共 | Game management device |
JP4385369B2 (en) | 2003-07-08 | 2009-12-16 | 株式会社三共 | Game management device |
JP2006150145A (en) | 2006-03-17 | 2006-06-15 | Aruze Corp | Game machine |
JP5219160B2 (en) | 2009-10-30 | 2013-06-26 | 山佐株式会社 | Game machine |
JP5642415B2 (en) | 2010-04-20 | 2014-12-17 | 株式会社三共 | Slot machine |
JP2016123515A (en) | 2014-12-26 | 2016-07-11 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP7277787B2 (en) | 2020-05-19 | 2023-05-19 | サミー株式会社 | game machine |
JP7364908B2 (en) | 2020-05-19 | 2023-10-19 | サミー株式会社 | gaming machine |
JP7277792B2 (en) | 2020-09-03 | 2023-05-19 | サミー株式会社 | game machine |
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2020
- 2020-10-20 JP JP2020175949A patent/JP7464344B2/en active Active