JP2021100478A5 - - Google Patents

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JP2021100478A5
JP2021100478A5 JP2019232763A JP2019232763A JP2021100478A5 JP 2021100478 A5 JP2021100478 A5 JP 2021100478A5 JP 2019232763 A JP2019232763 A JP 2019232763A JP 2019232763 A JP2019232763 A JP 2019232763A JP 2021100478 A5 JP2021100478 A5 JP 2021100478A5
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effect
pattern
displayed
specific
ready
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上記課題に鑑みてなされた請求項1に係る発明は、抽選で当選すると遊技者に特典を付与する遊技機であって、複数の演出モードが設けられており、いずれかの演出モードに応じた態様で演出を行う演出モード手段と、複数の変動エリアの各々にて演出図柄の変動表示を行った後、それぞれの変動エリアに演出図柄を表示させ、表示された演出図柄の組合せにより抽選の結果を報知する図柄演出を行う図柄演出手段と、図柄演出が行われている際に、該図柄演出にて結果が報知される抽選で当選することを示唆する特定演出を行う特定演出手段と、図柄演出が行われている際に、該図柄演出についての特定演出が行われることを示唆する示唆演出を行う示唆演出手段と、を備える。そして、図柄演出において、複数の変動エリアのうち、最後に変動表示が終了して演出図柄が表示される変動エリアを、最終変動エリアとし、図柄演出において、最終変動エリア以外の残りの変動エリアではいずれかの演出図柄が表示されており、該最終変動エリアに予め定められた演出図柄が表示されると、抽選で当選することが示される状態を、リーチとし、図柄演出にてリーチとなった際に、最終変動エリア以外の残りの変動エリアに表示されている演出図柄を、リーチ図柄とする。示唆演出手段は、特定のリーチ図柄が表示されるリーチが生じる図柄演出では、特定のリーチ図柄が表示されないリーチが生じる図柄演出よりも高い確率で、示唆演出を行い、特定のリーチ図柄が表示され、特定演出を行い、抽選で非当選であることが示されると演出モードを変更する
The invention according to claim 1, which has been made in view of the above problems, is a gaming machine that gives a privilege to a player when he or she wins a lottery , is provided with a plurality of performance modes, and is provided with a plurality of performance modes. After performing the variable display of the performance patterns in each of the plurality of variable areas, the performance patterns are displayed in the respective variable areas, and the result of the lottery is determined by the combination of the displayed performance patterns. and a specific effect means for performing a specific effect suggesting winning in a lottery in which the result is notified in the pattern effect when the pattern effect is performed, and a pattern. A suggestive performance means for performing a suggestive performance suggesting that a specific performance for the pattern performance is performed when the performance is being performed. Then, in the pattern production, among the plurality of variable areas, the variable area where the variable display is finally finished and the production pattern is displayed is the final variable area, and in the pattern production, in the remaining variable areas other than the final variable area When one of the performance patterns is displayed and a predetermined performance pattern is displayed in the final variation area, a state in which it is indicated that a lottery is won is defined as a ready-to-win state, and a ready-to-win state is reached in the pattern performance. At this time, the performance symbols displayed in the remaining variation areas other than the final variation area are used as ready-to-win symbols. The suggestive effect means performs the suggestive effect and displays the specific ready-to-win pattern at a higher probability than the pattern effect to cause the ready-to-win where the specific ready-to-win pattern is displayed and the specific ready-to-win pattern is displayed. Then, a specific performance is performed, and the performance mode is changed when it is shown that the lottery is not won .

本明細書において参考的に開示する参考発明の遊技機は、特定のリーチ図柄が表示されるリーチが生じる図柄演出では、特定のリーチ図柄が表示されないリーチが生じる図柄演出よりも高い確率で、抽選で当選することが報知されても良い。
上記構成によれば、特定リーチが生じる図柄演出は、通常リーチが生じる図柄演出に比べ、高く確率で示唆演出が行われる。このため、遊技者は、特定リーチが生じた図柄演出は、通常リーチが生じた図柄演出に比べ、抽選で当選することが報知される確率が高いことを把握し易くなる。したがって、特定の演出図柄が表示されたリーチに対する遊技者の期待感を、より確実に高めることができる。
In the gaming machine of the reference invention disclosed for reference in this specification , in a pattern effect in which a specific ready-to-win pattern is displayed, a lottery is performed at a higher probability than a pattern effect in which a specific ready-to-win pattern is not displayed. You may be notified that you will be elected at.
According to the above configuration, the symbol effect that causes the specific reach is performed with a higher probability than the symbol effect that causes the normal reach. Therefore, the player can easily understand that the symbol performance in which the specific reach occurs has a higher probability of being notified of winning by lottery than the pattern performance in which the normal reach occurs. Therefore, it is possible to more reliably increase the player's expectation for the ready-to-win game in which the specific effect symbols are displayed.

Claims (1)

抽選で当選すると遊技者に特典を付与する遊技機であって、
複数の演出モードが設けられており、いずれかの前記演出モードに応じた態様で演出を行う演出モード手段と、
複数の変動エリアの各々にて演出図柄の変動表示を行った後、それぞれの前記変動エリアに前記演出図柄を表示させ、表示された前記演出図柄の組合せにより前記抽選の結果を報知する図柄演出を行う図柄演出手段と、
前記図柄演出が行われている際に、該図柄演出にて結果が報知される前記抽選で当選することを示唆する特定演出を行う特定演出手段と、
前記図柄演出が行われている際に、該図柄演出についての前記特定演出が行われることを示唆する示唆演出を行う示唆演出手段と、を備え、
前記図柄演出において、複数の前記変動エリアのうち、最後に前記変動表示が終了して前記演出図柄が表示される前記変動エリアを、最終変動エリアとし、
前記図柄演出において、前記最終変動エリア以外の残りの前記変動エリアではいずれかの前記演出図柄が表示されており、該最終変動エリアに予め定められた前記演出図柄が表示されると、前記抽選で当選することが示される状態を、リーチとし、
前記図柄演出にて前記リーチとなった際に、前記最終変動エリア以外の残りの前記変動エリアに表示されている前記演出図柄を、リーチ図柄とし、
前記示唆演出手段は、特定の前記リーチ図柄が表示される前記リーチが生じる前記図柄演出では、特定の前記リーチ図柄が表示されない前記リーチが生じる前記図柄演出よりも高い確率で、前記示唆演出を行い、
特定の前記リーチ図柄が表示され、前記特定演出を行い、前記抽選で非当選であることが示されると前記演出モードを変更すること、
を特徴とする遊技機。
A gaming machine that provides a privilege to a player when he or she wins a lottery,
A plurality of production modes are provided, and production mode means for performing production in a manner corresponding to one of the production modes;
After performing variable display of performance symbols in each of a plurality of variable areas, the performance symbols are displayed in the respective variable areas, and a pattern performance is performed in which the result of the lottery is notified by the combination of the displayed performance symbols. A pattern production means to perform,
a specific effect means for performing a specific effect suggesting winning in the lottery in which the result is notified in the symbol effect when the symbol effect is performed;
a suggestive effect means for performing a suggestive effect suggesting that the specific effect for the symbol effect will be performed when the symbol effect is being performed;
In the pattern effect, the variable area in which the variable display is finally finished and the effect pattern is displayed, out of the plurality of variable areas, is defined as a final variable area,
In the pattern effect, any of the effect patterns is displayed in the remaining variable areas other than the final variable area, and when the predetermined effect pattern is displayed in the final variable area, the lottery The state in which winning is indicated is the reach,
When the ready-to-win state is reached in the design effect, the effect pattern displayed in the remaining variable areas other than the final variable area is a ready-to-win pattern,
The suggestive effect means performs the suggestive effect at a higher probability in the pattern effect in which the specific ready-to-win pattern is displayed, than in the pattern effect in which the specific ready-to-win pattern is not displayed. stomach,
displaying the specific ready-to-win pattern, performing the specific effect, and changing the effect mode when it is indicated that the lottery is not won;
A game machine characterized by
JP2019232763A 2019-12-24 2019-12-24 Game machine Pending JP2021100478A (en)

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JP2019232763A JP2021100478A (en) 2019-12-24 2019-12-24 Game machine

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JP2019232763A JP2021100478A (en) 2019-12-24 2019-12-24 Game machine

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JP2021100478A JP2021100478A (en) 2021-07-08
JP2021100478A5 true JP2021100478A5 (en) 2022-12-06

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Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4441818B2 (en) * 2006-12-28 2010-03-31 タイヨーエレック株式会社 Bullet ball machine
JP6535937B2 (en) * 2015-05-15 2019-07-03 株式会社三共 Gaming machine
JP6326448B2 (en) * 2016-05-25 2018-05-16 京楽産業.株式会社 Game machine

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