JP2020199416A5 - - Google Patents
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- JP2020199416A5 JP2020199416A5 JP2020162499A JP2020162499A JP2020199416A5 JP 2020199416 A5 JP2020199416 A5 JP 2020199416A5 JP 2020162499 A JP2020162499 A JP 2020162499A JP 2020162499 A JP2020162499 A JP 2020162499A JP 2020199416 A5 JP2020199416 A5 JP 2020199416A5
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- ball
- state
- entry port
- entry
- gaming machine
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- 238000011144 upstream manufacturing Methods 0.000 claims description 4
- 238000007599 discharging Methods 0.000 claims description 2
- 238000001514 detection method Methods 0.000 claims 1
- 239000000758 substrate Substances 0.000 description 2
Description
ここで、パチンコ機等の遊技機において、入球口へ球を案内可能な状態と入球口へ球を案内不能な状態とで切り替えられる入球切替手段を備える遊技機がある(特許文献1)。 Here, in the gaming machine of the pachinko machine or the like, there is a gaming machine having a ball entrance switching means to be switched between the guide a condition not a sphere to sphere can guide state and ball entrance port to enter the sphere outlet (Patent Document 1 ).
この目的を達成するために請求項1記載の遊技機は、球が流下する遊技領域と、その遊技領域を流下した球が通過する入球口と、その入球口の上流側から流下する球を前記入球口へ案内可能な第1状態と前記入球口の上流側から流下する球を前記入球口へ案内不能な第2状態とで切り替えられる入球切替手段と、前記入球口への入球を検出する検出手段と、を備える遊技機であって、前記入球口を通過した球が所定個数まで同時に存在可能な所定空間を構成する空間構成手段と、前記入球切替手段が前記第2状態に切り替えられた状態において前記所定空間に存在している球を前記所定空間から排出可能な排出手段とを備え、前記所定空間に球が存在している状態で前記入球切替手段を前記第1状態に切替可能に構成され、前記所定空間に存在している遊技球が視認可能に構成される。
請求項2記載の遊技機は、請求項1記載の遊技機において、基板ボックスを備える。
In order to achieve this object, the gaming machine according to claim 1 has a game area in which a ball flows down, an entry port through which a ball flowing down the game area passes, and a ball flowing down from the upstream side of the entry port. A ball entry switching means that can switch between a first state in which the ball can be guided to the entry port and a second state in which the ball flowing down from the upstream side of the entry port cannot be guided to the entry port, and the entry port. A space-constituting means for forming a predetermined space in which up to a predetermined number of balls passing through the entry port can exist at the same time, and the entry switching means. Is provided with a discharge means capable of discharging a sphere existing in the predetermined space from the predetermined space in a state of being switched to the second state, and the ball entry switching is performed in a state of the sphere existing in the predetermined space. switchably configured with means to said first state, a game ball that is located in the predetermined space Ru is configured to be visible.
The gaming machine according to claim 2 includes a board box in the gaming machine according to claim 1.
請求項2記載の遊技機によれば、請求項1記載の遊技機の奏する効果に加え、基板ボックスに基板を収容することができる。According to the gaming machine according to claim 2, in addition to the effect of the gaming machine according to claim 1, the substrate can be housed in the substrate box.
Claims (2)
前記入球口を通過した球が所定個数まで同時に存在可能な所定空間を構成する空間構成手段と、
前記入球切替手段が前記第2状態に切り替えられた状態において前記所定空間に存在している球を前記所定空間から排出可能な排出手段とを備え、
前記所定空間に球が存在している状態で前記入球切替手段を前記第1状態に切替可能に構成され、
前記所定空間に存在している遊技球が視認可能に構成されることを特徴とする遊技機。 The game area in which the ball flows down, the entry port through which the ball flowing down the game area passes, and the first state in which the ball flowing down from the upstream side of the entry port can be guided to the entry port and the entry ball. In a gaming machine including a ball entry switching means for switching a ball flowing down from the upstream side of the mouth in a second state in which the ball cannot be guided to the ball entry port, and a detection means for detecting the ball entering the ball entry port. ,
Space-constituting means for forming a predetermined space in which up to a predetermined number of balls passing through the entry port can exist at the same time.
A discharge means capable of discharging a ball existing in the predetermined space from the predetermined space in a state where the ball entry switching means is switched to the second state is provided.
The ball entry switching means can be switched to the first state while the ball is present in the predetermined space .
The game balls that are present in a given space is configured to be visible gaming machine according to claim Rukoto.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015256815 | 2015-12-28 | ||
JP2015256815 | 2015-12-28 |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019035039A Division JP2019081019A (en) | 2015-12-28 | 2019-02-28 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2020199416A JP2020199416A (en) | 2020-12-17 |
JP2020199416A5 true JP2020199416A5 (en) | 2021-02-25 |
Family
ID=59271416
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016256706A Active JP6489116B2 (en) | 2015-12-28 | 2016-12-28 | Game machine |
JP2019035039A Withdrawn JP2019081019A (en) | 2015-12-28 | 2019-02-28 | Game machine |
JP2020162499A Withdrawn JP2020199416A (en) | 2015-12-28 | 2020-09-28 | Game machine |
Family Applications Before (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016256706A Active JP6489116B2 (en) | 2015-12-28 | 2016-12-28 | Game machine |
JP2019035039A Withdrawn JP2019081019A (en) | 2015-12-28 | 2019-02-28 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (3) | JP6489116B2 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7248005B2 (en) | 2020-12-28 | 2023-03-29 | 株式会社三洋物産 | game machine |
Families Citing this family (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6489116B2 (en) * | 2015-12-28 | 2019-03-27 | 株式会社三洋物産 | Game machine |
JP6953715B2 (en) * | 2015-12-28 | 2021-10-27 | 株式会社三洋物産 | Pachinko machine |
JP7165108B2 (en) | 2019-09-06 | 2022-11-02 | 株式会社日立ビルシステム | Work training system and work training support method |
JP7218738B2 (en) | 2020-02-21 | 2023-02-07 | 株式会社三洋物産 | game machine |
JP7218737B2 (en) | 2020-02-21 | 2023-02-07 | 株式会社三洋物産 | game machine |
JP7443904B2 (en) * | 2020-04-10 | 2024-03-06 | 株式会社三洋物産 | gaming machine |
JP7334666B2 (en) * | 2020-04-10 | 2023-08-29 | 株式会社三洋物産 | game machine |
JP7443903B2 (en) * | 2020-04-10 | 2024-03-06 | 株式会社三洋物産 | gaming machine |
JP2021045673A (en) * | 2020-12-28 | 2021-03-25 | 株式会社三洋物産 | Game machine |
JP2021079255A (en) * | 2021-03-04 | 2021-05-27 | 株式会社三洋物産 | Game machine |
Family Cites Families (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4247352B2 (en) * | 1997-07-28 | 2009-04-02 | 株式会社大一商会 | Pachinko machine winning device |
JP3881252B2 (en) * | 2002-01-25 | 2007-02-14 | 有限会社 スペース・ライフ | Bullet ball machine |
JP2008307157A (en) * | 2007-06-13 | 2008-12-25 | Olympia:Kk | Accessory of big winning hole of game machine |
JP5095525B2 (en) * | 2008-06-26 | 2012-12-12 | 株式会社オリンピア | Bullet ball machine |
JP5891058B2 (en) * | 2012-02-08 | 2016-03-22 | シャープ株式会社 | Portable terminal with telephone function, control method for portable terminal with telephone function, control program for portable terminal with telephone function, and computer-readable recording medium |
JP5453502B1 (en) * | 2012-10-02 | 2014-03-26 | 有限会社甲陽樹脂 | Prize-winning device for bullet ball machines |
JP6490350B2 (en) * | 2014-05-12 | 2019-03-27 | 日本ぱちんこ部品株式会社 | Variable winning device and game machine using the same |
JP6489116B2 (en) * | 2015-12-28 | 2019-03-27 | 株式会社三洋物産 | Game machine |
JP6601387B2 (en) * | 2015-12-28 | 2019-11-06 | 株式会社三洋物産 | Game machine |
JP6953715B2 (en) * | 2015-12-28 | 2021-10-27 | 株式会社三洋物産 | Pachinko machine |
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2016
- 2016-12-28 JP JP2016256706A patent/JP6489116B2/en active Active
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2019
- 2019-02-28 JP JP2019035039A patent/JP2019081019A/en not_active Withdrawn
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2020
- 2020-09-28 JP JP2020162499A patent/JP2020199416A/en not_active Withdrawn
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7248005B2 (en) | 2020-12-28 | 2023-03-29 | 株式会社三洋物産 | game machine |