JP2019141475A5 - - Google Patents

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JP2019141475A5
JP2019141475A5 JP2018030519A JP2018030519A JP2019141475A5 JP 2019141475 A5 JP2019141475 A5 JP 2019141475A5 JP 2018030519 A JP2018030519 A JP 2018030519A JP 2018030519 A JP2018030519 A JP 2018030519A JP 2019141475 A5 JP2019141475 A5 JP 2019141475A5
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gaming machine
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player
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JP2019141475A (en
JP6734312B2 (en
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遊技者にとって有利度が異なる複数の設定値のうちいずれかの設定値に設定可能に構成されたパチンコ遊技機として、例えば、特許文献1に記載されたものがある。特許文献1には、前枠を開いて設定キースイッチをON側に操作した状態で電源スイッチがON側に操作された場合に設定変更処理が実行されることが記載されている。また、設定変更処理では、設定値記憶手段以外のRAM領域がクリアされることが記載されている。For example, Patent Document 1 discloses a pachinko gaming machine configured to be settable to any one of a plurality of setting values having different degrees of advantage for a player. Patent Document 1 describes that the setting change process is executed when the power switch is operated to the ON side while the front frame is opened and the setting key switch is operated to the ON side. In the setting change process, it is described that the RAM area other than the setting value storage means is cleared.

特開2010−200902号公報JP 2010-200902 A

しかしながら、特許文献1に記載の遊技機にあっては、遊技者にとって有利度が異なる複数の設定値のうちいずれかの設定値に設定可能に構成した遊技機において、必ずしも適切に処理を行うことができないおそれがある。However, in the gaming machine described in Patent Document 1, in a gaming machine configured to be settable to any one of a plurality of setting values having different degrees of advantage for the player, the processing is not necessarily performed appropriately. You may not be able to.

この発明は、遊技者にとって有利度が異なる複数の設定値のうちいずれかの設定値に設定可能に構成した遊技機において、好適に処理を行うことができるようにすることを目的とする。 An object of the present invention is to allow a game machine to be suitably processed in a gaming machine configured to be settable to any one of a plurality of setting values having different advantages for a player .

本発明による遊技機は、
遊技者にとって有利度が異なる複数の設定値(例えば、設定値「1」〜設定値「3」)のうちいずれかの設定値に設定可能な遊技機であって、
遊技機への電源供給が開始されたときに操作されたことにもとづいて初期化処理(例えば、RAMクリア1処理、RAMクリア2処理)を実行可能に設けられた操作手段(例えば、クリアスイッチ)と、
遊技機への電源供給が開始されたときに前記操作手段が操作されたことを示す特定情報(例えば、RAMクリアフラグ)を記憶可能な特定情報記憶手段(例えば、RAM122)と、
設定値を変更するための設定値変更処理を含む複数の処理を実行する際に、前記特定情報を複数回用いて処理を実行する処理実行手段(例えば、遊技制御用マイクロコンピュータ100におけるステップ150IWS025,S034,S048を実行する部分)と、を備えた
ことを特徴とする。
そのような構成によれば、遊技者にとって有利度が異なる複数の設定値のうちいずれかの設定値に設定可能に構成した遊技機において、好適に処理を行うことができる。特に、設定値の変更というある程度処理時間がかかる処理において、特定情報(本例では、RAMクリアフラグ)を記憶しておき、そのRAMクリアフラグを確認して処理を実行することによって、好適に処理を行うことができる。
(1)また、本発明による遊技機の他の態様は、
遊技者にとって有利な有利状態(例えば大当り遊技状態)に制御可能な遊技機(例えばパチンコ遊技機1)であって、
前記有利状態に制御されることを示唆する示唆演出(例えばリーチ演出)を実行可能な示唆演出実行手段(例えば演出制御用CPU120)と、
前記示唆演出に対応したタイトルを報知可能なタイトル報知手段(例えば演出制御用CPU120)と、を備え、
前記タイトル報知手段は、前記示唆演出の開始から所定期間経過したときに当該示唆演出に対応したタイトルを報知可能である(例えば図9(D)、(F))。
このような構成によれば、演出効果を高めることができる。
The gaming machine according to the present invention is
A gaming machine that can be set to any one of a plurality of setting values (for example, a setting value “1” to a setting value “3”) having different degrees of advantage for the player,
An operating means (for example, a clear switch) provided to execute an initialization process (for example, RAM clear 1 process, RAM clear 2 process) based on the operation when power supply to the gaming machine is started. When,
Specific information storage means (for example, RAM 122) capable of storing specific information (for example, RAM clear flag) indicating that the operation means has been operated when power supply to the gaming machine is started;
When executing a plurality of processes including a setting value changing process for changing a setting value, a process executing means for executing the process using the specific information a plurality of times (for example, step 150IWS025 in the gaming control microcomputer 100) A portion for executing S034 and S048)
It is characterized by that.
According to such a configuration, processing can be suitably performed in a gaming machine configured to be set to any one of a plurality of set values having different degrees of advantage for the player. In particular, in a process that requires a certain amount of processing time for changing a set value, it is preferable to store specific information (in this example, a RAM clear flag), check the RAM clear flag, and execute the process. It can be performed.
(1) Further , another aspect of the gaming machine according to the present invention is:
A gaming machine (for example, a pachinko gaming machine 1) that can be controlled in an advantageous state (for example, a big hit gaming state) advantageous to a player,
Suggestion effect execution means (for example, the CPU 120 for effect control) capable of executing the suggestion effect (for example, reach effect) that suggests that it is controlled to the advantageous state;
Title informing means (for example, effect control CPU 120) capable of informing the title corresponding to the suggestion effect,
The title notification means can notify a title corresponding to the suggestion effect when a predetermined period has elapsed from the start of the suggestion effect (for example, FIGS. 9D and 9F).
According to such a configuration, the production effect can be enhanced.

Claims (1)

遊技者にとって有利度が異なる複数の設定値のうちいずれかの設定値に設定可能な遊技機であって、
遊技機への電源供給が開始されたときに操作されたことにもとづいて初期化処理を実行可能に設けられた操作手段と、
遊技機への電源供給が開始されたときに前記操作手段が操作されたことを示す特定情報を記憶可能な特定情報記憶手段と、
設定値を変更するための設定値変更処理を含む複数の処理を実行する際に、前記特定情報を複数回用いて処理を実行する処理実行手段と、を備えた
ことを特徴とする遊技機。
A gaming machine that can be set to any one of a plurality of setting values having different advantages for the player,
An operation means provided so as to be able to execute an initialization process based on being operated when power supply to the gaming machine is started;
Specific information storage means capable of storing specific information indicating that the operation means has been operated when power supply to the gaming machine is started;
A game machine comprising: process execution means for executing a process by using the specific information a plurality of times when a plurality of processes including a set value change process for changing a set value are executed .
JP2018030519A 2018-02-23 2018-02-23 Amusement machine Active JP6734312B2 (en)

Priority Applications (1)

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JP2018030519A JP6734312B2 (en) 2018-02-23 2018-02-23 Amusement machine

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JP2019141475A JP2019141475A (en) 2019-08-29
JP2019141475A5 true JP2019141475A5 (en) 2019-10-10
JP6734312B2 JP6734312B2 (en) 2020-08-05

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Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019170592A (en) * 2018-03-28 2019-10-10 株式会社三共 Game machine
JP2020028614A (en) * 2018-08-24 2020-02-27 株式会社三共 Game machine
JP6902518B2 (en) * 2018-10-19 2021-07-14 株式会社三共 Pachinko machine
JP2020065582A (en) * 2018-10-22 2020-04-30 株式会社三共 Game machine
JP7005466B2 (en) * 2018-10-22 2022-01-21 株式会社三共 Pachinko machine

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Publication number Priority date Publication date Assignee Title
JP4870181B2 (en) * 2009-03-02 2012-02-08 株式会社藤商事 Game machine
JP6029125B1 (en) * 2015-10-13 2016-11-24 サミー株式会社 Slot machine
JP6970026B2 (en) * 2018-01-11 2021-11-24 株式会社ニューギン Pachinko machine

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