JP2018000974A5 - - Google Patents

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JP2018000974A5
JP2018000974A5 JP2017152697A JP2017152697A JP2018000974A5 JP 2018000974 A5 JP2018000974 A5 JP 2018000974A5 JP 2017152697 A JP2017152697 A JP 2017152697A JP 2017152697 A JP2017152697 A JP 2017152697A JP 2018000974 A5 JP2018000974 A5 JP 2018000974A5
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game
information
item
article
acquired
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JP2017152697A
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JP6682482B2 (en
JP2018000974A (en
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発明のゲーム装置は、物品から書き換え可能な可変情報を含む物品情報を取得する取得手段と、取得手段により取得された物品情報に対応するゲーム要素を提示する提示手段と、取得された物品情報に基づくゲームを実行する実行手段と、を備え取得手段はさらに、可変情報を物品情報に含まない物品から該物品情報を取得し、提示手段は、同一のゲーム要素の提示を、該ゲーム要素に係り取得された物品情報に可変情報が含まれるか否かに応じて異ならせ、1回のゲームプレイにつき、取得手段により可変情報を含む物品情報が複数取得された場合に、該複数の物品情報の各々に対応するゲーム要素の組み合わせに基づく1つのゲーム要素を提示する。 A game apparatus according to the present invention comprises an acquiring unit for acquiring item information including rewritable variable information from an article, a presenting unit for presenting a game element corresponding to the item information acquired by the acquiring unit, and acquired item information and a execution means for executing the game based on the acquisition means further variable information acquires article information from an article which does not include the item information, presenting means, the presentation of the same game elements, said game element Depending on whether or not the acquired item information includes variable information, a plurality of items of information including variable information are acquired by the acquiring unit per game play, the plurality of items simply showing Hisage one game element based on a combination of game elements corresponding to each of the information.

Claims (8)

物品から書き換え可能な可変情報を含む物品情報を取得する取得手段と、
前記取得手段により取得された物品情報に対応するゲーム要素を提示する提示手段と、
前記取得された物品情報に基づくゲームを実行する実行手段と、
を備え
前記取得手段はさらに、前記可変情報を物品情報に含まない物品から該物品情報を取得し、
前記提示手段は、
同一のゲーム要素の提示を、該ゲーム要素に係り取得された物品情報に前記可変情報が含まれるか否かに応じて異ならせ
1回のゲームプレイにつき、前記取得手段により前記可変情報を含む物品情報が複数取得された場合に、該複数の物品情報の各々に対応するゲーム要素の組み合わせに基づく1つのゲーム要素を提示するゲーム装置。
Acquisition means for acquiring article information including rewritable variable information from the article;
Presenting means for presenting a game element corresponding to the item information acquired by the acquisition means;
Execution means for executing a game based on the acquired item information;
Equipped with
The acquisition means further acquires the item information from an item which does not include the variable information in the item information.
The presentation means is
Different presentation of the same game element depending on whether or not the variable information is included in the acquired item information according to the game element ,
At a time of game play, wherein when the article information including variable information is a plurality acquired, simply showing Hisage one game element based on a combination of game elements corresponding to each of the article information of the plurality of by the acquisition unit Game device.
前記可変情報には、物品情報に対応するゲーム要素の前記ゲームにおけるランクであって、所定の上限ランク以下の範囲で変化し得るランクを特定する情報が含まれる請求項に記載のゲーム装置。 The game apparatus according to claim 1 , wherein the variable information includes information specifying a rank that is a rank of the game element corresponding to the item information in the game and that can change within a predetermined upper limit rank or less. 物品から取得される物品情報には、書き換え不可能な不変情報であって、該物品情報に対応するゲーム要素を予め定めた識別情報を含む不変情報が少なくとも含まれ、
前記提示手段は、前記取得された物品情報につき、前記識別情報により定まるゲーム要素と、前記可変情報により定まるゲーム要素とが異なる場合に、前記可変情報により定まるゲーム要素を該物品情報に対応するゲーム要素として提示する請求項1または2に記載のゲーム装置。
The item information obtained from the item includes at least constant information which is non-rewritable and is constant information including identification information in which a game element corresponding to the item information is predetermined.
When the game element determined by the identification information and the game element determined by the variable information are different for the acquired item information, the presenting unit is configured to match the game element determined by the variable information to the item information. The game device according to claim 1 or 2 presented as an element.
物品から取得される物品情報には、該物品情報に対応するゲーム要素と、該ゲーム要素の前記ゲームにおけるランクと、を特定する情報が含まれ、
前記実行手段により実行される前記ゲームは、複数種類のゲームのうちのいずれかであり、
前記実行手段は、前記取得された物品情報により特定されるゲーム要素及び前記ゲームにおけるランクの少なくともいずれかに応じて、実行するゲームの種類を異ならせる請求項1乃至のいずれか1項に記載のゲーム装置。
The item information obtained from the item includes information specifying a game element corresponding to the item information and a rank of the game element in the game,
The game executed by the execution means is any of a plurality of types of games,
The said execution means is different in the kind of game to be performed according to the game element specified by the acquired article information, and / or the rank in the game according to any one of claims 1 to 3. Game devices.
書き換え可能な可変情報を含む物品情報を有するゲーム用物品と、ゲーム用物品から取得された物品情報に基づくゲームを実行するゲーム装置とで構成されるゲームシステムであって、
前記ゲーム装置は、
前記ゲーム用物品から物品情報を取得する取得手段と、
前記取得手段により取得された物品情報に対応するゲーム要素を提示する提示手段と、
前記取得された物品情報に基づくゲームを実行する実行手段と、
を備え
前記取得手段はさらに、前記可変情報を物品情報に含まない物品から該物品情報を取得し、
前記提示手段は、
同一のゲーム要素の提示を、該ゲーム要素に係り取得された物品情報に前記可変情報が含まれるか否かに応じて異ならせ、
1回のゲームプレイにつき、前記取得手段により前記可変情報を含む物品情報が複数取得された場合に、該複数の物品情報の各々に対応するゲーム要素の組み合わせに基づく1つのゲーム要素を提示するゲームシステム。
A game system comprising: a game article having article information including rewritable variable information; and a game apparatus for executing a game based on the article information acquired from the game article,
The game device is
Acquisition means for acquiring article information from the game article;
Presenting means for presenting a game element corresponding to the item information acquired by the acquisition means;
Execution means for executing a game based on the acquired item information;
Equipped with
The acquisition means further acquires the item information from an item which does not include the variable information in the item information.
The presentation means is
Different presentation of the same game element depending on whether or not the variable information is included in the acquired item information according to the game element,
At a time of game play, wherein when the article information including variable information is a plurality acquired, simply showing Hisage one game element based on a combination of game elements corresponding to each of the article information of the plurality of by the acquisition unit Game system.
前記可変情報は、前記ゲーム用物品において不可視の情報として構成される請求項に記載のゲームシステム。 The game system according to claim 5 , wherein the variable information is configured as invisible information in the game item. 前記取得手段により取得される物品情報には、書き換え不可能な不変情報であって、該物品情報に対応するゲーム要素を予め定めた識別情報を含む不変情報が少なくとも含まれ、
前記ゲーム用物品は、1つの面に前記不変情報に対応するコードを有し、該1つの面を除く部分において、該ゲーム用物品が有する前記識別情報により定まるゲーム要素の外観を形成する請求項またはに記載のゲームシステム。
The item information acquired by the acquisition means at least includes invariant information which is non-rewritable and invariable information and includes identification information in which a game element corresponding to the item information is predetermined.
The article for game has a code corresponding to the invariable information on one side, and forms an appearance of a game element determined by the identification information of the article for game in a part excluding the one side. The game system according to 5 or 6 .
コンピュータを、請求項1乃至のいずれか1項に記載のゲーム装置の各手段として機能させるためのプログラム。 The program for functioning a computer as each means of the game device of any one of Claims 1-4 .
JP2017152697A 2017-08-07 2017-08-07 Game device, game system and program Active JP6682482B2 (en)

Priority Applications (1)

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JP2017152697A JP6682482B2 (en) 2017-08-07 2017-08-07 Game device, game system and program

Related Parent Applications (1)

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JP2016133570A Division JP6194073B1 (en) 2016-07-05 2016-07-05 GAME DEVICE, GAME SYSTEM, AND PROGRAM

Publications (3)

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JP2018000974A JP2018000974A (en) 2018-01-11
JP2018000974A5 true JP2018000974A5 (en) 2019-06-13
JP6682482B2 JP6682482B2 (en) 2020-04-15

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6648773B2 (en) * 2018-03-05 2020-02-14 株式会社セガゲームス Game device and game program

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005034394A (en) * 2003-07-15 2005-02-10 Sas Kk Figure, game method, and game device
JP2008012066A (en) * 2006-07-05 2008-01-24 Aruze Corp Game system
JP5596261B2 (en) * 2007-08-01 2014-09-24 株式会社タイトー game machine
JP2011004820A (en) * 2009-06-23 2011-01-13 Sega Corp Game apparatus, and method and program of controlling the same
JP5947608B2 (en) * 2012-04-19 2016-07-06 株式会社バンダイ Game device, toy body usable in the game device, toy doll made of the toy body, and game program, toy body usable in a computer on which the game program is executed, toy doll made of the toy body
US9937417B2 (en) * 2012-10-10 2018-04-10 Activision Publishing, Inc. Interactive video game with different sized toys having different abilities within the video game
JP6134163B2 (en) * 2013-03-08 2017-05-24 任天堂株式会社 Information processing apparatus, information processing system, information processing method, and computer program
JP5943975B2 (en) * 2014-09-19 2016-07-05 株式会社コナミデジタルエンタテインメント GAME SYSTEM, CONTROL METHOD AND COMPUTER PROGRAM USED FOR THE SAME

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