JP2015515074A - 3d入力を提供するための方法と装置 - Google Patents
3d入力を提供するための方法と装置 Download PDFInfo
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- JP2015515074A JP2015515074A JP2015507328A JP2015507328A JP2015515074A JP 2015515074 A JP2015515074 A JP 2015515074A JP 2015507328 A JP2015507328 A JP 2015507328A JP 2015507328 A JP2015507328 A JP 2015507328A JP 2015515074 A JP2015515074 A JP 2015515074A
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0354—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
- G06F3/03547—Touch pads, in which fingers can move on a surface
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/038—Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/038—Indexing scheme relating to G06F3/038
- G06F2203/0384—Wireless input, i.e. hardware and software details of wireless interface arrangements for pointing devices
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- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Position Input By Displaying (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Description
1)3D座標系を維持し、
2)ユーザの指の位置及び/又は動きについての情報と向きの変化についての情報とを受信し、実3D座標系における位置及び/又は動きを、処理装置13によって使用される3D座標系(以下、仮想3D座標系という)における相対的位置及び/又は相対的動きに変換し、
3)仮想3D座標系における相対的位置及び/又は相対的動きに基づいてユーザの指の位置及び/又は動きを反映したデータをディスプレイ装置12に出力するのに使用される。
Claims (12)
- 入力装置上でのユーザのタッチ位置に基づいて3D座標系における位置情報を提供する方法であって、前記入力装置の側において、
前記入力装置の向きを第1の状態に変更するステップと、
ユーザのタッチに応答して、タッチ位置についての情報を特定するステップと、
前記第1の状態とデフォルトの状態との間での向きの変化についての情報を特定するステップと、を備えており、
前記タッチ位置についての情報と前記向きの変化についての情報とによって3D座標系における位置情報が特定される、方法。 - 前記タッチ位置についての情報と前記向きの変化についての情報とに基づいて3D座標系における位置情報を特定するステップを更に備える、請求項1に記載の方法。
- 前記入力装置に対する接触が維持されている間における前記入力装置上での一連のタッチから成るユーザの動きに応答して、前記一連のタッチの各々についての特定された位置情報と向きの変化についての情報とに基づいて3D座標系における動き情報を特定するステップを備える、請求項1又は請求項2に記載の方法。
- 前記入力装置上での同じタッチ位置を維持している間に前記入力装置の向きを前記第1の状態から第2の状態に変更するステップと、
前記入力装置上での前記同じタッチ位置から開始する別の動きに応答して一連のタッチ位置についての情報を特定するステップと、
前記第2の状態と前記デフォルトの状態との間での向きの変化についての情報を特定するステップと、を更に備えて、
前記一連のタッチ位置についての情報、及び、前記第2の状態と前記デフォルトの状態との間での向きの変化についての情報によって3D座標系における動き位置が特定される、請求項3に記載の方法。 - 前記デフォルトの状態が、前記入力装置の向きを変更した際に前記向きを算定するために事前設定された状態であるか、又は、前記向きを前記第1の状態に変更する前の状態であるか、又は、前記入力装置の平面がディスプレイ装置のディスプレイ平面に平行、あるいは、垂直である状態である、請求項1から請求項4のいずれか一項に記載の方法。
- 前記向きの変化についての情報が傾斜角度の変化であり、前記方法が、前記タッチ位置についての情報と前記傾斜角度の変化とに基づいて、前記入力装置上での各々のタッチ位置についての3D座標系のX軸、Y軸及びZ軸の少なくとも1つの成分値を特定するステップを更に備えている、請求項1から請求項5のいずれか一項に記載の方法。
- 装置上でのユーザのタッチ位置に基づいて3D座標系における位置情報を提供する該装置であって、
前記装置の向きが第1の状態に変更される際にタッチ位置を受信する第1のモジュールと、
前記第1の状態とデフォルトの状態との間での向きの変化についての情報を特定する第2のモジュールと、を備えており、
前記受信されたタッチ位置、及び、前記第1の状態と前記デフォルトの状態との間での向きの変化についての前記特定された情報によって3D座標系における位置情報が特定される、装置。 - 前記受信されたタッチ位置、及び、前記第1の状態と前記デフォルトの状態との間での向きの変化についての前記特定された情報に基づいて3D座標系における位置情報を特定する処理モジュールを更に備えている、請求項7に記載の装置。
- 前記第1のモジュールが、更に、前記装置に対する接触が維持されている間における一連のタッチから成る動きを受信するように構成されており、
前記受信された動きと前記向きの変化についての情報とによって3D座標系における動き情報が特定される、請求項7又は請求項8に記載の装置。 - 3D座標系における少なくとも1つの3Dオブジェクトを表示する表示モジュールを更に備えており、3D座標系における前記特定された動き情報によって前記少なくとも1つの3Dオブジェクトの表示が変化する、請求項9に記載の装置。
- 前記第1のモジュールが、更に、前記装置上での同じタッチ位置が維持されている間に前記装置の向きが前記第1の状態から第2の状態に変更された後に、動きを受信するのに使用され、
前記第2のモジュールが、更に、前記第2の状態と前記デフォルトの状態との間での向きの変化についての情報を特定するのに使用され、
前記動き、及び、前記第2の状態と前記デフォルトの状態との間での向きの変化についての情報によって仮想3D座標系における動きが特定される、請求項9に記載の装置。 - 前記装置が平面状のタッチ・スクリーン又はタッチパッドを備えた装置である、請求項7から請求項11のいずれか一項に記載の装置。
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/CN2012/074877 WO2013159354A1 (en) | 2012-04-28 | 2012-04-28 | Method and apparatus for providing 3d input |
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JP2015515074A true JP2015515074A (ja) | 2015-05-21 |
JP2015515074A5 JP2015515074A5 (ja) | 2015-07-02 |
JP6067838B2 JP6067838B2 (ja) | 2017-01-25 |
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JP2015507328A Expired - Fee Related JP6067838B2 (ja) | 2012-04-28 | 2012-04-28 | 3d入力を提供するための方法と装置 |
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US (1) | US20150070288A1 (ja) |
EP (1) | EP2842021A4 (ja) |
JP (1) | JP6067838B2 (ja) |
KR (1) | KR20150013472A (ja) |
CN (1) | CN104169844A (ja) |
WO (1) | WO2013159354A1 (ja) |
Cited By (1)
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JP2016224595A (ja) * | 2015-05-28 | 2016-12-28 | 株式会社コロプラ | システム、方法、およびプログラム |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2011076349A (ja) * | 2009-09-30 | 2011-04-14 | Nec Corp | 携帯情報端末および表示制御方法 |
JP2011237838A (ja) * | 2010-04-30 | 2011-11-24 | Sony Computer Entertainment Inc | プログラム、情報入力装置、及びその制御方法 |
US20120092332A1 (en) * | 2010-10-15 | 2012-04-19 | Sony Corporation | Input device, input control system, method of processing information, and program |
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CN100409157C (zh) * | 2002-12-23 | 2008-08-06 | 皇家飞利浦电子股份有限公司 | 非接触式输入装置 |
US7773074B2 (en) * | 2005-06-28 | 2010-08-10 | Siemens Medical Solutions Usa, Inc. | Medical diagnostic imaging three dimensional navigation device and methods |
EP2076830A4 (en) * | 2006-10-27 | 2013-07-17 | Nokia Corp | METHOD AND DEVICE FOR ENABLING MOVEMENT WITHIN A THREE-DIMENSIONAL GRAPHIC USER INTERFACE |
US20090184936A1 (en) | 2008-01-22 | 2009-07-23 | Mathematical Inventing - Slicon Valley | 3D touchpad |
US8169414B2 (en) * | 2008-07-12 | 2012-05-01 | Lim Seung E | Control of electronic games via finger angle using a high dimensional touchpad (HDTP) touch user interface |
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2012
- 2012-04-28 EP EP12875322.5A patent/EP2842021A4/en not_active Ceased
- 2012-04-28 JP JP2015507328A patent/JP6067838B2/ja not_active Expired - Fee Related
- 2012-04-28 US US14/395,484 patent/US20150070288A1/en not_active Abandoned
- 2012-04-28 KR KR1020147029979A patent/KR20150013472A/ko not_active Application Discontinuation
- 2012-04-28 WO PCT/CN2012/074877 patent/WO2013159354A1/en active Application Filing
- 2012-04-28 CN CN201280071518.3A patent/CN104169844A/zh active Pending
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2011076349A (ja) * | 2009-09-30 | 2011-04-14 | Nec Corp | 携帯情報端末および表示制御方法 |
JP2011237838A (ja) * | 2010-04-30 | 2011-11-24 | Sony Computer Entertainment Inc | プログラム、情報入力装置、及びその制御方法 |
US20120092332A1 (en) * | 2010-10-15 | 2012-04-19 | Sony Corporation | Input device, input control system, method of processing information, and program |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2016224595A (ja) * | 2015-05-28 | 2016-12-28 | 株式会社コロプラ | システム、方法、およびプログラム |
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Publication number | Publication date |
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JP6067838B2 (ja) | 2017-01-25 |
KR20150013472A (ko) | 2015-02-05 |
US20150070288A1 (en) | 2015-03-12 |
CN104169844A (zh) | 2014-11-26 |
WO2013159354A1 (en) | 2013-10-31 |
EP2842021A4 (en) | 2015-12-16 |
EP2842021A1 (en) | 2015-03-04 |
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