JP2014073214A - Pinball game machine - Google Patents

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JP2014073214A
JP2014073214A JP2012221754A JP2012221754A JP2014073214A JP 2014073214 A JP2014073214 A JP 2014073214A JP 2012221754 A JP2012221754 A JP 2012221754A JP 2012221754 A JP2012221754 A JP 2012221754A JP 2014073214 A JP2014073214 A JP 2014073214A
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opening
winning
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special symbol
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Eiji Fukuda
栄治 福田
Shuichi Kawasaki
秀一 川崎
Yuya Hashimura
勇弥 橋村
Isamu Onizuka
勇 鬼塚
Sensuke Oshiro
泉介 大城
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Takasago Electric Industry Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a pinball game machine capable of constructing a novel probability variation system capable of attaining a probability variation at a positive standpoint having broken a passive standpoint resorting to machinery, thereby to enhance the interest sufficiently.SOLUTION: At a winning time of a special symbol lottery, under a predetermined condition, at least at one of a plurality of specific ball entries GT1 and GT2, a big winning port 9 is opened by the passage of game balls under the action of a condition device. In this case, a lottery is assigned to an excellent side ball entry port for opening the big winning port 9 with a first open pattern, which is relatively easy for the passage of game balls to a specific area 9V for a higher probability in the big winning port 9. When the big winning port 9 is opened by the passage of the game balls under the action of the condition device for another port unassigned as the excellent side ball entry, an inferior side ball entry port for opening the big winning port 9 is assigned with the second open pattern which is more difficult for the passage of the game balls to the specific region 9V than the first open pattern.

Description

本発明は、特別図柄抽選での当選図柄の停止による条件装置の作動下、遊技盤上のゲートタイプ等の特定入球口に遊技球が通過することで役物連続作動装置を作動させ、大入賞口を連続して開く大当り遊技をさせる、「遊技機規則」第6条別表第四(1)ト(ハ)bに適合するぱちんこ遊技機等の弾球遊技機に関し、特に、特定入球口を複数個備える機種に係る。なお、「遊技機規則」とは、平成16年1月30日の国家公安委員会規則第1での改正を経た昭和60年2月12日の国家公安委員会規則第4「遊技機の認定及び型式の検定等に関する規則」である。   The present invention activates the accessory continuous operation device by passing the game ball through a specific entrance such as a gate type on the game board under the operation of the condition device by stopping the winning symbol in the special symbol lottery, Concerning bullet game machines, such as pachinko machines that conform to Article 4 Attached Table 4 (1) (c), and (b) that allow jackpot games to open the winning opening continuously, especially for specific balls Related to models with multiple mouths. Note that the “Machine Machine Rules” refers to the National Public Safety Commission Regulations No. 4 “Authorization of Pachislot Machines” of February 12, 1985, which was amended by the National Public Safety Commission Rules No. 1 of January 30, 2004. And the rules concerning the type test etc. ”.

従来、この種の弾球遊技機は、例えば特許文献1等に開示されている。このものは、役物連続作動装置を作動させることとなる特定入球口として、遊技盤の向かって左領域に左ゲート、遊技盤の右領域に右ゲート、遊技盤の中央に中ゲートを各備える。そして、始動入賞に基づく特別図柄抽選で当選し、且つ、0〜9と変化し得る図柄抽選用乱数の抽出値が0で、特別図柄表示装置上の図柄が「50」、演出表示装置上の図柄が「777」となる高確当りの当選種別に振分けられた場合(振分率10%)、図柄停止後に3つのゲートを全て有効化し、何れのゲートに遊技球が通過しても15ラウンドについて大入賞口を連続開放させる高出玉の大当り遊技をさせ、大当り遊技後は特別図柄抽選での当選確率を低確率よりも5倍高い高確率に確率変動(確変ともいう)させる。   Conventionally, this type of ball game machine is disclosed in, for example, Patent Document 1 and the like. This is a specific entrance that will activate the equipment continuous action device, with a left gate in the left area toward the game board, a right gate in the right area of the game board, and a middle gate in the center of the game board. Prepare. Then, the random number for symbol lottery that is won in the special symbol lottery based on the start winning prize and can change from 0 to 9 is 0, the symbol on the special symbol display device is “50”, and the symbol on the effect display device. When the symbol is “777” and is assigned to the winning type with a high probability (10% distribution), all three gates are activated after the symbol is stopped, and any game ball passes through any of the 15 rounds. A high-hit ball jackpot game that continuously opens the big prize opening is made, and after the jackpot game, the winning probability in the special symbol lottery is changed to a probability that is five times higher than the low probability (also referred to as probability change).

また、始動入賞に基づく特別図柄抽選で当選し、且つ、図柄抽選用乱数の抽出値が1〜4で、特別図柄表示装置上の図柄が「64」、演出表示装置上の図柄が「111」「333」「555」「999」何れかの奇数の三つ揃いとなる高確当りの当選種別に振分けられた場合(振分率45%)、図柄停止後に右ゲートと中ゲートの2つを有効化し、右ゲートに遊技球が通過すれば15ラウンドについて大入賞口を連続開放させる高出玉の大当り遊技をさせ、中ゲートに遊技球が通過すれば7ラウンドについて大入賞口を連続開放させる略1/2の出玉の大当り遊技をさせ、大当り遊技後は特別図柄抽選での当選確率を低確率よりも5倍高い高確率に確変させる。   In addition, winning is made by a special symbol lottery based on the start prize, and the extracted values of random numbers for symbol lottery are 1 to 4, the symbol on the special symbol display device is “64”, and the symbol on the effect display device is “111”. If you are assigned to a winning type with a high probability of being an odd triple of “333”, “555”, or “999” (distribution rate of 45%), after the symbol stops, you can use the right gate and the middle gate. If the ball is passed to the right gate, the big winning game will be opened continuously for 15 rounds when the game ball passes, and the game will be opened continuously for 7 rounds if the game ball passes to the middle gate. About 1/2 of the big hit game is played, and after the big hit game, the winning probability in the special symbol lottery is changed to a high probability five times higher than the low probability.

さらに、始動入賞に基づく特別図柄抽選で当選し、且つ、図柄抽選用乱数の抽出値が5〜9で、特別図柄表示装置上の図柄が「21」、演出表示装置上の図柄が「000」「222」「444」「666」「888」何れかの偶数の三つ揃いとなる低確当りの当選種別に振分けられた場合(振分率45%)、図柄停止後に左ゲートと中ゲートの2つを有効化し、左ゲートに遊技球が通過すれば15ラウンドについて大入賞口を連続開放させる高出玉の大当り遊技をさせ、中ゲートに遊技球が通過すれば7ラウンドについて大入賞口を連続開放させる略1/2の出玉の大当り遊技をさせ、大当り遊技後は特別図柄抽選での当選確率を低確率にする。   Furthermore, the winning symbol is a special symbol lottery based on the start winning prize, and the extracted value of the random number for symbol lottery is 5 to 9, the symbol on the special symbol display device is “21”, and the symbol on the effect display device is “000”. When assigned to the winning type with a low probability of being an even number of three of “222”, “444”, “666”, and “888” (distribution rate 45%), the left and middle gates after the symbol stops If two are activated and a game ball passes through the left gate, a big hit game that opens the big prize opening continuously for 15 rounds is made, and if a game ball passes through the middle gate, a big prize opening is made for 7 rounds. About 1/2 of the big ball game that is continuously released is played, and after the big game, the winning probability in the special symbol lottery is made low.

特開2009−225858号公報JP 2009-225858 A

しかし、特許文献1のものでは、高確当りか低確当りかは抽出する図柄抽選用乱数値すなわち当選種別に応じて決定され、遊技全般を通じて出玉に最も大きな影響を及ぼす高確率がどれだけ長く続くかは、遊技者の予測や勘とは無縁の専ら機械任せの受身的立場で遊技をするより他はない。しかも、一回の大当り遊技での獲得出玉についても、演出表示装置上に「777」が停止すると3つのゲートに優劣はないが、演出表示装置上に他の奇数の三つ揃いが停止すると右ゲートが有利、中ゲートが不利となり、演出表示装置上に偶数の三つ揃いが停止すると左ゲートが有利、中ゲートが不利となり、演出表示装置上に明示される当選種別に応じてどのゲートが有利であるか不利であるかが固定的に決まってしまい、左右のゲートを適切に打ち分けることで一回の大当り遊技での獲得出玉を比較的容易に高めることができる反面、打ち損じすると自分は下手であると知らされて興醒めしてしまう。したがって、興趣を十分に高めるまでには至らない。   However, in the case of Patent Document 1, whether the high probability or the low probability is determined is determined according to the random number value to be extracted, that is, the winning type, and what is the high probability of having the greatest influence on the appearance throughout the game? Whether it lasts for a long time is nothing but playing a game in a passive position that is entirely up to the machine, which is unrelated to the player's prediction and intuition. Moreover, even if the winning display in one big hit game is “777” on the effect display device, the three gates are not superior or inferior, but if the other odd triples are stopped on the effect display device. The right gate is advantageous, the middle gate is disadvantageous, and when the even number of triples stops on the production display device, the left gate is advantageous, the middle gate is disadvantageous, and which gate is selected according to the winning type clearly indicated on the production display device It is fixed whether it is advantageous or unfavorable, and by properly slashing the left and right gates, you can increase the number of balls you get in a single big hit game relatively easily, Then I am informed that I am not good and am awakened. Therefore, it does not lead to a sufficiently high interest.

本発明の課題は、高確率の確変状態が続くかどうかは、遊技者が有利であろうと予測したゲート等の特定入球口が遊技機内部の制御装置で決定したものと一致するか否かが鍵となり、遊技全般を通じて遊技者自らの予測の当り外れすなわち遊技者の勘が勝敗に大きく左右するという、従来の機械任せの受身的立場を打破した積極的立場で確変が得られる斬新な確変システムを構築し、興趣を十分に高めることができる弾球遊技機を提供する点にある。   It is an object of the present invention to determine whether or not the probability change state with high probability continues whether or not a specific entrance such as a gate predicted by the player to be advantageous matches that determined by the control device inside the gaming machine Is the key to the game, and the player's own predictions are lost or lost, that is, the player's intuition largely depends on the win or loss. The point is to provide a ball game machine that can build a system and can enhance its interest sufficiently.

図2等に例示するように、
遊技盤(2)に、特別電動役物に係る大入賞口(9)と、前記大入賞口(9)を連続して開放させる役物連続作動装置を作動させるための第1条件となる条件装置の作動の可否を決定する特別図柄抽選を起動する始動口(8)と、前記特別図柄抽選での当選の導出により前記条件装置を作動させた場合に、前記役物連続作動装置を作動させて前記大入賞口(9)を開放させる第2条件となる遊技球の通過を検出する前記大入賞口(9)の内部以外に設ける複数の特定入球口(GT1,GT2)とを備え、
前記大入賞口(9)の内部に、該大入賞口(9)に入賞した遊技球の通過により前記特別図柄抽選の当選確率を予め定めた通常時の低確率よりも相対的に高い高確率に確率変動させる特定領域(9V)を設け、
前記大入賞口(9)、前記始動口(8)、前記特定入球口(GT1,GT2)、前記特定領域(9V)に対する各遊技球の検出並びにこれらの検出に基づく前記特別図柄抽選並びに前記大入賞口(9)の開放、前記確率変動を含む遊技制御を担う制御装置(CN)を備える弾球遊技機を前提とする。
As illustrated in FIG.
A condition that is a first condition for operating a prize winning port (9) related to a special electric accessory and a continuous actuating device for opening the bonus prize opening (9) continuously on the game board (2). A starting port (8) that activates a special symbol lottery that determines whether or not the device can be operated, and when the conditional device is activated by derivation of winning in the special symbol lottery, A plurality of specific entrances (GT1, GT2) provided outside the inside of the grand prize opening (9) for detecting the passage of a game ball as a second condition for opening the grand prize opening (9),
A high probability that the winning probability of the special symbol lottery is relatively higher than the normal low probability determined in advance by passing the game ball that has won the special winning opening (9) inside the special winning opening (9) Is provided with a specific region (9V) for probability variation,
Detection of each game ball with respect to the grand prize winning port (9), the starting port (8), the specific ball slot (GT1, GT2), the specific area (9V), the special symbol lottery based on these detections, and the It is assumed that the ball game machine is equipped with a control device (CN) that takes charge of the game control including the opening of the big prize opening (9) and the probability variation.

「特別電動役物」とは、電動役物のうち、大入賞口の入口を開き、又は拡大するものをいう(遊技機規則第6条別表第二(2)ト)。
「大入賞口」とは、入賞口のうち、役物が作動した場合に著しく入賞が容易になるものをいう(遊技機規則第6条別表第二(2)ニ)。
「役物」とは、入賞を容易にするための特別の装置をいう(風俗営業等の規制及び業務の適正化等に関する法律施行規則第7条表中、ぱちんこ遊技機の第五)。
「役物連続作動装置」とは、特別電動役物を連続して作動させることができる特別の装置をいう(遊技機規則第6条別表第二(2)チ)。
「条件装置」とは、その作動が役物連続作動装置の作動に必要な条件とされている装置で、特定の図柄の組合せが表示され、又は遊技球(役物連続作動装置が作動している時にその入口が開き、又は拡大した大入賞口に入賞したものを除く。)が大入賞口内の特定の領域を通過した場合に作動するものをいう(遊技機規則第6条別表第二(2)リ)。
「始動口」とは、あらかじめ定められた一の特別電動役物又はあらかじめ定められた一の特別図柄表示装置のいずれかを作動させることとなる遊技球の入賞に係る入賞口をいう(遊技機規則第6条別表第二(2)ル)。
The “special electric accessory” means an electric accessory that opens or enlarges the entrance to the grand prize opening (Article 6 Attached Table 2 (2) G).
“Large winning opening” means a winning opening that, when an accessory is activated, makes it easier to win a prize (Attachment 2 (2) D) of Article 6 of the Amusement Machine Rules).
“Accessories” means special equipment for facilitating winning a prize (the fifth of pachinko machines in the table of Article 7 of the Law Enforcement Regulations on Regulations on Customs Business and Optimization of Business).
“Container accessory continuous actuating device” means a special device capable of continuously operating a special electric accessory (the gaming machine rule Article 6 Attached Table 2 (2) h).
"Condition device" is a device whose operation is a condition necessary for the operation of an accessory continuous operation device, a combination of specific symbols is displayed, or a game ball (the accessory continuous operation device is operated) (Excluding those that open when the entrance is open or wins an enlarged grand prize opening) passes through a specific area within the big prize opening (Attachment 2 of the Rules of the Amusement Machine Rules) 2) Re).
“Starting Port” refers to a winning opening related to winning a game ball that activates either one predetermined special electric accessory or one predetermined special symbol display device (a gaming machine). Rule Article 6 Attached Table 2 (2) le).

ここでいう「特定入球口」には、大入賞口以外の特定の入賞口、特定のゲート(大入賞口内に設けられているゲートを除く)、大入賞口以外の特定の入賞口内の特定の領域を含める(遊技機規則第6条別表第四(1)ト(ハ)b)。
「特定入球口」に対する遊技球の通過には、「特定入球口」とする「大入賞口以外の特定の入賞口」に遊技球が入賞すること、「特定入球口」とする「特定のゲート(大入賞口内に設けられているゲートを除く)」に遊技球が通過すること、「特定入球口」とする「大入賞口以外の特定の入賞口内の特定の領域」に遊技球が通過することを含める。
ここでいう「特定領域」は、「条件装置」を作動させるための遊技機規則第6条別表第二(2)リでいう「大入賞口内の特定の領域」とは異なり、高確率に確率変動させるための遊技球の通過を検出する構造物である。
The “special entrance” here refers to a specific prize opening other than the grand prize opening, a specific gate (excluding the gate provided in the big prize opening), and a specific inside the special prize opening other than the big prize opening. (The gaming machine rules Article 6 Attached Table 4 (1) G (c) b).
In order to pass the game ball to the “special entrance”, the game ball wins the “specific entrance other than the big entrance” as the “specific entrance”, and the “specific entrance” A game ball passes through a specific gate (excluding gates provided in the grand prize opening), and a game is played in a specific area within a specific prize opening other than the grand prize opening, which is designated as a specific entrance. Include the passage of a sphere.
The “specific area” here is different from the “specific area in the big prize opening” defined in Article 2 Attached Table 2 (2) of the gaming machine rules for operating the “condition device”. It is a structure for detecting the passage of a game ball for changing.

以上の前提下、図3、図5、図6に例示するように、前記制御装置(CN)に、前記特別図柄抽選での当選時、予め定めた条件下で、複数の前記特定入球口(GT1,GT2)のうちの少なくとも一つに、前記条件装置の作動下での遊技球の通過により前記大入賞口(9)を開放する場合に、前記特定領域(9V)への遊技球の通過が相対的に容易となる第1開放パターンで前記大入賞口(1)を開放させる優側入球口を抽選により割り付け、優側入球口に割り付けられない他のものに、前記条件装置の作動下での遊技球の通過により前記大入賞口(9)を開放する場合に、前記第1開放パターンに比べて前記特定領域(9V)への遊技球の通過が相対的に困難となる第2開放パターンで前記大入賞口(9)を開放させる劣側入球口を割り付ける入球口優劣割付手段(A)を設けた。   Under the above assumption, as illustrated in FIGS. 3, 5, and 6, the control device (CN) has a plurality of the specific entry gates under predetermined conditions at the time of winning in the special symbol lottery. When at least one of (GT1, GT2) opens the grand prize opening (9) by passing the game ball under the operation of the condition device, the game ball to the specific area (9V) In the first opening pattern that is relatively easy to pass, the superior side entrance that opens the grand prize opening (1) is assigned by lottery, and the condition device is not assigned to the other side that cannot be assigned to the superior side entrance. When the game winning ball (9) is opened by passing the game ball under the operation of, it is relatively difficult to pass the game ball to the specific area (9V) compared to the first opening pattern. Assign the inferior side entrance that opens the large winning entrance (9) in the second opening pattern. That ball entrance opening relative merits provided allocation means (A).

「予め定めた条件下」とは、一の遊技機の特性として決定された条件でという意味であり、「特別図柄抽選での当選時に振分対象となる複数の当選種別のうち、所定振分率(例えば80%)で振分ける特定の当選種別(図柄1)への振分時」というのが予め定めた条件なら、遊技の都度により、特定の当選種別(図柄1)の振分率を所定値(80%)から変動させたり、特定の当選種別(図柄1)に代えて他の当選種別(図柄2及び又は図柄3)の振分時としたりすることを禁止する趣旨である。   “Predetermined condition” means that the condition is determined as a characteristic of one gaming machine, and “a predetermined distribution among a plurality of winning types to be distributed when winning in the special symbol lottery” If the condition “when allocating to a specific winning type (symbol 1) to be distributed at a rate (for example, 80%)” is a predetermined condition, the allocation rate of the specific winning type (symbol 1) is determined for each game. This means that it is prohibited to change from a predetermined value (80%) or to distribute other winning types (symbol 2 and / or symbol 3) instead of a specific winning type (symbol 1).

複数の前記特定入球口のうちの少なくとも一つに優側入球口を割り付け、優側入球口に割り付けられない他のものに劣側入球口を割り付けることとしているため、
特定入球口が2つの場合、一方が優側、他方が劣側となり、
特定入球口が3つの場合、1個が優側なら他の2個が劣側、2個が優側なら他の1個が劣側となり、
特定入球口が4つの場合、1個が優側なら他の3個が劣側、2個が優側なら他の2個が劣側、3個が優側なら他の1個が劣側となる等といった種々のケースが含まれる。
ただし、特定入球口が幾つあろうとも、何れか1個のみが優側、残る他のものが劣側とするのがより好ましい。遊技者の勘が当ったときの感動が最も大きいからである。
Since the superior side entrance is assigned to at least one of the plurality of specific entrances and the inferior entrance is assigned to other things that cannot be assigned to the superior entrance,
When there are two specific entrances, one is the superior side and the other is the inferior side,
If there are three specific entrances, if one is superior, the other two are inferior, and if two are superior, the other is inferior,
If there are four specific entrances, if one is superior, the other three are inferior. If two are superior, the other two are inferior. If three are superior, the other is inferior. Various cases are included.
However, no matter how many specific entrances there are, it is more preferable that only one of them is the superior side and the remaining one is the inferior side. This is because the impression when the player's intuition hits is greatest.

以上の発明特定事項により、特別図柄抽選での当選時、予め定めた条件下で、複数の特定入球口(GT1,GT2)のうちの少なくとも一つが優側入球口に、他のものが劣側入球口に割り付けられる。優側入球口と劣側入球口とは、抽選の都度、何れのものがどうなるかは固定されず、遊技者の予測した特定入球口が優側入球口である場合もあるし、劣側入球口である場合もある。遊技者の予測が当って優側入球口に遊技球を通過させることができると、特定領域(9V)への球通過が相対的に容易な第1開放パターンで大入賞口(9)を開放でき、特定領域(9V)への球通過により特別図柄抽選の当選確率を高確率にできる。一方、遊技者の予測が外れて劣側入球口に遊技球を通過させた場合、特定領域(9V)への球通過が相対的に困難な第2開放パターンで大入賞口(9)を開放させることになり、高確率でなく低確率となる。   Due to the above invention specific matters, at the time of winning in the special symbol lottery, at least one of a plurality of specific entrances (GT1, GT2) is a superior entrance entrance and the others are, under predetermined conditions, Assigned to the inferior entrance. The dominant entry and the inferior entry are not fixed for each lottery, and the specific entry predicted by the player may be the superior entry. In some cases, it is an inferior entrance. When the player's prediction is successful and the game ball can pass through the superior side entrance, the first winning pattern (9) is relatively easy to pass the ball to the specific area (9V). The winning probability of the special symbol lottery can be increased by passing the ball to the specific area (9V). On the other hand, if the player's prediction is wrong and the game ball is passed through the inferior side entrance, the second winning pattern (9) is relatively difficult to pass the ball to the specific area (9V). It will be opened, and it will be low probability instead of high probability.

以上のものにおいて、前記大入賞口(9)は、一回の役物連続作動装置の作動により、開放回に応じて一方のみが開放され且つ全開放回を通じて予め定めた順序に従って組み合わせて開放される、内部に高確率に変動させる特定領域を設けない第1大入賞口(91)と、内部に高確率に変動させる特定領域(9V)を設ける第2大入賞口(92)とから成り、
前記優側入球口に対応させる前記第1開放パターンでは、前記第2大入賞口(92)を開放させる少なくとも一つの開放回における該第2大入賞口(92)の開放時間とその内部の特定領域(9V)に対する遊技球の通過可能時間との重複時間を相対的に長期間に設定しており、
前記劣側入球口に対応させる前記第2開放パターンでは、前記第2大入賞口(92)を開放させる全ての開放回における該第2大入賞口(92)の開放時間とその内部の特定領域(9V)に対する遊技球の通過可能時間との重複時間を零を含む相対的に短期間に設定しているのが好ましい。
In the above, the prize winning opening (9) is opened only in accordance with the opening times by a single operation of the accessory continuous operation device, and is opened in combination according to a predetermined order throughout the opening times. And a first grand prize opening (91) that does not provide a specific area that varies with high probability inside and a second large prize opening (92) that provides a specific area (9V) that varies with high probability inside.
In the first opening pattern corresponding to the superior side entrance, the opening time of the second big entrance (92) in at least one opening time for opening the second big entrance (92) and the inside Overlap time with game ball passing time for a specific area (9V) is set relatively long,
In the second opening pattern corresponding to the inferior side entrance, the opening time of the second major winning opening (92) and the specification of the inside of the second major winning opening (92) at all opening times for opening the second major winning opening (92). It is preferable that the overlap time with the game ball passable time for the region (9V) is set in a relatively short time including zero.

「一回の役物連続作動装置の作動により、開放回に応じて一方のみが開放され且つ全開放回を通じて予め定めた順序に従って組み合わせて開放される」とは、一回の大当り遊技でのラウンドの進行に伴い、一のラウンドではどちらか一方の大入賞口が開放されて他方の大入賞口は閉鎖され、ラウンドの進行番号に対応して開放される大入賞口がどちらか予め決まっており、かつ、どちらも少なくとも一回は必ず開放されるという意味である。   “By one operation of the continuous actuating device, only one is released according to the opening times and is released in combination according to a predetermined order through all opening times” means that one round is a big hit game As one of the rounds progresses, one of the big prize openings will be opened and the other big prize opening will be closed. And both mean that they are always opened at least once.

「第2大入賞口(92)の開放時間とその内部の特定領域(9V)に対する遊技球の通過可能時間との重複時間を相対的に長期間」でいう「相対的に長期間」とは、第2開放パターンに比べて長期間という意味である。
一方、「第2大入賞口(92)の開放時間とその内部の特定領域(9V)に対する遊技球の通過可能時間との重複時間を零を含む相対的に短期間」でいう「零を含む」とは、第2大入賞口(92)の開放時間とその内部の特定領域(9V)に対する遊技球の通過可能時間との間に時間的な重なりは無いという意味であり、「相対的に短期間」とは、第1開放パターンに比べて短期間という意味である。
“Relatively long period” in “relatively long period of overlapping time between opening time of second grand prize opening (92) and possible passage time of game ball with respect to specific area (9V) therein” This means that it is longer than the second opening pattern.
On the other hand, “relatively short period including zero is the overlap time between the opening time of the second big prize opening (92) and the passable time of the game ball with respect to the specific area (9V) therein” includes “zero”. "Means that there is no temporal overlap between the opening time of the second grand prize opening (92) and the game ball passing time with respect to the specific area (9V) inside thereof. “Short period” means a shorter period than the first open pattern.

優側入球口に対応させる第1開放パターンでは、「第2大入賞口(92)を開放させる少なくとも一つの開放回」について、第2大入賞口(92)の開放時間とその内部の特定領域(9V)に対する遊技球の通過可能時間との重複時間を相対的に長期間に設定しており、最低限一回は、容易に高確率が得られる場面が現れる。
一方、劣側入球口に対応させる第2開放パターンでは、「第2大入賞口(92)を開放させる全ての開放回」について、第2大入賞口(92)の開放時間とその内部の特定領域(9V)に対する遊技球の通過可能時間との重複時間を零を含む相対的に短期間に設定しており、一回も、容易に高確率が得られる場面は現れない。
In the first opening pattern corresponding to the superior side entrance, with respect to “at least one opening time for opening the second big prize opening (92)”, the opening time of the second big prize opening (92) and identification of the inside thereof The overlap time with the passable time of the game ball for the region (9V) is set to be relatively long, and a scene where a high probability can be easily obtained appears at least once.
On the other hand, in the second opening pattern corresponding to the inferior side entrance, the opening time of the second prize winning opening (92) and the inside of the opening time of the second big winning opening (92) are "for all the opening times to open the second prize winning opening (92)". The overlap time with the passable time of the game ball for the specific area (9V) is set in a relatively short time including zero, and a scene where a high probability is easily obtained never appears once.

以上により、第2大入賞口(92)の開放回において、該第2大入賞口(92)の開放時間が長く、この間に内部の特定領域(9V)に対する遊技球の通過可能時間が十分に確保されているかどうかにより、遊技者自ら予想して遊技球を通過させた特定入球口が優側であったか否かを実際に知ることになる。予想的中なら、特定領域(9V)に容易に入賞球を通過でき、高確率が得られる。予想が外れていたなら、特定領域(9V)に入賞球を通過させ難く、高確率は得られず低確率となる。このため、第2大入賞口(92)の開放回について遊技者の関心度を特に高めることができ、二つの大入賞口(91,92)を組み合わせた連続開放遊技の興趣を効果的に高め得る。   As described above, in the opening time of the second grand prize opening (92), the opening time of the second big prize opening (92) is long, and during this time, the game ball can sufficiently pass through the specific area (9V). Depending on whether it is secured or not, it is actually known whether or not the specific entrance where the game ball has passed by passing the game ball is dominant. If it is predictive, the winning ball can easily pass through the specific area (9V), and a high probability can be obtained. If the prediction is not true, it is difficult for the winning ball to pass through the specific area (9V), and a high probability cannot be obtained and the probability is low. For this reason, it is possible to particularly increase the player's interest in the opening of the second big prize opening (92), and to effectively enhance the interest of the continuous open game combining the two big prize winning openings (91, 92). obtain.

第1大入賞口(91)と第2大入賞口(92)とを組み合わせて開放させる場合、
前記優側入球口に対応させる前記第1開放パターンでの連続開放回数は、前記劣側入球口に対応させる前記第2開放パターンでの連続開放回数よりも多く、
前記第2開放パターンにおける第2大入賞口(92)の開放回に対応する前記第1開放パターンの開放回では、前記第2開放パターンと同態様で第2大入賞口(92)を開放させ、
前記第2開放パターンの最終開放回に相当する開放回を超えて後続する前記第1開放パターンにおける少なくとも一つの第2大入賞口(92)の開放回では、第2大入賞口(92)の開放時間とその内部の特定領域(9V)に対する遊技球の通過可能時間との重複時間を相対的に長期間に設定しているのがさらに好ましい。
When opening the first grand prize opening (91) and the second big prize opening (92) in combination,
The number of times of continuous opening in the first opening pattern corresponding to the dominant side entrance is greater than the number of times of continuous opening in the second opening pattern corresponding to the inferior side entrance.
In the opening times of the first opening pattern corresponding to the opening times of the second big winning opening (92) in the second opening pattern, the second big winning opening (92) is opened in the same manner as the second opening pattern. ,
In the opening times of at least one second big winning opening (92) in the first opening pattern that continues beyond the opening times corresponding to the final opening times of the second opening pattern, the second big winning opening (92) It is more preferable that the overlap time between the opening time and the game ball passable time with respect to the specific area (9V) therein is set to be relatively long.

これにより、劣側入球口に対応させる第2開放パターンの最終開放回までは、第2開放パターンであるのか第1開放パターンであるのかが区別し難く、第2開放パターンの最終開放回に相当する開放回を超えて後続する第1開放パターンにおける少なくとも一つの第2大入賞口(92)の開放回で、第2大入賞口(92)の開放時間とその内部の特定領域(9V)に対する遊技球の通過可能時間との重複時間に長期間のものが現れると、一旦落胆した遊技者に逆転的な喜びを付与でき、興趣を一層高め得る。   Accordingly, it is difficult to distinguish between the second opening pattern and the first opening pattern until the final opening times of the second opening pattern corresponding to the inferior side entrance. The opening time of at least one second big winning opening (92) in the first opening pattern that continues beyond the corresponding opening times, and the opening time of the second big winning opening (92) and a specific area (9V) therein When a long period of time appears in the overlapping time with the possible game ball passage time, it is possible to give a reversible joy to a discouraged player once and further enhance the interest.

以上の各構成において、
前記始動口(8)は、特別図柄抽選での当選の導出により前記条件装置を作動させる場合に当選の導出態様と関連付けて区分する遊技者利益が異なることとなる複数の当選種別の振分仕様が相違する、第1特別図柄抽選を起動する第1始動口(81)と、第2特別図柄抽選を起動する第2始動口(82)とから成り、
前記第2始動口(82)は、前記遊技盤(2)に設ける普通図柄抽選契機口(GT)に対する遊技球の通過に基づく普通図柄抽選での当選導出時に開放させる普通電動役物(80)の作動時に入口を開放させる仕様で、且つ、前記大入賞口(9)の連続開放終了後からカウントする特別図柄抽選の導出回数が予め定めた所定の上限を超過するまで前記普通図柄抽選の当選確率及び又は前記普通電動役物(80)の開放時間を通常時よりも大にした時短状態下で開放させる仕様にしており、
前記入球口優劣割付手段(A)を作動させる前記予め定めた条件は、前記第1特別図柄抽選での当選時であって、且つ、該第1特別図柄抽選での当選時に振分対象となる複数の当選種別のうちの特定の当選種別(図柄1)への振分時と設定しており、
前記第2特別図柄抽選での当選時には、前記特定入球口(GT1,GT2)の何れに遊技球を通過させても、前記大入賞口(9)の開放時に前記特定領域(9V)に対する遊技球の通過が容易となる開放回を含む開放パターンを選択する仕様にしているのが好ましい。
In each of the above configurations,
The starting port (8) is a distribution specification of a plurality of winning types in which the player profits to be classified in association with the winning derivation mode are different when the condition device is operated by derivation of the winning in the special symbol lottery. The first starting port (81) for starting the first special symbol lottery and the second starting port (82) for starting the second special symbol lottery,
The second starting port (82) is an ordinary electric accessory (80) that is opened when the winning is derived in the normal symbol lottery based on the passage of the game ball with respect to the normal symbol lottery opportunity (GT) provided in the game board (2). The normal symbol lottery is won until the entrance is opened at the time of operation and the number of derivations of the special symbol lottery counted after the end of the continuous opening of the special winning opening (9) exceeds a predetermined upper limit. The specification is such that the probability and / or the opening time of the ordinary electric accessory (80) is set to be opened under a short time when the opening time is set longer than normal.
The predetermined condition for operating the entrance entrance superiority / inferiority allocation means (A) is the time of winning in the first special symbol lottery and the object of distribution in the winning in the first special symbol lottery. It is set at the time of distribution to a specific winning type (symbol 1) among a plurality of winning types
When winning in the second special symbol lottery, no matter which game ball is passed through the specific entrance (GT1, GT2), the game for the specific area (9V) when the grand prize exit (9) is opened. It is preferable that the specification is such that an opening pattern including opening times that facilitates passage of the sphere is selected.

「普通電動役物」とは、電動役物のうち、大入賞口以外の入賞口の入口を開き、又は拡大するもので、遊技球が特定の入賞口に入賞し、若しくは特定のゲートを通過し、又は特定の図柄の組合せが表示された場合に作動するものをいう(遊技機規則第6条別表第二(2)ホ)。
ここでいう「普通図柄抽選契機口」とは、遊技盤に設ける「特定の入賞口」若しくは「特定のゲート」を意味する。
“Electric power accessory” is an electric power accessory that opens or expands the entrance of a prize opening other than the grand prize opening. A game ball wins a specific prize opening or passes through a specific gate. Or that operates when a combination of specific symbols is displayed (Attached Rules 2 (2) E) of the gaming machine rules Article 6).
The “ordinary symbol lottery opportunity” here means a “specific winning opening” or “specific gate” provided on the game board.

「前記普通図柄抽選の当選確率及び又は前記普通電動役物(80)の開放時間を通常時よりも大とした時短状態」とは、
i)普通図柄抽選の当選確率が通常時(非時短)よりも高い状態、
ii)普通電動役物の開放時間が通常時(非時短)よりも長い状態、
iii)普通図柄抽選の当選確率が通常時(非時短)よりも高く、且つ、普通電動役物の開放時間が通常時(非時短)よりも長い状態、の3態様を含む。
“A short time state in which the winning probability of the normal symbol lottery and / or the opening time of the normal electric accessory (80) is set longer than normal time”
i) A state where the winning probability of the normal symbol lottery is higher than normal (non-short time),
ii) A state in which the opening time of the ordinary electric accessory is longer than normal time (non-short time),
iii) It includes three modes: the normal symbol lottery winning probability is higher than normal (non-temporal short), and the normal electric utility opening time is longer than normal (non-temporal short).

「大入賞口の連続開放終了後からカウントする特別図柄抽選の導出回数が予め定めた所定の上限を超過するまで」でいう「予め定めた所定の上限」は、大入賞口(9)の連続開放中における特定領域(9V)への遊技球の通過の有無により異ならせ、例えば、球通過有りの場合は150回、球通過無しの場合は100回等としてもよい。150回は、特別図柄抽選での当選確率との関係で、球通過有りで高確率となる場合にその時短中に再当選を高く見込めることとなる、分子を1とした高確率(例えば1/99)の分母(99)よりも所定数大きい数字の例である。100回は、球通過無しで低確率となる場合にその時短中に再当選をあまり見込めないこととなる、分子を1とした低確率(例えば1/399)の分母(399)より所定数小さい数字の例である。また、球通過有りの場合は所定の有限回数(150回等)とし、球通過無しの場合は0回としてもよい。もっとも、球通過の有無によらず、何れも同じ有限回数(例えば100回等)としてもよい。   “Predetermined predetermined upper limit” in “until the number of derivations of the special symbol lottery counted after the end of the continuous opening of the big winning opening exceeds a predetermined upper limit” Different depending on whether or not the game ball has passed to the specific area (9V) during the opening, for example, it may be 150 times when there is a ball passing, or 100 times when there is no ball passing. The 150th is a high probability with a numerator of 1 (for example 1 / 99) is a number that is a predetermined number larger than the denominator (99). 100 times is less than the denominator (399) with a low probability (eg 1/399) with a numerator of 1, which means that if the probability is low without passing through the sphere, re-winning cannot be expected in a short time. It is an example of numbers. In addition, a predetermined finite number of times (such as 150 times) may be set when there is a ball passing, and 0 times may be set when there is no ball passing. However, the same finite number of times (for example, 100 times) may be used regardless of whether or not the ball passes.

以上により、遊技機規則を遵守しつつ、始動口毎に特別図柄抽選での当選種別の内訳を本発明に係る新確変システム用に適切に設定できるのであり、高確率の成否に密接に関係する入球口優劣割付手段(A)の作動は第1始動口(81)を契機とした第1特別図柄抽選時の特定の当選種別の振分時に限られ、初回当選時等、低確率から高確率に昇格するハードルを適度に高く設定できると共に、大入賞口(9)の連続開放後は、時短状態下で開放が促進される第2始動口(82)を契機とした第2特別図柄抽選での当選により特定領域(9V)への球通過が容易な開放パターンに限定的に出現させることができ、連荘の期待感が増す。   As described above, it is possible to appropriately set the breakdown of the winning type in the special symbol lottery for each start port while complying with the gaming machine rules, and it is closely related to the success or failure of the high probability. The entrance / exit allocation means (A) is limited to a specific winning type at the time of the first special symbol lottery triggered by the first starting port (81). The second special symbol lottery triggered by the second starting port (82), which can be set to a reasonably high hurdle that is promoted to a probability, and after the continuous opening of the grand prize winning port (9) is promoted under short-time conditions The winning in can make it appear limitedly in an open pattern that allows easy passage of the ball to the specific area (9V), and the expectation of the recreational resort increases.

すなわち、初回等の第1始動口(81)を契機とした第1特別図柄抽選での当選時、入球口優劣割付手段(A)の作動下において、特定入球口(GT1,GT2)の優側の予想が的中すると、大入賞口(9)の開放中に特定領域(9V)に容易に遊技球を通過させることができ、後の高確率且つ時短状態下で、第2特別図柄抽選での再当選が比較的容易に得られることが期待でき、この再当選があると、何れの特定入球口(GT1,GT2)に遊技球を通過させても、大入賞口(9)の開放中、特定領域(9V)への球通過が容易となる開放回が現れるため、高確率が容易に維持される。
一方、初回等の第1始動口(81)を契機とした第1特別図柄抽選での当選時、入球口優劣割付手段(A)の作動下において、特定入球口(GT1,GT2)の優側の予想が外れると、大入賞口(9)の開放中に特定領域(9V)への球通過は困難となり、後の低確率下、時短状態になったとしても、第2特別図柄抽選での再当選は容易に得られず、再び、第1始動口(81)を契機とした第1特別図柄抽選の当選からやり直すことになる。
これらにより、本発明確変システムと有機的に結合し、興趣を効果的に高め得る。
That is, at the time of winning in the first special symbol lottery triggered by the first starting opening (81) such as the first time, under the operation of the landing entrance superiority / inferiority assigning means (A), the specific entry entrance (GT1, GT2) If the expectation of the superior side is right, the game ball can be easily passed to the specific area (9V) while the special winning opening (9) is opened, and the second special symbol is obtained under the high probability and short time condition later. It can be expected that re-winning in the lottery will be obtained relatively easily, and if there is this re-winning, no matter which specific game entrance (GT1, GT2) passes the game ball, it will be a big winning entrance (9) Since the opening times that facilitate the passage of the sphere to the specific region (9V) appear during the opening of, high probability is easily maintained.
On the other hand, at the time of winning in the first special symbol lottery triggered by the first start opening (81) such as the first time, the entry of the specific entry (GT1, GT2) under the operation of the entry entrance superiority / inferior assignment means (A) If the superior side is not expected, it will be difficult to pass the ball to the specific area (9V) while the grand prize opening (9) is open. The re-winning is not easily obtained, and the first special symbol lottery is triggered again by the first start port (81).
By these, it couple | bonds with this invention probabilistic system organically, and an interest can be improved effectively.

第1始動口(81)を契機とした第1特別図柄抽選と第2始動口(82)を契機とした第2特別図柄抽選とを組み合わせる場合、
前記第1特別図柄抽選での当選時であって、且つ、前記入球口優劣割付手段(A)を作動させる前記特定の当選種別以外の他の当選種別(図柄2及び又は図柄3)の振分時、前記特定入球口(GT1,GT2)の何れに遊技球を通過させても、前記大入賞口(9)の開放時に前記特定領域(9V)に対する遊技球の通過が容易となる開放回を含む開放パターンを選択する仕様にしているのがさらに好ましい。
When combining the first special symbol lottery triggered by the first starting port (81) and the second special symbol lottery triggered by the second starting port (82),
The winning category (symbol 2 and / or symbol 3) other than the specific winning category that activates the entrance entrance superiority / inferiority allocation means (A) at the time of winning in the first special symbol lottery. When the game ball is passed through any of the specific entrances (GT1, GT2), the opening that facilitates the passage of the game ball to the specific area (9V) when the grand prize opening (9) is opened More preferably, the specification is such that an open pattern including the number of times is selected.

これにより、初回等の第1始動口(81)を契機とした第1特別図柄抽選での当選時、特定の当選種別以外の他の当選種別(図柄2及び又は図柄3)に振り分けられると、何れの特定入球口(GT1,GT2)に遊技球を通過させても、大入賞口(9)の開放中、特定領域(9V)への球通過が容易となる開放回が現れ、高確率が容易に得られるラッキーな場面も適宜訪れる。このため、常時予想を的中させるべき要請が緩和され、遊技がワンパターン的になるのも回避でき、全体として興趣をより高め得る。   As a result, when winning in the first special symbol lottery triggered by the first starting port (81) such as the first time, if it is distributed to other winning types (symbol 2 and / or symbol 3) other than the specific winning type, Regardless of which specific game entrance (GT1, GT2) passes game balls, during the opening of the grand prize opening (9), the opening times that make it easy to pass the ball to the specific area (9V) appear, and high probability There are also lucky scenes that can be easily obtained. For this reason, the request that should always be correct is expected, the game can be avoided to be one-pattern, and the interest can be further enhanced as a whole.

以上の各構成において、
前記特定領域(9V)への遊技球の通過に基づく高確率の遊技状態は、前記大入賞口(9)の連続開放終了後からカウントする特別図柄抽選の導出回数が予め定めた所定の継続上限回数の超過を条件に解除し、低確率の通常時の遊技状態に復帰させる仕様にしているのが好ましい。
In each of the above configurations,
A high-probability gaming state based on the passing of a game ball to the specific area (9V) is a predetermined continuation upper limit determined in advance by the number of derivations of the special symbol lottery counted after the continuous opening of the big winning opening (9). It is preferable that the specification is such that it is canceled on condition that the number of times has been exceeded and the game state is restored to the normal gaming state with a low probability.

「予め定めた所定の継続上限回数」は、一般にスペシャルタイム(ST)と呼ばれる。この回数(ST)は、例えば150回等としている。150回は、特別図柄抽選での高確率の当選確率との関係で、高確率中に再当選を高く見込めることとなる、分子を1とした高確率(例えば1/99)の分母(99)よりも所定数大きい数字の例である。この好適例は、高確率中の時短状態が最大限継続し得る上限回数と同一回数としたが、異なる回数でもよい。   The “predetermined predetermined upper limit number of continuous times” is generally called special time (ST). The number of times (ST) is, for example, 150 times. The 150th is a high probability (for example, 1/99) denominator with a numerator of 1 (99) that will allow a high chance of re-winning during the high probability due to the high probability of winning in the special symbol drawing. This is an example of a number larger than a predetermined number. In this preferred example, the same number of times as the upper limit number of times that the time-short state during the high probability can continue to the maximum is possible, but it may be different.

以上により、遊技者の予測が当って優側入球口に遊技球を通過させ、特定領域(9V)への球通過が相対的に容易な第1開放パターンで大入賞口(9)を開放でき、特定領域(9V)への球通過により特別図柄抽選の当選確率を高確率にできた場合にも、再度の当選があるまで制限なく高確率が続くのではなく、所定の継続上限回数の超過で低確率に復帰するため、射幸性を適正に保つことができる。   As described above, the game ball is passed to the superior side entrance by the player's prediction, and the big winning entrance (9) is opened with the first release pattern that is relatively easy to pass the ball to the specific area (9V). Yes, even if the winning probability of the special symbol lottery can be increased by passing the ball to the specific area (9V), the high probability does not continue without limitation until there is another winning. Since it returns to a low probability when it exceeds the limit, it is possible to maintain gambling.

本発明によれば、特別図柄抽選で高確率となる確変への突入或は確変の継続は、遊技者が有利であろうと予測した特定入球口が制御装置で割り付ける優側のものと一致するか否かが鍵となり、遊技全般を通じて、遊技者の意思決定に基づく勘が勝敗に大きく左右することになり、従来の機械任せの受身的立場を打破して積極的立場で確変が得られる斬新な確変システムを構築でき、興趣を十分に高めることができる。   According to the present invention, the entry to the probability change with a high probability in the special symbol lottery or the continuation of the probability change coincides with the superior entry assigned by the control device by the specific entrance that the player predicted to be advantageous. Whether or not is the key, the intuition based on the player's decision-making greatly depends on the victory or defeat throughout the game, a novel that can break the passive position of the conventional machine entrustment and gain positive change in an active position Can build a certain probability change system, and can fully enhance interest.

本発明に係る弾球遊技機の正面図。The front view of the bullet ball game machine concerning the present invention. 第1実施例に係る遊技盤の正面図。The front view of the game board which concerns on 1st Example. 遊技機の制御装置のブロック図。The block diagram of the control apparatus of a gaming machine. 遊技機の基本スペック一覧表。A list of basic specifications for gaming machines. 特別図柄別の当選種別と大入賞口の開放パターン一覧表。List of winning patterns by special symbol and opening pattern of special prize opening. 特別図柄抽選、大入賞口開放、確率変動を含む主要遊技処理のフロー図。A flow diagram of main game processing including special symbol lottery, opening of a special winning opening, and probability variation. 第1特別図柄抽選における図柄1の当選種別の振分時の開放パターン説明図。Opening pattern explanatory drawing at the time of distribution of the winning type of symbol 1 in the first special symbol lottery. 第1特別図柄抽選における図柄2の当選種別の振分時の開放パターン説明図。Opening pattern explanatory drawing at the time of distribution of the winning type of symbol 2 in the first special symbol lottery. 第1特別図柄抽選における図柄3の当選種別の振分時の開放パターン説明図。Opening pattern explanatory drawing at the time of distribution of the winning type of symbol 3 in the first special symbol lottery. 第2特別図柄抽選における図柄4の当選種別の振分時の開放パターン説明図。Opening pattern explanatory drawing at the time of distribution of the winning type of symbol 4 in the second special symbol lottery. 第2特別図柄抽選における図柄5の当選種別の振分時の開放パターン説明図。Opening pattern explanatory drawing at the time of distribution of the winning type of symbol 5 in the second special symbol lottery. 第2実施例に係る遊技盤の正面図。The front view of the game board which concerns on 2nd Example. 第3実施例に係る遊技盤の正面図。The front view of the game board which concerns on 3rd Example.

図1は本発明を適用するパチンコ遊技機1を示し、遊技枠10に本体11を開扉可能に支持している。本体11の前面上部には、丸窓12にガラス13を嵌めたフロント扉14を有し、その内方に遊技盤2を備える。本体11及びフロント扉14は、遊技場係員による鍵穴15へのキー操作により施錠され、遊技者は遊技盤2及び本体11の内部に手を触れることはできない。フロント扉14の下には、遊技球(貸球及び賞球)を受ける上皿31、内方で溢れた遊技球を受ける下皿32、遊技盤2に1分間について100個に近い数の遊技球を連続的な打ち出しにより発射させ、回転操作角度により遊技球の打ち出し強さを調整できる発射ハンドル4、効果音等を出音する左スピーカ51及び右スピーカ52を備える。   FIG. 1 shows a pachinko gaming machine 1 to which the present invention is applied, and a game frame 10 supports a main body 11 so that the door can be opened. A front door 14 in which a glass 13 is fitted to a round window 12 is provided at the upper front portion of the main body 11, and the game board 2 is provided inside the front door 14. The main body 11 and the front door 14 are locked by a key operation to the keyhole 15 by a game hall staff, and the player cannot touch the inside of the game board 2 and the main body 11 with hands. Below the front door 14 is an upper plate 31 for receiving game balls (rental balls and prize balls), a lower plate 32 for receiving game balls overflowing inward, and the number of games close to 100 per minute on the game board 2. A launch handle 4 that can launch a ball by continuous launch and adjust the launch strength of a game ball by a rotation operation angle, and a left speaker 51 and a right speaker 52 that emit sound effects and the like are provided.

30は、所定条件下、遊技者操作を演出に関与させる、遊技者により手動操作される左ボタン3L、中ボタン3C、右ボタン3Rから成る遊技者操作スイッチである。33は下皿32から球を抜く球抜きレバー、34は灰皿である。40は、発射ハンドル4の回転操作中に球の打ち出しを一時休止するための発射停止ボタンである。丸窓12を取り囲むフロント扉14の前面には、装飾や各種状態表示に用いる装飾ランプ61,62,63,64,65を備える。   Reference numeral 30 denotes a player operation switch including a left button 3L, a middle button 3C, and a right button 3R that are manually operated by the player, and that causes the player operation to participate in the production under predetermined conditions. Reference numeral 33 denotes a ball removal lever for removing a ball from the lower plate 32, and 34 denotes an ashtray. Reference numeral 40 denotes a firing stop button for temporarily stopping the launch of the ball during the rotation operation of the firing handle 4. On the front surface of the front door 14 surrounding the round window 12, decoration lamps 61, 62, 63, 64, 65 used for decoration and various state indications are provided.

図2に示すように、遊技盤2には、次の1)〜9)の遊技部品を備える。
1)センターユニット7
このユニット7の中央部には、遊技の全般を通じて遊技者に動画を中心とした視覚上の華やかな表示演出を見せるための大型のカラー液晶表示器から成る演出表示装置70を備え、これを取り囲むように独特の意匠を凝らした装飾枠71を有する。装飾枠71には、遊技盤2の向かって左寄り領域に流下させる左打ちの遊技球を左側から受入れる左ワープルート入口72を設け、受入れた遊技球を左内部通路73を経て後記第1始動口81の上部に向けて放出する左打ちワープルート出口74を設けている。ここに、「演出表示装置」とは、遊技機規則で定義する「特別図柄表示装置」での図柄の変動及び確定停止と同期した変動及び確定停止をする演出用の表示装置をいう。なお、「特別図柄表示装置」とは、特別電動役物及び条件装置が作動することとなる図柄の組合せを表示するための装置をいう(遊技機規則第6条別表第二(2)ヌ)。
As shown in FIG. 2, the game board 2 includes the following game components 1) to 9).
1) Center unit 7
The central portion of the unit 7 is provided with an effect display device 70 composed of a large-sized color liquid crystal display for showing a visually gorgeous display effect centered on moving images to the player throughout the game. As described above, the decorative frame 71 has a unique design. The decorative frame 71 is provided with a left warp route entrance 72 for receiving a left-handed game ball that flows down to the leftward area toward the game board 2 from the left side, and the received game ball passes through the left internal passage 73 to be described later as a first start port. A left-handed warp route outlet 74 that discharges toward the top of 81 is provided. Here, the “effect display device” refers to a display device for effects that performs a change and a fixed stop synchronized with a change and a fixed stop of the symbol in the “special symbol display device” defined in the gaming machine rules. The “special symbol display device” means a device for displaying a combination of symbols for which the special electric accessory and the condition device are to be operated (Article 6 Attached Table 2 (2) No. of the gaming machine rules). .

演出表示装置70は、後記第1特別図柄表示装置SD1又は第2特別図柄表示装置SD2での第1特別図柄又は第2特別図柄の変動及び確定停止と同期して、動画像で映し出す左演出図柄7L、中演出図柄7C、右演出図柄7Rを変動及び確定停止させると共に、背景に「敵」「味方」の各キャラクタの登場場面や両者のバトル場面等、所定の動画像及び又は静止画像で映し出す演出画像を展開させる。第1又は第2特別図柄表示装置SD1,SD2での特別図柄の変動と、演出表示装置70での演出図柄7L,7C,7Rの変動とはほぼ同時に開始され、それぞれの確定停止もほぼ同時に終わる。   The effect display device 70 synchronizes with the first special symbol or the second special symbol in the first special symbol display device SD1 or the second special symbol display device SD2 to be described later, and the left effect symbol that is projected on the moving image in synchronization with the final stop. 7L, middle effect symbol 7C, right effect symbol 7R are fluctuated and confirmed, and are displayed in the background with a predetermined moving image and / or still image such as the appearance scenes of the characters “enemy” and “friend” and the battle scenes of both characters. The production image is developed. The variation of the special symbol on the first or second special symbol display device SD1, SD2 and the variation of the effect symbols 7L, 7C, 7R on the effect display device 70 are started almost simultaneously, and the finalized stop of each of them ends almost simultaneously. .

なお、左中右の演出図柄7L,7C,7R以外に、演出表示装置70の画面隅等に色違いを含む小さな点等から成るいわゆる第4図柄を表示させ、これら左中右の演出図柄7L,7C,7Rと第4図柄との組合せを、第1又は第2特別図柄の組合せに一対一に対応させるようにしてもよい。また、左中右の演出図柄7L,7C,7Rを、遊技盤2上のランプ類と同様に主に装飾効果を狙ういわゆる飾り図柄に位置づけると共に、色違いの複数の点の組合せや、第1又は第2特別図柄の7セグメントLEDによる点灯表示と同じ7セグ画像表示等を、演出表示装置70の他の部分等に表示させ、点の組合せや7セグ画像表示等を演出図柄に位置づけて、点の組合せ又は7セグ画像表示等による演出図柄の組合せを、第1又は第2特別図柄の組合せに一対一に対応させるようにしてもよい。   In addition to the left middle right effect symbols 7L, 7C, 7R, a so-called fourth symbol consisting of small dots including different colors is displayed at the screen corners of the effect display device 70, and these left middle right effect symbols 7L. , 7C, 7R and the fourth symbol may correspond to the first or second special symbol on a one-to-one basis. Further, the left, middle, and right production symbols 7L, 7C, and 7R are positioned as so-called decorative symbols that mainly aim for a decorative effect in the same manner as the lamps on the game board 2, and a combination of a plurality of different colors, Alternatively, the same 7-segment image display as the lighting display by the 7-segment LED of the second special symbol is displayed on other parts of the effect display device 70, and the combination of points, the 7-segment image display, etc. are positioned in the effect symbol, You may make it make the combination of the effect symbol combination by a point combination or 7 segment image display etc. respond | correspond one-to-one with the combination of the 1st or 2nd special symbol.

各演出図柄7L,7C,7Rには、「ベロ神」「天使」「星」「2」「3」「三角」「四角」「二重丸」「7」「丸」を、それぞれカード風に図案化して描いた10種類を用いており、「ベロ神」の次は「天使」、「天使」の次は「星」、「星」の次は「2」、・・・、「丸」の次は「ベロ神」というように、順次図柄をスクロール変動させる。演出表示装置70での表示制御は、後記主制御部MCのROM上に構築する変動パターン指令手段Xにより送信される変動パターンを受信した後記第1周辺制御部SC1により実行される。なお、変動パターン指令手段Xは、第1又は第2特別図柄抽選での当選時、図柄の変動開始から条件装置を作動させる図柄の停止までの時間も特定する。   For each production symbol 7L, 7C, 7R, “Vero God” “Angel” “Star” “2” “3” “Triangle” “Square” “Double circle” “7” “Circle” Ten kinds of stylized drawings are used. “Angel” follows “Vero God”, “Star” follows “Angel”, “2” follows “Star”, “Maru”. Next to is “Vero God”, the symbols are scrolled sequentially. The display control in the effect display device 70 is executed by the first peripheral control unit SC1 described later that receives the variation pattern transmitted by the variation pattern command means X constructed on the ROM of the main control unit MC described later. The variation pattern command means X also specifies the time from the start of symbol variation to the symbol stop for operating the condition device when winning in the first or second special symbol lottery.

主制御部MCのROM上に構築する第1特別図柄抽選手段S1又は第2特別図柄抽選手段S2に基づいて、第1特別図柄抽選又は第2特別図柄抽選で当選判定があった場合すなわち大当りに当選した場合、第1特別図柄抽選又は第2特別図柄抽選毎に同時に振分け決定する大当り図柄(当選種別)に応じて、左演出図柄7L、中演出図柄7C、右演出図柄7Rは、何れかの演出図柄が三つ揃いした状態で確定停止される。大当りに当選しなかったハズレの場合は、種類の異なる演出図柄が混ざった三つ揃いしない状態で確定停止される。   Based on the first special symbol lottery means S1 or the second special symbol lottery means S2 constructed on the ROM of the main control unit MC, if there is a win determination in the first special symbol lottery or the second special symbol lottery, that is, a big hit In the case of winning, depending on the jackpot symbol (winning type) to be determined at the same time for each of the first special symbol lottery or the second special symbol lottery, the left effect symbol 7L, the middle effect symbol 7C, the right effect symbol 7R, either Confirmation is stopped in a state where three production symbols are arranged. In the case of a losing that has not won the big hit, the game is confirmed and stopped in a state where three different types of effect designs are mixed.

なお、遊技状態は、第1又は第2特別図柄抽選での大当りの当選確率に相対的な差異をつけた、高確率の確変状態又は低確率の非確変状態、及び、後記普通図柄抽選での当選確率及び又は後記普通電動役物80の開放時間に相対的な差異をつけることで後記第2始動口82への入賞を促進できる時短状態又は第2始動口82への入賞を促進できない非時短状態の組合せから成り、主制御部MCのROM上に構築する遊技状態管理手段Bによりそれぞれの遊技状態の突入及び解除を管理している。「大当りの当選確率」とは、遊技機規則で定義する「作動確率」をいい、「作動確率」とは、条件装置が作動することとなる図柄の組合せが表示される確率をいう(遊技機規則第6条別表第二(2)ヲ)。   The gaming state is a high probability probability variation state or low probability non-probability variation state with a relative difference in the winning probability of the jackpot in the first or second special symbol lottery, and the normal symbol lottery described later. A short-time state in which a winning in the second starting port 82 can be promoted by giving a relative difference in the winning probability and / or the opening time of the ordinary electric accessory 80 described later, or a non-temporary in which a winning in the second starting port 82 cannot be promoted Each game state entry and release is managed by the game state management means B which consists of a combination of states and is constructed on the ROM of the main control unit MC. “Winning probability of jackpot” refers to the “operation probability” defined in the gaming machine rules, and “operation probability” refers to the probability that the combination of symbols that will cause the conditional device to operate (game machine). Rule Article 6 Attached Table 2 (2) w).

2)第1始動口81(第1の始動口8)
該第1始動口81は、後記大入賞口9(91,92)を連続して開放させる役物連続作動装置を作動させるための第1条件となる遊技機規則でいう条件装置の作動の可否を決定する第1特別図柄抽選を起動する始動口8であって、常時一個ずつ遊技球の受入れを許す通常入賞口から成る。
2) First start port 81 (first start port 8)
Whether or not the first start port 81 can be operated as a condition device in the gaming machine rules as a first condition for operating the accessory continuous operation device that continuously opens the prize winning port 9 (91, 92) described later. This is a starting port 8 for starting the first special symbol lottery to determine the game, and consists of a normal winning port that always accepts one game ball at a time.

この第1始動口81は、左打ちワープルート出口74の直下の遊技盤2の中央やや下にに配置し、遊技盤2の向かって左寄り領域(センターユニット7の左側)に流下させる左打ちの遊技球を受入れ可能に配置していると共に、遊技盤2の向かって右寄り領域(センターユニット7の右側)に流下させる右打ちの遊技球も受入れ可能に配置している。   This first start port 81 is arranged slightly below the center of the game board 2 directly below the left-handed warp route outlet 74, and left-handed to flow down to the left side area (left side of the center unit 7) toward the game board 2. A game ball is arranged so as to be received, and a right-handed game ball that flows down to the right side area (right side of the center unit 7) toward the game board 2 is also arranged to be received.

第1始動口81への入賞(第1始動入賞という)一個について、所定数例えば3個の賞球を払出すと共に、抽選結果の導出待ちにより保留する所定数例えば最大4個の第1特別図柄保留上限内で、大当りの当否及び大当り図柄(当選種別)を決める第1特別図柄抽選を起動し、例えば0〜398の所定範囲内で高速更新する主制御部MCで定義する大当り抽選用乱数庫から一つの大当り抽選用乱数を取得すると共に、例えば0〜99の所定範囲内で高速更新する主制御部MCで定義する大当り図柄(当選種別)を決める図柄抽選用乱数庫から一つの図柄抽選用乱数を取得する。そして、これら取得した大当り抽選用乱数及び図柄抽選用乱数を、第1始動入賞保留記憶として、主制御部MCのRAMに確保する第1特別図柄保留記憶領域に取得順に記憶する。   For a single prize (referred to as a first start prize) to the first start port 81, a predetermined number, for example, three prize balls are paid out, and a predetermined number, for example, a maximum of four first special symbols to be held by waiting for a lottery result to be derived. The first special symbol lottery for determining whether or not the big hit is won and the big hit symbol (winning type) within the holding upper limit, and for example, the random bonus for the big hit lottery defined by the main control unit MC that updates at high speed within a predetermined range of 0 to 398, for example. One lottery lottery random number is acquired from a random lottery for symbol lottery that determines a big hit symbol (winning type) defined by the main control unit MC that is updated at a high speed within a predetermined range of 0 to 99, for example. Get a random number. Then, the obtained big hit lottery random number and symbol lottery random number are stored in the first special symbol reservation storage area secured in the RAM of the main control unit MC in the order of acquisition as the first start winning reservation storage.

第1始動入賞保留記憶は、先発生に係る第1始動入賞保留記憶の判定処理に基づく第1特別図柄の変動から停止までの期間中、後記特定入球口GT1,GT2の有効期間中、及び、大当り遊技期間中は、結果導出待ちの未処理の保留玉として保留される。第1特別図柄保留上限いっぱいまですなわち4個の未処理の第1始動入賞記憶が記憶された状態で、4個を超えて新たに生じる第1始動入賞は、賞球を払出す対象にはなるが、大当りに関する第1特別図柄抽選の対象からは除外され、第1始動入賞記憶として記憶されない。保留玉の処理が進んで、第1特別図柄保留上限内で空が生じた以後に生じる第1始動入賞は、第1特別図柄保留上限内で第1始動入賞記憶として後詰めにより記憶される。   The first start winning hold memory is during the period from the change of the first special symbol to the stop based on the determination process of the first start winning hold memory related to the pre-occurrence, during the validity period of the specific entrances GT1, GT2 described later, and During the big hit game period, the game is held as an unprocessed hold ball waiting for a result. The first start winnings that are newly generated in excess of four in the state where the first special symbol hold upper limit is full, that is, in the state where four unprocessed first start winning memories are stored, are to be paid out. However, it is excluded from the objects of the first special symbol lottery regarding the big hit and is not stored as the first start winning memory. The first start winning that occurs after the processing of the holding ball proceeds and the first special symbol holding upper limit is emptied is stored as a first start winning memory within the first special symbol holding upper limit by backpacking.

3)第2始動口82(第2の始動口8)
該第2始動口82は、後記大入賞口9(91,92)を連続して開放させる役物連続作動装置を作動させるための第1条件となる遊技機規則でいう条件装置の作動の可否を決定する第2特別図柄抽選を起動する始動口8であって、第1始動口81の直下に配置され、花弁を模した一対の可動部材8a,8bを想像線で示す起立状態から図示のように左右に倒して開放することにより遊技球の受入を初めて許す電動チューリップから成る普通電動役物80を入口に設けている。
3) Second start port 82 (second start port 8)
Whether or not the second starting port 82 can be operated by the condition device in the gaming machine rule, which is the first condition for operating the accessory continuous operating device for continuously opening the prize winning port 9 (91, 92) described later. A starting port 8 for starting the second special symbol lottery to determine the position of the movable member 8a, 8b, which is arranged immediately below the first starting port 81 and imitates a petal, is shown from an upright state indicated by an imaginary line. Thus, an ordinary electric accessory 80 made of an electric tulip that allows a game ball to be received for the first time by being tilted left and right is provided at the entrance.

可動部材8a,8bを左右に倒して入口を開放しない限り入賞を許さないが、可動部材8a,8bが開放されると、遊技盤2の向かって左寄り領域に流下させる左打ちの遊技球も遊技盤2の向かって右寄り領域に流下させる右打ちの遊技球も何れも受入れ容易な関係に配置している。可動部材8a,8bは、普通電動役物80に係る入賞口である第2始動口82の入口を開くための可動部材である。   Winning is not permitted unless the movable members 8a and 8b are tilted to the left and right to open the entrance. However, when the movable members 8a and 8b are opened, left-handed game balls that flow down to the left side toward the game board 2 are also played. Any right-handed game balls that flow down to the rightward area toward the board 2 are also arranged in an easy-to-accept relationship. The movable members 8a and 8b are movable members for opening the entrance of the second start port 82, which is a winning port associated with the ordinary electric accessory 80.

第2始動口82への入賞(第2始動入賞という)一個について、所定数例えば3個の賞球を払出すと共に、抽選結果の導出待ちにより保留する所定数例えば最大4個の第2特別図柄保留上限内で、大当りの当否及び大当り図柄(当選種別)を決める第2特別図柄抽選を起動し、例えば0〜398の所定範囲内で高速更新する主制御部MCで定義する上記大当り抽選用乱数庫から一つの大当り抽選用乱数を取得すると共に、例えば0〜99の所定範囲内で高速更新する主制御部MCで定義する大当り図柄(当選種別)を決める上記図柄抽選用乱数庫から一つの図柄抽選用乱数を取得する。そして、これら取得した大当り抽選用乱数及び図柄抽選用乱数を、第2始動入賞保留記憶として、主制御部MCのRAMに確保する第2特別図柄保留記憶領域に取得順に記憶する。   For a single prize (referred to as a second start prize) to the second start opening 82, a predetermined number, for example, three prize balls are paid out, and a predetermined number, for example, a maximum of four second special symbols to be held by waiting for the lottery result to be derived. Within the holding upper limit, the second special symbol lottery that determines whether or not the big hit is won and the big hit symbol (winning type) is activated, and the big hit lottery random number defined in the main control unit MC that is updated at a high speed within a predetermined range of 0 to 398, for example. One lottery random number for lottery is acquired from the warehouse, and one symbol is selected from the random lottery for symbol lottery for determining the big hit symbol (winning type) defined in the main control unit MC that is updated at a high speed within a predetermined range of 0 to 99, for example. Get random numbers for lottery. Then, the obtained big hit lottery random number and symbol lottery random number are stored in the second special symbol reservation storage area secured in the RAM of the main control unit MC in the order of acquisition as the second start winning reservation storage.

第2始動入賞保留記憶は、先発生に係る第2始動入賞保留記憶の判定処理に基づく第2特別図柄の変動から停止までの期間中、後記特定入球口GT1,GT2の有効期間中、及び、大当り遊技期間中は、結果導出待ちの未処理の保留玉として保留される。第2特別図柄保留上限いっぱいまですなわち4個の未処理の第2始動入賞記憶が記憶された状態で、4個を超えて新たに生じる第2始動入賞は、賞球を払出す対象にはなるが、大当りに関する第2特別図柄抽選の対象からは除外され、第2始動入賞記憶として記憶されない。保留玉の処理が進んで、第2特別図柄保留上限内で空が生じた以後に生じる第2始動入賞は、第2特別図柄保留上限内で第2始動入賞記憶として後詰めにより記憶される。   During the period from the change of the second special symbol to the stop based on the determination process of the second start prize hold memory related to the first occurrence, during the validity period of the specific entrances GT1, GT2 described later, and During the big hit game period, the game is held as an unprocessed hold ball waiting for a result. The second start winning that is newly generated in excess of four in the state where the second special symbol hold upper limit is full, that is, in the state where four unprocessed second start winning memories are stored, becomes a target for paying out a prize ball. However, it is excluded from the objects of the second special symbol lottery regarding the big hit and is not stored as the second start winning memory. The second starting winnings that occur after the processing of the holding balls proceeds and the second special symbol holding upper limit is emptied are stored as a second starting winning memory within the second special symbol holding upper limit by backpacking.

以上の第1始動入賞及び第2始動入賞に基づく各保留玉を含めた始動入賞記憶は、主制御部MCのROM上に構築する始動入賞記憶管理手段HによりRAMに対する書き込み及び読み出しを管理している。第1始動入賞に基づく第1始動入賞保留記憶と第2始動入賞に基づく第2始動入賞保留記憶とは、単純に先発生に係るものから順に抽選結果を導出してもよいが、ここでは、第2始動入賞に基づく第2始動入賞保留記憶を、第1始動入賞に基づく第1始動入賞保留記憶よりも優先して抽選結果を導出する仕様にしており、第1始動入賞に基づく第1始動入賞保留記憶は、第2始動入賞に基づく第2始動入賞保留記憶が無い0の場合に、最先のものから順に抽選結果を導出するようにしている。   The start winning memory including the holding balls based on the first start winning and the second starting winning is managed by the start winning memory managing means H constructed on the ROM of the main control unit MC to manage writing and reading to the RAM. Yes. The first start winning hold memory based on the first start win and the second start winning hold memory based on the second start win may simply derive the lottery results in order from the first occurrence, The second start prize-holding memory based on the second start prize is designed to derive the lottery result in preference to the first start prize-holding memory based on the first start prize, and the first start based on the first start prize In the winning hold memory, when there is no second start winning hold memory based on the second start winning, the lottery result is derived in order from the first one.

第1特別図柄表示装置SD1での第1特別図柄の変動と第2特別図柄表示装置SD2での第2特別図柄の変動とは、同時に実行されることはなく、必ずどちらか一方のみが実行され、演出表示装置70上の演出図柄7L,7C,7Rの変動及び停止は、第1特別図柄か第2特別図柄かどちらか一方の図柄の変動及び停止と同期して実行される。   The variation of the first special symbol on the first special symbol display device SD1 and the variation of the second special symbol on the second special symbol display device SD2 are not executed at the same time, and only one of them is always executed. The change and stop of the effect symbols 7L, 7C, and 7R on the effect display device 70 are executed in synchronization with the change and stop of either the first special symbol or the second special symbol.

4)第1大入賞口91(第1の大入賞口9)
該第1大入賞口91は、開放時に遊技球の入賞を著しく容易にする特別電動役物に係る大入賞口9であり、第1特別図柄抽選又は第2特別図柄抽選での大当り当選時の確定停止により遊技機規則でいう条件装置が作動した第1条件の具備と、この後、主制御部MCのROM上に構築する特定入球口通過判定手段 Wにより後記特定入球口GT1,GT2の有効期間中において該特定入球口GT1,GT2何れか先に球通過(遊技球の検出)があった第2条件の具備により、主制御部MCのROM上に構築する大当り遊技実行手段Qによる大当り遊技の実行時、後記第2大入賞口92と組み合わせて所定のラウンド数について所定の開放パターンにしたがって複数回開放される。
4) First grand prize opening 91 (first big prize opening 9)
The first big winning opening 91 is a big winning opening 9 relating to a special electric accessory that makes it easy to win a game ball when it is opened, and is used when winning a big win in the first special symbol lottery or the second special symbol lottery. The first condition in which the condition device in the gaming machine rules is activated by the fixed stop, and then the specific entrance pass determining means W built on the ROM of the main control unit MC, the specific entrance GT1, GT2 to be described later The big hit game execution means Q constructed on the ROM of the main control unit MC by the provision of the second condition in which either of the specific entrances GT1 and GT2 has passed the ball (detection of the game ball) first during the effective period of When the jackpot game is executed, the game is released a plurality of times in accordance with a predetermined release pattern for a predetermined number of rounds in combination with the second big winning opening 92 described later.

第1大入賞口91は、第2始動口82の直下に位置する遊技盤2の下領域に配置され、前方を覆うアタッカー型の可動部材910を手前に倒すことにより開かれ、遊技球の入賞を著しく容易にする。第1大入賞口91の可動部材910は、遊技機規則でいう特別電動役物に係る大入賞口の入口を開くための可動部材である。第1大入賞口91への入賞一個につき所定数例えば15個の賞球を払出す。   The first grand prize winning port 91 is arranged in the lower region of the game board 2 located immediately below the second starting port 82, and is opened by defeating an attacker-type movable member 910 covering the front side, so that a game ball can be won. Makes it significantly easier. The movable member 910 of the first grand prize winning port 91 is a movable member for opening the entrance of the grand prize winning port related to the special electric accessory referred to in the gaming machine rules. A predetermined number, for example, 15 prize balls are paid out for each winning prize to the first big winning opening 91.

5)第2大入賞口92(第2の大入賞口9)
該第2大入賞口92は、前記第1大入賞口91と同様、開放時に遊技球の入賞を著しく容易にする特別電動役物に係る大入賞口9であり、前記大当り遊技実行手段Qによる大当り遊技の実行時、第1大入賞口91と組み合わせて所定のラウンド数について所定の開放パターンにしたがって複数回開放される。
5) Second Grand Prize 92 (Second Grand Prize 9)
The second big prize opening 92 is a big prize opening 9 relating to a special electric accessory that remarkably facilitates winning of a game ball at the time of opening, like the first big prize opening 91, and is based on the big hit game execution means Q. When the big hit game is executed, the game is opened a plurality of times according to a predetermined release pattern for a predetermined number of rounds in combination with the first big winning opening 91.

第2大入賞口92は、第1及び第2始動口81,82の向かって右横に位置する遊技盤2の右領域に配置され、前方を覆うアタッカー型の可動部材920を手前に倒すことにより開かれ、遊技球の入賞を著しく容易にする。第2大入賞口92の可動部材920は、遊技機規則でいう特別電動役物に係る大入賞口の入口を開くための可動部材である。第2大入賞口92への入賞一個につき所定数例えば15個の賞球を払出す。   The second grand prize winning port 92 is disposed in the right region of the game board 2 located on the right side of the first and second starting ports 81 and 82, and defeats the attacker-type movable member 920 that covers the front. To make it easier to win game balls. The movable member 920 of the second big prize opening 92 is a movable member for opening the entrance of the big prize opening related to the special electric accessory referred to in the gaming machine rules. A predetermined number, for example, 15 prize balls are paid out for each winning prize to the second grand prize winning opening 92.

第2大入賞口92の内部には、該第2大入賞口92に入賞した遊技球の通過により第1又は第2特別図柄抽選による大当りの当選確率を予め定めた通常時の低確率よりも相対的に高い高確率に確率変動させる特定領域9Vを設けている。この特定領域9Vに対する球通過は、主制御部MCのROM上に構築する特定領域通過判定手段Vにより判定される。第2大入賞口92の内部に入賞した全遊技球を一個ずつ検出するカウントセンサ92Sの下流には、左下り勾配の第1傾斜通路921と、これに縦通路922で連結する右下り勾配の第2傾斜通路923をジグザグに設け、縦通路922の直下に特定領域9Vを、第2傾斜通路923の右端に特定領域9Vを通過しない遊技球を回収する球回収口90を各設けている。   Inside the second grand prize opening 92, the winning probability of the big win by the first or second special symbol lottery by the passing of the game ball won in the second big prize opening 92 is lower than the normal low probability set in advance. A specific region 9V is provided that changes the probability with a relatively high probability. The passage of the sphere with respect to the specific area 9V is determined by the specific area passage determining means V constructed on the ROM of the main control unit MC. Downstream of the count sensor 92S for detecting all the game balls won one by one inside the second major winning opening 92, there is a first inclined passage 921 having a left downward gradient, and a right downward gradient connected to this by a vertical passage 922. The second inclined passage 923 is provided in a zigzag manner, and the specific area 9V is provided immediately below the vertical passage 922, and the ball collection ports 90 are provided at the right end of the second inclined passage 923 for collecting game balls that do not pass through the specific area 9V.

特定領域9Vの入口には、常時は図2に示す閉鎖状態にある特定領域開閉用の進退式のシャッター9SHを設けている。これら第2大入賞口92の内部構造物921,922,923,9V,90,9SHは、遊技盤2に設ける透明又は半透明アクリル板などで覆う透明領域200を通じて遊技者が前方から視認できるようにしている。   At the entrance of the specific area 9V, there is provided an advancing / retracting type shutter 9SH for opening and closing the specific area, which is normally closed as shown in FIG. The internal structures 921, 922, 923, 9V, 90, and 9SH of the second grand prize winning opening 92 can be viewed from the front through the transparent region 200 that is covered with a transparent or translucent acrylic plate or the like provided on the game board 2. I have to.

第1大入賞口91と第2大入賞口92とは、一回の役物連続作動装置の作動による一回の大当り遊技時、開放回(ラウンド数)に応じて一方のみが開放され且つ全開放回を通じて予め定めた順序に従って組み合わせて開放される。一回の大当り遊技でのラウンドの進行に伴い、一のラウンドではどちらか一方の大入賞口が開放されて他方の大入賞口は閉鎖され、ラウンドの進行番号に対応して開放される大入賞口がどちらか予め決まっており、かつ、どちらも少なくとも一回は必ず開放される。   The first grand prize winning port 91 and the second big winning prize opening 92 are open at one side according to the number of open times (the number of rounds) in one big hit game by the operation of the one-time continuous action device. They are opened in combination according to a predetermined order through the opening times. Along with the progress of the round in one big hit game, one of the big prize opening is opened in one round and the other big prize opening is closed, and it is opened according to the progress number of the round Either mouth is predetermined and both are always opened at least once.

第1大入賞口91と第2大入賞口92とは、所定の最大開放時間にわたる1ラウンドの開放回毎に、所定の最大入賞数(カウント数)に達するまで遊技球の入賞を許容する。最大入賞数に達する入賞があるか又は最大開放時間を経過すると1ラウンドが終了して、開放していた第1大入賞口91又は第2大入賞口92を一旦閉鎖し、2秒程度の所定インターバルを経て第1大入賞口91又は第2大入賞口92を開放し、所定の最終開放回まで、即ち所定の最大継続ラウンド数について繰り返す。大当り遊技期間中、大当りに当選した第1又は第2始動入賞記憶の次に処理されるべき始動入賞記憶に基づく大当りの当否判定及び大当り図柄(当選種別)の決定、並びに、これらの判定結果に基づく第1又は第2特別図柄表示装置SD1,SD2及び演出表示装置70の各図柄変動も、大当り遊技終了後まで保留される。   The first big winning opening 91 and the second big winning opening 92 allow game balls to be won every predetermined number of open times until reaching a predetermined maximum winning number (count). When there is a prize that reaches the maximum number of prizes or when the maximum opening time elapses, the first round ends and the opened first big prize port 91 or second big prize port 92 is temporarily closed, and a predetermined time of about 2 seconds. The first grand prize winning port 91 or the second grand prize winning port 92 is opened after an interval, and the process is repeated until a predetermined final opening number, that is, a predetermined maximum continuous round number. During the jackpot game period, whether or not the jackpot is determined based on the start winning memory to be processed next to the first or second starting winning memory that is won for the jackpot, the determination of the jackpot symbol (winning type), and the determination results The respective symbol variations of the first or second special symbol display devices SD1 and SD2 and the effect display device 70 based on them are also held until after the big hit game is over.

6)特定入球口GT1,GT2
該特定入球口GT1,GT2は、本例では二つとし、何れも球通過ゲートで構成している。第1特定入球口GT1(以下、第1ゲートGT1という)も、第2特定入球口GT2(以下、第2ゲートGT2という)も、遊技盤2の向かって右寄り領域に流下させる右打ちの遊技球を受入れ可能で且つ遊技盤2の向かって左寄り領域に流下させる左打ちの遊技球を受入れ困難(ほぼ不可)な位置、すなわち遊技盤2におけるセンターユニット7の向かって右側の位置に所定間隔を空けて並設している。第1ゲートGT1又は第2ゲートGT2の上から受入れた遊技球は下にスルーして遊技盤2に放たれる。
6) Specific entry gates GT1, GT2
The specific entrances GT1 and GT2 are two in this example, and both are configured by a ball passage gate. Both the first specific entrance GT1 (hereinafter referred to as the first gate GT1) and the second specific entrance GT2 (hereinafter referred to as the second gate GT2) are right-handed to flow down toward the right side toward the game board 2. A predetermined interval at a position where a game ball can be received and a left-handed game ball that flows down to the left side toward the game board 2 is difficult (almost impossible), that is, a position on the right side of the game board 2 toward the center unit 7. Are arranged side by side. The game ball received from above the first gate GT1 or the second gate GT2 passes through and is released to the game board 2.

第1又は第2特別図柄表示装置SD1,SD2及び演出表示装置70に条件装置を作動させる大当り図柄が停止して該条件装置が作動した場合に役物連続作動装置を作動させる第2条件となる遊技球の検出を有効にする有効期間となり、この有効期間中における第1ゲートGT1又は第2ゲートGT2の何れか早いほうの遊技球の検出に基づき、その有効期間を終了させると共に、大入賞口9(91,92)の開放を許容する。これら第1ゲートGT1と第2ゲートGTとの中間上方位置には、次記する普通図柄抽選契機口GTを配置しており、普通図柄抽選契機口GTに遊技球を入れずにその左側に遊技球を流下させることにより第1ゲートGT1への球通過が狙え、普通図柄抽選契機口GTに遊技球を入れずにその右側に遊技球を流下させることにより第2ゲートGT2への球通過が狙える物理的配置及び遊技釘2Nによるゲージ構成にしている。   The first condition or the second special symbol display device SD1, SD2 and the effect display device 70 is a second condition that activates the accessory continuous operation device when the jackpot symbol that activates the condition device is activated and the condition device is activated. Based on the detection of the first game ball GT1 or the second gate GT2, whichever is earlier, during this effective period, the effective period ends, and the winning prize opening 9 (91, 92) is allowed to open. A normal symbol lottery opportunity GT described below is arranged at an intermediate upper position between the first gate GT1 and the second gate GT, and a game ball is not placed in the normal symbol lottery opportunity GT and a game is placed on the left side thereof. The ball can flow to the first gate GT1 by flowing down the ball, and the ball to the second gate GT2 can be aimed at by flowing the game ball to the right side without putting the game ball in the normal symbol lottery opportunity GT. It has a physical arrangement and a gauge configuration with game nails 2N.

7)普通図柄抽選契機口GT
該普通図柄抽選契機口GTは、一つの球通過ゲートで構成しており、遊技盤2の向かって右寄り領域に流下させる右打ちの遊技球を受入れ可能で且つ遊技盤2の向かって左寄り領域に流下させる左打ちの遊技球を受入れ困難(ほぼ不可)なセンターユニット7の向かって右側の位置で、かつ、第1ゲートGT1と第2ゲートGT2の中間上方位置に配置している。この普通図柄抽選契機口GTを構成するゲート(以下、普図ゲートGTという)への球通過(上から入った遊技球は下にスルーして遊技盤2に放たれる)により、例えば最大4個とした所定の普通図柄保留上限内で普通図柄抽選を起動し、例えば0〜9999の所定範囲内で高速更新する主制御部MCで定義する普通図柄抽選用乱数庫から一つの普通図柄抽選用乱数を取得し、主制御部MCのRAMに確保する普通図柄保留記憶領域に取得順に記憶する。
7) Normal design lottery opportunity GT
The normal symbol lottery opportunity GT is composed of a single ball passing gate, which can accept a right-handed game ball that flows down to the right side area toward the game board 2 and is located in the left side area toward the game board 2. A left-handed game ball to flow down is disposed at a position on the right side of the center unit 7 where it is difficult (substantially impossible) to accept, and at an intermediate upper position between the first gate GT1 and the second gate GT2. By passing a ball to a gate (hereinafter referred to as a general figure gate GT) constituting the normal symbol lottery opportunity GT (the game ball that has entered from above is thrown down and released to the game board 2), for example, a maximum of 4 The normal symbol lottery is started within the predetermined normal symbol hold upper limit, and is for example one normal symbol lottery from the random symbol lot for the normal symbol lot defined by the main control unit MC that is updated at a high speed within a predetermined range of 0 to 9999. Random numbers are acquired and stored in the normal symbol holding storage area secured in the RAM of the main control unit MC in the order of acquisition.

普通図柄保留記憶領域に記憶された普通図柄抽選用乱数は、最先のものから順に当否判定され、その判定処理が実行される毎に、普通図柄保留記憶領域に空をつくり、普通図柄保留上限内で、新たに生じる普図ゲートGTへの球通過に基づく普通図柄抽選用乱数が後詰めで記憶される。普通図柄抽選用乱数は、先発生に係る判定処理に基づく普通図柄の変動中、及び、先発生に係る当選による普通電動役物80の開放作動中は判定処理待ちの未処理の状態(いわゆる保留通過玉)として保留される。普通図柄保留上限いっぱいまで未処理の普通図柄抽選用乱数が記憶された状態で、新たに生じる普図ゲートGTへの球通過は、普通図柄抽選の対象から除外され、普通図柄抽選用乱数は記憶されない。保留通過玉の処理が進んで、普通図柄保留上限内で空が生じた以後、普図ゲートGTへの球通過があると、普通図柄保留上限内で普通図柄抽選用乱数が記憶される。   The random numbers for the normal symbol lottery stored in the normal symbol hold storage area are judged to be true or false in order from the first one, and each time the determination process is executed, the normal symbol hold storage area is emptied, and the normal symbol hold upper limit The random numbers for the normal symbol lottery based on the newly generated sphere passing to the ordinary gate GT are stored in the last order. The random number for the normal symbol lottery is an unprocessed state waiting for the determination process (so-called hold) during the fluctuation of the normal symbol based on the determination process related to the pre-occurrence and during the opening operation of the ordinary electric accessory 80 due to the win related to the pre-occurrence It is held as a passing ball. In the state that the random number for the normal symbol lottery that has not been processed until the upper limit of the normal symbol hold is stored, the newly generated ball passage to the general gate GT is excluded from the target of the normal symbol lottery, and the random number for the normal symbol lottery is stored. Not. After the processing of the reserved passing ball proceeds and the sky is generated within the normal symbol holding upper limit, if there is a ball passing to the general symbol gate GT, the normal symbol lottery random number is stored within the normal symbol holding upper limit.

普通図柄抽選が起動されると、後記普通図柄表示装置NDでの普通図柄の変動及びその変動の停止により当否が導出され、当選が導出されると、普通電動役物80の可動部材8a,8bが開かれる。なお、「普通図柄表示装置」とは、普通電動役物が作動することとなる図柄の組合せを表示するための装置をいう(遊技機規則第6条別表第二(2)ヘ)。   When the normal symbol lottery is activated, the success or failure is derived by the variation of the normal symbol in the normal symbol display device ND described later and the stop of the variation, and when the winning is derived, the movable members 8a and 8b of the ordinary electric accessory 80 are derived. Is opened. The “ordinary symbol display device” refers to a device for displaying a combination of symbols with which an ordinary electric accessory will operate (figure 2 of the gaming machine rule, Table 2 (2)).

8)表示器ボードDB
このボードDBには、7セグメントLEDから成る第1特別図柄表示装置SD1及び第2特別図柄表示装置SD2、第1始動入賞保留記憶数を点灯数で表示させるLEDランプから成る第1特別図柄保留表示器a1,a2,a3,a4及び第2始動入賞保留記憶数を点灯数で表示させるLEDランプから成る第2特別図柄保留表示器b1,b2,b3,b4、緑色LEDによる当りランプGLと赤色LEDによるはずれランプRLとから成る普通図柄表示装置ND、普通図柄保留記憶数を点灯数で表示させるLEDランプから成る普通図柄保留表示器c1,c2,c3,c4、高確時に点灯させ低確時に消灯させる確変ランプe1、時短時に点灯させ非時短時に消灯させる時短ランプe2、エラー発生時に点灯させる警報ランプe3、大当り図柄別の最大継続ラウンド数を表示させるラウンド表示装置RDを具備する。e1、e2、e3をまとめて遊技状態表示器ともいう。
8) Display board DB
This board DB includes a first special symbol display device SD1 and a second special symbol display device SD2 made up of 7-segment LEDs, and a first special symbol hold display made up of an LED lamp which displays the number of first start winning prizes stored in the number of lights. Second special symbol hold indicators b1, b2, b3, b4 comprising green lamps a1, a2, a3, a4 and LED lamps for displaying the number of second start-pick-up hold memories in the number of lighting, green LED hit lamp GL and red LED Normal symbol display device ND consisting of a non-standard lamp RL, normal symbol hold indicators c1, c2, c3, and c4 consisting of LED lamps that display the number of normal symbol storages in the number of lighting, turn on at high accuracy and turn off at low accuracy Probability change lamp e1 to be turned on, short lamp e2 to be turned on in a short time and turned off in a non-short time, alarm lamp e3 to be turned on when an error occurs, big hit Provided with a round display device RD to display the maximum number of continuation round another handle. e1, e2, and e3 are collectively referred to as a game status indicator.

第1又は第2特別図柄表示装置SD1,SD2上における第1又は第2特別図柄の変動は、7セグメントLEDの七つの構成点灯線分のランダムな点灯又は消灯により行われ、大当りの当選時は、大当り図柄に一対一に対応させるも、必ずしも文字を構成しない独特の点灯パターンで確定停止させ、大当りに非当選のハズレ時は、中央の水平な構成点灯線分「−」(バー)の点灯で確定停止させる。   The variation of the first or second special symbol on the first or second special symbol display device SD1, SD2 is performed by random lighting or extinguishing of the seven constituent lighting lines of the 7 segment LED, and at the time of winning the jackpot In the case of losing the big hit, if it is not won, the center horizontal component lighting line “-” (bar) lights up. Press to stop.

普通図柄表示装置ND上における普通図柄の変動は、当りランプGLと外れランプRLとの小刻みな間隔での交互点灯により行われ、普通図柄の当選時は、当りランプGLの点灯で確定停止させ、普通図柄のはずれ時は外れランプRLの点灯で確定停止させる。   The variation of the normal symbol on the normal symbol display device ND is performed by alternately lighting the hit lamp GL and the disengagement lamp RL at small intervals, and when the normal symbol is won, it is confirmed and stopped by the lighting of the hit lamp GL, When the normal symbol is off, the release lamp RL is turned on to confirm and stop.

9)その他
遊技盤2には、略円形の遊技領域20を区画し且つ発射ハンドル4により打出す遊技球を導くレール21、球戻り防止片22、球止め23、遊技球の流下方向を変化させる風車231、入賞1個につき所定数例えば10個の賞球を払出す左上入賞口24、同左中入賞口25、同左下入賞口26、同右入賞口27、盤面飾りランプ28、入賞を逃した遊技球を排出するアウト口29を備える。また、遊技領域20には、図示は適宜省略したが、独特のゲージに従い、遊技球と干渉するもっと多数本の遊技釘2Nが打たれている。
9) Others The game board 2 defines a substantially circular game area 20 and guides a game ball to be launched by the launching handle 4, a ball return prevention piece 22, a ball stopper 23, and the flow direction of the game ball is changed. Windmill 231, upper left winning port 24, left inner winning port 25, lower left winning port 26, right winning port 27, board decoration lamp 28, board decoration lamp 28, game that missed the winnings An out port 29 for discharging the sphere is provided. Further, although not shown in the drawing, the game area 20 is hit with a larger number of game nails 2N that interfere with the game ball according to a unique gauge.

図3に示すように、遊技機の制御装置CNは、メインのマイクロプロセッサとなるCPU、ROM、RAMを備える主制御部MC、サブのマイクロプロセッサとなるCPU1、ROM1、RAM1を備える第1周辺制御部SC1、及び、同じくサブのマイクロプロセッサとなるCPU2、ROM2、RAM2を備える第2周辺制御部SC2を有する。賞球の払出し関連、球貸ユニットやホールコンピュータ等との接続関連、電源関連、セキュリティ関連の各構成は、省略して描いている。   As shown in FIG. 3, the control device CN of the gaming machine includes a main control unit MC including a CPU, ROM, and RAM as a main microprocessor, and a first peripheral control including CPU1, ROM1, and RAM1 as sub-microprocessors. And a second peripheral control unit SC2 including a CPU 2, a ROM 2, and a RAM 2 that are also sub-microprocessors. The components related to the payout of prize balls, the connection with ball rental units and hall computers, the power supply, and the security are not shown.

ここに、「主制御部」とは、制御装置のうち、遊技の結果に影響を及ぼし、又は及ぼすおそれがある機能を有する制御をするものをいう。遊技機規則で定義する「主基板」から基板という物理的要素を取り除いた概念である。「主基板」とは、遊技の結果に影響を及ぼし、又は及ぼすおそれがある機能を有する基板で、配線を相互に接続するための電子部品のみが装着されたもの以外のものをいう(遊技機規則第6条別表第二(1)イ)。
「周辺制御部」とは、制御装置のうち、前記主制御部での制御以外の制御をするものであって、遊技の結果に影響を及ぼし、又は及ぼすおそれがある機能を有しない制御をするものをいう。遊技機規則で定義する「周辺基板」から基板という物理的要素を取り除いた概念である。「周辺基板」とは、主基板以外の基板で、配線を相互に接続するための電子部品のみが装着されたもの以外のものをいう(遊技機規則第6条別表第二(1)ニ)。
Here, the “main control unit” refers to a control device that performs a control having a function that affects or may affect the game result. This is a concept in which the physical element of the board is removed from the “main board” defined in the gaming machine rules. “Main board” means a board that has a function that affects or may affect the outcome of the game, and is other than the one on which only electronic components for connecting the wirings are mounted (game machine). Rule Article 6 Attached Table 2 (1) b).
The “peripheral control unit” is a control device that performs control other than the control by the main control unit, and performs control that does not have a function that affects or may affect the game result. Say things. This is a concept in which the physical element of the board is removed from the “peripheral board” defined in the gaming machine rules. “Peripheral board” means a board other than the main board and other than the one on which only the electronic parts for connecting the wirings are mounted (Attached Rules 2 (1) D) .

主制御部MCの入力側には、入力ポートInを介して、第1始動口81への第1始動入賞球を検出する入賞センサ81S、第2始動口82への第2始動入賞球を検出する入賞センサ82S、第1大入賞口91への入賞球を検出するカウントセンサ91S、第2大入賞口92への入賞球を検出するカウントセンサ92S、特定領域9Vへの通過球を検出する球通過センサ9VS、普図ゲートGTへの通過球を検出する球通過センサGTS、第1ゲートGT1への通過球を検出する球通過センサGT1S、第2ゲートGT2への通過球を検出する球通過センサGT2S、左上入賞口24への入賞球を検出する入賞センサ24S、左中入賞口25への入賞球を検出する入賞センサ25S、左下入賞口26への入賞球を検出する入賞センサ26S、右入賞口27への入賞球を検出する入賞センサ27Sを入力している。   On the input side of the main control unit MC, a winning sensor 81S for detecting the first starting winning ball to the first starting port 81 and a second starting winning ball to the second starting port 82 are detected via the input port In. A winning sensor 82S, a count sensor 91S for detecting a winning ball to the first big winning port 91, a count sensor 92S for detecting a winning ball to the second big winning port 92, and a ball for detecting a passing ball to the specific area 9V A passage sensor 9VS, a sphere passage sensor GTS for detecting a passage sphere to the normal gate GT, a sphere passage sensor GT1S for detecting a passage sphere to the first gate GT1, and a sphere passage sensor for detecting a passage sphere to the second gate GT2. GT2S, a winning sensor 24S for detecting a winning ball to the upper left winning port 24, a winning sensor 25S for detecting a winning ball to the left middle winning port 25, a winning sensor 26S for detecting a winning ball to the lower left winning port 26, the right We are entering winning sensor 27S for detecting a winning ball in the prize opening 27.

主制御部MCからは、出力ポートOut及びLEDドライバDr1を介して、表示器ボードDB上に設ける各種表示装置SD1,SD2,ND,RD及び表示器a1〜a4,b1〜b4,c1〜c4,e1〜e3の点灯を制御している。また、出力ポートOut及びソレノイドドライバDr2を介して、第2始動口82に設ける普通電動役物80の可動部材8a,8bの開閉を制御していると共に、出力ポートOut及びソレノイドドライバDr31を介して、第1大入賞口91の可動部材910の開閉を制御し、出力ポートOut及びソレノイドドライバDr32を介して、第2大入賞口92の可動部材920の開閉を制御し、出力ポートOut及びソレノイドドライバDr33を介して、特定領域9Vを開閉するシャッター9SHの進退を制御している。   From the main control unit MC, various display devices SD1, SD2, ND, RD and displays a1 to a4, b1 to b4, c1 to c4 provided on the display board DB via the output port Out and the LED driver Dr1. The lighting of e1 to e3 is controlled. In addition, the opening and closing of the movable members 8a and 8b of the ordinary electric accessory 80 provided at the second starting port 82 is controlled via the output port Out and the solenoid driver Dr2, and also via the output port Out and the solenoid driver Dr31. The opening and closing of the movable member 910 of the first big winning opening 91 is controlled, and the opening and closing of the movable member 920 of the second big winning opening 92 is controlled via the output port Out and solenoid driver Dr32. The advance / retreat of the shutter 9SH that opens and closes the specific area 9V is controlled via Dr33.

主制御部MCの出力ポートOutと第1周辺制御部SC1の入力ポートIn1の間は、中継端子板CBを介して、主制御部MCから第1周辺制御部SC1への一方向のみのデータ送信を許す通信仕様で接続している。主制御部MCから第1周辺制御部SC1へは、主制御部MCでの入力及び又は該主制御部MCで実行する抽選結果に従った変動パターンコマンド等の各種指令コマンドを一方通行的に出力しており、第1周辺制御部SC1から主制御MCへの信号の出力もリターンもない。不正な改造その他の変更を防止する観点から、遊技機規則第6条別表第三(1)イ(ホ)において、主基板に関する規格として、「周辺基板が送信する信号を受信することができるものでないこと。」と規定されているからである。   Between the output port Out of the main control unit MC and the input port In1 of the first peripheral control unit SC1, data is transmitted in only one direction from the main control unit MC to the first peripheral control unit SC1 via the relay terminal board CB. It is connected with the communication specification that allows. From the main control unit MC to the first peripheral control unit SC1, one-way output of various command commands such as a change pattern command according to an input at the main control unit MC and a lottery result executed by the main control unit MC There is no output or return of signals from the first peripheral controller SC1 to the main control MC. From the standpoint of preventing unauthorized modification and other changes, in the gaming machine rules Article 6 Attached Table 3 (1) b (e), as a standard for the main board, "things that can receive signals transmitted by peripheral boards" This is because it is prescribed.

第1周辺制御部SC1と第2周辺制御部SC2との間は、双方向的なデータの送受信を許容している。なお、想像線で示すように、主制御部MCの出力ポートOutと第2周辺制御部SC2の入力ポートIn2の間も、中継端子板CBを介して、主制御部MCから第2周辺制御部SC2への一方向のみのデータ送信を許す通信仕様で接続してもよい。主制御部MCでは、サブ側となる周辺制御部SC1,SC2側に送信するコマンドで特定される演出時間の経過をタイマ管理し、主制御部MC側の制御とサブ側の制御とが整合するようにしている。   Bidirectional data transmission / reception is permitted between the first peripheral control unit SC1 and the second peripheral control unit SC2. Note that, as indicated by an imaginary line, between the output port Out of the main control unit MC and the input port In2 of the second peripheral control unit SC2 also from the main control unit MC to the second peripheral control unit via the relay terminal board CB. You may connect with the communication specification which permits the data transmission of only one direction to SC2. In the main control unit MC, the elapsed time specified by the command transmitted to the peripheral control units SC1 and SC2 on the sub side is managed as a timer, and the control on the main control unit MC side and the control on the sub side match. I am doing so.

第1周辺制御部SC1からは、出力ポートOut1及びLCDドライバDr4を介して、演出表示装置70を表示制御しており、主制御部MCから受信する変動パターンに応じた各演出図柄7L,7C,7Rの変動、確定停止、及び、背景の動画再生を含む表示関連の演出制御を実行している。また、第1周辺制御部SC1の入力ポートIn1には、左ボタン3L、中ボタン3C、右ボタン3Rから成る遊技者操作ボタン30を入力させており、演出表示装置70での特定の演出時において遊技者がミニゲーム等に参加及び関与できるようにしている。   The first peripheral control unit SC1 controls the display of the effect display device 70 via the output port Out1 and the LCD driver Dr4, and each effect symbol 7L, 7C, according to the variation pattern received from the main control unit MC. Display-related effect control including 7R fluctuation, final stop, and background video playback is executed. In addition, a player operation button 30 including a left button 3L, a middle button 3C, and a right button 3R is input to the input port In1 of the first peripheral control unit SC1, and during a specific effect on the effect display device 70 Players can participate and participate in mini-games.

第2周辺制御部SC2からは、出力ポートOut2及びLEDドライバDr5を介して、装飾ランプ61〜65の点灯を制御していると共に、出力ポートOut2及びパワーアンプApを介して、スピーカ51,52からの出音を制御しており、演出表示装置70上の表示演出とリンクした電飾及び又は効果音による演出、各種警報等の出力を含む付帯演出を実行している。   The second peripheral controller SC2 controls the lighting of the decoration lamps 61 to 65 via the output port Out2 and the LED driver Dr5, and from the speakers 51 and 52 via the output port Out2 and the power amplifier Ap. Are controlled, and an accompanying effect including an output such as an electric decoration linked to a display effect on the effect display device 70 and / or a sound effect, and various alarms is executed.

主制御部MCは、そのROMに格納する遊技プログラムにより、第1始動口81、第2始動口82、第1大入賞口91、第2大入賞口92、特定領域9V、第1ゲートGT1、第2ゲートGT2、普図ゲートGT、その他の入賞口24〜27に対する各遊技球の検出処理、並びに、これらの検出に基づく遊技進行制御すなわち、第1特別図柄抽選、第2特別図柄抽選、普通図柄抽選を含む内部抽選処理、大当り遊技処理、賞球払出処理、低確又は高確並びに非時点又は時短の遊技状態の移行処理等を含む遊技の主制御を実行する。もちろん、そのROM(遊技プログラム)上に、遊技機規則でいう条件装置、役物連続作動装置等、並びに、上記した始動入賞記憶管理手段H、第1特別図柄抽選手段S1、第2特別図柄抽選手段S2、遊技状態管理手段B、変動パターン指令手段X、特定入球口通過判定手段W、大当り遊技実行手段Q、特定領域通過判定手段Vを構築している。   The main control unit MC determines the first starting port 81, the second starting port 82, the first major winning port 91, the second major winning port 92, the specific area 9V, the first gate GT1, according to the game program stored in the ROM. The detection processing of each game ball for the second gate GT2, the general gate GT, and other winning holes 24 to 27, and the game progress control based on these detections, that is, the first special symbol lottery, the second special symbol lottery, normal The main control of the game is executed including internal lottery processing including symbol lottery, jackpot game processing, prize ball payout processing, low or high probability, and non-time or short-time game state transition processing. Of course, on the ROM (game program), a condition device, an accessory continuous operation device, etc., as defined in the rules of the gaming machine, as well as the start winning memory management means H, the first special symbol lottery means S1, and the second special symbol lottery. Means S2, game state management means B, variation pattern command means X, specific entrance entrance determination means W, big hit game execution means Q, and specific area passage determination means V are constructed.

主制御部MCの遊技プログラム上には、さらに、第1又は第2特別図柄抽選での大当りの当選時、予め定めた条件下で、複数の特定入球口を構成する第1ゲートGT1と第2ゲートGT2のうちの少なくとも一つである一方側に、条件装置の作動下での遊技球の通過により第1及び第2大入賞口91,92を開放する場合に、第2大入賞口92内の特定領域9Vへの遊技球の通過が相対的に容易となる第1開放パターンで第2大入賞口92を開放させる優側入球口を抽選により割り付け、優側入球口に割り付けられない他のものである他方側に、条件装置の作動下での遊技球の通過により第1及び第2大入賞口91,92を開放する場合に、第1開放パターンに比べて第2大入賞口92内の特定領域9Vへの遊技球の通過が相対的に困難となる第2開放パターンで第2大入賞口92を開放させる劣側入球口を割り付ける入球口優劣割付手段Aを構築している。   In the game program of the main control unit MC, the first gate GT1 and the first gate GT1 that constitute a plurality of specific entrances are also provided under a predetermined condition when winning a big hit in the first or second special symbol lottery. When the first and second grand prize winning openings 91 and 92 are opened by passing a game ball under the operation of the condition device on one side which is at least one of the two gates GT2, the second big prize winning opening 92 A superior side entrance that opens the second grand prize opening 92 is assigned by lottery with a first release pattern that makes it relatively easy for a game ball to pass through the specific area 9V of the designated area 9V. In the case where the first and second grand prize winning openings 91 and 92 are opened by passing the game ball under the operation of the condition device on the other side which is not the other one, the second big prize is obtained as compared with the first opening pattern. It becomes relatively difficult for the game ball to pass to the specific area 9V in the mouth 92. Are building ball entrance opening relative merits allocation means A for allocating second inferior side entry ball port to open the special winning opening 92 in the second open pattern.

第1周辺制御部SC1のROM1に格納する演出プログラム上には、予め定める所定条件下で、入球口優劣割付手段Aで割り付けた優側入球口が第1ゲートGT1と第2ゲートGT2とのどちらであるかを演出表示装置70の画面に表示させるナビ情報表示手段N1を構築している。そのナビ情報表示は、例えば、第1ゲートGT1が優側に割り付けられた場合は「左ゲート有利」、第2ゲートGT2が優側に割り付けられた場合は「右ゲート有利」といった文字メッセージや、第1ゲートGT1と第2ゲートGT2との絵表記にマル・バツを付したイメージメッセージ等が好適である。   On the effect program stored in the ROM 1 of the first peripheral controller SC1, the superior side entrance assigned by the entrance superiority / inferiority assigning means A under the predetermined condition is the first gate GT1 and the second gate GT2. The navigation information display means N1 is constructed to display which is displayed on the screen of the effect display device 70. The navigation information display is, for example, a text message such as “Left gate advantageous” when the first gate GT1 is assigned to the superior side, “Right gate advantageous” when the second gate GT2 is assigned to the superior side, An image message or the like in which the picture marks of the first gate GT1 and the second gate GT2 are marked with a circle is suitable.

ナビ情報表示手段N1を作動させる予め定める所定条件は、第1周辺制御部SC1のRAM1上に定義するナビ情報表示用乱数に基づく抽選で当選したとき、或いは、主制御部MCのRAM上に定義する特定メイン演出用乱数に基づく抽選に当選し且つ該当選情報を第1周辺制御部SC1で受信したとき、第1周辺制御部SC1で遊技者操作ボタン30の併用下で実行するサブゲームで勝者になったとき、チャンスゾーン等の予め定める特定回転数内(所定範囲内の特別図柄抽選の結果導出回)で第1又は第2特別図柄抽選の当選があったとき等、種々設定可能である。ただし、前提として、第1ゲートGT1と第2ゲートGT2との区別が意味をもつ当選種別(後述する大当り図柄1)で当選したときに、これらの条件判定をするのが好ましく、本実施例ではそのようにしている。   Predetermined predetermined conditions for operating the navigation information display means N1 are defined when winning by lottery based on navigation information display random numbers defined on the RAM 1 of the first peripheral controller SC1, or on the RAM of the main controller MC When the first peripheral control unit SC1 wins the lottery based on the random number for the specific main effect to be received and the first peripheral control unit SC1 receives the selection information, the winner is a sub-game executed in combination with the player operation button 30 Can be set in various ways, such as when the first or second special symbol lottery is won within a predetermined specific rotation speed such as the chance zone (the result of the special symbol lottery within the predetermined range). . However, as a premise, it is preferable to judge these conditions when winning in the winning type (big hit symbol 1 to be described later) for which the distinction between the first gate GT1 and the second gate GT2 is significant. That's how it is.

また、第1周辺制御部SC1の演出プログラム上には、ナビ情報表示手段N1によるナビ情報表示を連続する複数回の第1又は第2特別図柄抽選での当選時について作動させる情報表示増加手段N2を構築している。この情報表示増加手段N2は、例えば、ナビ情報表示手段N1を作動させる条件具備時、この条件具備を判定するナビ情報表示用乱数の当選範囲を細かく区分することにより、或いは、ナビ情報表示用乱数とは別に第1周辺制御部SC1のRAM1上に定義する回数抽選用乱数に基づく回数抽選を実行することにより、今回の「1回」だけ、今回と次回の「2回」、今回、次回、次々回の「3回」等と振分け、これにより、連続する複数の当選回についてのナビ表示を実現している。   In addition, on the effect program of the first peripheral controller SC1, information display increasing means N2 for operating the navigation information display by the navigation information display means N1 at the time of winning in a plurality of consecutive first or second special symbol lotteries. Is building. This information display increasing means N2, for example, when the conditions for operating the navigation information display means N1 are satisfied, by finely dividing the winning range of the navigation information display random numbers for determining the conditions, or the navigation information display random numbers Separately, by executing the number lottery based on the random number for the number lottery defined on the RAM 1 of the first peripheral controller SC1, this time and the next time, the second time, the current time, the next time, As a result, it is sorted as “3 times” one after another, thereby realizing a navigation display for a plurality of consecutive winning times.

情報表示増加手段N2の作動条件は、この他、主制御部MCでの特定メイン演出用乱数に基づく所定の特別な当選時に、この特別当選情報を第1周辺制御部SC1で受信する度に、ナビ情報表示の表示回数をプラス1等して更新し、ストック或いは上乗せ的な仕様により表示回数を増加させてもよい。さらに、第1周辺制御部SC1で実行するサブゲームでの獲得ポイントや、チャンスゾーンでの当選時期の早さ等に応じて表示回数を増加させてもよい。   The operating condition of the information display increasing means N2 is, in addition to this, every time the first peripheral control unit SC1 receives this special winning information at the time of a predetermined special winning based on the random number for the specific main effect in the main control unit MC. The number of times of displaying the navigation information may be updated by adding 1 or the like, and the number of times of display may be increased according to stock or additional specifications. Furthermore, the number of times of display may be increased according to the points acquired in the sub game executed by the first peripheral control unit SC1, the speed of the winning time in the chance zone, and the like.

さらに、第1周辺制御部SC1の演出プログラム上には、今回の第1又は第2特別図柄抽選での大当り当選時、前回以前の過去の優側入球口が第1ゲートGT1と第2ゲートGT2とのどちらであったのかを演出表示装置70の画面に表示させる割付履歴表示手段N3を構築している。その割付履歴表示は、例えば、「1回前は左ゲート有利」、「2回前は右ゲート有利」、「3回前は右ゲート有利」・・・等といった文字メッセージや、第1ゲートGT1と第2ゲートGT2との絵表記に過去数回分の結果をマル・バツ表記したイメージメッセージ等が好適である。   In addition, on the presentation program of the first peripheral control unit SC1, when the big hit is won in the first or second special symbol lottery this time, the previous dominant entrance before the previous time is the first gate GT1 and the second gate. The allocation history display means N3 is configured to display on the screen of the effect display device 70 which is the GT2. The allocation history display may be, for example, a text message such as “Left gate advantageous for the first time”, “Right gate advantageous for the second time”, “Right gate advantageous for the third time”, etc., or the first gate GT1. An image message or the like in which the results of the past several times are written in the picture notation of the second gate GT2 is suitable.

この割付履歴表示手段N3は、例えば、第1ゲートGT1と第2ゲートGT2との区別が意味をもつ当選種別(大当り図柄1)で当選したときに作動させている。この他、第1周辺制御部SC1のRAM1上に定義する割付履歴表示用乱数に基づく抽選で当選したとき、或いは、主制御部MCのRAM上に定義する特定メイン演出用乱数に基づく抽選に当選し且つ該当選情報を第1周辺制御部SC1で受信したとき、第1周辺制御部SC1で遊技者操作ボタン30の併用下で実行するサブゲームで勝者になったとき、チャンスゾーン等の特定回転数内で特別図柄抽選の当選があったとき等を加重条件としてもよい。この履歴表示によれば、第1ゲートGT1と第2ゲートGT2の何れが今回有利かは明示されないが、今回の予測の参考には大いになり得る。このため、新たな興趣が生まれる。   This allocation history display means N3 is operated when, for example, a winning type (big hit symbol 1) for which the distinction between the first gate GT1 and the second gate GT2 is meaningful is won. In addition, when winning by lottery based on the random number for displaying the allocation history defined on the RAM 1 of the first peripheral controller SC1, or winning based on the random number for the specific main effect defined on the RAM of the main controller MC In addition, when the corresponding selection information is received by the first peripheral control unit SC1, when the first peripheral control unit SC1 becomes a winner in a sub game executed under the combined use of the player operation buttons 30, a specific rotation such as a chance zone It may be set as a weighting condition when a special symbol lottery is won. According to the history display, it is not clearly shown which of the first gate GT1 and the second gate GT2 is advantageous at this time, but it can be a great reference for the current prediction. This creates a new interest.

図4に、主制御部MCで管理する遊技機の基本スペックを示す。第1又は第2特別図柄抽選での大当りの当選確率は、低確率時1/399、高確率時約1/99としている。大当り遊技後、低確率の遊技状態から高確率の遊技状態に変動する確変割合(α)は、大当り遊技中に少なくとも1回は開放される第2大入賞口92内の特定領域9Vへの球通過という構造物により高確率に変動させる仕様にしているため、遊技機規則上、物理的に可能である最大値であるα=1=100%という扱いになる。   FIG. 4 shows the basic specifications of the gaming machine managed by the main control unit MC. The winning probability of jackpot in the first or second special symbol lottery is 1/399 when the probability is low, and approximately 1/99 when the probability is high. The probability variation rate (α) that changes from a low probability gaming state to a high probability gaming state after the big hit game is a ball to the specific area 9V in the second big winning opening 92 that is released at least once during the big hit game. Since it is a specification that varies with high probability depending on the structure of passing, it is treated as α = 1 = 100% which is the maximum value physically possible according to the gaming machine rules.

特定領域9Vへの球通過に基づく高確率の遊技状態は、大当り遊技終了後からカウントする第1又は第2特別図柄抽選の導出回数が予め定めた所定の継続上限回数を超過することを条件に解除し、低確率の通常時の遊技状態に復帰する。その継続上限回数は150回に定めている。この150回以内に当選がない場合、151回以後の第1又は第2特別図柄抽選の結果導出回における大当りの当選確率は低確率となる。いわゆる回数切り確変仕様、いわゆるST仕様としている(ST回数=150回)。   A high-probability gaming state based on the passage of a ball to the specific area 9V is based on the condition that the number of derivations of the first or second special symbol lottery counted after the end of the big hit game exceeds a predetermined predetermined upper limit number of continuations. Cancel and return to normal gaming state with low probability. The upper limit number of continuations is set to 150 times. If there is no winning within 150 times, the winning probability of jackpot in the first or second special symbol lottery derivation times after 151 times will be low. This is a so-called frequency cut probability variation specification, so-called ST specification (ST count = 150 times).

大当り遊技中に特定領域9Vへの球通過により高確率となった場合、大当り遊技後に獲得される時短回数は、ST回数と同じ150回の特別図柄抽選の導出がされるまでとしている。一方、大当り遊技中に特定領域9Vへの球通過はなく、低確率となる場合、大当り遊技後に獲得される時短回数は、高確率よりも少ない100回の特別図柄抽選の導出がされるまでとしている。大当り遊技での一ラウンド中の最大入賞数(カウント数)は10個、賞球数は15個である。複数の大当り遊技をまたいで高確率が連続するのを規制するいわゆる確変リミッターは設けていない。また、大入賞口9(91,92)を大当り遊技以外で開放する小当りは設けていない。   If a high probability is obtained by passing the ball to the specific area 9V during the big hit game, the number of time reductions obtained after the big hit game is until the special symbol lottery of 150 times that is the same as the ST number is derived. On the other hand, if there is no ball passing to the specific area 9V during the big hit game and the probability is low, the number of time reductions obtained after the big hit game is until the special symbol lottery of 100 times less than the high probability is derived. Yes. The maximum number of wins (counts) in one round in the jackpot game is 10, and the number of prize balls is 15. There is no so-called probability variation limiter that restricts a high probability from continuing across multiple jackpot games. Further, there is no small win that opens the big winning opening 9 (91, 92) except for the big hit game.

普通図柄関連では、普通図柄抽選での当選確率が相対的に低い非時短時、当り確率(非時短)は1/10000と、ほとんど当選しない仕様にしている。一方、時短時、当り確率(時短)は9998/10000と、ほぼ必ず当選する仕様にしている。時短と非時短とでは、顕著な優劣をつけている。普通図柄の変動時間は、非時短時及び時短時何れも0.5秒、普通電動役物80が開放するまでの普通図柄の停止時間は、非時短時及び時短時何れも0.5秒としている。   Regarding the normal symbol, the winning probability in the normal symbol lottery is relatively low, and the hit probability (non-short time) is 1/10000, which is a specification that hardly wins. On the other hand, the winning probability (short time) is 9998/10000, which is almost always the winning specification. There is a remarkable superiority or inferiority between short time and short time. The normal symbol variation time is 0.5 seconds for both non-short-time and short-time operations, and the normal symbol stop time until the ordinary electric utility 80 is released is 0.5 seconds for both non-time-short and short-time operations. Yes.

普通電動役物80の開放仕様は、非時短時は最大開放時間が所定の短時間となる0.2秒の一回開放、時短時は最大開放時間が所定の長時間となる5.0秒の一回開放としている。もっとも、普通図柄の変動時間と停止時間は、非時短時と時短時で変えても良いし、普通電動役物80の開放仕様は、非時短時と時短時で同じ5.0秒の一回開放で統一しても良い。なお、普通電動役物80の開放中の最大許容入賞数となるカウント数は非時短時及び時短時何れも5個、賞球は非時短時及び時短時何れも3個としている。   The opening specification of the ordinary electric accessory 80 is that the maximum opening time is a predetermined short time when it is not a short time, once for 0.2 seconds, and the maximum opening time is 5.0 seconds when the time is short. Open once. However, the fluctuation time and stop time of the normal symbol may be changed between the non-short time and the short time, and the opening specification of the normal electric accessory 80 is the same 5.0 seconds for the non-short time and the short time. It may be unified by opening. It should be noted that the number of counts, which is the maximum allowable number of winnings during the opening of the ordinary electric accessory 80, is 5 for both the non-time and the short time, and the prize ball is 3 for both the non-time and the short time.

図5に示すように、第1特別図柄抽選による大当り当選時に図柄抽選用乱数に基づいて振分け決定する当選種別は、第1特別図柄表示装置SD1上に確定停止させる複数例えば3種類の大当り図柄1,2,3(実際のセグメント表示は、各図柄1,2,3に対応する文字を構成しない点灯パターン1,2,3となる)と一対一に対応させて、複数種類(3種類)としている。   As shown in FIG. 5, the winning types to be assigned and determined based on the random numbers for symbol lottery at the time of the big win by the first special symbol lottery are a plurality of, for example, three types of big hit symbols 1 that are fixedly stopped on the first special symbol display device SD1. , 2, 3 (the actual segment display is the lighting patterns 1, 2, 3 that do not constitute the characters corresponding to the symbols 1, 2, 3), and as a plurality of types (three types) Yes.

第1特別図柄抽選での当選種別(図柄1,2,3)毎に、演出表示装置70上に確定停止させる演出図柄7L,7C,7Rの三つ揃いによる当選導出時の演出図柄を変えており、図柄1と図柄3の場合は、「ベロ神」「天使」「星」「2」「3」「三角」「四角」「二重丸」「7」「丸」のうち、「7」以外の何れかの三つ揃い、図柄2の場合は、「7」に限定した777をそれぞれ確定停止させる。また、各図柄1,2,3毎に、第1ゲートGT1又は第2ゲートGT2への球通過後に開放させる第1大入賞口91及び第2大入賞口92の組合せによる開放回数(ラウンド数)と開放パターンとを変えており、遊技者利益に直結する獲得出玉や確変期待度に差をつけている。大入賞口91,92の組合せによる開放パターンは、各図柄1,2,3毎に、パターン1とパターン2とを用意している。   For each winning type (symbols 1, 2, and 3) in the first special symbol lottery, the effect symbol at the time of winning derivation by changing the effect symbols 7L, 7C, and 7R to be confirmed and stopped on the effect display device 70 is changed. In the case of symbol 1 and symbol 3, “7” out of “Vero God” “Angel” “Star” “2” “3” “Triangle” “Square” “Double circle” “7” “Circle” In the case of the pattern 3 of any other than the above, 777 limited to “7” is fixedly stopped. In addition, for each symbol 1, 2, 3, the number of times of opening (number of rounds) by the combination of the first grand prize winning port 91 and the second grand prize winning port 92 that are opened after passing the ball to the first gate GT1 or the second gate GT2. The opening pattern has been changed, and there are differences in the number of winnings and probable expectations that directly affect the player's profit. As the opening pattern based on the combination of the big prize winning openings 91 and 92, a pattern 1 and a pattern 2 are prepared for each of the symbols 1, 2, and 3, respectively.

第2特別図柄抽選による大当り当選時に図柄抽選用乱数に基づいて振分け決定する当選種別は、第2特別図柄表示装置SD2上に確定停止させる複数例えば2種類の大当り図柄4,5(実際のセグメント表示は、各図柄4,5に対応する文字を構成しない点灯パターン4,5となる)と一対一に対応させて、複数種類(2種類)としている。   The winning type to be determined based on the random number for symbol lottery when the big win is won by the second special symbol lottery is a plurality of, for example, two types of jackpot symbols 4, 5 (actual segment display) to be confirmed and stopped on the second special symbol display device SD2. Are in a one-to-one correspondence with the lighting patterns 4 and 5 that do not constitute characters corresponding to the symbols 4 and 5, and are made into a plurality of types (two types).

第2特別図柄抽選での当選種別(図柄4,5)毎に、演出表示装置70上に確定停止させる演出図柄7L,7C,7Rの三つ揃いによる当選導出時の演出図柄を変えており、図柄4の場合は「7」に限定した777を、図柄5の場合は「7」以外の何れかの三つ揃いをそれぞれ確定停止させる。また、各図柄4,5毎に、第1ゲートGT1又は第2ゲートGT2への球通過後に開放させる第1大入賞口91及び第2大入賞口92の組合せによる開放回数(ラウンド数)と開放パターンとを変えており、遊技者利益に直結する獲得出玉や確変期待度に差をつけている。大入賞口91,92の組合せによる開放パターンは、各図柄4,5毎に、パターン1とパターン2とを用意している。   For each of the winning types (symbols 4 and 5) in the second special symbol lottery, the effect design at the time of winning derivation is changed by the combination of the effect symbols 7L, 7C, and 7R to be confirmed and stopped on the effect display device 70, In the case of symbol 4, 777 limited to “7” is determined, and in the case of symbol 5, any three sets other than “7” are fixedly stopped. In addition, for each of the symbols 4 and 5, the number of times of opening (number of rounds) by the combination of the first grand prize winning port 91 and the second grand prize winning port 92, which are opened after passing the ball to the first gate GT1 or the second gate GT2, and the number of opened games The pattern has been changed, and there is a difference in the number of winnings and probable expectations that directly affect the player's profit. As the opening pattern based on the combination of the big prize winning openings 91 and 92, a pattern 1 and a pattern 2 are prepared for each of the symbols 4 and 5.

図6に、主制御部MCの遊技プログラムで実行する特別図柄抽選、大入賞口開放、確率変動を含む主要遊技処理の手順を示す。
最先に処理すべき第1又は第2始動入賞記憶が有る場合(ステップS1)、その大当り抽選用乱数が当選数値或いは当選範囲にあるか否かで大当り当選の有無を判定し(ステップS2)、大当りの当選が判定されると(ステップS3)、図柄抽選用乱数に応じて当選種別(第1特別図柄抽選に係る場合は図柄1〜3、第2特別図柄抽選に係る場合は図柄4,5)を振分け決定する(ステップS4)。
FIG. 6 shows a procedure of main game processing including special symbol lottery, big winning opening, and probability variation executed by the game program of the main control unit MC.
If there is a first or second start winning memory to be processed first (step S1), it is determined whether or not the big win is determined based on whether or not the big lottery random number is in the winning numerical value or the winning range (step S2). When the winning of the big hit is determined (step S3), according to the random number for the symbol lottery, the winning type (symbols 1 to 3 in the case of the first special symbol lottery, symbol 4 in the case of the second special symbol lottery) 5) is determined (step S4).

ステップS4に続き、入球口優劣割付手段Aを作動させる準備処理として、ラウンド抽選を実行する(ステップS5)。このラウンド抽選では、主制御部MCのRAM上に定義する例えば0〜127の所定範囲内で高速更新するラウンド抽選用乱数庫又はメインCPUのRレジスタから抽出する乱数値の最下位ビットにより、乱数「0」か乱数「1」かを事前に決定しておく。   Subsequent to step S4, a round lottery is executed as a preparation process for operating the entrance entrance superior / inferior assignment means A (step S5). In this round lottery, a random number is generated by the least significant bit of the random value extracted from the round lottery random number warehouse or the R register of the main CPU that is updated at a high speed within a predetermined range of, for example, 0 to 127 defined on the RAM of the main control unit MC. “0” or random number “1” is determined in advance.

ステップS5に続き、第1又は第2特別図柄表示装置SD1,SD2上で特別図柄を変動させると共に、第1周辺制御部SC1に変動パターンコマンドを送信することにより演出表示装置70上で演出図柄7L,7C,7Rを変動させる(ステップS6)。変動パターンコマンドで特定する図柄変動時間の経過後、第1又は第2特別図柄表示装置SD1,SD2及び演出表示装置70上に当選種別に応じた大当り当選時の図柄を確定停止させる(ステップS7)。この後、第1ゲートGT1に対する球通過の検出及び第2ゲートGT2に対する球通過の検出を何れも有効化する(ステップS8)。   Following step S5, the special symbol is varied on the first or second special symbol display device SD1, SD2, and a variation pattern command is transmitted to the first peripheral controller SC1, thereby producing the effect symbol 7L on the effect display device 70. , 7C, 7R are varied (step S6). After elapse of the symbol variation time specified by the variation pattern command, the symbol at the time of winning the jackpot corresponding to the winning type is confirmed and stopped on the first or second special symbol display devices SD1 and SD2 and the effect display device 70 (step S7). . Thereafter, the detection of the passage of the sphere with respect to the first gate GT1 and the detection of the passage of the sphere with respect to the second gate GT2 are both validated (step S8).

ステップS8の後、第1ゲートGT1で球通過の検出があると(ステップS9)、以後、第1及び第2ゲートGT1,GT2での球通過の検出を無効化する(ステップS10)。ステップS5で決定された乱数が「0」であった場合(ステップS11)、パターン1により大入賞口91,92を開放させる大当り遊技を、当選種別(図柄1〜5)に応じたラウンド数について実行する(ステップS12)。一方ステップS5で決定された乱数が「1」であった場合、パターン2により大入賞口91,92を開放させる大当り遊技を、当選種別(図柄1〜5)に応じたラウンド数について実行する(ステップS13)。   After the step S8, if the first gate GT1 detects the passage of the sphere (step S9), the detection of the passage of the sphere at the first and second gates GT1 and GT2 is invalidated thereafter (step S10). When the random number determined in step S5 is “0” (step S11), the big win game that opens the big winning openings 91 and 92 by pattern 1 is determined for the number of rounds corresponding to the winning type (symbols 1 to 5). Execute (Step S12). On the other hand, if the random number determined in step S5 is “1”, the big hit game for opening the big winning openings 91 and 92 by pattern 2 is executed for the number of rounds corresponding to the winning type (symbols 1 to 5) ( Step S13).

ステップS8の後、第2ゲートGT2で球通過の検出があると(ステップS14)、以後、第1及び第2ゲートGT1,GT2での球通過の検出を無効化する(ステップS15)。ステップS5で決定された乱数が「1」であった場合(ステップS16)、パターン1により大入賞口91,92を開放させる大当り遊技を、当選種別(図柄1〜5)に応じたラウンド数について実行する(ステップS17)。一方、ステップS5で決定された乱数が「0」であった場合、パターン2により大入賞口91,92を開放させる大当り遊技を、当選種別(図柄1〜5)に応じたラウンド数について実行する(ステップS18)。   After the step S8, if the second gate GT2 detects the passage of the sphere (step S14), the detection of the passage of the sphere at the first and second gates GT1 and GT2 is invalidated thereafter (step S15). When the random number determined in step S5 is “1” (step S16), the big hit game that opens the big winning openings 91 and 92 by the pattern 1 is determined for the number of rounds corresponding to the winning type (symbols 1 to 5). Execute (Step S17). On the other hand, when the random number determined in step S5 is “0”, the big hit game for opening the big winning openings 91 and 92 by pattern 2 is executed for the number of rounds corresponding to the winning type (symbols 1 to 5). (Step S18).

大入賞口の開放パターンにパターン2が選ばれ、選ばれたパターン2が、パターン1と異なって第2大入賞口92内の特定領域9Vへの球通過が容易な開放回を含まない場合、入球口優劣割付手段Aの作動により、ステップS5での決定乱数が「0」のときには第1ゲートGT1が優側入球口、第2ゲートGT2が劣側入球口となり、ステップS5での決定乱数が「1」のときには第2ゲートGT2が優側入球口、第1ゲートGT1が劣側入球口となる。   When the pattern 2 is selected as the opening pattern of the big winning opening, and the selected pattern 2 does not include the opening times that are easy to pass the ball to the specific area 9V in the second winning opening 92 unlike the pattern 1. When the determined random number in step S5 is “0” due to the operation of the entrance entrance superior / inferior assignment means A, the first gate GT1 becomes the superior entrance entrance and the second gate GT2 becomes the inferior entrance entrance, and in step S5 When the determined random number is “1”, the second gate GT2 is the superior entrance and the first gate GT1 is the inferior entrance.

ステップS12,S13,S17,S18何れかの大当り遊技中に第2大入賞口92内の特定領域9Vで一回でも球通過が検出されていた場合(ステップS19)、大当り遊技後、第1又は第2特別図柄抽選での大当り当選確率を高確率にし(ステップS20)、時短回数及びST回数を150回とする(ステップS21)。一方、ステップS12,S13,S17,S18何れかの大当り遊技中に第2大入賞口92内の特定領域9Vで一回も球通過が検出されなかった場合は、大当り遊技後、第1又は第2特別図柄抽選での大当り当選確率を低確率にし(ステップS22)、時短回数を100回とする(ステップS23)。   When a ball passing is detected even once in the specific area 9V in the second big winning opening 92 during the big hit game in any of steps S12, S13, S17, S18 (step S19), after the big hit game, The jackpot winning probability in the second special symbol lottery is set to a high probability (step S20), and the number of time reductions and the number of STs are set to 150 times (step S21). On the other hand, if no ball passing is detected once in the specific area 9V in the second big winning opening 92 during the big hit game in any of steps S12, S13, S17, S18, after the big hit game, 2 The probability of winning a big hit in the special symbol lottery is set to a low probability (step S22), and the number of time reductions is set to 100 (step S23).

なお、ステップS3で大当りの当選が判定されずに外れであった場合、第1又は第2特別図柄表示装置SD1,SD2上に確定停止させる外れ図柄に「−」(バー)を決定し(ステップS24)、第1又は第2特別図柄表示装置SD1,SD2及び演出表示装置70上での図柄変動を経て(ステップS25)、第1又は第2特別図柄表示装置SD1,SD2上には「−」(バー)を確定停止させると共に演出表示装置70上に三つ揃いしない外れの図柄の並びを確定停止させる(ステップS26)。   If the winning of the big hit is determined without being determined in step S3, the symbol “-” (bar) is determined for the symbol to be stopped on the first or second special symbol display device SD1, SD2 (step). S24) After the symbol variation on the first or second special symbol display device SD1, SD2 and the effect display device 70 (step S25), "-" is displayed on the first or second special symbol display device SD1, SD2. (Bar) is confirmed and stopped, and the arrangement of the symbols that are not aligned on the effect display device 70 is confirmed and stopped (step S26).

図7に、第1始動口81への第1始動入賞を契機とした第1特別図柄抽選の当選時に大当り図柄1の当選種別に振分けられた場合の第1及び第2大入賞口91,92の組合せによる開放パターンの詳細を示す。この図柄1の当選種別の振分率は、例えば80%という比較的高率に設定している。遊技開始時等、低確率かつ非時短の遊技状態下、主に第1始動入賞に基づいて初回当選を得た場合に、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させるべきかを予測させる機会を与え、遊技者に自らの勘の冴えにより高確率に突入できたという満足感を効果的に付与するためである。   FIG. 7 shows the first and second big prize winning openings 91 and 92 when the first special symbol lottery with the first starting winning prize 81 as a trigger is assigned to the winning type of the big hit symbol 1 at the time of winning. The details of the open pattern by the combination of are shown. The allocation rate of the winning type of symbol 1 is set to a relatively high rate of 80%, for example. When the first win is obtained mainly based on the first start prize in a low-probability and non-short-time gaming state such as at the start of a game, the game ball is passed to either the first gate GT1 or the second gate GT2. This is to give an opportunity to predict what should be done and to effectively give the player a sense of satisfaction that the player has been able to rush with his own intuition.

図柄1の当選種別の振分時、大入賞口開放パターンについてのパターン1もパターン2も、第1ラウンド(1R)〜第6ラウンド(6R)では、第1大入賞口91を例えば最大30秒間の長期間について開放し、第7ラウンド(7R)と第8ラウンド(8R)では、第2大入賞口92を例えば0.2秒間の極短期間について開放すると共に、特定領域9Vの入口をシャッター9SHにより第2大入賞口92の開放と同タイミングで0.2秒間の極短期間について開放し、第9ラウンド(9R)と第10ラウンド(10R)では、第1大入賞口91を例えば最大30秒間の長期間について開放する。   At the time of distribution of the winning type of design 1, both the pattern 1 and the pattern 2 regarding the winning opening opening pattern are the first winning opening 91 in the first round (1R) to the sixth round (6R), for example, for a maximum of 30 seconds. In the seventh round (7R) and the eighth round (8R), the second big prize opening 92 is opened for an extremely short period of 0.2 seconds, for example, and the entrance of the specific area 9V is shuttered. 9SH opens for a very short period of 0.2 seconds at the same timing as the opening of the second grand prize opening 92. In the ninth round (9R) and the tenth round (10R), the first big prize opening 91 is set to the maximum, for example. Open for a long period of 30 seconds.

図柄1の当選種別の振分時、第7ラウンド(7R)と第8ラウンド(8R)は、第2大入賞口92の開放回ではあるが、第2大入賞口92は0.2秒間の極短期間について開放するだけであるため、第2大入賞口92への入賞自体が困難であると共に、たとえ一個又は数個の入賞があったとしても、第1傾斜通路921に遊技球が転動している途中等、特定領域9Vの入口に遊技球が到達する前に、シャッター9SHにより特定領域9Vの入口は閉じられ、せっかく入賞した遊技球も第2傾斜通路923から球回収口90に回収される。このため、特定領域9Vに遊技球を通過させるのはほぼ不可能である。   At the time of distribution of the winning type of design 1, the 7th round (7R) and the 8th round (8R) are the opening times of the second big prize opening 92, but the second big prize opening 92 is 0.2 seconds. Since it is only open for an extremely short period of time, it is difficult to win the second grand prize opening 92 itself, and even if there are one or several wins, the game ball rolls into the first inclined passage 921. Before the game ball arrives at the entrance of the specific area 9V, such as during movement, the entrance of the specific area 9V is closed by the shutter 9SH, and the game ball that has won a prize also enters the ball collection port 90 from the second inclined passage 923. Collected. For this reason, it is almost impossible to pass the game ball through the specific area 9V.

図柄1の当選種別の振分時、ラウンド抽選での決定乱数0又は1に応じた優側の特定入球口に当たるゲートGT1又はGT2に遊技球を通過させることができずにパターン2が選択された場合、第10ラウンド(10R)が最終ラウンドとなり、この最終ラウンドでの第1大入賞口91の長期開放の終了により大当り遊技が終了し、ほぼ100%、特定領域9Vに遊技球を通過させことはできず、大当り遊技後、低確率で且つ時短100回の遊技状態となる。このため、時短が最大限継続する100回の第2又は第1特別図柄抽選の導出回中に、1/399の確率で再度の大当りの当選を勝ち取ることは容易でなく、多くの場合、再当選がないまま100回の時短が解除されて非時短となり、低確率かつ非時短の最も不利な遊技状態下で最初からやり直すこととなる。   When allocating the winning type of symbol 1, pattern 2 is selected without allowing the game ball to pass through the gate GT1 or GT2 corresponding to the dominant entry gate according to the random number 0 or 1 determined in the round lottery. The 10th round (10R) becomes the final round, and the big hit game is ended by the end of the long-term opening of the first big winning opening 91 in this final round, and the game ball is allowed to pass through the specific area 9V almost 100%. It is not possible, and after the big hit game, it becomes a low probability and a gaming state of 100 times in a short time. For this reason, it is not easy to win the big win again with a probability of 1/399 during the derivation round of the 100th second or first special symbol lottery in which the time shortening is continued to the maximum. With no win, the 100 time savings are canceled and the time is reduced, and the game is restarted from the beginning under the most unfavorable gaming state with a low probability and timelessness.

一方、図柄1の当選種別の振分時、ラウンド抽選での決定乱数0又は1に応じた優側の特定入球口に当たるゲートGT1又はGT2に遊技球を通過させることができてパターン1が選択された場合、第10ラウンド(10R)の後、第11ラウンド(11R)〜第14ラウンド(14R)が後続し、これら後続ラウンドでは、第2大入賞口92を例えば最大30秒間の長期間について開放すると共に、特定領域9Vの入口をシャッター9SHにより第2大入賞口92の開放と1秒程度の多少の時間遅れ後に第2大入賞口92の開放と重複したタイミングで例えば最大29秒間の長期間について開放する。   On the other hand, at the time of distribution of the winning type of symbol 1, the game ball can be passed through the gate GT1 or GT2 corresponding to the dominant entry gate according to the random number 0 or 1 determined in the round lottery, and the pattern 1 is selected. In this case, after the tenth round (10R), the eleventh round (11R) to the fourteenth round (14R) follow, and in these subsequent rounds, the second big prize opening 92 is set for a long period of time, for example, up to 30 seconds. In addition to opening, the entrance of the specific area 9V is delayed for a period of about 1 second from the opening of the second big prize opening 92 by the shutter 9SH, and after the opening of the second big prize opening 92, a timing of, for example, a maximum of 29 seconds. Open about the period.

したがって、図柄1の当選種別の振分時、パターン1が選択された場合の第11ラウンド(11R)〜第14ラウンド(14R)の第2大入賞口92の開放回では、第2大入賞口92は最大30秒間の長期間について開放するため、第2大入賞口92への入賞は著しく容易であると共に、第1傾斜通路921に遊技球が転動して縦通路922から特定領域9Vの入口に遊技球が到達するときには、シャッター9SHにより特定領域9Vの入口は開かれており、ほとんどの入賞球は特定領域9Vに流入する。   Therefore, at the time of distribution of the winning type of design 1, when the pattern 1 is selected, in the opening round of the second grand prize opening 92 of the eleventh round (11R) to the fourteenth round (14R), the second big prize opening Since 92 is open for a long period of 30 seconds at the maximum, winning in the second grand prize opening 92 is remarkably easy, and a game ball rolls on the first inclined passage 921 and moves from the vertical passage 922 to the specific area 9V. When a game ball reaches the entrance, the entrance of the specific area 9V is opened by the shutter 9SH, and most winning balls flow into the specific area 9V.

よって、ほぼ100%、第11ラウンド(11R)目に、特定領域9Vに遊技球を通過させることができ、第14ラウンド(14R)の終了により大当たり遊技が終了すると、ほぼ確実に、高確率で且つ時短150回の遊技状態となる。このため、時短が最大限継続する150回の第2又は第1特別図柄抽選の導出回中に、1/99の確率で再度の大当りの当選を勝ち取ることは比較的容易である。しかも、時短状態下、大当りするなら、入賞が促進される第2始動入賞に基づく第2特別図柄抽選での当選による場合がほとんどであり、この場合、後述のとおりパターン1も2も何れも特定領域9Vへの球通過を容易しているため、高確率を維持したまま大当りを連荘させ得る、いわゆる天国モードを満喫できることとなる。   Therefore, the game ball can pass through the specific area 9V in the 11th round (11R) in almost 100%, and when the jackpot game is ended by the end of the 14th round (14R), it is almost certainly with high probability. In addition, the game state is 150 times shorter. For this reason, it is relatively easy to win the big win again with a probability of 1/99 during the derivation of the 150 second or first special symbol lottery in which the time saving continues to the maximum. In addition, if it is a big hit under short-running conditions, it is almost always the case of winning in the second special symbol lottery based on the second start winning prize that promotes winning. In this case, both patterns 1 and 2 are specified as described later. Since it is easy to pass the ball to the region 9V, it is possible to enjoy a so-called heaven mode in which a big hit can be made while maintaining a high probability.

図8に、第1始動口81への第1始動入賞を契機とした第1特別図柄抽選の当選時に大当り図柄2の当選種別に振分けられた場合の第1及び第2大入賞口91,92の組合せによる開放パターンの詳細を示す。この図柄2の当選種別の振分率は、例えば10%という比較的低率に設定している。この場合、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させても、特定領域9Vへの球通過が容易な大入賞口開放パターンが選択されると共に、同じように高い出玉を期待できる。   FIG. 8 shows the first and second big prize winning ports 91 and 92 when the first special symbol lottery with the first starting prize at the first starting mouth 81 is assigned to the winning type of the jackpot symbol 2 at the time of winning. The details of the open pattern by the combination of are shown. The allocation rate of the winning type of symbol 2 is set to a relatively low rate of 10%, for example. In this case, regardless of which of the first gate GT1 and the second gate GT2, the game winning ball opening pattern is selected, which allows easy passage of the ball to the specific area 9V, and the same high output. You can expect a ball.

図柄2の当選種別の振分時、大入賞口開放パターンについてのパターン1もパターン2も同一である。第1ラウンド(1R)〜第6ラウンド(6R)では、第1大入賞口91を例えば最大30秒間の長期間について開放し、第7ラウンド(7R)と第8ラウンド(8R)では、第2大入賞口92を例えば最大30秒間の長期間について開放すると共に、特定領域9Vの入口をシャッター9SHにより第2大入賞口92の開放と1秒程度の多少の時間遅れ後に第2大入賞口92の開放と重複したタイミングで例えば最大29秒間の長期間について開放し、第9ラウンド(9R)と第10ラウンド(10R)では、第1大入賞口91を例えば最大30秒間の長期間について開放し、第11ラウンド(11R)〜第14ラウンド(14R)では、第2大入賞口92を例えば最大30秒間の長期間について開放すると共に、特定領域9Vの入口をシャッター9SHにより第2大入賞口92の開放と1秒程度の多少の時間遅れ後に第2大入賞口92の開放と重複したタイミングで例えば最大29秒間の長期間について開放する。   At the time of allocation of the winning type of symbol 2, pattern 1 and pattern 2 are the same for the big winning opening opening pattern. In the first round (1R) to the sixth round (6R), the first grand prize winning opening 91 is opened for a long period of, for example, a maximum of 30 seconds, and in the seventh round (7R) and the eighth round (8R), the second The big prize opening 92 is opened for a long period of time, for example, for a maximum of 30 seconds, and the second big prize opening 92 is opened after the opening of the second big prize opening 92 by the shutter 9SH and a slight delay of about 1 second. Open for a long period of, for example, a maximum of 29 seconds at the same timing as the opening of the first, and in the ninth round (9R) and the tenth round (10R), for example, the first grand prize opening 91 is opened for a long period of, for example, a maximum of 30 seconds. In the eleventh round (11R) to the fourteenth round (14R), the second big prize opening 92 is opened for a long period of time, for example, up to 30 seconds, and the entrance of the specific area 9V is shut. The second opening for long-term special winning port 92 open and the second bonus prize hole is open and overlapping timing of 92 for example up to 29 seconds after delay some time of about 1 second by chromatography 9SH.

したがって、図柄2の当選種別の振分時、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させるべきかの予測の当たり外れとは関係なく、パターン1とパターン2の何れが選ばれても、ほぼ100%、第7ラウンド(7R)目に、特定領域9Vに遊技球を通過させることができ、第14ラウンド(14R)の終了により大当たり遊技が終了すると、ほぼ確実に、高確率で且つ時短150回の遊技状態となる。また、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させても、大当り遊技では、一ラウンド毎に最大入賞数の10個の入賞による賞球を14ラウンド分について獲得でき、高い出玉が得られる。   Therefore, at the time of allocation of the winning type of symbol 2, which of pattern 1 and pattern 2 does not matter whether the first gate GT1 or the second gate GT2 is allowed to pass the game ball. Even if selected, it is possible to pass the game ball to the specific area 9V in the seventh round (7R) almost 100%, and when the jackpot game is ended by the end of the 14th round (14R), almost certainly, It becomes a gaming state with high probability and 150 times per hour. In addition, regardless of whether the game ball is passed through either the first gate GT1 or the second gate GT2, in the big hit game, it is possible to obtain 14 winning balls for 10 rounds of the maximum number of winnings per round, High yielding ball is obtained.

図9に、第1始動口81への第1始動入賞を契機とした第1特別図柄抽選の当選時に大当り図柄3の当選種別に振分けられた場合の第1及び第2大入賞口91,92の組合せによる開放パターンの詳細を示す。この図柄3の当選種別の振分率は、例えば10%という比較的低率に設定している。この場合、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させても、特定領域9Vへの球通過が容易な大入賞口開放パターンが選択されるが、出玉に差異が生じることとなる。   FIG. 9 shows the first and second big winning openings 91 and 92 when the first special symbol lottery with the first starting prize at the first starting opening 81 is assigned to the winning type of the jackpot symbol 3 at the time of winning. The details of the open pattern by the combination of are shown. The distribution rate of the winning type of symbol 3 is set to a relatively low rate of 10%, for example. In this case, even if the game ball is passed through either the first gate GT1 or the second gate GT2, a winning opening opening pattern that allows easy passage of the ball to the specific area 9V is selected. Will occur.

図柄3の当選種別の振分時、大入賞口開放パターンについてのパターン1もパターン2も、特定領域9Vへの球通過が容易な開放回を含む点で同じであるが、パターン1では最大継続ラウンド数を14ラウンド、パターン2では最大継続ラウンド数を10ラウンドとしている。   At the time of allocation of the winning type of design 3, both pattern 1 and pattern 2 for the winning prize opening opening pattern are the same in that they include the opening times that allow easy passage of the ball to the specific area 9V, but in pattern 1 the maximum continuation The number of rounds is 14 rounds, and in pattern 2, the maximum number of continuous rounds is 10 rounds.

図柄3の当選種別の振分時、第1ラウンド(1R)〜第6ラウンド(6R)では、第1大入賞口91を例えば最大30秒間の長期間について開放し、第7ラウンド(7R)と第8ラウンド(8R)では、第2大入賞口92を例えば最大30秒間の長期間について開放すると共に、特定領域9Vの入口をシャッター9SHにより第2大入賞口92の開放と1秒程度の多少の時間遅れ後に第2大入賞口92の開放と重複したタイミングで例えば最大29秒間の長期間について開放し、第9ラウンド(9R)と第10ラウンド(10R)では、第1大入賞口91を例えば最大30秒間の長期間について開放する。   During the allocation of the winning type of design 3, in the first round (1R) to the sixth round (6R), for example, the first big winning opening 91 is opened for a long period of maximum 30 seconds, and the seventh round (7R) In the eighth round (8R), the second grand prize opening 92 is opened for a long period of, for example, a maximum of 30 seconds, and the entrance of the specific area 9V is opened by the shutter 9SH and the second big prize opening 92 is slightly opened for about 1 second. After the time delay, the second grand prize opening 92 is opened at a timing overlapping with the opening of the second big prize opening 92, for example, for a long period of up to 29 seconds. In the ninth round (9R) and the tenth round (10R), the first big prize opening 91 is For example, it is opened for a long period of maximum 30 seconds.

図柄3の当選種別の振分時、ラウンド抽選での決定乱数0又は1と遊技球を通過させたゲートGT1又はGT2との関係でパターン2が選択された場合、第10ラウンド(10R)が最終ラウンドとなる。一方、ラウンド抽選での決定乱数0又は1と遊技球を通過させたゲートGT1又はGT2との関係でパターン1が選択された場合、第11ラウンド(11R)〜第14ラウンド(14R)が後続し、この後続ラウンドでは、第2大入賞口92を例えば最大30秒間の長期間について開放すると共に、特定領域9Vの入口をシャッター9SHにより第2大入賞口92の開放と1秒程度の多少の時間遅れ後に第2大入賞口92の開放と重複したタイミングで例えば最大29秒間の長期間について開放する。   When pattern 3 is assigned to the winning type, if pattern 2 is selected in relation to the random number 0 or 1 in the round lottery and the gate GT1 or GT2 that has passed the game ball, the 10th round (10R) is final. It becomes a round. On the other hand, when the pattern 1 is selected in relation to the determined random number 0 or 1 in the round lottery and the gate GT1 or GT2 through which the game ball has passed, the 11th round (11R) to the 14th round (14R) follow. In this subsequent round, the second grand prize opening 92 is opened for a long period of time, for example, for a maximum of 30 seconds, and the entrance of the specific area 9V is opened by the shutter 9SH for a little time of about 1 second. After the delay, the opening is made for a long period of, for example, 29 seconds at the same time as the opening of the second big prize opening 92.

したがって、図柄3の当選種別の振分時、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させるべきかの予測の当たり外れは、当該大当り遊技での出玉の差異となって現れ、遊技者利益に多少影響することになる。しかし、パターン1とパターン2の何れが選ばれても、ほぼ100%、第7ラウンド(7R)目に、特定領域9Vに遊技球を通過させることができ、大当たり遊技が終了すると、ほぼ確実に、高確率で且つ時短150回の遊技状態となることに変わりない。   Therefore, when allocating the winning type of symbol 3, the prediction of which game ball should be passed to which of the first gate GT1 and the second gate GT2 is a difference in the appearance in the big hit game. Will affect the player's profit somewhat. However, regardless of which pattern 1 or pattern 2 is selected, the game ball can be passed through the specific area 9V in the seventh round (7R) almost 100%, and when the jackpot game is finished, it is almost certain. , It remains a game state with a high probability and 150 times per hour.

図10に、第2始動口82への第2始動入賞を契機とした第2特別図柄抽選の当選時に大当り図柄4の当選種別に振分けられた場合の第1及び第2大入賞口91,92の組合せによる開放パターンの詳細を示す。この図柄4の当選種別の振分率は、例えば50%に設定している。この場合、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させても、特定領域9Vへの球通過が容易な大入賞口開放パターンが選択されると共に、同じように16ラウンドによる最高出玉を期待できる。   FIG. 10 shows the first and second big prize winning openings 91 and 92 when the second special symbol lottery with the second starting prize at the second starting opening 82 is won and assigned to the winning type of the big hit symbol 4. The details of the open pattern by the combination of are shown. For example, the allocation rate of the winning type of symbol 4 is set to 50%. In this case, regardless of whether the game ball is passed through the first gate GT1 or the second gate GT2, a winning opening opening pattern that allows easy passage of the ball to the specific area 9V is selected, and similarly, 16 rounds You can expect the best performance.

図柄4の当選種別の振分時、大入賞口開放パターンについてのパターン1もパターン2も同一である。第1ラウンド(1R)〜第6ラウンド(6R)では、第1大入賞口91を例えば最大30秒間の長期間について開放し、第7ラウンド(7R)と第8ラウンド(8R)では、第2大入賞口92を例えば最大30秒間の長期間について開放すると共に、特定領域9Vの入口をシャッター9SHにより第2大入賞口92の開放と1秒程度の多少の時間遅れ後に第2大入賞口92の開放と重複したタイミングで例えば最大29秒間の長期間について開放し、第9ラウンド(9R)と第10ラウンド(10R)では、第1大入賞口91を例えば最大30秒間の長期間について開放し、第11ラウンド(11R)〜第14ラウンド(14R)では、第2大入賞口92を例えば最大30秒間の長期間について開放すると共に、特定領域9Vの入口をシャッター9SHにより第2大入賞口92の開放と1秒程度の多少の時間遅れ後に第2大入賞口92の開放と重複したタイミングで例えば最大29秒間の長期間について開放し、第15ラウンド(15R)と第16ラウンド(16R)では、第1大入賞口91を例えば最大30秒間の長期間について開放する。   At the time of allocation of the winning type of symbol 4, pattern 1 and pattern 2 are the same for the big winning opening opening pattern. In the first round (1R) to the sixth round (6R), the first grand prize winning opening 91 is opened for a long period of, for example, a maximum of 30 seconds, and in the seventh round (7R) and the eighth round (8R), the second The big prize opening 92 is opened for a long period of time, for example, for a maximum of 30 seconds, and the second big prize opening 92 is opened after the opening of the second big prize opening 92 by the shutter 9SH and a slight delay of about 1 second. Open for a long period of, for example, a maximum of 29 seconds at the same timing as the opening of the first, and in the ninth round (9R) and the tenth round (10R), for example, the first grand prize opening 91 is opened for a long period of, for example, a maximum of 30 seconds. In the eleventh round (11R) to the fourteenth round (14R), the second big prize opening 92 is opened for a long period of time, for example, up to 30 seconds, and the entrance of the specific area 9V is shut. -9SH opens for a long period of, for example, 29 seconds at the same time as the opening of the second big prize opening 92 after the opening of the second big prize opening 92 and some time delay of about 1 second, and the 15th round (15R ) And the 16th round (16R), the first grand prize opening 91 is opened for a long period of time, for example, a maximum of 30 seconds.

したがって、図柄4の当選種別の振分時、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させるべきかの予測の当たり外れとは関係なく、パターン1とパターン2の何れが選ばれても、ほぼ100%、第7ラウンド(7R)目に、特定領域9Vに遊技球を通過させることができ、第16ラウンド(16R)の終了により大当たり遊技が終了すると、ほぼ確実に、高確率で且つ時短150回の遊技状態となる。また、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させても、大当り遊技では、一ラウンド毎に最大入賞数の10個の入賞による賞球を16ラウンド分について獲得でき、最高出玉が得られる。   Therefore, at the time of allocation of the winning type of symbol 4, whichever of pattern 1 or pattern 2 does not matter whether the game ball should be passed to which of the first gate GT1 and the second gate GT2 Even if it is chosen, the game ball can pass through the specific area 9V in the seventh round (7R) almost 100%, and when the jackpot game is ended by the end of the 16th round (16R), almost certainly, It becomes a gaming state with high probability and 150 times per hour. In addition, no matter which game ball is passed through either the first gate GT1 or the second gate GT2, in the big hit game, it is possible to obtain 16 winning balls for 10 rounds of the maximum winning number per round, The best ball is obtained.

図11に、第2始動口82への第2始動入賞を契機とした第2特別図柄抽選の当選時に大当り図柄5の当選種別に振分けられた場合の第1及び第2大入賞口91,92の組合せによる開放パターンの詳細を示す。この図柄5の当選種別の振分率は、例えば50%に設定している。この場合、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させても、特定領域9Vへの球通過が容易な大入賞口開放パターンが選択されると共に、同じように8ラウンドによる、最高出玉の1/2程度の出玉を期待できる。   FIG. 11 shows the first and second big winning openings 91 and 92 when the second special symbol lottery with the second starting winning a prize at the second starting opening 82 is assigned to the winning type of the big hit symbol 5 at the time of winning. The details of the open pattern by the combination of are shown. The allocation rate of the winning type of symbol 5 is set to 50%, for example. In this case, regardless of whether the game ball is passed through the first gate GT1 or the second gate GT2, a winning opening opening pattern that allows easy passage of the ball to the specific area 9V is selected, and similarly, eight rounds are used. Can be expected to be about 1/2 of the maximum number.

図柄5の当選種別の振分時、大入賞口開放パターンについてのパターン1もパターン2も同一である。第1ラウンド(1R)〜第6ラウンド(6R)では、第1大入賞口91を例えば最大30秒間の長期間について開放し、第7ラウンド(7R)と第8ラウンド(8R)では、第2大入賞口92を例えば最大30秒間の長期間について開放すると共に、特定領域9Vの入口をシャッター9SHにより第2大入賞口92の開放と1秒程度の多少の時間遅れ後に第2大入賞口92の開放と重複したタイミングで例えば最大29秒間の長期間について開放する。   At the time of allocation of the winning type of symbol 5, pattern 1 and pattern 2 are the same for the big winning opening opening pattern. In the first round (1R) to the sixth round (6R), the first grand prize winning opening 91 is opened for a long period of, for example, a maximum of 30 seconds, and in the seventh round (7R) and the eighth round (8R), the second The big prize opening 92 is opened for a long period of time, for example, for a maximum of 30 seconds, and the second big prize opening 92 is opened after the opening of the second big prize opening 92 by the shutter 9SH and a slight delay of about 1 second. For example, it is opened for a long period of a maximum of 29 seconds at the same timing as the opening of.

したがって、図柄5の当選種別の振分時、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させるべきかの予測の当たり外れとは関係なく、パターン1とパターン2の何れが選ばれても、ほぼ100%、第7ラウンド(7R)目に、特定領域9Vに遊技球を通過させることができ、第8ラウンド(8R)の終了により大当たり遊技が終了すると、ほぼ確実に、高確率で且つ時短150回の遊技状態となる。また、第1ゲートGT1と第2ゲートGT2との何れに遊技球を通過させても、大当り遊技では、一ラウンド毎に最大入賞数の10個の入賞による賞球を8ラウンド分について獲得でき、最高出玉の1/2程度の出玉が得られる。   Therefore, at the time of allocation of the winning type of symbol 5, which of pattern 1 and pattern 2 does not matter whether the first gate GT1 or the second gate GT2 is allowed to pass the game ball, Even if it is chosen, the game ball can pass through the specific area 9V in the seventh round (7R) almost 100%, and when the jackpot game is ended by the end of the eighth round (8R), almost certainly, It becomes a gaming state with high probability and 150 times per hour. In addition, no matter which game ball is passed through either the first gate GT1 or the second gate GT2, in the big hit game, a maximum of 10 winning balls can be obtained for 8 rounds per round. About 1/2 of the maximum number of balls can be obtained.

図12に遊技盤2の別例を示す。第2大入賞口92の内部に入賞した全遊技球を一個ずつ検出するカウントセンサ92Sの下流に、所定容積の球ハウジング924を設けて、この球ハウジング924の内部に、揺動軸925を中心に右下り姿勢と左下がり姿勢とに姿勢変更可能なシーソー9SSを配置し、カウントセンサ92Sのカウント値が1のときはシーソー9SSを右下がり姿勢にして、第2大入賞口92に入賞した遊技球を球回収口90に流入させ、カウントセンサ92Sのカウント値が2以上のときはシーソー9SSを左下がり姿勢にして、第2大入賞口92に入賞した遊技球を特定領域9Vに流入させるようにしている。   FIG. 12 shows another example of the game board 2. A ball housing 924 having a predetermined volume is provided downstream of the count sensor 92S for detecting all the game balls won one by one inside the second big winning opening 92, and the swing shaft 925 is centered inside the ball housing 924. A seesaw 9SS whose posture can be changed between a right-down position and a left-down position is arranged, and when the count value of the count sensor 92S is 1, the seesaw 9SS is set to a right-down position, and a game is won in the second grand prize opening 92. The ball is allowed to flow into the ball collection port 90, and when the count value of the count sensor 92S is 2 or more, the seesaw 9SS is set to the left-down posture so that the game ball won in the second big winning port 92 flows into the specific area 9V. I have to.

この場合、図3の出力ポートOut及びソレノイドドライバDr33を介して制御する制御対象の「第2大入賞口内の特定領域開閉シャッター9SH」を「第2大入賞口内のシーソー9SS」と読み替える。この場合には、シーソー9SSの右下がり姿勢と左下がり姿勢とはカウントセンサ92Sのカウント数により制御されるため、第2大入賞口92への入賞自体が困難な極期間の開放では、たまに一球の入賞があってもシーソー9SSは左下がりとなることはなく、特定領域9Vへの球通過はほぼ絶望的である。この一方、第2大入賞口92の長期間開放では、2個目の入賞検出によりシーソー9SSが左下がりとなり、確実に特定領域9Vに遊技球Pを通過させることができる。   In this case, “specific area opening / closing shutter 9SH in the second big prize opening” to be controlled through the output port Out and the solenoid driver Dr33 in FIG. 3 is read as “seesaw 9SS in the second big prize opening”. In this case, the right-down posture and the left-down posture of the seesaw 9SS are controlled by the count number of the count sensor 92S. The seesaw 9SS does not descend to the left even if there is a winning ball, and the passing of the ball to the specific area 9V is almost hopeless. On the other hand, when the second grand prize opening 92 is opened for a long time, the seesaw 9SS is lowered to the left by the second winning detection, and the game ball P can be surely passed through the specific area 9V.

図13に遊技盤2のさらに別例を示す。第2大入賞口92の内部に入賞した全遊技球を一個ずつ検出するカウントセンサ92Sの下流に、所定容積の球ハウジング926を設けて、この球ハウジング926の内部における回転軸927の回りに、左寄りに変位させた球受用の凹所928と、該凹所の反対側内部に進入してきた遊技球を滑らせるスライド板299と、凹所の反対側に重心位置を下げる錘片930とを一体化した回転体931を回転自由に支持している。球ハウジング926の左側下方には、入口に図2のものと同様の作動をする特定領域開閉用の進退式シャッター9SHを付設した特定領域9Vを設け、この特定領域9Vの右側には、シャッター9SHの閉鎖時にはじかれた遊技球及び球ハウジング926の右側に放出された遊技球を回収する球回収口90を設けている。   FIG. 13 shows still another example of the game board 2. A ball housing 926 having a predetermined volume is provided downstream of the count sensor 92S that detects all the game balls won in the second major winning opening 92 one by one, and around the rotation shaft 927 inside the ball housing 926, A ball receiving recess 928 that is displaced to the left, a slide plate 299 that slides the game ball that has entered the inside of the opposite side of the recess, and a weight piece 930 that lowers the center of gravity on the opposite side of the recess are integrated. The turned rotating body 931 is supported to freely rotate. Below the left side of the spherical housing 926 is provided a specific area 9V provided with an opening / retracting type shutter 9SH for opening and closing the specific area, which operates in the same manner as that in FIG. 2, and on the right side of the specific area 9V is a shutter 9SH. A ball collection port 90 is provided for collecting the game balls repelled at the time of closing and the game balls released to the right side of the ball housing 926.

カウントセンサ92Sを通過した遊技球Pは、凹所928で受け止められ、その球の自重により、回転体931は反時計方向に90°〜120°程度回転して、凹所928に受け止めた遊技球Pを球ハウジング926の左側に放出する。回転体931が90°〜120°程度回転している状態で、連続してカウントセンサ92Sを通過してきた遊技球がある場合は、スライド板299によりその遊技球を球ハウジング926の右側に放出する。次の遊技球がカウントセンサ92Sを通過してくるまでにある程度の時間間隔がある場合は、錘片930により凹所928が上を向く元の位置に復帰する。   The game ball P that has passed through the count sensor 92S is received by the recess 928, and the rotating body 931 rotates about 90 ° to 120 ° counterclockwise by the weight of the ball, and the game ball received by the recess 928. P is released to the left side of the sphere housing 926. When there is a game ball that has continuously passed through the count sensor 92S while the rotating body 931 rotates about 90 ° to 120 °, the game ball is released to the right side of the ball housing 926 by the slide plate 299. . If there is a certain time interval until the next game ball passes through the count sensor 92S, the weight piece 930 returns to the original position where the recess 928 faces upward.

この場合、図7で示した例と同様、第2大入賞口92及びシャッター9SHの極端期間の開放では、第2大入賞口92への入賞自体が困難であると共に、たとえ一個又は数個の入賞があったとしても、回転体931の回転により凹所928から遊技球Pが放出されて特定領域9Vの入口に到達する前に、シャッター9SHが閉まって特定領域9Vの入口は閉じられ、せっかく入賞した遊技球も球回収口90に回収される。このため、特定領域9Vに遊技球を通過させるのはほぼ不可能である。   In this case, as in the example shown in FIG. 7, it is difficult to win the second big prize opening 92 by opening the second big prize opening 92 and the shutter 9SH in the extreme period. Even if there is a win, before the game ball P is released from the recess 928 by the rotation of the rotating body 931 and reaches the entrance of the specific area 9V, the shutter 9SH is closed and the entrance of the specific area 9V is closed. The winning game balls are also collected in the ball collection port 90. For this reason, it is almost impossible to pass the game ball through the specific area 9V.

一方、図7で示した例と同様、第2大入賞口92及びシャッター9SHが長期間(30秒と29秒など)について開放されると、第2大入賞口92への入賞は著しく容易であると共に、回転体931の回転により凹所928から遊技球Pが放出されて特定領域9Vの入口に到達するときには、シャッター9SHにより特定領域9Vの入口は開かれており、凹所928から放出された遊技球Pはほぼ確実に特定領域9Vに流入する。   On the other hand, as in the example shown in FIG. 7, when the second big prize opening 92 and the shutter 9SH are opened for a long period of time (30 seconds and 29 seconds, etc.), it is extremely easy to win the second big prize opening 92. In addition, when the game ball P is released from the recess 928 by the rotation of the rotating body 931 and reaches the entrance of the specific area 9V, the entrance of the specific area 9V is opened by the shutter 9SH and is released from the recess 928. The game ball P almost certainly flows into the specific area 9V.

以上のものでは、第1始動入賞に基づく第1特別図柄抽選の当選時に、図柄1の当選種別に振分けられた場合に入球口優劣割付手段Aを作動させる仕様にしたが、第2始動入賞に基づく第2特別図柄抽選の当選時に、入球口優劣割付手段Aを作動させる仕様にしてもよい。この場合、図5において、「第1特別図柄」とあるのは「第2特別図柄」に、「第2特別図柄」とあるのは「第1特別図柄」と読み替え、当選種別の振分仕様を入れ替えるとよい。このように入れ替えると、初回当選時は、ほぼ確実に確変が得られ、時短状態下で第2始動入賞に基づく第2特別図柄抽選で当選し、80%の高率で図柄1に振分けられると、第1ゲートGT1又は第2ゲートGT2の何れに遊技球を通過させるかで確変が継続するか否かが決まる遊技性となる。   In the above, when the first special symbol lottery based on the first starting prize is won, the ball entrance superiority / inferiority assigning means A is operated when the symbol 1 is assigned to the winning type. The entrance entrance superiority / inferiority assigning means A may be operated at the time of winning the second special symbol lottery based on the above. In this case, in FIG. 5, “first special symbol” is read as “second special symbol”, “second special symbol” is read as “first special symbol”, and the distribution specification of the winning type It is good to replace. If it is replaced in this way, when the first prize is won, the certainty is almost certainly obtained, and in the short-time state, the second special symbol lottery based on the second starting prize is won, and the symbol 1 is distributed at a high rate of 80%. The gameability is determined depending on whether the game ball is passed through the first gate GT1 or the second gate GT2.

以上のものでは、第1始動口81の直下に第2始動口82を配置したが、第2始動口82は、遊技盤2の左領域又は右領域に配置してもよい。また、以上のものでは、第2始動入賞保留記憶を第1始動入賞保留記憶よりも優先消化させたが、第1始動入賞保留記憶と第2始動入賞保留記憶とを混合し、単純に先発生に係るものから順に抽選結果を導出してもよい。さらに、以上のものでは、普図ゲートGTを遊技盤2の右領域に配置したが、遊技盤2の左領域に配置してもよい。さらにまた、以上のものでは、第1ゲートGT1及び第2ゲートGT2を遊技盤2の右領域に横に並べて配置したが、第1ゲートGT1を遊技盤2の左領域に、第2ゲートGT2を遊技盤2の右領域にそれぞれ配置し、左打ちと右打ちとにより明確にどちらか一方側を確実に狙えるようにしてもよい。   In the above, the second start port 82 is disposed immediately below the first start port 81, but the second start port 82 may be disposed in the left region or the right region of the game board 2. In the above, the second start winning hold memory is preferentially digested over the first start winning hold memory. However, the first start winning hold memory and the second start winning hold memory are mixed and simply generated in advance. The lottery results may be derived in order from the related items. Furthermore, in the above, the usual-use gate GT is arranged in the right area of the game board 2, but it may be arranged in the left area of the game board 2. Furthermore, in the above, the first gate GT1 and the second gate GT2 are arranged side by side in the right area of the game board 2, but the first gate GT1 is arranged in the left area of the game board 2 and the second gate GT2 is arranged. It may be arranged in the right area of the game board 2 so that it can be clearly aimed at either one by left-handed or right-handed.

主に、風俗営業等の規制及び業務の適正化等に関する法律第2条第1項第7号のぱちんこ屋や同8号の店舗等の営業に供される遊技機の産業分野において有用である。   Mainly useful in the industrial field of amusement machines that are used for business such as pachinko shops in Article 2, Paragraph 1, Item 7 of the Law Concerning Regulations on Customs Business and Optimization of Business, etc. .

2;遊技盤
70;演出表示装置
8;始動口
80;普通電動役物(電動チューリップ)
81;第1始動口
82;第2始動口
9;大入賞口
91;第1大入賞口
92;第2大入賞口
9V;特定領域
GT;普通図柄抽選契機口(普図ゲート)
GT1;第1特定入球口(第1ゲート)
GT2;第2特定入球口(第2ゲート)
SD1;第1特別図柄表示装置
SD2;第2特別図柄表示装置
CN;制御装置
MC;主制御部
SC1;第1周辺制御部
A;入球口優劣割付手段
2; Game board 70; Production display device 8; Start port 80; Ordinary electric accessory (electric tulip)
81; 1st starting port 82; 2nd starting port 9; Grand prize opening 91; 1st Grand prize opening 92; 2nd Grand prize opening 9V; Specific area GT; Regular symbol lottery opportunity (general gate)
GT1; first specific entrance (first gate)
GT2; second specific entrance (second gate)
SD1; first special symbol display device SD2; second special symbol display device CN; control device MC; main control unit SC1; first peripheral control unit A;

Claims (6)

遊技盤に、
特別電動役物に係る大入賞口と、
前記大入賞口を連続して開放させる役物連続作動装置を作動させるための第1条件となる条件装置の作動の可否を決定する特別図柄抽選を起動する始動口と、
前記特別図柄抽選での当選の導出により前記条件装置を作動させた場合に、前記役物連続作動装置を作動させて前記大入賞口を開放させる第2条件となる遊技球の通過を検出する前記大入賞口の内部以外に設ける複数の特定入球口とを備え、
前記大入賞口の内部に、該大入賞口に入賞した遊技球の通過により前記特別図柄抽選の当選確率を予め定めた通常時の低確率よりも相対的に高い高確率に確率変動させる特定領域を設け、
前記大入賞口、前記始動口、前記特定入球口、前記特定領域に対する各遊技球の検出並びにこれらの検出に基づく前記特別図柄抽選並びに前記大入賞口の開放、前記確率変動を含む遊技制御を担う制御装置を備える弾球遊技機において、
前記制御装置に、前記特別図柄抽選での当選時、予め定めた条件下で、複数の前記特定入球口のうちの少なくとも一つに、前記条件装置の作動下での遊技球の通過により前記大入賞口を開放する場合に、前記特定領域への遊技球の通過が相対的に容易となる第1開放パターンで前記大入賞口を開放させる優側入球口を抽選により割り付け、優側入球口に割り付けられない他のものに、前記条件装置の作動下での遊技球の通過により前記大入賞口を開放する場合に、前記第1開放パターンに比べて前記特定領域への遊技球の通過が相対的に困難となる第2開放パターンで前記大入賞口を開放させる劣側入球口を割り付ける入球口優劣割付手段を設けたことを特徴とする弾球遊技機。
On the game board,
A big prize opening for special electric equipment,
A starting port for starting a special symbol lottery that determines whether or not the condition device, which is a first condition for operating the accessory continuous operating device that continuously opens the prize winning opening,
When the condition device is operated by deriving the winning in the special symbol lottery, the passing of the game ball which is the second condition for operating the accessory continuous operation device and opening the grand prize opening is detected. It has a plurality of specific entrances provided outside the inside of the grand prize award,
A specific area in which the probability of winning the special symbol lottery is changed to a probability that is relatively higher than a predetermined low probability by passing the game ball that has won the special winning opening inside the special winning opening. Provided,
Detection of each game ball for the special winning opening, the start opening, the specific entry opening, the specific area, the special symbol lottery based on the detection, the opening of the special winning opening, and the game control including the probability variation. In a ball game machine equipped with a responsible control device,
In the control device, when winning in the special symbol lottery, under a predetermined condition, at least one of the plurality of specific entrances, by the passing of the game ball under the operation of the condition device When opening the grand prize opening, a dominant side entrance opening that opens the grand prize opening is assigned by lottery with a first opening pattern that makes it relatively easy for game balls to pass to the specific area. In the case of opening the grand prize opening by passing the game ball under the operation of the condition device to other things that are not assigned to the ball opening, the game balls to the specific area are compared with the first opening pattern. A ball game machine characterized by comprising a ball entrance superior / inferior allocating means for allocating an inferior side entrance that opens the large winning opening in a second opening pattern that is relatively difficult to pass.
前記大入賞口は、一回の役物連続作動装置の作動により、開放回に応じて一方のみが開放され且つ全開放回を通じて予め定めた順序に従って組み合わせて開放される、内部に高確率に変動させる特定領域を設けない第1大入賞口と、内部に高確率に変動させる特定領域を設ける第2大入賞口とから成り、
前記優側入球口に対応させる前記第1開放パターンでは、前記第2大入賞口を開放させる少なくとも一つの開放回における該第2大入賞口の開放時間とその内部の特定領域に対する遊技球の通過可能時間との重複時間を相対的に長期間に設定しており、
前記劣側入球口に対応させる前記第2開放パターンでは、前記第2大入賞口を開放させる全ての開放回における該第2大入賞口の開放時間とその内部の特定領域に対する遊技球の通過可能時間との重複時間を零を含む相対的に短期間に設定している請求項1記載の弾球遊技機。
The prize winning opening varies with a high probability inside by only one opening being opened according to the opening times and opening in combination according to a predetermined order through all opening times by the operation of the continuous actuating device for one accessory. A first grand prize opening that does not provide a specific area to be made, and a second big prize opening that provides a specific area that changes with high probability inside,
In the first opening pattern corresponding to the superior side entrance, the opening time of the second big entrance and the game ball for a specific area in the inside in at least one opening time for opening the second entrance The overlap time with the passable time is set to a relatively long time,
In the second opening pattern corresponding to the inferior side entrance, the opening time of the second big entrance and the passing of the game ball with respect to a specific area inside it at all opening times to open the second entrance 2. The ball game machine according to claim 1, wherein an overlap time with a possible time is set in a relatively short time including zero.
前記優側入球口に対応させる前記第1開放パターンでの連続開放回数は、前記劣側入球口に対応させる前記第2開放パターンでの連続開放回数よりも多く、
前記第2開放パターンにおける第2大入賞口の開放回に対応する前記第1開放パターンの開放回では、前記第2開放パターンと同態様で第2大入賞口を開放させ、
前記第2開放パターンの最終開放回に相当する開放回を超えて後続する前記第1開放パターンにおける少なくとも一つの第2大入賞口の開放回では、第2大入賞口の開放時間とその内部の特定領域に対する遊技球の通過可能時間との重複時間を相対的に長期間に設定している請求項2記載の弾球遊技機。
The number of times of continuous opening in the first opening pattern corresponding to the dominant side entrance is greater than the number of times of continuous opening in the second opening pattern corresponding to the inferior side entrance.
In the opening times of the first opening pattern corresponding to the opening times of the second big winning opening in the second opening pattern, the second big winning mouth is opened in the same manner as the second opening pattern,
In the opening times of at least one second big winning opening in the first opening pattern that continues beyond the opening times corresponding to the final opening times of the second opening pattern, the opening time of the second big winning opening and the inside 3. The bullet ball game machine according to claim 2, wherein an overlap time with a passable time of the game ball for the specific area is set to be relatively long.
前記始動口は、特別図柄抽選での当選の導出により前記条件装置を作動させる場合に当選の導出態様と関連付けて区分する遊技者利益が異なることとなる複数の当選種別の振分仕様が相違する、第1特別図柄抽選を起動する第1始動口と、第2特別図柄抽選を起動する第2始動口とから成り、
前記第2始動口は、前記遊技盤に設ける普通図柄抽選契機口に対する遊技球の通過に基づく普通図柄抽選での当選導出時に開放させる普通電動役物の作動時に入口を開放させる仕様で、且つ、前記大入賞口の連続開放終了後からカウントする特別図柄抽選の導出回数が予め定めた所定の上限を超過するまで前記普通図柄抽選の当選確率及び又は前記普通電動役物の開放時間を通常時よりも大にした時短状態下で開放させる仕様にしており、
前記入球口優劣割付手段を作動させる前記予め定めた条件は、前記第1特別図柄抽選での当選時であって、且つ、該第1特別図柄抽選での当選時に振分対象となる複数の当選種別のうちの特定の当選種別への振分時と設定しており、
前記第2特別図柄抽選での当選時には、前記特定入球口の何れに遊技球を通過させても、前記大入賞口の開放時に前記特定領域に対する遊技球の通過が容易となる開放回を含む開放パターンを選択する仕様にしている請求項1又は2若しくは3記載の弾球遊技機。
The starting port is different in the distribution specifications of a plurality of winning types in which the player profits that are classified in association with the winning derivation mode are different when the condition device is operated by derivation of the winning in the special symbol lottery. The first special opening for starting the first special symbol lottery and the second starting opening for starting the second special symbol lottery,
The second starting port has a specification for opening the entrance when the normal electric accessory is opened when the winning is derived in the normal symbol lottery based on the passage of the game ball with respect to the normal symbol lottery opportunity provided in the game board, and The winning probability of the normal symbol lottery and / or the opening time of the normal electric accessory is from the normal time until the number of derivations of the special symbol lottery counted after the end of the continuous opening of the big prize opening exceeds a predetermined upper limit. When it is made large, it is designed to open under short conditions,
The predetermined condition for operating the entrance entrance superiority / inferiority means is a plurality of targets to be distributed when winning in the first special symbol lottery and when winning in the first special symbol lottery It is set as the time of distribution to a specific winning type among the winning types,
When winning in the second special symbol lottery, the game includes an opening time that makes it easy to pass the game ball to the specific area when the special winning opening is opened, regardless of which game ball is passed through the specific game entrance. 4. The ball game machine according to claim 1, wherein the release pattern is selected.
前記第1特別図柄抽選での当選時であって、且つ、前記入球口優劣割付手段を作動させる前記特定の当選種別以外の他の当選種別の振分時、前記特定入球口の何れに遊技球を通過させても、前記大入賞口の開放時に前記特定領域に対する遊技球の通過が容易となる開放回を含む開放パターンを選択する仕様にしている請求項4記載の弾球遊技機。   At the time of winning in the first special symbol lottery and at the time of distribution of other winning types other than the specific winning type that operates the entrance entrance superiority / inferior assignment means, any of the specific entrances 5. The bullet ball game machine according to claim 4, wherein even when a game ball is passed, an opening pattern including an opening time that facilitates passage of the game ball to the specific area is selected when the special winning opening is opened. 前記特定領域への遊技球の通過に基づく高確率の遊技状態は、前記大入賞口の連続開放終了後からカウントする特別図柄抽選の導出回数が予め定めた所定の継続上限回数の超過を条件に解除し、低確率の通常時の遊技状態に復帰させる仕様にしている請求項1〜5何れか一項に記載の弾球遊技機。   A high-probability gaming state based on the passing of a game ball to the specific area is based on the condition that the number of derivations of the special symbol lottery counted after the end of the continuous opening of the big prize opening exceeds a predetermined number of continuous upper limits. The bullet ball game machine according to any one of claims 1 to 5, wherein the ball game machine is configured to be released and returned to a normal gaming state with a low probability.
JP2012221754A 2012-10-03 2012-10-03 Pinball game machine Pending JP2014073214A (en)

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