JP2012205653A - Game medium dispenser - Google Patents

Game medium dispenser Download PDF

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JP2012205653A
JP2012205653A JP2011072040A JP2011072040A JP2012205653A JP 2012205653 A JP2012205653 A JP 2012205653A JP 2011072040 A JP2011072040 A JP 2011072040A JP 2011072040 A JP2011072040 A JP 2011072040A JP 2012205653 A JP2012205653 A JP 2012205653A
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recording medium
game media
game
coin
unit
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Shoji Takeuchi
昭次 竹内
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Joyco Systems Corp
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Abstract

PROBLEM TO BE SOLVED: To provide a game medium dispenser quickly handing over to another player a recording medium in which divided held balls are recorded.SOLUTION: CR unit 6 includes an issued recording medium reading/writing section 71 for reading/writing a value of an IC token 8 inserted from a token insertion slot 34, and dispenses game media based on a residual value of the IC token 8. The CR unit is configured to, when accepting a player's command to divide the number of held game media, record the number of divided game media obtained by dividing the number of held game media, in the IC token 8 and discharge it, record the residual number of held game media after the division in an issue IC token 8A stored in a storage passage 75, and discharge the issue IC token 8A when accepting a command to return.

Description

本発明は、コインを処理するコインユニットを備える遊技媒体貸出装置に関する。   The present invention relates to a game medium lending device including a coin unit for processing coins.

一般に、パチンコホール等の遊技場においては、遊技者の便宜を図るために、パチンコ機等の各遊技機の側方に、価値が記録されたICカード、或いは貨幣の投入に伴って発行したプリペイドカードよってパチンコ球等の遊技媒体を貸し出す遊技媒体貸出装置が設置されている。
この種の遊技媒体貸出装置では、遊技者が獲得した遊技媒体(以下、「持球」という)の数量を計数し、持球の計数値から一部を分割減算し、分割した持球(以下、「分割持球」と言う)を携帯電話機やICカードに記録して、他の遊技者に引き渡し可能にする技術が知られている(例えば、特許文献1参照)。
In general, in amusement halls such as pachinko halls, for the convenience of the player, an IC card with a value recorded or a prepaid issued with the insertion of money is placed on the side of each gaming machine such as a pachinko machine. A game medium lending device that lends game media such as pachinko balls by card is installed.
In this type of game medium lending device, the number of game media (hereinafter referred to as “holding balls”) acquired by the player is counted, and a portion of the holding balls (hereinafter referred to as “ball holding balls”) is divided and subtracted from the count value of the holding balls. , Which is referred to as “divided holding ball”) is recorded on a mobile phone or an IC card so that it can be delivered to other players (see, for example, Patent Document 1).

特開2010−227556号公報JP 2010-227556 A

しかしながら、遊技者がプリペイドカードを遊技媒体貸出装置に挿入して遊技球の貸し出しを受けている場合、分割持球を記録したICカードを発行し排出するには、既に挿入されている遊技者のカードを一旦排出する必要がある。このため、分割持球を記録したICカードを速やかに排出することができず、また分割持球を記録したICカードを排出した後には、遊技者が自分のプリペイドカードを再度挿入する必要が生じていた。
本発明は、上述した事情に鑑みてなされたものであり、分割された持球を記録した記録媒体を速やかに他の遊技者に引き渡すことができる遊技媒体貸出装置を提供することを目的とする。
However, if a player inserts a prepaid card into the game medium lending device and receives a game ball loan, in order to issue and discharge an IC card that records a divided ball, the player's already inserted It is necessary to eject the card once. For this reason, the IC card on which the divided ball has been recorded cannot be quickly discharged, and after the IC card on which the divided ball has been recorded has to be ejected, the player has to insert his / her prepaid card again. It was.
The present invention has been made in view of the above-described circumstances, and an object thereof is to provide a game medium lending apparatus that can quickly deliver a recording medium on which a divided ball is recorded to another player. .

上記目的を達成するために、入口から入れられた既発行記録媒体の価値を読み書きする既発行記録媒体読込書込手段を備え、前記既発行記録媒体の残価値に基づいて遊技媒体を貸し出す遊技媒体貸出装置において、価値を記録可能な発行用記録媒体を貯留する貯留機構と、前記発行用記録媒体に価値を読み書きする発行用記録媒体読込書込手段と、遊技者の保有遊技媒体数を取得する取得手段と、前記保有遊技媒体数の分割指示を受け付ける分割指示受付手段と、を備え、前記分割指示受付手段によって分割指示を受け付けた場合、前記既発行記録媒体に前記保有遊技媒体数を分割した分割遊技媒体数を前記既発行記録媒体読込書込手段によって記録して排出し、前記貯留機構に貯留されている発行用記録媒体に分割後の残りの保有遊技媒体数を前記発行用記録媒体読込書込手段によって記録し、返却指示を受け付けたときに当該発行用記録媒体を排出することを特徴とする。   In order to achieve the above object, a game medium comprising an already-issued recording medium read / write means for reading and writing the value of an already-issued recording medium inserted from the entrance, and renting a game medium based on the remaining value of the already-issued recording medium In the lending device, a storage mechanism for storing an issuance recording medium capable of recording a value, an issuance recording medium reading / writing means for reading / writing the value from / in the issuance recording medium, and the number of game media possessed by the player are acquired. An acquisition means; and a split instruction receiving means for receiving a split instruction for the number of possessed game media. When the split instruction accepting means receives the split instruction, the number of the owned game media is divided into the already issued recording media. The number of divided game media is recorded and discharged by the already-issued recording medium read / write means, and the remaining retained game media after being divided into the issue recording medium stored in the storage mechanism It was recorded by the issuance recording medium reading writing means, characterized by discharging the issuance recording medium upon receiving the return instruction.

また本発明は、上記遊技媒体貸出装置において、残価値を有した既発行記録媒体が無い状態で遊技者の前記保有遊技媒体数を取得した場合、前記貯留機構に貯留されている発行用記録媒体に前記既発行記録媒体読込書込手段によって記録し、前記分割指示受付手段によって分割指示を受け付けた場合、遊技者の前記保有遊技媒体数が前記発行用記録媒体に記録されているときには、当該発行用記録媒体の保有遊技媒体数を前記分割遊技媒体数に書き換えて排出し、前記貯留機構に貯留されている他の発行用記録媒体に分割後の残りの保有遊技媒体数を記録し、前記返却指示を受け付けたときに当該他の発行用記録媒体を排出することを特徴とする。   Further, the present invention provides the above-mentioned game medium lending device, wherein when the number of game media possessed by a player is acquired in a state where there is no previously issued record medium having residual value, the issue recording medium stored in the storage mechanism When the number of game media possessed by the player is recorded on the issuance recording medium, the issuance recording medium is recorded on the issuance recording medium. The number of game media held in the recording medium is rewritten to the number of divided game media and discharged, and the remaining number of game media after the division is recorded in another issue recording medium stored in the storage mechanism, and the return The other issuance recording medium is ejected when the instruction is received.

また本発明は、上記遊技媒体貸出装置において、前記保有遊技媒体数を記録し、或いは前記保有遊技媒体数と紐付けられる会員用記録媒体を読み書きする会員用記録媒体読込書込手段を備え、前記分割指示受付手段によって分割指示を受け付けた場合、前記会員用記録媒体に前記保有遊技媒体数が記録され、或いは紐付けられているときには、前記貯留機構に貯留されている発行用記録媒体に前記保有遊技媒体数を分割した分割遊技媒体数を記録して排出し、前記会員用記録媒体の保有遊技媒体数を分割後の残りの保有遊技媒体数に書き換え、前記返却指示を受け付けたときに当該会員用記録媒体を排出することを特徴とする。   The present invention further comprises a member recording medium read / write means for recording the number of possessed game media or reading / writing a member record medium associated with the number of possessed game media in the game medium lending device, When the division instruction is received by the division instruction receiving means, when the number of possessed game media is recorded or linked to the member recording medium, the possession recording medium stored in the storage mechanism stores the possession recording medium. The divided number of game media obtained by dividing the number of game media is recorded and ejected, the number of game media held in the recording medium for the member is rewritten to the number of remaining game media after the division, and the member when the return instruction is accepted The recording medium is discharged.

本発明によれば、分割指示受付手段によって分割指示を受け付けた場合、保有遊技媒体数を分割した分割遊技媒体数を既発行記録媒体に記録して排出する構成としたため、分割遊技媒体数を記録した記録媒体を速やかに発行できる。また、貯留機構に貯留されている発行用記録媒体に分割後の残りの保有遊技媒体数を記録し、返却指示を受け付けたときに当該発行用記録媒体を排出する構成であるため、遊技者は、分割後に既発行記録媒体を出し入れせずとも、継続して遊技媒体の貸し出しを受けることができる。このように、記録媒体の出し入れを少なくして、保有遊技媒体数を手間無く分割することができる。   According to the present invention, when the division instruction is accepted by the division instruction accepting unit, the number of divided game media obtained by dividing the number of possessed game media is recorded on the already-issued recording medium and discharged, so the number of divided game media is recorded. Can be issued promptly. In addition, since the number of remaining game media after the division is recorded on the issue recording medium stored in the storage mechanism, and when the return instruction is accepted, the issue record medium is discharged, so the player Even if the previously issued recording medium is not taken in / out after the division, the game medium can be lent out continuously. In this way, it is possible to divide the number of possessed game media without trouble by reducing the number of storage media.

パチンコ機及びCRユニットを備えた遊技システムの構成を示す図である。It is a figure which shows the structure of the game system provided with the pachinko machine and CR unit. CRユニットが備えるコインユニットの内部構成を示す図である。It is a figure which shows the internal structure of the coin unit with which CR unit is provided. CRユニットの構成を示すブロック図である。It is a block diagram which shows the structure of CR unit. 持球分割操作のための画面説明図である。It is screen explanatory drawing for a holding ball division | segmentation operation. 持球分割処理のフローチャートである。It is a flowchart of a ball splitting process. ICコイン投入時の持球分割の動作説明図である。It is operation | movement explanatory drawing of the holding ball division | segmentation at the time of IC coin insertion. ICコイン及び会員カードが投入されていないときの持球分割の動作説明図である。It is operation | movement explanatory drawing of the holding ball division when IC coin and a membership card are not inserted. 会員カード投入時の持球分割の動作説明図である。It is operation | movement explanatory drawing of the holding ball division at the time of membership card insertion.

以下、図面を参照して本発明の実施形態について説明する。
図1は、遊技システム1の構成を示す図である。
遊技システム1は、一対のパチンコ機4及びCRユニット6を有している。
パチンコ機4は、プリペイド記録媒体を購入、或いは、プリペイド記録媒体に現金をチャージし、該プリペイド記録媒体に記録された残価値を対価として遊技球を借りて遊技する、いわゆるCR機と呼ばれる遊技機である。
CRユニット6は、既発行のプリペイド記録媒体を読み取る装置であり、パチンコ機4に横並びに設けられている。遊技者は、パチンコ機4で遊技球の貸出を受ける場合、現金あるいは必要額のプリペイド残価値を有するプリペイド記録媒体をCRユニット6に投入する。また、各CRユニット6は、プリペイド記録媒体の読取機能に加え、現金の投入に伴いプリペイド記録媒体を発行する機能を有しており、遊技者は、遊技中にパチンコ機4から離れることなくプリペイド記録媒体を購入できる。
Hereinafter, embodiments of the present invention will be described with reference to the drawings.
FIG. 1 is a diagram showing a configuration of the gaming system 1.
The gaming system 1 has a pair of pachinko machines 4 and a CR unit 6.
The pachinko machine 4 is a so-called CR machine that purchases a prepaid recording medium or charges a cash to the prepaid recording medium and borrows a game ball using the remaining value recorded on the prepaid recording medium as a price. It is.
The CR unit 6 is a device that reads an already issued prepaid recording medium, and is provided side by side on the pachinko machine 4. When the player rents a game ball with the pachinko machine 4, the player inserts a cash or a prepaid recording medium having a prepaid residual value in the required amount into the CR unit 6. Each CR unit 6 has a function of issuing a prepaid recording medium in accordance with the insertion of cash in addition to a function of reading the prepaid recording medium, and the player can prepaid without leaving the pachinko machine 4 during the game. You can purchase a recording medium.

プリペイド記録媒体の形状には硬貨形状やカード形状といった任意の形状を採用することができ、本実施形態では、硬貨形状のプリペイド記録媒体であるICコイン8と、カード形状の会員カード10とが使用できるようになっている。
ICコイン8及び会員カード10は、いずれも、外部の装置から無線給電を受けるとともに、この外部の装置との間で通信を行うためのアンテナと、無線給電された電力により動作して上記アンテナを介して外部の装置と通信するICチップと、を備えた非接触型ICデバイスであり、ICチップのメモリ領域に、会員カード情報や、記録媒体を一意に識別する媒体情報等の各種情報が記録される。会員カード10は、遊技店の会員となった遊技者に発行され、貯玉等のサービスを提供するために使用されるカードであり、プリペイド残価値を記録可能であるため、上記のようにプリペイド媒体としても使用できる。また、ICコイン8及び会員カード10には、遊技者がパチンコ機4で獲得した遊技球の数である保有遊技球数が記録可能になっている。
Arbitrary shapes such as a coin shape and a card shape can be adopted as the shape of the prepaid recording medium. In this embodiment, the IC coin 8 which is a coin-shaped prepaid recording medium and the card-shaped member card 10 are used. It can be done.
Both the IC coin 8 and the membership card 10 receive wireless power supply from an external device, operate with an antenna for communicating with the external device, and wirelessly supplied power to operate the antenna. A non-contact type IC device having an IC chip that communicates with an external device, and various information such as member card information and medium information for uniquely identifying a recording medium is recorded in the memory area of the IC chip. Is done. The membership card 10 is a card that is issued to a player who becomes a member of a game store and is used to provide services such as savings. Since the prepaid residual value can be recorded, the prepaid medium is used as described above. Can also be used. In addition, the IC coin 8 and the membership card 10 can record the number of possessed game balls, which is the number of game balls acquired by the player with the pachinko machine 4.

パチンコ機4の構成について具体的には、パチンコ機4は、遊技盤20の前面に前面ガラス21を設け、該前面ガラス21を通じて遊技盤20の遊技領域を視認可能に構成したパチンコ機本体22を備えている。遊技盤20には、遊技球が通過する複数の始動口(不図示)や入賞口(不図示)、障害釘(不図示)、図柄を可変表示する可変表示ユニット(不図示)が設けられている。パチンコ機本体22の右下には、遊技球発射ハンドル23が設けられており、該遊技球発射ハンドル23の操作により遊技球が遊技盤20の遊技領域に発射される。パチンコ機4は、遊技盤20に発射された遊技球が始動口を通過するごとに当落抽選を行い、図柄の可変表示により当落結果を遊技者に通知する。また、パチンコ機4は、当落抽選への当選を契機にして遊技球を遊技者が有利に獲得できる遊技状態である特別遊技状態(例えば入賞口に遊技球が入り易くなった状態)に移行する。これにより、遊技者は持球を増やすことができるようになっている。   Specifically, the pachinko machine 4 includes a pachinko machine main body 22 provided with a front glass 21 on the front surface of the game board 20 so that the game area of the game board 20 can be seen through the front glass 21. I have. The game board 20 is provided with a plurality of start openings (not shown), winning holes (not shown), obstacle nails (not shown), and variable display units (not shown) for variably displaying symbols. Yes. A game ball launching handle 23 is provided at the lower right of the pachinko machine body 22, and the game ball is launched into the game area of the game board 20 by operating the game ball launching handle 23. The pachinko machine 4 performs a winning lottery every time a game ball launched on the game board 20 passes through the starting port, and notifies the player of the winning result by variable display of symbols. In addition, the pachinko machine 4 shifts to a special game state (for example, a state in which a game ball can easily enter a winning opening) that is a game state in which a player can advantageously acquire a game ball when the winning lottery is won. . Thereby, the player can increase the holding ball.

前面ガラス21の下側には遊技球の排出口(不図示)及び上皿24が設けられている。この上皿24の手前側には、球貸ボタン25、返却ボタン26、及び度数表示部27が設けられている。球貸ボタン25は遊技球の貸し出し操作のためのボタン、返却ボタン26はCRユニット6からプリペイド記録媒体を排出させるためのボタン、度数表示部27はプリペイド記録媒体の残価値を度数表示する表示器である。   Below the front glass 21, a game ball outlet (not shown) and an upper plate 24 are provided. A ball lending button 25, a return button 26, and a frequency display unit 27 are provided on the front side of the upper plate 24. The ball lending button 25 is a button for lending gaming balls, the return button 26 is a button for discharging the prepaid recording medium from the CR unit 6, and the frequency display unit 27 is a display for displaying the remaining value of the prepaid recording medium in frequency. It is.

また、CRユニット6は、薄い板状の筐体6Aを備え、この筐体6Aには、高額紙幣(例えば、「一万円」、「五千円」や「二千円」などの紙幣)を含む各種紙幣を挿入するための紙幣挿入口30、会員カード10またはICコイン8の残価値の度数表示や貸出金額、その他各種情報を表示する表示パネルを一体に備えたタッチパネル32、会員カード10を投入及び排出するカード投入排出口33、ICコイン8を投入するコイン投入口34、及び、ICコイン8を排出するコイン排出口37が設けられている。タッチパネル32は、例えば、上記情報を表示する液晶表示パネルと、この液晶表示パネルの表示面に対する接触操作を検出する透明な接触センサとを重ねて配置して構成され、液晶表示パネルにボタン類が表示された位置で接触操作がなされた場合、接触位置に表示されていたボタンに対応する操作信号を生成して、主制御基板50(図3参照)に出力する。なお、タッチパネル32に代えて、液晶表示パネル等の表示装置と操作部としてのスイッチ類とを個別に設けてもよい。   The CR unit 6 includes a thin plate-like housing 6A. The housing 6A has a large amount of bills (for example, bills such as “10,000 yen”, “5,000 yen”, and “2,000 yen”). A bill insertion slot 30 for inserting various banknotes, a membership card 10 or a touch panel 32 integrally provided with a display panel for displaying the remaining value of the IC coin 8 and a loan amount and other various information, and the membership card 10 Are inserted and discharged, a coin insertion slot 34 for inserting the IC coin 8, and a coin discharge opening 37 for discharging the IC coin 8. The touch panel 32 is configured, for example, by superposing a liquid crystal display panel that displays the above information and a transparent contact sensor that detects a contact operation on the display surface of the liquid crystal display panel, and buttons are provided on the liquid crystal display panel. When a contact operation is performed at the displayed position, an operation signal corresponding to the button displayed at the contact position is generated and output to the main control board 50 (see FIG. 3). Instead of the touch panel 32, a display device such as a liquid crystal display panel and switches as an operation unit may be provided individually.

またCRユニット6は、筐体6Aから上皿24の真上に延び、パチンコ機4の上皿24に遊技球を払い出す払出ノズル61を備えている。
詳述すると、パチンコ機4は、球貸ボタン25の操作に応じて所定個数(例えば25発)単位(1度数単位とも言う)での遊技球の払い出しを行う機能を備えているものの、貯球や持球の利用時(いわゆる、再プレイ時)に払い出し球数を遊技者が指定した場合、当該球数を払い出すことができない。そこで、CRユニット6は、所定個数でない遊技球を払い出す必要が生じた場合には、上記払出ノズル61から遊技球を払い出すこととしている。
すなわち、パチンコ機4の球貸ボタン25が操作された場合には、パチンコ機本体22からCRユニット6に対して球貸要求が送信される。CRユニット6は、投入されている会員カード10またはICコイン8に残価値が存在する限りにおいて、所定個数の遊技球の貸出許可信号をパチンコ機本体22に送信し、当該パチンコ機22に遊技球を払い出させる。また、CRユニット6は、貯球や持球の払出指示が払出個数とともに入力された場合、指示された個数が上記所定個数であるときには、貸出要求信号をパチンコ機本体22に送信して当該パチンコ機22から遊技球を払い出し、指示された個数が上記所定個数でないときには、遊技球を払出ノズル61から上皿24に払い出す。
The CR unit 6 includes a payout nozzle 61 that extends from the housing 6 </ b> A directly above the upper plate 24 and pays out a game ball to the upper plate 24 of the pachinko machine 4.
Specifically, the pachinko machine 4 has a function of paying out game balls in units of a predetermined number (for example, 25 shots) in response to an operation of the ball lending button 25 (for example, a unit of 1 degree). If the player designates the number of balls to be paid out when using the ball or so-called replay, the number of balls cannot be paid out. Therefore, the CR unit 6 pays out the game ball from the payout nozzle 61 when it is necessary to pay out a predetermined number of game balls.
That is, when the ball lending button 25 of the pachinko machine 4 is operated, a ball lending request is transmitted from the pachinko machine body 22 to the CR unit 6. The CR unit 6 transmits a lending permission signal for a predetermined number of game balls to the pachinko machine body 22 as long as there is a residual value in the inserted member card 10 or the IC coin 8, and the game ball is sent to the pachinko machine 22. To pay out. Also, the CR unit 6 sends a lending request signal to the pachinko machine body 22 when the instruction for paying out stored balls or holding balls is input together with the number of payouts, and when the designated number is the predetermined number, A game ball is paid out from the machine 22, and when the indicated number is not the predetermined number, the game ball is paid out from the discharge nozzle 61 to the upper plate 24.

このCRユニット6は、対になるパチンコ機4で遊技者が獲得した遊技球を計数する、いわゆる各台計数機能を備える。具体的には、CRユニット6は、パチンコ機4において遊技者が遊技によって獲得した遊技球(以下、「獲得球」と言う)を受ける受皿62を備えている。受皿62は、パチンコ機4において獲得球が貯留される下皿28の直下に配置され、この下皿28を開放して落下した獲得球を受け、後述する獲得球計数部57(図3参照)に送り込み、当該獲得球計数部57によって獲得球が計数される。   The CR unit 6 has a so-called counter counting function for counting game balls acquired by the player with the pachinko machine 4 to be paired. Specifically, the CR unit 6 includes a saucer 62 that receives a game ball (hereinafter referred to as “acquired ball”) acquired by a player in the pachinko machine 4 through a game. The saucer 62 is disposed immediately below the lower plate 28 where the acquired balls are stored in the pachinko machine 4, receives the acquired balls dropped by opening the lower plate 28, and an acquired ball counting unit 57 described later (see FIG. 3). The acquired sphere counting unit 57 counts the acquired sphere.

また、CRユニット6は、筐体6A内に、投入紙幣に応じて価値データを記録した新規なICコイン8の発行(プリペイド機能)や、既発行のICコイン8の残価値の読み書き等をするコインユニット70を備える。   Further, the CR unit 6 issues a new IC coin 8 in which value data is recorded in accordance with the inserted banknote (prepaid function) in the housing 6A, reads / writes the remaining value of the already issued IC coin 8 and the like. A coin unit 70 is provided.

図2は、コインユニット70の内部構成を示す図である。
コインユニット70は、薄い箱状を成し、上端近傍の正面側には、上記コイン投入口34が設けられている。コイン投入口34から内部に少し入り込んだ位置(所定の読み書き位置)には、コイン投入口34から投入されたICコイン8を一時的に保持し、ICコイン8との間で情報の読み書きを行う既発行記録媒体読込書込部71が配置される。この既発行記録媒体読込書込部71には、返却通路用ゲート72を介して返却通路73が連結され、また貯留通路用ゲート74を介して貯留通路75が連結されている。返却通路73は、出口がコイン排出口37に連結されており、ICコイン8を遊技者に返却する際には、返却通路用ゲート72が作動して既発行記録媒体読込書込部71から返却通路73にICコイン8が導かれコイン排出口37から排出される。
FIG. 2 is a diagram showing an internal configuration of the coin unit 70.
The coin unit 70 has a thin box shape, and the coin insertion slot 34 is provided on the front side near the upper end. The IC coin 8 inserted from the coin insertion slot 34 is temporarily held at a position (predetermined read / write position) slightly inserted from the coin insertion slot 34, and information is read from and written to the IC coin 8. An already-issued recording medium reading / writing unit 71 is arranged. A return passage 73 is connected to the already-issued recording medium read / write unit 71 via a return passage gate 72, and a storage passage 75 is connected via a storage passage gate 74. The return passage 73 is connected to the coin discharge port 37 at the exit, and when the IC coin 8 is returned to the player, the return passage gate 72 is activated and returned from the previously issued recording medium reading / writing unit 71. The IC coin 8 is guided to the passage 73 and discharged from the coin discharge port 37.

貯留通路75は、その出口が上記コイン排出口37に連結された通路であり、その経路内に、価値が記録されていない未発行のICコイン8を縦列させて貯留する貯留機構を構成する。この貯留通路75を蛇行させることでICコイン8の貯留数を多くすることもできる。
既発行記録媒体読込書込部71の保持されたICコイン8の残価値が貸球に伴ってゼロになると、貯留通路用ゲート74が作動してICコイン8が貯留通路75に導かれる。貯留通路75には、コイン排出口37の手前において、貯留通路75の経路内に縦列した先頭のICコイン8を一時的に保持し、このICコイン8との間で情報の読み書きする発行用記録媒体読込書込部76が配置されている。紙幣の投入に伴って、価値を記録したICコイン8を新たに発行する場合には、紙幣の額面に応じた価値が発行用記録媒体読込書込部76によってICコイン8に書き込まれ、その後、ICコイン8の残価値を対価に貸球が行われる。このICコイン8の残価値が無くなった場合には、返却ボタン26が押下されても、ICコイン8は返却されない。
The storage passage 75 is a passage whose outlet is connected to the coin discharge port 37, and constitutes a storage mechanism that stores unissued IC coins 8 whose values are not recorded in tandem in the passage. The number of stored IC coins 8 can be increased by meandering the storage passage 75.
When the remaining value of the IC coin 8 held in the already-issued recording medium reading / writing unit 71 becomes zero with the rental of the ball, the storage passage gate 74 is activated and the IC coin 8 is guided to the storage passage 75. In the storage passage 75, before the coin discharge port 37, the first IC coin 8 vertically arranged in the path of the storage passage 75 is temporarily held, and an issuance record for reading and writing information with the IC coin 8 is read and written. A medium read / write unit 76 is arranged. In the case of newly issuing the IC coin 8 with the value recorded with the insertion of the bill, the value corresponding to the face value of the bill is written to the IC coin 8 by the recording medium reading / writing unit 76 for issuing, A ball is rented for the remaining value of the IC coin 8 as a consideration. When the residual value of the IC coin 8 is lost, the IC coin 8 is not returned even if the return button 26 is pressed.

コインユニット70は、返却通路73及び貯留通路75の側方に配置される回路基板(図示略)を備え、この回路基板には、既発行記録媒体読込書込部71に保持されたICコイン8の価値を読み書きするための第1アンテナ78と、発行用記録媒体読込書込部76に保持されたICコイン8の価値を読み書きするための第2アンテナ79とが実装されている。これら第1アンテナ78及び第2アンテナ79は、それぞれ主制御基板50(図3)に接続されており、ICコイン8から読み取った価値及びICコイン8に書き込む価値を主制御基板50との間で通信する。第1アンテナ78及び第2アンテナ79は、無線認証システム(RF−ID)などで利用されるアンテナなどで構成され、ICコイン8に埋め込まれたICタグとの間で非接触にデータの送受信を行う。   The coin unit 70 includes a circuit board (not shown) disposed on the side of the return passage 73 and the storage passage 75, and the IC coin 8 held by the already-issued recording medium read / write unit 71 is provided on this circuit board. A first antenna 78 for reading and writing the value of the IC coin 8 and a second antenna 79 for reading and writing the value of the IC coin 8 held in the recording medium reading / writing unit 76 for issue are mounted. The first antenna 78 and the second antenna 79 are respectively connected to the main control board 50 (FIG. 3), and the value read from the IC coin 8 and the value written to the IC coin 8 are exchanged with the main control board 50. connect. The first antenna 78 and the second antenna 79 are configured with antennas used in a wireless authentication system (RF-ID) or the like, and exchange data without contact with an IC tag embedded in the IC coin 8. Do.

なお、図2において、符号80は、ICコイン8が既発行記録媒体読込書込部71に存在するか否かを検知するための投入センサ、符号81は、ICコイン8が発行用記録媒体読込書込部76に存在するか否かを検知するためのコイン有無センサ、符号82は、貯留通路75内に貯留されているICコイン8の満量を検知するコイン満量センサ、符号83は、貯留通路75内のICコイン8の貯留量が下限値を下回ったか否かを検知する下限センサである。これら各センサは、主制御基板50に接続され、例えば、コインユニット70の一方の側壁に設置された発光部と他方の側壁に設置された受光部とからなるフォトセンサ等で構成される。   In FIG. 2, reference numeral 80 denotes an insertion sensor for detecting whether or not the IC coin 8 exists in the already-issued recording medium reading / writing unit 71, and reference numeral 81 denotes an issuing recording medium reading by the IC coin 8. A coin presence / absence sensor for detecting whether or not it exists in the writing unit 76, reference numeral 82 is a coin full sensor for detecting the full amount of the IC coin 8 stored in the storage passage 75, and reference numeral 83 is It is a lower limit sensor that detects whether or not the storage amount of the IC coin 8 in the storage passage 75 is below the lower limit value. Each of these sensors is connected to the main control board 50, and is composed of, for example, a photosensor including a light emitting unit installed on one side wall of the coin unit 70 and a light receiving unit installed on the other side wall.

また、コインユニット70の下端側には、会員カード10を読み書きするための会員カード読込書込部85を備えたカードユニット86が設けられており、主制御基板50の制御の下、カード投入排出口33から投入された会員カード10の読み書きが行われる。   A card unit 86 having a membership card reading / writing unit 85 for reading and writing the membership card 10 is provided on the lower end side of the coin unit 70. Reading and writing of the membership card 10 inserted from the outlet 33 is performed.

図3は、CRユニット6の機能的構成を示すブロック図である。
同図において、主制御基板50は、各部を中枢的に制御するものであり、制御回路(不図示)を備えている。
表示/操作部55は、表示装置及び操作子として機能するタッチパネル32を備え、主制御基板50の制御の下、各種情報をタッチパネル32に表示し、また、タッチパネル32に対する操作を主制御基板50に入力する。電源部59は、遊技店に設けられた外部電源から電力が供給され、各部に所定電圧の電力を供給する。
FIG. 3 is a block diagram showing a functional configuration of the CR unit 6.
In the figure, a main control board 50 centrally controls each part and includes a control circuit (not shown).
The display / operation unit 55 includes a touch panel 32 that functions as a display device and an operator, displays various information on the touch panel 32 under the control of the main control board 50, and performs operations on the touch panel 32 on the main control board 50. input. The power supply unit 59 is supplied with electric power from an external power source provided in the game store, and supplies electric power of a predetermined voltage to each unit.

外部機器接続用中継基板51は、パチンコ機4のCRコネクタ基板に信号ケーブル(共に不図示)を介して接続される回路基板である。主制御基板50は、外部機器接続用中継基板51を介してパチンコ機4との間で各種信号を送受する。係る信号には、パチンコ機4とCRユニット6とが互いに通信可能に接続されていることを確認するための接続確認信号や、パチンコ機4の球貸ボタン25の操作に応じて出力される遊技球等貸出信号などがある。主制御基板50は、外部機器接続用中継基板51を介してパチンコ機4から受信した球貸要求を受けると、会員カード10またはICコイン8に残価値が在る事を条件に、パチンコ機4に貸出許可信号を出力し、当該パチンコ機4に所定個数の遊技球を払い出させる。また主制御基板50は、払い出された遊技球の対価に相当する額だけ、会員カード10またはICコイン8の残価値を減算して、これら会員カード10またはICコイン8の価値を書き換える。   The external device connection relay board 51 is a circuit board connected to the CR connector board of the pachinko machine 4 via a signal cable (both not shown). The main control board 50 transmits and receives various signals to and from the pachinko machine 4 via the external device connection relay board 51. Such a signal is output in response to a connection confirmation signal for confirming that the pachinko machine 4 and the CR unit 6 are communicably connected to each other and an operation of the ball lending button 25 of the pachinko machine 4. There are lending signals such as balls. When the main control board 50 receives a ball rental request received from the pachinko machine 4 via the external device connection relay board 51, the main control board 50 is provided that the membership card 10 or the IC coin 8 has a residual value. A lending permission signal is output to the pachinko machine 4 so that a predetermined number of game balls are paid out. Further, the main control board 50 subtracts the remaining value of the member card 10 or the IC coin 8 by an amount corresponding to the consideration of the paid out game ball, and rewrites the value of the member card 10 or the IC coin 8.

獲得球計数部57は、パチンコ機4の下皿28(図1)から受皿62(図1)に流入した遊技球を計数し、計数した獲得球数を主制御基板50に出力する。計数後の遊技球は、遊技店に設けられた球補給システム(図示略)により搬送される。
主制御基板50は、獲得球計数部57から入力される計数値を取得すると、会員カード10或いはICコイン8に獲得数を保有遊技球数として記録、加算する処理を行う。遊技者は、この保有遊技球数を限度に遊技球の貸し出しを受けて、パチンコ機4で再プレイが可能となっている。すなわち、遊技者が保有遊技球数を使って再プレイする際には、タッチパネル32をタッチ操作して再プレイをCRユニット6に指示する。
The acquired ball counting unit 57 counts the game balls flowing into the receiving tray 62 (FIG. 1) from the lower plate 28 (FIG. 1) of the pachinko machine 4 and outputs the counted acquired ball number to the main control board 50. The counted game balls are conveyed by a ball supply system (not shown) provided in the game store.
When the main control board 50 acquires the count value input from the acquired ball counter 57, the main control board 50 performs a process of recording and adding the acquired number to the member card 10 or the IC coin 8 as the number of possessed game balls. The player can rent out game balls to the limit of the number of game balls held and can replay with the pachinko machine 4. That is, when the player replays using the number of possessed game balls, the player touches the touch panel 32 to instruct the CR unit 6 to replay.

持球払出部58は、再プレイの指示を受けた場合に、会員カード10或いはICコイン8の保有遊技球数を、指示された遊技球数分だけ減算更新し、当該遊技球数分の遊技球をパチンコ機4、或いは払出ノズル61を通じて払い出す。すなわち、パチンコ機4が1回に払い出しする所定個数(例えば25発)、或いはそれ以上の個数が再プレイの遊技球数として指定されている場合、持球払出部58は、貸出要求信号をパチンコ機4に送信しパチンコ機4から所定個数単位で遊技球を払い出し、足りない分を払出ノズル61を通じて遊技球を払い出す。また、所定個数未満の個数が再プレイの遊技球数として指定されている場合には、持球払出部58は、払出ノズル61を通じて遊技球を払い出す。ただし、所定個数以上の個数が再プレイの遊技球数として指定されている場合には、遊技者の指定によって払出ノズル61から遊技球を払い出すこともできる。
なお、パチンコ機4が、1個単位の払出要求に対応して任意の数の遊技球の払い出しが可能な貸出インターフェースを備えている場合、持球払出部58を備えない構成にすることもできる。すなわち、主制御基板50がパチンコ機4に対して遊技球数に応じた玉貸許可指令を送信し、この球貸許可指令に従ってパチンコ機4が遊技球を上皿24に払い出すようにしてもよい。
When a replay instruction is received, the possession ball payout unit 58 subtracts and updates the number of game balls held in the member card 10 or the IC coin 8 by the number of instructed game balls, and plays the game for the number of game balls concerned. The ball is paid out through the pachinko machine 4 or the discharge nozzle 61. That is, when a predetermined number (for example, 25 shots) paid out by the pachinko machine 4 at a time or a number larger than that is designated as the number of game balls to be replayed, the holding ball payout unit 58 outputs the lending request signal to the pachinko machine. The game balls are transmitted to the machine 4 from the pachinko machine 4 in a predetermined number unit, and the game balls are paid out through the discharge nozzle 61 for the missing amount. In addition, when a number less than the predetermined number is designated as the number of game balls to be replayed, the holding ball payout unit 58 pays out the game balls through the payout nozzle 61. However, when a predetermined number or more is designated as the number of replayed game balls, the game balls can be paid out from the payout nozzle 61 as designated by the player.
In addition, when the pachinko machine 4 is provided with a lending interface capable of paying out an arbitrary number of game balls in response to a payout request in units of one unit, a configuration in which the holding ball payout unit 58 is not provided may be employed. . That is, the main control board 50 transmits a ball lending permission command according to the number of game balls to the pachinko machine 4, and the pachinko machine 4 pays out the game balls to the upper plate 24 according to the ball lending permission command. Good.

また、CRユニット6は、獲得球計数部57によって各台計数機能を実現した構成として説明したが、パチンコ機4のパチンコ機本体22に、下皿28に溜まった獲得球を計数する計数部を搭載し、この計数部が計数した獲得球数を、パチンコ機4からCRユニット6に送信してもよい。この場合、CRユニット6においては計数を行う必要がないため、獲得球計数部57を持たない構成とすることができる。   Further, the CR unit 6 has been described as a configuration in which the individual ball counting function is realized by the acquired ball counting unit 57, but the counting unit for counting the acquired balls accumulated in the lower plate 28 is provided in the pachinko machine body 22 of the pachinko machine 4. The number of acquired balls that are mounted and counted by the counting unit may be transmitted from the pachinko machine 4 to the CR unit 6. In this case, since the CR unit 6 does not need to perform counting, the acquired ball counting unit 57 can be omitted.

ここで、本実施形態のCRユニット6は、ICコイン8或いは会員カード10に記録されている保有遊技球数の一部を分割して他の遊技者に引き渡し可能に構成されている。
かかる分割指示は、タッチパネル32を操作することでCRユニット6に受け付けられる。具体的には、図4(A)に示すように、CRユニット6は、ICコイン8或いは会員カード10の価値を確認する確認画面をタッチパネル32に呼び出し可能に構成されている。この確認画面には、ICコイン8或いは会員カード10に記録されているプリペイド残高(図示例では「残金」)と、遊技者が遊技店に預けている遊技球数(図示例では「貯球」)と、保有遊技球数(図示例では「持球」)とが表示されている。また確認画面には、保有遊技球の一部を分割して他の遊技者に引き渡し可能にするための持球分割ボタン90が表示されている。
Here, the CR unit 6 of the present embodiment is configured such that a part of the number of possessed game balls recorded on the IC coin 8 or the membership card 10 can be divided and delivered to another player.
The division instruction is accepted by the CR unit 6 by operating the touch panel 32. Specifically, as shown in FIG. 4A, the CR unit 6 is configured to call a confirmation screen for confirming the value of the IC coin 8 or the membership card 10 on the touch panel 32. On this confirmation screen, the prepaid balance recorded in the IC coin 8 or the membership card 10 (“remaining money” in the illustrated example) and the number of game balls deposited by the player at the game store (“stored ball” in the illustrated example) ) And the number of possessed game balls (“held ball” in the illustrated example) are displayed. The confirmation screen also displays a ball splitting button 90 for splitting a part of the possessed game ball so that it can be delivered to another player.

持球分割ボタン90が操作されると、図4(B)に示すように、分割遊技球数をテンキー入力により指定する画面がタッチパネル32に表示される。分割遊技球数を指定後、確認ボタン91を押すと、図4(C)に示すように、分割遊技球数(図示例では「分割玉数」)、及び分割後の残保有遊技球数(図示例では「残玉数」)を表示した確認画面がタッチパネル32に表示される。この画面で確認ボタン92を押すと、後述する持球分割処理が行われ、保有遊技球数として分割遊技球数が記録したICコイン8が発行され、図4(D)に示すように、当該ICコイン8が発行された旨がタッチパネル32に表示される。   When the ball holding division button 90 is operated, a screen for designating the number of divided game balls by numeric keypad input is displayed on the touch panel 32 as shown in FIG. When the confirmation button 91 is pressed after designating the number of divided game balls, as shown in FIG. 4C, the number of divided game balls (in the example shown, “number of divided balls”), and the number of remaining retained game balls ( In the illustrated example, a confirmation screen displaying “number of remaining balls” is displayed on the touch panel 32. When the confirmation button 92 is pressed on this screen, a ball splitting process to be described later is performed, and an IC coin 8 in which the number of split game balls is recorded as the number of possessed game balls is issued. As shown in FIG. The touch panel 32 displays that the IC coin 8 has been issued.

図5は、持球分割処理のフローチャートである。
上述の通り、保有遊技球数は、ICコイン8及び会員カード10のいずれにも記録することができる。ただし、これらの両方がCRユニット6に投入されている場合には、いずれか一方にのみ保有遊技球数が記録される。また、保有遊技球数が記録されたICコイン8或いは会員カード10がCRユニット6に投入されていない状態で、獲得球計数部57によって獲得球が計数された場合には、貯留通路75に貯留されている未発行のICコイン8(以下、「発行用ICコイン」と称し、符号8Aを付して区別する)に保有遊技球数が記録される。
FIG. 5 is a flowchart of the ball splitting process.
As described above, the number of possessed game balls can be recorded on either the IC coin 8 or the membership card 10. However, when both of these are inserted in the CR unit 6, the number of possessed game balls is recorded only in one of them. In addition, when the number of acquired balls is counted by the acquired ball counting unit 57 in a state where the IC coin 8 or the membership card 10 in which the number of held game balls is recorded is not inserted into the CR unit 6, it is stored in the storage passage 75. The number of possessed game balls is recorded on an unissued IC coin 8 (hereinafter referred to as an “issuing IC coin” and identified by reference numeral 8A).

すなわち、遊技者がパチンコ機4での遊技を通じて遊技球を獲得すると、その獲得球数が保有遊技球数として、CRユニット6に投入されたICコイン8、会員カード10、及び発行用ICコイン8Aのいずれかに記録されることとなる。
そこで、図5に示すように、タッチパネル32の操作により持球分割が指示されたとき(ステップS1)、主制御基板50は、先ず、分割元の保有遊技球数がICコイン8、会員カード10、及び発行用ICコイン8Aのどれに記録されているかを判定する(ステップS2)。
That is, when a player acquires a game ball through a game with the pachinko machine 4, the acquired number of balls is the number of game balls held, the IC coin 8 inserted into the CR unit 6, the membership card 10, and the issuing IC coin 8A. It will be recorded in either.
Therefore, as shown in FIG. 5, when the holding ball split is instructed by the operation of the touch panel 32 (step S1), the main control board 50 first has the number of game balls held as the split source as the IC coin 8 and the membership card 10. And which of the issuing IC coins 8A is recorded (step S2).

残価値があるICコイン8がCRユニット6に投入されている場合、このICコイン8に保有遊技球数が記録されることとなる(ステップS2:(1))。この場合、主制御基板50は、このICコイン8を読み書きする既発行記録媒体読込書込部71を制御して、このICコイン8のプリペイド残高(残金)をゼロにして有価価値を無しにするとともに、指定された分割遊技球数を保有遊技球数として記録し(ステップS3)、コイン排出口37から排出する(ステップS4)。
さらに主制御基板50は、発行用記録媒体読込書込部76を制御して、ICコイン8に記録されていたプリペイド残高、及び、分割後の残保有遊技球数を発行用ICコイン8Aに書き込み、持球分割のために使用したICコイン8の価値を移行する(ステップS5)。その後、球貸ボタン25が操作されるごとに、発行用ICコイン8Aのプリペイド残高、或いは保有遊技球数を対価にして貸球が行われる。また返却ボタン26が操作された場合には、発行用ICコイン8Aがコイン排出口37から排出されることとなる(ステップS6)。ただし、発行用ICコイン8Aのプリペイド残高、及び保有遊技球数がゼロとなり無価値となった場合には、返却ボタン26が操作された場合でも発行用ICコイン8Aの返却は行われない。
When the IC coin 8 having a residual value is inserted into the CR unit 6, the number of possessed game balls is recorded in the IC coin 8 (step S2: (1)). In this case, the main control board 50 controls the already-issued recording medium read / write unit 71 that reads and writes the IC coin 8 to make the prepaid balance (remaining balance) of the IC coin 8 zero, thereby eliminating the valuable value. At the same time, the designated number of divided game balls is recorded as the number of possessed game balls (step S3) and discharged from the coin discharge port 37 (step S4).
Further, the main control board 50 controls the issuance recording medium read / write unit 76 to write the prepaid balance recorded in the IC coin 8 and the number of remaining retained game balls into the issuance IC coin 8A. The value of the IC coin 8 used for splitting the ball is transferred (step S5). Thereafter, each time the ball lending button 25 is operated, a ball is lending with the prepaid balance of the issuing IC coin 8A or the number of possessed game balls as consideration. When the return button 26 is operated, the issuing IC coin 8A is discharged from the coin discharge port 37 (step S6). However, if the prepaid balance of the issuing IC coin 8A and the number of game balls held become zero and become worthless, the issuing IC coin 8A is not returned even when the return button 26 is operated.

これにより、持球分割の際には、図6に示すように、コイン投入口34から投入されていたICコイン8が引き渡し用の記録媒体としてコイン排出口37から即座に排出されることとなり、他の遊技者に速やかに持球を引き渡すことができる。また、遊技者の持球である残保有遊技球数は、貯留通路75に貯留されている発行用ICコイン8Aに新たに記録され返却ボタン26の操作時に返却されるため、遊技者は、持球の分割に際し、ICコイン8を抜き差しする必要が全くない。   Thereby, at the time of splitting the ball, as shown in FIG. 6, the IC coin 8 inserted from the coin insertion slot 34 is immediately discharged from the coin discharge slot 37 as a recording medium for delivery. The ball can be quickly handed over to other players. In addition, the number of remaining retained game balls that are the player's possessed balls are newly recorded in the issuing IC coin 8A stored in the storage passage 75 and returned when the return button 26 is operated. There is no need to insert or remove the IC coin 8 when dividing the sphere.

前掲図5に戻り、ステップS2の判断において、残価値があるICコイン8がCRユニット6に投入されておらず、なおかつ会員カード10も挿入されていない場合、この発行用ICコイン8Aに保有遊技球数が記録されていることとなる(ステップS2:(2))。この場合、主制御基板50は、発行用ICコイン8Aを読み書きする発行用記録媒体読込書込部76を制御して、この発行用ICコイン8Aの保有遊技球数を、指定された分割遊技球数に書き直し(ステップS7)、コイン排出口37から排出する(ステップS8)。
さらに主制御基板50は、発行用記録媒体読込書込部76を制御して、分割後の残保有遊技球数を保有遊技球数として他の発行用ICコイン8Aに書き込む(ステップS9)。その後、球貸ボタン25が操作されるごとに、当該他の発行用ICコイン8Aの保有遊技球数を対価にして貸球が行われる。また返却ボタン26が操作された場合には、当該他の発行用ICコイン8Aがコイン排出口37から排出されることとなる(ステップS10)。なお、発行用ICコイン8Aの保有遊技球数がゼロとなり無価値となった場合には、返却ボタン26が操作された場合でも発行用ICコイン8Aの返却は行われない。
Returning to FIG. 5, if the IC coin 8 having residual value is not inserted into the CR unit 6 and the membership card 10 is not inserted in the determination in step S 2, the game held in the issuing IC coin 8 A The number of balls is recorded (step S2: (2)). In this case, the main control board 50 controls the issuance recording medium read / write unit 76 that reads and writes the issuance IC coin 8A, and determines the number of game balls held in the issuance IC coin 8A by the designated divided game ball. The number is rewritten (step S7) and discharged from the coin discharge port 37 (step S8).
Further, the main control board 50 controls the issuance recording medium reading / writing unit 76 to write the remaining number of retained game balls as the number of retained game balls into another issuance IC coin 8A (step S9). Thereafter, each time the ball lending button 25 is operated, the ball lending is performed with the number of game balls held of the other issuing IC coin 8A as a price. When the return button 26 is operated, the other issuing IC coin 8A is discharged from the coin discharge port 37 (step S10). When the number of game balls held in the issuing IC coin 8A becomes zero and becomes worthless, the issuing IC coin 8A is not returned even when the return button 26 is operated.

これにより、図7に示すように、貯留通路75に貯留されている先頭の発行用ICコイン8Aが引き渡し用の記録媒体としてコイン排出口37から即座に排出されることとなり、他の遊技者に速やかに持球を引き渡すことができる。また、遊技者の持球である残保有遊技球数は、他の発行用ICコイン8Aに新たに記録され返却ボタン26の操作時に返却されるため、この場合でも、遊技者は、持球の分割に際し、ICコイン8を抜き差しする必要が全くない。   As a result, as shown in FIG. 7, the first IC coin for issue 8A stored in the storage passage 75 is immediately discharged from the coin discharge port 37 as a recording medium for delivery, to other players. The ball can be delivered quickly. Further, since the number of remaining retained game balls, which are the player's balls, is newly recorded in the other issuing IC coin 8A and returned when the return button 26 is operated. There is no need to insert or remove the IC coin 8 at the time of division.

前掲図5に戻り、会員カード10が挿入されている場合、この会員カード10に保有遊技球数が記録されていることとなる(ステップS2:(3))。この場合、主制御基板50は、発行用ICコイン8Aを読み書きする発行用記録媒体読込書込部76を制御して、発行用ICコイン8Aに指定された分割遊技球数を保有遊技球数として記録し(ステップS11)、コイン排出口37から排出する(ステップS12)。
さらに主制御基板50は、会員カード読込書込部85を制御して、分割後の残保有遊技球数を保有遊技球数として当該会員カード10に書き込む(ステップS13)。その後、球貸ボタン25が操作されるごとに、会員カード10の保有遊技球数、或いはプリペイド残高を対価にして貸球が行われる。また返却ボタン26が操作された場合には、会員カード10がカード投入排出口33から排出されることとなる(ステップS14)。
Returning to FIG. 5, when the membership card 10 is inserted, the number of game balls held is recorded on the membership card 10 (step S2: (3)). In this case, the main control board 50 controls the issuance recording medium read / write unit 76 that reads and writes the issuance IC coin 8A, and uses the number of divided game balls designated for the issuance IC coin 8A as the number of possessed game balls. Recording is performed (step S11), and the coin is discharged from the coin outlet 37 (step S12).
Further, the main control board 50 controls the member card reading / writing unit 85 to write the number of remaining retained game balls as the number of retained game balls into the member card 10 (step S13). Thereafter, each time the ball lending button 25 is operated, the number of game balls held on the member card 10 or the prepaid balance is paid for. When the return button 26 is operated, the member card 10 is ejected from the card insertion / ejection port 33 (step S14).

これにより、図8に示すように、貯留通路75に貯留されている先頭の発行用ICコイン8Aに分割遊技球数が記録され引き渡し用の記録媒体としてコイン排出口37から即座に排出されるため、他の遊技者に速やかに持球を引き渡すことができる。   As a result, as shown in FIG. 8, the number of divided game balls is recorded in the first issuing IC coin 8A stored in the storage passage 75 and is immediately discharged from the coin discharge port 37 as a recording medium for delivery. The ball can be quickly delivered to other players.

ここで、遊技店には、遊技者の会員カード10と、保有遊技球数(持球)とを対応付けて(紐付けて)管理する持球サーバ95(図3)が設置されている。持球サーバ95には、遊技者が例えば他のパチンコ機4で既に獲得している獲得球数も含めた保有遊技球数が管理されており、CRユニット6は、遊技者の獲得球数が増減するごとに、通信線を通じて持球サーバ95に増減を通知し、持球サーバ95が遊技者の保有遊技球数を更新するようになっている。   Here, the game store is provided with a ball-holding server 95 (FIG. 3) that manages (associates with) the player's membership card 10 and the number of game balls held (ball-holding). The possessed ball server 95 manages the number of possessed game balls including the number of acquired balls that the player has already acquired with other pachinko machines 4, for example, and the CR unit 6 has the number of acquired balls of the player. Whenever the number increases or decreases, the ball server 95 is notified of the increase or decrease through the communication line, and the ball server 95 updates the number of game balls held by the player.

上記持球分割処理において、会員カード10の保有遊技球数を持球分割する場合には、CRユニット6は、持球サーバ95が管理している保有遊技球数を限度に分割遊技球数の指定を受け付けることができる。ただし、遊技店が持球サーバ95とCRユニット6とを接続せずに運用している場合には、指定可能な分割遊技球数は、CRユニット6が上記獲得球計数部57及び持球払出部58を通じて計数している保有遊技球数(以下、「自台計数球」と言う)の範囲内に制限される。また、遊技店が持球サーバ95とCRユニット6とを接続して運用している場合でも、CRユニット6は、上記持球分割処理において、自台計数球を超える数の分割遊技球数を分割する処理を実行している途中で持球サーバ95との通信が切れたときには、当該持球分割処理をキャンセルしてエラーメッセージ等を表示する。   In the above-described ball splitting process, when the number of game balls held in the membership card 10 is split, the CR unit 6 determines the number of split game balls up to the number of game balls managed by the ball holding server 95. The specification can be accepted. However, if the game store is operating without connecting the ball server 95 and the CR unit 6, the number of divided game balls that can be specified is determined by the CR unit 6 and the acquired ball counter 57 and the ball payout. It is limited within the range of the number of possessed game balls counted through the unit 58 (hereinafter referred to as “self count ball”). Further, even when the game store is operating by connecting the ball-holding server 95 and the CR unit 6, the CR unit 6 determines the number of divided game balls that exceeds the number of own-player counting balls in the above-mentioned ball splitting process. When communication with the ball holding server 95 is interrupted during the process of dividing, the ball holding dividing process is canceled and an error message or the like is displayed.

ICコイン8の利用停止の有無を管理する認証サーバをCRユニット6と通信可能に遊技店に設け、持球分割処理において、ICコイン8に記録されている保有遊技球数を分割するときに、CRユニット6が認証サーバに当該ICコイン8の正当性(利用停止の有無)を確認し、不当なICコイン8の場合には、持球分割処理をキャンセルし、エラーメッセージ等のエラーを出力する構成としても良い。   When an authentication server that manages whether or not to stop using the IC coin 8 is provided in a game store so as to be communicable with the CR unit 6, and when the number of game balls recorded in the IC coin 8 is divided in the ball splitting process, The CR unit 6 confirms the validity of the IC coin 8 (whether use is stopped) with the authentication server. If it is an illegal IC coin 8, the ball splitting process is canceled and an error message or other error is output. It is good also as a structure.

以上説明したように、本実施形態によれば、保有遊技球数の分割指示を受け付けた場合、保有遊技媒体数を分割した分割遊技媒体数をICコイン8に記録して排出する構成としたため、分割遊技媒体数を記録した記録媒体たるICコイン8を速やかに発行できる。また、貯留通路75に貯留されている発行用ICコイン8Aに分割後の残りの保有遊技媒体数を記録し、返却指示を受け付けたときに当該発行用ICコイン8Aを排出する構成であるため、遊技者は、分割後にICコイン8や発行用ICコイン8Aを出し入れせずとも、継続して球貸を受けることができる。このように、ICコイン8や発行用ICコイン8Aの出し入れを少なくして、保有遊技媒体数を手間無く分割することができる。   As described above, according to the present embodiment, when an instruction to divide the number of possessed game balls is received, the number of divided game media obtained by dividing the number of possessed game media is recorded on the IC coin 8 and discharged. It is possible to promptly issue IC coins 8 as recording media on which the number of divided game media is recorded. In addition, since the number of remaining game media after the division is recorded in the issuing IC coin 8A stored in the storage passage 75, and when the return instruction is received, the issuing IC coin 8A is discharged. The player can continue to receive a ball lending without removing the IC coin 8 or the issuing IC coin 8A after the division. As described above, the number of held game media can be divided without trouble by reducing the number of IC coins 8 and IC coins 8A for issue.

また本実施形態によれば、CRユニット6は、残価値を有したICコイン8が投入されていない場合、発行用ICコイン8Aに保有遊技球数を記録し、当該保有遊技球数の分割を受け付けた場合には、当該発行用ICコイン8Aの保有遊技媒体数を分割遊技媒体数に書き換えて排出し、他の発行用ICコイン8Aに分割後の残りの保有遊技媒体数を記録し、前記返却指示を受け付けたときに当該他の発行用ICコイン8Aを排出する。
これにより、投入したICコイン8のプリペイド残高、或いは保有遊技球数を使い切る等した場合でも、貯留されている発行用ICコイン8Aに記録している保有遊技球数を対象に持球を分割し、他の遊技者に速やかに引き渡すことができる。また、この場合でも、遊技者は、分割後にICコイン8や発行用ICコイン8Aを出し入れせずとも、継続して球貸を受けることができる。
Further, according to the present embodiment, the CR unit 6 records the number of held game balls in the issuing IC coin 8A when the IC coin 8 having residual value is not inserted, and divides the number of held game balls. If accepted, the number of game media held in the IC coin for issue 8A is rewritten to the number of divided game media and discharged, and the number of game media remaining after the division is recorded in the other IC coin for issue 8A. When the return instruction is accepted, the other issuing IC coin 8A is discharged.
As a result, even when the prepaid balance of the inserted IC coin 8 or the number of held game balls is used up, the held balls are divided for the number of held game balls recorded in the stored IC coin 8A for issue. , It can be quickly delivered to other players. Also in this case, the player can continue to receive a ball rental without taking in or out the IC coin 8 or the issuing IC coin 8A after the division.

また本実施形態によれば、CRユニット6は、会員カード10に記録されている保有遊技媒体数を分割するときには、発行用ICコイン8Aに保有遊技媒体数を分割した分割遊技媒体数を記録して排出し、会員カード10の保有遊技媒体数を分割後の残りの保有遊技媒体数に書き換え、返却指示を受け付けたときに当該会員カード10を排出する。
これにより、会員カード10を抜き差しせずとも、当該会員カード10に記録されている保有遊技媒体数を分割した発行用ICコイン8Aを速やかに他の遊技者に引き渡すことができる。また、この場合でも、遊技者は、分割後にICコイン8や発行用ICコイン8Aを出し入れせずとも、継続して球貸を受けることができる。
Further, according to the present embodiment, when the CR unit 6 divides the number of held game media recorded on the member card 10, the CR unit 6 records the number of divided game media obtained by dividing the number of held game media in the issuing IC coin 8A. The membership card 10 is rewritten with the remaining number of possessed gaming media, and the membership card 10 is ejected when a return instruction is accepted.
Accordingly, the issuing IC coin 8A obtained by dividing the number of game media stored in the member card 10 can be quickly delivered to another player without inserting or removing the member card 10. Also in this case, the player can continue to receive a ball rental without taking in or out the IC coin 8 or the issuing IC coin 8A after the division.

なお、上述した実施形態は、あくまでも本発明の一態様を例示するものであって、本発明の趣旨を逸脱しない範囲で任意に変形及び応用が可能である。
例えば、上述した実施形態では、遊技機の一例としてパチンコ機4を例示したが、これに限らず、アレンジボール遊技機やじやん球遊技機であってもよい。
また、パチンコ機4としては、所定数の遊技球をパチンコ機本体22に封入して循環利用する、いわゆる封入球式遊技機であっても良い。この場合、遊技者の持球(獲得球数)は封入球式遊技機で計数され、この計数値をCRユニット6が封入球式遊技機から取得する。
The above-described embodiment is merely an example of the present invention, and can be arbitrarily modified and applied without departing from the spirit of the present invention.
For example, in the embodiment described above, the pachinko machine 4 is illustrated as an example of the gaming machine, but the present invention is not limited thereto, and may be an arrangement ball gaming machine or a jiyan ball gaming machine.
Further, the pachinko machine 4 may be a so-called enclosed ball type game machine in which a predetermined number of game balls are enclosed in the pachinko machine body 22 and circulated. In this case, the player's possessed balls (acquired number of balls) are counted by the enclosed ball type gaming machine, and the CR unit 6 acquires the counted value from the enclosed ball type gaming machine.

1 遊技システム
4 パチンコ機(遊技機)
6 CRユニット(遊技媒体貸出装置)
8 ICコイン(既発行記録媒体)
8A 発行用ICコイン(発行用記録媒体)
10 会員カード(会員用記録媒体)
22 パチンコ機本体
25 球貸ボタン
26 返却ボタン
32 タッチパネル
33 カード投入排出口
34 コイン投入口
37 コイン排出口
50 主制御基板
55 操作部
57 獲得球計数部(取得手段)
61 払出ノズル
70 コインユニット
71 既発行記録媒体読込書込部
75 貯留通路(貯留機構)
76 発行用記録媒体読込書込部
85 会員カード読込書込部
90 持球分割ボタン(分割指示受付手段)
1 Game system 4 Pachinko machine (game machine)
6 CR unit (game media lending device)
8 IC coin (already issued recording medium)
8A IC coin for issue (recording medium for issue)
10. Membership card (membership recording medium)
22 Pachinko machine body 25 Ball lending button 26 Return button 32 Touch panel 33 Card insertion / ejection slot 34 Coin insertion slot 37 Coin ejection slot 50 Main control board 55 Operation section 57 Acquired ball counting section (acquisition means)
61 Dispensing nozzle 70 Coin unit 71 Previously issued recording medium reading / writing unit 75 Reservation passage (reservation mechanism)
76 Issuing recording medium reading / writing unit 85 Member card reading / writing unit 90 Ball splitting button (dividing instruction receiving means)

Claims (3)

入口から入れられた既発行記録媒体の価値を読み書きする既発行記録媒体読込書込手段を備え、前記既発行記録媒体の残価値に基づいて遊技媒体を貸し出す遊技媒体貸出装置において、
価値を記録可能な発行用記録媒体を貯留する貯留機構と、
前記発行用記録媒体に価値を読み書きする発行用記録媒体読込書込手段と、
遊技者の保有遊技媒体数を取得する取得手段と、
前記保有遊技媒体数の分割指示を受け付ける分割指示受付手段と、を備え、
前記分割指示受付手段によって分割指示を受け付けた場合、前記既発行記録媒体に前記保有遊技媒体数を分割した分割遊技媒体数を前記既発行記録媒体読込書込手段によって記録して排出し、前記貯留機構に貯留されている発行用記録媒体に分割後の残りの保有遊技媒体数を前記発行用記録媒体読込書込手段によって記録し、返却指示を受け付けたときに当該発行用記録媒体を排出する
ことを特徴とする遊技媒体貸出装置。
In a game medium lending device that comprises an already-issued recording medium read / write means for reading and writing the value of an already-issued recording medium entered from an entrance, and rents a game medium based on the remaining value of the already-issued recording medium,
A storage mechanism for storing a publishing recording medium capable of recording value;
An issuance recording medium reading / writing means for reading and writing value from and into the issuance recording medium;
Obtaining means for obtaining the number of game media possessed by the player;
Division instruction receiving means for receiving a division instruction for the number of possessed game media,
When the division instruction is accepted by the division instruction accepting unit, the number of divided game media obtained by dividing the number of held game media on the already issued recording medium is recorded and discharged by the already issued recording medium reading / writing unit, and the storage The number of remaining game media after division is recorded on the issuing recording medium stored in the mechanism by the issuing recording medium reading / writing means, and when the return instruction is accepted, the issuing recording medium is discharged. A game media lending device characterized by this.
残価値を有した既発行記録媒体が無い状態で遊技者の前記保有遊技媒体数を取得した場合、前記貯留機構に貯留されている発行用記録媒体に前記既発行記録媒体読込書込手段によって記録し、
前記分割指示受付手段によって分割指示を受け付けた場合、遊技者の前記保有遊技媒体数が前記発行用記録媒体に記録されているときには、当該発行用記録媒体の保有遊技媒体数を前記分割遊技媒体数に書き換えて排出し、前記貯留機構に貯留されている他の発行用記録媒体に分割後の残りの保有遊技媒体数を記録し、前記返却指示を受け付けたときに当該他の発行用記録媒体を排出する
ことを特徴とする請求項1に記載の遊技媒体貸出装置。
When the number of game media possessed by a player is acquired in a state where there is no previously issued recording medium having a residual value, recording is performed on the issuing recording medium stored in the storage mechanism by the already issued recording medium reading / writing means. And
When the division instruction is received by the division instruction receiving means, and the number of game media held by the player is recorded on the issue recording medium, the number of game media held in the issue recording medium is calculated as the number of divided game media. To the other issue recording medium stored in the storage mechanism, record the number of remaining game media after the division, and when the return instruction is accepted, the other issue recording medium is recorded. The game medium lending device according to claim 1, wherein the game medium lending device is discharged.
前記保有遊技媒体数を記録し、或いは前記保有遊技媒体数と紐付けられる会員用記録媒体を読み書きする会員用記録媒体読込書込手段を備え、
前記分割指示受付手段によって分割指示を受け付けた場合、前記会員用記録媒体に前記保有遊技媒体数が記録され、或いは紐付けられているときには、前記貯留機構に貯留されている発行用記録媒体に前記保有遊技媒体数を分割した分割遊技媒体数を記録して排出し、前記会員用記録媒体の保有遊技媒体数を分割後の残りの保有遊技媒体数に書き換え、前記返却指示を受け付けたときに当該会員用記録媒体を排出する
ことを特徴とする請求項1または2に記載の遊技媒体貸出装置。
A member recording medium read / write unit that records the number of possessed game media or reads / writes a member record medium associated with the number of possessed game media,
When the division instruction is received by the division instruction receiving means, the number of the game media possessed is recorded or linked to the member recording medium, and the issue recording medium stored in the storage mechanism is When the number of game media divided by the number of game media divided is recorded and discharged, the number of game media held in the member recording medium is rewritten with the number of game media remaining after division, and when the return instruction is accepted The game medium lending device according to claim 1 or 2, wherein the member recording medium is discharged.
JP2011072040A 2011-03-29 2011-03-29 Game medium dispenser Pending JP2012205653A (en)

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014161442A (en) * 2013-02-22 2014-09-08 Sankyo Co Ltd Device for game and management device
JP2014161696A (en) * 2013-02-28 2014-09-08 Sankyo Co Ltd Recording medium processor

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JP2010220693A (en) * 2009-03-20 2010-10-07 Sun Corp Game medium loaning apparatus and game medium loaning system
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JP2012065854A (en) * 2010-09-24 2012-04-05 Glory Ltd Each stand device, game system including each stand device, and method for split valuable value

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JP2010119756A (en) * 2008-11-21 2010-06-03 Daikoku Denki Co Ltd System for game hall
JP2010162179A (en) * 2009-01-16 2010-07-29 Sankyo Co Ltd Game system
JP2010227556A (en) * 2009-03-05 2010-10-14 Glory Ltd Each machine counting system, each machine counting method, device between the machines, game system and game method
JP2010220693A (en) * 2009-03-20 2010-10-07 Sun Corp Game medium loaning apparatus and game medium loaning system
JP2012065854A (en) * 2010-09-24 2012-04-05 Glory Ltd Each stand device, game system including each stand device, and method for split valuable value

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014161442A (en) * 2013-02-22 2014-09-08 Sankyo Co Ltd Device for game and management device
JP2014161696A (en) * 2013-02-28 2014-09-08 Sankyo Co Ltd Recording medium processor

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