JP2008012153A5 - - Google Patents
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- Publication number
- JP2008012153A5 JP2008012153A5 JP2006187818A JP2006187818A JP2008012153A5 JP 2008012153 A5 JP2008012153 A5 JP 2008012153A5 JP 2006187818 A JP2006187818 A JP 2006187818A JP 2006187818 A JP2006187818 A JP 2006187818A JP 2008012153 A5 JP2008012153 A5 JP 2008012153A5
- Authority
- JP
- Japan
- Prior art keywords
- ball
- game ball
- winning
- game
- area
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
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- 230000000694 effects Effects 0.000 claims 9
- 238000001514 detection method Methods 0.000 claims 8
- 238000005096 rolling process Methods 0.000 claims 4
- 238000004519 manufacturing process Methods 0.000 claims 2
Claims (2)
該遊技領域内に配されて遊技球の入賞が可能な始動入賞口と、
該始動入賞口への遊技球の入賞を検出する始動検出手段と、
該始動検出手段による遊技球の検出に応じて所定の開閉動作が可能な開閉片、該開閉片の開放によって遊技球が進入可能となる進入口、該進入口から進入した遊技球を検出する進入検出手段、該進入検出手段によって検出された遊技球を受け入れる入賞空間、該入賞空間に入った遊技球を転動させて規定時間内で所定の演出を行う転動装置、該転動装置により転動させられた遊技球を受け入れ可能とされて遊技者に有利な特定遊技状態が発生し得る特定入賞領域及び前記特定遊技状態が発生しない通常入賞領域、該通常入賞領域に入った遊技球を検出する通常検出手段、前記特定入賞領域及び前記通常入賞領域における遊技球の受け入れを所定の周期をもって切り替える受入切替手段を有し、前記遊技領域内の前記始動入賞口とは異なる位置に配された可変入賞装置と、を備えた遊技機であって、
前記可変入賞装置は、
前記入賞空間の後壁部分に配されると共に、当該後壁部分のほぼ全体に表示画面が臨設されて演出表示を行う表示器を備え、
前記転動装置は、
前記入賞空間に入った遊技球を受け入れる球入口と、該球入口で受け入れた遊技球を前記特定入賞領域又は前記通常入賞領域に送り出す球出口とを有し、前記球入口での遊技球の受け入れを可能にすると共に前記表示画面の少なくとも前面一部を隠蔽する第一の位置と、当該隠蔽を解除する通常位置となる第二の位置との間で移動可能に設けられた可動通路部材と、を備え、
前記可動通路部材は、
1個の遊技球を受け入れ可能な球受凹部が周方向に一定間隔を置いて複数個形成されると共にモータの駆動に基づいて常時、一方向に回動する円盤形状の球受回動部材と、
該球受回動部材の上端側に設けられて前記入賞空間内に入った遊技球を前記複数個の球受凹部のいずれかに送り込む球受入口と、
前記球受回動部材の下端側に設けられて前記球受回動部材の回動動作に伴って前記球受凹部内の遊技球を前記特定入賞領域又は前記通常入賞領域に排出する球排出口と、を備え、
前記遊技機は、
前記進入検出手段による遊技球の検出に基づいて、前記可動通路部材を前記第二の位置から前記第一の位置に移動させる制御を行う移動制御手段と、
前記表示器による演出表示を制御する演出表示制御手段と、を備え、
前記演出表示制御手段は、
前記可動通路部材が前記第一の位置に移動した状態で、当該可動通路部材に対して作用を及ぼす演出画像を表示制御し、前記通常検出手段によって遊技球が検出されたときは、前記特定遊技状態が発生しない旨を遊技者に示唆する態様で前記作用を及ぼす演出画像を表示制御する一方、前記特定検出手段によって遊技球が検出されたときは、前記特定遊技状態が発生する旨を遊技者に示唆する態様で前記作用を及ぼす演出画像を表示制御することを特徴とする遊技機。 A game area formed on the front of the game board and into which a game ball is driven by a player's operation;
A start winning opening that is arranged in the gaming area and allows winning of gaming balls;
Start detection means for detecting winning of a game ball in the start winning opening;
An opening / closing piece capable of a predetermined opening / closing operation in response to detection of the game ball by the start detection means, an entrance allowing the game ball to enter by opening the opening / closing piece, and an entrance detecting the game ball entering from the entrance A detecting means, a winning space for receiving a game ball detected by the approach detecting means, a rolling device for rolling the gaming ball in the winning space to perform a predetermined effect within a specified time, and a rolling device Usually winning region specific winning area is to be acceptable dynamic is not obtained game balls advantageous specific gaming state to the player that obtained occurred and the specific game state does not occur, a game ball entering the said base win area Usually detecting means for detecting includes a receiving switching means for switching the receiving of the game balls in the particular winning region and the base win area with a predetermined period, a position different from the start winning opening of the gaming area A variable winning device arranged, a gaming machine having a
The variable winning device is:
The display is arranged on the rear wall portion of the winning space, and a display screen is provided on the substantially entire rear wall portion for effect display.
The rolling device is
A ball entrance for receiving a game ball that has entered the winning space, and a ball exit for sending the game ball received at the ball entrance to the specific winning area or the normal winning area, and receiving the game ball at the ball entrance And a movable passage member provided to be movable between a first position for concealing at least a part of the front surface of the display screen and a second position serving as a normal position for canceling the concealment , With
The movable passage member is
A plurality of ball receiving recesses capable of receiving one game ball at regular intervals in the circumferential direction, and a disk-shaped ball receiving and rotating member that always rotates in one direction based on the drive of a motor; ,
A ball receiving port that is provided on the upper end side of the ball receiving and rotating member and feeds a game ball that has entered the winning space into one of the plurality of ball receiving recesses;
A ball outlet that is provided on the lower end side of the ball receiving and rotating member and discharges the game balls in the ball receiving recess to the specific winning area or the normal winning area in accordance with the rotating operation of the ball receiving and rotating member. And comprising
The gaming machine is
Based on the detection of a game ball according to the approach detecting means, a movement controlling means for controlling Before moving the movable passage member to said first position from said second position,
Production display control means for controlling production display by the display,
The effect display control means includes:
When the movable passage member is moved to the first position, an effect image acting on the movable passage member is displayed and controlled, and when the game ball is detected by the normal detection means, the specific game While controlling the display of the effect image that exerts the action in a manner that suggests to the player that the state does not occur, when the game ball is detected by the specific detection means, the player indicates that the specific game state will occur A game machine that controls display of an effect image that exerts the above-described action in a manner suggested to the above .
該通路内検出手段による遊技球の検出タイミングに基づいて当該遊技球が前記特定入賞領域に入る可能性を予測する特定入賞予測手段と、を備え、Specific winning prediction means for predicting the possibility that the gaming ball enters the specific winning area based on the detection timing of the gaming ball by the detecting means in the passage,
前記演出表示制御手段は、The effect display control means includes:
前記特定入賞予測手段により遊技球が前記特定入賞領域に入る可能性が高いと予測されたときは、遊技球が前記特定入賞領域又は前記通常入賞領域に入る前段階で当該遊技球が前記特定入賞領域に入る可能性が高いことを予告する演出画像を表示制御する一方、前記特定入賞予測手段により遊技球が前記特定入賞領域に入る可能性が低いと予測されたときは、遊技球が前記特定入賞領域又は前記通常入賞領域に入る前段階で当該遊技球が前記特定入賞領域に入る可能性が低いことを予告する演出画像を表示制御することを特徴とする請求項1記載の遊技機。When it is predicted by the specific winning prediction means that there is a high possibility that the game ball will enter the specific winning area, the gaming ball is placed in the specific winning area before entering the specific winning area or the normal winning area. While controlling the display of the effect image that predicts that there is a high possibility of entering the area, when the specific winning prediction means predicts that the gaming ball is unlikely to enter the specific winning area, 2. The gaming machine according to claim 1, wherein an effect image for notifying that there is a low possibility that the game ball enters the specific winning area in a stage before entering the winning area or the normal winning area is controlled.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006187818A JP4904101B2 (en) | 2006-07-07 | 2006-07-07 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006187818A JP4904101B2 (en) | 2006-07-07 | 2006-07-07 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2008012153A JP2008012153A (en) | 2008-01-24 |
JP2008012153A5 true JP2008012153A5 (en) | 2009-08-20 |
JP4904101B2 JP4904101B2 (en) | 2012-03-28 |
Family
ID=39069771
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006187818A Expired - Fee Related JP4904101B2 (en) | 2006-07-07 | 2006-07-07 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4904101B2 (en) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2009173099A (en) | 2008-01-23 | 2009-08-06 | Ntn Corp | Bearing device for wheel |
JP2010104513A (en) * | 2008-10-29 | 2010-05-13 | Sammy Corp | Pachinko machine |
JP5378299B2 (en) * | 2010-06-01 | 2013-12-25 | 株式会社ニューギン | Game machine |
JP5445857B2 (en) * | 2010-06-01 | 2014-03-19 | 株式会社ニューギン | Game machine |
JP2019088733A (en) * | 2017-11-17 | 2019-06-13 | 株式会社三共 | Game machine |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2004174238A (en) * | 2002-11-12 | 2004-06-24 | Daiichi Shokai Co Ltd | Game machine |
JP2004255178A (en) * | 2003-02-07 | 2004-09-16 | Adachi Light Co Ltd | Display device for game machine |
JP4397185B2 (en) * | 2003-07-18 | 2010-01-13 | サミー株式会社 | Game machine |
JP4484509B2 (en) * | 2003-12-25 | 2010-06-16 | 株式会社ソフイア | Game machine |
-
2006
- 2006-07-07 JP JP2006187818A patent/JP4904101B2/en not_active Expired - Fee Related
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