JP2006212363A - Triangular game board and triangular pyramidal piece - Google Patents

Triangular game board and triangular pyramidal piece Download PDF

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JP2006212363A
JP2006212363A JP2005056574A JP2005056574A JP2006212363A JP 2006212363 A JP2006212363 A JP 2006212363A JP 2005056574 A JP2005056574 A JP 2005056574A JP 2005056574 A JP2005056574 A JP 2005056574A JP 2006212363 A JP2006212363 A JP 2006212363A
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triangular
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Shunji Omura
俊二 大村
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Abstract

<P>PROBLEM TO BE SOLVED: To provide pieces and a game board to play a reversi game with a three dimensional effect which can be played by many people, is excellent in an optical effect on the board and requires a complicate image to think. <P>SOLUTION: The triangular game board and the triangular pyramidal pieces comprise the triangular game board which is constituted by forming an equilateral triangular outline and the prescribed number of equilateral triangular sections slightly larger than the pieces by horizontal lines, left oblique lines and right oblique lines within the visible outline, and the prescribed number of the triangular pyramidal pieces of which the four apexes are respectively classified by color. <P>COPYRIGHT: (C)2006,JPO&NCIPI

Description

本発明は、2人から4人の競技者で競うことができる三角形状ゲーム盤と三角錐形駒に関する。  The present invention relates to a triangular game board and a triangular pyramid piece that can be competed by 2 to 4 players.

従来、円形の駒の表面と裏面を白黒に塗り分け、二人の競技者が碁盤状の網目を描いたゲーム盤に交互に駒を置いてゆき、自己の駒で相手の駒を挟むことにより、相手の駒を反転させて自己の色とし、持ち駒を使い尽くした段階で盤上の両者の駒の数の多い方を勝ちとするいわゆるオセロ(登録商標)ゲーム、一般的にはリバーシ(Reversi)又は源平碁というゲームがある(以下、「リバーシゲーム」という。)。  Traditionally, the front and back of a circular piece are painted in black and white, and the two players place the pieces alternately on a game board with a checkerboard-like mesh, and sandwich their opponent's pieces with their own pieces. The so-called Othello (registered trademark) game, generally reversi (Reversi) There is a game called Minamoto Genpei (hereinafter referred to as “reversi game”).

いわゆるリバーシゲームは、二人で競技するものであるため、三人以上で互いの駒を挟んで自己の色の駒に変えて競うゲームが提案されている。  Since the so-called reversi game is a game played by two people, a game has been proposed in which three or more players compete with each other with their own pieces in between.

特許文献1に記載されているものは、丸い駒に判別マークを付けて、図示のように3種類の駒と、縦、横、斜めの平行線により網目模様線を描いたゲーム盤とからなるもので、三人でそれぞれ他者の駒を挟んで反転させて、自己の色の駒の多いものを勝ちとするものである。  What is described in Patent Document 1 includes a game board in which a discrimination mark is attached to a round piece, and three types of pieces are drawn as shown in the drawing, and a mesh pattern line is drawn by vertical, horizontal, and diagonal parallel lines. It is a thing that three people invert each other's pieces, and wins the one with many pieces of their own color.

特許文献2には、図5に示すように、正三角形盤(1)の中に大三角形(2)を書き、大三角形(2)の3辺の長さを10分割して、大三角形(2)の3辺にそれぞれ平行に線を引き、盤の余白(6)を赤とし、それを基準にして、右(7)を青,左(8)を黄とする正三角形ゲーム盤、小三角形(4)の辺の2分の1くらいの辺からなる正三角形の底面を持つ三角すいのこま(5)を66個作り、そのこま(5)の1側面を赤とし、それを基準にして右側面を黄、左側面を青としたこまとからなる正三角形ゲーム具が記載されている。  In Patent Document 2, as shown in FIG. 5, the large triangle (2) is written in the equilateral triangle board (1), the length of the three sides of the large triangle (2) is divided into 10 parts, and the large triangle ( 2) A regular triangle game board in which a line is drawn parallel to each of the three sides, the board margin (6) is red, and the right (7) is blue and the left (8) is yellow. Make 66 triangular cone tops (5) with a regular triangular base consisting of about half the sides of the triangle (4), and make one side of the top (5) red and use it as a reference. In addition, there is described an equilateral triangle game device having a top with yellow on the right side and blue on the left side.

特許文献3には、四角の盤で三角錐の駒の頂点を下にして盤面形成された穴に差し込んで、四色の色分けで4人までの競技を可能にしたものが記載されている。
さらに、特許文献4には、競技人数によって盤の形を変えて、さいころ型の色分けされた六面体を使用して競技するものが記載されている。
Patent Document 3 describes a quadrilateral board that is inserted into a hole formed on the board face with the apex of a triangular pyramid downward and allows up to four players to compete in four colors.
Furthermore, Patent Document 4 describes a game that uses a hexahedron that is color-coded as a dice type by changing the shape of the board according to the number of players.

実開昭59−145975号公報  Japanese Utility Model Publication No.59-145975 特開昭60−236672号公報  JP 60-236672 A 実開平04−11069号公報  Japanese Utility Model Publication No. 04-11069 実開平08−216号公報  Japanese Utility Model Publication No. 08-216

従来の駒は、駒の形状が二面体(平板)であっても、六面体、四面体であっても、駒の識別は平面で行うものであるため、どのような駒を使用しても従来のリバーシゲームと盤面の視覚的効果は変らないものであった。
また、ゲーム盤も四角形状のものが多く、ゲームにおける相互の駒に対するイメージ思考が単純になりやすいものであった。
本発明は、多人数で競技ができ立体感があるリバーシゲームであって、盤面の視覚効果が優れ、思考が複雑なイメージを必要とするゲームを行うことができる駒とゲーム盤を提供することを目的とする。
Even if a conventional piece is a dihedron (flat plate), a hexahedron, or a tetrahedron, the piece is identified by a plane. The visual effects of the game and the board were unchanged.
Also, many game boards have a rectangular shape, and image thinking with respect to each other piece in the game tends to be simple.
The present invention provides a piece and a game board that is a reversible game that can be played by a large number of people and has a three-dimensional effect, which has an excellent visual effect on the board and can play a game that requires a complex image of thinking. With the goal.

本発明のゲームは、正三角形状の外形線と、その外形線内を横線、左斜め線、右斜め線により、駒よりやや大きめの正三角形のマス目が所定数形成されてなる三角形状ゲーム盤と、4つの頂点がそれぞれ色分けされている所定数の三角錐形駒とからなる。  The game of the present invention is a triangular game in which a predetermined number of squares of an equilateral triangle slightly larger than a piece are formed by an equilateral triangular outline and a horizontal line, a left oblique line, and a right oblique line within the outline. It consists of a board and a predetermined number of triangular pyramid pieces whose four vertices are color-coded.

本発明の駒とゲーム盤とから行うことができるゲームは、多人数で競技ができ立体感があるリバーシゲームであって、従来のものと比べて、競技ルールが単純で奥の深いゲームを行うことができる。
まず、このゲームは勝った時の喜びが非常に大きい。これは、視覚的でゲーム盤の上の駒の色がほとんど自分の色になるので、圧倒的な勝利を感ずることができる。特に、駒の色は、三角錐形駒の頂点の色の集合として見えるので、平面型の駒と比して、際だった違いとなる。
さらに、三角形状遊技盤を使用しているため、従来のものの矩形の思考と比較して、縦、横、斜め、三角等の多様な思考をしなければならないものであるので、先が読みにくく、相手の駒を挟んで反転させた時、特にライン取りという取り方が可能であるため、反転後の視覚的効果は絶大であるとともに、イメージトレーニングにもなるもので、脳の活性化を可能とするゲームである。
The game that can be played from the piece and the game board of the present invention is a reversible game that can be played by a large number of players and has a three-dimensional effect, and has a simple game rule and a deep game compared to the conventional game. be able to.
First of all, the joy of winning this game is great. This is visual and the color of the pieces on the game board is almost my color, so I can feel an overwhelming victory. In particular, the colors of the pieces are seen as a set of colors at the vertices of the triangular pyramid-shaped pieces, which is a significant difference compared to the flat type pieces.
In addition, because it uses a triangular game board, it has to think in various ways such as vertical, horizontal, diagonal, and triangular compared to the conventional rectangular thinking, so it is difficult to read ahead. , When flipped across the opponent's piece, it is possible to take a line especially, so the visual effect after flipping is enormous and it can also be image training, activating the brain It is a game.

本発明の実施例を、図1〜図2に基づいて、説明する。
図1は、本発明の実施例の駒1と、ゲーム盤10とを示し、図2は、本発明の駒1と、ゲーム盤10を使用したゲームのルールの説明図である。
An embodiment of the present invention will be described with reference to FIGS.
FIG. 1 shows a piece 1 and a game board 10 according to an embodiment of the present invention, and FIG. 2 is an explanatory diagram of rules for a game using the piece 1 and the game board 10 of the present invention.

本発明のゲーム盤10は、図1(a)に示すように、三角形状をし、三つの頂点11a、11b、11cを有しており、三角形の外形内は、横線12、左斜め線13、右斜め線14により、駒1よりやや大きめの三角形状のマス目11(1辺が3cm強程度が基本となる。)が形成されている。  As shown in FIG. 1 (a), the game board 10 of the present invention has a triangular shape and has three vertices 11a, 11b, and 11c. Inside the outer shape of the triangle is a horizontal line 12 and a left diagonal line 13. The right diagonal line 14 forms a triangular grid 11 (one side is about 3 cm or more on a side) that is slightly larger than the piece 1.

ゲーム盤10は、紙製、プラスチック製、木製、アクリル樹脂製、金属製のいずれでもよいが、盤の大きさからすると、折り畳みができるもので適当である。
ゲーム盤10は、駒1をマス目11に置いたり取ったりしたとき、駒1が動いたりすると、彩色された駒1の頂点1a、1b、1c、1dの位置が乱れ、置かれた駒1が奇麗に見えなくなることがあるので、マス目11を駒1の底面の形に若干凹ませたり、磁石を使用したりして、駒1を重い材質にしたり、何らかのゲーム盤10と駒1との据わりをよくするようにしてもよい。
The game board 10 may be made of paper, plastic, wood, acrylic resin, or metal, but is suitable because it can be folded according to the size of the board.
When the game board 10 places or removes the piece 1 on the grid 11 and the piece 1 moves, the positions of the vertices 1a, 1b, 1c, and 1d of the colored piece 1 are disturbed, and the placed piece 1 May appear invisible, so the grid 11 may be slightly recessed into the shape of the bottom of the piece 1 or a magnet may be used to make the piece 1 a heavy material, or any game board 10 and piece 1 You may make it improve the installation of.

ゲーム盤10の正三角形マス目11の数は、例えば、横線12が2本の場合、4個となり、以下横線12の数を3本、4本、5本、6本、7本、8本、9本、10本、11本とすると、マス目11の数は、9個、16個、25個、36個、49個、64個、81個、100個、121個となるが、ゲームの複雑さが必要なこと、ゲーム盤10の外形寸法等を考慮すると、横線12の数は8本又は9本が適当といえる。  The number of equilateral triangles 11 on the game board 10 is, for example, 4 when the number of the horizontal lines 12 is 2, and the number of the horizontal lines 12 is 3, 4, 5, 6, 7, and 8 below. , 9, 10, and 11, the number of squares 11 is 9, 16, 25, 36, 49, 64, 81, 100, 121, In consideration of the necessity of the above-mentioned complexity and the external dimensions of the game board 10, the number of the horizontal lines 12 is appropriate to be 8 or 9.

本発明の駒1は、図1(b)に示すように、三角錐形をしており、その頂点1a、1b、1c、1dはそれぞれ違う色で彩色されている。つまり、この駒1を使用すれば、最大4人でゲームが行えることになる。  The piece 1 of the present invention has a triangular pyramid shape as shown in FIG. 1B, and the vertices 1a, 1b, 1c, and 1d are colored with different colors. That is, if this piece 1 is used, a game can be performed by a maximum of four people.

頂点1a、1b、1c、1dの色は、例えば、1aを赤、1bを黄、1cを青、1dを黒と塗り分け、駒の生地の色は、白色とすればよい。この配色以外の他の色、例えば、緑、橙、桃、等でもよい。
また、頂点1a、1b、1c、1dの彩色は、同一色であってもよいが、いろいろなパターンで塗り分けてもよく、識別可能な模様としてもよい。
As for the colors of the vertices 1a, 1b, 1c, and 1d, for example, 1a may be red, 1b may be yellow, 1c may be blue, and 1d may be black. Other colors other than this color scheme, for example, green, orange, peach, etc., may be used.
Further, the chromatic colors of the vertices 1a, 1b, 1c, and 1d may be the same color, but they may be painted in various patterns or may be identifiable patterns.

駒1の大きさは、本発明の特徴である駒の頂点を摘んで操作することとなるので、三角錐の一辺は3cm程度が基本となる。三角錐の一辺の長さを長くすると、必然的にゲーム盤1が大きくなるので、3cm程度が扱いやすい。
頂点1a、1b、1c、1dの彩色幅は、摘むという動作に便な様に、ゲーム中にゲーム者自身の色がはっきり識別できる1cm程度が適当である。
Since the size of the piece 1 is operated by picking the top of the piece which is a feature of the present invention, one side of the triangular pyramid is basically about 3 cm. If the length of one side of the triangular pyramid is increased, the game board 1 will inevitably become larger, so about 3 cm is easy to handle.
The color width of the vertices 1a, 1b, 1c, and 1d is suitably about 1 cm so that the player's own color can be clearly identified during the game so as to facilitate the operation of picking.

駒1の材質は、木、プラスチック、アクリル、ゴム、シリコン、金属等の多様な素材が選択できるが、操作の容易さ、丈夫さ等を考慮すると木製が適当といえる。
以上のことを考慮すると、駒1は、頂点1a、1b、1cを親指、人差し指、中指の三本の指で摘むようになるため、頂点部分を彩色後、滑り止めのためシリコンを塗ってもよい。
また、頂点部に刻み目、凹凸を付けてもよい。又は、駒の素材は滑り止めを考慮して、ゴム、シリコン等の素材で形成してもよい。
又は、頂点部に別体の彩色された摘み部を付けてもよい。
The material of the piece 1 can be selected from various materials such as wood, plastic, acrylic, rubber, silicon, metal, etc. However, considering ease of operation and durability, it can be said that wood is appropriate.
In consideration of the above, the piece 1 picks up the vertices 1a, 1b, and 1c with three fingers, that is, the thumb, the index finger, and the middle finger. .
Moreover, you may give a notch and an unevenness | corrugation to the vertex part. Alternatively, the material of the piece may be formed of a material such as rubber or silicon in consideration of anti-slip.
Alternatively, a separate colored knob may be attached to the apex.

本発明のゲームのルールを説明する。
競技できる人数は、2人から4人までで、最も本発明のゲームを特徴付けることができるのは、3人の場合であるので、以下、3人で競技する場合を例として説明する。
The game rules of the present invention will be described.
The number of players that can compete is from 2 to 4, and the game of the present invention can be most characterized in the case of 3 people, so the case where 3 people compete is explained as an example below.

まず競技者の先手、後手の順番を決める場合、この三角錐形駒1を使用することができる。三角錐形駒1を5個持ち、振ると、頂点1a〜1dがトランプのポーカーのように4つの札(ダイヤ、ハート、スペード、クロバー)としてみて、フラッシュ、フルハウス、ツウペア、ワンペアとみて、色彩のみの揃い方で強さを競って、先後を決める。  First, the triangular pyramid piece 1 can be used to determine the order of the competitor's front and back. If you have five triangular pyramid pieces 1 and shake them, the vertices 1a to 1d look like four cards (diamond, heart, spade, clover) like playing cards poker, flash, full house, two pairs, one pair, colors Compete for strength in the same way, and decide the future.

勝った人から色を指定し、三角錐型駒1をゲーム盤1の三角形のマス目11に置き、順次2番手、3番手の人が置いて、競技が始まる。
初手は、三角形状遊技領域の頂点11a、11b、11cに置いた方が有利となる。
The color is designated by the winning person, the triangular pyramid piece 1 is placed on the triangular grid 11 of the game board 1, and the second and third person are placed in order, and the competition starts.
It is advantageous to place the first hand at the vertices 11a, 11b, and 11c of the triangular game area.

競技は、初手からどこに置いても競技者の自由であるが、色の違う駒がマス目11を隣り合わせて接触した時、同色の色の駒1で他の色の駒1を挟んだとき、挟んだ駒1を自分の色の駒1反転させることで競技を行う点はいわゆるリバーシと同様である。競技の勝敗は、より多くのマス目11を自分の色の駒1(色分けされた頂点1a、1b、1c、1dの色)で埋めたものが勝ちとなる。  The competition is free to the competitors wherever they are placed, but when a piece of different color touches the square 11 next to each other, when a piece 1 of the same color sandwiches the piece 1 of another color, It is the same as reversi in that the competition is performed by reversing the piece 1 that is sandwiched between the pieces 1 of its own color. The winning or losing of the game is won by filling more squares 11 with their own colored pieces 1 (colors of the color-coded vertices 1a, 1b, 1c, and 1d).

図2(a)〜(d)に、自分のこま1で相手の駒1を挟んで反転させることができるパターンを説明する。
いわゆるリバーシゲームと同様、相手の駒を自己の駒で挟むのは、縦、横、斜めいずれの方向からでも反転させることは、同様である。つまり、図2(a)のように、駒1aと駒1b(網点の駒1aと、斜線の駒1bとで駒の色を示している。)が接したマス目11に置かれていて、イのマス目11に駒1aを置いて、ロの位置の駒1bを挟み、駒1aの色に反転させる。
2A to 2D, patterns that can be reversed with their top 1 sandwiching the opponent piece 1 will be described.
As in the so-called reversi game, the opponent's piece is sandwiched between his / her pieces in the same manner as inversion from any of the vertical, horizontal and diagonal directions. That is, as shown in FIG. 2 (a), the piece 1a and the piece 1b (the color of the piece is indicated by the halftone dot piece 1a and the shaded piece piece 1b) are placed on the grid 11 which is in contact with each other. The piece 1a is placed on the square 11 of the a, and the piece 1b at the position of B is sandwiched and inverted to the color of the piece 1a.

図2(b)に示すパターンはやや複雑となり、駒1bと接したマス目11につながって駒1aが置いてあったとする。駒1bの競技者が自分の駒イを同一線上のマス目に置いて、駒1aを挟むと、その間の駒ロは反転させられ、全て駒1bとなる。
なお、本発明によるゲームには、後述するがライン取りというルールが採用でき、このパターンの場合、ライン取りのルールが働き、ハの駒も駒1bに反転する。
The pattern shown in FIG. 2B is somewhat complicated, and it is assumed that the piece 1a is placed in connection with the grid 11 in contact with the piece 1b. When the player of the piece 1b places his piece i on the same line and sandwiches the piece 1a, the pieces in between are reversed and become all pieces 1b.
In the game according to the present invention, the rule of line drawing, which will be described later, can be adopted. In the case of this pattern, the rule of line drawing works, and the c-piece is also reversed to the piece 1b.

図2(c)は、前述のライン取りルールを説明するものである。
ライン取りとは、三角形の外形のいずれかの横線12上の一列のマス目11を自分の駒1で埋めた場合、その横線12と直角方向のいずれかの三角形の頂点15a、15b、15cとの間のマス目11に置いてあるこまを自分の駒に反転させることができることをいう。図に示すように、横線12の線上のマス目にて駒1bによってライン取りが完成すると、頂点15との間のマス目(×で表示)に置いてある駒は反転し、駒1bとなる。
FIG. 2C illustrates the above-described line drawing rule.
Line drawing means that when a row of squares 11 on one horizontal line 12 of a triangular shape is filled with its own piece 1, vertices 15a, 15b, 15c of any triangle perpendicular to the horizontal line 12 are It means that the top placed on the square 11 between the two can be reversed to its own piece. As shown in the figure, when line drawing is completed by the piece 1b at the square on the horizontal line 12, the piece placed on the square (indicated by x) between the vertex 15 is inverted to become the piece 1b. .

又、本発明のゲームは、図2(d)に示す、派生取りというルールを採用することができる。
派生取りとは、相手の駒1aをイのマス目に駒1bを置くことにより、ロのマス目の駒を駒1bに反転させる。反転させたロの駒1bはハの駒を挟んだことになるので、更に、反転させて駒1bとすることができることをいう。
派生取りは、先を読むことがかなり難しく、このルールを採用することにより、本発明によるゲームの興趣は更に増すことになる。
Also, the game of the present invention can adopt the rule of derivation shown in FIG.
In derivation taking, the piece 1b of the opponent is turned over to the piece 1b by placing the piece 1b on the square of the opposite side. Since the inverted piece 1b is sandwiched between the two pieces, the piece 1b can be further turned into the piece 1b.
Derivation is considerably difficult to read ahead, and by adopting this rule, the interest of the game according to the present invention is further increased.

本発明のゲーム盤と駒とを利用した電子ゲーム化して、携帯電話やパソコンなどのアプリケーションソフトにすることも考えられる。さらに、インターネットを介して、通信競技化も図ることが可能である。
さらに、三角錐形駒の彩色や材質工夫することでインテリア等にも応用できる。
An electronic game using the game board and pieces of the present invention may be converted into application software such as a mobile phone or a personal computer. Furthermore, it is possible to promote communication competition via the Internet.
Furthermore, it can be applied to the interior etc. by devising the coloring and material of the triangular pyramid piece.

本発明の実施例の駒1と、ゲーム盤10とを示す説明図。  Explanatory drawing which shows the piece 1 and the game board 10 of the Example of this invention. 本発明の実施例のゲームのルールの説明図である。  It is explanatory drawing of the rule of the game of the Example of this invention. 従来の三角形状ゲーム盤と丸駒を使用したゲームの説明図。  Explanatory drawing of the game using the conventional triangular game board and a round piece. 従来の三角形状ゲーム盤と三角錐形駒を使用したゲームの説明図。  Explanatory drawing of the game using the conventional triangular game board and a triangular pyramid piece.

符号の説明Explanation of symbols

1 三角錐形駒
1a、1b、1c、1d 駒の色分けされた頂点
10 三角形状ゲーム盤
11 三角形のマス目
11a、11b、11c 三角形状遊技領域の頂点のマス目
12 横線
13 左斜め線
14 右斜め線
1 Triangular pyramid pieces 1a, 1b, 1c, 1d Color-coded vertices 10 Triangular game board 11 Triangular cells 11a, 11b, 11c Triangular game area vertex cells 12 Horizontal line 13 Left diagonal line 14 Right diagonal line

Claims (1)

正三角形状の外形線と、その外形線内を横線、左斜め線、右斜め線により、駒よりやや大きめの正三角形のマス目が所定数形成されてなる三角形状ゲーム盤と、
4つの頂点がそれぞれ色分けされている所定数の三角錐形駒とからなること
を特徴とする三角形状ゲーム盤と三角錐形駒。
An equilateral triangle outline, and a triangle game board in which a predetermined number of equilateral triangles slightly larger than the piece are formed by a horizontal line, a left oblique line, and a right oblique line in the outline;
A triangular game board and a triangular pyramid piece comprising a predetermined number of triangular pyramid pieces each having four vertices color-coded.
JP2005056574A 2005-02-01 2005-02-01 Triangular game board and triangular pyramidal piece Pending JP2006212363A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2005056574A JP2006212363A (en) 2005-02-01 2005-02-01 Triangular game board and triangular pyramidal piece

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005056574A JP2006212363A (en) 2005-02-01 2005-02-01 Triangular game board and triangular pyramidal piece

Publications (1)

Publication Number Publication Date
JP2006212363A true JP2006212363A (en) 2006-08-17

Family

ID=36976040

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2005056574A Pending JP2006212363A (en) 2005-02-01 2005-02-01 Triangular game board and triangular pyramidal piece

Country Status (1)

Country Link
JP (1) JP2006212363A (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019030606A (en) * 2017-08-10 2019-02-28 株式会社A−Flag Board game
JP7052115B1 (en) 2021-03-29 2022-04-11 昇 渡邉 Playset
KR20220160983A (en) * 2021-05-28 2022-12-06 이정구 Board game set

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2019030606A (en) * 2017-08-10 2019-02-28 株式会社A−Flag Board game
JP7052115B1 (en) 2021-03-29 2022-04-11 昇 渡邉 Playset
JP2022152074A (en) * 2021-03-29 2022-10-12 昇 渡邉 Play equipment
KR20220160983A (en) * 2021-05-28 2022-12-06 이정구 Board game set
KR102632610B1 (en) * 2021-05-28 2024-02-02 이정구 Board game set

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