HK1149811A1 - 用於減少通信信道上的分組丟失的效果的視頻壓縮系統及方法 - Google Patents
用於減少通信信道上的分組丟失的效果的視頻壓縮系統及方法Info
- Publication number
- HK1149811A1 HK1149811A1 HK11103542.4A HK11103542A HK1149811A1 HK 1149811 A1 HK1149811 A1 HK 1149811A1 HK 11103542 A HK11103542 A HK 11103542A HK 1149811 A1 HK1149811 A1 HK 1149811A1
- Authority
- HK
- Hong Kong
- Prior art keywords
- reducing
- effects
- communication channel
- packet loss
- compression system
- Prior art date
Links
- 230000006835 compression Effects 0.000 title 1
- 238000007906 compression Methods 0.000 title 1
- 238000000034 method Methods 0.000 title 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/358—Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
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- A63F13/12—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
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- H04N19/103—Selection of coding mode or of prediction mode
- H04N19/114—Adapting the group of pictures [GOP] structure, e.g. number of B-frames between two anchor frames
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- H04N21/238—Interfacing the downstream path of the transmission network, e.g. adapting the transmission rate of a video stream to network bandwidth; Processing of multiplex streams
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- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/65—Transmission of management data between client and server
- H04N21/658—Transmission by the client directed to the server
- H04N21/6587—Control parameters, e.g. trick play commands, viewpoint selection
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/538—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/577—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Computing Systems (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Databases & Information Systems (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Compression Or Coding Systems Of Tv Signals (AREA)
- Data Exchanges In Wide-Area Networks (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US99971807A | 2007-12-05 | 2007-12-05 | |
PCT/US2008/085606 WO2009073831A1 (en) | 2007-12-05 | 2008-12-04 | Video compression system and method for reducing the effects of packet loss over a communication channel |
Publications (1)
Publication Number | Publication Date |
---|---|
HK1149811A1 true HK1149811A1 (zh) | 2011-10-14 |
Family
ID=40718189
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
HK11103542.4A HK1149811A1 (zh) | 2007-12-05 | 2011-04-07 | 用於減少通信信道上的分組丟失的效果的視頻壓縮系統及方法 |
Country Status (11)
Country | Link |
---|---|
EP (1) | EP2218016A4 (zh) |
JP (3) | JP2011507351A (zh) |
KR (1) | KR20100121598A (zh) |
CN (1) | CN101918935B (zh) |
AU (1) | AU2008333833A1 (zh) |
CA (1) | CA2707708A1 (zh) |
HK (1) | HK1149811A1 (zh) |
NZ (1) | NZ585906A (zh) |
RU (1) | RU2493585C2 (zh) |
TW (2) | TW200943079A (zh) |
WO (1) | WO2009073831A1 (zh) |
Families Citing this family (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8888592B1 (en) | 2009-06-01 | 2014-11-18 | Sony Computer Entertainment America Llc | Voice overlay |
US10058778B2 (en) | 2007-12-05 | 2018-08-28 | Sony Interactive Entertainment America Llc | Video compression system and method for reducing the effects of packet loss over a communication channel |
US8147339B1 (en) | 2007-12-15 | 2012-04-03 | Gaikai Inc. | Systems and methods of serving game video |
US8968087B1 (en) | 2009-06-01 | 2015-03-03 | Sony Computer Entertainment America Llc | Video game overlay |
US8613673B2 (en) | 2008-12-15 | 2013-12-24 | Sony Computer Entertainment America Llc | Intelligent game loading |
US8926435B2 (en) | 2008-12-15 | 2015-01-06 | Sony Computer Entertainment America Llc | Dual-mode program execution |
US8506402B2 (en) | 2009-06-01 | 2013-08-13 | Sony Computer Entertainment America Llc | Game execution environments |
TWI423068B (zh) * | 2009-10-23 | 2014-01-11 | Univ Nat Cheng Kung | Image digital tag embedding method, instant identification method and its authentication system |
CA2798008C (en) * | 2010-05-06 | 2015-10-20 | Nippon Telegraph And Telephone Corporation | Method for controlling video encoding if a decoder underflow condition is detected |
US8771064B2 (en) | 2010-05-26 | 2014-07-08 | Aristocrat Technologies Australia Pty Limited | Gaming system and a method of gaming |
US8560331B1 (en) | 2010-08-02 | 2013-10-15 | Sony Computer Entertainment America Llc | Audio acceleration |
KR20130090898A (ko) | 2010-09-13 | 2013-08-14 | 소니 컴퓨터 엔터테인먼트 아메리카 엘엘씨 | 2중 모드 프로그램 실행 및 로딩 |
KR102000618B1 (ko) | 2010-09-13 | 2019-10-21 | 소니 인터랙티브 엔터테인먼트 아메리카 엘엘씨 | 부가기능의 관리 |
GB201102128D0 (en) * | 2011-02-08 | 2011-03-23 | Mustafa Bilal I | Method and system for providing video game content |
US10118095B2 (en) * | 2012-12-14 | 2018-11-06 | Nvidia Corporation | Implementing a remote gaming server on a desktop computer |
CN105551217B (zh) * | 2015-12-17 | 2021-07-16 | 杭州巨峰科技有限公司 | 一种无线遥控控制协议和无线遥控*** |
CN106886544A (zh) * | 2016-06-06 | 2017-06-23 | 阿里巴巴集团控股有限公司 | 一种数据处理方法及装置 |
CN109474594B (zh) * | 2018-11-09 | 2023-05-09 | 北京海兰信数据科技股份有限公司 | 船端数据轻量化装置、岸端数据还原装置、船岸一体化数据轻量化传输***及传输方法 |
CN113515255B (zh) * | 2021-05-17 | 2023-02-07 | 英华达(上海)科技有限公司 | 音频播放控制方法、***、电子设备及存储介质 |
TWI779916B (zh) * | 2021-11-02 | 2022-10-01 | 宏碁股份有限公司 | 遠端通訊的方法及系統 |
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US7028264B2 (en) * | 1999-10-29 | 2006-04-11 | Surfcast, Inc. | System and method for simultaneous display of multiple information sources |
JP2002077864A (ja) * | 2000-08-31 | 2002-03-15 | Csk Sogo Kenkyusho:Kk | 映像・音声情報再生方法およびシステム |
US6862609B2 (en) * | 2001-03-07 | 2005-03-01 | Canopy Group, Inc. | Redundant storage for multiple processors in a ring network |
JP2003152752A (ja) * | 2001-08-29 | 2003-05-23 | Matsushita Electric Ind Co Ltd | データ送受信方法 |
WO2003075116A2 (en) * | 2002-03-01 | 2003-09-12 | T5 Labs Ltd | Centralised interactive graphical application server |
US20030217135A1 (en) * | 2002-05-17 | 2003-11-20 | Masayuki Chatani | Dynamic player management |
JP4178462B2 (ja) * | 2003-07-18 | 2008-11-12 | ソニー株式会社 | 動画像クラスタ処理システム |
US7246183B2 (en) * | 2003-11-14 | 2007-07-17 | Avocent California Corporation | Phase optimization for wireless KVM transmission |
JP2005167515A (ja) * | 2003-12-01 | 2005-06-23 | Matsushita Electric Ind Co Ltd | ストリーミングデータ通信システム、ストリーミングデータ通信装置及びストリーミングデータ配信方法 |
JP2005244315A (ja) * | 2004-02-24 | 2005-09-08 | Kddi Technology Corp | 映像ストリーミング伝送のネットワーク品質安定化装置 |
RU2270528C1 (ru) * | 2004-08-12 | 2006-02-20 | Борис Иванович Волков | Способ сжатия и восстановления цифровых данных и устройство его осуществления |
JP2006109099A (ja) * | 2004-10-05 | 2006-04-20 | Sony Corp | コンテンツ配信システム,コンテンツ配信装置,利用者端末,およびコンピュータプログラム |
US20080207322A1 (en) * | 2005-03-21 | 2008-08-28 | Yosef Mizrahi | Method, System and Computer-Readable Code For Providing a Computer Gaming Device |
US20060230428A1 (en) * | 2005-04-11 | 2006-10-12 | Rob Craig | Multi-player video game system |
US7965736B2 (en) * | 2005-08-24 | 2011-06-21 | Qualcomm Incorporated | Transmission of multiplex protocol data units in physical layer packets |
JP4707514B2 (ja) * | 2005-09-20 | 2011-06-22 | 三菱電機株式会社 | ビデオストリーム供給システム、ビデオストリーム供給装置、及びビデオストリーム受信装置 |
US20070086528A1 (en) * | 2005-10-18 | 2007-04-19 | Mauchly J W | Video encoder with multiple processors |
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2008
- 2008-12-04 CA CA2707708A patent/CA2707708A1/en not_active Abandoned
- 2008-12-04 TW TW098114539A patent/TW200943079A/zh unknown
- 2008-12-04 NZ NZ585906A patent/NZ585906A/xx unknown
- 2008-12-04 RU RU2010127307/08A patent/RU2493585C2/ru active
- 2008-12-04 CN CN200880119257.1A patent/CN101918935B/zh active Active
- 2008-12-04 AU AU2008333833A patent/AU2008333833A1/en not_active Abandoned
- 2008-12-04 JP JP2010537091A patent/JP2011507351A/ja active Pending
- 2008-12-04 EP EP08855917.4A patent/EP2218016A4/en not_active Withdrawn
- 2008-12-04 WO PCT/US2008/085606 patent/WO2009073831A1/en active Application Filing
- 2008-12-04 TW TW097147250A patent/TW200941232A/zh unknown
- 2008-12-04 KR KR1020107014744A patent/KR20100121598A/ko not_active Application Discontinuation
-
2011
- 2011-04-07 HK HK11103542.4A patent/HK1149811A1/zh unknown
-
2013
- 2013-05-29 JP JP2013113063A patent/JP2013211902A/ja active Pending
-
2016
- 2016-10-31 JP JP2016213073A patent/JP6442461B2/ja active Active
Also Published As
Publication number | Publication date |
---|---|
TW200941232A (en) | 2009-10-01 |
RU2010127307A (ru) | 2012-01-10 |
CA2707708A1 (en) | 2009-06-11 |
JP6442461B2 (ja) | 2018-12-19 |
WO2009073831A1 (en) | 2009-06-11 |
CN101918935B (zh) | 2014-05-14 |
JP2017076984A (ja) | 2017-04-20 |
RU2493585C2 (ru) | 2013-09-20 |
KR20100121598A (ko) | 2010-11-18 |
EP2218016A4 (en) | 2013-06-12 |
AU2008333833A1 (en) | 2009-06-11 |
NZ585906A (en) | 2013-06-28 |
JP2011507351A (ja) | 2011-03-03 |
JP2013211902A (ja) | 2013-10-10 |
TW200943079A (en) | 2009-10-16 |
CN101918935A (zh) | 2010-12-15 |
EP2218016A1 (en) | 2010-08-18 |
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