HK1036504A1 - Image information generation device and information storage medium. - Google Patents

Image information generation device and information storage medium.

Info

Publication number
HK1036504A1
HK1036504A1 HK01107221A HK01107221A HK1036504A1 HK 1036504 A1 HK1036504 A1 HK 1036504A1 HK 01107221 A HK01107221 A HK 01107221A HK 01107221 A HK01107221 A HK 01107221A HK 1036504 A1 HK1036504 A1 HK 1036504A1
Authority
HK
Hong Kong
Prior art keywords
storage medium
generation device
information storage
image information
information generation
Prior art date
Application number
HK01107221A
Inventor
Masaki Takeda
Seiichi Sato
Hiroyuki Hiraishi
Original Assignee
Namco Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Namco Ltd filed Critical Namco Ltd
Publication of HK1036504A1 publication Critical patent/HK1036504A1/en

Links

Classifications

    • A63F13/12
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F15/00Digital computers in general; Data processing equipment in general
    • G06F15/16Combinations of two or more digital computers each having at least an arithmetic unit, a program unit and a register, e.g. for a simultaneous processing of several programs
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8029Fighting without shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Hardware Design (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • Software Systems (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • User Interface Of Digital Computer (AREA)
  • Telephonic Communication Services (AREA)
HK01107221A 1999-10-07 2001-10-16 Image information generation device and information storage medium. HK1036504A1 (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP28692099A JP3449953B2 (en) 1999-10-07 1999-10-07 GAME IMAGE GENERATION DEVICE, INFORMATION DISTRIBUTION DEVICE, AND INFORMATION STORAGE MEDIUM

Publications (1)

Publication Number Publication Date
HK1036504A1 true HK1036504A1 (en) 2002-01-04

Family

ID=17710686

Family Applications (1)

Application Number Title Priority Date Filing Date
HK01107221A HK1036504A1 (en) 1999-10-07 2001-10-16 Image information generation device and information storage medium.

Country Status (5)

Country Link
JP (1) JP3449953B2 (en)
KR (1) KR100423628B1 (en)
GB (1) GB2359394B (en)
HK (1) HK1036504A1 (en)
WO (1) WO2001025944A1 (en)

Families Citing this family (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4105464B2 (en) * 2002-03-27 2008-06-25 株式会社東芝 Image viewer
US7798903B2 (en) * 2004-04-30 2010-09-21 Microsoft Corporation System and method for accessing system software in a gaming console system via an input device
US7887419B2 (en) 2004-12-07 2011-02-15 Microsoft Corporation Game achievements system
US8425331B2 (en) 2004-12-07 2013-04-23 Microsoft Corporation User interface for viewing aggregated game, system and personal information
US8876606B2 (en) 2004-12-07 2014-11-04 Microsoft Corporation User-centric method of aggregating information sources to reinforce digital identity
KR100695204B1 (en) 2005-06-17 2007-03-14 에스케이 텔레콤주식회사 Method and System for Status of Application Storing by Using Mobile Communication Terminal
JP5330640B2 (en) 2006-05-09 2013-10-30 任天堂株式会社 GAME PROGRAM, GAME DEVICE, GAME SYSTEM, AND GAME PROCESSING METHOD
TR200909978A1 (en) 2009-12-30 2011-07-21 Türkcell İleti̇şi̇m Hi̇zmetleri̇ Anoni̇m Şi̇rketi̇ A content creation and reading system.
JP5977147B2 (en) 2012-11-05 2016-08-24 株式会社ソニー・インタラクティブエンタテインメント Information processing apparatus and input device
JP6881956B2 (en) * 2016-11-24 2021-06-02 株式会社タイトー Game system, button setting program
JP6881957B2 (en) * 2016-11-24 2021-06-02 株式会社タイトー Game system

Family Cites Families (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4319336A (en) * 1979-02-02 1982-03-09 International Business Machines Corporation Transaction execution system with improved key function versatility
JPS6411200A (en) * 1987-07-02 1989-01-13 Nara Prefecture Method of processing dry animal skin
US5287514A (en) * 1990-01-08 1994-02-15 Microsoft Corporation Method and system for customizing a user interface in a computer system
JPH04362762A (en) * 1991-06-10 1992-12-15 Oki Electric Ind Co Ltd Information processing system
JPH05257589A (en) * 1992-03-12 1993-10-08 Nec Software Kansai Ltd System for customizing program function key
JPH0578286U (en) * 1992-04-01 1993-10-26 積水化学工業株式会社 Wireless controller
JPH0713667A (en) * 1993-06-22 1995-01-17 Fuji Xerox Co Ltd Key history managing device
JP3042283B2 (en) * 1993-10-07 2000-05-15 株式会社セガ・エンタープライゼス Game equipment
JPH09294260A (en) * 1996-04-26 1997-11-11 Sega Enterp Ltd Communication processing unit, terminal equipment, communication system, game system participated by many persons using the communication system and communication method
JPH1011200A (en) * 1996-06-26 1998-01-16 Hitachi Ltd User interface of computer system
JPH10124217A (en) * 1996-10-16 1998-05-15 Hitachi Electron Service Co Ltd Auxiliary output display device having input function
US6144863A (en) * 1996-11-26 2000-11-07 U.S. Philips Corporation Electronic device with screen comprising a menu which can be customized by a user
US5894276A (en) * 1996-12-23 1999-04-13 Motorola, Inc. Communication device with programmable function button and method of operation
JPH1188583A (en) * 1997-09-05 1999-03-30 Canon Inc Image forming device
JPH11261724A (en) * 1998-03-06 1999-09-24 Sony Corp Information communication method
KR20010016943A (en) * 1999-08-05 2001-03-05 윤종용 Method for preforming network game function using potable phone

Also Published As

Publication number Publication date
JP3449953B2 (en) 2003-09-22
KR20010080538A (en) 2001-08-22
GB0113780D0 (en) 2001-07-25
JP2001109714A (en) 2001-04-20
KR100423628B1 (en) 2004-03-22
GB2359394B (en) 2004-06-09
WO2001025944A1 (en) 2001-04-12
GB2359394A (en) 2001-08-22

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Legal Events

Date Code Title Description
PF Patent in force
PC Patent ceased (i.e. patent has lapsed due to the failure to pay the renewal fee)

Effective date: 20090929