GB2484759B - A gaming apparatus - Google Patents

A gaming apparatus

Info

Publication number
GB2484759B
GB2484759B GB1104331.2A GB201104331A GB2484759B GB 2484759 B GB2484759 B GB 2484759B GB 201104331 A GB201104331 A GB 201104331A GB 2484759 B GB2484759 B GB 2484759B
Authority
GB
United Kingdom
Prior art keywords
gaming apparatus
gaming
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
GB1104331.2A
Other versions
GB201104331D0 (en
GB2484759A (en
Inventor
Stuart Browning
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Blue Sky Designs Ltd
Original Assignee
Blue Sky Designs Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Blue Sky Designs Ltd filed Critical Blue Sky Designs Ltd
Publication of GB201104331D0 publication Critical patent/GB201104331D0/en
Priority to PCT/GB2011/051400 priority Critical patent/WO2012052731A1/en
Priority to PCT/GB2011/051438 priority patent/WO2012052732A1/en
Publication of GB2484759A publication Critical patent/GB2484759A/en
Application granted granted Critical
Publication of GB2484759B publication Critical patent/GB2484759B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/039Accessories therefor, e.g. mouse pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8035Virtual fishing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Toys (AREA)
GB1104331.2A 2010-10-18 2011-03-15 A gaming apparatus Expired - Fee Related GB2484759B (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
PCT/GB2011/051400 WO2012052731A1 (en) 2010-10-18 2011-07-22 Gaming apparatus
PCT/GB2011/051438 WO2012052732A1 (en) 2010-10-18 2011-07-28 Touch accessories for touch screen device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GBGB1017596.6A GB201017596D0 (en) 2010-10-18 2010-10-18 A gaming apparatus

Publications (3)

Publication Number Publication Date
GB201104331D0 GB201104331D0 (en) 2011-04-27
GB2484759A GB2484759A (en) 2012-04-25
GB2484759B true GB2484759B (en) 2012-11-21

Family

ID=43334016

Family Applications (2)

Application Number Title Priority Date Filing Date
GBGB1017596.6A Ceased GB201017596D0 (en) 2010-10-18 2010-10-18 A gaming apparatus
GB1104331.2A Expired - Fee Related GB2484759B (en) 2010-10-18 2011-03-15 A gaming apparatus

Family Applications Before (1)

Application Number Title Priority Date Filing Date
GBGB1017596.6A Ceased GB201017596D0 (en) 2010-10-18 2010-10-18 A gaming apparatus

Country Status (2)

Country Link
GB (2) GB201017596D0 (en)
WO (1) WO2012052731A1 (en)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2492968A (en) * 2011-07-15 2013-01-23 Blue Sky Designs Ltd Apparatus for generating vibrations to be detected by a portable media player
GB2502975B (en) * 2012-06-11 2019-11-27 Cathal John Osullivan A controller for a portable touchscreen device
WO2018007219A1 (en) * 2016-07-05 2018-01-11 Realfiction Aps Toy system arranged for presenting a mixed reality and a method of using said system
JP7381572B2 (en) * 2018-06-15 2023-11-15 アルブーゾフ,イワン Advanced gaming visualization system
CN113274718A (en) * 2021-06-03 2021-08-20 北京爱其科技有限公司 Gun based on augmented reality and implementation method of shooting type augmented reality

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20030186742A1 (en) * 2002-04-01 2003-10-02 Xiao Lin Handheld electronic game device having the shape of a gun
US20060256090A1 (en) * 2005-05-12 2006-11-16 Apple Computer, Inc. Mechanical overlay
US20070040931A1 (en) * 2005-08-16 2007-02-22 Nikon Corporation Camera housing
US20080015017A1 (en) * 2006-05-09 2008-01-17 Nintendo Co., Ltd. Game controller
US20080261694A1 (en) * 2007-04-17 2008-10-23 Yu Zheng Hand-held interactive game
WO2010129070A2 (en) * 2009-05-07 2010-11-11 Raleigh Gregory G Overlay keyboard for touch screen devices

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1077135A (en) * 1913-06-05 1913-10-28 Edmundo Guerrero Mechanism for rotating and locking the cylinders of revolvers.
US8070571B2 (en) * 2003-12-11 2011-12-06 Eric Argentar Video game controller
US8939838B2 (en) * 2008-09-30 2015-01-27 Apple Inc. Accessory for playing games with a portable electronic device
JP2010108464A (en) * 2008-10-29 2010-05-13 K Soft Enterprise Co Ltd Portable equipment

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20030186742A1 (en) * 2002-04-01 2003-10-02 Xiao Lin Handheld electronic game device having the shape of a gun
US20060256090A1 (en) * 2005-05-12 2006-11-16 Apple Computer, Inc. Mechanical overlay
US20070040931A1 (en) * 2005-08-16 2007-02-22 Nikon Corporation Camera housing
US20080015017A1 (en) * 2006-05-09 2008-01-17 Nintendo Co., Ltd. Game controller
US20080261694A1 (en) * 2007-04-17 2008-10-23 Yu Zheng Hand-held interactive game
WO2010129070A2 (en) * 2009-05-07 2010-11-11 Raleigh Gregory G Overlay keyboard for touch screen devices

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
'iPhone Steering Wheel Accessory' by CTA Digital, discussed on www.geeky-gadgets.com on 06 August 2009. *

Also Published As

Publication number Publication date
WO2012052731A1 (en) 2012-04-26
GB201104331D0 (en) 2011-04-27
GB2484759A (en) 2012-04-25
GB201017596D0 (en) 2010-12-01

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Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee

Effective date: 20150315

S28 Restoration of ceased patents (sect. 28/pat. act 1977)

Free format text: APPLICATION FILED

S28 Restoration of ceased patents (sect. 28/pat. act 1977)

Free format text: RESTORATION ALLOWED

Effective date: 20161214

PCNP Patent ceased through non-payment of renewal fee

Effective date: 20220315