GB2473263B - Image processing apparatus, system, and method - Google Patents
Image processing apparatus, system, and methodInfo
- Publication number
- GB2473263B GB2473263B GB0915587.0A GB0915587A GB2473263B GB 2473263 B GB2473263 B GB 2473263B GB 0915587 A GB0915587 A GB 0915587A GB 2473263 B GB2473263 B GB 2473263B
- Authority
- GB
- United Kingdom
- Prior art keywords
- processing apparatus
- image processing
- image
- processing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T3/00—Geometric image transformations in the plane of the image
- G06T3/40—Scaling of whole images or parts thereof, e.g. expanding or contracting
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T5/00—Image enhancement or restoration
- G06T5/70—Denoising; Smoothing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/20—Special algorithmic details
- G06T2207/20172—Image enhancement details
- G06T2207/20201—Motion blur correction
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
- H04N5/272—Means for inserting a foreground image in a background image, i.e. inlay, outlay
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0915587.0A GB2473263B (en) | 2009-09-07 | 2009-09-07 | Image processing apparatus, system, and method |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0915587.0A GB2473263B (en) | 2009-09-07 | 2009-09-07 | Image processing apparatus, system, and method |
Publications (3)
Publication Number | Publication Date |
---|---|
GB0915587D0 GB0915587D0 (en) | 2009-10-07 |
GB2473263A GB2473263A (en) | 2011-03-09 |
GB2473263B true GB2473263B (en) | 2012-06-06 |
Family
ID=41203300
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0915587.0A Active GB2473263B (en) | 2009-09-07 | 2009-09-07 | Image processing apparatus, system, and method |
Country Status (1)
Country | Link |
---|---|
GB (1) | GB2473263B (en) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN104506856B (en) * | 2015-01-14 | 2017-03-22 | 山东大学 | Method of estimating quality of virtual view applicable to 3D (Three-dimensional) video system |
JP7413380B2 (en) * | 2018-12-05 | 2024-01-15 | ソニーグループ株式会社 | Animated movie room shader |
CN112893186B (en) * | 2021-01-13 | 2022-11-29 | 山西能源学院 | Rapid visual detection method and system for electrifying LED lamp filament |
JP2023089521A (en) * | 2021-12-16 | 2023-06-28 | キヤノン株式会社 | Information processing apparatus, method for controlling information processing apparatus, and program |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2312125A (en) * | 1996-04-11 | 1997-10-15 | Discreet Logic Inc | Virtual studio with zoom control |
GB2349027A (en) * | 1999-04-16 | 2000-10-18 | Ultimatte Corp | Automatic background scene defocusing for image compositing systems |
US20010052907A1 (en) * | 2000-06-20 | 2001-12-20 | Nobuhiko Mukai | Image merging apparatus and image merging method |
EP1526727A1 (en) * | 2002-06-05 | 2005-04-27 | Seiko Epson Corporation | Digital camera and image processing device |
US20080252788A1 (en) * | 2007-04-11 | 2008-10-16 | Ultimatte Corporation | Equalization of noise characteristics of the components of a composite image without degrading subject image quality |
-
2009
- 2009-09-07 GB GB0915587.0A patent/GB2473263B/en active Active
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2312125A (en) * | 1996-04-11 | 1997-10-15 | Discreet Logic Inc | Virtual studio with zoom control |
GB2349027A (en) * | 1999-04-16 | 2000-10-18 | Ultimatte Corp | Automatic background scene defocusing for image compositing systems |
US20010052907A1 (en) * | 2000-06-20 | 2001-12-20 | Nobuhiko Mukai | Image merging apparatus and image merging method |
EP1526727A1 (en) * | 2002-06-05 | 2005-04-27 | Seiko Epson Corporation | Digital camera and image processing device |
US20080252788A1 (en) * | 2007-04-11 | 2008-10-16 | Ultimatte Corporation | Equalization of noise characteristics of the components of a composite image without degrading subject image quality |
Also Published As
Publication number | Publication date |
---|---|
GB2473263A (en) | 2011-03-09 |
GB0915587D0 (en) | 2009-10-07 |
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