GB2412818A - Three dimensional interactive menus for a mobile device - Google Patents

Three dimensional interactive menus for a mobile device Download PDF

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Publication number
GB2412818A
GB2412818A GB0407099A GB0407099A GB2412818A GB 2412818 A GB2412818 A GB 2412818A GB 0407099 A GB0407099 A GB 0407099A GB 0407099 A GB0407099 A GB 0407099A GB 2412818 A GB2412818 A GB 2412818A
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Prior art keywords
information
dimensional
objects
mobile
interaction
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GB0407099D0 (en
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Gordon Ross
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72469User interfaces specially adapted for cordless or mobile telephones for operating the device by selecting functions from two or more displayed items, e.g. menus or icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/048Indexing scheme relating to G06F3/048
    • G06F2203/048023D-info-object: information is displayed on the internal or external surface of a three dimensional manipulable object, e.g. on the faces of a cube that can be rotated by the user

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  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

Due to the small size of a mobile device (e.g. mobile telephone, PDA etc) screen, it can be difficult to move around menus. The application describes a 3D version of a menu (e.g. a cube) where the cube can be rotated to show different faces of the cube which contain different menus and/or submenus. An example gives a "parent" cube made up of smaller "child" cubes. When one of these smaller "child" cubes is selected it "pops out" of the main cube and can be rotated to view different options within the "child" cube. The cube can be rotated by buttons located on the device or by direct contact with a touch screen.

Description

Method for Multiple Personalities on Mobile Phone User Interfaces using a
Three Dimensional Interactive Experience for Consistent Navigation and Interaction Scope of the Invention The present invention relates to a method to realise software programmer, hardware devices and networks that create and share structured information frameworks on and to Mobile Phone Handsets to enable user interaction with objects in three dimensions, with the ability to change textures on objects or structures thereby changing the features and functions called, using pre-loaded delivery or delivery over the air to achieve consistency of user interaction across multiple texture groupings or personalities.
Copyright Notice Portions of the disclosure of this patent document contain material that is subject to copyright. The copyright owner has no objection to the reproduction by anyone of the patent document or the patent disclosure, as it appears in the Patent and Trademark office patent file or records but otherwise reserves all copyright rights whatsoever.
Background
The Mobile Phone has undergone a rapid evolution from a device for interactive speech to a device that provides and supports a variety of forms of communication and interaction for all forms of multi-media content. Because of the very nature of it being a mobile device it has to be small in size, and in more recent handsets the addition of higher resolution colour screens has bought new opportunities for supporting user interaction. Add to this the increases in the processing power of the embedded computer chips, and mobile devices have become powerful devices with considerable functionality. But users are finding the inherent complexity associated with current art interfaces difficult to get to grips with and newer features and functions are not being widely used because of this complexity.
Problem The core of the problem with any current Mobile Phone interface is its small size.
Everything we mention in regard to the Mobile Phone applies equally well to other small-screen devices such a Personal Digital Assistants, Consumer Electronic Devices with digital displays, Information Kiosks, and other similar intelligent devices with small-footprint visual displays. The novel solution described here in relation to Mobile Phones applies to all these other devices equally well.
It is possible to magnify a small display, using physical or electronic magnification capabilities but these have not proven popular with the general public. They do, however, form an important option for people with limited visual capabilities and the importance of this audience should not be underestimated. Providing large-text versions of information presentation is one important requirement for small-screen displays.
There are other approaches to overcoming the small-screen size of mobile devices. In the physical world when we want to inspect an object more closely we bring that object from the background into our visual foreground and bring it closer. This capability of movement from background to foreground and rotation to present different facets implies a three dimensional landscape and this is what this novel method provides. New possibilities are opened up by presenting the user with a three dimensional information structure, of whatever desired shape, although for ease of exposition we focus on the Cube shape in the description that follows, but other three dimensional shapes are equally appropriate. These new possibilities are described here in particular in relation to changing the functions of groups of structures by changing their textures or look and feel.
Essential Features The description of the essential feature is designed to show in principle the novel method. We recognise that one skilled in the art will be able to define many variations and modifications thereof, and this claim is for both the principle method and variations and modifications thereof. There are also many computer languages and methods of hardware and software combinations to realise the innovations detailed below. Again our claims are not restricted to any one or more computer languages but apply across all software and computer languages and combinations and all hardware and software combinations to realise the same or similar ends.
Nor does our description refer only to one particular shape, although in the examples we use the shape of a CUBE for convenience. Rather the invention and the steps of realisation can be used in relation to any regular or irregular shape, and our method of invention is not restricted to any particular shape or group of shapes.
An essential feature of the current method is to establish a landscape within the small- screen device, whereby objects can be bought into foreground and exploded or imploded and rotated and examined. Information objects are represented as features within the landscape and they are capable of rotation either in background or in foreground, or in any intermediate space between the extremes. Such objects can not just be rotated; they can also be decomposed into consistent parts. So a single "Parent" object can be decomposed into a number of constituent parts, or "Children" and these Children can then be re-combined into the same or different Parent Objects.
This ability to associate Children Objects with Parent Objects makes it is possible to create a multi-dimensional information space. In addition, although the overall information structure remains the same, it is possible to change the textures on the objects in the landscape so transforming the features and functions of the device. In essence this changes the "personality" of the information structure, So for example one set of textures may create an information space for information. Another set of textures could create a space for entertainment. And a third set of textures could create an information space for communications. Each texture change gives rise to a new "personality" although the navigation controls remain the same across these personality changes ensuring the user is provided with a consistent user interface across different domains of activity.
The realization of a multi-dimensional, multi-level information structure with multiple personalities for mobile phones and similar devices consists of the following steps and such variations and modifications as will be obvious to someone skilled in the art.
Step I Create within the device software, computer hardware and networks a visual display with multi-dimensional landscapes within which objects are placed in background and foreground, such objects based on any shape including three dimensional polygons, or ball, sphere or other three dimensional shapes Step 2 Iteratively apply the process in Step 1 to create a collection of shapes organised within a landscape which the user can navigate and interact with in predictable ways.
Step 3 Organise said shapes created in Steps 1 and 2 into multi-level clusters with higher-level clusters enclosing lower level clusters, thereby establishing Parent Objects and Child Objects with as many levels as are required. Such objects, or parts thereof, can have functions and actions associated with them so that when an object is selected and activated the corresponding action is initiated.
Step 4 Create a texture to go on all sides, including if need be the inside, of the shapes so the structures acquire a solid, semi-solid or transparent form which can, if required, change when selected and activated.
Different textures can be created although for usability only one texture is likely to be visible on an underlying structure at any one time. Changing the textures changes the underling functionality with which particular areas of textures are associated. This essentially changes the personality of the mobile phone or other device as it is presented to the user, whilst maintaining a high degree of consistency with the navigational controls across different personalities.
Step 5 The creation of the texture includes the capability to put information on or within the textures, such information including any combination of text, data, image, graphics, sound, pictures, video or other media objects as representations of any elements contained within or related to any particular shape.
Step 6 The three dimensional landscape demands navigation controls and such controls give users the ability to move around the landscape and to rotate, extract, replace, include or select any particular shapes or clusters and allow one or more of the shapes to be rotated around any axis up to 360 degrees, together or independently. These navigational controls can be physically implemented on the mobile phone or other device or they can be virtual controls or a combination of the two.
Step 7 The underling software routines calculate the texture modifications to provide visual integrity of object as it is rotated, thereby providing an apparently rotating three-dimensional object within the flat physical characteristics of a display screen, VDU, or other display or interaction device. Such three-dimensional capability allows objects to be bought into foreground, placed into background, or positioned in middle ground as required.
Step 8 The connectivity of the Mobile Phone or other small-footprint intelligent device allows the possibility of delivering updated software engines and textures across the air which provides for devices changing their form and functionality over time in response to evolutionary changes to object code, landscape code or texture code, and the associated links.
Step 9 Having created a structure, given it organization and texture and provided further information on or in the structure, having placed its rotation and actions under some form of automated or user control a further step is to deliver information to the mobile device so users can navigate not just the information surfaces objects and can also drill down into the detail of content associated with a shape.
Step 10 A further step is to link the information structures on the small footprint device to other information, including transactional information, so the Mobile Device with its three dimensional interface can be used in association with other activities such as electronic learning, electronic shopping, electronic work and leisure activities, and other domains of intelligent and pervasive computing activities as required by the user.
The above is an indicative sequence to create the novel information structure although the novel method described here covers other steps and sequences that someone skilled in the art would have no difficulty in specifying.
Introduction to Drawings.
Figure 1 This shows the current art for Mobile Phone device interfaces Figure 2 Shows some of the usability difficulties with current art devices.
Figure 3 This shows the novel elements of the current invention with a three dimensional rotating interface with background and foreground.
Figure 4 This figure shows the type of two dimensional control buttons that can be used in association with a grouping of three dimensional objects within the interface and the control types required for this.
Figure 5 Shows the core controls needed for a high end smart phone with a touch sensitive screen as well as with physical controls and physical and virtual buttons.
Figure 6 This figure shows the type of mid-range Smartphone that can also present the three dimensional user interface, in this example with the different control format of a rotating wheel and not a physical rocker switch or joystick. For the user the interaction and experience remains essentially the same despite the physical control device differences.
Figure 7 Shows how the same interface and the same controls can be presented on a low-end smart phone without the touch-sensitive screen of the high and mid range models, whilst still providing the same quality of three dimensional user interface and navigation and interaction experience with hard and soft buttons and controls.
Figure 8 Illustrates how the novel user interface presents a common look and feel across different Mobile Phone devices with different characteristics, whilst still preserving the overall common user interface into the devices, despite different interaction methods, as well as examples of the different personality types with single and multiple objects.
Figure 9 This Figure illustrates how the three dimensional interface can be used on a third generation mobile phone without a touch-sensitive screen when the phone has an appropriate operating system and processing characteristics. Without an appropriate operating system such a user experience is difficult or impossible to deliver. The personalities therefore sit on top of or alongside the operating system of the phone and the software associated with the physical operation of the phone or other device.
Figure 10 Illustrates the layout of a particular set of Parent elements before they are exploded into any Child component.
Figure I I Shows the Child pop out capability, bringing the Child into foreground for ease of interaction with different hot spots and choices on the Child face with a selection made.
Figure l 2 Shows other faces of a different Child face exploded from a different Parent.
Figure 13 Shows a Personal Digital Assistant with similar characteristics of small screen display, touch sensitive screen and limited physical buttons, for which the same novel interface will work with or without mobile phone network connections and capabilities.
Figure 14 Demonstrates the same three dimensional structure with different textures on the faces of the Parent and Child components to illustrate the creation of a second personality, whilst using the same controls and navigation techniques across personalities for consistency of the user interface and experience and navigation.
Figure 15 Shows the switch back to the original phone personality to demonstrate easy interaction with multiple personalities.
These figures are illustrative of the power of the method and show how the realization is not restricted to a particular software framework or method, but can be realised in a number of ways dependent on the skills and experience of the person skilled in the art who wants to apply the method. Further clarification and insight into the method can be obtained by providing examples of a range of possible applications, although the list is not intended to be exhaustive and one skilled in the art will have no difficulty in thinking of other relevant applications.
Examples
The novel method described here can be applied in many different situations for many different applications, limited only by the individuals imagination given a knowledge of the prior art and an understanding of the novel methods presented here. For the purpose of clarity a selection of example applications are provided to show some of the scope and depth of this novel method, as these apply to mobile phones, similar devices and any associated fixed or wireless networks.
Mobile Phone Interaction with Multiple The method can be used to provide a three Personalities dimensional interactive experience for users of mobile phones, personal digital assistants, palm tops and similar devices Mobile Service Interaction The same three dimensional user experience can be provided to users of mobile networked devices for interaction with services across fixed and wireless networks.
Mobile Information Services Interaction The three dimensional experience can be applied to content material delivered to mobile devices with interaction and navigation provided along with the content Mobile Portal or Corporate Mobile The novel method can be used for Portal or Extranet or Vertical Portal or material, contents and interaction for E-Commerce Portal Mobile Portals and other solutions providers Mobile Database Interaction The method can be applied for mobile devices when selecting and interacting with information from databases of different sorts Personal, Corporate, Enterprise or The method applies to all forms of three Organisational Mobile information dimensional mobile information display stores and repositories and electronic and interaction or the type described for catalogues any individual, group or organization Mobile catalogue interaction Likewise the method can be used for using mobile devices to access and interact with three dimensional electronic catalogues of a variety of types including but not limited to house details for estate agents, job details for recruitment firms and products for product sales organizations and similar applications Mobile Payment Systems The method extends easily to the display of pricing, costing, or payment information on a mobile phone or similar display device, such payment information displayed as part of the texture information
in background or on Parent and Child
Objects.
Mobile Security Systems The method has applicability to interactive security systems where remote access via a mobile phone or similar device is enabled as part of the solution with the three dimensional interface giving different views or perspectives on the situation being monitored.
Mobile Network connected Information The method applies equally well to Kiosk Activities information kiosk activities of a variety of types and purposes where there is a connection established in part or in whole mobile device.
Other intelligent device display and The novel method can be used for a interaction with Small footprint display variety of types of intelligent devices screens where mobile networks and devices play a part on the solution delivery including in car entertainment and information systems, home entertainment, information and security systems, and educational solutions Mobile Electronic Programme Guides The method can be used for delivery to mobile phones and similar devices of three dimensional electronic programmes guides and associated material, including preview clips and ordering and paying for additional optional items of information, communication, entertainment and transaction activity.
Mobile Software applications of various The novel method has obvious types including but not limited to applications to the interaction on mobile personal and group productivity tools devices with a variety of software e.g. word processor, spreadsheets, programmer, and the content contained presentation graphics and other software therein, with the three dimensional features herein described if need be associated with their traditional two dimensional forms and any multi- dimensional variations thereof to create a multi-dimensional virtual mobile office.
Geographic Information and Location The three dimensional interface and Systems and the delivery of local or personality changes can be used to present national directory information organised information as required by the user, in three dimensional forms as described including information relating to a locality based on the ability of Mobile networks to define user geographic location and identify services within the locality for them to be presented as personalities for the user to navigate.
Mobile Personal or Group tools such as Being able to display information in three Calendar, Diary, To Do list, Task Lists, dimensions and link the different Schedulers, Planners and similar dimensions and facets to each other opens up new opportunities for products and services and software for applications like a three dimensional time and task manager using the novel methods described here, separate from or within a more inclusive two or three dimensional Portal with delivery to Mobile as well as to fixed connection devices.
Software packages and extensions for The features and functionality of the novel Mobile Interaction including business methods described here are ideal for a planning and business information, wide variety of mobile phone interaction Executive Information Systems and for personal and business solutions for Solutions, Accounting Packages, information selection, organization and Information Packages, Presentation and interaction, amongst other things Planning Packages including Project and Programme Management and so on Mobile Gaming applications for Many current games are already three individuals or groups, as stand-alone dimensional, but while the game itself may applications or for playing across be three dimensional the contextual networks of various types interface can still be two dimensional without the novel methods described here and these can be applied for delivery of 3D gaming interfaces or even novel 3D games themselves along the lines described to Mobile Phones and similar devices.
Music and Video information selection, The novel methods are ideal for providing playing and payment on the Move using receptacles within Mobile Phones and Mobile delivery or streaming similar devices for audio, video and other capabilities forms of multi-media information. Not only can an item be played but other faces of the structure can be used to display artist, product and other information and be a basis for transactions Public Information Kiosks and Displays Whenever there is a need to display simple Linked to Mobile Devices and Networks or complex information to Mobile Phones the novel methods described here can present the information and interaction in different and novel ways quite distinct
from prior art.
Shop Displays linked to Mobile Devices Likewise in-shop, in-store or inlocation and Networks displays can be used to present information to Mobile devices or using mobile networks in three-dimensional interactive formats.
Central and Local Government The are major efforts to put Government information displays and Enterprise information, both Central and Local, on Information, Charity Information and line and the novel methods described here other similar information interaction allows for this to happen for information applications organised and presented for delivery to Mobile Phones and similar Mobile Phone devices and similar. devices.
Mobile Personal Information records Information is sometimes difficult to including historical records, financial locate and the in-built information information, medical records, organiser function of this novel method transaction information and logs and allow the solution to be used in a variety of such like applications within the Mobile Phone or similar device that require the organization of data and information.
Access and presentation of information Much data and information is locked into to Mobile Devices from legacy legacy databases on a variety of computer databases, individually or in and software systems. Using extraction combination with other information, techniques and the novel presentation one-way or two way, using if required method it is possible to extract information the ability to display different from multiple databases and present the information on different faces information extracted to a mobile phone or similar device with content on different faces of a shape, thereby permitting user interaction with an apparently unified applications or software system or solution without the need for systems integration activity.
Tourist information displays and Information on a region, its attractions, information for regional or local portals skills, resources and business activities is for Mobile Devices often useful to business and consumer visitors to electronic information sources and corresponding physical or virtual locations and the novel method of information packaging and delivery to Mobile Phones makes it easy for the non expert user to find the information they are looking for while on the move.
Indirect applications in the products and Software and novel methods of the sort services of others for example graphics described can be applied directly or they designers, webmasters, hardware can be applied by third parties or others engineers, manufactures and such like removed from the origination of the designing solutions for Mobile Phones method and such indirect use is a possible and similar devices application of the novel methods described for third party development of solutions for Mobile Phones and Similar devices.
Device manufactures with hardware or The novel methods can extend to new hardware and software and display Mobile device hardware solutions facsimiles of the novel methods embodying the principles of information described here in, for example, organization, display and interaction as intelligent web or Internet Protocol described in the method.
phones with multi-dimensional displays, electronic time managers, in-home entertainment and security systems and such like Information Interaction from a Mobile Service Providers, developers of Application Service Provider, Systems Applications and Business Process Integrators or similar solutions, and information and entertainment providers for Mobile Phone and similar devices can use the novel methods described here to deliver their various services to Mobile Devices with the multi dimensional interface as herein described.
Educational material delivered to The novel methods can be used for the Mobile Devices organization and display of education material delivered to Mobile Phones and similar devices for schools and institutes of higher education and for ongoing and lifetime training for individuals or used by institutions and organizations for the ongoing training and development of employees and customers using Mobile Phone and similar solutions References and Related Material Ansell & Cherenson 2000 Conditional Delivery of Digitized Products Patent WO 00/22495 Agrawal et al 1997 Method for high Dimensionality Indexing in a Multi Media Database US Patent 5,647,058 Agrawal et al 1998 Method and System for Performing Range-Sum Queries on a Data Cube US Patent 5,799,300 Agrawal et al 1998 Database System and Method Employing Data Cube Operator for Group-By Operations US Patent Bayer R 1998 Database and Management Process for edimensional data structure DE 19635429A Benayoun 1999 Navigation Method in 3D Computer-Generated Pictures by Hyper 3D Navigator 3D Image Manipulation WO 00/42495 BenHaiJi Farid and 3D graphical User Interfaces Dybner Erik 1999 Department of Computer and Systems Sciences Stockholm University and The Royal Institute of Technology British Telecom 1995 Service Provision Systems for Communications Networks (British Telecom 1995 WO 95/30317 British Telecom 1998 A System and Method for the co-ordination and control of information supply using a distributed multi- agent platform, European Patent Application EP 0 967 545 Al) Cline & Lorensen 1999 3D Surfaces generated from a List of Cubic Elements US Patent 5,900,880 Chirieleison et al 1998 Virtual Reality Warehouse System Complement WO 99/61967 Chomet M 1987 Transactional Telecommunications System US Patent 4,645,873 Davies et al (1996) Methods and/or Systems for Accessing Information, British Telecommunications Patent Application WO 96123265) Digital Island 2000 Method and System for Optimizing Routing of Data Packets Patent WO/00/38381 Earle 1995 Method and Apparatus for Storing and Retrieving Multi Dimensional Data in Computer Memory US Patent 5, 359, 724 Egger et al 1996 Method and Apparatus for Indexing, Searching and Displaying Data US Patent 5,832,494 Galumbeck et al Communications System having an Addressable Receiver US Patent 4,725,886 Hitachi 1997 Method for Table Graphic Display and Processing JP09-081114A Liaw et al 1996 System and Method for Multi-Dimensional Information Processing US Patent 5,572,644 Monson 1995 Animated Map Display Method for Computer Controlled Agricultural Product Application Equipment US Patent 5,751,576 Olsson 1999 Information Routing, Ericsson Telecommunications Patent Application WO 99/36864 Philips 1997 Spatial Browsing Approach to Multimedia Information Retrieval WO 98/53391 Pooser & Pooser 1996 User Interface Navigational System and Method for Interactive Representation of Information Containedwithin a Database US Patent 5,812,134 Ross 1979 Multiple Group Membership, Social Mobility and Intergroup Relations. An Investigation of Group Boundaries and Boundary Crossings. Ph.D. Thesis, University of Bristol, England.
Ross 1992 "Information Technology - the Catalyst for Change" PA Consulting Group, Mercury Books, ISBN 1 85251 042 0 Ross & Ioannou 1996 - 215' Century Content Engines In "Digital Newsrooms of the Future" - Seybold Report on Publishing Systems Vol. 25 Number 18, ISSN: 0736 7260 June, 1996 Ross 1999 (a) A Multi-Dimensional Human Computer Interface Using Information Categorisation and Visualisation.
GB 9915892.5 Ross 1999 (b) A Method for Multi-dimensional Information Representation Processing and Interaction Using Categorisation Structures and Processes GB 991589.3 Ross 1999 (c) A Method for Integrated MultiMedia Compound Document Structure, Creation, Representation, Processing and Interaction.
GB 9915894.1 Ross 1999 (d) Multi-dimensionalComputer Supported Communications Using Database Linking and a Visual Language Interface GB 9915895.8 Ross 2000 Methods for navigation, Personalisation and Temporal Organisation within Structured Multi-Dimensional Information Processing GB 0001508.1 Ross 2000 Methods for Transmitting information to individuals and Groups by Exploiting Locality Factors whilst Preserving User Privacy GB 0001510.7 Ross 2000 A Method for Ubiquitous Delivery of Information and Transaction Content across Differentiated Media Channels in a Managed and Co-ordinated Manner GB 0008824.5 Ross 2000 A Method for Maintaining Information and Transaction Co-ordination across Differentiated Media Types via Multiple End-to-End Persistent links GB 0008827.8 Ross 2001 Multi-Dimensional Human-Computer-Content Processing Using Iterative, Structured, Shared Categorisation Cycles GB 0113613.4 Ross 2001 A Method for Multi-dimensional Processing and Interaction Using Iterative Categorisation Cycles and Multiple Overlapping Categorisations GB 01113614.2 Ross 2001 A Method using Iterative Categorisation Cycles for Integrated Multi-Device Compound Document Structure, Creation, Representation, Processing and Interaction GB 0113615.9 Ross 2001 A Method Using Iterative Categorisation Cycles for Multi-Group Multi- dimension Human Computer Content Processing and Communications with Database Linking GB 0113616.7 Ross 2001 Methods of Iterative Categorisation for Navigation, Personalisation and Temporal Organisation within Structured Multidimensional Information processing GB 0113617.5 Ross 2001 Methods of Iterative Cycles of Categorisation with Persistent Connectivity for Information Exchange and Transactions within Multi- Device Environments GB 0113618.3 Ross 2001 Methods for Transmitting Information to Individuals and Groups by Cyclical Categorisation, Exploiting Locality whilst Preserving Privacy GB 0113619.1 Ross 2001 Methods for Iterative Categorisation for Managed Ubiquitous Delivery of Information and Transactions across Differentiated Media Channels GB 0113620.9 Ross 2001 Methods of Iterative Categorisation for Maintaining Information and Transaction Co-ordination across Differentiated Media Types via Multiple End-to-End Persistent Links GB 0113621.7 Ross 2001 Methods for Maintaining Action and Interaction Coherence across Differentiated Media Channels by Preserving End-to-End Integrity across Multiple Boundaries GB 0113607.6 Ross 2001 Methods for Information Interaction using both Mobile and Fixed Communications and Single and Multi-screen Displays for Enhanced Functionality, Transaction Integrity, Security and Usability GB 0113747.0 Saxe A.N.G. 1997 Method and System for Selectively targeting Advertisements and Programming US Patent Shaw et al 2000 Method and Apparatus for Delivering Electronic Advocacy Messages Patent WO 00/20975 Sony Corporation 1991 European Patent 0 489 576 A2 Spyglass (1999) Content Conversion of Electronic Documents GB Patent Application 2 344 197 Staussmann P (1985) Information Payoff: The Transformation of Work in the Electronic Age (New York,: Free Press 1985 Wolf et al (1998) Method of Performing a Parallel Relational Database Query in a Multiprocessor Environment US Patent

Claims (1)

  1. Claims A number of preferred embodiments of the present novel invention
    have been described in some detail herein and for those skilled in the art many modifications and variations will be apparent. It is my intent therefore to be limited only by the scope of the appending claims, and not by the specific details presented by way of example and illustration.
    Having thus described my invention, what I claim and desire to secure by patent is: 1. I claim a method for realising in software, hardware and networks a three dimensional user interfaces for mobile phones that delivers objects in a landscape with background and foreground, said objects capable of rotation and movement within the three dimensional space, with form and function associated with areas of the objects, said objects capable of decomposition and integration into Parent and Child Objects, with the ability by changing the texture or look and feel of the object to change the function of said object thereby providing an ability to impart multiple personality types onto a single device with consistent navigation and interaction for the user across the different personality types, thereby establishing a ubiquitous user interface of rich function across different applications within mobile phones and similar devices..
    Amendments to the claims have been filed as follows Claim 1 I claim a method for the creation, modification, updating and changing of three dimensional user interfaces on mobile phones that delivers objects in a landscape with background and foreground, said objects capable of rotation and movement within the three dimensional space, with form and function associated with areas of the objects, said objects capable of decomposition or integration into Parent and Child Objects, with the ability by changing the texture or look and feel of the object to change the function of said object thereby providing an ability to impart multiple personality types onto a single device with consistent navigation and interaction for the user across the different personality types, so establishing a ubiquitous user interface of rich function across different applications within mobile phones and similar devices, with the possibility of over the air delivery of content, texture and software updates to modify or change said personalities in part or in whole, and to link Personality types and their constituent components with associated content presented in two or three dimensional formats to enable users of Mobile Phones and similar devices to go from navigation in the three dimensional space with the different personality types to interactivity with the multi-media content associated with sdia personality types and their constituent parts; Claim 2 A 3-dimensional human-device-content interface for Mobile Phones and other similar small- screen devices capable of display and interaction of multiple personality types and associated content when created by the method of claim I
GB0407099A 2004-03-30 2004-03-30 Three dimensional interactive menus for a mobile device Withdrawn GB2412818A (en)

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