GB2207608A - Electronic action game - Google Patents

Electronic action game Download PDF

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Publication number
GB2207608A
GB2207608A GB08717704A GB8717704A GB2207608A GB 2207608 A GB2207608 A GB 2207608A GB 08717704 A GB08717704 A GB 08717704A GB 8717704 A GB8717704 A GB 8717704A GB 2207608 A GB2207608 A GB 2207608A
Authority
GB
United Kingdom
Prior art keywords
mole
electronic
game device
whack
leds
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB08717704A
Other versions
GB8717704D0 (en
Inventor
Po Pui-Kau
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
PUI KAU
Original Assignee
PUI KAU
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by PUI KAU filed Critical PUI KAU
Priority to GB08717704A priority Critical patent/GB2207608A/en
Publication of GB8717704D0 publication Critical patent/GB8717704D0/en
Publication of GB2207608A publication Critical patent/GB2207608A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/30Capturing games for grabbing or trapping objects, e.g. fishing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0025Tools
    • A63F2011/0032Hammers

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Electrophonic Musical Instruments (AREA)

Abstract

An electronic game device comprises a hammer (H1) and a game surface bearing a plurality of LEDs and a plurality of microswitches (SW1-5). A microcomputer illuminates selectively single one's of the LEDs, records the number of correct hits and the elapsed time. <IMAGE>

Description

ELECTRONIC 'WHACK A MOLE' GAME DEVICE This invention relates to an electronic 'Whack a Mole' game device.
The traditional "Whack a Mole' game device is an electromechanical equipment installed in most children's recreation playgrounds. The essential components consist of several moles moving up at random from holes and the player can use a hammer to whack at them and score points at a preset time interval.
This electronic counterpprt of the electromechanical game device is space-saving, portable, with low construction and running cost. It can become a home game device.
In the present invention, the vertical movement of the moles is simulated by the random lighting up of LEDs. When the IEDs are lit and the adjacent microswitch is hit by the toy hanker, score will be gained. The total score is registered in the two digit 7-Eegment counter within a preset time interval of one minute.
The external components of the electronic 'Whack a Mole' game device are shown in Fig.1. SW7 is the on-off switch, SW6 is the reset switch.
31 is the buzzer giving audio tone each time score is gained. SW1 to SW5 are five microswitches for the player to hit with the toy hammer HI. LED1 to LED5 are five randomly lit light emitting diodes. SD is the score display and CH is the drum-shaped chassis.
Fig.2 shows the block diagram of the functioning of the game device.
The clock CK is generated by IC2 shown in Pig. 3a and is redused to low speed through frequency divider composed of IC3, IC4 and 105 shown in Pig. 3a. The outputs QA, QB, QC, , QD from IC3 are used to generate T1, T2, T3, T4 and T5 through the pseudo random pulse generators comprising IC6, 107 and IC8 as shown in Fig.3b.The Te are enabled or disabled through the 5-channel 'and' gates comprising 1018 and 1012 shown in Fig. 3c by TM which is the timer output generated in Ici shown in Fig.3a. The gated output each undergoes a differentiating network to emerge as OS1 to OS5 in Fig.3c.
These are fed to 5-channel X second one shot comprising IC19, IC20 and IC21 in Pig. 3e0 The outputs L1 to L5 are fed to 5-channel 'and' gates comprising IC11 and IC12 and at the same time are used to light up the LED1 to IED5 as shown in Fig.3d and Fig.3c.The 5-channel and gates in Fig.3d and Fig. 3c are enabled by S1 to S5 which are generated by activating of switches SW1 to SW5 through debouncing circuits comprising IC9 and IC10 as shown in Fig.3e. The outputs P1 to P5 of the 5-channel 'and' gates shown in Fig.3d and Fig.3c are fed to 'or' gates comprising 1017 and 1010 as shown in Pig. 3d to produce the score count signal SC. One branch of this SC signal is fed to the score counter comprising IC13, IC14, 1015 and IC16 as shown in Fig.3f. The current score is registered in the score display SD comprising IC22 and IC23. The other branch of the SC signal is inverted through 102 to produceOS6 in Fig.3d. This signal is then fed to a 1/10 sec. one shot comprising IC21 to drive a buzzer giving the audio score tone as shown in Fig.3a.

Claims (7)

C L A I M S
1. An electronic "Whack a Mole' game device comprising a toy hammer H1, a drum-shaped chassis Ch on which are five randomly lit LEDs each with an adjacent microswitch to be hit by the player using the said hammer at the right time to score points registered in the score display 5D during a prest time interval of one minute.
2. An electronic "Whack a Mole' game device as claimed in claim 1 wherein the lighting up of a light emitting diode LED1 to LED5 simulates the mechanical movement of a mole in a conventional electromechanical machine.
3. An electronic "Whack a Mole' game device as claimed in claim wherein the five microswitches SWI to SW5 simulates the moles to be hit by the said hammer.
4. An electronic "Whack a Mole' game device as claimed in claim 2 & 3 wherein a lighted microswitch assembly can simulate a moving mole.
5. An electronic "Whack a Mole' game device as claimed in claim 1 wherein the said LEDs are randomly lit by a pseudo-random pulse generator comprising IC6, IC7 and IC8.
6. An electronic "Whack a Mole' game device as claimed in claim 2 wherein the said LEDs are driven and lit by 1/2 second one shot comprising IC19, IC20 and IC21.
7. An electronic "Whack a Mole' game device substantially as described herein with reference to Fig.1 to Pig. 3f of the accompanying drawings.
GB08717704A 1987-07-27 1987-07-27 Electronic action game Withdrawn GB2207608A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB08717704A GB2207608A (en) 1987-07-27 1987-07-27 Electronic action game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB08717704A GB2207608A (en) 1987-07-27 1987-07-27 Electronic action game

Publications (2)

Publication Number Publication Date
GB8717704D0 GB8717704D0 (en) 1987-09-03
GB2207608A true GB2207608A (en) 1989-02-08

Family

ID=10621342

Family Applications (1)

Application Number Title Priority Date Filing Date
GB08717704A Withdrawn GB2207608A (en) 1987-07-27 1987-07-27 Electronic action game

Country Status (1)

Country Link
GB (1) GB2207608A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2232898B (en) * 1989-06-14 1992-11-18 David William Nelson Physical exercise apparatus

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4340223A (en) * 1981-01-30 1982-07-20 Marvin Glass & Associates Microcomputer controlled reaction game

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4340223A (en) * 1981-01-30 1982-07-20 Marvin Glass & Associates Microcomputer controlled reaction game

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2232898B (en) * 1989-06-14 1992-11-18 David William Nelson Physical exercise apparatus

Also Published As

Publication number Publication date
GB8717704D0 (en) 1987-09-03

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Legal Events

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WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)