FI130792B1 - Laitteisto ja menetelmä objektin kanssa kosketuksessa olevan käden havaitsemiseksi ranteesta tulevan haptisen palautteen perusteella - Google Patents
Laitteisto ja menetelmä objektin kanssa kosketuksessa olevan käden havaitsemiseksi ranteesta tulevan haptisen palautteen perusteellaInfo
- Publication number
- FI130792B1 FI130792B1 FI20215321A FI20215321A FI130792B1 FI 130792 B1 FI130792 B1 FI 130792B1 FI 20215321 A FI20215321 A FI 20215321A FI 20215321 A FI20215321 A FI 20215321A FI 130792 B1 FI130792 B1 FI 130792B1
- Authority
- FI
- Finland
- Prior art keywords
- wrist
- detecting
- hand
- contact
- object based
- Prior art date
Links
- 238000000034 method Methods 0.000 title abstract 2
- 210000000707 wrist Anatomy 0.000 title abstract 2
- 230000003993 interaction Effects 0.000 abstract 3
- 238000004590 computer program Methods 0.000 abstract 1
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/163—Wearable computers, e.g. on a belt
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/015—Input arrangements based on nervous system activity detection, e.g. brain waves [EEG] detection, electromyograms [EMG] detection, electrodermal response detection
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/70—Arrangements for image or video recognition or understanding using pattern recognition or machine learning
- G06V10/764—Arrangements for image or video recognition or understanding using pattern recognition or machine learning using classification, e.g. of video objects
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/60—Type of objects
- G06V20/64—Three-dimensional objects
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/20—Movements or behaviour, e.g. gesture recognition
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72448—User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions
- H04M1/72454—User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions according to context-related or environment-related conditions
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- Multimedia (AREA)
- General Health & Medical Sciences (AREA)
- Computer Hardware Design (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Software Systems (AREA)
- Dermatology (AREA)
- Environmental & Geological Engineering (AREA)
- Computer Graphics (AREA)
- Signal Processing (AREA)
- Neurology (AREA)
- Neurosurgery (AREA)
- Computer Networks & Wireless Communication (AREA)
- Biomedical Technology (AREA)
- Psychiatry (AREA)
- Social Psychology (AREA)
- Artificial Intelligence (AREA)
- Computing Systems (AREA)
- Databases & Information Systems (AREA)
- Evolutionary Computation (AREA)
- Medical Informatics (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Eri esimerkkisovellutusmuodot koskevat käden kohteen (502) kanssa tapahtuvan vuorovaikutuksen ilmaisemista signaalien, jotka vastaanotetaan käyttäjän ranteesta tulevia signaaleja tarkkailemaan konfiguroidun ainakin yhden anturin (102, 106) käsittävältä rannekkeelta (100), perusteella. Voidaan määrittää ainakin yksi seuraavista: käden kohteen (502) kanssa tapahtuvan vuorovaikutuksen tyyppi, aika tai paikka. Tuotettu käden vuorovaikutusta koskeva data voidaan toimittaa mille tahansa laitteelle esimerkiksi tosimaailman kohteiden käyttämisen virtuaalikohteina mahdollistamiseksi. Esitetään laite (1200), menetelmä (1300), (1206), tietokoneohjelmatuote (1206) ja tietokoneella luettava väline (1204).
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FI20215321A FI130792B1 (fi) | 2021-03-23 | 2021-03-23 | Laitteisto ja menetelmä objektin kanssa kosketuksessa olevan käden havaitsemiseksi ranteesta tulevan haptisen palautteen perusteella |
PCT/FI2022/050186 WO2022200686A1 (en) | 2021-03-23 | 2022-03-23 | An apparatus and a method for detecting a hand in contact with an object based on haptic feedback from wrist |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FI20215321A FI130792B1 (fi) | 2021-03-23 | 2021-03-23 | Laitteisto ja menetelmä objektin kanssa kosketuksessa olevan käden havaitsemiseksi ranteesta tulevan haptisen palautteen perusteella |
Publications (2)
Publication Number | Publication Date |
---|---|
FI20215321A1 FI20215321A1 (fi) | 2022-09-24 |
FI130792B1 true FI130792B1 (fi) | 2024-03-22 |
Family
ID=81325584
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FI20215321A FI130792B1 (fi) | 2021-03-23 | 2021-03-23 | Laitteisto ja menetelmä objektin kanssa kosketuksessa olevan käden havaitsemiseksi ranteesta tulevan haptisen palautteen perusteella |
Country Status (2)
Country | Link |
---|---|
FI (1) | FI130792B1 (fi) |
WO (1) | WO2022200686A1 (fi) |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US11493993B2 (en) * | 2019-09-04 | 2022-11-08 | Meta Platforms Technologies, Llc | Systems, methods, and interfaces for performing inputs based on neuromuscular control |
-
2021
- 2021-03-23 FI FI20215321A patent/FI130792B1/fi active
-
2022
- 2022-03-23 WO PCT/FI2022/050186 patent/WO2022200686A1/en unknown
Also Published As
Publication number | Publication date |
---|---|
WO2022200686A1 (en) | 2022-09-29 |
FI20215321A1 (fi) | 2022-09-24 |
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