EP3930350A1 - Verfahren zur anpassung eines hörgeräts und system zur durchführung des verfahrens - Google Patents

Verfahren zur anpassung eines hörgeräts und system zur durchführung des verfahrens Download PDF

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Publication number
EP3930350A1
EP3930350A1 EP20182344.0A EP20182344A EP3930350A1 EP 3930350 A1 EP3930350 A1 EP 3930350A1 EP 20182344 A EP20182344 A EP 20182344A EP 3930350 A1 EP3930350 A1 EP 3930350A1
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EP
European Patent Office
Prior art keywords
user
sound
virtual
real
hearing aid
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Application number
EP20182344.0A
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English (en)
French (fr)
Inventor
Nicola HILDEBRAND
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Sonova Holding AG
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Sonova AG
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Priority to EP20182344.0A priority Critical patent/EP3930350A1/de
Priority to US17/354,869 priority patent/US20210409876A1/en
Publication of EP3930350A1 publication Critical patent/EP3930350A1/de
Withdrawn legal-status Critical Current

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R25/00Deaf-aid sets, i.e. electro-acoustic or electro-mechanical hearing aids; Electric tinnitus maskers providing an auditory perception
    • H04R25/50Customised settings for obtaining desired overall acoustical characteristics
    • H04R25/505Customised settings for obtaining desired overall acoustical characteristics using digital signal processing
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
    • G10L25/00Speech or voice analysis techniques not restricted to a single one of groups G10L15/00 - G10L21/00
    • G10L25/48Speech or voice analysis techniques not restricted to a single one of groups G10L15/00 - G10L21/00 specially adapted for particular use
    • G10L25/51Speech or voice analysis techniques not restricted to a single one of groups G10L15/00 - G10L21/00 specially adapted for particular use for comparison or discrimination
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R25/00Deaf-aid sets, i.e. electro-acoustic or electro-mechanical hearing aids; Electric tinnitus maskers providing an auditory perception
    • H04R25/55Deaf-aid sets, i.e. electro-acoustic or electro-mechanical hearing aids; Electric tinnitus maskers providing an auditory perception using an external connection, either wireless or wired
    • H04R25/558Remote control, e.g. of amplification, frequency
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS 
    • H04S7/00Indicating arrangements; Control arrangements, e.g. balance control
    • H04S7/30Control circuits for electronic adaptation of the sound field
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R2225/00Details of deaf aids covered by H04R25/00, not provided for in any of its subgroups
    • H04R2225/41Detection or adaptation of hearing aid parameters or programs to listening situation, e.g. pub, forest
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R2225/00Details of deaf aids covered by H04R25/00, not provided for in any of its subgroups
    • H04R2225/55Communication between hearing aids and external devices via a network for data exchange
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS 
    • H04S2400/00Details of stereophonic systems covered by H04S but not provided for in its groups
    • H04S2400/11Positioning of individual sound objects, e.g. moving airplane, within a sound field
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS 
    • H04S2400/00Details of stereophonic systems covered by H04S but not provided for in its groups
    • H04S2400/13Aspects of volume control, not necessarily automatic, in stereophonic sound systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS 
    • H04S2400/00Details of stereophonic systems covered by H04S but not provided for in its groups
    • H04S2400/15Aspects of sound capture and related signal processing for recording or reproduction

Definitions

  • the present technology relates to the field of hearing aid devices. More particularly, it relates to a method for adjusting a hearing aid device and a system for carrying out the method.
  • the method and the system are based on the principle of augmented reality.
  • a hearing aid device is a device for aiding an individual in regard to his or her hearing. It may be a hearing prosthesis for compensating a hearing loss, namely an acoustic hearing aid for amplifying sound. Hearing aid devices need to be adjusted to the needs and preferences of their users. The adjustment can be done based on an audiogram by a so-called pre-calculation with a fitting formula. On top of that there can be a so-called fine-tuning. The adjustment can be done by a professional or by the user himself. The adjustment by the professional has the advantage that expensive equipment and more expertise is available. The adjustment by the user has the advantage that it is less expensive and can be done directly in the real-world situation for which it is intended for.
  • Augmented reality is known from applications in military, video games, navigation, healthcare and many others.
  • a game based on augmented reality which is particularly popular is "Pokemon Go”.
  • the WO 2014 / 1990086 A2 by Edwards discloses an augmented reality system for use by hearing impaired people.
  • the user is provided with additional visual and auditory information such the name of a person.
  • the WO 2015 / 017007 A1 by Pruthi discloses the integration of hearing aids with smart glasses to improve the intelligibility in noise.
  • the WO 2008 / 025858 A2 by Boretzki discloses a method for fitting hearing aids by presenting audiovisual scenes comprising sound objects.
  • the sound objects can be selected to perform specific tuning tasks.
  • the DE 10 20014 / 218832 A1 by Eckl discloses a method for adjusting a hearing aid using smart glasses. Adjustment parameters are determined based on optical information of a camera.
  • the method of claim 2 is advantageous in that adding at least one virtual sound object allows the adjustment even if an essential sound, such as a primary speaker, is currently missing in the real world.
  • the method of claim 4 is advantageous in that adding at least two virtual sound objects allows to find good solutions for tradeoffs, when an adjustment should be valid for multiple sounds.
  • the method of claim 5 is advantageous in that associating sound processing parameters with virtual sound objects allows an efficient target-oriented adjustment of multiple parameters.
  • the method of claim 6 is advantageous in that virtual sound objects having a virtual location in the real-world environment open up the possibility of a sound parkours. The user may walk through the room and discover different virtual sound objects for specific adjustment tasks.
  • the method of claim 7 is advantageous in that allowing to add, move and delete the virtual sound objects makes the procedure more interactive and entertaining. This feature may also be part of a game.
  • the method of claim 8 is advantageous in that combining real-world sound objects with virtual environments allows adjustments of noisy situations, such as in a restaurant, even though the user is currently in a quiet situation.
  • Fig. 1 is a schematic view of a user, an environment and devices according to the present technology.
  • the user 1 is wearing at least one hearing aid device 2. He or she is holding a smartphone 3 such that the camera of it is viewing a real-world environment 11, namely a tree.
  • the image or video feed of the camera is augmented with a virtual sound object 12, namely a bird.
  • the sound of the real-world-environment is combined with the virtual sound of the bird.
  • the user listens to the combined sound via the at least one hearing aid device 2 and adjusts a sound processing parameter of the hearing aid devices 2 with a user control 4.
  • Fig. 2 is a schematic view, similar to the one of Fig.1 .
  • the camera is viewing a real-world sound object 21, namely a bird, which is then augmented with a virtual environment 22, namely a tree.
  • the real-world sound object 21 may be in front of a special background 23, in particular a green or blue screen. This facilitates that suppression of the real-world background 23.
  • a special background 23 in particular a green or blue screen.
  • Fig. 3 is a diagram illustrating the method for adjusting at least one hearing aid device according to the present technology.
  • a real-world image or video 34 is recorded thereby producing a real-world recording 33.
  • the real-world recording is augmented by adding an augmentation 35 and/or 36 thereby obtaining an augmented recording 37.
  • the augmentation 35 is a virtual sound object (case of Fig. 1 ).
  • the augmentation 36 is a virtual environment (case of Fig. 2 ).
  • the augmented recording 37 is presented to the user.
  • at least one sound processing parameter is adjusted by the user using at least one user control.
  • the hearing aid devices are used in daily life. All or some of the steps may be carried out simultaneously.
  • Augmented reality A real world environment is enhanced by computer-generated perceptual information. According to the present technology, the perception at least in regard to the sense of hearing is enhanced. Optionally, also the visual perception is enhanced. This is different from virtual reality, where there is substantially only computer-generate perceptual information presented to the user.
  • Hearing aid device It may be amongst others a conventional acoustic air conduction hearing aid, a bone conduction hearing aid or a cochlear implant electrically stimulating nerve cells, a hearing protection device which helps individuals to hear without damage in noisy environments, a tinnitus treatment device or a hearable.
  • the hearing aid device may be equipped with special sensors, such as movement sensors, location sensors or health sensors.
  • the method can be carried out with sound only, wherein there is no image associated with the virtual sound object or the virtual environment.
  • an additional device - or additional devices - with a camera and a display is necessary. It may be amongst others a smartphone, a tablet computer, a head-mounted display, virtual reality glasses, smart glasses or a sufficiently large television set which may be positioned behind a speaker.
  • the at least one hearing aid device and the optional additional device or devices may be referred to as a system.
  • Hearing aid device user The individual using the hearing aid device may be an adult, but it may also be an infant or child. It may be a person with or without a hearing impairment.
  • Virtual sound object It will usually be in the near field. It may be amongst others a person, a human, a speaker, a teacher, a communication partner, a spouse, a musician, a singer, an actor, a celebrity, a child, a doctor, a hearing care professional, the user him- or herself, a robot, a virtual assistant, a fictional character, a cartoon character, an animal, a bird, a cicada, a dog, a cat, a cow, an elephant, a mouse, a bear, a device, a television set, a jackhammer, a vacuum cleaner, a lawn mower, a radio, a telephone, a musical instrument, a trumpet, a drum, a piano, a flute.
  • Sound associated with the virtual sound object It may be amongst others a speech, a voice, a noise and/or music.
  • Acoustic representation of the virtual sound object Preferably the sound is presented such that the location of the object (for example left or right and the distance) is perceived realistically.
  • Visual representation of the virtual sound object It may be a real-world recording, a drawing or painting, a computer animation, in case of a person an avatar. Sound and image should be synchronous. This facilitates lip-reading.
  • Virtual environment It will usually be in the far field. It may be amongst others a room, a living room, a kitchen, a bathroom, a restaurant, a cocktail party, a babble noise situation, a bar, a club, a concert hall, a building, an elevator, a staircase, a church, a museum, a gallery, a zoo, a stadium, a soccer stadium, an ice rink, a bowling alley, a means of transport, a spacecraft, a vehicle, a train, a car, a cab, a bus, a boat, a vessel, an airplane, a gym, an office, a post office, an office of a hearing care professional, a shop, a workshop, a studio, a garage, a repair shop, a pharmacy, a hospital, a nursing home, a school, a library, a waiting room, a mall, an outdoor scene, a street, a forest, a golf course, a tennis court, the
  • the virtual environment may comprise a plurality of sources, such as multiple people speaking. Preferably, they are all represented such that their location can be perceived realistically.
  • Visual representation of the virtual environment It may be a real-world recording or a drawing or painting or a computer animation.
  • User control It may be amongst others a mechanical control on the hearing aid devices, such as push buttons, a rocker switch or an adjustment wheel. It may also be a virtual user control displayed on a touch screen as a slider or as a pair of up / down buttons.
  • the user control may be a device for gesture recognition. It may also be a voice command recognition device. There may be multiple user controls, such as in the case of an equalizer.
  • Sound processing parameter It may be amongst others volume, left/right balance, tonal balance, noise cancelling, loudness compression, compression steering, frequency compression, frequency lowering, beamforming strength, beamforming direction, sound cleaning algorithm, sound cleaning strength, lows/bass, mids, highs/treble, equalizer, clarity-comfort, degree of loss compensation and acclimatization. It may be a continuous parameter, such as a percentage value, or it may be a discrete parameter, such as an on/off Boolean value or selection from a limited number of choices, such as a hearing program selection or a beamformer selection front, left, right or omni.
  • A/B-comparisons The user may be able to store settings of the sound processing parameters and switch between settings for comparing them and determining the best setting.
  • a setting may be good for speech, but not good for music.
  • the system supports the user in finding good tradeoffs. This may include switching with a simple button press between two sound situations without changing the sound processing parameters.
  • Adjustment tasks The user may be instructed what aspect of the sound should be optimized.
  • An adjustment task may be to maximize “intelligibility", “comfort” or “naturalness”.
  • An adjustment task may also be to focus on a specific sound source, such as a particular speaker in a plurality of speakers or a specific instrument in an orchestra.
  • Adjustment tasks may be associated with virtual sound objects and displayed as text together with the adjustment controls, when the user selects a virtual sound object.
  • the tasks may also be communicated acoustically.
  • a sound object may be associated with a single or with multiple tasks. There may be a list of tasks to be completed and list of completed tasks or a list with an indication of the completion status of each item. The tasks may be completed in random order or sequentially.
  • the list of tasks may constitute a kind of adjustment parkours.
  • Adjustment parkours There may be an adjustment of multiple sound processing parameters incorporating multiple virtual sound objects and/or virtual environments. The user may be guided through such a parkours. Performing adjustment tasks in the way of an adjustment parkours may be especially advantageous in case of children which have a generally smaller attention span. The list of tasks to be completed may be defined by a hearing care professional.
  • Empowered user Besides of doing adjustments as prescribed by an adjustment task list or an adjustment parkours, the user may also be able to select adjustment tasks, virtual sound objects and/or virtual environments freely and in random order.
  • Sound and virtual object data storage device It may be amongst others a smartphone (3), a tablet computer, a PC, a server, a cloud system.
  • the adjustment method according to the present technology may be carried out at any place. For example, it may be carried out in the living room or kitchen of the user. However, it is also possible to carry it out outside, where previously unknown further players may be met or where virtual sound objects positioned by other users may be encountered. It is also possible to carry out the method in the office of a hearing care professional.
  • Positioning and orientation of a smartphone By using the GPS, the gyroscope, the acceleration sensors and/or the magnetic compass of the smartphone and further information such as the image viewed by the camera, available WLAN networks the system is capable of determining the position and viewing orientation of the smartphone. This is the prerequisite for correctly displaying the virtual sound objects at their assigned location.
  • the hearing aid devices may be oriented different than the smartphone.
  • the hearing aid device may be equipped with sensors, such that the HRTF can be adapted when the user turns his head, even if the smartphone is not moved.
  • HRTF Head related transfer function
  • Multi-user application The system may be used by multiple users.
  • a first user may be a hearing-impaired individual wearing the hearing aid devices while a second user may be a significant other or spouse of the first user.
  • the second user may select and place virtual sound objects to be discovered and listened to by the first user.
  • there may be a first and a second additional device.
  • the devices may be communicating over the internet.
  • There may also be multiple users (both normal hearing or hearing impaired) competing with each other and/or interacting with each other in a game-like setup.
  • the second user may be a so called significant other, a hearing care professional or a further hearing aid device user.
  • It may be a spouse, a caretaker, a teacher or any other person communicating with the hearing aid device user on a regular basis.
  • Hearing care professional The method may be carried out by the hearing aid device user himself. However, he or she may be supported by a professional. It may be an acoustician, an ENT doctor or any other person educated and experienced in the field of hearing care. When fitting hearing aid devices in an office, the method may be used to simulate-real world environments.
  • the office of the HCP may be equipped with different appliances supporting the method according to the present technology.
  • Virtual sound for the second user As the second user may not be wearing hearing aid devices, the sound for the second user may be presented over earphones, headphones or loudspeakers.
  • the loudspeakers may form a wave field synthesis system.
  • Earphones or headphones may either be open for real-world sounds, or the real-world sound may be picked up by a microphone, for example of a smartphone and added to the sounds of the augmentation.
  • the hearing aid device user may want to adjust a restaurant scene without leaving his home. He is talking to his partner (corresponding to the bird in Fig. 2 ) in the kitchen. The restaurant (corresponding to the tree in Fig. 2 ) is added visually and acoustically.
  • the goal of the game may be to catch virtual sound objects. Once caught by the user, they may not be available for other users anymore. Points may be awarded not only for catching the virtual sound objects, but also for adjusting the sound produced by them.
  • the game may be similar to a paper chase (German: "Schnitzeljagt"). Multiple player may compete against each other. There may be a high-score list.
  • the hearing aid device user may select an avatar with different attributes such as having a special gender or special clothing.
  • Audiometry / Diagnostics The method according to the present technology can be used to carry out an audiometry or a diagnostic of a hearing impairment. It may be a pure tone audiometry for different frequencies of a speech perception audiometry such as a phoneme perception test.
  • the hearing aid device may be adjusted based on the audiometry.
  • a fitting formula such as NAL may be used to convert the audiometric data into a hearing aid fitting.
  • the method according to the present technology can also be used to demonstrate features such as a noise canceller or a beamformer. This may be advantageous if the be benefits of a more expensive hearing aid device are to be presented to a potential hearing device buyer.

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Signal Processing (AREA)
  • Acoustics & Sound (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Otolaryngology (AREA)
  • Neurosurgery (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Computational Linguistics (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • Human Computer Interaction (AREA)
  • Multimedia (AREA)
  • User Interface Of Digital Computer (AREA)
EP20182344.0A 2020-06-25 2020-06-25 Verfahren zur anpassung eines hörgeräts und system zur durchführung des verfahrens Withdrawn EP3930350A1 (de)

Priority Applications (2)

Application Number Priority Date Filing Date Title
EP20182344.0A EP3930350A1 (de) 2020-06-25 2020-06-25 Verfahren zur anpassung eines hörgeräts und system zur durchführung des verfahrens
US17/354,869 US20210409876A1 (en) 2020-06-25 2021-06-22 Method for Adjusting a Hearing Aid Device and System for Carrying Out the Method

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EP20182344.0A EP3930350A1 (de) 2020-06-25 2020-06-25 Verfahren zur anpassung eines hörgeräts und system zur durchführung des verfahrens

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EP4087263A1 (de) * 2021-05-05 2022-11-09 Nokia Technologies Oy Bild- und audiovorrichtung und -verfahren

Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008025858A2 (en) 2007-11-14 2008-03-06 Phonak Ag Method and arrangement for fitting a hearing system
WO2014190086A2 (en) 2013-05-22 2014-11-27 Starkey Laboratories, Inc. Augmented reality multisensory display device incorporated with hearing assistance device features
WO2015017007A1 (en) 2013-07-31 2015-02-05 Pruthi Tarun Integration of hearing aids with smart glasses to improve intelligibility in noise
DE102014218832A1 (de) 2014-09-18 2016-03-24 Siemens Aktiengesellschaft Computerimplementiertes Verfahren zur Einstellung und Betriebsverbesserung mindestens eines Hörgeräts, ein entsprechendes Hörgerät sowie ein entsprechendes am Kopf tragbares Gerät
US20180061138A1 (en) * 2016-08-31 2018-03-01 Factual VR, Inc. Virtual reality system
US20180341455A1 (en) * 2017-05-25 2018-11-29 Motorola Mobility Llc Method and Device for Processing Audio in a Captured Scene Including an Image and Spatially Localizable Audio
US10154354B2 (en) * 2017-02-10 2018-12-11 Cochlear Limited Advanced artificial sound hearing training
WO2019067620A1 (en) * 2017-09-29 2019-04-04 Zermatt Technologies Llc SPEECH REDUCTION AUDIO MIXING

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE102020204332B4 (de) * 2020-04-02 2022-05-12 Sivantos Pte. Ltd. Verfahren zum Betrieb eines Hörsystems sowie Hörsystem

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008025858A2 (en) 2007-11-14 2008-03-06 Phonak Ag Method and arrangement for fitting a hearing system
WO2014190086A2 (en) 2013-05-22 2014-11-27 Starkey Laboratories, Inc. Augmented reality multisensory display device incorporated with hearing assistance device features
WO2015017007A1 (en) 2013-07-31 2015-02-05 Pruthi Tarun Integration of hearing aids with smart glasses to improve intelligibility in noise
DE102014218832A1 (de) 2014-09-18 2016-03-24 Siemens Aktiengesellschaft Computerimplementiertes Verfahren zur Einstellung und Betriebsverbesserung mindestens eines Hörgeräts, ein entsprechendes Hörgerät sowie ein entsprechendes am Kopf tragbares Gerät
US20180061138A1 (en) * 2016-08-31 2018-03-01 Factual VR, Inc. Virtual reality system
US10154354B2 (en) * 2017-02-10 2018-12-11 Cochlear Limited Advanced artificial sound hearing training
US20180341455A1 (en) * 2017-05-25 2018-11-29 Motorola Mobility Llc Method and Device for Processing Audio in a Captured Scene Including an Image and Spatially Localizable Audio
WO2019067620A1 (en) * 2017-09-29 2019-04-04 Zermatt Technologies Llc SPEECH REDUCTION AUDIO MIXING

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