EP3760289B1 - Assembly with inner object in housing that breaks out of housing - Google Patents
Assembly with inner object in housing that breaks out of housing Download PDFInfo
- Publication number
- EP3760289B1 EP3760289B1 EP19210345.5A EP19210345A EP3760289B1 EP 3760289 B1 EP3760289 B1 EP 3760289B1 EP 19210345 A EP19210345 A EP 19210345A EP 3760289 B1 EP3760289 B1 EP 3760289B1
- Authority
- EP
- European Patent Office
- Prior art keywords
- housing
- toy character
- toy
- base portion
- gear
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 230000001788 irregular Effects 0.000 description 2
- 230000000750 progressive effect Effects 0.000 description 2
- 230000000712 assembly Effects 0.000 description 1
- 238000000429 assembly Methods 0.000 description 1
- 230000002457 bidirectional effect Effects 0.000 description 1
- 238000001514 detection method Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H13/00—Toy figures with self-moving parts, with or without movement of the toy as a whole
- A63H13/02—Toy figures with self-moving parts, with or without movement of the toy as a whole imitating natural actions, e.g. catching a mouse by a cat, the kicking of an animal
- A63H13/03—Egg-laying toy animals
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H29/00—Drive mechanisms for toys in general
- A63H29/22—Electric drives
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H11/00—Self-movable toy figures
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/18—Jumping jacks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/36—Details; Accessories
- A63H3/50—Frames, stands, or wheels for dolls or toy animals
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/36—Details; Accessories
- A63H3/52—Dolls' houses, furniture or other equipment; Dolls' clothing or footwear
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H13/00—Toy figures with self-moving parts, with or without movement of the toy as a whole
- A63H13/02—Toy figures with self-moving parts, with or without movement of the toy as a whole imitating natural actions, e.g. catching a mouse by a cat, the kicking of an animal
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H13/00—Toy figures with self-moving parts, with or without movement of the toy as a whole
- A63H13/16—Boxes from which figures jump
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/36—Details; Accessories
Definitions
- the specification relates generally to assemblies with inner objects that break out of housings.
- US1237954 discloses a match-box having a toy therein.
- a toy assembly as claimed in claim 1.
- a toy assembly includes a housing, an inner object (which may, in some embodiments, be a toy character) inside the housing, a tether, and a breakout motor.
- the tether connects the inner object to the housing.
- the breakout motor is operatively connected to a portion of the inner object to drive the inner object to carry out movement inside the housing. The movement of the inner object inside the housing drives the tether to open a hole in the housing.
- a toy assembly in another aspect, not in accordance with the present invention, includes a housing, an inner object inside the housing, a tether connecting the inner object to the housing, and a breakout drive shaft that is operatively connected to a portion of the inner object to drive the inner object to carry out movement inside the housing.
- the movement of the inner object inside the housing drives the tether to open a hole in the housing.
- the toy assembly 10 includes a housing 12 and an inner object 14 ( Figure 2 ) that is positioned in the housing 12, and which is configured to break the housing 12 from within the housing 12.
- the housing 12 in Figure 2 is shown for convenience as being transparent, so as to show the inner object 14 therein.
- the housing 12 may be opaque, however, as shown in Figure 1 so as to prevent the purchaser of the toy assembly 10 from knowing which version of the inner object 14 they will get.
- the housing 12 could be translucent or transparent, or could have one or more translucent or transparent sections in other embodiments.
- the housing 12 could alternatively only partially enclose the inner object 14 so that the inner object 14 could be visible from some angles even when it is inside the housing 12.
- the housing 12 is in the form of a box, and the inner object 14 is a toy character, which, in the present example, is in the form of a puppy.
- the housing 12 and inner object 14 may have any other suitable shapes.
- the inner object 14 may be referred to below as a toy character 14 below for greater readability of the present disclosure, however it will be understood that the inner object could have any suitable shape and need not be a toy character.
- the housing 12 may include two preselected, nonlinear fracture paths 16 formed therein (individually shown as a first fracture path 16a and a second fracture path 16b).
- the irregular fracture paths 16 may have any suitable shape.
- the fracture paths 16 may each have a non-uniform zig-zag shape as shown.
- the fracture paths 16a and 16b are generally parallel to one another.
- the irregular fracture paths 16 may be formed in any suitable way.
- the fracture paths 16a and 16b may be formed by scoring the inside surface of the housing 12 along a selected path in such a way so as not to score all the way through to the exterior surface of the housing 12. Such scoring would weaken the housing 12 along the selected fracture path but would not be visible to the user prior to breakage of the housing 12.
- the scoring on the inside surface of the housing 12 is represented by dashed lines in Figures 2 , 6A and 6B .
- the fracture paths 16 may each be formed by a sequence of perforations, which are visible from the exterior of the housing 12.
- the fracture paths 16 may be formed any other suitable way.
- Walls of the housing 12 that have the fracture paths 16 may be formed from cardboard or from any other suitable material.
- a tether 18 ( Figure 2 ) connects the toy character 14 to the housing 12, and more particularly to a strip 20 of the housing 12 that extends between the first and second fracture paths 16a and 16b.
- the tether 18 may be connected to the toy character in any suitable way, such as by tying off one end of the tether 18 to a collar 19 on a neck region of the toy character 14. Another portion of the tether 18 is connected along a length of the strip 20.
- a breakout motor 22 is operatively connected to a portion of the toy character 14 to drive the toy character 14 to carry out movement inside the housing 12, wherein such movement inside the housing 12 drives the tether 18 to open a hole in the housing.
- the breakout motor 22 may be any suitable type of motor such as, for example, an electric motor. Other types of motor may alternatively be used, such as a spring-powered motor.
- the breakout motor 22 may be a uni-directional motor or it may be bi-directional.
- the housing 12 in order to carry out the aforementioned movement of the toy character 14 inside the housing, the housing 12 includes a base 24 that supports the toy character 14.
- An exploded view of the base 24 is shown in Figure 3 .
- Figure 4A shows the base assembled.
- Figures 4B and 4C show first and second portions of the base 24 respectively.
- the base 24 includes a first base portion 24a and a second base portion 24b that is movably mounted to the first base portion 24a.
- the second base portion 24b is rotatably mounted to the first base portion 24a by way of a base mounting projection 23 on the second base portion 24b that is received in a base mounting aperture 25 in the first base portion 24a.
- the first base portion 24a ( Figures 3 and 4B ) has a toothed travel path 26 thereon.
- the toothed travel path 26 is in the form of a ring gear 27 and is therefore a closed circular path. It is alternatively possible for the toothed travel path to be non-circular. It is alternatively possible for the toothed travel path 26 to be open (i.e. to have a first path end and a second path end).
- the toy character 14 is connected to a travel gear 28 ( Figures 3 and 4C ) that is engaged with the toothed travel path 26, such that driving of the breakout motor 22 drives the travel gear 28 to roll along the toothed travel path 26, thereby driving the movement of the toy character 14 inside the housing 12.
- a travel gear 28 ( Figures 3 and 4C ) that is engaged with the toothed travel path 26, such that driving of the breakout motor 22 drives the travel gear 28 to roll along the toothed travel path 26, thereby driving the movement of the toy character 14 inside the housing 12.
- the toy character 14 orbits a central axis A of the ring gear 27.
- the travel gear 28 may be rotatably connected to the second base portion 24b.
- the travel gear 28 may be fixedly mounted on a travel gear shaft 29 (e.g. by press-fit) that is rotatably mounted between the second base portion 24b and a gear guard 30 that is fixedly mounted to the second base portion 24b.
- the gear guard 30 is shown out of place in Figure 4C so as not to obscure the travel gear 28. Because of the mounting of the second base portion 24b to the first base portion 24a, the second base portion 24b constrains the travel gear 28 to remain engaged with the toothed travel path 26.
- the travel gear 28 may be fixedly connected to a first intermediate gear 31 for co-rotation therewith.
- the first intermediate gear 31 may mesh with a second intermediate gear 32 that is itself also rotatably connected to the second base portion 24b.
- the second intermediate gear 32 may be rotatably mounted to a second intermediate gear shaft 34 that is itself fixedly mounted between the second base portion 24b and the gear guard 30.
- the second intermediate gear shaft 34 extends through the second base portion 24b and has a gear drive projection 36 thereon.
- the gear drive projection 36 is a non-round projection.
- the breakout motor 22 is operatively connected to a toy character output member 38 which has a non-round gear drive aperture 40 thereon, which releasably receives the gear drive projection 36, while the toy character 14 sits on the second base portion 24b.
- the breakout motor 22 is shown in dashed lines as it is provided in the interior of the toy character 14.
- the breakout motor 22 has an output shaft 95, which drives a first breakout motor gear 96, which is engaged with a second breakout motor gear 97, which itself is on a toy character output shaft 98.
- the shaft 98 may have the toy character output member 38 thereon.
- the toy character output member 38 When the breakout motor 22 is driven, the toy character output member 38 is rotated, which drives the gear drive projection 36 to rotate, which in turn drives the intermediate gears 31 and 32 to rotate, which in turn drives the travel gear 28 to rotate and to roll along the toothed travel path 26 provided on the ring gear 27.
- the toy character 14 travels along a travel path shown at 42 ( Figure 4A ) in the housing 12, such that the toy character 14 orbits the central axis A of the ring gear 27.
- toy character 14 As the toy character 14 travels along the travel path 42 it pulls the tether 18, which, in turn, pulls the strip 20, so as to open a hole (shown at 48 in Figure 6C ) in the housing 12.
- the toy character 14 may have a plurality of locating apertures 44, which receive locating projections 46 on the second base portion 24b, in order to fix the toy character's orientation relative to the second base portion 24b, thereby preventing counterrotation of the toy character 14.
- a control system 50 may be provided and includes at least one processor 52 and at least one memory 54, which stores executable code.
- the at least one processor 52 and the at least one memory 54 may be entirely in the toy character 14. Alternatively some or all of the at least one processor 52 and the at least one memory 54 may be outside the toy character 14, such as, for example, in the housing 12 outside of the toy character 12.
- the control system 50 may initiate a breakout operation based on some selected input by a user.
- the selected input by the user is described later on.
- the control system 50 may be programmed to drive the breakout motor 22 to cause the toy character output member 38 to rotate, which in turn drives the gear drive projection to rotate.
- the rotation of the gear drive projection 36 drives rotation of the travel gear 28 against the toothed travel path 26, thereby driving travel gear 28 to roll along the travel path 26, bringing the second base portion 24b and the toy character 14 therewith. As the toy character 14 moves, it pulls on the tether 18.
- the tether 18 is attached to the strip 20, it pulls the strip 20, and the strip 20 tears from the remaining portion of the housing 12 along the predefined fracture paths 16 if such fracture paths 16 are provided or along a relatively random fracture path if the predefined fracture paths 16 are not provided. Tearing of the strip 20 creates the hole 48 ( Figures 6B and 6C ).
- the toy character 14 continues to move until the hole 48 is sufficiently large.
- the hole 48 may be considered to be sufficiently large at any suitable point. In some embodiments, the hole 48 may be sufficiently large when it covers three sides of the housing 12, leaving only one side intact.
- the hole 48 is considered sufficiently large when the strip 20 has torn all the way around such that a top portion of the housing 12 (shown at 12a in Figure 6c ) has been separated completely from a bottom portion of the housing 12 (shown at 12b in Figure 6c ).
- the toy character 14 may be removed from the housing 12.
- the toy character 14 may be capable of interacting with a user (e.g. a child).
- the toy character 14 may be provided with at least one toy character sensor 63 ( Figure 7 ) that permits it to receive input from the user or from its ambient environment.
- the at least one toy character sensor 62 may include a microphone 63 that detects sounds from the user or from its environment. Upon detection of such input, the toy character 14 may respond with output, via a toy character output device.
- the toy character 14 includes two toy character output devices including a speaker 64 in its mouth region and an animation motor 66 that is connected in such a way as to be rotatable to drive movement of a front portion 14a of the toy character 14 relative to a rear portion 14b of the toy character 14.
- the front and rear portions 14a and 14b of the toy character 14 are shown as simple, linear frame elements that are connected together at pivot joint 14c and which are covered by plush material 14d. However, any other suitable structure may be provided.
- the selected input that is received by the control system 50 so as to initiate the breakout operation may, for example, be a selected sound or a selected plurality of sounds received by the microphone 63 from the user of the toy assembly 10.
- the selected input may include, for example, pressing a pressure sensor that is embedded on the housing 12 somewhere, and which is connected to the processor 52.
- the animation motor 66 is separate from the breakout motor 22, however in alternative embodiments the animation motor 66 is the same motor 22 and is configured to be able to rotate the toy character output member 38 and to move a portion of the toy character 14 relative to another portion of the toy character 14.
- Figure 7 shows the toy character 14 after the animation motor 66 has been driven to move the front portion 14a of the toy character 14 to an upright position from a sitting position shown in Figure 2 .
- the sitting position may be considered a first position and the upright position may be considered a second position for the front portion 14a of the toy character 14.
- the toy character 14 may also be considered to be in a sitting position in Figure 2 and in an upright position in Figure 7 .
- the animation motor 66 is provided on the rear portion 14b and drives an animation motor pinion 68, which engages a sector 70 that is provided on the front portion 14a.
- the animation motor 66 may be a bidirectional electric motor and can be driven in one direction or the other to bring the front portion 14a to one or the other of the first and second positions. Any other suitable driving arrangement may alternatively be provided.
- the breakout motor 22 may also be provided on the rear portion 14b of the toy character 14. Alternatively any other suitable structure may be provided.
- the gear drive projection 36 may be on the toy character 14 instead of the shaft 34 and may thus be the toy character output member, and that the gear drive aperture 40 may be on a member that is on the shaft 34 instead of being on the toy character 14.
- the toy character 14 is removably connected to the travel gear 28, via a non-round projection (i.e. projection 36) that is removably received in a non-round aperture (i.e. aperture 40).
- the toy character 14 undergoes orbital movement to pull the tether 18 to open the hole 48.
- the toy character 14 may undergo different movement in order to pull the tether 18 to open the hole 48.
- the toy character 14 may, for example, undergo rotational motion about an axis instead of orbital motion (i.e. such that the toy character 14 does not translate along an orbital path but instead rotates about its own axis).
- the toy assembly 100 may be similar to the toy assembly 10, and includes a housing 102 and an inner object 104.
- the housing 102 may be similar to the housing 12.
- the housing 102 includes the fracture paths 16, and is substantially identical to the housing 12 except that the housing 102 includes a base 106 that is different than the base 24.
- the base 106 includes a first base portion 106a that has a breakout drive shaft 108 rotatably connected thereto.
- the breakout drive shaft 108 has a first end 110 with a handle 112 connected thereto outside of the housing 102, and a second end 114 with a drive gear 116 thereon.
- the base 106 further includes a second base portion 106b that has a travel gear 118 thereon and which has the inner object 104 thereon.
- the travel gear 118 is in the form of a ring gear that is integral with the second base portion 106b and may be molded therewith in embodiments where the second base portion 106b is molded.
- the second base portion 106b is rotatably mounted to the first base portion 106a via a cylindrical projection 120 on the first base portion 106a that is received in a receptacle 122 on the second base portion 106b.
- the second base portion 106b is rotatable about an axis A.
- the axis A is a central axis of rotation for the ring gear 118.
- the drive gear 116 is operatively engaged with the travel gear 118.
- the operative engagement is via an intermediate gear 126 that is rotatably mounted to the first base portion 106a.
- rotation of the breakout drive shaft 108 manually via the handle 112 drives rotation of the drive gear 116, which in turn drives movement of the travel gear 118, the second base portion 106b and the inner object 104 about the axis A.
- the tether 18 connects the inner object 104 to the housing 102 in similar fashion to the tether 18 shown in the embodiment of Figures 1-7 .
- the inner object 104 in Figures 8-13 differs in the sense that the inner object 104 is not itself a toy character.
- the inner object 104 is, in the present example, a support structure 127 that supports a toy character 128 (as shown in Figure 9 ).
- the inner object 104 may be fixedly connected to the second base portion 106b and may not itself be intended for removal from the housing 102.
- the toy character 128, however, is removably mounted in the housing 102, and may simply sit within the support structure 127.
- the user of the toy assembly 100 does not have to remove the tether 18 from the toy character 128 when removing the toy character 128 from the housing 102 after operation of the breakout drive shaft 108 to open a hole (shown at 130 in Figures 13 and 14 ) in the housing 102.
- the hole 130 is formed similarly to the hole 48 in the embodiment shown in Figures 1-7 , which is by continued movement (e.g. rotation) of the inner object 103, which progressively pulls the tether shown at 132 ( Figure 15 ), which, in turn, pulls the strip shown at 134 from the housing 102.
- toy character 14 As the toy character 14 travels along the travel path 42 it pulls the tether 18, which, in turn, pulls the strip 20, so as to open a hole (shown at 48 in Figure 6C ) in the housing 12.
- a direction lock member shown at 136 in Figure 11 may optionally be provided on the first base portion 106a to engage the teeth of the travel gear 118 at a sufficient angle to prevent the travel gear 118 from being rotated in one direction, while permitting the travel gear 118 to rotate in the opposite direction.
- the breakout drive shaft 108 that is operatively connected to a portion of the inner object 104 to drive the inner object 104 to carry out movement (in the present case, rotation) inside the housing 102.
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- Toys (AREA)
Description
- The specification relates generally to assemblies with inner objects that break out of housings.
- There is a market desire for toys wherein there is some element of surprise in terms of what toy a user will end up with upon purchase. An example of such a toy is the Hatchimals line of products made and sold by Spin Master Ltd. There is also a desire for toys that release themselves from the housings in which they reside, which in some instances lends an air of reality to the toy, whether or not the user knows which toy they are getting. Document
US9550128B1 -
US1237954 discloses a match-box having a toy therein. - In accordance with the present invention, there is provided a toy assembly as claimed in claim 1. In an aspect, not in accordance with the present invention, a toy assembly is provided, and includes a housing, an inner object (which may, in some embodiments, be a toy character) inside the housing, a tether, and a breakout motor. The tether connects the inner object to the housing. The breakout motor is operatively connected to a portion of the inner object to drive the inner object to carry out movement inside the housing. The movement of the inner object inside the housing drives the tether to open a hole in the housing.
- In another aspect, not in accordance with the present invention, a toy assembly is provided, and includes a housing, an inner object inside the housing, a tether connecting the inner object to the housing, and a breakout drive shaft that is operatively connected to a portion of the inner object to drive the inner object to carry out movement inside the housing. The movement of the inner object inside the housing drives the tether to open a hole in the housing.
- For a better understanding of the various embodiments described herein and to show more clearly how they may be carried into effect, reference will now be made, by way of example only, to the accompanying drawings in which:
-
Figure 1 is a perspective view of a toy assembly according to a non-limiting embodiment not within the scope of the present invention; -
Figure 2 is a perspective, transparent view of the toy assembly shown inFigure 1 , illustrating a housing and a toy character inside the housing in a sitting position; -
Figure 3 is a perspective exploded view of most of the toy assembly shown inFigure 2 ; -
Figure 4A is a perspective view of a base that is part of the housing shown inFigure 2 , including a first base portion and a second base portion; -
Figure 4B is a perspective view of the second base portion shown inFigure 4A ; -
Figure 4C is a perspective view of the first base portion shown inFigure 4A ; -
Figure 5 is a perspective view of an underside of the toy character shown inFigure 2 ; -
Figures 6A, 6B and 6C are perspective views that illustrate progressive tearing of a strip from the housing shown inFigure 2 ; -
Figure 7 is a perspective view of the toy character shown inFigure 2 , in an upright position; -
Figure 8 is a perspective view of a toy assembly according to another non-limiting embodiment within the scope of the present invention; -
Figure 9 is a perspective exploded view of the toy assembly shown inFigure 8 ; -
Figure 10 is a perspective view of a base that is part of the toy assembly shown inFigure 8 ; -
Figure 11 is a perspective exploded view of the base shown inFigure 10 ; -
Figure 12 is a sectional elevation view of a portion of the base shown inFigure 10 ; -
Figures 13 and 14 are perspective views that illustrate progressive tearing of a strip from the housing shown inFigure 8 ; and -
Figure 15 is a perspective view of the toy assembly after removal of a toy character from the housing shown inFigure 8 . - Reference is made to
Figures 1 and2 , which show atoy assembly 10 in accordance with an embodiment of the present disclosure but not within the scope of the present invention. Thetoy assembly 10 includes ahousing 12 and an inner object 14 (Figure 2 ) that is positioned in thehousing 12, and which is configured to break thehousing 12 from within thehousing 12. Thehousing 12 inFigure 2 is shown for convenience as being transparent, so as to show theinner object 14 therein. Thehousing 12 may be opaque, however, as shown inFigure 1 so as to prevent the purchaser of thetoy assembly 10 from knowing which version of theinner object 14 they will get. It will be understood, however, that in some alternative embodiments, thehousing 12 could be translucent or transparent, or could have one or more translucent or transparent sections in other embodiments. As another alternative, in some embodiments thehousing 12 could alternatively only partially enclose theinner object 14 so that theinner object 14 could be visible from some angles even when it is inside thehousing 12. - In the embodiment shown, the
housing 12 is in the form of a box, and theinner object 14 is a toy character, which, in the present example, is in the form of a puppy. Thehousing 12 andinner object 14 may have any other suitable shapes. Theinner object 14 may be referred to below as atoy character 14 below for greater readability of the present disclosure, however it will be understood that the inner object could have any suitable shape and need not be a toy character. - With reference to
Figure 6 , thehousing 12 may include two preselected, nonlinear fracture paths 16 formed therein (individually shown as a first fracture path 16a and a second fracture path 16b). As a result, when thetoy character 14 breaks thehousing 14 it appears to the user that thehousing 12 has been broken somewhat randomly by thetoy character 14, to impart realism to the process of breaking thehousing 12. The irregular fracture paths 16 may have any suitable shape. For example, the fracture paths 16 may each have a non-uniform zig-zag shape as shown. In the example shown, the fracture paths 16a and 16b are generally parallel to one another. - The irregular fracture paths 16 may be formed in any suitable way. For example, the fracture paths 16a and 16b may be formed by scoring the inside surface of the
housing 12 along a selected path in such a way so as not to score all the way through to the exterior surface of thehousing 12. Such scoring would weaken thehousing 12 along the selected fracture path but would not be visible to the user prior to breakage of thehousing 12. The scoring on the inside surface of thehousing 12 is represented by dashed lines inFigures 2 ,6A and 6B . In an alternative embodiment, the fracture paths 16 may each be formed by a sequence of perforations, which are visible from the exterior of thehousing 12. Alternatively, the fracture paths 16 may be formed any other suitable way. - Walls of the
housing 12 that have the fracture paths 16 may be formed from cardboard or from any other suitable material. - A tether 18 (
Figure 2 ) connects thetoy character 14 to thehousing 12, and more particularly to astrip 20 of thehousing 12 that extends between the first and second fracture paths 16a and 16b. Thetether 18 may be connected to the toy character in any suitable way, such as by tying off one end of thetether 18 to acollar 19 on a neck region of thetoy character 14. Another portion of thetether 18 is connected along a length of thestrip 20. Abreakout motor 22 is operatively connected to a portion of thetoy character 14 to drive thetoy character 14 to carry out movement inside thehousing 12, wherein such movement inside thehousing 12 drives thetether 18 to open a hole in the housing. More particularly, the movement inside thehousing 12 causes thetoy character 14 to pull thetether 18, which in turn pulls thestrip 20 progressively tearing thestrip 20 from a remainder of thehousing 12 along the first and second fracture paths 16a and 16b. Thebreakout motor 22 may be any suitable type of motor such as, for example, an electric motor. Other types of motor may alternatively be used, such as a spring-powered motor. Thebreakout motor 22 may be a uni-directional motor or it may be bi-directional. - As shown in
Figure 2 , in order to carry out the aforementioned movement of thetoy character 14 inside the housing, thehousing 12 includes abase 24 that supports thetoy character 14. An exploded view of thebase 24 is shown inFigure 3 .Figure 4A shows the base assembled.Figures 4B and 4C show first and second portions of the base 24 respectively. Thebase 24 includes afirst base portion 24a and asecond base portion 24b that is movably mounted to thefirst base portion 24a. Optionally, thesecond base portion 24b is rotatably mounted to thefirst base portion 24a by way of abase mounting projection 23 on thesecond base portion 24b that is received in abase mounting aperture 25 in thefirst base portion 24a. - The
first base portion 24a (Figures 3 and4B ) has atoothed travel path 26 thereon. In the example shown, thetoothed travel path 26 is in the form of aring gear 27 and is therefore a closed circular path. It is alternatively possible for the toothed travel path to be non-circular. It is alternatively possible for thetoothed travel path 26 to be open (i.e. to have a first path end and a second path end). - The
toy character 14 is connected to a travel gear 28 (Figures 3 and4C ) that is engaged with thetoothed travel path 26, such that driving of thebreakout motor 22 drives thetravel gear 28 to roll along thetoothed travel path 26, thereby driving the movement of thetoy character 14 inside thehousing 12. In the example embodiment, as thetravel gear 28 rolls along the circular toothed travel path shown inFigures 3 and4C , thetoy character 14 orbits a central axis A of thering gear 27. - The
travel gear 28 may be rotatably connected to thesecond base portion 24b. For example, thetravel gear 28 may be fixedly mounted on a travel gear shaft 29 (e.g. by press-fit) that is rotatably mounted between thesecond base portion 24b and agear guard 30 that is fixedly mounted to thesecond base portion 24b. Thegear guard 30 is shown out of place inFigure 4C so as not to obscure thetravel gear 28. Because of the mounting of thesecond base portion 24b to thefirst base portion 24a, thesecond base portion 24b constrains thetravel gear 28 to remain engaged with thetoothed travel path 26. - The
travel gear 28 may be fixedly connected to a firstintermediate gear 31 for co-rotation therewith. The firstintermediate gear 31 may mesh with a secondintermediate gear 32 that is itself also rotatably connected to thesecond base portion 24b. For example, the secondintermediate gear 32 may be rotatably mounted to a secondintermediate gear shaft 34 that is itself fixedly mounted between thesecond base portion 24b and thegear guard 30. - The second
intermediate gear shaft 34 extends through thesecond base portion 24b and has agear drive projection 36 thereon. Thegear drive projection 36 is a non-round projection. - The
breakout motor 22 is operatively connected to a toycharacter output member 38 which has a non-roundgear drive aperture 40 thereon, which releasably receives thegear drive projection 36, while thetoy character 14 sits on thesecond base portion 24b. In the example shown, thebreakout motor 22 is shown in dashed lines as it is provided in the interior of thetoy character 14. Thebreakout motor 22 has anoutput shaft 95, which drives a firstbreakout motor gear 96, which is engaged with a second breakout motor gear 97, which itself is on a toycharacter output shaft 98. Theshaft 98 may have the toycharacter output member 38 thereon. When thebreakout motor 22 is driven, the toycharacter output member 38 is rotated, which drives thegear drive projection 36 to rotate, which in turn drives theintermediate gears travel gear 28 to rotate and to roll along thetoothed travel path 26 provided on thering gear 27. This causes thesecond base portion 24b to rotate on thefirst base portion 24a. As a result, thetoy character 14 travels along a travel path shown at 42 (Figure 4A ) in thehousing 12, such that thetoy character 14 orbits the central axis A of thering gear 27. - As the
toy character 14 travels along the travel path 42 it pulls thetether 18, which, in turn, pulls thestrip 20, so as to open a hole (shown at 48 inFigure 6C ) in thehousing 12. - In order to ensure that the
toy character 14 does not counterrotate during rotation of the toycharacter output member 38, thetoy character 14 may have a plurality of locatingapertures 44, which receive locatingprojections 46 on thesecond base portion 24b, in order to fix the toy character's orientation relative to thesecond base portion 24b, thereby preventing counterrotation of thetoy character 14. - A
control system 50 may be provided and includes at least oneprocessor 52 and at least onememory 54, which stores executable code. The at least oneprocessor 52 and the at least onememory 54 may be entirely in thetoy character 14. Alternatively some or all of the at least oneprocessor 52 and the at least onememory 54 may be outside thetoy character 14, such as, for example, in thehousing 12 outside of thetoy character 12. - The
control system 50 may initiate a breakout operation based on some selected input by a user. The selected input by the user is described later on. Upon receiving the selected input, thecontrol system 50 may be programmed to drive thebreakout motor 22 to cause the toycharacter output member 38 to rotate, which in turn drives the gear drive projection to rotate. The rotation of thegear drive projection 36 drives rotation of thetravel gear 28 against thetoothed travel path 26, thereby drivingtravel gear 28 to roll along thetravel path 26, bringing thesecond base portion 24b and thetoy character 14 therewith. As thetoy character 14 moves, it pulls on thetether 18. Because thetether 18 is attached to thestrip 20, it pulls thestrip 20, and thestrip 20 tears from the remaining portion of thehousing 12 along the predefined fracture paths 16 if such fracture paths 16 are provided or along a relatively random fracture path if the predefined fracture paths 16 are not provided. Tearing of thestrip 20 creates the hole 48 (Figures 6B and 6C ). Thetoy character 14 continues to move until thehole 48 is sufficiently large. Thehole 48 may be considered to be sufficiently large at any suitable point. In some embodiments, thehole 48 may be sufficiently large when it covers three sides of thehousing 12, leaving only one side intact. In other embodiments thehole 48 is considered sufficiently large when thestrip 20 has torn all the way around such that a top portion of the housing 12 (shown at 12a inFigure 6c ) has been separated completely from a bottom portion of the housing 12 (shown at 12b inFigure 6c ). Once thehole 48 is sufficiently large, thetoy character 14 may be removed from thehousing 12. In embodiments where some or all of thecontrol system 50 is provided in thetoy character 14, thetoy character 14 may be capable of interacting with a user (e.g. a child). For example, thetoy character 14 may be provided with at least one toy character sensor 63 (Figure 7 ) that permits it to receive input from the user or from its ambient environment. For example, the at least one toy character sensor 62 may include a microphone 63 that detects sounds from the user or from its environment. Upon detection of such input, thetoy character 14 may respond with output, via a toy character output device. In the embodiment shown, thetoy character 14 includes two toy character output devices including aspeaker 64 in its mouth region and ananimation motor 66 that is connected in such a way as to be rotatable to drive movement of afront portion 14a of thetoy character 14 relative to arear portion 14b of thetoy character 14. The front andrear portions toy character 14 are shown as simple, linear frame elements that are connected together at pivot joint 14c and which are covered byplush material 14d. However, any other suitable structure may be provided. - The selected input that is received by the
control system 50 so as to initiate the breakout operation may, for example, be a selected sound or a selected plurality of sounds received by the microphone 63 from the user of thetoy assembly 10. Alternatively, the selected input may include, for example, pressing a pressure sensor that is embedded on thehousing 12 somewhere, and which is connected to theprocessor 52. - In the embodiment shown, the
animation motor 66 is separate from thebreakout motor 22, however in alternative embodiments theanimation motor 66 is thesame motor 22 and is configured to be able to rotate the toycharacter output member 38 and to move a portion of thetoy character 14 relative to another portion of thetoy character 14.Figure 7 shows thetoy character 14 after theanimation motor 66 has been driven to move thefront portion 14a of thetoy character 14 to an upright position from a sitting position shown inFigure 2 . The sitting position may be considered a first position and the upright position may be considered a second position for thefront portion 14a of thetoy character 14. Thetoy character 14 may also be considered to be in a sitting position inFigure 2 and in an upright position inFigure 7 . - In the example shown, the
animation motor 66 is provided on therear portion 14b and drives ananimation motor pinion 68, which engages asector 70 that is provided on thefront portion 14a. Theanimation motor 66 may be a bidirectional electric motor and can be driven in one direction or the other to bring thefront portion 14a to one or the other of the first and second positions. Any other suitable driving arrangement may alternatively be provided. - In the embodiment shown the
breakout motor 22 may also be provided on therear portion 14b of thetoy character 14. Alternatively any other suitable structure may be provided. - It will be noted that the
gear drive projection 36 may be on thetoy character 14 instead of theshaft 34 and may thus be the toy character output member, and that thegear drive aperture 40 may be on a member that is on theshaft 34 instead of being on thetoy character 14. Thus, it may be said that thetoy character 14 is removably connected to thetravel gear 28, via a non-round projection (i.e. projection 36) that is removably received in a non-round aperture (i.e. aperture 40). - In the embodiment shown the
toy character 14 undergoes orbital movement to pull thetether 18 to open thehole 48. In another embodiment, thetoy character 14 may undergo different movement in order to pull thetether 18 to open thehole 48. Thetoy character 14 may, for example, undergo rotational motion about an axis instead of orbital motion (i.e. such that thetoy character 14 does not translate along an orbital path but instead rotates about its own axis). - Reference is made to
Figures 8-15 , which show another toy assembly at 100 within the scope of the present invention. Thetoy assembly 100 may be similar to thetoy assembly 10, and includes ahousing 102 and aninner object 104. Thehousing 102 may be similar to thehousing 12. In the example shown inFigures 8-15 , thehousing 102 includes the fracture paths 16, and is substantially identical to thehousing 12 except that thehousing 102 includes a base 106 that is different than thebase 24. Thebase 106 includes afirst base portion 106a that has abreakout drive shaft 108 rotatably connected thereto. Thebreakout drive shaft 108 has afirst end 110 with ahandle 112 connected thereto outside of thehousing 102, and asecond end 114 with adrive gear 116 thereon. The base 106 further includes asecond base portion 106b that has atravel gear 118 thereon and which has theinner object 104 thereon. In the example shown, thetravel gear 118 is in the form of a ring gear that is integral with thesecond base portion 106b and may be molded therewith in embodiments where thesecond base portion 106b is molded. - The
second base portion 106b is rotatably mounted to thefirst base portion 106a via acylindrical projection 120 on thefirst base portion 106a that is received in areceptacle 122 on thesecond base portion 106b. Thesecond base portion 106b is rotatable about an axis A. The axis A is a central axis of rotation for thering gear 118. - The
drive gear 116 is operatively engaged with thetravel gear 118. In the present example, the operative engagement is via anintermediate gear 126 that is rotatably mounted to thefirst base portion 106a. As a result of the operative engagement, rotation of thebreakout drive shaft 108 manually via thehandle 112 drives rotation of thedrive gear 116, which in turn drives movement of thetravel gear 118, thesecond base portion 106b and theinner object 104 about the axis A. - The
tether 18 connects theinner object 104 to thehousing 102 in similar fashion to thetether 18 shown in the embodiment ofFigures 1-7 . However, theinner object 104 inFigures 8-13 differs in the sense that theinner object 104 is not itself a toy character. Theinner object 104 is, in the present example, a support structure 127 that supports a toy character 128 (as shown inFigure 9 ). Theinner object 104 may be fixedly connected to thesecond base portion 106b and may not itself be intended for removal from thehousing 102. Thetoy character 128, however, is removably mounted in thehousing 102, and may simply sit within the support structure 127. By providing aninner object 104 which is separate from thetoy character 128, the user of thetoy assembly 100 does not have to remove thetether 18 from thetoy character 128 when removing thetoy character 128 from thehousing 102 after operation of thebreakout drive shaft 108 to open a hole (shown at 130 inFigures 13 and 14 ) in thehousing 102. - The
hole 130 is formed similarly to thehole 48 in the embodiment shown inFigures 1-7 , which is by continued movement (e.g. rotation) of theinner object 103, which progressively pulls the tether shown at 132 (Figure 15 ), which, in turn, pulls the strip shown at 134 from thehousing 102. - As the
toy character 14 travels along the travel path 42 it pulls thetether 18, which, in turn, pulls thestrip 20, so as to open a hole (shown at 48 inFigure 6C ) in thehousing 12. - A direction lock member shown at 136 in
Figure 11 may optionally be provided on thefirst base portion 106a to engage the teeth of thetravel gear 118 at a sufficient angle to prevent thetravel gear 118 from being rotated in one direction, while permitting thetravel gear 118 to rotate in the opposite direction. - As a result of the operative connection between the
drive gear 116 and thetravel gear 118 on thesecond base portion 106b, which has theinner object 104 mounted thereto, it may be said that thebreakout drive shaft 108 that is operatively connected to a portion of theinner object 104 to drive theinner object 104 to carry out movement (in the present case, rotation) inside thehousing 102. - Persons skilled in the art will appreciate that there are yet more alternative implementations and modifications possible, and that the above examples are only illustrations of one or more implementations. The scope, therefore, is only to be limited by the claims appended hereto.
Claims (4)
- A toy assembly (100), comprising:a housing (102) including a base (106), wherein the base (106) includes a first base portion (106a) and a second base portion (106b);a toy character (128) inside the housing (102) and which is supported on the base (106), the toy character (128) having an interior, the toy character (128) being removable from the housing (102) upon opening of the housing (102);an inner object (104) that is not the toy character (128), and which is positioned in the housing (102);a tether (132) connecting the inner object (104) to the housing (102); anda breakout drive shaft (108) that has a drive gear (116) thereon, wherein the second base portion (106b) has a travel gear (118) thereon, wherein the drive gear (116) is operatively connected to the travel gear (118), wherein rotation of the drive gear (116) is configured so as to drive movement of the travel gear (118), the second base portion (106b) and the inner object (104) about an axis A, which is configured so as to pull the tether (132), to open a hole (130) in the housing (102).
- A toy assembly (100) as claimed in claim 1, wherein the housing (102) is in the form of a box.
- A toy assembly (100) as claimed in claim 1, wherein the tether (132) extends along a tether path in the housing (102), such that said movement of the inner object (104) in the housing (102) is configured so as to pull the tether (132), in turn tearing a strip (134) of the housing (102) from a remainder of the housing (102) to generate the hole (130).
- A toy assembly (100) as claimed in claim 1, wherein the toy character (128) is in the form of a four-legged animal.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US15/824,855 US10717016B2 (en) | 2017-11-28 | 2017-11-28 | Assembly with inner object in housing that breaks out of housing |
EP17207495.7A EP3488907B1 (en) | 2017-11-28 | 2017-12-14 | Assembly with inner object in housing that breaks out of housing |
Related Parent Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP17207495.7A Division EP3488907B1 (en) | 2017-11-28 | 2017-12-14 | Assembly with inner object in housing that breaks out of housing |
EP17207495.7A Division-Into EP3488907B1 (en) | 2017-11-28 | 2017-12-14 | Assembly with inner object in housing that breaks out of housing |
Publications (2)
Publication Number | Publication Date |
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EP3760289A1 EP3760289A1 (en) | 2021-01-06 |
EP3760289B1 true EP3760289B1 (en) | 2024-05-22 |
Family
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Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP17207495.7A Active EP3488907B1 (en) | 2017-11-28 | 2017-12-14 | Assembly with inner object in housing that breaks out of housing |
EP19210345.5A Active EP3760289B1 (en) | 2017-11-28 | 2017-12-14 | Assembly with inner object in housing that breaks out of housing |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP17207495.7A Active EP3488907B1 (en) | 2017-11-28 | 2017-12-14 | Assembly with inner object in housing that breaks out of housing |
Country Status (4)
Country | Link |
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US (4) | US10717016B2 (en) |
EP (2) | EP3488907B1 (en) |
CN (2) | CN207913232U (en) |
ES (1) | ES2787278T3 (en) |
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US10398994B1 (en) | 2018-03-26 | 2019-09-03 | Mark Cumings | Toy egg incubating and hatching system including a monster inside the egg |
US20200016505A1 (en) | 2018-07-11 | 2020-01-16 | Benchmark Learning Products, Llc D/B/A Relevant Play | Play device with activatable characters and method |
US10792579B2 (en) * | 2019-01-12 | 2020-10-06 | Spin Master Ltd. | Toy assembly with character in housing and mechanism to open housing with tether |
ES2972912T3 (en) | 2019-02-15 | 2024-06-17 | Spin Master Ltd | Toy set and extendable object for it |
CN116236796A (en) * | 2020-02-21 | 2023-06-09 | 斯平玛斯特有限公司 | Toy assembly with internal object performing function in housing |
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2017
- 2017-11-28 US US15/824,855 patent/US10717016B2/en active Active
- 2017-12-14 EP EP17207495.7A patent/EP3488907B1/en active Active
- 2017-12-14 ES ES17207495T patent/ES2787278T3/en active Active
- 2017-12-14 EP EP19210345.5A patent/EP3760289B1/en active Active
- 2017-12-21 CN CN201721804166.4U patent/CN207913232U/en active Active
- 2017-12-21 CN CN201821455429.XU patent/CN208726748U/en active Active
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2020
- 2020-06-17 US US16/903,957 patent/US10987601B2/en active Active
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2021
- 2021-04-27 US US17/242,294 patent/US11628375B2/en active Active
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- 2023-04-17 US US18/301,497 patent/US20230249091A1/en active Pending
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US20200316484A1 (en) | 2020-10-08 |
CN208726748U (en) | 2019-04-12 |
EP3488907A1 (en) | 2019-05-29 |
EP3760289A1 (en) | 2021-01-06 |
US20190160385A1 (en) | 2019-05-30 |
US20210245068A1 (en) | 2021-08-12 |
US11628375B2 (en) | 2023-04-18 |
CN207913232U (en) | 2018-09-28 |
EP3488907B1 (en) | 2020-02-12 |
US20230249091A1 (en) | 2023-08-10 |
US10987601B2 (en) | 2021-04-27 |
ES2787278T3 (en) | 2020-10-15 |
US10717016B2 (en) | 2020-07-21 |
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