EP3711028A2 - Verfahren zur darstellung eines dreidimensionalen objekts sowie diesbezügliches computerprogrammprodukt, digitales speichermedium und computersystem - Google Patents
Verfahren zur darstellung eines dreidimensionalen objekts sowie diesbezügliches computerprogrammprodukt, digitales speichermedium und computersystemInfo
- Publication number
- EP3711028A2 EP3711028A2 EP18803911.9A EP18803911A EP3711028A2 EP 3711028 A2 EP3711028 A2 EP 3711028A2 EP 18803911 A EP18803911 A EP 18803911A EP 3711028 A2 EP3711028 A2 EP 3711028A2
- Authority
- EP
- European Patent Office
- Prior art keywords
- dimensional object
- displayed
- display
- display surface
- control commands
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
- 238000000034 method Methods 0.000 title claims abstract description 48
- 238000004590 computer program Methods 0.000 title claims description 5
- 230000001419 dependent effect Effects 0.000 claims description 5
- 230000002093 peripheral effect Effects 0.000 claims description 3
- 230000003287 optical effect Effects 0.000 claims description 2
- 230000006870 function Effects 0.000 description 2
- 230000005540 biological transmission Effects 0.000 description 1
- 238000003384 imaging method Methods 0.000 description 1
- 230000008447 perception Effects 0.000 description 1
- 238000010079 rubber tapping Methods 0.000 description 1
- 238000000926 separation method Methods 0.000 description 1
- 230000016776 visual perception Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
Definitions
- DE 1 03 56 020 discloses a method and a device for displaying and / or transmitting three-dimensional objects, in particular virtual shops and mails, especially mobile terminals of a communication network.
- the inventive method is used to display a three-dimensional object, wherein the three-dimensional object is displayed depending on control commands from different angles. It is essential that the object is displayed with at least one display area that is displayed on the display. ge Formation a moving image is displayed and that the display area with the moving image displayed on the display surface is displayed depending on the control commands from different angles.
- the present invention extends the previously known representations of three-dimensional objects by integrating a moving image on a display surface. Due to the fact that, depending on the control commands, not only the three-dimensional object but also the display surface with the moving image displayed on the display surface is represented from different angles, the viewer perceives the display surface with moving image as part of the object.
- This extension provides additional information about the moving image to the user.
- the attractiveness of the object can be increased by displaying advertising information on the display area as a moving picture.
- the user receives a more realistic representation, since in the virtual representation of the three-dimensional object as well, a moving image is preferably located at the location of the display area of the object real three-dimensional object is displayed.
- the display area is displayed in a fixed spatial arrangement with respect to the three-dimensional object.
- the user assigns the display area to the display surface because of the constant spatial arrangement relative to the object.
- the display area is displayed as part of the surface of the three-dimensional object.
- the user immediately recognizes the display area as part of the displayed three-dimensional object.
- a polygon mesh is generated for the representation of the three-dimensional object, for an approximate description of the contours of the three-dimensional object.
- the approximate description of the contours of the three-dimensional object by means of a polygon mesh has the advantage that a representation with a reduced data volume is possible.
- the density of the mesh can be selected.
- a coarser polygon mesh for example in the case of overall view, and a finer mesh mesh in detailed view can be displayed, so that overall the necessary data volume to be transmitted can be reduced.
- the invention is not limited to such display areas.
- any desired shaped and / or structured display surfaces can be represented, in particular by making use of the previously described approximation of the shape of the display surface by a polygon mesh.
- the number n of polygons for describing the display area thus also depends on the shape and structure (eg, a deflection of the display area, a ripple or other U Maunism). It is located in According to the invention, the display area is described by a multiplicity of polygons, in particular by a number n> 1 0 and n> 1 00.
- the aforementioned polygons P completely cover the display area, so that the moving image can be displayed on the complete display area.
- the polygons P 1 it is advantageous for the polygons P 1 to be selected such that a circumferential edge of marginal polygons corresponds to a peripheral edge of the display area.
- the subdivision between a surface of the object outside the display area and within the display area thus runs along boundary lines between polygons in this advantageous embodiment.
- a texture is assigned to the remaining polygons not assigned to the display surface.
- Such a texture can be taken from a database of textures to give a realistic representation of the actual surface texture of the three-dimensional object.
- the textures of the remaining polygons are taken from photographic images of the three-dimensional object.
- a film is preferably used as a moving picture.
- an additional acoustic output takes place.
- further information can be transmitted to the user not only through the moving image but also through the acoustic output, or the perception of the illustrated three-dimensional object can be further enriched via corresponding noises and / or music.
- At least two acoustic output points are preferably predefined on the three-dimensional object.
- An output point thus preferably represents a loudspeaker of the real object on which the acoustic output takes place.
- the acoustic output preferably takes place as a function of the illustrated viewing angle. If the viewing angle is changed together with the virtual representation and if the position of the acoustic output point thereby also changes, this change in location is preferably also made during the acoustic output by the real loudspeakers of a display unit on which the object is displayed to the user. considered.
- the method according to the invention in particular a preferred embodiment thereof, is preferably used with display units such as monitors, in particular computer monitors, televisions, tablet monitors or comparable screens, in order to reproduce the object on this screen.
- display units such as monitors, in particular computer monitors, televisions, tablet monitors or comparable screens, in order to reproduce the object on this screen.
- Typical display units such as the abovementioned screens, in particular monitors or televisions or computer units with a monitor or television, typically have at least two loudspeakers for a display. reo audio output on.
- a spatial change of the acoustic output point when changing the viewing angle in a preferred embodiment can be taken into account via these two channels. For example, if the output point is located on the right-hand side, the acoustic output can be amplified by a right-hand loudspeaker and vice versa, provided that the issue point is more on a left side.
- the distance of the acoustic output points to the viewer's location for the currently displayed viewing angle is preferably taken into account in the acoustic output, in particular by reproducing an acoustic signal of a farther distant output point at a reduced volume compared to the acoustic signal of a less far from the Location of viewer remote output point.
- the acoustic output of each output point will be at a higher volume at the loudspeaker closest to the output point than at speakers farther from the output point.
- distance here denotes the distance of the virtual point according to the three-dimensional representation to the real point of the loudspeaker or the location of the observer.
- two acoustic output points are predetermined on the three-dimensional object.
- the real three-dimensional object being displayed also has two loudspeakers, in particular when the object shown is a monitor or television with two loudspeakers.
- a stereo output can be used to underlay the moving picture. If, for example, the observer changes the viewing angle, so that in the current representation the left loudspeaker of the displayed object comes to rest on the right side and the right loudspeaker on the left side, the actual output can be made with reverse channels, so that the illustrated spatial arrangement of the speakers is taken into account.
- the reproduction of the moving image is started by the user.
- the playback of the moving image can be started and / or stopped by selecting the display area by the user by means of a virtual pointer element. This can be done, for example, by clicking on the user interface with a mouse pointer or by tapping on a touch-sensitive display.
- the three-dimensional object is preferably displayed on a two-dimensional display unit, in particular a screen as described above, a computer monitor or corresponding display of a tablet, smartphone or television.
- the method according to the invention is suitable for displaying any three-dimensional objects. It is particularly advantageous that the three-dimensional object comprises a display unit. This gives the user a more realistic impression since the actual display unit can also be better experienced in the virtual display, even if a moving image is displayed in the virtual display. In particular, it is therefore advantageous that the three-dimensional object is a screen or a technical device with a screen, such as a television, tablet and / or smartphone.
- viewing angle-dependent properties of the real display unit of the three-dimensional object are taken into account in the display of the display unit with the current viewing angle. It is known that in opti's ads, especially monitors or TVs, the optical impression changes depending on the angle. Typically, the best picture results when the user looks at the display approximately along a normal vector which is perpendicular to the display area. When viewing the display obliquely (depending on the quality of the display), the image quality often deteriorates with increasing angle to the surface normal of the display.
- this change is taken into account by calculating the viewing angle on the display unit when specifying a viewing angle for the representation of the three-dimensional object, in particular preferred angles to a surface normal of the display unit, and the moving image is selected and / or modified to reproduce the changed visual perception due to the current angle of view on the display unit.
- the user can thus gain an impression of the quality of the reproduction at different viewing angles, for example by rotating the object in the virtual representation.
- a rotation of the displayed object takes place as a function of control commands.
- a spatial rotation preferably a rotation about optionally one or more of three orthogonal spatial axes and / or about a fixed base point.
- H are methods known and many users also familiar in which, for example, by means of the mouse pointer or another unit for inputting control commands, the object shown can be rotated arbitrarily in space.
- control commands can be predefined by a program, so that, for example, the user is presented with given rotations by the three-dimensional object from all sides.
- control commands are read in via a user interface, in particular via one or more elements from the group keyboard,
- Mouse touch-sensitive surface. This allows the user to set an individual viewing angle to the displayed object.
- a computer program product for carrying out a method according to one of the preceding claims, in particular with a program code stored on a machine-readable carrier for carrying out a method according to one of the preceding claims.
- a digital storage medium with electronically readable control signals, which can cooperate with a programmable computer system such that the method according to the invention, in particular a preferred embodiment thereof, is carried out.
- a computer system with at least one computing unit, a display unit and a digital storage medium as described above.
- the object mentioned at the outset is achieved by a computer system having at least one arithmetic unit, a display unit and a digital storage medium, which are designed to cooperate in such a way that a program stored on the storage medium can be executed by means of the arithmetic unit and the arithmetic unit for the transmission of image signals to the display unit is formed, wherein on the storage medium, a program is stored for performing the method steps representing the dreidimensionale object from different angles depending on Steuerbe- by means of the arithmetic unit on the display unit, displaying the object at least one display area having and displaying the display area with the moving image displayed on the display surface depending on the control commands from different angles by means of the arithmetic unit on the display unit.
- the object mentioned at the outset is achieved by the use of the method according to the invention, in particular a preferred embodiment thereof, for displaying three-dimensional objects in virtual sales portals, in particular virtual shops or mails.
- FIG. 1 to 3 each show a representation of a monitor as a three-dimensional object, in FIG. 1 in frontal view from the front, in FIG. 2 after rotation about axis A according to FIG. 1 and in FIG. 3 after rotation about axis B according to FIG.
- FIG. 4 shows a computer system for carrying out the exemplary embodiment of a method according to the invention described with reference to FIGS. 1 to 3.
- a monitor 1 is thus displayed as a real three-dimensional object two-dimensionally for the user on a screen.
- the user can here, for example, by means of the arrow keys of a keyboard optionally perform a rotation about axis A and / or B.
- An exemplary result in a rotation about axis A is shown in Figure 2 and a rotation about axis B in Figure 3.
- the virtual representation was generated in which a polygon network was generated by a real monitor, for example by means of the method described in DE 1 0 201 1 1 04 21 6.
- the monitor has a display surface 2. It is essential that a film is displayed on the display surface 2 as a moving image. If a different viewing angle is now selected by the user, for example the viewing angle according to FIG. 2, the display area with the moving image displayed on the display area is likewise shown in the perspective view according to FIG. The same applies to the angle of view according to FIG. 3.
- the display surface 2 is thus in a fixed spatial arrangement to the three-dimensional object of the monitor 1 and is shown as part of the surface of the monitor 1.
- the display area is a flat rectangle and can thus be described by a polygon.
- the border of this polygon is identical to the border of the display area, so that a distinction can easily be made between the polygon P 1, which relates to the display area, and the remaining polygons, which represent the remaining components of the monitor. Accordingly, the moving image Ti can be reproduced in a simple manner on the polygon Pi.
- right and left acoustic output points 3a and 3b are defined, which correspond to the positions of loudspeakers in the real monitor.
- a movie is played on the display surface 2 of the monitor 1 with a stereo sound. If the user selects, for example, the viewing angle according to FIG. 1, then the stereo sound is output in the usual way via the left and right loudspeakers of the real display over which the user views the presentation. If, on the other hand, the user selects a viewing angle, for example according to FIG. 2, in which the loudspeaker 3a of the illustrated monitor 1 faces away from the user, the loudspeaker 3b faces towards the user, then the right channel becomes louder when the stereo sound is output reproduced as the left channel.
- the film which represents the moving image, is covered for several viewing angles. If the user now selects a viewing angle, for example according to FIG. 2, Thus, among the stored moving images, the one whose viewing angle comes closest to that according to FIG. 2 is selected. This moving image is then reproduced accordingly on the display surface 2. This gives the user an idea of the viewing angle-dependent properties of the monitor.
- FIG. 4 shows an exemplary embodiment of a computer system according to the invention.
- the computer system has a computer unit 4, a screen 6 and a digital storage medium 5. These basically interact in a manner known per se in computer systems, so that a program stored on the storage medium 5 can be executed by means of the arithmetic unit 4 and the arithmetic unit 4 is designed to send image signals to the screen 6, so that two correspondingly two are displayed on the screen 6 - Dimensional images can be generated.
- FIG. 4 shows the state in which the user selected a rotation about the axis B according to FIG. 1 on the basis of control commands in order to arrive at a representation according to FIG.
- the program stored on the storage medium 5 is executed by means of the arithmetic unit 4 and sends corresponding image signals to the screen 6 in order to achieve the representation according to FIG. 3 on the screen 6.
- the arithmetic unit 4 has a keyboard and a touch-sensitive surface (touchpad) for inputting control commands.
- the storage medium 5 is designed as a hard disk.
- the storage medium may be embodied as main memory or another type of memory.
- the storage medium can be arranged in or directly on the arithmetic unit, and the storage medium can also be arranged on a server, which is connected to the arithmetic unit 5 by means of an Internet connection.
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- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- Geometry (AREA)
- Computing Systems (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
- Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE102017126748.4A DE102017126748A1 (de) | 2017-11-14 | 2017-11-14 | Verfahren zur Darstellung eines dreidimensionalen Objekts sowie diesbezügliches Computerprogrammprodukt, digitales Speichermedium und Computersystem |
PCT/EP2018/080752 WO2019096686A2 (de) | 2017-11-14 | 2018-11-09 | Verfahren zur darstellung eines dreidimensionalen objekts sowie diesbezügliches computerprogrammprodukt, digitales speichermedium und computersystem |
Publications (1)
Publication Number | Publication Date |
---|---|
EP3711028A2 true EP3711028A2 (de) | 2020-09-23 |
Family
ID=61247366
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP18803911.9A Withdrawn EP3711028A2 (de) | 2017-11-14 | 2018-11-09 | Verfahren zur darstellung eines dreidimensionalen objekts sowie diesbezügliches computerprogrammprodukt, digitales speichermedium und computersystem |
Country Status (7)
Country | Link |
---|---|
US (1) | US11189080B2 (zh) |
EP (1) | EP3711028A2 (zh) |
CN (1) | CN111344744A (zh) |
AT (1) | AT16089U1 (zh) |
DE (2) | DE102017126748A1 (zh) |
FR (1) | FR3073654B1 (zh) |
WO (1) | WO2019096686A2 (zh) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111768878A (zh) * | 2020-06-30 | 2020-10-13 | 杭州依图医疗技术有限公司 | 可视化指引病灶的方法及计算机可读存储介质 |
Family Cites Families (19)
Publication number | Priority date | Publication date | Assignee | Title |
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DE19845531A1 (de) * | 1998-10-02 | 2000-04-06 | Iws Elektronik Und Information | Verfahren und System zur Steuerung einer Kamera |
WO2005029308A2 (en) * | 2003-09-24 | 2005-03-31 | Nokia Corporation | Improved presentation of large objects on small displays |
DE10356020A1 (de) | 2003-12-01 | 2005-06-23 | Scanbull Software Gmbh | Verfahren und Vorrichtung zur Darstellung und/oder Übertragung drei-dimensionaler Objekte, insbesondere von virtuellen Shops und Malls, speziell auf mobile Endgeräte eines Kommunikationsnetzes |
DE102011104216A1 (de) | 2011-06-15 | 2012-12-20 | Scanbull Software Gmbh | Verfahren und Vorrichtung zum dreidimensionalen Erfassen von Objekten sowie Computerprogrammprodukt |
US20140063061A1 (en) * | 2011-08-26 | 2014-03-06 | Reincloud Corporation | Determining a position of an item in a virtual augmented space |
US9497501B2 (en) * | 2011-12-06 | 2016-11-15 | Microsoft Technology Licensing, Llc | Augmented reality virtual monitor |
US20130207962A1 (en) * | 2012-02-10 | 2013-08-15 | Float Hybrid Entertainment Inc. | User interactive kiosk with three-dimensional display |
US20140002580A1 (en) * | 2012-06-29 | 2014-01-02 | Monkeymedia, Inc. | Portable proprioceptive peripatetic polylinear video player |
CN103473692A (zh) * | 2013-06-17 | 2013-12-25 | 展讯通信(上海)有限公司 | 一种三维购物平台显示*** |
CN105793764B (zh) * | 2013-12-27 | 2018-11-30 | 英特尔公司 | 用于为头戴式显示设备提供扩展显示设备的设备、方法和*** |
WO2015102014A1 (en) | 2013-12-31 | 2015-07-09 | Vats Nitin | Texturing of 3d-models using photographs and/or video for use in user-controlled interactions implementation |
US9958946B2 (en) * | 2014-06-06 | 2018-05-01 | Microsoft Technology Licensing, Llc | Switching input rails without a release command in a natural user interface |
DE102014013589A1 (de) | 2014-08-22 | 2016-04-28 | Zimmermann Holding-Ag | Verfahren und Computerprogrammprodukt zur automatisierten Texturierung von digitalen, dreidimensionalen gescannten Objekten |
US10062208B2 (en) * | 2015-04-09 | 2018-08-28 | Cinemoi North America, LLC | Systems and methods to provide interactive virtual environments |
US9530426B1 (en) * | 2015-06-24 | 2016-12-27 | Microsoft Technology Licensing, Llc | Filtering sounds for conferencing applications |
US10133345B2 (en) * | 2016-03-22 | 2018-11-20 | Microsoft Technology Licensing, Llc | Virtual-reality navigation |
US10817126B2 (en) * | 2016-09-20 | 2020-10-27 | Apple Inc. | 3D document editing system |
WO2018067728A1 (en) * | 2016-10-04 | 2018-04-12 | Livelike Inc. | Picture-in-picture base video streaming for mobile devices |
DE102016225131A1 (de) * | 2016-12-15 | 2017-11-02 | Volkswagen Aktiengesellschaft | Anwenderschnittstelle, Computerprogrammprodukt, Signalfolge, Fortbewegungsmittel und Verfahren zum Bereitstellen eines virtuellen Arbeitsplatzes in einem Fortbewegungsmittel |
-
2017
- 2017-11-14 DE DE102017126748.4A patent/DE102017126748A1/de active Pending
-
2018
- 2018-01-11 DE DE202018100135.3U patent/DE202018100135U1/de active Active
- 2018-01-25 AT ATGM50013/2018U patent/AT16089U1/de unknown
- 2018-06-07 FR FR1854960A patent/FR3073654B1/fr not_active Expired - Fee Related
- 2018-11-09 WO PCT/EP2018/080752 patent/WO2019096686A2/de unknown
- 2018-11-09 EP EP18803911.9A patent/EP3711028A2/de not_active Withdrawn
- 2018-11-09 US US16/764,095 patent/US11189080B2/en active Active
- 2018-11-09 CN CN201880073642.0A patent/CN111344744A/zh active Pending
Also Published As
Publication number | Publication date |
---|---|
US11189080B2 (en) | 2021-11-30 |
FR3073654B1 (fr) | 2022-02-25 |
DE102017126748A1 (de) | 2019-05-16 |
CN111344744A (zh) | 2020-06-26 |
DE202018100135U1 (de) | 2018-02-07 |
AT16089U1 (de) | 2019-01-15 |
US20200388069A1 (en) | 2020-12-10 |
FR3073654A1 (fr) | 2019-05-17 |
WO2019096686A2 (de) | 2019-05-23 |
WO2019096686A3 (de) | 2019-07-11 |
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